Turk, a massive armored warrior, turns the corner. Fastidian, a robed priest, and Rennard, a swarthy rogue, follow him. Nodwick, a runty servant with a large treasure chest on his back, brings up the rear
A door blocks the end of the corridor. Turk reaches for it, but Rennard catches his arm and points to cryptic runes on the door. Turk yanks his arm away.
Fastidian grips his medallion, the Sunburst of Therin, and chants softly. The Sunburst glows. The runes on the door burst into flame and burn away.
3. INT. DUNGEON CAVE
A sliver of light shines through a peephole in a brick wall. Heaps of dirty rags lie piled in the corners.
Rennard silently opens the door.
RENNARD Nodwick, stay here until we return.
NODWICK (OS) Aye, my lord.
Rennard enters, followed by Turk and Fastidian.
Inside, Rennard spots the gap in the wall. Fastidians Sunburst flares.
FASTIDIAN Ghouls!
The heaps in the corners leap to their feet. The rag- creatures draw weapons and charge the Heroes, screaming.
2 Turk kills three Ghouls with his axe. Rennard stabs one in the back. Fastidian grips his Sunburst and points at the last two.
FASTIDIAN Turn!
The Sunburst flares. The Ghouls shriek and burst into clouds of blue dust.
Rennard peers through the peephole. He waves the others over for a look.
4. INT. DUNGEON ROOM BEHIND THE WALL
Turk smashes through the wall with his shield. Bricks fly everywhere.
Two Ghouls stand guard at another door. They lower their spears and charge the heroes.
5. INT. DUNGEON ANTECHAMBER
The sounds of a struggle and clash of arms drift through the door before Turk kicks it open. Turk strides inside with Fastidian and Rennard.
TURK Mort Kemnon!
Mort Kemnon broods on a black throne, shrouded in darkness. Shadows hide his face.
MORT KEMNON Uninvited guests.
RENNARD Your reign of terror ends here!
Fastidian aims his glowing Sunburst at Kemnon.
FASTIDIAN By the light of Therin, you shall fall!
KEMNON What good is the light of your goddess? She cannot help you here. 3
Black energy crackles around Kemnons hand. The light around the Sunburst blinks out. The Heroes stare at the darkened Sunburst in dread.
FASTIDIAN No. We're --
KEMNON Doomed.
Shrieking ghouls pour in through entrances to the side of the throne. They surround the Heroes.
A Ghoul cuts Fastidian down from behind. He falls in a pool of blood.
TURK Fastidian!
Turk lunges towards Fastidian, but a Ghoul hamstrings him. Turk collapses. Ghouls swarm him and hack him to death.
Rennard finds himself alone and wounded in a circle of Ghouls. He glares at Kemnon.
RENNARD This doesnt end here!
KEMNON It does for you.
Ghouls stab Rennard. Dying, he falls on the corpses of Turk and Fastidian. Kemnon laughs, dark and deep.
CASS (VO) Crap!
6. INT. GAMING STORE
Cass (Rennard), Gary (Fastidian), and Leo (Turk) share a table in the back of a gaming store with Lodge. Gaming books and junk food cover the table.
Cass glares at Gary.
CASS 4 Was there some reason you didnt turn those ghouls? Since that could have helped us not die?
GARY Maybe it was because I lost my powers. See, sometimes I need my turn undead powers to turn undead.
LEO Way to detect the trap, Cass. The Grey Mouser would be proud.
CASS That was an ambush, not a trap. Even you should know the difference. I found the trap on the door, didnt I? Next time, Ill let you take both barrels in the face!
LODGE Hey, guys?
CASS And way to defend the cleric there, Conan. He lived all of -- what, six seconds? Real smart, giving them that clear path to the healer.
LEO I didnt see you helping. In fact, I saw you dying like a whiny little peasant.
CASS Maybe I died because our battle turtle wasnt doing his job.
LODGE Guys? Hello?
LEO How am I supposed to kill everything in the room when I get flanked? (points at Cass) Youre supposed to keep people off my ass. (points at Gary) And youre supposed to keep healing me. 5
GARY Which brings us back to my lack of powers, which I didnt have after I lost them. Did I mention losing my powers?
LODGE Guys!
The others finally look at Lodge.
LODGE Guys, chill the frell out. Its nobodys fault.
LEO If he hadnt cut you off, Gary, we totally wouldve had him.
GARY I didnt know that was even possible, cutting off a cleric from his God.
CASS Its not. Not in the core rules, it isnt.
Cass, Gary, and Leo glare accusingly at Lodge.
LODGE I told you Id be taking some liberties with the rules.
CASS Some liberties? You broke a basic rule of the game. Why play a cleric if the GM can strip him of his powers? Thats just broken.
LODGE It fits the story.
CASS It doesnt fit the rules!
LODGE Story trumps rules! 6
CASS Again with this argument.
Cass and Lodge glower at each other. An Employee approaches Leo and takes his ear.
EMPLOYEE Boss, were down to our display copy of Pizzajitsu.
LEO And of course, I cant expect you to know where we keep our product, seeing as how you work for me. (to the other Gamers) Argue on.
Leo leads Employee behind a counter, where he makes a big show of discovering more product on the shelves.
LODGE What would you rather have, an original fantasy world with its own pitfalls and mysteries, or just another cookie cutter setting with no real surprises?
CASS The question is moot. I play to win.
LODGE This is not a video game! Im your storyteller, not your referee.
CASS You should have told us that in your world, a cleric can be cut off from his god.
LODGE Why should I have told you that?
CASS Gary, would you have played a cleric if you knew Lodge could shut him down?
GARY Hell, no. 7
LODGE Thats player knowledge, not character knowledge. Youd know, but your character wouldnt.
CASS That is just cheap. Cheap, cheap, cheap!
GARY Talk a lot, pick a little more.
CASS It is not cool to let a character advance that far and then pull something that huge on him.
LODGE It was supposed to be a nasty surprise, something you werent expecting.
CASS And because we werent expecting it, the party died. This is what happens when you mess with the rules. I mean, what were you thinking?
LODGE Oh, I dont know, that maybe itd actually force you to role play.
CASS What do you think we were doing?
Leo returns to the table.
LEO Same time next week?
GARY I'm good.
LEO The next Samurai Baseball expansion comes out on Friday. Looks pretty cool. If you strike out, you commit seppuku.
8 CASS No, we're doing this again.
LEO This same campaign?
GARY We've done it twice already!
LODGE You want to do my campaign again?
CASS Ive beaten every game Ive ever played. I have a reputation. There is not a game on these shelves that can beat me. What kind of gamer would I be if I let an unpublished mod get the best of us?
LODGE Thanks, Cass. Thats real thoughtful.
7. INT. LODGES APARTMENT NIGHT
Lodge drops a stack of books on his coffee table. Guen, his large black cat, meows for attention. Lodge pets him.
8. INT. LODGES STUDY NIGHT
Lodge drops into his computer chair and kills the screensaver. On screen, an otherwise blank document reads: Introduction.
Beneath Introduction, Lodge types: dick. He sighs. Then he highlights dick and italicizes it. He sighs again.
The phone rings. Lodge answers.
LODGE Diiiiick.
GARY (VO) Hey, Lodge? Its Gary.
9. INT. GAMING STORE NIGHT
Gary sits on the counter, phone in hand. In the background, 9 Cass and Leo square off over a board game. A dozen beer cans, some empty, some full, litter the table.
GARY We need two more players.
LODGE (VO) Dude, Ive got work in the morning.
GARY No, no, for your campaign.
10. INT. LODGES STUDY
Lodge sits in his chair, phone in hand.
GARY (VO) Its why we keep dying. We need a more rounded group. Theres only so much damage three hombres can do.
LODGE Yeah, okay. That might work.
CASS (VO) Bye bye, Caesar! Didnt see that coming, did you?
LODGE You guys are still gaming?
11. INT. GAMING STORE NIGHT
Cass and removes a piece from the board. Leo groans.
CASS Take that, Siddhartha! Budd-hya!
LEO Damn it!
CASS Drink up!
Leo cracks open a beer and chugs it.
GARY 10 Were playing Time Felons. You get to go back through time and beat the crap out of historical figures. I totally bushwhacked Lincoln!
LODGE (VO) Dont you have class in the morning?
GARY Yeah, in like five hours.
Leo rolls dice and cheers. He grabs a piece from the board.
LEO Yeah! Take that, Jesus!
GARY I gotta go. It's almost my turn.
LEO Who's the Messiah now?
Gary hangs up and springs off the counter.
12. INT. LODGES STUDY
Lodge hangs up the phone and looks at the screen. He shuts down the computer.
13. EXT. COFFEE SHOP - DAY
Pedestrians meander outside an independent coffee shop on the corner.
MARK (VO) Hows the writing coming?
14. INT. COFFEE SHOP - DAY
Lodge shares a table with Mark, a darkly handsome man of the same age.
LODGE I'm stuck. Blocked.
MARK What's the problem? 11
LODGE I don't know how to end it. I know how it ends, I just dont know how to get there.
MARK That's not good.
LODGE I ran the group through it twice, but they died both times. They didnt try anything new, but they blame me for them biting it. Ungrateful munchkins. Were going to start all over again once we find a couple more players. Honestly, Im kind of dreading it.
Cass leads Joanna into the shop. She is tall and beautiful, with long hair. They order from the bar.
MARK What system are you running?
LODGE Second Edition.
MARK How do you like it?
LODGE It's so much smoother than First. Combat is cleaner, more character options. A lot of streamlining, basically.
Lodge brightens, inspired.
LODGE Hey, why dont you join? You gamed all the time in college. What do you say?
Mark pales. He pushes back in his chair.
MARK No. God, no. I havent gamed since -- [BEAT] The Incident.
Mark stares blankly off into space. 12
MARK I was there twenty minutes before it happened. [BEAT] It could have been me.
LODGE Total party wipeout?
MARK Like you cant imagine.
LODGE Okay.
Cass saunters over to the table, coffee in hand. Lodge is less than overjoyed to see him.
LODGE Hey, Cass.
CASS Lodge.
Cass turns to Mark and shakes his hand.
CASS Mark! I havent seen you forever. Its like I forget you even exist.
MARK I get that a lot.
Cass turns his attention back to Lodge.
CASS So, I found one of the new players.
LODGE Do I know him?
CASS Her. Joanna keeps nagging me to get involved. I figure we'll make her a fighter. They're easy enough to play.
LODGE Joanna? 13
Joanna arrives at the table, coffee in hand.
LODGE Your ex will be gaming with us?
JOANNA Yes, finally.
Lodge frowns uncertainly. Cass thumps him on the chest.
CASS Whats the matter, Lodge? Never gamed with a girl before?
Cass downs his coffee and crushes the cup.
CASS Im taking off. See you scrubs tomorrow.
Cass heads out of the shop.
JOANNA Apparently, were leaving. See you at Leo's. I'll try not to slow things down too much.
LODGE If you're worried about that, you should give this a look.
Lodge pulls a game book out of his bag and offers it.
LODGE Player's Handbook. It's got all the rules, everything you need to know.
JOANNA Thanks, Kevin. I'll look it over.
Joanna takes the book and exits.
MARK Kevin? Who the hell is Kevin?
LODGE I'm Kevin! 14
MARK You have a first name?
15. EXT. GAMING STORE - DAY
Joanna gets out of her car and heads inside.
16. INT. GAMING STORE - DAY
Cass, Gary, and Leo share a table in the back with Lodge. Cass sees Joanna and waves her over.
LODGE Everyones here.
LEO Wheres player number five?
GARY Number Five is alive!
LODGE There is no fifth player.
GARY I thought you were going to get us another player, Lodge.
LODGE I was. I tried. I asked fifteen people, all regulars. Apparently, we have a reputation. Nobody in their right mind wants to game with us.
Cass beams and nods.
CASS What did I say? You make one eleven- year-old cry, they stop bugging you.
Gary high-fives Cass.
LEO We still need another player.
15 LODGE Ive taken care of it.
LEO But no one else is playing with us.
LODGE Correct.
LEO Show me more of this Earth thing called logic.
LODGE Ive taken care of it! Now, this is a mid-level campaign, so well be starting characters at fifth level.
Cass passes Lodge a character sheet.
CASS Heres Jos character.
JOANNA Hey, what are you doing?
CASS I made a character for you.
JOANNA I want to play my own character!
CASS Of course you do. Thats why I made you one.
JOANNA What, you think I cant make a character of my own?
CASS Youve never played before. Were all experienced. We know what we need in a group. If youre going to be our fighter, there are requirements you need to meet.
JOANNA 16 Like what?
CASS The fighter must be the strongest guy in the party, with a high Armor Class and hit points out the ass. Thats what I made for you. And shes even female.
JOANNA Let me see that.
Joanna takes the character sheet from Lodge and scans it.
JOANNA Bikini mail? What the hell is bikini mail?
CASS Only the best armor a woman can wear!
GARY Theres a picture of it right here.
Gary points out a busty barbarian woman clad in bikini chain mail. Shes swinging a broadsword.
JOANNA That looks like it chafes. (checks sheet) She fights with a broad-sword?
CASS Get it?
Leo, Gary, and Cass laugh. Joanna frowns.
JOANNA Kevin, help me out here.
CASS Kevin?
Cass, Gary, and Leo turn to Lodge, amused.
GARY Your name is Kevin?
17 LEO You have a first name? LODGE Guys, if Joanna made a character, she gets to play it. We have no right to say otherwise.
CASS I agree with you in principle, Kevin, but shes new. I dont want her to die just because shes inexperienced.
JOANNA What makes you think Im gonna die?
CASS History. New guy always dies.
