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Final Fantasy IV Walkthrough
Version 1.0
by Amar Kishan on 7/29/01
amar_kishan@hotmail.com
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The latest version of this FAQ can be found at:
http://www.gamefaqs.com
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i.) INTRODUCTION
This is a complete walkthrough for Final Fantasy IV (SNES). If you have
anything to add, just contact me at: amar_kishan@hotmail.com. I hope you
enjoy the guide. If you wish to use this guide for any purposes (other
than use for help), please email me first. This guide is not to be
reproduced in anyway without my permission first. This guide is copyright
2001 Amar Kishan.
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ii.) FORMAT
This covers several things in a particular format, which is
useful to know in order to use the guide.

Walkthrough Format:
Chapter: (Name)
Section: (A,B,C, etc.): Name of place
Reccomended Level:
Enemies: (name of enemies)
Treasures: (If any)
Boss: (If any)

Boss Format:
Name of Boss:
Reccomended Level:
Weakness:
Reward:
Attacks: Name
Strategy:(how to kill it)
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iii.) TABLE OF CONTENTS

i.) Introduction

ii.) Format

iii.) Table of Contents

I.) Game Basics

II.) Walkthrough
Walkthrough Part 1: The Dark Knight
Chapter 1: THE KING'S PAWN: Beggining to Mist
Chapter 2: THE LIGHT OF THE DESERT: Kaipo and the Antlion's Nest
Chapter 3: FABUL: Mt. Hobs and Fabul
Chapter 4: THE TRIAL: Mt. Ordeals

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Walkthrough Part 2: The Crystals
Chapter 1: BARON: Mysidia to Baron Castle
Chapter 2: THE CRYSTAL OF EARTH: Mithril to Tower of Zott
Chapter 3: DWARVES GALORE: Agalt to Tower of Babil
Chapter 4: THE LAST CRYSTAL: Cave of Eblana to the Sealed Cave

Walkthrough Part 3: The Final Showdown
Chapter 1: THE MAGICAL SHIP AND THE MOON: Adamant Cave to the Giant of Babil
Chapter 2: THE LUNAR CORE: Odin and the Lunar Underground

III.) Armor

IV.) Weapons

V.) Magic

VI.) Items

VII.) Characters

VIII.) Secrets/Tricks

IX.) Bestiary

X.) Credits/Dislcaimer

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I.) GAME BASICS
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A.) Game Controls
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Final Fantasy IV was made for the Super Famicom (SF). The available
buttons are A, B, X, Y, Select, Start, L, R, and the control pad (up, down,
left, right).

A: On the field, pressing A lets you talk to people, read signs, and open
treasures. In stores, it lets you select the desired item and change the
quantity. In battle, it selects a command.

B: Cancels any selected action, closes windows.

X: Opens the menu on the world map and in the field.

Y: Does nothing.

Select: Does nothing.

Start: Pauses in Battle

L or R: Switches the lead character on the world map or in the field.

L and R: Attempts to Run from Battle

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B.) The Menu
-------------------------------------------------------------------------
By hitting X on the map or in the field, you'll open up the menu
screen. There are several sub-sections of the menu: Item, Magic, Equip,
Status, Form, Change, Config, and Save.

1.) Item: Allows you to use the items that you've acquired. Note that some
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items can't be used in the field.

2.) Magic: Allows you to use the magic that you've acquired. Note that
some items can't be used in the field.

3.) Equip: Allows you to equip weapons, shields, armor, helms, gauntlets,
and items. You can only equip two items at a time.

4.) Status: Allows you to view the statistics of your characters: Level,
HP, MP, Str., Agil., Vit., Wis., Will, Att., Att.%, Def., Def.%, Magic
Def., Magic Def.%, and EXP.

5.) Form: Change the order of the characters.

6.) Change: Switch front and back rows.

7.) Config: Allows you to change the Bat Mode, Bat Speed, Msg Speed,
Sound, Control, Cursor, and Color.

8.) Save: Allows you to save your progress. This can only be done on save
points or on the world map. You can have up to four saved games.

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C.) Battle System
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Battles in FFIV are use the ATB. That is, your characters can only act
once they are ready (determined by speed), as opposed to the turn based
system of the first three Final Fantasy games. In Battle, your characters
can defend and switch the rows by pressing right and left on the direction
pad (the character's command menu must be present). The battle lasts
until one side is completely destroyed or flees, at which point you obtain
money (gil) and experience.
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D.) Status Ailments
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1.) Permanent Status Effects

Curse: Base strength and defense are cut in half. Curse is characterized
by a black cloud above the cursed character's head. Cured with a Cross or
Esuna.

Darkness: Attack percentage is cut in half. Dark is characterized by
black dots (sunglasses?) over the character's eyes. Cured with an Eyedrop
or Esuna.

Float: Float grants immunity to Quake, Titan, and damage floors. Float
disappears after you exit the room or go up/down the stairs. Floating
characters will float up and down with an oval shadow.

Mini: Attack, Defense, and Defense% are reduced to 0, while attacks
against the character are doubled in effectiveness. The character cannot
use Aim, Cover, Dart, or Jump. Miniature characters look like small
character=). Cured with Aprentice, Mini, or Esuna.

Mute: Prevents the target from casting spells (items and enemy abilities
are not considered spells). Mute is characterized by a cartoon dialogue
bubble above the character's head. Cured with an EchoHerb or Esuna.

Piggy: Prevents casting any spell but Piggy and prevents the use of Aim.
A "Piggyed" character looks like a Pig. Cured with Diet Food, Piggy, or
Esuna.
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Poison: The target loses 1 HP per step on the world map or in the field,
and a fixed amount (dependent on max HP) per turn in battle. Poisoned
characters have purple faces. Cured with an Antidote or Esuna.

Toad: Attack, Defense, and Defense% are reduced to 0, while attacks
against the character are doubled in effectiveness. This character can
only use the magic spell Toad. 'Toaded" characters look like Toads.
Cured with a MaidKiss, Toad, or Esuna.

Stone: The target cannot move or attack. If the entire party is
petrified, your game is over. Petrified characters look grey. Cured with
GoldPin or Esuna.

Wounded: The target is dead, and appears dead. If the entire party is
wounded, your game is over. Cured with FenixDn, Raise, and Arise.

2.) Non-Permanent Conditions

Berserk: Allows the target to attack twice as many times with 50% more
attack power, but is uncontrollable. Berserk cannot be seen.

Blink: Causes enemy attacks to miss frequently, and lasts about 3 attacks.
Characters with this status have multiple images of themselves on the
battle screen.

Confusion: Target makes random attacks (at twice the rate of a normal
character). Confused characters have a green ring aroud their head.
Confusion is fixed when physical damage is dealt to the character by means
of a physical attack.

Death Sentence: A timer set at 10 appears above the target's head and
counts down to 0, at which point the target dies. Characters with a Death
Sentence have a green timer above their head.

Haste: Increases the rate at which a character attacks and the chance that
Sneak is succesful. Haste cannot be seen.

Paralyze: A paralyzed character cannot move or attack. A parlyzed
character crouches with two energy beams on either side of him/her.
Characters are spontaneously cured of this condition.

Petrify: The target is 2/3 stone. No side effects.

Reflect: Sets up a field that reflects all black and white magic spells
(except Rabur, Meteo, and Quake) and MegaFlare. This field lasts for a
limited time.

Seizure: Rapid HP loss occurs and cannot be stopped. Seizure cannot be seen.

Sleep: The target cannot take action. Sleeping characters look like they
are drooling. They are cured at random points during the battle.

Slow: The character's attack rate is lowered. Cannot be seen or cured.

Stop: The target cannot move or attack and is more vulnerable to attacks
(including Sneak). Stop cannot be seen.

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E.) Rows
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In Final Fantasy IV, your party can consist of up to five characters. They
can be aligned in 1 of 2 ways (using the Change command on the Menu, or
the Row command in battle; the characters themselves can be moved by using
Form).

(A)
1
2
3
4
5

(B)
1
2
3
4
5

Characters in the front row are more vulnerable to physical attacks,
characters in the back usually have weaker physical attacks.

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II.) WALKTHROUGH
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CHAPTER I: THE KING'S PAWN
-------------------------------------------------------------------------
A.) Prologue
Recommended Level: Ce:10
Enemies: None
Treasures: BombRing, Ether, 480 Gil, Tent
Bosses: None
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As the game opens, the Red Wings fleet is flying to Mysidia in order to
capture the Water Crystal. The DarkKnight Cecil, the Commander of the Red
Wings, is successful in his mission. During the return course, the ship is
attacked by a set of monsters. Cecil kills three Float Eyes with a
RedFang, then decimates a Zuu with a BlueFang item [the battle scene is
there, but you can't control Cecil's actions]. Finally, the ship returns
to Baron. Here, Cecil meets Beigan, to whom he reveals his qualms about
Baron's latest conquest. Beigan rats him out to the King, and because of
this Cecil's command of the Red Wings is revoked. Instead, he is assigned
to clean up the Phantom Beasts around Baron. Cain tries to defend Cecil,
but ends up joining him. You'll be given the BombRing and told to rest
up.

You're given control of Cecil at this point. It's a good chance to
explore the castle. On Floor 1, hit the switch to gain entrance to the
treasure room. Here, snag an Ether, 480 Gil, and a Tent. You can head
east to a locked a tower and a courtyard (with a couple of engineers).
Head west from the entrance of floor 1 to a courtyard. The western
building is a jail where magicians from Mysidia are being held. Head
north a little here to talk with Cid, the Chief Engineer of Baron. The
barracks are located to the northeast, and Cecil's quarters to the
northwest (you're supposed to go to his quarters). Once you reach Cecil's
quarters and get in bed, there'll be a medium-long scene with him and
Rosa. The next day, Cain joins you and the two of you leave Baron Castle.

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B.) A Journey into the Mist
Recommended Level: Ce:11/Ca:11
Enemies: Goblin, Float Eye, Dive Eagle, SwordRat
Treasures: Tentx3, EyeDropx2, DwfBread, Potionx4, Copper Timer
Bosses: MistDragon
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As you get on the world map, head for the town of Baron. Go into the inn
and examine the swords. This opens up a passage that leads to an EyeDrop,
Tent, and DwfBread. Search the pot southeast of the Inn and north of the
Inn (lowest) for a Potion a piece. For some more treasure, head to the
drains and drop into the river (you can talk to the dancer on the way to
see her throw off her clothes). Head all the way to the pond like area in
the southeast corner of the town. Search near the mouth of the pond for a
Tent, and near the southeast corner for a Copper Timer. Now, head to the
items shop and snag 10 Potions. The other area of importance is the
training room, which details the basics of the game. The weapons shop is
closed, so that's about all that's of importance in Baron for now, though
the townspeople may provide interesting dialogue. Now it's time to level
up/earn some gil! YES!

Since both Cecil and Cain start at level 10, there is really no need to
level up more than one level (to Level 11). Just walk around near Baron
and use DWave to annihilate all the enemies. Be warned that each time you
use DWave, Cecil loses some % of his max HP. For level 10, he loses 7.5%,
for level 11 he loses 12.27%, etc. Thus, occasionally you'll have to rest
in the Inn, but that's really not a problem. Beware of Sword Rats, which
counter with Needle if you don't kill them in one hit. When you're
through, head for the Cave of the Mist, northwest of Baron (cross the
bridge). Save before you enter.

Once inside, head east and go up the stairs. Throughout the cave, you'll
hear a voice. It will tell you to go back, but just keep going. Follow
the path for a Potion. Get the EyeDrop nearby, to the northeast. Head
south, and swing by to grab the Tent near the center of the floor. Now
head east again and get the Potion. Now make sure both Cain and Cecil
have over 120 HP and head north to the exit. You'll be asked if you're
going to continue; say yes. You'll now fight your first boss, the Mist
Dragon.

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MistDragon
Recommended Level: Ce:11/Ca:11
Weakness: None
Reward: 700 EXP, 200 Gil
Attacks: ColdMist, Physical Attack
Strategy: Have Cain Jump and Cecil attack. The MistDragon hits for 4-10
damage, while you hit for 20-70 damage-good deal. Halfway through the
battle, the Mist Dragon will dissipate (it will turn into mist.) During
this period, all attacks will miss, and the MistDragon will counter with
ColdMist, which deals around 25-30 damage to both Cain and Cecil. Just
wait this period out, or use it to heal (if the MistDragon's 4-10 HP
attacks have worn you out...) Eventually it will form the Dragon again,
and when it does, destroy it.
-------------------------------------------------------------------------

With the Mist Dragon vanquished, head north and exit the cave.

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C.) The Village of Mist
Recommended Level: Ce:12/Ca:12
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Enemies: Goblin, Sand Sahag, Insectus
Treasures: None
Bosses: Girl
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De-equip Cain, then head east to the village of Mist. Upon entering and
walking a bit, the BombRing will begin to glow and explode. Everyone in
Mist is killed except Cecil, Cain, and a little girl. The girl is
mourning over the death of her mother...the human counterpart of the
MistDragon you just killed. Cain will tell you to kill her, but Cecil
rejects all ties to Baron (and so does Cain, after he hears Cecil's
speech). They try to escape with the girl, but she fights them.

-------------------------------------------------------------------------
Girl
Recommended Level: Ce:12/Ca:12
Weakness: None
Reward: N/A
Attacks: Summon Titan
Strategy: Just defend, or attack. She'll summon a Titan that'll deal
about 100 damage to everyone, which for some reason ends the battle.
-------------------------------------------------------------------------

You'll wake up in a small clearing, the girl unconscious and Cain nowhere
to be found...
-------------------------------------------------------------------------
CHAPTER II: THE LIGHT OF THE DESERT
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A.) Kaipo
Recommended Level: Ce:12
Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg
Treasures: Ether
Bosses: General, BaronSoldrx3
-------------------------------------------------------------------------

Your goal is to get the girl to safety, so you'll need to find a town.
There is a town in the desert, near an oasis, which is an ideal location,
but wait on that. This is a unique EXP-earning opportunity, and I suggest
you level Cecil up to at least Lv.13. When that's done, head for the
oasis town. Cecil will automatically go to the Inn, where the Innkeeper
will say that the rest is free of charge. Although the girl comes to, she
refuses to speak with Cecil. During the night, forces from Baron come to
kidnap the girl, but Cecil won't give her up so easily.

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General, BaronSoldrx3
Recommended Level: Ce:13
Weakness: None
Reward: 242 Gil, 869 EXP [General killed] or 162 Gil, 472 EXP [General
retreats]
Attacks: Retreat, Physical Attack
Strategy: You have two options for this battle. You can finish off the
BaronSoldr, which makes the General retreat, or kill the General and
receive nearly twice as much EXP and Gil. I think that it's worth it to
kill the General. First, finish off two of three BaronSoldrs, then hack
away at the General, using a Potion when necessary. Finally, finish off
the remaining BaronSoldr. If you choose to let the General flee, just
open the battle up with a DWave and clean up the remaining BaronSoldr, if
there is one.
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Rydia, the girl, now joins as a party member. She's very weak, and now's
a good time to level her up. But first, it's time to go shopping. First,
buy a Leather Helm for your next character. Nothing else is needed, but
you can sell all of Cain's old stuff right now. Now, for the weapons.
The Rod Rydia carries has an extremely low Attack%, and will almost always
miss. However, when used as an item in battle, it deals moderate damage
(20-35). The Rod can be used like this unlimited times. However, if you
want another cool weapon, go buy the Staff. When used as an item in
battle, the Staff removes Poison from the target. With these two weapons,
I'm not sure if you need the Bow, as the Bow's limited supply of arrows
will leave you weaponless if you don't use them wisely. However, the Rod's
physical attack special phases out in a while, so it's a good idea to take
the Bow and 40 Iron Arrows along with you. If you do equip a Bow, make
sure to put it in Rydia's left hand and put the Iron Arrows in her right
hand. Be sure to get the Ether from the northern pot (north of the
Weapons shop).

That done, spend some time to level Rydia up to level 10. This may take a
while, but it's worth it. By Level 10, Rydia will have 8 spells
(including Chocb, which she starts with). In addition, she'll be almost
as fast as Cecil and have over 100 HP [to 113HP].

When you're done leveling Rydia up, head back to Kaipo. Go to the house
to the north of the weapons shop and go to the bed. You'll see that Rosa
has been stricken with a fever. The only way to cure this is to get the
Light of the Desert [Desert Light] from the Antlion's lair. If you
sniffed around in the town, you should know that only the royalty of
Damycan can enter that lair. Well, it's a good idea to head for, you
guessed it, Damycan!

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B.) The Sea Channel
Recommended Level: Ce:14/Ry:10
Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg,
Gigantoad, Fly Killer, Fang Shell, Sea Pot, Red Marsh, Zombie, Tiny Mage,
Alligator, Sahagin
Treasures: Potionx3, Maidkiss, Tent, Fragmentx2, Iron Ring, Etherx2,
IceRod, 580 gil, S Pole, Shadow Sword, Copper Timer, Hades Helm, Hades
Gauntlets, Hades Armor, Hermes
Bosses: Octomamoth
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Head northeast from Kaipo to the Sea Channel, save, and enter. The
enemies in here are tougher than anything you've seen so far (i.e., 1-2
blasts of DWave won't instantly kill everything). It's also important to
note that since DWave is a shadow elemental attack, it deals little damage
to undead targets, like Zombies. For these battles, either cast Fire/Keal
on them, or run away.

Upon entering, head north for a Potion and Maidkiss. Head west, grab the
Tent, and speak to the old man. The man, Tella the Sage, is trying to get
to Damycan, but can't get past an eight-legged monster that's guarding the
passage there. He joins you in the hope that your combined forces will
defeat the beast. Once he joins, give him the Leather Helm you saved from
Kaipo. Head east across the bridge for a Fragment, then go into the water
and around to get the Iron Ring. Give it to Tella. Now take the exit.
Head north here and grab the Potion. Follow the path and get the Ether on
the center island. Before entering the next area, feel free to fight
around a bit. In the next area, Tella will use a Tent, so you can exhaust
your resources right now. When you're done, head to the next area, where
Tella will use a Tent. During the night, they'll discuss the Light of the
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Desert, Rydia, and Tella's daughter, Anna. After exiting the clearing,
head west to get the IceRod, which you should give to Rydia. Get 580 gil
from the southern chest and another Fragment in the west, and take the
northwestern exit. Get another Potion and head northwest into a hidden
path. Follow the path until you reach a chest containing the Feather
Helm, which you should give to Rydia. You're now in the Underground
Channel N-1, the last room of this cave. Get the Ether and SPole in the
west, and head east across the bridge. Get the Copper timer and the Shadow
Sword to the south of the bridge. Give the Shadow Sword to Cecil (of
course), and head through the exit.

The Sea Channel merely leads to a small valley on the overworld map. As
Tella suggested, you can use a Tent to recover lost HP/MP. Whether you
use the tent or not, your next destination is still the cave northwest of
the Sea Channel. Once inside the "Underground Waterfall", just get in the
water and fall down the waterfall (as the name implies). Grab the Hades
Helm and Hades Gauntlets in the south for Cecil (yes, EQUIP THEM), and
head through the northern exit. In the "Underground Lake" area, get the
Hades Armor and a Hermes from the east. Of course, give the Hades Armor
to Cecil. Heal up and head towards the central waterfall to enter your
second boss battle.

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Octomamoth
Recommended Level: Ce:15/Ry:12/Te:20
Weakness: Thunder, Shadow
Reward: 500 gil, 1200 EXP
Attacks: Physical Attack
Strategy: The Octomamoth attacks with each of its leg pairs, thus allowing
it to initially attack 4 times as fast as you. However, each time you
deal 300 or so damage to it, the Octomamoth loses a leg or two. Just have
Cecil attack, Rydia uses Chocb (deals more damage than Thund, but slightly
more expensive) and have Tella use Thund. The beast will go down very
quickly.
-------------------------------------------------------------------------

With the Octomamoth vanquished, the path to Damycan and the Light of the
Desert is wide open. Head north out of the lake.

