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Overview
CTDs, or crashes in general, are bound to happen throughout your Skyrim
playthroughs. Some have come to call this "The Bethesda Experience". A
large majority of these crashes are faults on Bethesda's end - generally
regarded as lazy programming on their part. Some crashes, however, occur
because of incompatible mods, mod combinations, things you brought upon
yourself.
Whilst it's impossible to completely avoid these crashes, there are
troubleshooting steps you can take to drastically reduce the risk. This
reference will overview many things that could cause your game to break
down.
quest. If you haven't made such progress, and you still add that item to your
game, you risk corruption.
Examples of items that have corrupted my saves are as follows:
1. Albino Spider Pods from the Dragonborn DLC. DO NOT add these with a
BAT file or in any way other than picking them up normally. THEY WILL
CORRUPT YOUR SAVE! I had added 999999999 of them and for some reason
they don't want to be cheated into your inventory.
2. Dragon Heartscales from the Master Alteration quest for Tolfdir of the
College Of Winterhold. NEVER ADD THESE AT ALL. Even if you started the
quest. They corrupt your saves unless you get them normally.
3. Jarrin Root: this one is a possibility that is best not to add. There is only one
of these and you must get far in the Dark Brotherhood quests to get it.
4. Ingredients in general. Never add more than what you REALLY want or
need in a BAT file. I cannot narrow down which ingredient causes this issue,
but only add what you need.
5. The second Salt Pile. This sneaky little annoyance is one that is physically
impossible to obtain normally and can cause crashes. Do not add 00074a19
EVER. Again, never "Player.additem 00074a19". It can cause crashes. Use
"Player.additem 00034CDF" instead.
6. I am unsure why, but adding 999999999 of Briar Hearts, Void Salts, and/or
Ectoplasm ingredients causes save corruption. This may not happen to you,
and indeed, I have added the Briar Hearts and Void Salts before in that
quantity, and it worked fine, however this was much later in my playthrough.
I suggest making a backup save and doing this after you've been playing for
a lot, if you do it at all.
In retrospect, being safe with BAT files goes like this: use scripts that have
been proven to work right from the Skyrim Nexus or other reputable sites.
Only add what you need, and never quest items. No Albino Spider Pods. It's
also good practice to, instead of creating fewer massive scripts, create more
smaller ones.
9370 or 8350, or the highest grade of Intel Processors, and more than 8 GB of
RAM, you will not be able to handle the amount of mods (255) that Skyrim
allows. It just can't take it. This is especially true if you use large-scale mods
that heavily alter things on a large scale. If you had 255 smaller mods, it
most likely wouldn't be an issue (like 100 armor and weapon mods, 10 magic
mods, 50 creature mods, a few heavy mods, and the rest of things like
dialogue or followers), but if you have most (or somehow all) of your mods as
powerful as Skyrim Flora Overhaul, Skyrim Monster Mod, Static Mesh
Improvement Mod, Climates of Tamriel, Intricate Spiderwebs, WATER, Skyrim
HD 2K Textures, things like this? I strongly advise you to use the ones you
can't live without. Because there comes a point where it can't take it.
14. Always make sure your hardware drivers are up to date and your
computer has the latest updates.
15. Always update your mods to the latest version, and make sure you add
the CORRECT .INI edits if the mod author says to. Note, however, that
updating to the latest version can cause issues, but this has only ever
happened to me once, the chance is almost nonexistent if the author is a
good modder.
16. Don't be stupid and spawn 50 Dragons and 150 Stormcloaks right next to
you. Your computer most likely can't handle it, because you did not buy
$10,000 worth of parts.
17. As a failsafe, disable all mods and enable them one by one (saving and
loading the game in between) to see which one causes problems.
18. If you have mods still that are unsubscribed on your Launcher? Delete
them. They can cause problems if not subscribed for some Skyrim players.
19. Never delete anything you don't know what it is or does. Usually it's
important and can destroy your computer as well. This goes for everything
you ever do on a computer.
20. Don't run a million unnecessary programs along with Skyrim. Only a few
get the memory and help, and you want one to be Skyrim.
21. Always have the latest Offical and Unofficial patches for Skyrim and the
DLC.
22. Use the Optimized High Resolution Texture Pack, a stable version of the
Official High Resolution Texture Pack DLC released by Bethesda. Also, use the
Unofficial High Res DLC Patch as well with it. There is no visible difference I
can see between Skyrim HD 2K Textures and Optimized High Resolution
Texture Pack. This mod runs much better and is less demanding.
http://www.nexusmods.com/skyrim/mods/9080/?
23. Mods that alter the same thing as each other usually don't get along as
only one of them gets preference.
24. I cannot 100% say this is the case, but it seems like it. If you use an Xbox
360 controller on your Skyrim game, have you noticed it jostle, like your
character moving even if you didn't make it do so? If that happens when you
are loading a new area (for me it has been Kolbjorn Barrow), it seems it can
cause a crash.
25. You can clean the official DLC with TESVEdit. I owe Sharlikran an apology.
It would appear I managed to make the same mistake numerous times while
using the program. So, I apologize, Sharlikran. I apologize Nexus community.
("I apologize Bikini Bottom", if you get that reference, you just added +5 to
your Coolness attribute.) Make sure you follow the guides out there on
CreationKit.com and others EXACTLY. For cleaning the official DLC's, only load
ONE at a time, it will load the dependent files for you. If you want to clean
Update.ESM, only click Update.ESM. Right click on the file and select "Apply
Filter For Cleaning". Wait until it says "Loader finished". Right click and choose
"Remove Identical to Master Records" on the file you are trying to clean
ONLY! After it is done, right click and choose "Undelete and Disable
References". Don't be freaked out when it says "57 Deleted Navmeshes
cannot be Undeleted", the program lies to you. X out of the program and click
"Okay" when the rectangular window pops up. You're done.