Gary nods emphatically. Leo frowns sorrowfully.
GARY That is so true. Remember back when those Halfling pirates -- ?
LEO Shut up.
GARY And that time those gnome shopkeepers ambushed -- ?
LEO Shut up.
GARY And when that asthmatic six-year-old princess -- ?
LEO Shut up!
JOANNA I flipped through that handbook. I think I got the gist of it.
CASS Lets see your character, then 18
Joanna produces a character sheet from her bag. LODGE So, whats your strength bonus?
JOANNA She doesnt have one. Her highest stat is her intelligence. I put her other bonuses in dexterity and charisma.
CASS No strength bonus, no stamina bonus? How many hit points does she have?
JOANNA Lets see. [BEAT] Twenty-five.
Cass caws, incredulous.
CASS A fifth level fighter with twenty-five hit points? Yeah, shes really going to protect the party.
JOANNA I put all her feats in speed and precision. Thats why intelligence is more important than strength.
CASS They would be if you were a wizard. But youre not. Youre a fighter. A fighter with a kill me sign on her back.
JOANNA With her Charisma, she should be able to talk her way out of most fights.
Cass, Leo, and Gary blink at Joanna.
JOANNA What?
LODGE Thats not really how they play.
JOANNA 19 Negotiating isnt your style?
LEO Not as such, no.
CASS Our philosophy is, beat it until it stops moving.
LEO And then shoot it.
GARY And step on its nads.
CASS If you play your character, youre going to die.
JOANNA I spent two hours on this character, and Im going to play her, okay?
CASS Fine, fine. When you die, you can play bikini babe. Until then, though, Ill do my best to keep your talkie, fragile, anemic fighter alive.
JOANNA What a guy.
Cass smiles at Joanna, who regards him blankly. Gary leans in to them.
GARY Remind me. Whyd you two break up?
Lodge quickly interjects.
LODGE Gary! Whore you playing?
GARY Check it out. Im a multi-class sorcerer rogue. Magic and stealth, baby.
20 LODGE Cool. Thatll help.
GARY Im also a chick
LEO Dude! Are you hot?
GARY Seventeen charisma!
LEO You want to have sex?
GARY Totally!
LEO Awesome! I seduce him. Her.
Leo rolls some dice.
LODGE Whoa! Stop. We havent started yet. You guys havent met.
LEO Yeah, okay. Ill seduce you later.
GARY Ill be waiting, man-meat!
LODGE After weve started. Please. Leo, youre playing a -- ?
LEO Bard.
LODGE Thats a bit of a jump. You usually play fighters.
LEO Im ready for a change. How different could they be? 21
LODGE Righto, bard. Cass, youre up.
CASS Im playing a monk.
JOANNA A monk? Whats he going to do, copy manuscripts?
LEO Think kung fu monk.
JOANNA Oh. [BEAT] That doesnt seem to fit.
LODGE It doesnt. I told you guys, there are no monks in this world.
CASS And I told you, if youre going to play by Second Edition rules, then I can play any basic character class. Monk is a basic character class.
LODGE Monks dont fit in a fantasy campaign.
CASS The game designers would disagree.
LODGE This game is set in a fantasized western medieval period. There were no kung fu monks in western Europe!
CASS Then make some up.
LODGE Im not going to. This is my world, and I say there are no monks.
CASS Then we are at an impasse. 22
LODGE No, were not. I just won the argument.
CASS Incorrect. If Jo can play any character I want. Im asking to play a basic character class, and youre blocking me. Youre breaking the rules. I play a monk, or I dont play.
Lodge simmers behind his GM screen.
LODGE Fine. You can play a monk, but he has to fit the world. Hes got to be a western monk. Think you can handle that?
CASS Of course.
LODGE Good. Is that all?
CASS Im also an elf.
Lodges face contorts in frustration.
LODGE What? No, youre not!
CASS Oh, yes I am.
LODGE I told you guys, this is an all human campaign! Elves dont exist in this world!
CASS And I told you, elves are one of the basic player races --
Lodge jams his fingers in his ears.
LODGE 23 Cant hear you! The adventures starting! La la la, adventure! Adventure!
17. BLACK MATTE
Animated intro sequence with character sheets.
18. INT. THRONE ROOM
The King sits in his throne, his Herald to one side. Before them stand Daphne (Joanna), Flynn (Leo), and Luster [F], a coquettish young woman with Garys features and dimensions.
Luster [F] wears a red dress and wields a crossbow. Daphne wears lamellar armor and brandishes a spear. Flynn is clad in doublet and hose with a mandolin slung across his back.
LODGE (VO) We begin in the throne room, where three of you have answered a summons to an audience with the king.
HERALD His Royal Majesty, King Erasmus the Randomly Biased!
KING There is a great evil in our land: the vile necromancer Mort Kemnon. Daily, his power grows stronger. And it seems our goddess has turned her back on us, for she answers not our prayers.
LEO (VO) Hey, can I seduce her now?
LODGE (VO) In the middle of the throne room?
LEO (VO) Why not? Weve started.
LODGE (VO) Okay.
WE HEAR: dice roll
24 Flynn gyrates his hips at Luster [F], who melts. They run behind a tapestry and copulate. Daphne hangs her head, mortified. KING Mort Kemnon has uncovered an artifact that grants him control over the dead. It is a cursed item, the Mask of Death. Destroy him and bring the Mask to me, so that it may never be used for evil again. I bid you good luck, and Therins speed. (to Herald) Floppenwrist! The Staff!
Herald presents a magnificently carved staff to the King, then bows with unnecessary flamboyance.
KING Step forward, child.
Daphne kneels in front of King, who rises and presents the Staff to her.
KING To aid you in your quest, I bequeath unto you the Staff of Resurrection. If one of you falls in your quest, it need not mean your end.
CASS (VO) How many charges does it have?
LODGE (VO) Six.
Luster [F] and Flynn, disheveled, return from behind the tapestry. The King claps his hands for attention.
KING Go forth, noble heroes! And may the Goddess lead your way!
19. INT. GAMING STORE
LODGE The city is near to bursting with a flood of refugees fleeing the threat 25 of Mort Kemnon.
20. EXT. TOWN GATE
Peasants enter through the town gate. A Farmer hawks vegetables to passersby.
LODGE (VO) Aside from yourselves, nobody is leaving the town. You find a peasant farmer selling vegetables near the gate.
21. INT. GAMING STORE
JOANNA I want to talk to the farmer.
LEO Why?
JOANNA Well, if hes from out of town, maybe he knows where the evil wizard is.
CASS Thats a great plan, except that it sucks. Theres no way hed know where he is.
JOANNA And why not?
CASS Hes a random NPC.
LODGE And as we all know, my NPCs are cardboard cutouts.
Joanna looks around questioningly.
JOANNA NPC?
Cass sighs enormously.
CASS Non-player character. 26
JOANNA Which, of course, Im supposed to know.
LEO Weve done the adventure twice before. We need to go to the mountains.
LODGE Your characters dont know that!
GARY Are you saying theres not an adventure hook in the mountains?
LODGE No. Yes. Its beside the point!
CASS And the point is beside the mountains. Off we go!
JOANNA I still want to talk to him. Its what my character would do.
22. EXT. TOWN GATE
Luster [F] and Flynn wait impatiently by the gate. Daphne addresses the Farmer.
DAPHNE How long have you been in town, stout yeoman?
FARMER Scarcely a day, my lady. The city is more crowded than I had expected. Id go back to my farm if it werent so dangerous. Theres goblins in those mountains, you know.
GARY (VO) Boring!
CASS (VO) Wow, he mentioned the mountains! The 27 mountains, of all things! Maybe thats a clue!
DAPHNE Have you heard anything strange in your travels? Rumors of where Mort Kemnon might be?
The Farmer flinches at the name.
FARMER Please, good lady, dont use that name!
FLYNN I believe our adventure is that way! LUSTER [F] My, those mountains sure look quest- worthy!
DAPHNE The more you tell me, the sooner you can safely return to your land.
Luster [F] starts casting a spell in the background.
FARMER Well, it may be nothing, but Ive heard from the refugees that things are not right in Westha --
Farmer bursts into flames and screams horrifically. Startled, Daphne backs away. Farmer explodes.
Luster [F] morphs into Luster [M] (Gary). Luster [M] dusts his hands.
23. INT. GAMING STORE
Lodge and Joanna stare in shock at Gary.
LODGE What the hell did you just cast?
GARY Flaming Hand of Fiery Doom.
JOANNA 28 On a farmer?
LODGE You cast a fourth-level spell on a zero- level peasant?
GARY Yeah.
CASS Waffle.
LEO Total waffle.
LODGE That spell is for killing demons!
Joanna looks questioningly at Lodge.
JOANNA Im Lawful Good. Am I morally obliged to kill him now?
LODGE What the hell were you thinking?
GARY I just want to get on with the story!
JOANNA How are we supposed to trust you? Weve just met! And the first thing you do, after boinking a stranger in front of the king, is murder a peasant because you were bored?
GARY Hey, Im Chaotic Neutral! Im just playing my alignment!
LODGE Bullplop, Gary! That was a decidedly evil act!
JOANNA I think Im morally obliged to kill him 29 now.
LODGE One more of those and Im shifting your alignment to Chaotic Evil. Got it?
Lodge glares at Gary. Joanna threatens Gary with her pencil. Leo and Cass try not to laugh.
GARY So -- how much Experience do I get for the farmer?
Leo giggles against his will.
24. EXT. TOWN GATE
The Heroes stare at the smoldering remains of Farmer. Luster [M] offers a handkerchief to Daphne.
LUSTER Youve got some peasant on your face.
An Inquisitor with a long knife tucked into the belt of his Sunburst robes approaches, flanked by two Paladins.
INQUISITOR Hail, Flynn the Fine.
FLYNN Hail, random creepy knife guy.
GARY (VO) Dude, bardic knowledge!
FLYNN Right! You are totally --
LODGE (VO) The Lord High Inquisitor --
FLYNN -- Lord High Inquisitor --
LODGE (VO) -- of the Holy Order of Therin.
30 FLYNN -- what he said. Hail.
LUSTER [M] If this is about that farmer, I totally thought he was a demon.
Inquisitor ignores Luster [M].
INQUISITOR The Hierophant begs an audience.
LUSTER [M] He was totally sprouting horns, and I think he was eating a baby.
INQUISITOR Follow us.
Inquisitor and his Paladins turn. Flynn shrugs to Daphne and Luster [F]. The Heroes follow.
25. INT. CATHEDRAL
Clerics line the carpet on either side of the Heroes. Before the altar stands the Hierophant, a priest clad in magnificent Sunburst robes. Hierophant leans on a staff topped by the Heart of Therin, a large amber gem.
WE HEAR: the Hymn to Therin on pipe organ
LODGE (VO) The Inquisitor leads you to the cathedral, where the Hierophant greets you.
HIEROPHANT The goddess thanks you for meeting me ere you continue on your quest.
DAPHNE It is our honor, Your Grace.
Luster [M]s eyes latch on the Hierophants gem.
GARY (VO) What is that? 31
LODGE (VO) The Heart of Therin. Supposedly, the gem is composed of solid light.
GARY (VO) I probably couldnt steal it.
LODGE (VO) Thatd be suicide. Why dont you give it a try?
Flynn listens raptly to the music. He turns to an attractive Priestess.
FLYNN What is that heavenly music?
PRIESTESS The Hymn to Therin. It calls to our goddess.
Flynn eyes her appraisingly.
LEO (VO) I seduce the priestess.
LODGE (VO) What? You cant! Shes taken a vow of celibacy!
LEO (VO) Dude, Ive got a plus twenty seduction!
FLYNN Hey, baby, wanna tune my mandolin?
WE HEAR: dice roll
Priestess melts. She and Flynn run behind a row of pews and copulate.
DAPHNE Please understand that the horny bard does not represent us. [BEAT] Why did you send for us, Your Grace?
32 HIEROPHANT There are those who say that Therin has abandoned us in this time of darkness. Let me assure you, she watches us always, and will watch you closely on your holy quest. But to guarantee your safety, I shall send two heroes of my order to accompany you.
Silence (Cass) and Osric (Lodge) enter and flank the Hierophant. A helmet obscures Osrics face from view.
Silences head is shaved, and he is dressed as a Franciscan monk. His ears are pointed, those of an elf. Osric wears armor with the Sunburst emblazoned on the breastplate.
HIEROPHANT Brother Silence, an unusually stubborn monk who is not an elf!
Hierophant tears off Silences ears. Silence glares at him.
HIEROPHANT And Sir Osric the Chaste, noblest of my paladins.
Osric removes his helmet, revealing his features. This surprises Daphne, and annoys the other Heroes.
GARY (VO) What?
LEO (VO) An NPC?
CASS (VO) Look, guys. Lodge got us a babysitter.
HIEROPHANT Sir Osric will assure that you shall never stray from the paths of goodness and law.
Luster [M] raises his hand.
LUSTER [M] I quit. 33
Hierophant motions to Osric and Silence.
HIEROPHANT Walk with me, my sons.
Hierophant heads down a corridor. Osric and Silence follow. The Inquisitor prevents the others from following.
26. EXT. CATHEDRAL GARDEN
Hierophant leads Osric and Silence through a magnificent garden. Flowers burst with color (not literally).
SILENCE What troubles you, Father?
HIEROPHANT The King says the goddess has turned away from us. I know that is not true. [BEAT] There is a reason the goddess does not answer our prayers. She is missing.
27. INT. GAMING STORE
Lodge and Cass are standing away from the table in the same positions as Hierophant and Silence. Gary, Leo, and Joanna strain to overhear their conversation.
CASS Missing?