-------------------------------------------------------------------------
C.) Damcyan and the Antlion's Basement
Recommended Level: Ce:15/Ry:12/Te:20
Enemies: Goblin, Sand Worm, Hand-Leg, Domo Boy, Adamantium, Lacy,
Basilisk, Yellow Jelly
Treasures: Feather Helm, CrossBow, Ruby Ring, Antidote, EyeDrop,
Gold-pinx2, Fenix Dnx2, Etherx2, Potionx4, Holy Arrowsx20, Iron Arrowsx10,
Tentx2, SpidrWebx2, S. Pole, Lamia Harp, Copper Timer, ExitDoor, DesrtLite
Bosses: Antlion, Sahagin
-------------------------------------------------------------------------

Now that you're back on the world map, you can Save. Do so, then head
north towards the desert castle of Damycan. Halfway there, you'll see the
Red Wings fleet demolish the castle. Hurry to the ruins.

When you first enter Damycan, head south one tile and walk around the
outside of the caste (east) until you see a small room. Enter it, and
talk to the wounded guard. After the guard passes away, hit the switch
and follow the passage to obtain a Feather Helm, CrossBow, and Ruby Ring.
Now, head downstairs and search all four pots and the six treasure chests.
You should get an Antidote, EyeDrop, Gold-pin, Fenix Dn., Ether, Potion,
20 Holy Arrows, and 10 Iron Arrows. When you're finished looting this
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part of the castle, de-equip Tella and continue through the castle as
normal. On the 2nd floor, get the Tent. Keep ascending until you reach a
room full of wounded soldiers, and at the center, a girl. During the
unfolding scene, Tella will attack Gilbert, the bard with whom his
daughter, Anna, eloped. Anna interrupts the fight, telling Tella that she
loves Gilbert, who is really the Prince of Damcyan. Gilbert will reveal
that Anna shielded him from arrows during the Red Wing attack.
Acknowledging that Gilbert must be special to Anna to warrant such an act,
Tella vows revenge on Golbleze, the new commander of the Red Wings, and
leaves the party. In his place, Gilbert joins to help you find the Light
of the Desert. He brings a Hovercraft with him. This vehicle will let
you cross over shallow rocks in the sea (it's the only way to reach the
Antlion's Basement).

With the hovercraft in hand, head east over the shallows and south until
you see a cave entrance. Save, and enter. On the 1st floor, grab the
Potion and SpidrWeb, then head south to get a Tent and another Potion.
Head back northeast for yet another Potion and a Gold-pin Now take the
exit to floor 2. Here, grab the S. Pole in the southeast corner and go
through the door. Get the Lamia Harp and give it to Gilbert (his attack is
actually decent with it). Head back to the main area of Floor 2, and go
grab the Copper Timer and Spidr Web from the Northeast and Northwest
corners, respectively. That done, take the northern exit back to floor 1.
Enter the save room and loot the Fenix Dn, Ether, and ExitDoor from here.
If you want to save, go ahead, a boss fight is coming up. Now head back
to Floor 2 and this time, take the southern exit to the Antlion's Nest.
Here, heal up and walk straight into the center. Gilbert will tell
everyone that the Antlion is tame, and then goes for the Light of the
Desert. To everyone's dismay, the Antlion attacks.

-------------------------------------------------------------------------
Antlion
Recommended Level: Ce:16/Ry:14/Gi:12
Weakness: None
Reward: 500 gil, 1500 EXP
Attacks: Physical Attack, Counter
Strategy: The Antlion attacks do 1 damage. However, each time the
Antlion's physically attacked, it Counters on a random character for 25-35
damage. You want to avoid this, and the simplest way to do so is this:
Have Cecil attack, Rydia cast Chocb, and Gilbert hide. Whenever the
Antlion counters, he'll either hit Rydia or Cecil, who have more HP than
Gilbert. When Rydia's HP are low, have Cecil use a Potion on here. An
easy, easy boss.
-------------------------------------------------------------------------

With the Antlion dead, the DesrtLite (Light of the Desert) is yours. Head
out of the cave and take the Hovercraft back to Kaipo. Head straight for
Rosa's room, and use the DesrtLite on her. She'll come to, and reveal
some information about Golbleze. Apparently, he is the one who is telling
the King to capture the 4 crystals: the Fire Crystal of Damcyan, Wind
Crystal of Fabul, Water Crystal of Mysidia, and the Earth Crystal of
Toroia. After the dialogue, she tells you to go to Fabul and joins the
party. After the scene, everyone goes to sleep. During the night,
however, Gilbert wakes up and starts singing to Anna. His song is
interrupted by a Sahagin's attack.

-------------------------------------------------------------------------
Sahagin
Recommended Level: Gi:12
Weakness: None
Reward: 100 gil, 800 EXP
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Attacks: Physical Attack
Strategy: This is a story based fight, and it won't conclude until Anna
finishes talking to Gilbert.
-------------------------------------------------------------------------

The next day, stock up on Potions and Iron Arrows. Give Rosa the Crossbow
and the spare Feather Helm. Now it's time to beat the Red Wings to Fabul.
-------------------------------------------------------------------------
CHAPTER III: FABUL
-------------------------------------------------------------------------
A.) Mt. Hobs
Recommended Level: Ce:16/Ry:14/Ro:10/Gi:12
Enemies: Skeleton, Spirit, Gargolye, Cokatrice, Pain Bomb, Bomb, Domo Boy
Treasures: Tent, Potion, Gold-pin, 960 gil, Holy Arrowsx10
Bosses: MotherBomb
-------------------------------------------------------------------------

Mount Hobs is northeast of the Antlion Basement. Head there on your
Hovercraft, save, and enter. Place everyone but Cecil in the back row.
You won't be able to go very far, since the path up the mountain has been
frozen over. Rydia hates Fire, and thus can't melt it. However, after
some friendly persuasion, she learns Fire and melts the ice. Now, head
northwest. This ledge contains a save point and chests containing a Tent,
Potion, Gold-pin, and 960 gil. Take it all, save/rest, then head back to
the first screen. This time, take the northeastern path and follow it.
Grab the 10 Holy Arrows, then turn north. You should find a monk battling
some beasts. The screen switches to the monk beating the crap out of some
Domo Boys, then being attacked by a larger foe. This time, Cecil and the
crew join in.

-------------------------------------------------------------------------
MotherBomb
Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10
Weakness: None
Reward: 543 gil, 2415 EXP
Attacks: Physical Attack, Explode
Strategy: At first, the Mother Bomb is small, but still deals decent
damage. Have Rydia summon Chocb, while everyone else attacks. Soon, the
MotherBomb will become huge, but still use the same strategy. Soon, it
will say EXPLODE!!!. Immediately heal your characters with Rydia, Rosa,
and Gilbert, because the Explode attack takes off 60-80 damage off
everyone. Once the MotherBomb explodes, you'll be up against 3 Bombs and
3 PainBombs. Use Rydia, Rosa, and Gilbert to Heal, and have Cecil use
DWave and Yang Kick. Clean up the remnants the next turn.
-------------------------------------------------------------------------

The monk will introduce himself as Yang. He'll join your party in an
attempt to save Fabul from Baron. Give him a Leather Helm, then head off
the mountain.

-------------------------------------------------------------------------
B.) Fabul Castle
Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10
Enemies: Gatlinger, Domo Boy
Treasures: Hermes, Demom Shield, Ether, SpidrWeb, Death Sword, Tent,
Berserk, ZeusRage, Potion, S.Pole, Fragment.
Bosses: Dragon Kn.
-------------------------------------------------------------------------

Use a Tent and Save once you exit Mount Hobs, since you're probably weak
after the boss fight. Now head east through the valley towards Fabul
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Castle (it's located on a lake). Save, then enter.

Walk past the guards and head for the weapons/armor shop. Buy a Demon
Helm, Demon Gauntlet, and Demon Armor for Cecil, and sell his Hades
equipment. Also buy the Thunder and Ice Claws for Yang. Now, head to the
Inn and rest. De-equip Rosa, and give her Feather Helm to Yang. Now head
to the King's chamber and discuss the plan of defense. It's decided that
Yang, Cecil, and Gilbert will fight at the front lines, while Rosa and
Rydia will act as medics. At right about this time, the Baron invasion
starts.

Battle 1. Captain, BaronMarinx2
Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins]
Much like the fight in Kaipo, you can choose to kill the BaronMarins,
letting the Captain retreat, or you can kill the Captain as well, getting
over twice the EXP.

The RedWings begin to bombard Fabul, so you're forced to retreat inside
the castle. Here, you'll fight your second battle.

Battle 2. Lacy, Domo Boy, Sahagin
Reward: 128 gil, 477 EXP
Very straight forward battle. Just attack everyone |=)

Battle 3. Captain, BaronMarinx2
Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins]
This is the same as Battle 1.

Battle 4. Gargoyle
Reward: 90 gil, 315 EXP
Just a normal enemy fight.

Battle 5. Lacy, Domo Boy, Sahagin
Reward: 128 gil, 477 EXP
Same as Battle 2.

Battle 6. Captain, BaronMarinx2
Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins]
This is the same as Battles 1 and 3.

After the sixth fight, a familiar figure arrives, Cain. He challenges
Cecil to a one-one duel.

-------------------------------------------------------------------------
Dragon Kn. [Cain]
Recommended Level: Ce:17
Weakness: None
Reward: N/A
Attacks: Jump
Strategy: Although you may think this to be a fair fight [until you see
Cain's HP!], Cain is actually pretty much invincible. He'll use Jump for
three turns, and then the battle is over (and Cecil beaten).
-------------------------------------------------------------------------

With Cecil defeated, Cain's master, Golbleze arrives, kidnaps Rosa, and
orders Cain to get the Wind Crystal. Cain complies, and the three exit,
leaving Gilbert, Yang, Rydia, and Cecil behind. The group vows to defeat
Golbleze, regain the Crystal, and rescue Rosa. You need to go to the Inn,
but first, there's some treasure to get. In the throne room, examine the
western pot for a Hermes. Then, step on the eastern switch to open a
passage. Follow it for a SpidrWeb, Ether, and Demon Shield [Give the
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shield to Cecil]. Now, head to the Inn. There, Cecil reveals his plan:
to get a ship to sneak into Baron. Yang agrees to ask King Fabul for a
ship the next day.

You'll appear in King Fabul's room, where the King will agree to lend your
group a ship He'll also give Cecil the Deathbringer sword [listed as
Death]. Take it, and then grab the Tent from the chest. Head to Floor 2
and search the pot for a Berserk. Exit and head to the left tower.
Search the pots and chests for a ZeusRage, S. Pole, Potion, and Fragment.

Now that you've looted Fabul Castle, you're almost ready to set sail.
First, de-equip everyone but Cecil, then head east to the docks. The ship
sails off and the voyage is relatively comfortable; however, halfway
through, the ship is attacked by Leviathan. Cecil wakes up, with Rydia,
Gilbert, and Yang nowhere to be found...
-------------------------------------------------------------------------
CHAPTER IV: THE TRIAL
-------------------------------------------------------------------------
A.) Mt. Ordeals
Recommended Level: Ce:18
Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice, Spirit, Soul, Revenenant,
Ghoul, Skeleton, Bloody Bones
Treasures: Potionx2, Etherx2, Cloth, Legend
Bosses: Scarmiglion(1) and Skullnants, Scarmiglion(2), Dark Knight
-------------------------------------------------------------------------

You're now on a small peninsula, only a few paces from a town. If you are
less than level 18, I suggest walking around for a bit and leveling up.
Your new Death sword defeats the Zuu enemies in one hit, and the Dark Wave
attack is much more powerful as well. When you're done leveling up, head
for the town, Mysidia. All of the denizens are hostile; one black wizard
will turn you into a toad, and one dancer will turn you into a pig. Talk
to them again in order to be healed. Head for the Elder's house, the
large house to the north of the town. The Elder tells you that if you
wish to defeat Golbleze, you must give up the Dark Sword and become a
Paladin. To do this, you must climb Mt. Ordeals, a feat that has never
been accomplished. In order to help you accomplish the feat, the Elder
asks two training magicians, Palom and Porom, to join you. Although not
very strong, their black and white magic, respectively, will be a great
asset.

Head for the armor store, and buy Gaea Robes, Triangle Helms, and Silver
Rings for both Palom and Porom. Also, buy an extra Triangle Helm and
Silver Ring for your next character. Now, head for the weapons shop and
buy a Cross Bow, 50-80 Holy Arrows, a FlameRod, and Healing Staff. Give
the FlameRod to Palom and the CrossBow/Holy Arrows to Porom. It's also a
good idea to buy a Tent or 2. When all of this is done, head back to the
store and buy all the Light equipment you can afford. Put Palom and Porom
in the back row. Now, fight around until Palom and Porom are level 12 or
13. Now that you're ready, it's time to head for Mt. Ordeals.

Mt. Ordeals is located to the east of Mysidia (a fair distance). You'll
see the power of the Death sword, if you haven't already, on the way there
|=) Anyway, once you enter Mt. Ordeals, you'll see a wall of fire
blocking your path. Luckily, Palom can cool the fire down. Right at this
time, Golbleze summons his minion, the Earth Emperor Scarmiglione, to kill
Cecil off. After the brief interlude, you regain control of your
characters. Get the two Potions, then head north onto the 3rd Station.
Here, you'll meet Tella, who readily joins you. Give him the Silver Ring,
Triangle Helm, and Healing Staff. Now head north onto the 7th Station.
Here, get two Ethers and continue onwards to the summit. You'll probably
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want to save and rest. As you walk across the bridge, Scarmiglion
attacks.

-------------------------------------------------------------------------
Scarmiglione and Skullnantx4
Recommended Level: Ce:19/Pa:14/Po:14/Te:21
Weakness: Skullnants-Fire, Keal
Reward: 2400 gil, 3400 EXP
Attacks: Drain, Thunder
Strategy: The Skullnants start off by casting Drain on members of your
party, then start attacking. Scarmiglion himself does very little unless
he is directly attacked, or the Skullnants are dead. Have Porom and Tella
use Keal2 on all the enemies, and Palom use Fire2 on all the enemies.
Once the Skullnants are dead, have Palom use Fire2, Tella use the
FlameRod, and Cecil/Porom attack/cure when needed.
-------------------------------------------------------------------------

Immediately after the battle, head back to the save point and use a Tent.
Now, switch Cecil to the back row, and everyone else to the front. Now,
cross the bridge. Just as you near the other side, Scarmiglione attacks,
again.

-------------------------------------------------------------------------
Scarmiglione
Recommended Level: Ce:19/Pa:15/Po:15/Te:21
Weakness: Fire, Keal
Reward: 2500 gil, 3600 EXP
Attacks: "Breathe in the Gas", Physical Attack (poisons)
Strategy: Hopefully, you healed up for this battle. Since this a "Back
Attack", Cecil will now be in the front row, while everyone else is in the
back. Have Cecil attack (Barehanded) or use Potions, since his Death
sword is useless against Scarmiglion. Tella and Porom should cast Keal2
on Scarmiglion, while Palom casts Fire2. Scarmiglion counters some
attacks by saying "Breathe in the gas", then using a gas attack which
doesn't cause any damage. I have no idea what this does...Anyway, if
Palom, Porom, or Tella run out of MP, have them use their item. That is,
Tella can Cure and hurt Scarmiglion with the Healing Staff, and the Flame
Rod/Holy Arrows work very well against the Earth Emperor as well.
Eventually, he'll die.
-------------------------------------------------------------------------

Now Scarmiglion is gone for good. Head to the tablet and talk to it.
You'll be teleported to the Hall of Mirrors. Here, Cecil will become a
Paladin and must defeat his past.

-------------------------------------------------------------------------
Dark Knight
Recommended Level: Ce:1
Weakness: None
Reward: N/A
Attacks: DWave
Strategy: Now Cecil is Lv.1 Paladin, but he's still a lot stronger than
your Lv.19 or Lv.20 Dark Knight. Anyway, just defend in this battle and
eventually it will be over.
-------------------------------------------------------------------------

Now that Cecil's past has been destroyed, and the stain removed from his
soul, Cecil legally becomes a Paladin. At the same time, Tella remembers
all of his lost spells AND learns Meteo, thus giving him every black/white
magic spell but Holy. Now, to rescue Rosa...

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-------------------------------------------------------------------------
WALKTHROUGH PART II: THE CRYSTALS
-------------------------------------------------------------------------
CHAPTER I: BARON
-------------------------------------------------------------------------
A.) The Devil's Road
Recommended Level: Ce:1/Pa:15/Po:15/Te:21
Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice
Treasures: Baron Key
Bosses: BaronGuardx2, Monk
-------------------------------------------------------------------------

Cecil is now a level 1 Paladin, meaning that he can level up like crazy.
While climbing down Mt. Ordeals, he'll gain up to 5 levels a fight, then
slowly fade off. Head back to Mysidia, and talk to the Elder. After a
long speech, he'll unseal the Devil Road, so that you can return to Baron.
Level Cecil up to at least Level 10, then get him a Light Shield, Light
Helm, Gauntlet, and Knight Armor. Now, head to Baron via the Devil Road.

In Baron, you'll learn that Cid has been imprisoned for speaking out
against the King, who has been acting very strangely and cruelly as of
late. Head for the Inn, and make sure your HP and MP are full. Now, talk
to the Monk, Yang, at the bar. He orders his soldiers to attack.

-------------------------------------------------------------------------
BaronGuardx2
Recommended Level: Ce:10/Pa:16/Po:16/Te:22
Weakness: None
Reward: N/A
Attacks: Mini, Physical Attack
Strategy: If you attack the BaronGaurds physically, they will counter with
Mini, then attack for a lot of damage (200+). Instead, have Cecil defend,
Palom and Porom use Twin, and Tella use the Healing Staff to heal the
party. If any of the guards survive the Twin attack, finish them off with
Cecil.
-------------------------------------------------------------------------

Now Yang himself attacks you.

-------------------------------------------------------------------------
Monk
Recommended Level: Ce:10/Pa:16/Po:16/Te:22
Weakness: None
Reward: N/A
Attacks: Kick
Strategy: Have Cecil attack, Palom use Fire2, Tella use Fire3, and Porom
cast Keal2 after Yang's kick. The Monk should die after three turns of
this.
-------------------------------------------------------------------------

Once defeated, Yang regains control of himself and joins the party. He
brings along the Baron Key, which Cecil speculates will help the party
rescue Cid and get the Airship. After resting at the inn, unlock the
weapons/armor store, and buy Yang 2 Thunder Claws and Palom a Thunder Rod.
Also, buy Yang a Silver Ring, and a Kenpou Robe. Now, it's advisable to
level up your characters until Palom reaches level 23. At that point, he
has Bio and Quake, which are useful for defeating an upcoming boss. When
you are ready, head to the locked building on the western side of town and
unlock it with the Baron Key.

-------------------------------------------------------------------------
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B.) The Ancient Waterway/Baron Castle
Recommended Level: Ce:15/Pa:19/Po:19/Te:24/Ya:20
Enemies: Alligator, GigasGator, Fang Shell, Deathtanet, Splasher,
ThundrFish, BloodWorm, Hydra, BaronGuard
Treasures: HiPotionx3, Etherx6, ZeusRage, Copper Timer, SpidrWeb, Hermesx3,
Ancient Sword, Berserkx2, FenixDnx2, Unicornx2, Tent, Elixir
Bosses: Beigan [Right Arm and Left Arm], Caignozzio
-------------------------------------------------------------------------

In the "Ancient Waterway", head south to snag a HiPotion, Ether, and
ZeusRage. Take the northeast exit to Basement Floor 3. Here, navigate
the maze of secret passages [very simples, start by going south] and get a
Copper Timer, SpidrWeb, and Hermes. Take the northeast exit to Basement
Floor 2. Here, get the Ether and head for Basement Floor 1. Go into the
small room, a Save Room, and walk through the east wall(near the north
corner) to get the Ancient Sword. It's not as powerful as the Legend
Sword, so don't equip it as of yet. Anyway, save, then head out of the
basement. Follow the water path to get into Baron's courtyard, then head
for Cecil's room (top of the tower) and rest. Head back into the
courtyard and follow the eastern path (through the compound). You'll run
into Beigan, Commander of the Guards. Apparently, he's the only survivor
of a rescue attempt on Cid. He joins the party, but the twins quickly
smell a trap. Beigan is just another pawn, it seems...

