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p056 59 strategy A de Voogt (subbed).

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strategy

The strategy
game:
mancala as
a metaphor
for change
management
in Africa

alex de voogt and kees hommes


RESEARCHERS

n chess, the large number of possible moves, and the associated

I analysis of a great many possible positions, has received much


attention from researchers in computer science, economics and
psychology (eg Von Neumann and Morgenstern, 1944; De Groot, 1965;
Newell and Simon, 1972). Theories developed to understand and help play
chess have inspired researchers in artificial intelligence and cognitive
ABSTRACT: A significant part of strategic thinking is
based on research on chess masters. For centuries, psychology. The work of these scientists, especially Von Neumann and
chess has served as a model of strategy and has Morgenstern, as well as Simon, has also been considerable in shaping the
provided material for expert models of thought.
way we think about business, especially in terms of decision-making and
Unfortunately, the chess model has two important
flaws concerning modern strategic management. the problem-solving process. Chess has, therefore, provided a crucial
Firstly, chess is a game rooted in Western thoughts underlying metaphor to much of our thinking about operating in a real
of strategy. Secondly, chess gives little insight in
business environment, despite its apparent abstract and trivial nature as a
change management, since the game is relatively
static. This article presents a different metaphor “mere” game.
and seeks to provide insight into change Different perspectives on strategic thinking have been developed using
management for modern management situations,
different games as a starting point. Apart from chess, Go and other board
particularly those found in southern Africa.
games have also received attention (see Gobet, De Voogt and Retschitzki,

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2004 for an overview). Go is popular in Japan and China development of positions; instead, there should be a
and despite being played with nothing more than black or dynamic fluctuating position in which a winning situation
white pieces on a matrix board, it is regarded as the most may easily turn around and become a major loss. Such a
complex game yet invented and regularly played. It is game comes closer to the experience of life in general and
taught in some business schools, such as INSEAD, to business in particular. It would provide a much better
develop managerial skills and because it is believed to metaphor for strategic thinking than chess.
provide an insight into the minds of cultures that have There is a candidate for this metaphor: a board game –
proven to be highly successful. However, even Go cannot or, better, a group of board games – of particular relevance
give insight into fast-changing economic worlds and is not to the African context. They are called mancala games, and
familiar in the African context. The fact that the game is the large four-row versions with their complex playing rules
played mostly in Asia has been regarded as presenting the
opportunity to obtain insights into Asian models of thought. Scientists are attracted by the fact that
Nevertheless, Go appears to be as equally unequipped for
the modern management situation as is chess; Go may be
chess, while having a vast number of
complex, but that comes from the diversity of positions possible states, is completely deterministic
possible, rather than the fact that the situations can change
rapidly from one move to the next. are unique to the southern and south-eastern parts of
If a perfect metaphor for today’s changing and Africa, from Mozambique to Namibia and from Madagascar
uncertain business world could be found in a different to Kenya (see De Voogt, 1997).
game, the study of the experts of that game could provide Africa may appear as an unlikely place for such a game,
immediate new insights into change and uncertainty where business is not booming and top-class athletes,
management. As Lakoff and Johnson (2003:3) state: “Our rather than intellectual masters, are known to originate.
ordinary conceptual system, in terms of which we both However, world champions of draughts, the first players of
think and act, is fundamentally metaphorical in nature.” blind chess, Awari masters and Bao masters (these last two
MATTERS OF CHANGE. Chess provides powerful metaphors to are mancala games) all come from sub-Saharan Africa (De
managers because it is complex, subtle and the best players Voogt, 2005). Here, uncertainty is dealt with on a regular
are strategists rather than mere tacticians. Scientists are basis. For the argument made here, it does not matter
attracted by the fact that chess, while having a vast number where a game comes from, as long as we can learn from the
of possible states, is completely deterministic. The problem player’s approach.
with chess, however, is that it is played out in a relatively MANAGING THE RULES. Unfortunately (but not surprisingly,
slow fashion, with little change between one position and given the description), four-row mancala games are also
the next. While this is ideal for scientists, managers know complex. The size of the board is flexible and determines
that real life is all too often characterised by sudden twists the duration of the game. A board, commonly dug in the
and turns, by unexpected alterations with small changes earth, consists of four rows of eight holes, but larger
and massive potential consequences that appear to be boards also exist up to four rows of 32 holes. Each player
anything but deterministically calculable. or group of players owns two rows of the board and a
If change is a relevant theme for managers, and games number of counters, commonly stones or seeds, which
reflect competitive life, maybe our thinking about change in are distributed in a fixed array on the outset of the game.
competitive situations is better served with a game in which The inner two rows, also known as front rows, allow
change plays a dominant role. Ideally, as in real life, each captures to be made, while the back rows keep the
move should have multiple consequences on the board. All counters relatively safe. A move consists of taking the
changes should occur rapidly, and some should be too counters in one of the holes in your row and spreading
difficult to calculate. There should be no gradual them one by one in consecutive holes in an anti-clockwise