LODGE We are cut off from her. I fear Mort Kemnon has found some way to imprison her spirit.
CASS How is this possible?
LODGE I can only surmise that it is tied to the Mask of Death. It is imperative that you retrieve it.
34 Lodge steps to the side, where Osric would theoretically be standing. Cass raises an eyebrow.
LODGE We shall retrieve it and bring it to the king!
Lodge moves back to the Hierophants position.
LODGE I fear we may not be able to trust him.
CASS Dork.
28. EXT. CATHEDRAL GARDEN
Osric and Silence halt and turn to Hierophant, concerned.
HIEROPHANT I fear the king, or those close to him, wish to use the Mask of Death for their own dark purposes. [BEAT] You must bring it to the cathedral so it can be destroyed.
Osric frowns, torn.
OSRIC Your Grace, my sacred oath binds me to deliver the Mask to the king. I am sure he will destroy it, for the good of the kingdom.
HIEROPHANT We can only hope.
29. EXT. FANTASY MONTAGE
The Heroes stride across the land. The land grows steeper.
LODGE (VO) You strike out towards the mountains. The road winds higher through the foothills, and after a day you reach the foot of the pass.
30. EXT. MOUNTAIN TRAIL HEAD 35
Tall pines flank a trail between sheer slopes. Snow lies thick on the ground. Two signs guard the trail head. The first reads: Westhaven and points along the trail. The other reads: Beewair thu Gobluns.
LODGE (VO) A sign at the head of the trail catches your eye.
The Heroes survey the signs and eye one another.
31. INT. GAMING STORE
LODGE After a few hours, you stumble upon a clearing in the pass. In the center stands a twisted goblin totem.
32. EXT. MOUNTAIN - CLEARING
The Heroes stare at a black, twisted totem in the center of the clearing.
DAPHNE Perhaps we can sneak around it.
LUSTER [M] Not a chance. Its a trap.
OSRIC Not necessarily.
FLYNN Its always a trap. It wouldnt be here unless we were going to be attacked.
SILENCE Doubtless, the goblins are merely waiting for an excuse.
Daphne and Osric glance around. The woods appear empty.
DAPHNE Im not convinced. The place looks empty. 36
Flynn hits the totem with a snowball. Silence, Luster, and Flynn laugh.
OSRIC What are you doing?
Silence karate chops the nose off of the totem. He taunts the totem with it.
SILENCE Got your nose!
More laughs from those three.
OSRIC Is this wise?
DAPHNE Are you trying to get us killed?
LUSTER [M] I believe that fellow is the Goblin God of the Moon!
Luster [M] moons the totem. Flynn laughs.
LUSTER [M] An offering!
Luster [M] farts at the totem.
The Goblin Queen bursts out of the bushes. She raises a barbed horn to her lips and blows a long, low note.
Dozens of Goblins pour into the clearing from the trees. They surround the heroes and brandish spears and bows. Goblin Queen raises a scepter and waves it menacingly.
DAPHNE Theyre so angry!
OSRIC I wonder why. We only farted on God.
Flynn confidently takes his mandolin in hand.
37 LEO (VO) Dont worry. Ill pacify them with bardic music.
Flynn begins to play and sing.
FLYNN Dear goblin friends, Please hear my song --
Dozens of arrows skewer Flynn. He collapses.
33. INT. GAMING STORE
Lodge rolls dice.
LODGE Yeah, youre dead.
LEO What? Goblin arrows cant kill anybody! LODGE Fifty of them can.
LEO Im dead? Already?
Gary whips out and consults a stopwatch.
GARY 29 minutes, 42 seconds. A new personal best, Leo!
LEO There are several places I could shove that stopwatch.
LODGE Everybody roll inish.
Joanna looks around questioningly while Cass, Gary, and Lodge dice. Cass notices Joanna and sighs.
CASS Initiative.
38 JOANNA Right! To see who goes first.
Joanna grabs a 20-sided die.
JOANNA I roll one of these dealies and add my dexterity and intelligence bonuses.
CASS No. You only add your dex bonus.
JOANNA No, I get the intelligence bonus, too. Thats what Keen Eye does, right?
LODGE Keen Eye?
Joanna checks her character sheet.
JOANNA Yeah. I add my intelligence bonus to Initiative rolls.
Lodge checks a gamebook.
LODGE Yeah, she does.
JOANNA I wanted to be fast.
Joanna rolls dice.
34. EXT. MOUNTAIN CLEARING
Goblin Queen shakes her scepter at the Heroes.
GOBLIN QUEEN Dood die lasterlijke menselijke bastaarden!
The Goblins charge the Heroes, then suddenly freeze in mid- charge and bob back and forth, snarling.
Daphne smacks the nearest Goblin with her spear. It collapses. Daphne looks around anxiously.
JOANNA (VO) Well?
LODGE (VO) You get another attack.
JOANNA (VO) I do?
LODGE (VO) You took First Strike. When you go first and drop an opponent with your first attack, you immediately get another one.
JOANNA (VO) Cool!
WE HEAR: dice roll
Daphne whacks and drops another Goblin.
JOANNA (VO) Critical hit! I get another attack.
CASS (VO) What?
Daphne skewers and drops another Goblin.
35. INT. GAMING STORE
The male gamers stare at Joanna in surprise.
JOANNA I took Expanded Critical, Critical Momentum, and Precise Strike. I add my dex and int bonuses to my crit range, and I get an extra attack whenever I land a critical hit. 40
Daphne drops the rest of the Goblins within reach. All Goblins within five feet of her lie dead in the snow.
LODGE (VO) Cass, your move.
Silence kicks a Goblin, who collapses. Silence looks unpleased with his contribution.
LODGE (VO) Gary?
GARY (VO) Lightning bolt!
Luster [M] starts casting a spell.
LODGE (VO) That'll go off in two rounds. Osric uses the Staff on Flynn.
Osric touches the Staff to Flynns body. Flynn glows unnaturally.
41 WE HEAR: angelic music
Flynn gets to his feet and dusts himself off.
LODGE (VO) The goblins attack.
Flynn catches a volley of arrows in the chest.
LEO (VO) Damn it!
OSRIC Language.
Flynn collapses, dead.
Goblins attack Silence, Osric, and Luster [M], doing minor damage. Several Goblins take a simultaneous five-foot step to surround Daphne. The Goblins then bob in place.
LODGE (VO) Second round. Joanna, go.
Daphne drops more Goblins with more elaborate attacks.
LODGE (VO) Gary, you're casting. Cass, then goblins.
CASS (VO) Move to assist Daphne.
Silence performs an unnecessarily athletic roll across the clearing and pops up beside Joanna.
SILENCE I will protect you.
DAPHNE My hero.
JOANNA (VO) My turn!
Daphne kills the remaining Goblins with very elaborate attacks. Only the Goblin Queen remains. 42
GOBLIN QUEEN Tenminste kreeg ik tweemaal te spreken!
Daphne kills Goblin Queen with a magnificent flourish.
Osric resurrects Flynn with the Staff.
WE HEAR: angelic music
GARY (VO) Done!
Luster [M] hurls a magical bolt of lightning in Flynns general direction.
LUSTER [M] Crap! Move!
Flynn turns around just in time to catch the lightning bolt in the chest. The lightning bolt explodes against Flynn and propels his corpse across the clearing.
The other Heroes stare at Flynns body.
GARY (VO) How much Experience do I get for the bard?
The other Heroes regard Luster [M] with distaste.
37. EXT. FANTASY MONTAGE
The five Heroes stride across the land.
LODGE (VO) After the battle in Goblins Pass, you resurrect Flynn yet again and press through the mountains. Night has fallen by the time you reach the tiny village on the other side of the range.
38. EXT. INN - NIGHT
A tiny inn squats in the mud. A sign reads: Mudhollow. Firelight flickers inside the inn.
LODGE (VO) 43 Theres only one inn, and from the look of the place, it hasnt had many recent visitors.
The Heroes tramp towards the inn.
39. INT. INN - NIGHT
A fire roars in the fireplace. The Heroes share a table in the center of the common room.
A Barmaid brings a tray of mugs to the table.
LEO (VO) Is the barmaid hot?
WE HEAR: dice roll
The Barmaid turns around. She is beautiful. LODGE (VO) Yeah, she is. Must you?
LEO (VO) Yeah, I must.
WE HEAR: dice roll
Flynn whispers in Barmaids ear. They grab hands and run upstairs. Luster [M] spies a second Barmaid.
GARY (VO) I wanna seduce the other barmaid!
LUSTER [M] Hey, beautiful. My spells require somatic components.
LODGE (VO) Dude, youre a chick.
GARY (VO) Right.
Luster [M] morphs into Luster [F].
LUSTER [F] How embarrassing. 44
OSRIC We should not draw attention to ourselves.
DAPHNE Agreed. We should keep our presence muted. We dont know who may be watching.
SILENCE Indeed. For only in hiding ones identity can one truly be known.
Silence nods knowingly. The others stare at him.
The Innkeeper meekly approaches their table.
INNKEEPER I am sorry, me old masters, but Im afraid theres no place for you here tonight. SILENCE Your inn is empty. There is plenty of room for us.
INNKEEPER Room is not the problem, Brother. The truth is --
MORT AGRIPPA The truth is youre not welcome here.
INKEEPER Mort Agrippa!
The Innkeeper blanches and scuttles away. The Heroes turn towards the fireplace.
Mort Agrippa sits at a table by the fireplace. He lowers his hood. Fine black tattoos cover his face. His eyes are black as coal.
AGRIPPA You are most certainly not welcome here.
The Heroes rise from their chairs, hands on weapons.
LUSTER [F] An introduction would seem in order. 45
AGRIPPA I am the governor of this town. You are trespassing in these lands.
OSRIC These lands belong to the king!
AGRIPPA These lands belong to my king.
SILENCE Mort Kemnon.
Agrippa smiles and nods.
AGRIPPA Yes. And soon you will serve him as I do -- beyond the veil of Death! Agrippa leaps up and hurls a smoke grenade on the floor. Black smoke billows out. Four Ninjas step out of the smoke.
The Ninjas leap towards the Heroes. Agrippa hurls a black bolt of magic at Luster [F]. It wraps her in bands of energy. She cant move.
Daphne spears a Ninja, dropping him. Osric struggles against a Ninja. Silence matches two Ninjas move for move.
LODGE (VO) Leo, youre in.
Flynn appears atop the stairs, pulling his pants up.
FLYNN Fear not, for I have returned!
Flynn plays an upbeat tune on the mandolin.
OSRIC Dash it all, man, help us!
FLYNN I am!
Flynn plays merrily. Several shuriken bury themselves in Flynns chest. 46
LEO (VO) Oh, come on!
Flynn dies. Silence leaps behind a Ninja.
CASS (VO) Paralyzer!
Silence rabbit-punches the Ninja in the ribs. The Ninja freezes and turns amber. The Ninja cannot move.
Osric pushes a Ninja away, then points his sword at the Ninja. Osrics Sunburst glows.
OSRIC Turn!
The Ninja shrieks and bursts into a cloud of blue dust. Luster [F] breaks her bonds. Daphne drops another Ninja. Silence kicks the frozen Ninja in the face, dropping him.
Agrippa begins to cast a spell.
GARY (VO) Counterspell!
Luster [F] waves her arms and chants. Agrippa points at the Heroes, but nothing happens. Silence rolls up to him.
CASS (VO) Another paralyzer!
Silence rabbit punches Agrippa, who freezes in place and turns amber. Luster [F] pushes Agrippa into a chair. In the background, Osric helps Flynn to his feet.
40. INT. GAMING ROOM
The Gamers sit at the edge of their seats.
LODGE Mort Agrippa isnt going anywhere.
CASS Oh, monks you have a problem with, but ninjas are okay? 47
Lodge ignores him. Leo leans towards Lodge.
LEO Tell us where Mort Kemnon is!
LODGE Do your worst. Kill me, if you dare. I will never tell.
CASS Well have to torture him.
GARY Oh, darn.
LODGE Actually, no. Youll have to think of something else. Torture is dishonorable. Osric wont allow it.
CASS God, I love paladins.
DAPHNE Could he just step out of the inn?
LODGE Oh, no. Paladins cant let evil acts happen if they know about them. Its their alignment.
GARY Yeah, theyre Lawful Stupid.
LEO Ill distract him. Ill tell him theres a ninja outside.
LODGE I seriously doubt hed fall for that.
CASS Normally, the dice decide that sort of thing. Lets consult them, shall we?
Lodge rolls some dice. 48
41. INT. INN NIGHT
Agrippa is tied to a chair, and has returned to his normal color. Flynn points outside.
FLYNN Sir Osric, look! Theres an evildoer outside!
Osric ignites with righteous fury.
OSRIC What?
Osric draws his sword and runs outside. The moment hes gone, Silence horse-punches Agrippa.
42. EXT. INN NIGHT
Osric storms out of the inn, sword drawn. Sounds of Agrippas beating drift out of the inn.
OSRIC Show yourself, villain! Thou canst not escape my justice! Come forward, so that I may smite thee with my mighty blade!
43. INT. INN - NIGHT
Flynn watches Osric through the window. Silence and Luster [M], who is male again, take turns beating Agrippa.
OSRIC Come forth, ignoble cur! The light of Therin shall illuminate your evil!
Luster [M] slaps Agrippa with his own hand.
LUSTER [M] Why are you necromancing yourself? Why are you necromancing yourself?
Silence breaks a chair over Agrippas head.
44. EXT. INN - NIGHT 49
Osric paces angrily, peering into shadows. Agrippas beating is visible through the window.
OSRIC The truth shall find thee, and descend upon thy wickedness as an angel of righteous fury!