-------------------------------------------------------------------------
Beigan, Right Arm, Left Arm
Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20
Weakness: None
Reward:3000 gil, 4840 EXP
Attacks: Wreathe, Haste, BlodSuck, Reflct, Physical Attack
Strategy: If you use magic on Beigan, he counters by casting reflect on
himself. To counter that, you need to make your first magic attack count.
First, take out the Right Arm with attacks or magic. Then, have Palom
cast Bio or Quake (preferably Quake) on Beigan. While Yang and Cecil
attack Beigan, have Tella cast Reflect on himself, and have him and Palom
cast Fire2/Fire3 or Thund2/Thund3 on Tella, reflecting it onto Beigan.
This will work once guaranteed (i.e. Reflect withstands two casts). Then,
wait a turn, and cast Fire3/Thund3 on Beigan so he puts back up the
reflection. By this time, Tella is out of MP, so have him use the Healing
Staff everyone turn to cure the party. Beigan will go down eventually,
but this is no doubt the toughest battle yet.
-------------------------------------------------------------------------

With Beigan defeated, head back to Cecil's room and rest. Head back to
the room where you fought Beigan, but this time, take the right staircase
and follow it to the next room. If you remember, this is the door once
guarded as Baron's treasure room. Inside, take 2 Ethers, 2 Unicorns, and
2 Fenix Dns. Now, exit the treasure room into the east courtyard, and
head into the formerly inaccessible tower. This floor holds 2 Hermes and 2
Berserks. Go up the stairs, and get the two HiPotions. Go up one more
flight of stairs, and check the pots for an Ether and the chests for a
Tent and an Ether. Now, head back to the first floor and this time go
into the basement. Search the pot for an Elixir, and then head back into
the room where you faced Beigan, and follow the path to the throne room.
Here, you'll meet King Baron again, but apparently, he is none other than
the Emperor of Water, Caignozzio.

-------------------------------------------------------------------------
Caignozzio
Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20
Weakness: Thunder
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Reward: 4000 gil, 5000 EXP
Attacks: Tsunami, 'Securing Defense System', Physical Attack
Strategy: Have Cecil and Yang (who has 2 Thunder Claws, right?) attack,
Tella cast Thund3, Palom cast Thund2, and Porom attack. This will either
kill it or critically wound it, causing it to 'Secure' its defense system.
However, it will still use Tsunami on you, which you should heal with
Keal2. Finish him off by using the exact same attacks with same people
the next chance you have. He takes 1-3 turns to kill.
-------------------------------------------------------------------------

After Caignozzio dies, Cid appears. He says his Enterprise Airship is
hidden right here in Baron, and he says he'll lead you to it. Upon
exiting the throne room, however, Caignozzio will cause the walls to move,
crushing everything inside if they are not stopped. Palom and Porom turn
themselves to Stone to stop the walls, and cannot be revived (for now).
Now there's even more reason to hate Golbleze, right?

There's a brief interlude in which Cain suggests that Golbleze uses Cecil
to get the Earth Crystal of Toroia, by promising to kill Rosa if the
crystal is not traded.

Just as the Enterprise takes off, Cain's airship intercepts it and
delivers the message. You have no choice...you have to get the Earth
Crystal.
-------------------------------------------------------------------------
CHAPTER II: THE CRYSTAL OF EARTH
-------------------------------------------------------------------------
Although the plot requires you to go to Toroia, there are several optional
locations to which you may want to head. If you just want to forward the
plot, skip to section D.

-------------------------------------------------------------------------
A.) Mithril
Recommended Level: Ce:17/Te:26/Ya:21/Ci:20
Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith
Treasures: 5000 gil, Mithril Knife, Mithril Staff
Bosses: None
-------------------------------------------------------------------------

The town of Mithril is south of Fabul, located on a small island.
Everything in the town is miniature, piggied, or toaded. Search the grass
in the east for a Mithril Staff, the northeast for a Mithril Knife, and
north of the weapons/armor shop for 5000 gil. Head for the weapons/armor
store, and sell the Mithril Knife and Mithril Knife. Buy the Mithril
Sword and Mallet for Cecil and Cid, then head for the armor shop. Here,
buy Mithril Armor, Mithril Shields, Mithril Helms, and Mithril Gauntlets
for Cecil and Cid. If you want to gain money fast, duplicate the Ancient
Sword (see tricks section to learn how to duplicate). Once you're decked
out, leave the town of Mithril (short place, eh?) and head for Mist.

-------------------------------------------------------------------------
B.) Mist
Recommended Level: Ce:17/Te:26/Ya:21/Ci:20
Enemies: Sand Sahag, Goblin, Flying Eye, Insectus
Treasures: Fragmentx3, Goldband Helm, Cloth, Ruby Ring
Bosses: None
-------------------------------------------------------------------------

Mist has been rebuilt, and though there is basically nothing good to buy,
there is some treasure you may like to pick up. First off, get a Fragment
from the northeast, and 2 more Fragments in the enclosed eastern clearing
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(take a secret passage). Now, head to the northeastern house and walk
through the fireplace to a treasure room. Loot a Goldband Helm, Cloth,
and Ruby Ring.

-------------------------------------------------------------------------
C.) Eblana
Recommended Level: Ce:25/Te:26/Ya:25/Ci:25
Enemies: IronDress, BlackLix, Rudra, RudranBaby, Flame Dog, Molz
Treasures: Whisker, Hermes, Exit Door, Etherx3, Cottagex2, Blood Spear,
Silver Timer, Silver Apple, Beserk, 10000 gil, Mute Arrowsx10, Spirit,
Slumber Sword, HiPotion, MaidKiss, Gold-pin, Unicorn, AlmClock
Bosses: None
-------------------------------------------------------------------------

Located to the south of Baron is Eblana Castle (now in ruins). The
enemies that guard the treasure here are pretty tough, and the enemies on
the world map pose a good opportunity to level up. Before seriously
challenging Eblana, I would wait till everyone but Tella is level 27. To
easily gain levels, just kill of Tella and then fight for over 1000 EXP a
battle.

When you're ready, head for the castle. Take the Right Tower first. On
the first floor, take the Whisker from the western chest, and head to
floor 2. Grab the Hermes from the easternmost pot, an Ether and Exit Door
from the western chests. Snag the Cottage from the accessible eastern
chest, then heal up and take the northeastern passage to reach the other
treasure.

Battle 1. Lamia, Kuarx2
Reward:
Don't physically attack the Kuars, or they will counter with Blaster,
which kills one of your characters. Instead, have Cid, Yang, and Cecil
attack the Lamia while Tella casts Fire3. Now finish off the Kuars.
You'll get a Blood Spear for your efforts.

That accomplished, head back out of Eblana and rest up. Now return to the
2nd floor of the right tower and fall down the hole. Grab the Silver
Timer and head south into "Under Eblana Castle". Grab two Ethers from the
western chests. Now, put everyone but Cecil in the back row, and open the
eastern chest.

Battle 2. Brsrk.Ogrex3
Reward:
Have Cecil "cover" Tella, while Cid and Yang pound on the Brsrk.Ogre in
the front row. Tella should cast Tornado on the middle ogre, allowing
Yang, Cid, or Cecil to finish him off. Tella's second Tornado always
fails, so waste it on the front row ogre (keep pounding this guy).
Finally, have Tella Tornado the final ogre, and have on of your guys
finish off. Your reward is a Silver Apple.

Follow the path to the world map, where you should rest and save. Fix
your Rows!!! Now, tackle Eblana's Left Tower. Go up the stairs and get
the Beserk (lower northwest pot), 10000 gil, and 10 Mute Arrows. Now head
southwest to the 1st floor to get a Spirit. Head back to the entrance of
the Left Tower, but instead of exiting, take a secret passage to the east
(immediately in front of the exit). Follow this path and open the
treasure chest.

Battle 3. SteelGolem, SkullJarx4
Reward: 909 Gil, 1752 EXP
Have Tella use Fire3 on all the opponents, while Cecil, Cid, and Yang
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attack the SteelGolem. The next time Tella can cast magic, have him use
Blizrd3 on the Golem. You'll get a Slumber Sword for your feat.

Now, head for the main area of Eblana. On the first floor, snag the
HiPotion, then head up to the King's Room (ignore the treasure on Floor 2
for now). There are secret passages on both sides of the King's Room: the
east one leads to a MaidKiss, Gold-pin, and Cottage; the west one leads to
a Unicorn and AlmClock. Finally, you're done in Eblana =)

-------------------------------------------------------------------------
D.) Toroia and the Cave of Power
Recommended Level: Ce:25/Te:26/Ya:25/Ci:25
Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith, Ogre,
Face Bat, DracuLady, MindFlayer
Treasures: Scape, EtherDryx3, RubyRingx2, Tentx2, Echoer, Veggie,
HiPotionx6, Unicorn, Etherx7, 3000 gil, SpidrWeb, Copper Timer, Fairy
Claw, Exit Door, Earth Crystal, Elixir, Silver Apple, Medicinex2,
EchoHerbx2, FireArrowsx20, LitArrowsx10, IceArrowsx10, GreatBow, Beserk
Bosses: Dark Elf
-------------------------------------------------------------------------

Fly to Baron and buy a Kenpou Robe for everyone who doesn't have one and a
Bandana for Cid. Now, fly to Mysidia and buy a Triangle Helm for Cecil,
and about 90 Holy Arrows. Finally, fly northeast of Baron to Toroia.
Enter the town first. Get into the water and follow the trail towards a
patch of grass. Here you can get 1000gil, an Ether, an EtherDry, and a
Scape. Now head for the weapons shop and buy a Great Bow for Cecil and
Cid, and 90 Fire Arrows. Give Cecil a GreatBow with Fire Arrows and Cid a
GreatBow with Holy Arrows. Also buy two Ruby Rings. If you want, you can
head to the pub and buy a Pass for 10000 gil. However, you get no items
from the ensuing sequence, and I suggest you don't waste your money. With
that done, save and head for the castle.

Toroia is a peaceful nation governed by eight clerics who watch over the
Earth Crystal Before talking to them, loot the castle |=). Go through
the eastern door to arrive at the vault. Take the middle stairs for a
Beserk, then take the eastern staircase for 2 Tents, 2 RubyRings, 2
HiPotions, and 2 Ethers. Now, head back to the courtyard and take the
western door. Follow it to find...Gilbert! After the reunion, Gilbert
will give your party the Echoer item, and go to rest. NOW you can talk
with the Clerics. Apparently, the Dark Elf has stolen the Earth Crystal,
and if you get it back, Toroia will loan it to you. You'll also learn
that since the Dark Elf is weak to metallic attacks, he has created a
magnetic field in his lair which nullifies metallic objects.

Now walk northeast of Toroia until you reach the Chocobo forest. Grab the
Veggie in the southeast corner, and use it to summon the Chubby Chocobo in
the southwest corner. Give the fat Chocobo everything you won't need,
like Fragments etc. Now, equip your characters as follows:

Cecil: Fire Arrows, GreatBow, Triangle Helm, Kenpou Robe, Ruby Ring
Tella: Healing Staff, Nothing, Triangle Helm, Kenpou Robe, Ruby Ring
Cid: Holy Arrows, GreatBow, Bandana, Kenpou Robe, Ruby Ring
Yang: Thunder Claw, Thunder Claw, Bandana, Kenpou Robe, Ruby Ring
*Make sure to keep your metallic equipment ready as well*

Put Yang in the front row everyone else in the back. Now snag a Black
Chocobo and fly east towards the Cave of Power. Land, save, and enter.

Head east for a HiPotion, then follow the southward path. Grab the
Unicorn and exit to the southwest. On Floor 2, grab the Ether to the west
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and then take the northeastern door to collect another Ether and 2000 gil.
Now exit to the northwest. On Floor 3, you can save/rest, then take the
southern door for a SpidrWeb, HiPotion, and Copper Timer. Now take the
northeastern door for a Fairy Claw (give this to Yang) and the exit. The
fourth floor is fairly straightforward. You can save/rest to the east,
then grab the Exit Door to the west and enter the Crystal Room. Walk up
and challenge the Dark Elf.

-------------------------------------------------------------------------
Dark Elf
Recommended Level: Ce:26/Te:26/Ya:26/Ci:27
Weakness: Holy
Reward: None
Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack
Strategy: You cannot win this fight, so don't try.
-------------------------------------------------------------------------

After the fight, Gilbert will sing a song which can be heard through the
Echoer. The song disrupts the magnetic field, allowing you to equip real
weapons and armor. So, put everyone but Tella in the front row and give
them their original weapons/armors. However, have Cecil use the Legend
Sword and Cid still use the Holy Arrows/GreatBow. Now the boss is a piece
of cake.

-------------------------------------------------------------------------
Dark Elf/DarkDragon
Recommended Level: Ce:26/Te:26/Ya:26/Ci:27
Weakness: Holy
Reward: 5000 gil, 6000 EXP
Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack
Strategy: This fight is obscenely easy. Have everyone attack and Tella
heal when necessary. Cecil's attacks should do 1200-1500 damage a pop.
Once the Dark Elf loses a lot of HP, he morphs into the DarkDragon, which
is basically the same monster. Just kill him...
-------------------------------------------------------------------------

Now take the Earth Crystal, and either walk out of the Cave or cast exit.
I walked, easy EXP/Gil. When you return to Toroia, head for the crystal
room, and Cain's voice will tell you to follow him on the airship. First
talk to the clerics, then go talk to Gilbert, then go to the vault and take
the western stairs. Get past the guard and into the treasury, where you
can loot 2 Medicines, 2 Ethers, 2 EtherDry, 2 HiPotions, 2 EchoHerbs, an
Elixir, 20 Fire Arrows, 10 Lit Arrows, 10 Ice Arrows, a GreatBow, and a
Silver Apple. Make sure to keep a GreatBow in your inventory, alongside a
Triangle Helm. Now, head to your airship. You'll be lead into a high-tech
facility, the Tower of Zott.

-------------------------------------------------------------------------
E.) Tower of Zott
Recommended Level: Ce:27/Te:27/Ya:27/Ci:27
Enemies: P.Baravois, CentaurKn, Marionette, Marion, Blizlizrd, BlackKn,
Prankstr, BreezBeast, Lady Guard, SorcerLady
Treasures: Flame Armor, Flame Sword, Earth Hammer, HellClaw, Priest Robe,
Flame Shield, Magma Stone
Bosses: Magus Sisters [Dog,Mag,Rag], Valvalicia
-------------------------------------------------------------------------

On the first floor, be sure to get the Flame Armor from the northwest (but
don't equip it yet). Now take the northeastern exit to Floor 2. Here,
bust open the chest for a fight with a FlameDog. The guy is an easy kill
and gives you a Flame Sword. Equip the Sword and the Armor from earlier
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on Cecil. Now take the northwestern exit to Floor 3. This floor has no
treasure, so just follow the winding path to the northwestern exit. Floor
4 itself has no treasures, but it has paths to Floor 5, which is
generously endowed with the stuff. Take the western door for a HellClaw
(give this to Yang), and a Flame Shield (to Cecil). Take the center door
for a Priest Robe (to Tella). Finally, take the eastern door for an Earth
Hammer (to Cid). Now, follow the path to the eastern exit. On the main
portion of Floor 5, go into the save room and rest up. Now head to the
stairs and challenge the Magus Sisters.

-------------------------------------------------------------------------
Dog (Tall), Mag(Fat), Rag(Short)
Recommended Level: Ce:28/Te:26/Ya:28/Ci:27
Weakness: None
Reward: 9000 gil, 7500 EXP
Attacks: Reflect, Thund2, Fire2, Blizd2
Strategy: Another easy fight. Have Cecil, Yang, and Cid attack Mag while
Tella casts Bio on Dog and Rag. The Delta Attack is pretty weak (only
200), so you don't necessarily need to heal. Once Mag is dead, kill Rag,
then Dog.
-------------------------------------------------------------------------

Head back and save/rest. De-equip Tella completely, then head to Floor 6.
Here you'll give the Earth Crystal to Golbleze, who then tries to escape.
Tella intercepts him. During the automatic fight, Tella tries to cast
Fire3, Blizd3, Thund3, and Bio on Golbleze, all of which fails. Finally,
he uses Meteo, defeating Golbleze, but killing Tella. Golbleze still
manages to escape, but his control of Cain is dispelled. Once you regain
control of your characters, talk to Cain and he will open the door for
you. Once you save Rosa, a long dialogue takes place. Once you regain
control of your characters, equip Rosa with Fire Arrows, GreatBow,
Triangle Helm, Priest Robe, and Silver Ring. Cain's Blood Spear is NOT
RECCOMENDED for the upcoming boss fight. When you're done attempt to
leave the room. You're blocked by Valvalicia, Empress of Wind!

-------------------------------------------------------------------------
Valvalicia
Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28
Weakness: None
Reward: 5500 gil, 7200 EXP
Attacks: Tornado, FingerTip, Physical Attack
Strategy: Have Cecil, Cid, and Yang attack. Cain should always Jump,
because this is the only way to break Valvalicia's whirlwind form. Rosa
should stand by to Esuna FingerTip victims and Keal2 Cecil (if he is
Tornadoed or is weak).
-------------------------------------------------------------------------

Rosa will teleport you out of Zott and back to Baron. Here, Cain will
reveal that there are four more Crystals which Golbleze has yet to find,
the Crystals of Darkness. He gives you the Magma Stone, and tells you
that the Crystals are located underground. But where to begin your
search?

-------------------------------------------------------------------------
CHAPTER III: DWARVES GALORE
-------------------------------------------------------------------------
A.) Agalt: Gateway to the Underworld
Recommended Level: Ce:28/Ca:30/Ci:28/Ro:29/Ya:28
Enemies: K. Aouki, K. Yoshi, H. Natuda, MagmaTurtl, GoblinCap., BlackLiz,
Armadilo
Treasures: N.Pole, Beserkx2, HiPotion, Bl.Belt Robe, Etherx2, Elixirx2,
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Dwarf Axe, Power Ring, Silver Timer, PornoMag, Veggiex3, Cottagex3
Bosses: CalcoBrena, Golbleze
-------------------------------------------------------------------------

Head for the town of Agalt, east of Eblana. If you have yet to visit
Mithril, Mist, and Eblana, look back at Part II Chapter II Sections A-C
for information. At Agalt, you can get a N.Pole to the west. Since there
is nothing else of importance here, walk up to the well and use the Magma
item to open a passage to the underworld. Make sure you have Mithril
Armor for Cain and Cecil (Flame is useless underground). Save, then head
inside via the airship. You'll be caught in z battle, and the airship
will crash. De-equip Cid, then head into the castle and straight up to the
King's room. Cid will leave to repair the Airship. Yang notices that
there are monsters behind the King's throne, in the crystal room. You're
sent to investigate. It turn out to be nothing other than Calcobrena, a
killer doll.

-------------------------------------------------------------------------
Calco, Brena, CalcoBrena
Recommended Level: Ce:28/Ca:30/Ro:29/Ya:28
Weakness: None
Reward: 6500 gil, 15000 EXP
Attacks: Pupil, Physical Attack
Strategy: This battle is really easy. Kill off all the Brenas (pink
dolls) and most of the Calcos (blue dolls) for CalcoBrena to appear. Have
Cain Jump and everyone else attack.
-------------------------------------------------------------------------

Immediately after the fight, Golbleze appears to challenge you.

-------------------------------------------------------------------------
Golbleze
Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28
Weakness: None
Reward: 11000 gil, 15000 EXP
Attacks: CursAura, Summon, BlkFang (ShadowDrgn)
Strategy: As the battle opens, all your attacks will miss. After a while,
Golbleze will use CursAura, then summon a ShadowDrgn. The beast will use
BlkFang to kill everyone but Cecil. However, a Mist dragon appears to
kill the ShadowDrgn in the nick of time. Rydia also appears, and the
fight really begins. Have Cecil attack and Rydia cast Bio on Gobleze.
The King of the Emperors should die in two rounds of this.
-------------------------------------------------------------------------

Golbleze manages to get the crystal and escape, but at least you're in one
piece. The Dwarven King, Jiott, suggests a raid on the Tower of Babil
while Golbleze is away looking for the final crystal...sounds like a plan!

First, loot the castle of all treasure. Take the western staircase to
reach the Item Shop/Inn. Search the pt for 5000 gil. Now take the
western staircase to a room full of pots. One of them contains a Beserk.
Go up the next flight of stairs. Here get the western chest for a
HiPotion, and follow the secret path for a Black Belt Robe, Ether, and
Elixir. Exit the left tower and proceed to the right tower. Get the
Dwarf Axe (give it to Cecil, for now). Take the central stairs to another
pot room (sounds fishy?). There's another Beserk here, if you like. Go
upstairs, and get the Power Ring, Silver Timer, Elixir, and Ether. Now
to the ground floor and take the eastern stairs to the Armory.