26. Just because you use BOSS, doesn't mean BOSS is right. If the mod
author says the mod has to be in a certain load order slot, put it there or it
won't work correctly and can cause crashes and bugs (like
SkyHavenTempleEnhanced.ESP not being at the bottom is one I use, even if it
doesn't cause me CTD's, it has caused me Infinite Load Screens before).
27. Do not have TCL (Toggle Clipping Mode) on when you enter a new area
(Like opening a cave), it can cause crashes because you won't be standing,
you'll have no clipping.
28. NEVER ADD "iLargeIntRefCount=999999" TO YOUR SKYRIM .INI! I have
recently discovered this to be the culprit of the VAST MAJORITY of dungeon
CTD's. It fixed the issues I had with Dustman's Cairn and Raven Rock Mine.
29. Using a program like Skyrim Mod Organizer can drastically help you. It
works like Nexus Mod Manager, except it places the mods in separate folders,
not in the Data folder so you don't have to worry about something going
wrong in that folder. I personally use it. You can actually run BOSS, SKSE,
Wrye Bash, and TESVEdit from it if you add the programs through its drop
down "Modify Executables" (edit) menu.
30. I strongly advise against using USKP Addon (or what it calls itself now,
the "Skyrim Misc Patches Collection"). Why? Because the creators of
numerous mods (Including the Unofficial Patches) have literally stated this
individual is fraudulently saying their content is part of the Unofficial Skyrim
Patch Series, and is using it incorrectly (and without permission) which is
causing problems in game for people. I know this because I read about it on
the Unofficial Skyrim Patch page, and here is the link if you don't believe it:
http://forums.bethsoft.com/topic/1477074-relz-unofficial-skyrim-patch-thread38/?hl=%2Bmisc+%2Bpatches I used to use it, I don't now.
32. I cannot prove this 100%, but from my experience, using the command
"QQQ", can cause corruption very rarely to your saves. Not sure why that
would be, but I suppose it's because it quits Skyrim directly to the desktop
very quickly. Also, when quitting in general to the desktop, you may see a
message like this: "Error: Failed to initialize renderer, unknown malfunction
creating renderer". This has never actually done anything to my game from
what I can tell. Again, this is not misinformation, it is a possibility.
33. If you are constantly having problems with your Skyrim game, try
validating the integrity of the game cache. Go into Steam, go to library and
right click on Skyrim, choose "Properties", go to "Local Files" and choose
"Verify Integrity of Game Cache". Basically, if something is missing from your
game (DLC wise), this should redownload and fix it for you.
34. Install the mod "SkyUI". It adds a Mod Menu in game called MCM (Mod
Configuration Menu). Many mods that alter your UI require this mod. If they
can't find it, the game may crash.
had consoles in mind when desigining the UI - and this mod fixes that. Mods
that are labeled as requiring "MCM" need this.
6)
Unofficial
Unofficial
Unofficial
Unofficial
Unofficial
All of these patches IMMENSELY help with really everything, actually. These
people are fixing the mistakes Bethesda made.
7) Alternate Start: Live Another Life
http://skyrim.nexusmods.com/mods/9557/
Description: This mod greatly reduces the chance of conflicts with mods that
affect the start of the game (Like Helgen Reborn) by having you start in a
location of your choice, rather than Helgen. What I am NOT saying is it makes
it okay to use multiple game start altering mods. They will conflict with each
other. But using this mod with Helgen Reborn actually lets me start new
games with Helgen Reborn active.
8) Wrye Bash
http://skyrim.nexusmods.com/mods/1840/
Description: This mod can merge two or more mods and attempts to make
them compatible with each other. It will also notify you of any issues using
color coding.
9) BOSS
http://skyrim.nexusmods.com/mods/6/
Description: This mod will indentify your game's load order and attempt to
alter it according to its massive database of almost every mod created - in
hopes of eliminating conflicts. BOSS is not the end all be all for your load
order needs. It's not perfect. It's always a good idea to look at a mod's page
and see if the author specified any required load order position for their mod.
10) TES5Edit
http://skyrim.nexusmods.com/mods/25859/
Description: This mod, unlike most, is aimed at mod authors rather than mod
users. In Skyrim, there are things called dirty edits and wild edits.
I can't really say much about TESVEdit as I haven't spent too much time with
it myself. If you're interested in learning more, watch Gopher's video:
v=UOQO2S6HDBw.
11) Mod Organizer- http://skyrim.nexusmods.com/mods/1334/
Description: This mod takes the traditional mod sorting method and throws it
out the window. It works in the same way as the Nexus Mod Manager, but
instead, it splits yours mods into their own folders instead of the Data folder.
This greatly reduces chances of conflict like files being overwritten or
misplaced into places by mistake.
12) SKSE (Skyrim Script Extender)
http://skse.silverlock.org/
Description: This mod is a godsend. In vanilla Skyrim, the scripting
possibilities are very limited. You can't even create a custom keybind. SKSE
provides a remedy by expanding upon the scripting language - making it
significantly more powerful. Almost all complex mods require SKSE.
Description: This is a very useful tool for repairing save games that have
become extremely problematic or completely unplayable. It works by
removing unneeded references (and scripts as well, I believe) to free up
memory for the save and reduce crashes.
point. You must reload a previous save and retry until it progresses normally.
It would seem as in Morrowind, when you kill someone you shouldn't? You
know how it says you messed up, you can still play the game, but not finish
the quests, that it doesn't do anything? Well it appears in Skyrim that not only
happens, but it literally breaks the game.)