Osric runs out of verve. He turns and sees the beating.
OSRIC Deceivers! This ends now!
Osric storms towards the inn.
Flynn pokes his head out the window and points.
FLYNN Hes over there!
WE HEAR: dice roll
Osric turns towards where Flynn pointed, enraged.
OSRIC Thou shalt die a thousand deaths, shadow-spawn! I shall mete out my justice upon thy loathsome brow!
Osric storms around, yelling at shadows.
45. INT. INN - NIGHT
Agrippas face is swollen and bruised. He begins to laugh. His laugh echoes unnaturally.
Agrippas body bursts into a cloud of blue dust. Osric enters and stares at Agrippas empty chair.
OSRIC What happened in here?
LUSTER [M] He accidentally beat himself to death.
OSRIC 50 Did he tell you where Mort Kemnon is?
LUSTER [M] Not as such, no. [BEAT] Did you catch that evildoer?
Osric looks at the floor, shamed and humiliated.
OSRIC He escaped. My shame knows no bounds.
Daphne turns to Flynn.
DAPHNE Flynn, did the barmaid say anything?
FLYNN Oh yes, oh yes, oh gods, yes! DAPHNE About Mort Kemnon, dumbass!
46. INT. GAMING STORE
Fewer Gamers are in the store. Things are winding down for the night.
LODGE The barmaid says Mort Agrippa came from Westhaven. To get there, she says to take the east road out of town. Following her advice, you abandon the inn and take to the road. You put some good miles between yourselves and the town, and set camp just a few miles out of Westhaven.
47. EXT. CAMPGROUND NIGHT
A fire burns in a stone circle.
Flynn strums on his mandolin while the others lounge about. Luster [M] sidles over to Daphne.
LUSTER [M] Youre unlike any woman Ive ever met.
DAPHNE 51 How do you mean?
LUSTER [M] So fast, so strong. Soft, yet deadly, like steel wrapped in silk. A man could lose himself in those eyes.
DAPHNE Yes, a man could. But apparently I must remind you that youre a woman.
Luster [M] morphs back into Luster [F].
LUSTER [F] Of course I am. [BEAT] I dont suppose youd be interested in a little girl on girl --
Daphne grabs Luster [F]s hand and twists it in a painful wrist-lock.
DAPHNE You really want to finish that thought?
LUSTER [F] Ill take that as a no.
Daphne releases Luster [F], who slinks to her bedroll and studies her spellbook.
OSRIC Tell me, minstrel, what do you know of this Mort Kemnon?
FLYNN He is a servant of Death, an enemy of light. That is all I can tell you.
OSRIC What do you know of the Mask of Death?
WE HEAR: dice roll
FLYNN The god of oblivion wore the Mask when the Creator forged the world. It is said whoever wears the mask gains the power of 52 the god he serves.
DAPHNE Then Mort Kemnon has all the power of Death? How could Therin allow this?
Osric frowns uncomfortably.
OSRIC It may be beyond her control. The Hierophant says Therin is missing.
FLYNN Missing?
OSRIC Trapped. How is this possible?
FLYNN I have no idea.
WE HEAR: dice roll
FLYNN Actually, I do. Bardic knowledge.
Lodge leans into the frame and hands Flynn a 3x5 index card. Flynn reads from it.
FLYNN Long ago, young Jack Lightfingers stole beauty from the mermaids. [BEAT] Okay. [BEAT] The Lord of the Sea was angry, and sent his waves to drown Jack, but Jack was too clever. He led the Sea King inland, stretching out the waves, until too little water was left to drown him. Then, Jack trapped the God of the Sea in a prison of ice, and ransomed him back to the merfolk.
GARY (VO) Boring!
DAPHNE Thats interesting, but what does it have to do with Therin? 53
FLYNN In all the tales Ive heard, the only way to trap a deity is in a prison of that gods own element.
Silence nods sagely.
SILENCE Individually, the four elements, like man alone, are weak. But together, they form the strong fifth element -- boron.
Everyone stares at Silence, who nods knowingly.
OSRIC I tire of talk. It will be morning soon.
DAPHNE Well need our rest if were to find Mort Kemnon.
Luster [F]s head snaps up from her book. Fine black tattoos crisscross her face. Her eyes are black as pitch. She speaks with Kemnons voice.
LUSTER [F] And what if I should find you first?
Luster [F] leaps to her feet. The Heroes spring up. Luster [F] writhes like a demonic marionette.
LUSTER [F] Abandon this road, or die on it!
SILENCE Save your threats. You have no power here.
Luster [F] detonates a black bolt of lightning into Flynn, killing him.
SILENCE As if killing the bard impresses us any more.
LUSTER [F] You shall never retrieve the Mask of 54 Death!
OSRIC I have sworn a sacred oath. I do not fear you.
LUSTER [F] Then you are a greater fool than you appear. Continue if you dare. Your breath is wasted in pursuit of me.
SILENCE You sound afraid.
Kemnon laughs darkly through Luster [F].
LUSTER [F] You dont believe me? Then come. Come and face -- Drazuul!
Luster [F] falls to the ground, exhausted. Her eyes and face are normal. The others rush to help her up.
48. INT. GAMING STORE NIGHT
The store is empty. Lodge checks his watch.
LODGE And I think well call it there for the evening.
GARY What? Its still early.
LODGE Its two AM.
JOANNA What?
Joanna looks at the clock. It is 2:00.
The Gamers start packing up their books and notes.
JOANNA Oh, my God. I had no idea it was so late. 55
CASS See how it happens? You get so into it, you cant help losing track of time.
GARY Just like surfing the net for por -- litical commentary. [BEAT] Same time next week?
LEO Cant do it here. Were having a tourney.
LODGE My apartment? Ive got plenty of space.
The other Gamers voice their consent. 49. EXT. GAMING STORE NIGHT
Leo pulls out in his car. Cass leaps into the front seat, Gary into the back.
LEO If this is about that farmer, I totally thought he was a demon.
They all laugh.
GARY That was awesome.
CASS Onward to waffles!
GARY, CASS, LEO Waffles, ho!
Leo peels out of the lot, revealing Lodge and Joanna alone by the store. Joanna looks curiously at Lodge.
LODGE They did good, so they get waffles. [BEAT] I dont understand it myself.
50. EXT. SIDEWALK NIGHT
Lodge and Joanna walk along under the streetlamps. 56
JOANNA Cass tells me you're a writer.
LODGE Sort of.
JOANNA What do you mean, sort of?
LODGE I don't write as often as I should. I've got the story, I just don't know how to write it.
JOANNA Is that the story we're playing?
Lodge nods, a little embarrassed.
LODGE I can't seem to get it down on paper. I'll write one, maybe two sections, then burn out revising. The guys -- I give them as real a world as I can, but theyre just interested in winning. It so doesnt help.
JOANNA You blame them for not being able to write your own story?
Lodge opens his mouth to retort, then stops, thinks, and shuts up. He looks thoughtful.
JOANNA Sounds like youre trying too hard. You should let the story go where it will.
LODGE But I know where it goes! It goes to a very clear end, but its just not getting there.
JOANNA Have you considered that it might not get there?
57 LODGE It has to! Its the ending. The ending is where things end. Thats why its called the ending.
JOANNA All Im saying is, you might have an easier time of it if you didnt decide how things end before you start.
Lodge winces at the idea.
JOANNA What? Whats wrong with that?
LODGE If I dont keep them focused on the story, theyll just run around killing, looting, and impregnating my world! I have to keep them under control!
JOANNA And thats why they dont trust you!
Lodge blinks, stunned.
LODGE They dont trust me? Theyre the ones who kill important characters before they have a chance to speak!
Joanna waves at him to calm down.
JOANNA Look, they know you dont trust them to play your way, and thats why you keep them on such a short leash. Its no wonder they screw with you. You would, too in their situation. [BEAT] Maybe try not forcing them into anything. Trust them a little. Let them play as they will. Youre a good enough storyteller to react to anything too out of line. Just let the story unfold naturally. The ending might even surprise you.
58 Lodge muses on the advice. Joanna points towards a red brick apartment building.
JOANNA Heres my stop. Good night, Kevin.
Lodge waves good night.
51. INT. LODGES APARTMENT - NIGHT
Lodge opens the door and turns on the light. He drops his books on his coffee table.
52. INT. LODGES STUDY - NIGHT
Lodge drops into his chair and kills the screensaver. He stares at the screen for a moment before he erases dick.
Lodge leans forward and types a few words, then stops and deletes them. He types a few more words, then stops and deletes them.
Lodge sighs and rubs his face. He types Joanna. He leans back and stares at the screen. Then he highlights Joanna and italicizes it.
LODGE Yeah, time for bed.
Lodge abandons the computer.
53. INT. THEATER
A Tech Crew is building a set on stage.
CAPTION: Monday
Joanna picks up a pole roughly the size of Daphnes spear. She stops to examine it, and inspiration strikes.
Joanna whirls the pole around like a spear. The Tech Crew watch. Joanna feigns landing a death blow with a yell. The Tech Crew applauds. Joanna, embarrassed, bows.
54. INT. OFFICE
Lodge types busily in his office cubicle. 59
CAPTION: Tuesday
An Executive enters the cubicle. Lodge switches documents on the computer before Executive sees them.
EXECUTIVE Hey, Kevin. Hows that manual coming?
Lodge spins his chair around to face him.
LODGE Im working on it right now, Mr. Walsh. Ill have it to Editing by tomorrow.
EXECUTIVE Good man. Keep it up.
Executive leaves. Lodge spins back to his computer and switches documents. Dungeon schematics appear on the computer screen.
55. INT. COLLEGE CLASSROOM
A Professor bores his Students while writing physics equations on the board.
CAPTION: Wednesday
PROFESSOR Two vectors, A and B, are situated in the XY Cartesian point plane, separated by angle Phi. The cross product of A and B is equal to the product of A and B times the sine of angle Phi times the unit vector N.
Gary sketches a drawing of Luster [F] casting a spell. He flips pages to a picture of Luster [F] in the Marilyn Monroe over-the-air-vent pose.
56. INT. GAMING STORE
Leo sits behind the counter of the gaming store.
CAPTION: Thursday
60 Leo puts the finishing touches on three character sheets spread out before him. He scoops them up and dumps them in a folder full of character sheets.
57. INT. EMPTY ROOM
Cass sits, bare-chested, in a pillar of light in an unfurnished stone room with his fists held out before him. Gary stands to one side with an open gamebook. Cass stares intently forward.
CAPTION: Friday
GARY Ogre!
CASS Forty-five hit points! Three attacks per round! Weak against mental attacks!
GARY Troll!
CASS Thirty-two hit points! Regenerates! Weak against fire and acid!
GARY Cyclops!
CASS Eighty-five hit points! Immune to lightning! Damage reduction of five points per round!
GARY Thats a Greater Cyclops, fool!
Gary lashes Cass across the back with a cat-o-nine-tails. Cass howls angrily, but keeps staring forward intently.
58. INT. OFFICE BUILDING
Pirates wander around a symmetrical office building, brandishing their weapons and muttering "Arr."
The elevator beeps. The Pirates whirl to face it. The elevator opens, but it is empty. 61
A Pirate enters and looks up. The Purple Ninja (Lodge) drops from elevator ceiling and kicks the Pirate into his fellows. Purple Ninja runs past the Pirates, who curse and get to their feet to chase him.
On the second story, the Orange Ninja (Joanna) runs past a stack pizza boxes. Arr-ing Pirates chase her.
Purple Ninja runs to a pedestal in the corner. He grabs a pizza box from it and stops to fight some Pirates.
Pirates surround Orange Ninja. She throws her boxes into the air, attacks and knocks out the Pirates, and catches the pizza boxes. Orange Ninja runs to an office door.
Purple Ninja collects pizza boxes from pedestals, avoiding Pirates. He runs up the stairs to the second level.
Orange Ninja throws open the office door. A Customer waits inside. Orange Ninja hands Customer the pizza boxes.
CUSTOMER Thank you!
Customer takes the boxes and hands Orange Ninja a wad of cash. Orange Ninja slams the door, and whirls to face Purple Ninja. The Ninjas eye each other and put their pizza boxes aside.
The Ninjas attack each other in a flurry of motion. Occasionally, Pirates attack, and the Ninjas stop fighting each other long enough to knock the Pirates away.
Purple Ninja knocks down Orange Ninja. Purple Ninja grabs all the pizza boxes and flips over the line of Pirates. Orange Ninja springs to her feet, surrounded. The Pirates close in.
59. INT. LODGES APARTMENT
Perplexed, Joanna stares at a game board on the table. On the board, pirate figurines surround an Orange Ninja figurine. The Purple Ninja figurine waits nearby.
JOANNA What is the purpose of this game, 62 again? LODGE To deliver ten pizzas before the other ninja.
JOANNA That I can deal with. But whats with the pirates?
LODGE Everythings better with pirates?
There is a knock at the door. Lodge gets up and opens the door. The other four Gamers are standing outside.
CAPTION: Saturday!
Guen approaches Joanna and meows for attention.
JOANNA Oh, what a pretty cat! Hello, kitty!
LODGE This is Guen. You want to hold him?
JOANNA Wish I could. Im allergic.
LODGE Oh. Is that going to be a problem?
JOANNA Have you vacuumed recently?
Lodge considers telling the truth, then lies.
LODGE Yes.
JOANNA Ill be fine, then.
Leo pulls Lodge aside as the others sit around the table.
LEO Can I bring in a new character? Another bard? 63
LODGE Whats wrong with Flynn? Aside from the dying.
LEO I permanently lose a point of Stamina each time I get resurrected. My Stamina is down to six. Its almost not worth playing him.