As I've already said, Flame Armor is useless underground. So ignore all
of the Flame Armor/Weaponry. Be sure to get a Rune Ring for Yang, Rydia,
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and Rosa, a Priest Hat for Rydia and Rosa, and a Priest Robe for Rydia.
For weapons, Darkness Arrows should be sufficient (buy 270, 90/archer + 90
spare). Now head in-between the two counters and into the LaliHo pub.
There's a secret passage to the direct east of the entrance; take it to
the Development Room. Here you can talk to the various programmers for the
game. You'll occasionally run into monsters, which can't be defeated or
are automatically defeated. Ignore them, and take the stairs to a
bedroom. Search the left part of the bookshelf for a PornoMag. That's
about all that's here, so head back up to the Armory.

From the Armory, take the northwestern staircase. Search the pots you
find for three Veggies, then talk to the Chubby Chocobo (if you wish).
Head west back to the Inn, and buy some HiPotions(180 should do). Now
head back into the Chubby Chocobo are and talk to the dwarf standing near
the wall. He'll open a pathway to Basement Floor 2. Traverse the paths
(there are 3 Cottages to the east) to the Dwarven Military Base. Head
outside, save, and continue east, then north towards the Tower of Babil.

-------------------------------------------------------------------------
B.) The Tower of Babil
Recommended Level: Ce:31/Ry:30/Ca:30/Ro:30/Ya:29
Enemies: MagmaTurtl, GoblinCap., BlackLiz, Flame Dog, Marionette, Fake
Puppet, Eyes, Medusa, N.Pole
Treasures: Ice Arrowsx20, Ether, Gr.Beret, Blizzard Spear, IceBrand Sword,
CatClaw, HiPotion, FenixDn
Bosses: Doctor and Balnaba, Lugeie
-------------------------------------------------------------------------

Head west for a set of ten Ice Arrows, then head south for 10 more. Head
to the western corner of the room for an Ether, then take the exit to
Floor 2. Grab the Gr.Beret west of the entrance and give to either Rydia
or Rosa. Head for the western room, and bust open the treasure chest for
a Blizzard Spear. You'll have to fight an Eyes to get it, however. This
Eyes summons SteelGolems when attacked, but if Yang still has the
FairyClaw, that shouldn't be a problem. Give the Blizzard Spear to Cain,
then head to the northeastern door. Here the treasure chest contains an
IceBrand and is guarded by an Eyes that summons a Chimera. Bust them both
up and give the IceBrand Sword to Cecil. Now take the central exit to
Floor 3. Grab the CatClaw west of the entrance, and a HiPotion to the
southeast. Take the door on the eastern side to Floor 4. Grab the Killer
Bow west of the entrance and give it to Rosa. There's also a S.Pole to
the east, but it's not necessarily worth it. Head back to Floor 3 and
head to the western side. Grab the FenixDn and then head for the second
part of Floor 4. To the west is a save room (which you probably don't
need), to the east lies some treasure rooms. Head east across the bridge
and loot the southern and northern rooms for an Ice Shield and Ice Armor
respectively, for Cecil. Both are guarded by Eyes. Now head west across
the other bridge and on to Floor 5. There's a N.Pole east of the entrance
that you don't need, so instead head southeast and grab a HiPotion, then
swing to the northeastern exit. Traverse Floor 6 and head onto Floor 7,
then head east and rest/save. There's an EtherDry to southwest which you
should get. When you're done, head for Floor 8. Make sure you are ready,
then head for the central platform. You'll see a man named Lugeie
talking to Rubicante, who warps out. After exchanging insults with Cain,
Lugeie attacks.

-------------------------------------------------------------------------
Doctor and Balnaba/Fusedmecha
Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30
Weakness: None
Reward: None
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Attacks: Physical Attack
Strategy: This battle is easy. Have Cecil and Yang attack Balnaba while
Cain Jumps on him. Rydia should cast Bio on Balnaba, and Rosa should
Berserk Cecil and Yang. If you can pull this off fast enough, then Lugeie
won't have time to form Fusedmecha (which is basically a powered-up
Balnaba).
-------------------------------------------------------------------------

Without further ado...

-------------------------------------------------------------------------
Lugeie
Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30
Weakness: None
Reward: 4000 gil, 10100 EXP, Lugeie Key
Attacks: SleepGas (Counter), PoisnGas, Laser, Beam, Medic, FlameThrwr,
Physical Attack
Strategy: This battle is fairly difficult. Cecil and Yang should attack,
while Cain Jumps, Rydia uses Bio or Ifrit or Titan, and Rosa stand by to
heal or cast Berserk on the attackers. Lugeie's Laser attack is deadly if
he uses it on Rydia or Rosa, as it can rack up to 1500 damage, so watch
out! After 5 or so turns, he'll use Medic to cure the Poison status he
inflicted on you with Poison Gas.
-------------------------------------------------------------------------

Lugeie will inform you that all the Dwarves will be killed by the Giant
Gun of Babil before he croaks. Remember that locked door on Floor 5?
Well, that's where the Gigantic Cannon is. So head back to Floor 5.
Before heading for the locked door, de-equip Yang. Now use the Lugeie Key
to open the door and head to the Giant Cannon room. Here you'll face off
with three Goblin Caps. After butchering them, Yang stays behind to
detonate the Cannon. After that's done, head out of the Tower of Babil.
At the exit, Golbleze appears and seals off the Tower, but Cid appears in
the nick of time to save you. As you fly off, a Red Wing airship pursues
you. Alas, the Enterprise isn't fast enough to outrun the Red Wing, so
Cid sacrifices himself to distract the ship and seal your exit. Damn,
that's two friends out...Cid's last words to you are to head for Baron, so
that's where you should go.
-------------------------------------------------------------------------
CHAPTER IV: THE LAST CRYSTAL
-------------------------------------------------------------------------
A.) Cave of Eblana
Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30
Enemies: Face Bat, Bloody Bat, Skull Jar, Bloody Bone, SteelGolem,
BlackLiz, Armadilo, IronDress
Treasures: Shurikenx2, Medicine, VampFang, Ether, Tent, HiPotionx3,
Cottage, Elixirx2, SpidrWeb, Silver Timer, FenixDnx2, Gold-pin, EtherDry,
Blood Sword, Spirit
Bosses: None
-------------------------------------------------------------------------

At Baron Castle, talk to the engineers, who will install a hook on your
airship With this hook, you can carry around the Hovercraft, thus
allowing you to reach the Cave Of Eblana. Before heading for Eblana
though, swing by Mt. Hobs to pick up your hovercraft, and then head to
Toroia. Buy a lot of Ice Arrows here, they'll be very useful in the
upcoming scenario. Now, head for Eblana and use the Hovercraft to reach
the cave west of Eblana.

Grab the treasure east of the entrance for a Shuriken. Take the secret
passage east for a Medicine, then continue east for a Vamp.Fang. Now head
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to Basement Floor 2. This is where all the residents of Eblana have been
hiding, so expect no enemy encounters here. Buy Ice Armor and an Ice
Shield for Cain and a Black Robe for Rydia. If you need to, rest, then
sniff around for information. You'll learn that the Prince of Eblana has
gone off to help dig a tunnel towards the Tower of Babil. When you're
done, head for the exit and the Passage to Babil.

Get an Ether to the east of the entrance, and a Tent to the north. Follow
the secret passage beneath the fallen soldier to a HiPotion. Exit the room
and grab a Shuriken and Spirit as you continue towards the exit. This
next area is full of treasure; be sure to get the Cottage, 2 HiPotions,
and 2 Elixirs in this area (the Elixirs are sealed off by a hidden passage
near the other chests). Head southeast and grab a SpidrWeb, Silver Timer,
and 2 FenixDn. Now take the northern exit. To the north is a save-point,
but first grab the Gold-pin to the northwest. Now head north, where
you'll see Edge, Prince of Eblana, battle Rubicante, Emperor of Fire. Of
course, Edge loses, and you have to save heal him up. After acting tough,
he joins you. Head west for an EtherDry, then return to the save point.
Here, take a secret passage in the northeast for a Blood Sword. The Sword
is guarded by two SteelGolems, who are rather easily defeated. Now rest,
and head north to the Tower of Babil.

-------------------------------------------------------------------------
B.) Tower of Babil
Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ed:25
Enemies: Brsk.Ogre, Remedy Bomb, Kuar, Mystery Egg, Ice Warrior, Sorcerer,
MithrilGolem, MthrLamia, Lamia
Treasures: Unicorn, Silver Timer, OgrKiller Axe, Lilith Kiss, Ashura
Katana, 82000 gil, HiPotionx2, Luka Key
Bosses: K. Eblana and Q. Eblana, Rubicante
-------------------------------------------------------------------------

Head north until you reach a dead end, where Edge will help you pass
through the wall. Grab the Unicorn then head south. If you want, you can
grab a Silver Timer northeast of the exit. On Basement Floor 2, head for
the central platform. The chest contains the powerful OgrKiller Axe, but
is guarded by 4 Brsk. Ogres. If you are up to the fight, go ahead and
snatch the Axe. Head for the third floor. Here, grab a Lilith Kiss to
the east, then take the door to the fourth floor. Follow the path east,
grabbing the Ashura Katana for Edge on the way to the exit. You'll return
to a part of the third floor which you've never visited. There's a save
room to the west, the exit is the other door. On floor 5, head west and
grab 82000 gil, then head for the middle platform. Here you'll encounter
the King and Queen of Eblana.

-------------------------------------------------------------------------
K. Eblana and Q. Eblana
Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25
Weakness: None
Reward: None
Attacks: Fire2, Fire
Strategy: You cannot win this battle, so I suggest that you don't even
try. Just defend while the battle progresses. Eventually, the King and
Queen will regain their senses and sacrifice themselves.
-------------------------------------------------------------------------

Rubicante will show up and apologize for Lugeie's experiments on the King
and Queen, but Edge is blinded by rage. He learns two new spells as he
challenges Rubicante. Rubicante will heal you before the fight starts, so
there is no point in healing yourself, just charge in.

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-------------------------------------------------------------------------
Rubicante
Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25
Weakness: None
Reward: 7000 gil, 18000 EXP
Attacks: Fire2, FlameDgn, Physical Attack (2)
Strategy: When Rubicante's cape is closed, he is impervious to most magic
attacks. Only when his cape is open is he vulnerable to Ice. It's best
to be safe and stray away from using Ice and Shiva spells. Instead, have
Cecil and Edge attack, Cain Jump, Rydia cast Bio, and Rosa attack/heal.
Cain's attack will do anywhere from 4500-6000 damage, Cecil's will do
about 2500. The only enemy attack to watch out for is FlameDgn, which
will hit for 2500. Immediately revive and cure the victim, and this fight
will be easy.
-------------------------------------------------------------------------

After Rubicante croaks, the Chamberlain of Eblana shows up. He tells Edge
that his duty is with the people of Eblana, but Edge wants to help fight
Golbleze with your group. The Chamberlain agrees and leaves, while your
group heads north for the Crystal Room. However, after taking two steps
here, you'll fall into another area of the tower. Get the HiPotion to the
north and head for Floor 6. Here you can grab another HiPotion. Now head
for the airship docks, where you'll find the new model Red Wing (which
Edge calls the Falcon). Edge uses it to escape the Tower. Head for the
Dwarf Castle. Talk to King Jiott, who'll give you the Luka Key to the
Sealed Cave (where the last crystal is). Now, you may have heard from the
other Dwarves that they found an old airship engineer who is resting in
the hospital. I think we all know that it's Cid |=). Head to the
hospital (take the northeastern stairs at the inn, then the first door)
and talk to Cid. After a confrontation between him and Edge, the airship
will be fixed to fly over lava. The plot requires you to head for the
Sealed Cave, but I do it differently, and I recommend that you do as well.

-------------------------------------------------------------------------
C.) The Phantom World
Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30
Enemies: HellFlapper, Creeselion, Blood Flwr, Undrgrnder, Satanite,
Summoner
Treasures: Zeus Rage, S.Pole, Fragment, 13000 gil, Monstersx3,
EtherDryx2, HiPotionx2, FenixDnx2, Etherx2, Cottage, Defender Sword,
Poison Axe, Kikuichi Katana, Yoichi Bow, Yoichi Arrowsx10, Elixir, Rat
Tail
Bosses: Ashura, Leviathan
-------------------------------------------------------------------------

First thing's first, head for Tomera, south of the Dwarf Castle. Here's a
list of what you should buy:

Cecil: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet
Rydia: Goldband Helm
Cain: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet
Rosa: Goldband Helm
Edge: Ashura Katana, Diamond Ring
Price: 191000 gil (!)

Now that you're docked out in the new equipment, head for the town to the
northwest house in Tomera. Here loot a Zeus Rage, S.Pole, Fragment, 2000
gil, Monsters, and an EtherDry (check all the pots and treasures). Now,
the next dungeon requires Levita and Reflect, which means Rosa must be at
least Level 36. How to accomplish this? Kill of everyone but Cecil,
Cain, and Rosa, then fight outside Tomera. Kill almost all the enemies,
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then kill of Cain and Cecil, so only Rosa gets experience (and up to 13k).
After the battle, revive Cain and Cecil and repeat. This may take time,
but it works. I also recommend bringing Edge up to level 30 or so. Now,
head for the Cave to Phantom World on an island northwest of Tomera.

Once you're inside the cave, cast Levita on everyone. Head southeast for
a HiPotion, then north for a FenixDn. From the FenixDn, head west through
the wall to get an Ether. Now take the western exit to Basement Floor 2.
Cast Levita on everyone again, then head north of the entrance for a
Cottage. Now head to Basement Floor 3. Again, cast Levita on everyone.
Now head south for a Fenix Dn, then southeast for a Monsters. Now take the
secret passage north towards an isolated chest. Make sure everyone's
ready, then bust it open to face 5 Satanites. They can be tough; have
Cain Jump, Cecil attack, Rydia casts Titan, Rosa heal, and Edge cast
Raijin. You're reward is the powerful Defender sword for Cecil. Now
follow the secret passage all the way to the southwest, where you'll find a
HiPotion, Poison Axe, and a Kikuichi Katana (give this to Edge). Finally
head towards the grey portal in this room.

You won't have to fight annoying random battles anymore. Head northwest
for an Ether, then north and around the area for Monsters, 5000 gil, and
6000 gil. North of the 6000 gil treasure chest is a small balcony that is
shadowed off, walk onto it to be transported to a secret treasure area.
Here you can get 10 Yoichi Arrows, a Yoichi Bow, an Elixir, and an
EtherDry. Return to BF4 and walk onto the grey portal. Once you are
warped, step back on it to warp back and get the RatTail. Now warp to the
Phantom World (again). The northwest house has a FenixDn, Monsters, and a
Save Point. I suggest you rest at the Inn. At the weapon store, buy a
Kotetsu Katana for Edge, an Electric Whip for Rydia, and Angel Arrows for
Rosa. At the Armor Store, buy an Aegis Shield for Cecil and a Light Robe
for Rosa and Rydia. Now, head for the library (it has a Chocobo in front
of it). Read all the books here, the provide information that will be
useful later. On the bottom floor, warp into the core of the Phantom
World. Talk to Queen Ashura and challenge her to a fight.

-------------------------------------------------------------------------
Ashura
Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30
Weakness: None
Reward: 20000 EXP, Ashura Summon
Attacks: Keal3, Protc, Raise, Physical Attack
Strategy: As soon as you can, have Rosa cast Reflect on Ashura. This will
ensure that Ashura's endless Keal, Protect, and Raise spells only affect
you. Now, have everyone attack Ashura {Rydia using Titan), but do it
wisely. Ashura's counterattack is pretty strong, so if you think it can
kill your characters, either have Rosa cast Keal3 or wait for Ashura to do
it. Protecting your own characters isn't a bad idea either. Just keep
hammering away, it's a LONG fight.
-------------------------------------------------------------------------

Now that Ashura has been defeated, King Leviathan is open to challenge.
However, it's wise to rest, heal, and save before trying him. When you're
ready, talk to him and say "yes".

-------------------------------------------------------------------------
Leviathan
Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30
Weakness: None
Reward: 28000 EXP, Leviathan Summon
Attacks: Big Wave, Blizd2
Strategy: Leviathan opens up with a Big Wave attack, which deals 250-500
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damage to everyone, then casts Blizd2 and sporadically uses Big Wave.
Oddly, his Blizd2 is much more lethal than his Big Wave attack. Anyway,
have Cecil attack, Rydia cast Bio/Ramuh, Cain Jump, Rosa cast
Keal3(every turn is safe->you should have the MP), and Edge use Raijin. It
will take time, but Leviathan will die and you'll be relatively unharmed.
-------------------------------------------------------------------------

With Leviathan's powers at hand, you're done here. After resting, buy
some EchoHerbs (30 or so), then head for a cave to the far northwest of
the Underworld.

-------------------------------------------------------------------------
D.) The Cave of the Sylphs
Recommended Level: Ce:35/Ry:32/Ca:34/Ro:36/Ed:30
Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder
Treasures: Angel Arrowsx10, Monstersx2, Maidkissx3, HiPotionx2, Fairy Rod,
Spirit, 6000 gil, Medicine, Exit Door, Etherx2, Red Fang, Wh. Fang,
BlueFang, Medusa Arrowsx10, Avenger Sword, Engetsu Boomerang, ElvenBow,
Cottage, MageMash Knife, Lit Arrowsx10, Fire Arrowsx10, Ice Arrowsx10,
Elixir, CatClaw, HellClaw
Bosses: None
-------------------------------------------------------------------------

Upon entering the cave, cast Levita on everyone. Now head east for 10
Angel Arrows and a Monsters. Head south to Basement Floor 2. Cast Levita
on everyone. Here, take the stairs northwest of the entrance to Basement
Floor 3. Cast Levita on everyone. Head north for a MaidKiss and a
HiPotion. Now take the secret passage below these chests to a Fairy Rod.
Now head back to the entrance to BF3, and at the foot of the stairs head
east, north, and up the stairs. Cast Levita on everyone. Back on BF2,
head east, south, then grab a Spirit, 3000 gil, a Medicine, and another
2000 gil. Now head south to get a Monsters, ExitDoor, MaidKiss, another
MaidKiss, and an Ether. Now drop down to BF3, cast Levita on everyone,
and head east onto the warp. Cast Levita on everyone. You'll end up in a
rather secluded area of BF3 with six guarded treasures. The northwest
treasure contains a RedFang guarded by 6 Dream Evils. Blast them with
Leviathan for an easy win. The central north chest contains a Wh.Fang,
again guarded by 6 Dream Evils. Use the same tactic. Finally, the
northeastern chest contains a BlueFang guarded by...right, 6 more Dream
Evils. Just blast them again. Now tackle the southeast treasure chest,
which contains 10 Medusa Arrows, guarded by 2 Undrgrnders. One hit from
Cecil, Edge, or Cain will kill them, so this fight is easy |=). The
central south chest contains an Avenger Sword guarded by 4 Molbols. This
is a tricky fight, since BadBreth can be devastating. If Rydia still
stands, have her use Leviathan for massive damage, then clean up the
remnants. If not, bring her back using Esuna (use Rosa or Cecil).
Finally, open the southwestern chest for an Engetsu Boomerang guarded by 2
Mammons and 2 Moblors. Leviathan the hell out of them, and give the
Engetsu Boomerang to Edge. Now take the warp back to the underworld map
and rest.

When you're ready, re-enter the cave. Cast Levita on everyone. Head back
to BF2, cast Levita on everyone, and this time take the southern
staircase. Cast Levita on everyone. Back on BF1, head northeast through
a secret passage to snag the ElvenBow, then head to the northwest corner
for 1000 gil and a Cottage. Now take the southwestern exit to another
portion of BF2. Cast Levita on everyone. From here, head northeast
through a passage towards a secluded chest containing the MageMash Knife.
The treasure is guarded by 6 ToadyToads and a Toady Witch. Use Shiva and
physical attacks to butcher them. Now take the middle staircase to
another portion of the ground floor. Cast Levita on everyone. Grab a
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HiPotion, Ether, 10 Lit Arrows, 10 Fire Arrows, and 10 Ice Arrows before
heading back to BF2. Cast Levita on everyone. On BF2, take the
northernmost staircase to BF3. Cast Levita on everyone. West of the
entrance is an Elixir. After getting it, follow the path to a small
house. Here you can get a CatClaw and HellClaw, as well as meet Yang, who
is unconscious. The Sylphs won't help you, so head upstairs and warp out
of the cave. Rest, then head for the Sealed Cave directly northwest of
Tomera.