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direction. The minimum number of counters one can you wish to calculate many rounds of counter-sowing, you
spread is two. If the last counter of that spreading ends need to think fast in order not to lose count. Speed in
in an empty hole, the move is over. If the last counter conventional chess is almost absent – it is only built in by
drops into a hole containing stones, then the hole the use of the clock.
opposite this hole on the opponent’s side are taken and As the competitive environment of organisations is
used to continue the move in one’s own rows, ie the rapidly changing, attitudes toward change – as well as tools
captured counters do not leave the board. If the last and methods to capture opportunities for change – ought to
counter drops into a hole with counters, but without a be amended accordingly. The global proliferation of
capturing possibility, the counters are taken up and technology, the reorganisation of economic boundaries and
spread in the same direction until the last counter drops the emergence of new players in markets promise a
turbulent and complex competitive environment. This new

The bao masters teach us to think fast environment calls for organisational designs and practices
that respond to environmental changes swiftly and
and to use our thinking capabilities to the promptly. The bao masters teach us to think fast and to use
very end, rather than our thinking time our thinking capabilities to the very end, rather than our
thinking time. In organisational life, we believe there is
into an empty hole. The winner has taken all counters or much merit in defining change as a dynamic and ongoing
has made further play impossible for the opponent. process, rather than a one-off process. When change is no
This brief description does not suffice to understand the longer a project but a process where interventions are
intricacies of the game; indeed, there are several different crafted, critical events are evaluated and activities are
games that use these rules. It should be clear, though, that reflected upon continually, the ability of organisations to
each move involves multiple position changes on the board create change and respond to changing contexts improves.
and these changes occur frequently (there is often a THE SOUTH AFRICAN SEEDS. The mancala player is used to
minimum of three changes per move and no maximum). fluctuation. The back row provides shelter, but seeds or
Multiple sowings, continuing for many rounds, are difficult stones in the back row have to enter the front row to make
to calculate. With this simple explanation in mind, we captures and further the game. In chess, many pieces are
return to the management situation. captured and few of these are recovered. The promoted
RULES OF MANAGEMENT. The mancala player does not evaluate pawn is the exception, rather than the rule. For bao
positions as chess players do. Players of bao, a specific masters, many captures can become dangerous because
mancala version, have fewer possible moves to choose from, you lose flexibility; the accumulated counters often cannot
but each and every possibility is considered and calculated make captures if they are stuck on the front row. If your
until all the limitations of the player’s mental capabilities assets are stuck, your flexibility is lost and you have a
are reached. The bao player evaluates the game as follows: larger risk of being stripped of your wealth. Also, a position
1) calculating until the player is no longer able to calculate cannot be evaluated by counting the assets you have. In
any further; and 2) trying to understand the opponent’s chess this is already risky, but in bao the number of stones
plan. The player finds other thinking time a waste. in your position/possession is not very relevant in the initial
Beginners are urged to play if they cannot calculate any and middle stages of the game. Two moves later the
further. Why waste time if you have already reached the situation might have reversed, as is frequently the case in
limits of your mind? Only if moves are difficult to choose mancala games. Then the number of capturing possibilities
from is it common to ponder. you have is not a reasonable guarantee for the future. In
This process may not sound particularly advisable. chess, the captured pieces are taken from the board and
However, change occurs often and quickly, and speed simplify the position, making a majority of assets the more
appears to be an essential part of the calculating skills. If important objective. Players of most four-row mancala