LODGE Point. Sure, if you die again, bring in a new guy.
Leo sits down. Gary lines up a stack of miniatures on the table. Guen jumps on the table and sniffs the miniatures.
GARY No, Mr. Kitty. Those arent for you.
Gary puts Guen on the floor. Guen protests. Lodge sits.
LODGE Okay, we left off a few miles out of Westhaven. Everyone make a Guile check.
The gamers all roll dice.
LODGE If you succeeded, a strange sound wakes you up.
60. EXT. CAMPSITE DAWN
The campfire has burned out. The Heroes lie asleep under their blankets while a disheveled Peasant rifles through their bags.
LODGE (VO) A scruffy peasant is rummaging through your bags.
GARY (VO) I waste him with my crossbow!
64 Luster [F] aims her crossbow at Peasant. Daphne leaps to her feet and knocks the crossbow up. Luster [F] fires harmlessly into the air. The Peasant panics and breaks for the forest, but Daphne grabs him by the collar. The Heroes rise.
SILENCE This man has stolen from us. He must be punished.
OSRIC Surely, you can see he is starving. Daphne, release him.
Daphne lets go of the Peasant, who collapses in fear.
PEASANT Mercy! Mercy, my good sirs!
LUSTER [F] Im a lady, you fool!
GARY (VO) Peasant kebab!
Luster [F] aims her crossbow. Osric pushes it down.
OSRIC What do you have against peasants?
LUSTER [F] Just a general, all-purpose loathing.
Luster [F] pumps her crossbow as if it were a shotgun.
PEASANT Please, dont hurt me! Mercy!
LEO (VO) Ill try to calm him.
Flynn plays his mandolin and sings soothingly. The music transfixes Peasant.
FLYNN Shut up, dear peasant. Rest your head, 65 Or Ill let the sorceress Kill your ass dead.
WE HEAR: dice roll
The Peasant is no longer panicked.
OSRIC Rise, sirrah. You have nothing to fear.
The Peasant stands and bows.
PEASANT Forgive me, masters. I havent eaten in days.
DAPHNE Then join us for breakfast. Bard! Fetch some firewood.
Flynn nods and heads into the forest.
DAPHNE What is your name, peasant?
LODGE (VO) Crap, I didnt give him one. Ill call him --
PEASANT Willem, my lady. I live in Westhaven. Or at least I did, until --
DAPHNE Until what?
Peasants mood darkens. He stares at the ground.
PEASANT The city is empty. Mort Kemnons priests killed the others. Im the only one left.
OSRIC Do you know where Mort Kemnon is?
PEASANT 66 No, my lord. Only the Fiend knows that.
OSRIC The Fiend?
PEASANT Drazuul.
The Heroes eye each other.
PEASANT He led the purges. Id rather not speak of it.
OSRIC Where can we find him, this Drazuul?
PEASANT In Westhaven, in the center of town. I wont go back there.
OSRIC Then let us clothe and feed you, that you might be safely on your way.
Silence signals time out.
SILENCE Time out.
61. INT. LODGES APARTMENT
Cass has just signaled time out.
CASS We dont have enough provisions to feed a nameless NPC.
JOANNA Hes not nameless! His names Willem.
CASS We got what we need. Just leave him.
LODGE Osric is morally compelled to help him. 67 He cant knowingly allow him to keep suffering.
CASS And I cant allow him to deplete our resources because you want to feel noble.
LODGE Im just playing his alignment!
JOANNA Its what our characters would do.
LODGE If you have a problem, find some way to solve it in character.
Gary whispers to Cass. Cass nods to Gary.
CASS Okay. Lets role play through this.
LODGE Excellent.
62. EXT. CAMPSITE
Silence approaches Osric and Daphne.
SILENCE Sir Osric, a word.
OSRIC Of course, Brother.
Silence leads Osric away, turning his back to the Peasant.
SILENCE Say I have two sons, one strong, the other meek. Both wish for schooling. While I love them equally, I can only send one. Whom do I choose?
OSRIC 68 A stronger boy could go far with such schooling. However, the son who is weak in body might discover he is stronger in mind. I would consider --
Peasant bursts into flames and screams horrifically. Daphne and Osric spin around. Peasant explodes.
Luster [F] dusts her hands. Osric storms towards her.
LODGE (VO) Thats it! Thats really it!
Osric draws his sword. Luster [F] cowers beneath him.
OSRIC I smite thee, evildoer!
Silence punches Osric in the ribs. Osric freezes, sword above his head, and turns amber. Luster [F] scrambles away.
LUSTER [F] How long until he moves?
SILENCE Ten, maybe twenty seconds.
GARY (VO) I cast Amnesia on Osric.
Luster [F] casts a spell. Osric stares off into space.
LODGE (VO) Osric has no memory of the last two minutes. Nice dodge, Gary.
Flynn comes back into the clearing, his arms full of wood. He walks directly in the path of Osrics sword.
FLYNN Ive got firewood!
Osric abruptly snaps back to normal color and follows through with the sword swing, killing Flynn.
OSRIC Crap. [BEAT] I have some atoning to do. 69
Osric strides out of the clearing. The other Heroes watch him go.
SILENCE Double waffle.
LUSTER [F] Damn skippy.
63. INT. LODGES APARTMENT
Guen, entranced, watches from an end table.
LODGE You find Westhaven burnt and abandoned. Decaying corpses line the streets. Your skin crawls the farther you press into town.
GARY Detect Evil?
Lodge rolls some dice.
LODGE Chaotic Evil, in the dead center of town.
CASS Ill check it out. Ive got the best Sneak skill.
GARY Mines good. Ill go, too.
64. EXT. TOWN
Corpses lie strewn between abandoned buildings.
Drazuul, a horned demon, stands in the center of town. A spidery pattern of black tattoos covers his face.
Silence and Luster [F] sneak to the edge of the courtyard. They see Drazuul and stop short.
CASS (VO) What the hell is that? 70
LODGE (VO) A Death Demon, one of Deaths personal attendants. And hes looking your way.
Drazuul slowly turns towards Silence and Luster [F]. They freeze in place.
GARY (VO) I run for it.
LODGE (VO) Youre frozen in place.
CASS (VO) Do I get a save?
LODGE (VO) Not this time, no.
Drazuul grins wickedly and beckons them forwards.
DRAZUUL Come. Come to Drazuul.
Silence and Luster [F] stagger towards Drazuul.
65. INT. LODGES APARTMENT
Cass fumes, irate. Lodge turns to Joanna and Leo.
LODGE You two begin to sense --
CASS Why dont I get a save?
LODGE Its a Death Demon. Its fear aura is Too strong. You cant roll a successful save.
CASS Incorrect.
LODGE Whats your Will save? 71
CASS Plus seven.
LODGE The target number to resist his fear is 30. You would have to roll a 23 on a 20-sided die to succeed. Im no math major, but thats impossible, isnt it?
CASS A natural 20 is an automatic success, no matter the circumstances.
LODGE And youve got a five percent chance of rolling a 20.
CASS Do I at least get that roll? I mean, since it is in the rules? Is that okay with you, that we play by the rules?
Lodges wave says go ahead. Satisfied, Cass rolls a die. He rolls a 1.
LODGE Oh, a fumble! So now youre completely compelled, and I play your character until you snap out of it.
Lodge merrily snatches Casss character sheet.
LODGE Since were playing by the rules, I know you dont mind.
CASS Oh, shut up, Kevin.
66. EXT. TOWN
Silence [L] (Lodge) and Luster [F] stagger towards Drazuul.
DRAZUUL Kneel, slaves.
72
SILENCE [L] Yes, my master.
Silence [L] and Luster [F] kneel.
CASS (VO) I would never say that.
LODGE (VO) Please, let me play my character.
Drazuul strokes Luster [F]s chin. He shudders.
DRAZUUL My lady, you tempt me. Like the evil in your heart, your beauty is unsurpassed.
LUSTER [F] Im not evil. Im Chaotic Neutral.
DRAZUUL Too long have I been a bachelor. You shall be my new bride and concubine!
LUSTER [F] I hate to be the one to point this out to you, but Im not --
Luster [F] looks at herself and sees that shes female.
LUSTER [F] Oh, right. I am. [BEAT] Oh, crap! Im a woman?
DRAZUUL My dear, what is a wedding without guests? Rise, slaves!
The corpses rise as Zombies. Drazuul laughs.
DRAZUUL Kiss me, my darling.
Luster [F] walks jerkily into Drazuuls embrace.
67. INT. LODGES APARTMENT 73
Cass sits looking away from the table. Leo and Joanna lean towards Lodge.
LODGE After several minutes, the others havent returned.
JOANNA We go in after them.
Gary leans towards Leo.
GARY Five bucks says you dont survive the encounter.
LEO Youre on.
68. EXT. TOWN
Silence [L] sits beside Drazuul. The Zombies stand in semi- arranged rows. Luster [F] struggles in Drazuuls arms.
Flynn, Osric, and Daphne sneak inside. Then Daphne screws up her face and sneezes. Drazuul turns towards them.
JOANNA (VO) Hey, that sneeze was out of character!
Silence [L] points towards the heroes.
SILENCE [L] Master! More slaves for the lust pits!
Osric points his sword at Drazuul.
OSRIC You, Hellborn!
Osrics Sunburst glows.
OSRIC Turn!
74 Osrics hand hisses. He screams and drops his sword. Drazuul laughs. Osric cradles his burned hand.
DAPHNE Hes too strong!
OSRIC Luster, come away!
DAPHNE She cant! Shes compelled.
FLYNN I will save her!
LEO (VO) Counter-song!
Flynn plays a beautiful melody on the mandolin.
WE HEAR: dice roll
Luster [F] snaps out of the spell. She kicks Drazuul in the crotch. Drazuul bellows, clutches his groin, and falls to his knees. Luster [F] runs to her companions.
Drazuul belches a stream of acid at Flynn, melting him into a puddle of goo.
DAPHNE Yeah, hes pissed.
DRAZUUL Kill them all!
Silence [L] and the Zombies march towards the heroes.
69. INT. LODGES APARTMENT
Gary coughs. Leo wipes a five dollar bill in his armpit and hands it to Gary.
JOANNA Can we resurrect Flynn?
LODGE Theres nothing to resurrect. 75
70. EXT. TOWN
Daphne pokes the Staff of Resurrection into the pile of bard goo a few times. Nothing happens.
71. INT. LODGES APARTMENT
Leo opens his folder of character sheets.
LEO New character?
LODGE Sure.
Leo slaps a character sheet on the table.
CASS Welcome to the party. You can die with the rest of us.
JOANNA Thats a bit of a defeatist attitude.
CASS Okay, then maybe you can explain how were going to slay a demon after our wizard wasted his demon-frying spell on a peasant.
GARY You thought that was a great idea!
JOANNA How long would it take to memorize the spell again?
CASS For a fourth level spell? Forty minutes, and thats with no distractions.
Gary has an epiphany. He points at Lodge.
GARY I cast Power Recall!
76
LODGE Right. Which does?
GARY At the cost of two spell slots, I can re-memorize any spell Ive cast in one-eighth the time!
LODGE Assuming you can concentrate.
GARY Well, protect me.
72. EXT. TOWN
Luster [F] sits studying her spellbook. Daphne and Osric protect her. Flynn II, a bard with a different colored cloak, runs in to join them.
The Zombies press in. Daphne hits Silence [L] in the head with the butt of her spear, dropping him.
LODGE (VO) Osric lays hands on Silence.
Osric kneels by Silence [L] and lays his hands on him. Osrics hands glow.
WE HEAR: a musical chime
Silence [L] becomes Silence. His eyes snap open. He leaps to his feet.
LUSTER [F] Could you keep it down? I cant concentrate!
FLYNN II My music will help.
Flynn II plays the mandolin. A Zombie bites him in the head, killing him. The Zombie moves towards Luster [F]. She shoots it with her crossbow without looking up.
73. INT. LODGES APARTMENT 77
Leo whips out another character sheet and slaps it on the table. Lodge raises an eyebrow.
74. EXT. TOWN
Flynn III, wearing a different colored cloak, runs in to join the others. Two Zombies quickly kill him.
75. INT. LODGES APARTMENT
Leo slaps down another character sheet.
LEO I can do this all night!
LODGE How many of those have you got?
LEO Fifty!
76. EXT. TOWN
The Heroes fight the horde of Zombies. Luster [F] never looks up from her book. Flynn IV runs into the battle.
FLYNN IV Never fear, Flynn is --
Zombies kill Flynn IV. Flynn V runs into the battle.
FLYNN V Quiver in fear, for I have --
Zombies kill Flynn V. Flynn VI runs into the battle.
FLYNN VI Evildoers, prepare to die!
Zombies kill Flynn VI. Flynn VII charges into battle swinging his rapier.
FLYNN VII Avast, ye --
Zombies kill Flynn VII. Flynn VIII runs into battle. 78
FLYNN VIII Im gonna die!
Zombies kill Flynn VIII. Flynn IX runs into battle.
FLYNN IX Bards suck!
Zombies kill Flynn IX. Flynn X runs into battle.
FLYNN X Three -- two -- one --
Zombies kill Flynn X. Flynn XI runs into battle, singing part of the 1812 Overture.
FLYNN XI Ba da da da da da da da da da --
Zombies kill Flynn XI. Flynn XII runs into battle.
FLYNN XII All your base are belong to us!
Zombies kill Flynn XII. Flynn XIII runs into battle, swinging two swords wildly.
FLYNN XIII There are 37 more of us, assholes!
Zombies kill Flynn XIII.
Daphne drops the Zombies around her and looks towards Drazuul. The demon hasnt moved.
JOANNA (VO) Has Drazuul moved at all?