-------------------------------------------------------------------------
E.) The Sealed Cave
Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32
Enemies: Marid, NagaRusher, EvilHead, Miss Vamp
Treasures: Monsters, Etherx3, Kotetsu Katanax2, HiPotionx2, Light
Curtainx2, FenixDnx2, Light Sword, Elixir, Hellwind, DarkHood, SilenceBell,
EtherDry, X-Potion, Darkness
Bosses: Assault Doorx15, Demon Wall
-------------------------------------------------------------------------

Upon entering, use the Luka Key to open the door and head for Basement
Floor 1. here, head southeast for a Monsters, then head for the door
north of here. You're in for a surprise; all doors in the Sealed Cave are
actually semi-boss creatures!

-------------------------------------------------------------------------
AssultDoor
Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32
Weakness: None
Reward: 4500 gil, 30000 EXP
Attacks: Target, Dimentn9
Strategy: AssultDoors start off by casting Target on a party member, then
using Dimemnt9 on that member to kill him or her. However, Dimentn9 can
be reflected, so a fairly easy strategy to beat this boss is to have Rosa
stand by and Reflect immediately after the AssultDoor casts Target.
However, since the AssultDoor is faster than Rosa, Rosa can only block his
second attack.
-------------------------------------------------------------------------

Behind this AssultDoor you'll get an Ether and a Kotetsu Katana. Now head
northwest to face off with AssultDoor #2. Behind this door lies an Ether
and HiPotion. There are two more AssultDoors here, both of which lead to
empty rooms. However, they are easy EXP if you want to kill them. Either
way, head southwest to Basement Floor 2. Here, head south for a Light
Curtain, then west for a FenixDn. Head north, and you'll see a wall with
5 doors. AssultDoor#5 is the easternmost door here, and it leads to
nothing. Again, it's easy EXP. AssultDoor#6 leads to a Light Sword (but
you should have the Defender Sword from the Cave to Phantom World).
Door#7 leads to an Elixir, a Hellwind, and a Light Curtain. Door#8 leads
to nothing (EXP?), but Door#9 leads to a save point. Door#10 leads to a
DarkHood for Edge and another Kotetsu Katana. Finally, head southwest,
where door #11 leads to an Ether and a staircase to Basement Floor 3.
Here, pick up a Fenix Dn and a HiPotion. The door here, #12, is empty.
Head south, then east to get a SilenceBell in the main area of BF3. The
13th door is empty as well, so ignore it. Now head down the rope and go
east to door #14. Bust it open for an EtherDry and an X-Potion. Now head
through the southwestern stairs and save. In Basement Floor 4 there is a
save point and a path to Basement Floor 5. In BF5, kill the last
AssultDoor, #15, for entrance into the Crystal Room. Snatch the Crystal
of Darkness and head back outside, only to be attacked by a DemonWall.

-------------------------------------------------------------------------
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Demon Wall
Recommended Level: Ce:37/Ry:35/Ca:39/Ro:40/Ed:33
Weakness: None
Reward: 8000 gil, 23000 EXP
Attacks: CrashDwn, StoneGaze, Physical Attack
Strategy: Provided that you've gone to the Phantom World and the Cave of
the Sylphs, this fight should not be hard. The wall advances, and after
awhile it kills one party member and then restarts its advance. However, I
killed it before it could even kill 1 of my members. Just have Cain Jump,
Cecil and Edge attack, Rydia use Leviathan, and Rosa use Keal3 or Haste.
The boss should die quickly.
-------------------------------------------------------------------------

Now use Rydia to Degon you to the entrance, where you should de-equip Cain
and then exit. Golbleze will regain control of Cain, who steals the
Darkness Crystal and leaves with Gobleze...the path to the moon is open!
Head to the Dwarf Castle, where Cid will attach a drill to the Falcon,
allowing you to go back to the surface (and thus to Mysidia, where King
Jiott tells you to go). With the Falcon, head to the hole to the
northeast of the underworld and ascend back to the overworld.

-------------------------------------------------------------------------
WALKTHROUGH PART III: THE FINAL SHOWDOWN
-------------------------------------------------------------------------
CHAPTER I: THE MAGICAL SHIP AND THE MOON
-------------------------------------------------------------------------
A.) The Excalbiur and the Cleaver
Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33
Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder
Treasures: FryPan, Adamant, Cleaver, Excalbur
Bosses: None
-------------------------------------------------------------------------

In the overworld, head to Fabul and talk to Yang's wife. She'll give you
the Frying Pan of Love to wake him up with. With that in hand, head back
to Eblana and get on the Enterprise. Take it and the Hovercraft to the
island with Mithril, and ride the Hovercraft to the small cave southeast
of it. In this Adamant Cave, give the Rat Tail to the man in exchange for
an Adamant. Now get on the Falcon and head back to the Underworld. This
time head to Smith Kukoro's House in the southeast corner. Here, use the
Adamant on the man upstairs, and he'll say he can refine your Legend
Sword. Now head back to the Cave of the Sylphs and retrace your path to
Yang. Use a FryPan on him to wake him up. He wants to join, but can't,
so the Sylphs decide to help you in his stead (i.e. you gain the Sylph
summon). Now head back to Fabul again and talk to Yang's wife. Use the
FryPan, and she'll give you the Kitchen Knife, Cleaver, in exchange. This
is the most powerful dart in the game; it always does 9999 damage! Now
head for Mysidia.

Upon entering Mysidia, everyone will begin to pray for the prophecy to
come true. Eventually, the Magical Ship will surface out of the ocean and
land next to Mysidia. If you talk to the Crystal of Flight on this ship,
you'll go to the moon. But first, head back to Kukoro's house in the
Underworld to get the Excalbur sword. Now you can head for the moon.

-------------------------------------------------------------------------
B.) The Home of the Lunarians
Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33
Enemies: Eucaryote, Luna Virus, Prokaryote, Abyss Worm, P. Bavarois, White
Moose, Bl. Pudding, Remedy Bomb, Dk. Grenade
Treasures: Golden Apple, Moon Curtain, Stardust
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Bosses: None
-------------------------------------------------------------------------

On the moon, land the Magical Ship northwest of the Crystal Palace and
walk into the Lunar Underground Pass (the cave). Head east and bust open
the treasure chest for a fight with 2 Eucaryotes and 2 Prokaryotes. Use
Leviathan and physical attacks to wipe them out for a Golden Apple. Now
head northeast to grab a Moon Curtain and Stardust. Now exit the cave and
follow the path towards the next area of the Lunar Underground Pass.
There are no treasures here, so just follow the path towards the exit and
head towards the Crystal Place (Home of the Lunarians). One inside, head
to the left and right tiles to the restore your power, then head up front.
You'll meet FuSoYa, the Lunarian, who'll explain about the history of the
Moon and the Blue Planet. He also tells you that KluYa, a Lunarian, is
Cecil's father, and that Golbleze is merely a pawn for a much stronger
Lunarian foe. He joins you in order to stop Golbleze from reaching the
Moon. With FuSoYa in hand, head outside, save, and head back inside. In
front of the HP recovery tile (to the west), hit A to open a fight with 2
DemonSoldrs that use StoneGaze (instead of their powerful physical
attacks). Kill of one and cripple the other, then kill of everyone but
one of your characters (I left Rydia alive) to net them 37000 EXP (!).
Now, head back to the Magical Ship.

-------------------------------------------------------------------------
C.) Cave of the Phantom God and the Humingway Cave
Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38
Enemies: DarkWizard, MoonGoddess, DemonSoldr, SkullDragn, SlvrDragn
Treasures: Genji Gauntlet, Genji Shield, Genji Armor, Genji Helm
Bosses: Behemothx3, Bahamut
-------------------------------------------------------------------------

Fly the Magical ship to the circular ledge surrounding a small cave, land,
and enter the cave. Head south for a Genji Gauntlet, which you should
give to Cecil. Head east, then take a secret passage to the Genji Shield
(for Cecil). Now take the southern exit to Basement Floor 2. Here, head
northwest for a set of Genji Armor (for...Cecil) and northeast for a Genji
Helm (guess who?). Before heading across the bridge, heal up. As you
walk across the bridge you'll face a Behemoth.

-------------------------------------------------------------------------
Behemoth
Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38
Weakness: None
Reward: 65000 gil, 57000 EXP
Attacks: Maelstrm, Counterattack
Strategy: Have Edge use Bushn on Cecil and himself, and have them attack.
FuSoYa should cast Flare, Rosa should cast Keal3, and Rydia should do
nothing. If you use Meteo or Holy on the Behemoth, he'll counter with
Maelstrm, which you don't want. Just make sure that your HP is high and
you'll win.
-------------------------------------------------------------------------

Exit to Basement Floor 3 and follow the southern path. You'll run into
another Behemoth. Kill it as you did above, and continue. In the central
area, you'll face the last Behemoth in this cave. Now heal up and talk to
the two attendants, then the God, who reveals himself to be Bahamut.

-------------------------------------------------------------------------
Bahamut
Recommended Level: Ce:42/Ry:42/Fu:50/Ro:44/Ed:38
Weakness: None
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Reward: 35000 EXP, Bahamut Summon
Attacks: M.Flare
Strategy: Have Cecil attack, Rydia use Leviathan, FuSoya cast Reflect on
himself, Rosa cast Reflect on Rydia, and Edge Dart Kotetsus, Kikiuchis,
and Excalburs. After Bahamut counts down to 0, he'll kill everyone except
those who have Reflect; they will reflect the MegaFlare back for 9999
damage. Now have Rydia use Leviathan and FuSoYa use Flare until Bahamut
dies.
-------------------------------------------------------------------------

Exit the cave, rest, and fly to the Humingway Cave southeast of the
Palace. One of the Humingways sells powerful recovery items, such as
Elixirs, Ethers, and EtherDrys. Buy 270 HiPotions and 20 Ethers, as well
as 10-20 Cottages and 1 Whistle. Now head back to the Magical Ship and
talk to the Crystal of Flight.

On the Blue Planet, you'll see the birth of the Giant of Babil, which
begins to shoot at nonexistent objects. King Jiott, Yang, Cid,
Palom&Porom, and Gilbert all show up and distract the Giant. This allows
Cid to drop your team into the mouth of the mechanical monstrosity.

-------------------------------------------------------------------------
D.) The Giant of Babil
Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38
Enemies: Searcher, MachSolder, MachCannon, IronSolder, GiantSolder,
MachDragon
Treasures: Shuriken, HiPotion, Ether, Alarm, Silver Apple, Soma Drop,
Elixir
Bosses: 4 Emperors, Control Sys/Attack Sys/Defense Sys
-------------------------------------------------------------------------
*In this dungeon you'll probably run into enemies called Searchers. There
are two great uses for these enemies:

(1) Steal Alarms, priceless items in the quest for the elusive Pink Tail
(and thus the Adamant Armor). Have FuSoYa and Rosa Haste Edge and Slow
the enemy, then kill off everyone except Edge and have him steal
repeatedly from the Searcher (you can get more than 1 Alarm per fight, the
max I've gotten is 26/fight). Then revive everyone and prepare for part
(2).

(2) Gain EXP: Each time you hit a Searcher it summons a monster. Once you
kill the monster, hit the Searcher again for it summon the same monster
again. You can repeat this to gain TONS of EXP. in one battle (over
900000). This is best when the Searcher summons GiantSoldrs.*

You start in the Giant's Head. Drop down into the Giant's Neck, and again
into the Giant's Chest. Southwest of the entrance is a Shuriken. Follow
the path south for a HiPotion and an Ether, then head northeast for 10
Yoichi Arrows. Finally sing by the center for an Alarm and then drop to
the Giant's Stomach. Take the west path for a Silver Apple (use it on
Edge), then head east for a SomaDrop (use it Rydia). Take the
northwestern exit to the Passage Inside Giant. Head west for an Elixir
guarded by a Last Arm robot. The Last Arm will target it's enemy, then
use ElecWall, which incapacitates the target. Finish him off fast. Now
head for the save point in this area and save. If you haven't built lots
of levels via the trick yet, I suggest you do right now. I did it until
Cecil was Lv. 56, Rydia Lv. 59, Rosa Lv. 55, and Edge Lv. 54. If you wish
to do it continuously, stop once your characters reach Lv. 70, since at
this threshold, there's a chance that stats will DECREASE with level ups.
Anyway, when you're ready head north and go up to the passage to a room
aptly titled: Inside the Giant. Continue the northern path until you run
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into...the 4 Emperors! That's right: Scarmiglione, Caignozzio,
Valvalicia, and Rubicante are back. Rubicante restores your HP/MP shortly
before the ambush.

-------------------------------------------------------------------------
4 Emperors
Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54
Weakness: (1) Scarmiglione: Fire, Holy (2) Rubicante: Ice
(3) Caignozzio: Thunder (4) Valvalicia: Holy
Reward: 10000 gil, 61000 EXP
Attacks: Fire2, Fire3, FlameDgn, Big Wave, Maelstrm, Fingertip, Physical
Attack
Strategy: Provided you leveled up, this fight is EXTREMELY easy.
Scarmiglione: Have Cecil attack, Rydia and FuSoYa cast Fire3, Rosa cast Holy,
and Edge cast Katon.
Rubicante: Have Cecil attack, Rydia use Bahamut, FuSoYa use Bahamut, Rosa
attack, and Edge attack.
Caignozzio: Have Cecil attack, Rydia and FuSoYa use Thnd3, Rosa attack,
and Edge use Raijin.
Valvalicia: Have Cecil attack, Rydia use Bahamut, FuSoYa use Holy, Rosa
heal, and Edge attack.
-------------------------------------------------------------------------

After eliminating the Four Emperors, head back to the Passage Inside Giant
and save/rest. Now head back up to "Inside the Giant" and continue to the
Giant's Lung. The party will find the Control System, which is escorted
by a Defense and Attack System.

-------------------------------------------------------------------------
Control Sys, Attack Sys, Defense Sys
Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54
Weakness: None
Reward: 10000 gil, 50000 EXP
Attacks: Heal, Reflect, Laser, Num199, Regen
Strategy: Provided you leveled up, this fight is also EXTREMELY easy, if
you follow a specific strategy. If you kill off the Defense and Attack
Systems, the Control System will kill of two of your characters by using
Num199 twice and then revive the fallen systems with Regen. Thus, you
must leave at least one of the systems alive, and that is preferably the
Attack System, whose weak Laser attack is a joke. So have everyone attack
the Defense System, then the Control System, then the Attack System for an
easy win.
-------------------------------------------------------------------------

With the Giant halted, a furious Gobleze will arrive. FuSoYa recognizes
him and releases him from his hypnosis. Golbleze reveals that he's
Cecil's brother, then swears revenge on Zemus and leaves with FuSoYa for
the moon. Shortly after their departure, the Giant begins to crumble,
leaving the party with no escape. Luckily for them, Cain shows up and
rescues the team.

In the Magical Ship, Cain says that he will fight Zemus, provided that he
is killed if he ever turns traitor again. Edge, Cecil, and Cain then set
off for the Moon, telling Rosa and Rydia to stay behind. Once they reach
the Moon, however, Rosa and Rydia join again. Now it's time to kill
Zemus. On a side note, if you followed my leveling up advice, Cain will
be above Lv. 70 upon his return, in addition to having all Genji equipment
and a Gungnir Spear, making him VERY powerful |=)

-------------------------------------------------------------------------
CHAPTER II: THE LUNAR CORE
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-------------------------------------------------------------------------
A.) Odin and the Underworld
Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54
Enemies: None
Treasures: None
Bosses: Odin
-------------------------------------------------------------------------

Head back to the Blue Planet and Baron Castle. Head for the east tower of
the castle, and then south into a formerly sealed off area. Continue
south into the King's Room. Here you'll run into King Baron, now
possessed by the Phantom Beast Odin.

-------------------------------------------------------------------------
Odin
Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54
Weakness: Thunder
Reward: 18000 EXP, Odin Summon
Attacks: IronSwd, Physical Attack
Strategy: This fight can be tricky. You have about one minute to defeat
Odin before he uses an IronSwd attack, dealing 4000-5000 damage to
everyone (Cain will survive if his levels are in the 70s). Thus, you must
defeat him before that happens. Have Cecil attack, Rydia use Thnd3, Cain
Jump, Rosa attack, and Edge use Raijin. Repeat this strategy and Odin
should die within a minute.
-------------------------------------------------------------------------

Now you have the power of Odin (YES!) |=) Head for the Blacksmith's House
via the Falcon (it's in the underworld) and buy 180 Yoichi Arrows for
Rosa. Now head to the Dwarf Castle and use the Chubby Chocobo to store
all the useless items you might have. Finally, head back to the Magical
Ship and thus to the Moon.

-------------------------------------------------------------------------
B.) The Lunar Underground
Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54
Enemies: Dark Wizard, MoonGoddess, SlvrDragon, DemonSoldr, SkullDragon,
GoldDragon, Zombiesaur, Allemagne, Rilmander, Behemoth, Red Dragon, Blue
Dragon, Phase, ZemusBreath, ZemusMind
Treasures: Dark Gear, Sage Staff, Murasame Katana, FireBute Whip, Dragon
Shield, Dragon Helm, Dragon Armor, Dragon Gauntlet, Artemis Arrowsx20,
Elixir, Wh. Fang, X Potion, Stardust Rod, Crystal Shield, Defense Ringx2,
Crystal Armor, Crystal Gauntlet, White Robe, Crystal Helm, Red Fang,
Hellwindx2, Cottage, Menerva Robe, Holy Lance, Ribbonx2, Golden Apple,
Ragnarok Sword, Masamune Katana
Bosses: Wh. Dragon, Plague, Lunasaurusx2, Dk.Bahamut, Tidarithian, Zeromus
-------------------------------------------------------------------------

Head for the Home of the Lunarians again and rest up with the restoration
tiles. Then head for the crystal room and talk to the crystals. You'll
learn that Zemus's seal is broken and that powerful Lunarian weapons are
hidden in the Core. Now step on the tile to be warped to Lunar
Underground 1.

Head northeast through a secret passage and work your way southeast by
following the path. Bust open the chest for a fight with 2 DemonSoldrs.
Cast Bahamut on them and clean them up with attacks for a Dark Gear for
Edge. Head back to the central area, but this time take the secret
passage on the western side and step on the portal. Head up the stairs to
Lunar Underground 2. Open the treasure chest for a fight with 2
MoonGoddesses and 2 Dark Wizard. Call Bahamut for an easy win and a Sage
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Staff. Take the next warp and head up to Lunar Underground 3. Heal up,
cast Levita on everyone, then speak to the floating katana. A message
will appear: "Those who desire to wield this katana will suffer in eternal
darkness." The Wh. Dragon now attacks.

-------------------------------------------------------------------------
Wh. Dragon
Recommended Level: Ce:57/Ry:59/Ca:73/Ro:56/Ed:55
Weakness: None
Reward: 55000 EXP, Murasame Katana
Attacks: Quake, Maelstrm, Slow [Counterattack], Physical Attack
Strategy: Have Cecil and Edge attack, Rydia summon Bahamut, Cain Jump, and
Rosa attack/Heal/Haste. The Wh. Dragon counters physical attacks with his
Slow spell, in addition to a barrage of strong physical attacks, Quake,
and the all powerful Maesltrm spell. Still, the Wh. Dragon is relatively
easy if you keep Rosa as a healer.
-------------------------------------------------------------------------

After the battle you'll receive the Murasame Katana for Edge. Definitely
equip it (you can equip 2 if you feel like duplicating), then cast
Teleport and rest up. When you're ready, re-enter the Lunar Underground.

From the entrance, head south and up the stairs to Lunar Underground 2.
Here take the secret passage west for a FireBute Whip (for Rydia), then
head northeast for a Dragon Shield (for Cain). Now head north to Lunar
Underground 3. Take the southeastern secret passage to get a Dragon Helm
(equip it on Cain and give his Genji Helm to Edge) and follow the path for
Dragon Armor and a Dragon Gauntlet for Cain. Now head to the stairwell
north of the secret passage and on to Lunar Underground 4.

Head east for 10 Artemis Arrows, then go down the stairs and west into the
door. Snatch the Elixir, then go back east and down the stairs again.
Take the door and head northeast for a Wh. Fang. Then head southeast for
an XPotion and exit to the south. Southwest of the entrance is a chest
guarded by a Behemoth. Kill it for a Stardust Rod. Now head southwest to
Lunar Underground 5.