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games, as opposed to the simpler two-row games, largely TOWARDS ANOTHER GAME. Amid high levels of ambiguity,
ignore this difference; their winnings are not taken from the constant change and increasing demands for speed,
board, but spread in their own rows and may be captured managers need breakthrough approaches to planning and
again at a later stage. executing organisational change interventions. The
In order for managers to respond effectively to a volatile characteristics of the mancala games provide a much richer
environment and deal with fluctuation in the organisational source of metaphors and examples for today’s business
context, the organisation needs to be able to reallocate environment than does chess. Although the chess game
resources quickly and smoothly in response to change. This serves us well when understanding Western decision-
requires sensitivity to changes in consumer behaviour, making traditions, mancala validates the importance and
competitors’ endeavours as well as external political relevance of actions through which we can test our thinking.
changes, and requires the active involvement of all
organisational actors, not just management. During the Mancala games provide a rich source of
1990s the interest in the question of how to craft
organisations that thrive in volatile and changing contexts
metaphors and examples for today’s
has been extensive. The important source for volatile business environment
organisational learning is valuing the diversity within
organisations, and South Africans have a great advantage Organisations are realising that traditional planning
in this respect, since leaders can weave flexibility into the tools cannot fully withstand the impact of highly turbulent
organisational fabric when they recognise the potential of and volatile environments. Yet solutions can be found that
valuing the diversity of perspectives and talents of each are congruent with African values and communal practices.
person. Leaders can improve their ability to create and This article is not meant to provide new theories of change
respond to change when they learn to weave people’s management, but rather to provide a metaphor that can be
divergent values, beliefs and backgrounds into strategies used as a source for further understanding of how to create
ultimately benefiting the organisation and its shareholders. organisations that thrive in volatile situations, where
Mancala is sometimes played in teams, for instance in a changes occur frequently, and where the future and results
version known as owela, which is mainly found in Namibia, of organisations are difficult to calculate.
Botswana and Mozambique. Owela players use extra-large Even the mancala metaphor may not be all-inclusive.
boards of four rows of often more than 20 holes. The size of The game ends quickly compared with the life of
the board also determines the duration of the game. Team businesses, for instance. But as is common in mancala, the
play appears to have a practical purpose, since moving the rules develop and we can simply add holes to our rows,
counters around such a board requires more than just extend the board to the borders of our world and change the
stretching an arm. At the same time it calls for a joint effort game as the game, in turn, changes us.
in long-term planning, trying to calculate how the game will
evolve and what repercussions a move could have. References:
Gobet, F, De Voogt, AJ and Retschitzki, J (2004). Moves in Mind: The Psychology of Board
The South African cultural environment, with values
Games. Hove, UK: Psychology Press.
such as participation, responsibility and spiritual authority De Groot, AD (1965). Thought and Choice in Chess. The Hague: Mouton Publishers.

– using the word ubuntu – is deeply rooted in African Lakoff, G and Johnson, M (2003). Metaphors we Live By. Chicago: University of Chicago Press.
Von NeumannJ and Morgenstern, O (1944). Theory of Games and Economic Behaviour.
history. Businesses based in this environment have an
Princeton: Princeton University Press.
advantage in creating learning organisations. Here leaders Newell, A and Simon, HA (1972). Human Problem-solving. Englewood Cliffs, NJ: Prentice-Hall.

value and nurture individual differences, develop and Townshend, P (1986). Games in Culture: A Contextual Analysis of the Swahili Board Game
and its Relevance to Variation in African Mancala, PhD thesis: University of Cambridge.
empower their people and thereby help create inclusive
De Voogt, AJ (1997). Mancala Board Games. London: British Museum Press.
and enabling organisational cultures where change is De Voogt, AJ (2005). A Question of Excellence: A Century of African Masters. Trenton, New

natural and necessary. Jersey: African World Press.

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