LODGE (VO) No, he hasnt. Roll a Spot check.
WE HEAR: dice roll
Daphne points out a chalk pentagram surrounding Drazuul.
DAPHNE 79 The demon is trapped in that pentagram!
FLYNN XIV Thats why he hasnt attacked!
Zombies kill Flynn XIV.
OSRIC How much more time?
LUSTER [F] Dont distract me! Im almost done.
FLYNN XV Praise Therin!
Zombies kill Flynn XV.
LODGE (VO) Luster has rememorized her spell.
Luster [F] slams her book shut and stands.
LUSTER [F] Oh, darling! Prepare to receive the Flaming Hand of Fiery Doom!
Drazuul fires a bolt of lightning at the party, exploding Flynn XVI. The Heroes scatter.
77. INT. LODGES APARTMENT
Leo slaps another sheet on the growing pile on the table.
CASS Marvelous! A lightning party, and everyones invited! Might I suggest we get the hell out of here?
JOANNA What about the spell?
GARY I need three rounds to cast it. Id need a barricade or something.
Leo brightens, inspired. 80
LEO Hide behind the mound of dead bards!
78. EXT. TOWN
Luster [F], Silence, Osric, and Daphne dive behind a mound of dead bards, narrowly dodging another lightning bolt.
GARY (VO) I have to stand to cast. Ill be a sitting duck.
LEO (VO) I got your back.
Flynn XVII cracks his knuckles and nods resolutely. Then Zombies kill him. Luster [F] stands and begins casting.
Drazuul fires a lightning bolt at Luster [F]. Flynn XVIII leaps in the way and explodes. Drazuul fires another bolt. Flynn XIX leaps in the way and explodes.
Drazuul fires bolts from both hands, both eyes, and his mouth. Flynns XX-XXV leap in the way and explode.
Luster [F] finishes her spell. Drazuul freezes in place and turns amber. The Zombies freeze and burst into clouds of blue dust.
CASS (VO) What happened to Hand of Doom?
GARY (VO) He was expecting that. With Hold Beast, we can question him.
LODGE (VO) Well played, Gary.
Luster [F] pulls back Drazuuls head.
LUSTER [F] Where is your master?
Drazuul laughs. Luster [F] holds up a water skin. LUSTER [F] 81 Sir Osric, would you bless this water?
Osric lays his hands on the water skin. His hands glow.
WE HEAR: a musical chime
LUSTER [F] This flask is now full of holy water. Tell us where your master is, or Ill give you a bath.
DRAZUUL Your threat is empty. A paladin cannot stand by while torture takes place.
Osric looks at the town walls.
OSRIC My, what interesting walls! I think I will examine them.
Osric walks off. Fear dawns in Drazuuls eyes. Luster [F] empties the holy water on Drazuuls head.
WE HEAR: inappropriately horrible shrieking and sizzling
The Heroes react in disgust to the howling demon.
LUSTER [F] The paladin can always bless more water. Didnt we pass a lake on the way here?
DRAZUUL The mines! You will find the entrance in the mines!
LUSTER [F] And how do we defeat him?
DRAZUUL The book! His power is in the book. But his is not the power to fear!
LUSTER [F] Be gone, then.
82 Drazuul shrieks and vanishes. The pentagram bursts into flame and burns out.
Silence and Flynn XXVI (Flynn) clap Osric on the back. Osric looks queasy.
FLYNN Total waffle for the paladin!
OSRIC I feel dirty.
79. INT. LODGES APARTMENT
LODGE You follow an overgrown wagon trail out of town. The trail winds towards an ominous looking mine set in the foot of the mountains. At the entrance to the mine, narrow stairs plunge far underground.
Lodge builds a model dungeon on the table out of miniature dungeon blocks.
LODGE The initial hallway leads down, deep into the darkness. As you press on, the flames of your torches seem to shy away from the dark. At the bottom of the stairs, you find yourselves in a great hall.
Lodge pulls out a bag of miniatures.
LODGE Time for minis. Mark your spots at the entrance.
The gamers, minus Joanna, take out tiny pewter figurines of their characters. Guen watches curiously from an end table.
JOANNA Could I borrow one?
LEO Sure. 83 Leo takes a mini out of a bag and hands it to Joanna.
LEO This is the only woman Ive got.
The mini is a well-endowed barbarian in bikini mail and boots, armed with a broadsword. Joanna regards Leo wryly.
LEO Sorry.
Joanna places her piece on the dungeon model.
80. INT. DUNGEON GREAT HALL
The Heroes stand in exactly the same positions and poses as their miniatures.
Decaying tapestries line the great hall. Gargoyles leer out from the darkness. A door is set in an oversized fireplace.
A towering magical fire burns in the fireplace. It effectively blocks access to the door.
FLYNN I do not like this room.
OSRIC Take strength in our unity, bard.
FLYNN My name is not Bard. I am Flynn the Twenty-Sixth. My ancestors died on the battlefield ten minutes ago.
DAPHNE We must take this door. It is the only passage.
The others nod to Daphne, do a double take, and openly stare at her.
DAPHNE What? What are you looking at?
HEROES (ad libbing) 84 What? Oh, nothing. Nice boots.
Daphne looks down at herself. She is wearing bikini mail, and is holding a broadsword. Her breasts are much larger.
LUSTER [F] Hoo, mama.
Luster [F] morphs into Luster [M]. He and the other heroes stare at Daphnes chest. Daphne reddens.
DAPHNE This is not what I look like! This is just the miniature!
FLYNN Those are many things, dear lady, but miniature they certainly are not.
Daphne covers herself. Then she screws up her face and sneezes.
LUSTER [M] Careful. That top could come right off.
The other Heroes snicker.
DAPHNE Turn around!
The other Heroes reluctantly turn around.
DAPHNE Thank you. (to the ceiling) And I believe I had a spear!
Daphnes broadsword morphs into a spear.
DAPHNE Thats more like it. Come on, march.
The Heroes approach the fireplace door. The fire dies down long enough for them to pass. When they have passed, the fire flares up again, blocking their retreat.
81. INT. DUNGEON - CORRIDOR 85
Torchlight flickers down a dark dungeon corridor. The Heroes turn the corner.
A door blocks the end of the corridor. Daphne reaches for it, but Flynn catches her arm and points to cryptic runes on the door. Daphne yanks her arm away.
Osric grips his Sunburst and chants softly. The Sunburst glows. The runes burst into flame and burn away.
82. INT. DUNGEON CAVE
The hole Turk knocked through the wall leads deeper into the dungeon. Nodwick stands beside the collapsed wall next to his treasure chest.
The Heroes enter and are stunned to see Nodwick.
GARY (VO) No way. Is that --
LUSTER [M] Nodwick? Youre still here?
Nodwick looks at Luster [M] and the others.
NODWICK Who are you?
83. INT. LODGES APARTMENT
Joanna looks to Leo and Gary.
JOANNA Nodwick? Whos Nodwick?
LEO Our henchman from the last campaign.
JOANNA Really? Cool. [BEAT] Wait, how long has he been here?
LODGE In game time? About two months.
86 JOANNA You guys left him here all alone?
GARY Being dead, we had little choice.
JOANNA And you made him carry that big chest all by himself?
LEO Hes a henchman. You know, a two-legged mule.
CASS No way hes still alive after eight weeks.
LODGE You left three months worth of provisions in that Chest of Holding. Along with everything else.
GARY Everything else?
CASS Our gear!
84. INT. DUNGEON CAVE
Luster [M] approaches Nodwick.
LUSTER [M] Nodwick, dont you recognize me? Its me, Fastidian.
NODWICK Why are you wearing a dress?
LUSTER [M] What? Oh, right.
Luster [M] morphs into Luster [F]. Silence steps up.
SILENCE Weve come to retrieve our goods. Its us, your former masters. 87
NODWICK Hang on a minute. Youre not my masters. Youre entirely different characters just played by the same people.
SILENCE What?
NODWICK Im talking out of character.
LODGE (VO) Your characters have no idea who his last employers were.
NODWICK Ive never seen you before in my life. Shove off!
OSRIC Sorry to trouble you, sir.
Osric bows to Nodwick and turns to leave. Luster [F] grabs his arm to halt him.
LUSTER [F] Its us, Nodwick! Turk, Rennard, all of us!
NODWICK Werent you a man a minute ago?
LEO (VO) Ill charm him.
Flynn plays his mandolin. Nodwick softens to the music.
WE HEAR: dice roll
NODWICK Well -- since my employers are more than likely dead, I guess you can have the chest. As long as I get to carry it.
88 SILENCE Done and done. DAPHNE Youre giving in just like that?
NODWICK You have to admit, that mandolin can be very persuasive.
85. INT. LODGES APARTMENT
Gary fishes some notes out of his binder.
LEO Gary, you got that list of what alls in the trunk?
GARY Right here.
LEO We can plunder anything from the list, right?
LODGE I suppose.
GARY Awesome.
86. INT. DUNGEON CAVE
Silence and Luster [F] pull potions, weapons, and pieces of armor out of the trunk.
Silence finds a lightsabre, looks around to make sure nobody is watching, and pockets it. He pockets other pieces of anachronistic gear as well.
SILENCE Now begins the killing. Nodwick, stay here until we return.
NODWICK Ive heard that before.
87. INT. DUNGEON ANTECHAMBER 89
Outside, sounds of a struggle and clash of arms drift through the door. Flynn kicks the door open. The heroes stride inside.
FLYNN Mort Kemnon!
Kemnon broods on his throne, shrouded in darkness. Shadows hide his face.
KEMNON More uninvited guests.
SILENCE Your reign of terror ends here!
LUSTER [F] By the light of Therin, you shall fall!
KEMNON What good is the light of your goddess? She cannot help you here.
Black magic crackles around Kemnons hand. The Sunburst on Osrics armor darkens.
Kemnon steps into the light. His eyes are black. An intricate pattern of black tattoos covers his fact.
OSRIC No. Were --
KEMNON Doomed.
Ghouls run towards the room from entrances to the sides of Kemnons throne.
Luster [F] fires two bolts of lightning from her hands into the ceiling above the entrances. The ceilings collapse, blocking the entrances.
Kemnon regards the collapsed entrances in surprise.
KEMNON I hadnt really counted on you doing that. 90
OSRIC Face us, necromancer.
KEMNON Face my bodyguards, mortal.
CASS (VO) Bodyguards?
LEO (VO) I dont remember any bodyguards!
Turk, Fastidian, and Rennard step out from behind Kemnons throne. All three have pallid undead flesh.
The Heroes draw weapons. Silence ignites his lightsabre.
LODGE (VO) Hold on!
88. INT. LODGES APARTMENT
LODGE You cant use a lightsabre in this campaign! Its not even the right system!
CASS I see no lightsabre. That would be copyright infringement. I see a Psionic Spirit Blade.
LODGE You dont have my permission to use that in this campaign.
CASS Fine. Then you dont have my permission to use my old character. You never asked me if you could make him an NPC. Im pretty sure you didnt ask Leo or Gary, either.
Leo and Gary nod. Lodge and Cass stare each other down.
LODGE 91 Damn it! [BEAT] Fine! You can use the trunk stuff, but this is payment in full! No more concessions!
89. INT. DUNGEON - ANTECHAMBER
Turk, Rennard, and Fastidian flank Kemnon. The Undead Heroes drape black veils over their faces.
KEMNON Kill them!
The Undead Heroes charge the Heroes. Fastidian starts chanting. Silence and Turk face off.
LUSTER [F] Counterspell!
Fastidians spell fails. Flynn looks around furtively.
FLYNN Dont let Rennard behind you! Hell backstab you!
Rennard springs up and stabs Flynn in the back.
FLYNN Much like that.
Flynn falls dead. Kemnon watches, amused.
Luster [F] and Rennard keep trying to flank each other. Daphne uses the Staff to resurrect Flynn. Turk hits Daphne with his axe and knocks her across the room.
LODGE (VO) Daphne takes nineteen damage.
JOANNA (VO) Nineteen? Ive only got six hit points!
CASS (VO) I told you twenty-five wasnt enough!
Silence kicks Turk in the throat, dropping him. Osric flanks Turk as Fastidian points his Sunburst at Osric.
92 FASTIDIAN Turn!
Invisible forces fling Osric against the opposite wall. Osric drops his sword.
Turk knocks Silence over. Rennard trips Luster [F], and Flynn then trips over her. Kemnon starts to laugh, but his laughter quickly dies. Kemnon looks up in fear.
WE HEAR: giant, thundering footsteps
An enormous black paw slams down in the room. Everyone stops fighting and looks up.
WE HEAR: a deafening roar
An enormous black cat, Giant Guen, fills most of the room.
FLYNN Oh, my god!
Giant Guen eats Flynn.
90. INT. LODGES APARTMENT
Guen stands on the table in the antechamber of the dungeon model. The miniatures are scattered. Guen has the mini of Flynn in his mouth.
LEO Bad kitty! Leggo my mini!
LODGE Guenhwyvar, off the table!
Lodge picks up Guen and rescues the mini from his mouth. Guen protests. Lodge sets Guen on the floor and gives the mini to Leo. The mini is missing an arm.
LEO I believe I had an arm. [BEAT] Oh, there it is.
Leo picks up the arm from the model.
LODGE 93 Sorry about that, everyone.
Lodge reassembles the dungeon. Leo glues the arm back on his mini with thick, clear glue.
91. INT. DUNGEON ANTECHAMBER
Aside from the throne and the rubble blocking the entrances, the room is empty.
Lodge appears in the room and looks around.
LODGE Okay. Bad guys, front and center.
Kemnon, Turk, Rennard, and Fastidian enter.