The treasure chest contains a Crystal Shield for Cecil, but is guarded by
a Red Dragon and a Blue Dragon. Have Cecil and Edge attack, Rosa Cure,
Rydia summon Bahamut, and Cain Jump. Give the shield to Cecil and then
take a door. Head northeast and grab the Defense Ring, which you should
give to Rydia, Rosa, or Edge. Now head south out of the room, heal up,
and grab the treasure on the ledge. After killing a Behemoth, you'll get
the Crystal Armor for Cecil. Head back inside and go up the steps. The
chest east of the entrance is guarded by 2 RedDragons and holds a Crystal
Gauntlet for Cecil. After butchering them, head west and inside the door.
Inside, grab the White Robe for Rosa and head north. Head west for a
Crystal Helm (give this to Cecil), then head east into the room shaped
like an L. This is the famous (infamous?) PudPrinces Room, where you can
obtain Pink Tails for the Adamant Armor. For now, just grab the Red Fang
and head south into Lunar Underground 6.

Head east for a Hellwind and west for 10 Artemis Arrows. Take the western
stairs for a Cottage, then take the eastern stairs and head in the door
(NOTE: There is a secret path leading to the Ragnarok Sword in this area,
but I recommend you rest up before pursuing it). Inside the door, head
northwest and bust open the chest for a fight with a DarkWizard and 3 Moon
Goddesses. Pick up the Menerva Robe for Rydia when you win. Now head
north to Lunar Underground 7.

The first door here is a much needed and warranted save point; rest up
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with a Cottage here. Now head east to the 2nd door and enter. Walk up to
the spear and a voice will say "Death to all who seek this holy spear!".
Plague attacks.

-------------------------------------------------------------------------
Plague
Recommended Level: Ce:58/Ry:61/Ca:74/Ro:56/Ed:57
Weakness: None
Reward: 550 gil, 31005 EXP, Holy Lance
Attacks: Death(2) (all), Haste
Strategy: Plague opens up by casting Death(2) on the party, giving you
roughly 10 seconds to kill this foe. He then randomly casts Haste on your
characters. Have Cecil and Edge attack (Edge can also Dart weapons),
Rydia summon Bahamut, Cain Jump, and Rosa attack with Artemis Arrows.
Once the timer hits 0, repeatedly press A so that none of your characters
will die and the fight can still be won.
-------------------------------------------------------------------------

Give the Holy Lance to Cain, then head back and rest up. Now take the 3rd
door. Before you can proceed very far a voice will say "You shall not
obtain the Holy protection of these Ribbons!", followed by an attack by 2
Lunasaurus.

-------------------------------------------------------------------------
Lunasaurusx2
Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57
Weakness: Fire
Reward: 59000 EXP
Attacks: Flame, Reflect, Heal, Bio, BadBreth, Physical Attack
Strategy: This fight can be tricky. If you summon Bahamut, the
Lunasauruses will counter by Healing themselves. If you attack them, they
cast Reflect and then begin a barrage of Bio spells. In addition, they
can BadBreth the party! However, there is a way to easily defeat them.
As the battle starts out, have Rosa cast Reflect on herself, Rydia, and
one other character, while Rydia casts Fire3 on a Lunasaurus. Nobody else
should act. After 3 turns or so, the Lunasauruses will use BadBreth.
This will Reflect back on them, giving them nearly every status ailment!
Now just pound away at them with no restraint.
-------------------------------------------------------------------------

Open the chests for 2 Ribbons (for Rydia and Rosa). Now head back and
rest up. Duplicate a few Excalibur Swords [if you want the upcoming fight
to be easy]. Remember that secret path I mentioned a while ago? Well,
Dejon back to Lunar Underground 6 and take the eastern stairs to the area
with the Cottage. Now walk over the invisible bridge in this area and
take a secret passage in the wall to reach a secluded area of Lunar
Underground 6. Grab the Golden Apple southwest of the entrance and use it
on Edge. Now head east and warp to another part of LU6. Again, head north
and teleport to part of Lunar Underground 5. Here, head north and bust
open the chest to fight a Behemoth. After killing it, give the Defense
Ring you win to either Rydia, Rosa, or Edge. Continue north to teleport
to a save room. Rest up, then out of the room and northeast towards a
sword. A voice will say "Lord Zemus hates the power of this sword. It
shall not be released." shortly before the Dk.Bahamut attacks.

-------------------------------------------------------------------------
Dk.Bahamut
Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57
Weakness: None
Reward: 64000 EXP, Ragnarok Sword
Attacks: M.Flare, Reflect, Flare
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Strategy: Dk.Bahamut opens with a M.Flare attack, then casts Reflect and
Flares the party. However, if you use Bahamut on him, he'll counter with
another M.Flare, which you don't want! Have Cecil attack, Rydia attack,
Cain Jump, Rosa Heal/attack with Artemis Arrows, and Edge attack.
This fight will last a while, but fortunately Dk.Bahamut's Flares aren't
that strong.
-------------------------------------------------------------------------

For your troubles, you get the powerful Ragnarok Sword for Cecil. Equip
it, then Dejon back to the secret passage in LU6 and return to the save
point in LU7. Rest up, save, then head east, north, down the stairs, and
through the door into the Crystal Floors. Head down the first flight of
stairs and then west for a Hellwind. Then head southeast and talk to the
katana. A voice will say "Did you actually think that people from the
Blue Planet would be able to use this...Masamune!?" shortly before
Tidarithian attacks.

-------------------------------------------------------------------------
Tidarithian
Recommended Level: Ce:59/Ry:61/Ca:74/Ro:58/Ed:58
Weakness: None
Reward: 61000 EXP, Masamune Katana
Attacks: BigWave, Wall, Blaze, Physical Attack
Strategy: Tidarithian opens with 2 Big Wave attacks, then starts attacking
or using Blaze on the party. If you use thunder spells on him, he'll
counter with Wall, which reduces your HP to single digits, SO DON'T USE
THUNDER MAGIC! Have Cecil attack, Rydia summon Bahamut, Cain Jump, Rosa
Keal3/4 every round, and have Edge attack. This boss will
be easy if you keep your HP high enough to withstand Big Waves.
-------------------------------------------------------------------------

Give the Masamune Katana to Edge, then head back to the save point in LU7.
Rest up and save. Use the Whistle and retrieve good, throwable weapons
like the Avenger and Defender. The final boss can be very challenging...I
suggest you try to beat him now, and if you lose, you should level up 3,4,
or 5 levels and try again.

Head back to the Crystal Floors. On the 2nd Floor of this area, grab the
Elixir to the northeast and the Whistle in the south. Now teleport to the
3rd Floor. Here, get a Hellwind in the east and west corners of the area,
then teleport to the 4th floor. There is no treasure beyond this point,
so only come here if you want to beat the game. Follow the path to the
portal and warp to the 5th and final floor. Heal up, then head north.
You'll see FuSoYa and Golbleze fighting Zemus. They pull off a W.Meteo
(double Meteo) which kills the fiend. However, the spirit of hatred,
Zeromus, shows up and quickly defeats the two. Back on the Blue Planet,
all the characters pray for your safety, and Cecil is able to recover long
enough to get the Crystal (which dispels Zeromus' protection). Now the
final battle begins.

-------------------------------------------------------------------------
*FINAL BOSS: ZEROMUS*
Recommended Level: Ce:60/Ry:62/Ca:75/Ro:60/Ed:59

Attacks: Big Bang, Flare, Bio, Bl.Hole, Meteo, Wall
Big Bang: Very powerful attack, causes rapid HP loss
Flare: Counterattack to magic attacks on him
Bio: Counterattack to magic attacks on him
Bl. Hole: Nullifies all magical barriers
Meteo: Hits 2-3 characters for 1500-2000 damage
Wall: Reduces HP to single digits
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Strategy: During the first part of the battle, all the playable characters
in the game (and Golbeze) show up to heal the party. Once you regain
control of your characters, have Rosa Haste Edge and have Edge Sneak
Zeromus. After a few turns, you should get the DkMatter item, which
reduces the damage of BigBang, Zeromus massive attack. Now, have Cecil
use the Crystal on Zeromus to reveal his true form. Wait a few second,
then unload your attacks like this:

Cecil: Attack with the Ragnarok.
Rydia: Cast Flare, summon Bahamut.
Cain: Jump with the Holy Lance.
Rosa: Keal 4 every round, Holy if you think you can risk it.
Edge: Dart the Cleaver, Excalibur, Avenger, Defender, etc.

Don't bother with setting up Shells etc., as the Black Hole will just eat
them up. Just keep curing and throwing your best attacks his way and
you'll eventually win. This is a pretty tough fight, one of the hardest
in the game.
-------------------------------------------------------------------------

Sit back and watch a well-earned and pretty good ending.

-------------------------------------------------------------------------
III.) Armor
-------------------------------------------------------------------------

-------SHIELDS<-------

Name: Iron Shield
Users: Dragon Kn., Engineer, Paladin
Defence: 1
Def%: 20%
MagDef: 0
MagDef%: 0%
Effect: None
Price: 100
Location: Bought in Agalt

Name: Black Shield
Users: DkKn
Defence: 1
Def%: 22%
MagDef: 0
MagDef%: 0%
Effect: Holy elemental defense
Price: 200
Location: Initial Equipment

Name: Demon Shield
Users: DkKn
Defence: 2
Def%: 24%
MagDef: 0
MagDef%: 1%
Effect: Holy elemental defense
Price: 700
Location: Found in Fabul

Name: Light Shield
Users: Paladin
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Defence: 2
Def%: 24%
MagDef: 1
MagDef%: 1%
Effect: Will +3
Price: 700
Location: Bought in Mysidia

Name: Mithril Shield
Users: Dragon Kn., Engineer, Paladin
Defence: 3
Def%: 26%
MagDef: 2
MagDef%: 2%
Effect: None
Price: 1000
Location: Bought in Mithril

Name: Flame Shield
Users: Dragon Kn., Engineer, Paladin
Defence: 3
Def%: 28%
MagDef: 2
MagDef%: 2%
Effect: Strong versus Ice based attacks
Price: 1250
Location: Bought in Dwarf Castle

Name: Ice Shield
Users: Dragon Kn., Paladin
Defence: 3
Def%: 30%
MagDef: 2
MagDef%: 2%
Effect: Strong versus Fire based attacks
Price: 10000
Location: Bought in Cave of Eblana

Name: Diamond Shield
Users: Dragon Kn., Paladin
Defence: 4
Def%: 32%
MagDef: 2
MagDef%: 3%
Effect: Thunder elemental defense
Price: 15000
Location: Bought in Tomera

Name: Aegis Shield
Users: Dragon Kn., Paladin
Defence: 4
Def%: 34%
MagDef: 5
MagDef%: 4%
Effect: Wis.+3, Prevenst Petrification
Price: 20000
Location: Bought in the Phantom World

Name: Genji Shield
Users: Dragon Kn., Paladin
Defence: 5
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Def%: 36%
MagDef: 2
MagDef%: 4%
Effect: None
Price: 10
Location: Found in the Cave of the Phantom God BF1

Name: Dragon Shield
Users: Dragon Kn., Paladin
Defence: 6
Def%: 38%
MagDef: 2
MagDef%: 5%
Effect: Strong against all elementals
Price: 10
Location: Found in Lunar Underground 2

Name: Crystal Shield
Users: Paladin
Defence: 7
Def%: 40%
MagDef: 4
MagDef%: 6
Effect: None
Price: 10
Location: Found in Lunar Underground 5

------->HELMS<-------

Name: Leather Helm
Users: Everyone except DkKn
Defence: 1
Def%: -5%
MagDef: 1
MagDef%: 1%
Effect: None
Price: 100
Location: Bought in Kaipo/Torioa

Name: Bandana
Users: Everyone
Defence: 1
Def%: 1%
MagDef: 1
MagDef%:: 1%
Effect: Str.+5, Prevents Confusion
Price: 450
Location: Bought in Baron

Name: Feather Helm
Users: Everyone except DkKn
Defence: 2
Def%: -4%
MagDef: 3
MagDef%: 3%
Effect: None
Price: 330
Location: Bought in Torioa

Name: Triangle Helm
Users: Black Wiz., Paladin, Sage, Summoner, White Wiz.
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Defence: 3
Def%: -3%
MagDef: 5
MagDef%: 6%
Effect: Wis.+3, Will+3
Price: 700
Location: Bought in Mysidia

Name: Iron Helm
Users: Dragon Kn., Engineer, Paladin
Defence: 3
Def%: -10%
MagDef: 0
MagDef%:: 0%
Effect: None
Price: 150
Location: Bought in Agalt

Name: Black Helm
Users: DkKn
Defence: 4
Def%: -10%
MagDef: 0
MagDef%: 0%
Effect: Holy elemental defense
Price: 360
Location: Initial Equipment

Name: Hades Helm
Users: DkKn
Defence: 5
Def%: -10%
MagDef: 1
MagDef%: 0%
Effect: Holy elemental defense
Price: 360
Location: Found in the Underground Waterfall

Name: Priest Hat
Users: Lunarian, Paladin, Summoner, White Wizard
Defence: 5
Def%: -2%
MagDef: 7
MagDef%: 8
Effect: Will +5
Price: 2000
Location: Bought in the Dwarf Castle

Name: Demon Helm
Users: DkKn
Defence: 6
Def%: -10%
MagDef: 1
MagDef%: 1%
Effect: Holy elemental defense
Price: 980
Location: Bought in Fabul

Name: Green Beret
Users: All
Defence: 6
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Def%: 2%
MagDef: 1
MagDef%: 1
Effect: Str.+5, Vit.+5
Price: 1000
Location: Found in the Tower of Babil Floor 2

Name: Light Helm
Users: Paladin
Defence: 7
Def%: -10%
MagDef: 2
MagDef%: 1%
Effect: Will +3
Price: 4000
Location: Bought in Mysidia

Name: GoldBand Helm
Users: Summoner, Wh.Wiz
Defence: 7
Def%: 0%
MagDef: 10
MagDef%: 10%
Effect: Wis.+10, Thunder elemental defense
Price: 20000
Location: Bought in Tomera

Name: DarkHood
Users: All
Defence: 7
Def%: 4%
MagDef: 1
MagDef%: 1%
Effect: Str.+3, Agil.+3, Vit.+3, Prevents Sleep
Price: 2000
Location: Found in the Sealed Cave BF2

Name: Mithril
Users: Dragon Kn., Engineer, Paladin
Defence: 8
Def%: -10%
MagDef: 2
MagDef%: 2%
Effect: None
Price: 3000
Location: Bought in Mithril

Name: Diamond Helm
Users: Dragon Kn., Paladin
Defence: 9
Def%: -10%
MagDef: 2
MagDef%: 2%
Effect: Thunder elemental defense
Price: 10000
Location: Bought in Tomera

Name: Ribbon
Users: All
Defence: 9
Def%: 2%
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MagDef: 12
MagDef%: 12%
Effect: Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad,
Mute, and Stone(any degree)
Price: 10
Location: Defeat Lunasaurusx2 in Lunar Underground 7

Name: Genji Helm
Users: Dragon Kn., Ninja, Paladin
Defence: 10
Def%: -10%
MagDef: 6
MagDef%: 3%
Effect: None
Price: 10
Location: Found in Cave of the Phantom God BF2

Name: Dragon Helm
Users: Dragon Kn., Paladin
Defence: 11
Def%: -10%
MagDef: 7
MagDef%: 4%
Effect: Strong against all elements
Price: 10
Location: Found in Lunar Underground 3

Name: Crystal Helm
Users: Paladin
Defence: 12
Def%: -10%
MagDef: 8
MagDef%: 5%
Effect: Strong against all elements
Price: 10
Location: Found in Lunar Underground 5

Name: Glass Helm
Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz.
Defence: 30
Def%: Makes 99%
MagDef: 0
MagDef%: 0%
Effect: None
Price: 30000
Location: Won from Phase (RARE)

------->ARMOR<-------

Name: Black Armor
User: DkKn
Defence: 5
Def%: -10%
MagDef: 1
MagDef%: 0%
Effect: Shadow elemental defense
Price: 1100
Location: Initial Equipment

Name: Demon Armor
Users: DkKn
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Defence: 9
Def%: -10%
MagDef: 3
MagDef%: 0%
Effect: Shadow elemental defense
Price: 3000
Location: Bought in Fabul

Name: Hades Armor
Users: DkKn
Defence: 7
Def%: -10%
MagDef: 2
MagDef%: 0%
Effect: Shadow elemental defense
Price: 2000
Location: Found in the Underground Lake

Name: Knight Armor
Users: Paladin
Defence: 11
Def%: -10%
MagDef: 3
MagDef%: 1%
Effect: Will +3
Price: 8000
Location: Bought in Mysidia

Name: Mithril Armor
Users: Dragon Kn., Engineer, Paladin
Defence: 13
Def%: -10%
MagDef: 4
MagDef%: 2%
Effect: None
Price: 17000
Location: Bought in Mithril

Name: Flame Armor
Users: Dragon Kn., Paladin
Defence: 15
Def%: -10%
MagDef: 4
MagDef%: 2%
Effect: Ice elemental defense
Price: 30000
Location: Bought in the Dwarf Castle

Name: Ice Armor
Users: Dragon Kn., Paladin
Defence: 17
Def%: -10%
MagDef: 4
MagDef%: 2%
Effect: Fire elemental defense
Price: 35000
Location: Bought in the Cave of Eblana

Name: Diamond Armor
Users: Dragon Kn., Paladin
Defence: 19
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Def%: -10%
MagDef: 4
MagDef%: 2
Effect: Thunder elemental defense
Price: 40000
Location: Bought in Tomera

Name: Genji Armor
Users: Dragon Kn., Ninja, Paladin
Defence: 21
Def%: -10%
MagDef: 4
MagDef%: 2%
Effect: None
Price: 10
Location: Found in Cave of the Phantom God BF2

Name: Dragon Armor
Users:Dragon Kn., Paladin
Defence: 23
Def%: -10%
MagDef: 8
MagDef%: 5%
Effect: Strong against all elements
Price: 10
Location: Found in Lunar Underground 3

Name: Crystal Armor
Users: Paladin
Defence: 25
Def%: -10%
MagDef: 10
MagDef%: 6%
Effect: Will +3, Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad,
Mute, and Stone(any degree)
Price: 10
Location: Found in Lunar Underground 5

Name: Adamant Armor
Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz.
Defense: 107
Def%: Makes it 99%
MagDef: 20
MagDef%: 16%
Effect: Str.+15, Agl.+15, Vit.+15, Wis.+15, Will+15, +2X Attack, Att.+6,
+1X Defense, +2X Magic Defense, Prevents all status effects but KO.
Price: 10
Location: Made in Kokkol's Smithy

------->ROBES<-------

Name: Cloth Robe
Users: Everyone but DkKn
Defence: 1
Def%: 0%
MagDef: 0
MagDef%: 0%
Effect: None
Price: 50
Location: Bought in Kaipo/Toroia

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Name: Convict Robe
Users: All
Defence: 1
Def%: 0%
MagDef: 1
MagDef%: 0%
Effect: None
Price: 70
Location: Cid's initial equipment, Rosa's equipment after Tower of Zott

Name: Poet Robe
Users: Everyone but DkKn
Defence: 2
Def%: 0%
MagDef: 1
MagDef%: 0%
Effect: Prevents Mute status
Price: 70
Location: Bought in Mist

Name: Leather Robe
Users: Everyone but DkKn
Defence: 2
Def%: 0%
MagDef: 1
MagDef%: 1%
Effect: None
Price: 200
Location: Bought in Kaipo/Torioa

Name: Gaea Robe
Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz.
Defence: 3
Def%: 0%
MagDef: 3
MagDef%: 3%
Effect: None
Price: 500
Location: Bought in Mysidia

Name: Kenpou Robe
Users: All
Defence: 5
Def%: 10%
MagDef: 2
MagDef%: 1%
Effect: Str.+3
Price: 4000
Location: Bought in Baron

Name: Priest Robe
Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz.
Defence: 5
Def%: 0%
MagDef: 5
MagDef%: 5%
Effect: Will +5
Price: 1200
Location: Bought in the Dwarf Castle

Name: Black Robe
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Users: Lunarian, Summoner
Defence: 8
Def%: 0%
MagDef: 7
MagDef%: 7%
Effect: +5 Wis
Price: 10000
Location: Bought in the Cave of Eblana