LODGE You guys were over there.
Kemnon and the Undead Heroes go where Lodge indicates. Once there, they strike their previous poses.
LODGE All right. Heroes, line up.
The Heroes enter the frame. Flynn has a thick ring of hard, clear glue around his right shoulder. Lodge points them to their previous positions.
CASS (VO) Actually, I was standing.
Silence stands.
JOANNA (VO) And I was facing the other way.
Joanna turns around so shes facing Fastidian. Osric is on Fastidians other side.
GARY (VO) And Im pretty sure I was behind Rennard.
LODGE Really?
94 GARY (VO) Would I lie?
Luster [F] gets behind Rennard.
LODGE Okay, everythings set?
Lodge nods and vanishes.
LODGE (VO) Go!
Luster [F] backstabs Rennard, killing him. Daphne and Osric stab Fastidian, killing him. Silence cuts Turk in half with the lightsabre, killing him (duh).
KEMNON Stupid cat.
Osric charges Kemnon and swings at him mightily. Kemnon vanishes. Osrics swing cleaves the throne in half.
OSRIC Where has he gone?
Flynn runs up and examines the wall behind the throne. He points to a switch.
FLYNN Theres a door here!
Flynns arm falls off. Daphne grabs and reattaches it.
92. INT. DUNEGON CHAPEL CRYPT
Beyond is a dark chapel. A tall pipe organ dominates the far wall. In the corner is a small cell.
Inside a cell rests a large, leather-bound book. Two desiccated black Mummies hang outside the cell.
A side wall slides back. The Heroes pour through as Kemnon plays a menacing fugue on the organ.
KEMNON Welcome to the chapel of a true god! I 95 promise you, this will be our final confrontation.
Kemnon stands and turns. He raises a black mask, the Mask of Death, to his face. Darkness swirls around him.
Kemnon fires a bolt of darkness at the Heroes, destroying Silences lightsabre.
Silence, Daphne, and Osric lunge at Kemnon and strike him. He hurls them aside like rag dolls.
LODGE (VO) Each of you hit, but he shows absolutely no signs of damage.
Kemnon folds his arms and walks towards the prone heroes.
KEMNON Surely you can do better than that.
SILENCE As you wish.
Silence pulls out a shotgun and pumps it.
LODGE (VO) What the -- ?
CASS (VO) Its from the trunk.
LODGE (VO) I didnt mean you could --
Silence unloads ton Kemnon. Kemnon shields himself with his arms. Silence pumps and fires, pumps and fires.
Daphne looks around frantically and sees the book.
JOANNA (VO) The book! The demon said his power was in the book.
DAPHNE Destroy the grimoire!
96 Kemnon backhands Daphne, sending her sprawling.
Silence fires again, but the shotgun is empty. Silence hefts a chainsaw, starts it, and charges Kemnon.
Luster [F] picks the lock on the cage. The Mummies scream and animate. They grab Luster [F] and hold her against the bars of the cell.
Flynn tucks and rolls into the cage past the Mummies. He stands before the book and draws a dagger.
93. INT. LODGES APARTMENT
On the dungeon model, the miniature of Flynn stands in the cell with the book.
LODGE Flynn is in the cell with the grimoire.
LEO I stab it. Wait! I backstab it.
CASS Good call.
LODGE What? You cant backstab it. You cant sneak attack an inanimate object.
LEO Why not? Its prone!
LODGE You cant backstab something with no discernable anatomy!
LEO Its got a spine, doesnt it!
Leo grabs a 20-sided die and rolls a 1.
94. INT. DUNGEON CHAPEL CRYPT
Silence cuts through the Mummies with the chainsaw. This frees Luster [F], who starts casting.
97 Flynn stabs at the book and hits his hand. He howls in pain and pulls out the dagger. He looks at the grimoire as if hes just solved a riddle.
FLYNN Ive got it!
LODGE (VO) Youve got what?
LEO (VO) Its reverse damage! If I wound it, I get hurt. The reverse is also true!
Flynn squares himself before the book.
FLYNN Your evil ends here, Mort Kemnon!
Flynn stabs himself in the chest. Everyone stops fighting and looks at Flynn. Confused, Flynn drops dead.
95. INT. LODGES APARTMENT
Everyone stares at Leo.
LEO Bards suck.
LODGE That was unprecedented, Leo.
GARY On the upside, though, it gave me time to finish my spell.
LODGE Which one?
GARY Please.
96. INT. DUNGEON CHAPEL CRYPT
Luster [F] finishes her spell. The book bursts into flame.
98 Kemnon shrieks and ignites. Silence rolls a bundle of dynamite under Mort Kemnon and gets ready to push down the detonator plunger.
The book explodes. An explosion rocks Kemnon. Silence pushes the plunger on the detonator. Another explosion hits Kemnon. He falls into a burning heap. The Mask of Death clatters on the ground.
The flames die down. Kemnon can hardly move, and looks to have aged a hundred years. He laughs feebly.
KEMNON You think -- that you have won.
LUSTER [F] Pretty much. You did just explode.
SILENCE Twice, actually.
KEMNON You have only made -- him -- more powerful.
DAPHNE Who?
Kemnon laughs and bursts into a cloud of blue dust. His laughter echoes throughout the chapel crypt, dying slowly.
Osric kneels and picks up the Mask of Death. The moment he touches it, all the lights die.
97. INT. LODGES APARTMENT
LODGE You emerge from the mine, Kemnons final words burning in your ears. You trek through the ruins of Westhaven, make excellent time, and return to Mudhollow as the sun is setting.
LEO Lets go to the inn. Ive only got two hit points.
99 LODGE And the Staff of Resurrection is out of charges.
LEO I need a good nights sleep.
JOANNA We need to talk things over before we turn in, so were all on the same page.
GARY In character?
JOANNA Of course.
GARY And we cant just skip to morning?
JOANNA This is what my character would do. (to Lodge) I order dinner from the innkeeper.
98. INT. INN - NIGHT
The Heroes share a table in the center of the common room. The other tables are deserted.
FLYNN Could we go to bed soon? Im almost dead.
DAPHNE In a moment. Do you remember what Mort Kemnon said just before he died?
LUSTER [F] Aaaarrrggh?
DAPHNE He said, you have only made him more powerful. Who was he talking about?
SILENCE Death, obviously. His god. 100
DAPHNE I disagree. How would Death be more Powerful after his greatest servant was killed?
OSRIC In the forest, he also said our breath was wasted on him. I dismissed it then. Maybe he was trying to tell us something.
SILENCE Such as?
DAPHNE Perhaps he was not the enemy we should have been seeking.
The Barmaid seduced by Flynn brings a steaming baked turkey to the table. Flynn grins at her winningly.
FLYNN Hello again, gorgeous.
The Barmaid slaps him hard across the face and storms off.
LODGE (VO) Okay, thats one damage.
FLYNN What?
LODGE (VO) Minimum damage, dude. Sorry.
LEO (VO) Ive got one hit point left! One! I Could die from a squirrel bite!
FLYNN I would really like to go to bed right now. DAPHNE In a moment.
Luster [F] stares at the turkey in boredom.
101 OSRIC Maybe the him was whoever holds the Mask of Death.
99. INT. LODGES APARTMENT
The Gamers all sit in the same positions around the table as their characters at the inn.
JOANNA That could implicate the King, maybe even the Hierophant.
LODGE What would the Hierophant want with the power of Death? I dont think he could even use it. Hes not his worshipper.
GARY Boring!
JOANNA Flynn, you said the Mask gives its wearer the power of his god, correct?
LEO What of it?
JOANNA If thats true, then the Hierophant could use the mask to gain the power of Therin!
LEO Why would he do that? Hes already her Hierophant.
Gary rolls his head on the table in boredom.
GARY Cant we do this in the morning?
100. INT. INN NIGHT
Luster [F] rolls her head on the table in boredom.
OSRIC 102 There was something the demon said, right before we banished him.
LUSTER [F] Bleeaaaarrrgh?
OSRIC He said Kemnons power was in his book, but that --
DAPHNE That his was not the power to fear. [BEAT] And what does that mean?
Luster [F] looks up, painfully bored. Her eyes land on the turkey. Her face lights up with wicked inspiration. She starts casting a spell.
101. INT. LODGES APARTMENT
Gary scribbles a note and hands it to Lodge. It reads: Raise Dead on the turkey! Lodge frowns at Gary.
102. INT. INN NIGHT
The Undead Turkey rises, moaning inappropriately. It wobbles around the table, dropping stuffing everywhere. Luster [M], male again, is pleased.
DAPHNE You raised our dinner from the dead?
LUSTER [M] Apparently.
OSRIC I am morally obliged to destroy this monstrosity.
Osric stands and unsheathes his sword.
OSRIC What would my order say?
INQUISITOR (OS) We would congratulate you for doing your duty. 103
The Heroes turn to the door. Inquisitor stands in the doorway, flanked by six armed Paladins.
OSRIC Lord High Inquisitor! We were not expecting you.
The Heroes eye each other suspiciously. Turkey gobble-walks across the table.
INQUISITOR I forgive you. I take it that you were successful on your quest?
OSRIC Aye, we were.
INQUISITOR Then you have recovered the Mask of Death.
OSRIC Aye, we have.
INQUISITOR Then our land will be at peace. Quickly, now, hand it over so we may rush it to the cathedral.
OSRIC What you ask is impossible. I have sworn to return the Mask to the King.
INQUISITOR We come with the Kings blessing. Now, hand over the Mask.
The Heroes slowly push away from the table.
OSRIC I cannot.
INQUISITOR That was not a request, Osric. This is not the time for personal glory. You will give me the Mask, by order of the 104 Grand Hierophant.
Osric stares at Inquisitor, unblinking.
OSRIC You have your answer, Inquisitor.
The Paladins draw their swords. The Heroes draw their weapons. Turkey waddles off the table.
FLYNN Im gonna die, Im gonna die!
Flynn hides in the corner beside the fireplace.
DAPHNE Put your swords away! Hasnt enough blood already been spilled? Havent enough bards already died?
INQUISITOR This amounts to treason! Youve gone over to the side of darkness!
SILENCE He who stumbles around in darkness with stick is blind, but he who sticks out in darkness is -- fluorescent.
The Heroes, Paladins, and Inquisitor all stare at Silence.
103. INT. LODGES APARTMENT
The Gamers stare at Cass. Lodge points at him.
LODGE Lose 50 Experience.
GARY Detect Evil on the Inquisitor Lodge rolls some dice.
LODGE Hes not evil, but hes convinced himself you are.
104. INT. INN - NIGHT 105
The Heroes and Paladins square off. Turkey wobbles around on the floor.
OSRIC There is no reason for us to fight.
INQUISITOR The Mask has corrupted you! Give it to me!
OSRIC You know not what you ask! I will not shed innocent blood!
INQUISITOR The time for negotiation has passed!
Inquisitor draws his dagger. Righteousness burns in his eyes.
INQUISITOR I will have the Mask!
Inquisitor lunges at Osric. Osric grabs Inquisitors dagger arm and throws him back into the Paladins.
Flynn cowers in the corner. Turkey waddles towards him. Daphne sneezes.
WE HEAR: dice roll
JOANNA (VO) Fumble!
Daphne trips backwards and falls prone on her back. The Inquisitor leaps towards her, dagger poised.
OSRIC Daphne! No!
Osric deflects the dagger. Inquisitor impales himself on Osrics sword. Inquisitor gurgles and dies.
WE HEAR: undead turkey sounds
106 Flynn looks up at the mantel. Turkey looks back at him. Flynn shrieks as Turkey leaps upon him.
A Paladin clubs Osric and snatches the Mask from his belt. The Paladins storm out of the inn and escape.
The Heroes climb to their feet. Flynn lies dead on the floor. Turkey stands on his bloody chest. Osric points his sword at the Turkey.
OSRIC Turn!
Nothing happens. Everyone looks at Osric.
OSRIC Ive killed my own. Ive lost my powers.
Luster [M] backstabs the Turkey, killing it. Then he rips a piece off the Turkey and eats it.
LUSTER [M] Its still good.
105. INT. LODGES APARTMENT
LODGE By the time youve rushed outside, the Paladins have ridden away. You try to resurrect Flynn, but the Staff is out of charges, and therefore, useless.
106. INT. INN NIGHT
Flynn lies dead on the table. Osric, Daphne, and Silence pace back and forth. Luster [M] munches on more Turkey.
SILENCE We must retrieve the Mask. We must also assume that the Hierophant, for whatever reason, is now our enemy. We havent a moment to lose.
DAPHNE It will take days to cross the mountains.
LUSTER [M] 107 Do you want to bury the bard, get the piety points?
SILENCE No. He still has a part to play.
107. EXT. FANTASY WORLD
The Heroes stride back across the land. Flynn lies covered in a handcart.
LODGE (VO) You journey swiftly back into the kings land. As you go, you are more convinced that the true enemy lies ahead, for the land is harsher even than before.
108. INT. LODGES APARTMENT
LODGE You arrive to find the cathedral guarded by Paladins.
CASS Theyll be looking for us.
GARY We need a distraction.
Cass smiles predatorily at Gary.
GARY What?
109. EXT. CATHEDRAL
Paladins guard the cathedral with a Priest.
Luster [M], disguised as a peasant, wheels the cart with Flynns body towards the guards. The other Heroes hide.
When Luster [M] nears, the Priest halts him.
PRIEST Ho, peasant. What business brings you to Therins temple?
108 LUSTER [M] Please, father, my husband is dead. Raise him with Therins healing hand.
PRIEST Your husband?
LUSTER [M] Yes. I am so a woman.
Luster [M] morphs into Luster [F].
PRIEST Be that as it may, death is natural. We cannot resurrect every yeoman who falls.
Luster [F] holds out a bag of gold.
LUSTER [F] Not even if I make this donation to the church?
Priest takes the gold and tucks it into his belt.
PRIEST Therins blessings be upon you.
Priest turns to the Paladins. Luster [F] steals the bag of gold back from him.
PRIEST Brothers, escort this lady to the infirmary.
The Paladins lead Luster [F] inside.
The Heroes sneak up behind Priest. Silence punches him in the ribs. Priest freezes in place and turns amber. The Heroes hurry past into the cathedral.
A moment later, Daphne returns and hangs the chain mail bra in the Priests outstretched hand. She giggles and leaves.
110. INT. INFIRMARY
Flynn lies on a bed. A Healer sits next to him. Luster [F] waits nearby. 109
Healer plays the Hymn to Therin on her recorder. The Priestess seduced by Flynn pours water on Flynns eyes from a crystal jar. Flynn shudders, and comes back to life.
HEALER Therin be praised.
FLYNN That music. Ive heard it before.
HEALER That is the Hymn to Therin. It calls forth the love of our goddess.
Flynn turns to Priestess and smiles wryly.
FLYNN Hey, gorgeous. Care to break another vow?
Priestess slaps Flynn across the face.
FLYNN Is that any way to treat the dead?
PRIESTESS Youre not dead any more.
FLYNN Give me a minute.
Daphne, Silence, and Osric enter.
DAPHNE Alive? Good! Its time.
Flynn turns to the Healer.
FLYNN Keep that water handy.
111. INT. CATHEDRAL
Hierophant sits on a throne before the altar. He holds the Heart of Therin in his hand.
110 The doors burst open. The Heroes stride inside.
DAPHNE Grand Hierophant, we beg an audience!
HIEROPHANT The questing heroes have returned!
OSRIC Give us the Mask.
HIEROPHANT And why would I do this?
FLYNN It must be destroyed.
HIEROPHANT My dear boy, why would I wish it destroyed?
DAPHNE It is evil. It must be destroyed, for the glory of your goddess.
HIEROPHANT It is for the glory of my goddess that I shall wear the Mask!
The Heroes recoil, stunned.
HIEROPHANT How can you not understand? Before the threat of Mort Kemnon, the people had turned their backs on Therin. They became complacent, unholy. By depriving them of their goddess, I have rekindled their faith! Their fear of Death drives them to the saving light of Therin!
DAPHNE If the King finds out what youve done --
HIEROPHANT The King would not understand. Now I rule, as King, as Hierophant, and as avatar of our goddess! 111
Hierophant dons the Mask of Death. Power and light swirl around him.
HIEROPHANT I have brought peace to these unworthy lands! I have resurrected the glory of light! And so only I am deserving of the power of Therin!
Hierophant points at the Heroes.
HIEROPHANT Kneel before your new god!
Daphne, Flynn, Luster [F] and Silence kneel against their will. Osric struggles towards Hierophant.
OSRIC You have betrayed your vows and your goddess. She will not stand for this blasphemy, and neither will I!
HIEROPHANT Then join her in the world beyond!
Hierophant fires a ray of light at Osric. Osric screams and writhes in pain.
Flynn, on his knees, brings out his mandolin. Flynn plays the Hymn to Therin.
Hierophant turns attention to Flynn. The light around Osric winks out. Osric collapses.
HIEROPHANT Goddess?
WE HEAR: the Hymn to Therin, played by an unseen orchestra. The sound fills the inner sanctum.
The Heart of Therin begins to glow.
OSRIC The Heart! Daphne, Therin is trapped in the Heart!
112 Hierophant fires another bolt of light into Osric. Osric writhes in pain. Hierophant tries to cover the glowing Heart, but it burns his hands. He betrays fear.
HIEROPHANT Goddess! I am your avatar!
A pulse of light emanates from the Heart. It knocks the Mask from Hierophants face and breaks the unseen bonds trapping the Heroes.
The Mask lands within arms reach of Osric. The Heroes rise. Daphne hefts her spear.
DAPHNE The light of Therin be upon you.
HIEROPHANT No!
Daphne hurls the spear at the Heart, shattering it.
A blinding light flashes, wiping everything away. When the light fades, Daphne and Hierophant are gone.
Flynn, Silence, and Luster [F] look around. Their eyes come to rest on Osric. He is dead, lying peacefully on his back with the broken Mask of Death on his chest.
112. EXT. PALACE OF LIGHT
Blinding light fades. Daphne blinks and looks around.
A golden castle of sunlight rises atop hills of white grain. Blinding light shines from the Palace.
Therin, a radiant goddess with flowing hair, appears. Daphne drops to her knees and lowers her eyes.
THERIN Rise, Daphne.
Daphne rises. THERIN You have freed me from my prison, and have my thanks. Of all your fellows, it was you who never strayed from the 113 paths of goodness and law. And so, as a reward, I will grant you any one wish you desire.
113. INT. LODGES APARTMENT
Gary, Cass, and Leo are stunned.
GARY No way.
LEO Limited wish, or unlimited?
CASS Shes a goddess, dude. Its unlimited. She can wish for anything.
LEO Oh, go for levels! You could make yourself like a twentieth level everything!
GARY No! Gear! Wish for everything in these books!
CASS Dont think small. Wish yourself immortal! Have her make you a goddess as well!
Joanna turns to Lodge.
JOANNA What do you think?
LODGE I think its up to you.
114. EXT. PALACE OF LIGHT
Daphne raises her eyes to Therin.
THERIN What is your wish?
JOANNA I wish you would return Sir Osric to life, 114 as the noble paladin he was.
Therin smiles and nods.
THERIN So be it.
The light flashes blindingly, whiting out everything.
115. INT. LODGES APARTMENT
Everyone but Joanna is stunned.
LEO Thats awesome.
LODGE Thats beautiful!
CASS Thats so freaking stupid!
Cass pushes himself up and paces, agitated.
CASS I have seen stupid decisions before, but this is the single most lame, retarded one ever! You wasted an unlimited wish on an NPC! How about wishing for more wishes, advancing our levels, getting us magic items! How about wishing yourself immortal first, then resurrecting him yourself? Good God, you could have had anything!
JOANNA Its what my character would have done.
CASS You could have been a god! I know Mormons whod kill for that! But no, you make the single most illogical decision in the history of role playing games! What was the paladin to us? Hes not even a real character! We can always get more NPCs! You wasted the greatest treasure in the game on nothing but 115 a story decision! That is it!
Cass grabs his coat and gear. He storms towards the door.
CASS Damn it, were gamers! Havent you learned anything?!
Cass slams the door. Gary turns to Lodge.
GARY So, what happens next?
116. INT. CATHEDRAL
Luster [F] and Flynn kneel beside Osric. White light flashes blindingly, and Daphne appears.
Daphne kneels beside Osric. She grabs his hands. His Sunburst glows, then flashes. Osric wakes and stands, hand in hand with Daphne.
White light flashes blindingly again. Therin appears, floating above the altar. The Heroes kneel before her.
Therin waves her hand, and the Mask mends itself anew.
THERIN Rise, Flynn.
Flynn rises.
THERIN If was your music that called me forward from the Hierophants prison. You have my thanks. You shall be my herald, and bring music and peace to the people.
Light shines on Flynn from above. When it fades, he is clean and groomed, and his cloak is white.
LODGE (VO) Leo, gain three levels of the Cantor prestige class.
LEO (VO) Awesome! 116
THERIN Rise, Luster.
Luster [F] rises.
THERIN It was your skill in magic that kept your companions alive in the wilderness. You have my thanks. I would have you, too, enter my service, but I cannot have an evil person sworn to me.
LUSTER [F] Im not evil. Im Chaotic Neutral.
Luster [F] turns to the other Heroes.
LUSTER [F] Right?
Osric, Flynn, and Joanna stare incredulously at Luster [F].
HEROES (ad libbing) No! Lord, no. Way evil! E-V-I-L. Total child of darkness.
Therin raises a hand. Light surrounds Luster, purifying her. When it fades, Luster [F]s robes and cowl are white.
LODGE (VO) She just forcibly changed your alignment to Neutral Good. And you cant remember any of your spells.
GARY (VO) What?
LUSTER [F] What did you do to me?
THERIN I have burned away your wickedness, and made you whole again.
117 LUSTER [F] Game terms, please.
Therin frowns, annoyed.
THERIN I replaced your levels of sorcerer with equal levels of cleric.
LUSTER [F] But I have to be good?
THERIN Yes.
LUSTER [F] Oh. Thanks?
THERIN Where is the monk?
DAPHNE He has gone. He disagreed with the wisdom of my decision.
THERIN Often, those who consider themselves wise are the greatest fools of all.
The Heroes nod to each other. That made sense.
THERIN Rise, Osric.
Osric rises, Daphnes hands in his.
THERIN It was your steady blade that kept your fellows safe. I dub thee the new Lord High Marshall of my Paladins, with all accompanying lands and titles.
Therin floats above the altar. The light around her shines brightly. The heroes shield their eyes.
THERIN Go forth, heroes! And bring my light 118 to the dark places of the world!
The light flashes blindingly, whiting out the scene.
117. INT. LODGES APARTMENT
JOANNA Cool!
GARY I guess that means the campaigns over, doesnt it?
LODGE This one is, yeah.
Conversation falls quiet for a few moments.
GARY I had a good time.
LEO Me, too. That was different. But cool, mostly cool. (to Joanna) I like how you game.
GARY Totally in agreement, here.
118. EXT. LODGES APARTMENT
The door opens. Joanna, Gary, and Leo step out. Lodge follows, Guen in his arms. They exchange goodbyes, and Gary and Leo leave. Joanna and Lodge regard each other.
119. INT. LODGES STUDY
Lodge sits at his computer and kills the screen saver. He erases Joanna from the screen.
Lodge leans forward and starts typing. The words flow out onto the screen. He types like a machine.
Night dissolves into day. Dawn finds Lodge asleep in his chair as pages print out of his printer.
119 Joanna walks up behind Lodge and massages his shoulders. Lodge wakes and smiles gratefully at her.
120. INT. GAMING STORE
Leo stocks Lodges module in the rack with other gaming modules. The module is entitled: The Mask of Death, by Kevin Lodge.
Lodge, Leo, Gary, and Joanna stand back to admire the module in the rack. Lodge has an armful of copies.
GARY Awesome.
JOANNA Very cool.
LODGE And, of course, everyone gets a promo.
Lodge hands out copies to the Gamers, who eagerly open them and examine the contents.
LODGE I saved one for Cass, too. Since he was part of the campaign.
Things fall quiet for a few moments.
GARY The story doesnt end here, does it?
Lodge meanders towards the gaming table in the back. The others follow.
LODGE Oh, theres more. Ive gonna borrow this awesome villain from a friends campaign. Hes sort of a ninja swashbuckler, called the Shadow.
JOANNA The Shadow.
GARY The Shadow? 120
Mark, who was standing at a nearby rack, whirls around.
MARK The Shadow!
Mark shrieks unnaturally and runs down the hall.
LODGE I dont know that guy.
Still screaming, Mark turns the corner and almost collides with Cass. Cass humbly approaches the group.
CASS Hey, guys. Hey, Lodge.
Cass motions Lodge aside with his head. Lodge complies.
CASS Congrats on getting published. I know you really worked hard on it.
LODGE Thanks.
CASS I had a look at it, and its really pretty well-balanced.
Lodge nods. Cass rocks back and forth on his heels
CASS So, I heard you were starting up a new campaign. I was thinking, you know, if you need another player to drop in every now and then --
LODGE Why the change of heart?
CASS Well -- if I win, then the story ends. And I kind of want it to keep going.
LODGE Would you like to game with us, Cass? 121
CASS Well, you know, if it doesnt mess with your plans.
LODGE Why dont you join us?
CASS Thanks.
Lodge gestures towards the table in the back. The Gamers move towards it.
Lodge, Gary, and Leo seat themselves. Cass and Joanna peel off to one side and regard each other.
CASS Coffee?
JOANNA Coffee.
Cass and Joanna join the others around the table. Lodge sits behind the gamemaster screen and picks up some notes.
LEO So, this new adventure. Wheres it start?
LODGE Pretty much where we left off. You saved the kingdom, and returned peace to the realm -- or did you?
121. INT. THRONE ROOM
Guests from throughout the previous adventure line the chamber.
Osric, dressed in white, stands before the King. Luster [F], Daphne, Silence, and Flynn stand to one side.
King I give you Lord Osric of Whitetower!
122 The Guests cheer. Osric winks at Daphne, who smiles coyly back.
Flynn sidles between the Barmaid and Priestess he seduced earlier. He whispers in their ears. Both girls link arms with Flynn, and all three run behind some tapestries.
A distressed Herald runs up to the King and kneels.
HERALD Dire news, my lord!
KING Rise. What is it?
Herald rises. The Guests quiet down. HERALD The Mask of Death! Its gone, stolen by the Shadow!
The Guests all gasp. The Heroes pump their fists.
KING It must be retrieved. Who will risk their lives on this quest?
The Heroes raise their hands.
LUSTER [F] Yo! Right here.
The Heroes assemble. Flynn, disheveled, staggers out from behind the tapestry.
KING But you just got here! Surely someone else could go on this quest.
The King, Heroes, and Guests all laugh.
KING Yeah, that sounded pretty dumb. All right, off you go.
The crowd of Guests parts. The Heroes stride purposefully out of the throne room. The Guests and King wave farewell.
123 122. INT. DUNEGON CAVE
Nodwick waits impatiently in the cave where the Heroes left him. He sighs and kicks the empty trunk.