Name: Light Robe
Users: Monk
Defence: 12
Def%: 0%
MagDef: 9
MagDef%: 9%
Effect: Will +5, Wis.+5, Thunder elemental defense
Price: 30000
Location: Bought in the Phantom World

Name: Black Belt Robe
Users: Dragon Kn., Lunarian, Ninja, Paladin, Summoner, White Wiz.
Defence: 12
Def%: 20%
MagDef: 3
MagDef%: 2%
Effect: Str.+5, Vit.+5
Price: 14000
Location: Found in the Dwarven Castle

Name: Power Robe
Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz.
Defence: 5
Def%: 0%
MagDef: 0
MagDef%: 0%
Effect: Str.+15
Price: 4000
Location: Won from Behemoth

Name: White Robe
Users: Paladin, White Wiz.
Defence: 18
Def%: 0%
MagDef: 10
MagDef%: 4%
Effect: Shadow elemental defense, Will +5
Price: 10
Location: Found in Lunar Underground 5

Name: Menerva Robe
Users: Summoner, White Wiz.
Defence: 18
Def%: 0%
MagDef: 10
MagDef%: 4%
Effect: Shadow elemental defense, Will +15
Price: 40000
Location: Found in Lunar Underground 6, Won from MoonGodess

Name: Dark Gear
Users: Ninja
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Defence: 24
Def%: 10%
MagDef: 10
MagDef%: 4%
Effect: Agil.+3
Price: 64000
Location: Found in Lunar Underground 1

------->RINGS<-------

Name: Ruby Ring
Users: Everyone but DkKn
Defence: 0
Def%: 0%
MagDef: 3
MagDef%: 2%
Effect: Prevents Piggy
Price: 1000
Location: Bought in Toroia

Name: Iron Ring
Users: Bard, Black Wiz., Dragon Kn., Monk, Ninja, Sage, Summoner
Defence: 2
Def%: 0%
MagDef: 2
MagDef%: 1
Effect: None
Price: 100
Location: Bought in Kaipo/Agalt

Name: Power Ring
Users: Dragon Kn., Monk, Ninja, Paladin, Summoner
Defence: 2
Def%: 0%
MagDef: 2
MagDef%: 2%
Effect: Str.+5
Price: 760
Location: Found in the Dwarf Castle

Name: Silver Ring
Users: Black Wiz., Monk, Ninja, Sage, Summoner, White Wiz.
Defence: 4
Def%: 0%
MagDef: 4
MagDef%: 4%
Effect: None
Price: 650
Location: Bought in Mysidia/Baron

Name: Rune Ring
Users: Lunarian, Monk, Ninja, Summoner, White Wiz.
Defence: 5
Def%: 0%
MagDef: 8
MagDef%: 9
Effect: Wis.+3, Will +3, Prevents Mute
Price: 2000
Location: Bought in the Dwarf Castle

Name: Diamond Ring
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Users: Lunarian, Ninja, Summoner, White Wiz.
Defence: 6
Def%: 0%
MagDef: 8
MagDef%: 6
Effect: Thunder elemental defense
Price: 4000
Location: Bought in Tomera

Name: Defense Ring
Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz.
Defence: 10
Def%: 5%
MagDef: 12
MagDef%: 10
Effect: Strong against all elements, Vit.+15
Price: 6000
Location: Found in Lunar Underground 5 (2 Rings, 2 parts of LU5)

Name: Crystal Ring
Users: Dragon Kn., Paladin, Ninja, White Wiz., Summoner
Defence: 20
Def%: 5%
MagDef: 12
MagDef%: 10
Effect: AGl.+5, +1X Attack, +1X Defense, +1X Magic Defense
Price: 6000
Location: Won from Red Dragon (RARE)

------->GAUNTLETS<-------

Name: Iron Gauntlet
Users: Dragon Kn., Engineer, Ninja, Paladin
Defence: 2
Def%: -10%
MagDef: 0
MagDef%: 0%
Effect: None
Price: 130
Location: Bought in Agalt

Name: Black Gauntlet
Users: DkKn
Defence: 2
Def%: -10%
MagDef: 0
MagDef%: 0%
Effect: Shadow elemental defense
Price: 260
Location: Initial Equipment

Name: Hades Gauntlet
Users: DkKn
Defence: 3
Def%: 0%
MagDef: 2
MagDef%: 0%
Effect: Shadow elemental defense
Price: 520
Location: Found in the Underground Waterfall

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Name: Demon Gauntlet
Users: DkKn
Defence: 4
Def%: 0%
MagDef: 0
MagDef%: 0%
Effect: Shadow elemental defense
Price: 800
Location: Bought in Fabul

Name: Gauntlet
Users: Paladin
Defence: 5
Def%: -10%
MagDef: 1
MagDef%: 1%
Effect: Will +3
Price: 3000
Location: Bought in Mysidia

Name: Mithril Gauntlet
Users: Dragon Kn., Engineer, Ninja, Paladin
Defence: 6
Def%: -10%
MagDef: 2
MagDef%: 2%
Effect: None
Price: 2000
Location: Bought in Mithril

Name: Diamond Gauntlet
Users: Dragon Kn., Paladin
Defence: 7
Def%: -10%
MagDef: 3
MagDef%: 3
Effect: Thunder elemental defense
Price: 5000
Location: Bought in Tomera

Name: Genji Gauntlet
Users: Dragon Kn., Paladin
Defence: 8
Def%: -10%
MagDef: 5
MagDef%: 3
Effect: None
Price: 10
Location: Found in Cave of the Phantom God BF1

Name: Dragon Gauntlet
Users: Dragon Kn., Paladin
Defence: 9
Def%: -10%
MagDef: 6
MagDef%: 3
Effect: Strong against all elements
Price: 10
Location: Found in Lunar Underground 3

Name: Crystal Gauntlet
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Users: Paladin
Defence: 10
Def%: -10%
MagDef: 7
MagDef%: 4
Effect: Will +3
Price: 10
Location: Found in Lunar Underground 5

Name: Giant Gauntlet
Users: Dragon Kn., Paladin, Ninja, Summoner
Defence: 15
Def%: -10%
MagDef: 0
MagDef%: 0
Effect: Str.+10, Vit.+10, +3Att, +1XAtt, 0 M.Def
Price: 10
Location: Won from SteelGolem (RARE)

-------------------------------------------------------------------------
III.) Weapons
-------------------------------------------------------------------------

------->ARROWS<-------
Arrows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia.

Name: Iron
Attack: 5
Hit%: -20%
Effect: None
Price: 10
Location: Bought in Kaipo

Name: Holy
Attack: 15
Hit%: -15%
Effect: None
Price: 20
Location: Bought in Mysidia

Name: Lit
Attack: 15
Hit%: -10%
Effect: None
Price: 30
Location: Bought in Toroia

Name: Fire
Attack: 15
Hit%: -10%
Effect: None
Price: 30
Location: Bought in Toroia

Name: Darkness
Attack: 20
Hit%: -10%
Effect: Cause Darkness
Price: 40
Location: Bought in the Dwarf Castle

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Name: Poison
Attack: 30
Hit%: 0%
Effect: Cause Poison
Price: 70
Location: Bought in the Cave of Eblana

Name: Mute
Attack: 35
Hit%: -10%
Effect: 4x Damage against Mage type enemies
Price: 100
Location: Bought in Tomera

Name: Angel
Attack: 40
Hit%: 0%
Effect: 4x Damage against Giants
Price: 110
Location: Bought in the Phantom World

Name: Yoichi
Attack: 50
Hit%: 0%
Effect: None
Price: 140
Location: Bought in Kukoro's House

Name: Artemis
Attack: 75
Hit%: 0%
Effect: 4x Damage against dragons
Price: 200
Location: Stolen from MoonGoddesses

------->AXES<-------
Axes are used by Paladins and Dragon Knights.

Name: Dwarf Axe
Attack: 64
Hit%: 19%
Effect: +3 Def, -1% Magic Defense, -5 Agil, -5 Will, -5 Wis.
Price: 15000
Location: Bought and found in the Dwarf Castle

Name: OgreKiller Axe
Attack: 80
Hit%: 19%
Effect: 4x Damage against Ogres
Price: 45000
Location: Bought in Tomera

Name: Poison Axe
Attack: 95
Hit%: 19%
Effect: Requires 2 Hands to use
Price: 94000
Location: Found in the Cave to the Phantom World Floor 3

Name: Rune Axe
Attack: 100
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Hit%: 10%
Effect: Requires 2 Hands to use
Price: 123000
Location: Won from GiantSoldrs or DemonSoldrs (RARE)

------->BOOMERANGS<-------
Boomerangs are used by Edge.

Name: Boomrang
Attack: 20
Hit%: 30%
Effect: Air elemental attack
Price: 3000
Location: Bought in the Cave of Eblana

Name: Engetsu
Attack: 35
Hit%: 25%
Effect: Air elemental attack
Price: 9000
Location: Found in the Cave of the Sylphs BF3

------->BOWS<-------
Bows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia.

Name: Bow
Attack: -10
Hit%: -20%
Effect: None
Price: 220
Location: Bought in Kaipo

Name: CrossBow
Attack: -5
Hit%: -15%
Effect: None
Price: 700
Location: Bought in Mysidia

Name: GreatBow
Attack: 3
Hit%: -10%
Effect: Str.+3
Price: 1000
Location: Bought in Toroia

Name: Killer Bow
Attack: 5
Hit%: 0%
Effect: Str.+3
Price: 3000
Location: Bought in Tomera

Name: Elven Bow
Attack: 5
Hit%: 25%
Effect: Wis.+5, 4x Damage against mage type enemies
Price: 5000
Location: Found in the Cave of the Sylphs BF1

Name: Yoichi Bow
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Attack: 11
Hit%: 10%
Effect: Str.+5
Price: 10000
Location: Found in Phantom World Floor 4

Name: Artemis Bow
Attack: 27
Hit%: 20%
Effect: Str.+10, Agl.+10, Vit.+10, Wis.-10, Will-10, +2X Attack, Def.+5,
+2X Defense, +3% Magic Def%
Price: 19000
Location: Won from MoonGodesses (RARE)

------->CLAWS<-------
Claws are used by Edge and Yang.

Name: Fire Claw
Attack: 0
Hit%: 30%
Effect: Fire elemental attack
Price: 350
Location: Yang

Name: Ice Claw
Attack: 0
Hit%: 30%
Effect: Ice elemental attack
Price: 450
Location: Bought in Fabul

Name: Thunder Claw
Attack: 0
Hit%: 30%
Effect: Thunder elemental attack
Price: 550
Location: Bought in Fabul

Name: Fairy Claw
Attack: 0
Hit%: 0%
Effect: Increased attack against Giant enemies
Price: 600
Location: Found in the Cave of Power

Name: HellClaw
Attack: 0
Hit%: 40%
Effect: Causes Posion
Price: 650
Location: Found in the Tower of Zot

Name: Cat Claw
Attack: 2
Hit%: 2%
Effect: +1x Att., Causes Sleep
Price: 700
Location: Found in the Tower of Babil Floor 3

------->DARK SWORDS<-------
Dark Swords are used by Cecil, when he is a Dark Knight.
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Name: Black
Attack: 10
Hit%: 30%
Effect: Has a Shadow elemental attack
Price: 700
Location: Initial Equipment

Name: Shadow
Attack: 20
Hit%: 35%
Effect: Has a Shadow elemental attack
Price: 1200
Location: Found in Underground Channel N-1

Name: Death
Attack: 31
Hit%: 70%
Effect: +3 Def, +3xAttack, Shadow elemental attack, Causes Death
Price: 2000
Location: Gift from King Fabul

------->HAMMERS<-------
Hammers are used by Cid.

Name: Mallet
Attack: 45
Hit%: 25%
Effect: 2 Handed weapon
Price: 60
Location: Bought in Toroia, Initial

Name: Mithril
Attack: 55
Hit%: 25%
Effect: 4x Damage against spirits, 2 Handed weapon
Price: 8000
Location: Bought in Mithril.

Name: Earth
Attack: 65
Hit%: 25%
Effect: 2 Handed weapon, Casts Quake when used as an item in battle
Price: 100
Location: Found in the Tower of Zott Floor 5

------->HARPS<-------
Harps are used by Gilbert.

Name: Dreamer Harp
Attack: 8
Hit%: 35%
Effect: Puts enemies to sleep
Price: 480
Location: Initial

Name: Lamia Harp
Attack: 18
Hit%: 40%
Effect: Causes Confusion
Price: 1200
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Location: Antlion Basement Floor 2

------->HOLY SWORDS<-------
Holy swords are used by Cecil as a Paladin.

Name: Legend
Attack: 40
Hit%: 99%
Effect: Will +3, Holy elemental attack
Price: N/A
Location: Recieved at Mt. Ordeals

Name: Light
Attack: 100
Hit%: 50%
Effect: Str.+3, Will+3, Holy elemental attack
Price: 42000
Location: Found in the Sealed Cave BF2

Name: Excalbur
Attack: 162
Hit%: 50%
Effect: Str.+10, Holy elemental attack
Price: 80000
Location: Made in Kukoro's House with the Adamant and Legend

Name: Ragnarok
Attack: 200
Hit%: 50%
Effect: Str.+15, Vit.+15, Will+15, Holy elemental attack
Price: 10000
Location: Defeat Wyvern in Lunar Underground 5

------->KATANAS<-------
Katanas are used by Edge.

Name: Kunai
Attack: 25
Hit%: 40%
Effect:
Price: 4000
Location: Bought in the Cave of Eblanaa, Initial

Name: Ashura
Attack: 32
Hit%: 40%
Effect:
Price: 7000
Location: Bought in Tomera

Name: Kotetsu
Attack: 40
Hit%: 40%
Effect:
Price: 11000
Location: Bought in the Phantom World

Name: Kikuichi
Attack: 49
Hit%: 40%
Effect: Str.+5
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Price: 18000
Location: Found in Phantom World Floor 3

Name: Murasame
Attack: 56
Hit%: 40%
Effect: Str.+5, Vit.+5, Wis.+5, Agil.-5, Will-5
Price: 22000
Location: Defeat White D. in Lunar Underground 3

Name: Masamune
Attack: 65
Hit%: 40%
Effect: Agil.+3, Use in battle as an item to cast Haste
Price: 23000
Location: Defeat Ogopogo in Lunar Underground 7

------->KNIVES<-------
Knives are used by Cecil, Cain, Rydia, and Edge.

Name: Mithril
Attack: 20
Hit%: 45%
Effect: 4x Damage against spirits
Price: 3000
Location: Bought in Mithril

Name: Dancing
Attack: 28
Hit%: 44%
Effect: Use as an item in battle to cause physical damage to the target
Price: 5000
Location: Bought in Mist

Name: MageMash
Attack: 35
Hit%: 25%
Effect: Wis.+5, 4x Damage against mage-type enemies, Causes Mute
Price: 13000
Location: Found in the Cave of the Sylphs BF2

------->RODS<-------
Rods are used by Palom, Rydia, FuSoYa, and Tella.

Name: Rod
Attack: 3
Hit%: -10%
Effect: Physical attack to target when used as an item in battle
Price: 100
Location: Rydia, Bought in Kaipo

Name: IceRod
Attack: 5
Hit%: -5%
Effect: Casts Ice1 when used as an item in battle
Price: 280
Location: Bought in Mysidia

Name: FlameRod
Attack: 7
Hit%: -5%
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Effect: Casts Fire1 when used as an item in battle
Price: 380
Location: Bought in Mysidia

Name: Thunder
Attack: 10
Hit%: 0%
Effect: Casts Bolt1 when used as an item in battle
Price: 700
Location: Bought in Baron

Name: Apparite
Attack: 15
Hit%: 0%
Effect: Wis +3, Casts Piggy when used as an item in battle
Price: 1250
Location: Found in Mist

Name: Fairy Rod
Attack: 30
Hit%: 5%
Effect: +10 Wis.
Price: 5000
Location: Bought in the Phantom World

Name: Stardust Rod
Attack: 45
Hit%: 10%
Effect: +15 Wis., Use in battle as an item to cast Comet
Price: 11000
Location: Found in Lunar Underground 4

------->STAFFS<--------
Staffs are used by Cecil, Tella, Rosa, Porom, and FuSoYa

Name: Staff
Attack: 4
Hit%: -5%
Effect: Removes Poison from the target when used as an item in battle
Price: 120
Location: Bought in Kaipo

Name: Healing Staff
Attack: 8
Hit%: 0%
Effect: Casts Cure1 when used as an item in battle
Price: 460
Location: Bought in Mysidia

Name: Mithril Staff
Attack: 12
Hit%: 5%
Effect: Will+3, 4x Damage against the Undead, Use as an item to cast Esuna
Price: 4000
Location: Bought in Mithril

Name: Power Staff
Attack: 32
Hit%: 45%
Effect: Str.+10
Price: 2000
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Location: Bought in the Cave of Eblana

Name: Energy Staff
Attack: 36
Hit%: 10%
Effect: Will +10, use in battle to cast Dispel
Price: 7000
Location: Bought in the Phantom World

Name: Sage Staff
Attack: 50
Hit%: 15%
Effect: Use in battle as an item to cast Life1
Price: 22000
Location: Found in Lunar Underground 2

Name: Silence Staff
Attack: 52
Hit%: 10%
Effect: Will+10, +1% Magic Def%, Use in battle as an item to cast Mute
Price: 15000
Location: Won from Marionette (RARE)


------->SPEARS<-------
Spears are used by Cain.

Name: Spear
Attack: 8
Hit%: 50%
Effect: None
Price: 60
Location: Bought in Agalt

Name: Wind
Attack: 55
Hit%: 30%
Effect:
Price: 7000
Location: Cain's initial equipment [Tower of Zott]

Name: Blizzard
Attack: 77
Hit%: 30%
Effect: Ice elemental attack
Price: 21000
Location: Bought in the Cave of Eblanaa

Name: Blood
Attack: 85
Hit%: -28%
Effect: -5 Def, -2% M.Def Drains HP
Price: 130
Location: Found in Eblana's Right Tower, Floor 2

Name: Gungnir
Attack: 92
Hit%: 30%
Effect: Vit.+15
Price: 100000
Location: Cain's initial equipment (final)
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Name: Dragon
Attack: 99
Hit%: 30%
Effect: 4x Damage against Dragons
Price: 50
Location: Won from Red D. (RARE)

Name: Holy
Attack: 109
Hit%: 40%
Effect: Holy elemental attack, use in battle as an item to cast Holy
Price: 100000
Location: Defeat Plague in Lunar Underground 7


------->SWORDS<-------
Swords are used by Cecil (Paladin) and Cain.

Name: Ancient
Attack: 40
Hit%: 27%
Effect: None
Price: 19000
Location: Found in the Ancient Waterway Basement Floor 1

Name: Blood
Attack: 43
Hit%: 0
Effect: -5 Str, Agil, Vit, Wis, Will, -1X Att., -1x Magic Defense, -2%
Price: 13000
Location: Found in the Passage to Babil

Name: Mithril
Attack: 50
Hit%: 30
Effect: 4x Damage against spirits
Price: 6000
Location: Bought in Mithril

Name: Slumber
Attack: 55
Hit%: 27%
Effect: Causes Sleep
Price: 26000
Location: Found in Eblana Castle

Name: Flame
Attack: 65
Hit%: 30%
Effect: Fire elemental attack
Price: 14000
Location: Bought in the Dwarf Castle

Name: IceBrand
Attack: 75
Hit%: 30%
Effect: Ice elemental attack
Price: 26000
Location: Bought in Cave of Eblana

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Name: Medusa
Attack: 77
Hit%: 17%
Effect: Can Petrify the enemey
Price: 34000
Location: Won from Black Liz. (RARE)

Name: Avenger
Attack: 83
Hit%: 50%
Effect: 2 Handed Sword, automatically Berserked, Holy elemental attack
Price: 10
Location: Found in the Cave of the Sylphs BF3

Name: Defender
Attack: 105
Hit%: 48
Effect: +15 Vit
Price: 57000
Location: Found in the Cave to the Phantom World Floor 3

------->WHIPS<-------
Whips are used by Summoners.

Name: Whip
Attack: 20
Hit%: 0%
Effect: Induces paralysis
Price: 3000
Location: Rydia

Name: Chain Whip
Attack: 30
Hit%: 5%
Effect: Induces paralysis
Price: 6000
Location: Bought in Tomera/Phantom World

Name: Electric Whip
Attack: 40
Hit%: 10%
Effect: Lighting elemental attack, Induces paralysis
Price: 10000
Location: Bought in the Phantom World

Name: FireBute Whip
Attack: 40
Hit%: 15%
Effect: Fire elemental attack, Induces paralysis
Price: 16000
Location: Found in Lunar Underground 2

Name: Dragon Whip
Attack: 31000
Hit%: 25%
Effect: Str.+5, Agl.+5, Vit.+5, Wis.+5, Will+5, +1X Attack, Def.+3, 4x
Damage against dragons, Induces paralysis
Price: 123000
Location: Won from Blue Dragon (RARE)

------->Darts<-------
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Darts are thrown by Ninjas.

Mithril Knife
Kunai Katana
Dancing Knife
MageMash Knife
Ancient Sword
Shuriken
Blood Sword
Kikiuchi Katana
Slumber Sword
Murasame Katana
Masamune Katana
Hellwind
Avenger Sword
Blood Spear
Gungnir Spear
Light Sword
Defender Sword
Holy Spear
Excalibur Sword
Cleaver

-------------------------------------------------------------------------
V.) MAGIC
-------------------------------------------------------------------------
A.) Black Magic
-------------------------------------------------------------------------
NAME EFFECT MP COST TARGETS

Aspir Steals target's MP 0 Single
Bio Strong Poison attack 20 Single/All
Break Causes Stone 15 Single/All
Death Causes Death 35 Single
Dejon Warps to the previous floor you visited 4 All allies
Drain Steals target's HP 18 Single
Fire Weak Fire elemental attack 5 Single/All
Fire 2 Medium Fire elemental attack 15 Single/All
Fire 3 Strong Fire elemental attack 30 Single/All
Flare Massive Non-Elemental attack 50 Single
Blizzard Weak Ice elemental attack 5 Single/All
Blizzard 2 Medium Ice elemental attack 15 Single/All
Blizzard 3 Strong Ice elemental attack 30 Single/All
Meteo Massive damage to all enemies 99 All enemies
Piggy Causes/Removes Pig 1 Single/All
Poison Weak Poison attack, causes slow HP loss 2 Single/All
Quake Strong Earth elemental attack 30 All enemies
Sleep Causes Sleep 12 Single/All
Stop Prohibits action 15 Single
Thunder Weak Thunder elemental attack 5 Single/All
Thunder 2 Medium Thunder elemental attack 15 Single/All
Thunder 3 Strong Thunder elemental attack 30 Single/All
Toad Causes/Removes Toad 7 Single/All
Tornado Reduces target's HP to 1-9 20 Single

-------------------------------------------------------------------------
B.) White Magic
-------------------------------------------------------------------------
NAME EFFECT MP COST TARGETS

Arise Revies the target with full HP 52 Single
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Blink Increases evade rate 8 Single
Berserk Causes Berserk status 18 Single
Confuse Causes Confusion status 10 Single
Dispel Removes status augmentations 12 Single
Esuna Removes status ailments 20 Single
Haste Increases the target's agility 25 Single
Hold Causes Hold status 5 Single
Holy Powerful Holy attack 46 Single
Keal Restores a little HP 3 Single/All
Keal 2 Restores more HP 9 Single/All
Keal 3 Strong HP restoration 18 Single/All
Keal 4 Very strong HP restoration 40 Single/All
Levitate Causes Float status 8 Single/All
Life Revives a wounded character 8 Single
Minimum Causes Mini status 6 Single
Protect Raises defense 9 Single
Rabur Shows enemies HP and Weakness 1 Single
Reflect Causes Reflect status 30 Single
Shell Raises magic defense 9 Single
Silence Causes Mute status 6 Single
Slow Lowers the target's agility 14 Single
Sight Allows you to see further on the map 2 N/A
Teleport Warp out of dungeons, escape from battle 10 All allies

-------------------------------------------------------------------------
C.) Summon Magic
-------------------------------------------------------------------------

NAME EFFECT MP COST TARGETS*

Asura Ashura: Keal3, Life, or Protect 50 All allies
Bahamut Mega Flare: Very powerful version of Flare 60 All
Bomb Detonate: Damage dealt = Rydia's HP 10 Single
Chocobo Kick: Non Elemental attack 7 Single
Cockatris Stone Beak: Petrifies the enemy 15 Single
Dragon Mist Breath: Non Elemental attack** 20 All
Ifrit Hellfire: Fire elemental attack 30 All
Leviathan Tsunami: Powerful water attack 50 All
Mage Mind Blast: None elemental attack 18 Single
Odin IronSword: Instant death to all enemies 45 All
Ramuh Judgement: Thunder elemental attack 30 All
Shiva SnowStorm: Ice elemental attack 30 All
Sylph Whisper: Drains enemy HP to the party 25 Single
Titan Anger: Stron Earth elemental attack 40 All

*Unless otherwise specified, all Summons target the enemy.
**Mist Breath damage increases with Rydia's HP (????)

-------------------------------------------------------------------------
D.) Ninja Magic
-------------------------------------------------------------------------
NAME EFFECT MP COST TARGETS

Bushn Increases evade rate 6 Caster
Kagsh Causes Darkness status 5 Single
Katon Fire elemental attack 15 All enemies
Kemur Easy escape from battle 10 All allies
Raijin Thunder elemental attack 25 All enemies
Suiton Water elemental attack 20 All enemies

-------------------------------------------------------------------------
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E.) Twin Magic
-------------------------------------------------------------------------
NAME EFFECT MP COST TARGETS

Flare Powerful non-elemental attack 10 Single
Comet Weaker version of Meteo 20 All

-------------------------------------------------------------------------
F.) Songs
-------------------------------------------------------------------------
NAME EFFECT

Lure Causes Confusion
Sleep Causes Sleep
Curse Causes Curse

-------------------------------------------------------------------------
G.) Magic Learning List
-------------------------------------------------------------------------
------>RYDIA<------
NAME LEVEL
Blizzard 2
Keal (Caller) 3
Sight (Caller) 4
Thunder 5
Hold (Caller) 7
Sleep 8
Poison 10
Dejon 12
Toad 13
Stop 15
Fire Mt. Hobs
Piggy 20
Blizzard 2 Initial as Summoner
Fire 2 Initial as Summoner
Thunder 2 Initial as Summoner
Bio 26
Aspir 32
Drain 36
Blizzard 3 30
Fire 3 42
Thunder 3 45
Quake 47
Break 49
Tornado 51
Death 52
Flare 55
Meteo 60

------>ROSA<------
NAME LEVEL
Keal Initial
Hold Initial
Rabur Initial
Slow Initial
Sight Initial
Raise 11
Protect 12
Keal 2 13
Silence 15
Esuna 18
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Berserk 20
Teleport Tower of Zott
Blink 23
Confuse 24
Shell 29
Keal 3 30
Minimum 30
Dispel 31
Haste 33
Levitate 35
Reflect 36
Keal 4 38
Arise 45
Holy 55

------>PALOM<------
NAME LEVEL
Blizzard Initial
Fire Initial
Thunder Initial
Sleep Initial
Poison Initial
Blizzard 2 11
Piggy 11
Fire 2 12
Thunder 2 13
Stop 14
Bio 19
Toad 22
Quake 23

------>POROM<------
NAME LEVEL
Keal Initial
Hold Initial
Rabur Initial
Slow Initial
Sight Initial
Raise 11
Protect 12
Keal 2 13
Silence 15
Berserk 18
Teleport 19
Esuna 20
Blink 23

------>CECIL<------
NAME LEVEL
Keal Initial
Sight 3
Rabur 8
Keal 2 15
Teleport 19
Esuna 25

------>EDGE<------
NAME LEVEL
Katon Initial
Suiton Tower of Babil
Raijin Tower of Babil
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Kagsh 27
Kemur 33
Bushn 38

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V.) ITEMS
-------------------------------------------------------------------------

------->OFFENSIVE ITEMS<-------
Fragment
Price: 1000
Effect: Causes fire damage.
Location: Water Cavern, Fabul, Mist, Phantom World, Bomb enemies

RightArm
Price: ????
Effect: Stronger version of Fragment.
Location: ????

South Pole
Price: 100
Effect: Causes Ice damage.
Location: Water Cavern, Antlion's Basement, Fabul Castle, Phantom World

North Pole
Price: 500
Effect: Stronger version of South Pole.
Location: Agalt, Tower of Babil

Zeus Rage
Price: 100
Effect: Causes bolt damage
Location: Fabul Castle, Ancient Waterway, Phantom World

Gods Rage
Price: 900
Effect: Stronger version of Zeus Rage.
Location: Steal from MachDragon

Stardust
Price: 1000
Effect: Casts Comet.
Location: Lunar Path

Red Fang
Price: 100
Effect: Extremely powerful fire attack
Location: Cave of the Sylphs, Lunar Underground

White Fang
Price: 100
Effect: Extremely powerful ice attack
Location: Cave of the Sylphs, Lunar Underground

Blue Fang
Price: 100
Effect: Extremely powerful thunder attack
Location: Cave of the Sylphs, Lunar Underground

Earth Drum
Price: 500
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Effect: Causes an earthquake to damage enemies. (Same as the black magic
spell Quake)
Location: ????

Knowledge Book
Price: 10
Effect: Calls a random summoned creature.
Location: ????

Whisker
Price: 1000
Effect: Kills the enemy instantly. (Same as the black magic Death)
Location: Eblana Castle

Copper Timer
Price: 100
Effect: Stops times for enemies.
Location: Baron, Watrer Cavern, Antlion Basement, Ancient Waterway,
Cave of Power

Silver Timer
Price: 500
Effect: Stronger version of Copper Timer.
Location: Eblana Castle, Agalt, Cave of Eblana, Tower of Babil

Gold Timer
Price: ????
Effect: Stronger version of Silver Timer.
Location: ????

Spider Web
Price: 100
Effect: Hinders enemy's mobility. (Same effect as the white magic spell
Slow)
Location: Antlion's Basement, Fabul Castle, Ancient Waterway, Magnetic
Cavern, Cave of Eblana

Silence Bell
Price: 100
Effect: Silences the enemies. (Same effect as the white magic spell Mute)
Location: Sealed Cave

Monsters
Price: 980
Effect: Casts Rabur, works on all enemies.
Location: Bought in the Hummingway Cave

Hermes
Price: 200
Effect: Raises agility (Same effect as white magic spell Haste)
Location: Water Cavern, Fabul, Ancient Waterway, Baron Castle, Eblana

Beserk
Price: 200
Effect: Berserks the target so he/she attacks powerfully but
uncontrollably. Same effect as the white magic spell Bersk.
Location: Fabul, Toroia Castle, Eblana Castle, Dwarf Castle

Spirit
Price: 10
Effect: Sacrifices the user's HP to damage the eney by that same amount.
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Location: Mt. Hobs, Mt. Ordeals, Eblana Castle, Cave of Eblana, Cave of the
Sylphs

VampFang
Price: 50
Effect: Restores HP by absorbing target's HP. (Same effect as the black
magic spell Drain)
Location: Cave of Eblana

Lilith Kiss
Price: 200
Effect: Restores MP by absorbing the target's MP. (Same effect as the black
magic spell Aspir)
Location: Tower of Babil

Bomb
Price: 200
Effect: Teaches Rydia how to summon a Bomb
Location: Won from Bombs, Gray Bombs, Balloons, or Grenades (RARE)

Goblin
Price: 100
Effect: Teaches Rydia how to summon a Goblin
Location: Won from Imps, Dark Imps,Imp Cap., or Trickers (RARE)

Cocktric
Price: 300
Effect: Teaches Rydia how to summon Cocakatris
Location: Won from Cocatris enemies on Mt. Hobs, Mt. Ordeals (RARE)

Mind
Price: 400
Effect: Teaches Rydia how to summon the Mage
Location: Won from Mages in the Cave of Power (RARE)

------->DEFENSIVE ITEMS<-------

Scape
Price: 50
Effect: Allows you dodge attacks by creating your double. Same effect as
the white magic spell Blink.
Location: Toroia

Light Curtain
Price: 1000
Effect: Reflects enemy magic. (Stronger than the white magic spell Wall)
Location: Sealed Cave

Moon Curtain
Price: 2000
Effect: Stronger version of Light Curtain.
Location: Lunar Path

------->RECOVERY ITEMS<-------

Potion
Price: 30
Effect: Restores some HP.
Location: Bought at the Item shop

HiPotion
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Price: 150
Effect: Stronger version of Potion.
Location: Bought at the Item shop

X-Potion
Price: ????
Effect: Stronger version of HiPotion.
Location: Sealed Cave, Lunar Underground

Ether
Price: 10000
Effect: Restores some MP.
Location: Bought at Hummingway Cave

EtherDry
Price: 50000
Effect: Stronger version of Ether.
Location: Bought at Hummingway Cave

Elixir
Price: 100000
Effect: Completely restores HP and MP.
Location: Bought at Hummingway Cave

Tent
Price: 100
Effect: Restores some HP and MP. Cures all bad status effects except KO.
Location: Bought at the Item Shop

Cottage
Price: 500
Effect: Completely restores some HP and MP. Cures all bad status effects.
Location: Bought at the Item Shop

FenixDn
Price: 100
Effect: Cures KO and restores minimal HP and MP. Cures all bad status
effects.
Location: Bought at the Item Shop

MaidKiss
Price: 60
Effect: Cures Toad.
Location: Bought at the Item Shop

Gold-pin
Price: 400
Effect: Cures Stone.
Location: Bought at the Item Shop

Aprntice
Price: 80
Effect: Cures Mini.
Location: Bought at the Item Shop

DietFood
Price: 100
Effect: Cures Piggy.
Location: Bought at the Item Shop

EchoHerb
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Price: 50
Effect: Cures Silence.
Location: Bought at the Item Shop

Eyedrop
Price: 30
Effect: Cures Blind.
Location: Bought at the Item Shop

Antidote
Price: 40
Effect: Cures Poison.
Location: Bought at the Item Shop

Cross
Price: 100
Effect: Cures Curse.
Location: Bought at the Item Shop

Medecine
Price: 5000
Effect: Cures all bad status effects except KO. (Same effect as the white
magic spell Esuna)
Location: Bought at the Item Shop

AlmClock
Price: 10
Effect: Wakes up those who have fallen asleep during battle (cures Sleep)
Location: Eblana Castle

Unicorn
Price: 10
Effect: Immediately cures bad status effects that would immediately
dissappear after battle.
Location: Baron Castle, Eblana Castle, Cave of Power, Tower of Babil

------->OTHER ITEMS<-------

ExitDoor
Price: 180
Effect: Warps you out of dungeons to the surface.
Location:

DwfBread
Price: 100
Effect: Zooms out the screen to provide a view of your surroundings. (Same
effect as the white magic spell Sight)
Location: Bought at the Item Shop

Veggie
Price: 50
Effect: Calls Chubby Chocobo.
Location: Bought at the Item Shop

Whistle
Price: 20000
Effect: Allows you to call Chubby Chocobo from anywhere except during battle.
Location: Bought at Cave of the Hummingways

Silver Apple
Price: 100
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Effect: Raises maximum HP by 50 points.
Location: Eblana, Toroia, Giant of Babil

Gold Apple
Price: 1000
Effect: Raises maximum HP by 100 points.
Location: Lunar Path, Lunar Underground

SomaDrop
Price: 10
Effect: Raises maximum MP by 10 points.
Location: Kukoro's Smithy, Giant of Babil

Alert
Price: 100
Effect: Alerts enemies to your presence and pulls you straight into battle.
Location: Steal from Searchers

------->SPECIAL ITEMS<-------

Adamant
Description: Give to Kukoro to make the Excalbur or Adamant Armor.
Location: Adamant Grotto

BaronKey
Description: Unlocks doors in Baron.
Location: Yang

BombRing
Description: Package for the village of Mist.
Location: Baron

Crystal
Description: Reveals the true form of evil.
Location: Golbez

Dark Crystal
Description: The Crystal of Darkness (could you have guessed?)
Location: Sealed Cave

DkMatter
Description: Offers protection from BigBang
Location: Stolen from Zeromus

Earth Crystal
Description: Toroia's Crystal, stolen by the Dark Elf.
Location: Cave of Power

Magma Rock
Description: Key to the Underworld.
Location: Cain

Luka Key
Description: Key to the Sealed Cave.
Location: Luka

Frying Pan
Description: A frying pan that can wake Yang up.
Location: Fabul

Pass
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Description: Pass to the Toroia pub (10000 gil)
Location: Toroia

Pink Tail
Description: A rare tail, trade it with the Adamant collector.
Location: Dropped by Pink Puffs.

Rat Tail
Description: A rare tail, trade it with the Adamant collector.
Location: Phantom World

DesertLite
Description: The cure for desert fever.
Location: Antlion's Nest

PornoMag
Description: Guess.
Location: Developer's Room

Lugeie Key
Description: Opens doors in the Tower of Babil.
Location: Tower of Babil

Echoer
Description: A Harp that can echo its twin's music.
Location: Toroia

-------------------------------------------------------------------------
VI.) CHARACTERS
-------------------------------------------------------------------------

------->CECIL<-------
Dark Knight/Paladin
Right-handed
Weapons: Dark Swords (DK), Swords (PA), Holy Swords (PA), Bows/Arrows
(PA), Staffs (PA)
Special Commands:
DWave-A shadow attack that deals damage to all enemies by taking some of
Cecil's HP (DK)
White- Casts White magic spells (PA)
Cover- Protects an ally from enemy attack (PA)

------->CAIN<-------
Dragon Knight
Left-handed
Weapons: Spears, Axes, Swords
Special Commands:
Jump-Avoid attacks by jumping into the air. Upon landing, causes double
damage to target.

------->RYDIA<-------
Summoner
Right-handed
Weapons: Rods, Staffs, Bows/Arows, Whips (Adult)
Special Commands:
White- Casts White magic spells (Young)
Black- Casts Black magic spells
Call- Calls summon beasts

------->TELLA<-------
Sage
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Right-handed
Weapons: Rods, Staffs
Special Commands:
White- Casts White magic spells
Black- Casts Black magic spells
Recall- Casts a random Black or White magic spell

------->GILBERT<-------
Bard
Right-handed
Weapons: Harps
Special Commands:
Sing- Causes various status Descriptions by playing the harp (not gauranteed)
Hide/Show- Allows him to escape temporarily from battle or return to it
Heal- Restores HP of all allies by using Potion in the inventory

------->ROSA<-------
Wh. Wiz
Right-handed
Weapons: Bows/Arrows, Staffs
Special Commands:
White- Cast White magic spells
Pray- Prays to the heavens to cast Cure1 without consuming MP (may fail)
Aim- Raises the Hit% of the bow and arrows.

------->YANG<-------
Monk
Ambidexterous
Weapons: Claws
Special Commands:
Build- Inflicts double damage
Kick- Damages all enemies
Endur- Increases defensive power

------->PALOM<-------
Bl.Wiz
Left-handed
Weapons: Rods, Bows/Arrows
Special Commands:
Black- Casts Black magic speels
Twin- Cast powerful magic with Porom
Boast- Temporarily raises the wisdom stat

------->POROM<-------
Wh. Wiz
Right-handed
Weapons: Staffs, Bows/Arrows
Special Commands:
White- Casts White magic speels
Twin- Cast powerful magic with Palom
Tears- Surprises enemeis and makes it easier to escape

------->CID<-------
Engineer
Right-handed
Weapons: Hammers, Bows/Arrows
Special Commands:
Peep- Same as White magic spell Scan

------->EDGE<-------
Ninja
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Ambidexterous
Weapons: Katanas, Boomerangs
Battle Commands:
Dart- Throws weapons with 100% Hit%
Sneak- Steals enemy items (may fail)
Ninja- Casts Ninja magic

------->FUSOYA<-------
Lunarian
Right-Handed
Weapons: Staffs, Rods, Bows/Arrows
Special Commands:
White- Casts White magic spells
Black- Casts Black magic spells
Spirit- Gradually restores the HP of the party for a certain amount of
time. FuSoYa cannot act during this period.

-------------------------------------------------------------------------
C.) MAGIC LEARNING LIST
-------------------------------------------------------------------------
------>RYDIA<------
NAME LEVEL
Blizzard 2
Keal (Caller) 3
Sight (Caller) 4
Thunder 5
Hold (Caller) 7
Sleep 8
Poison 10
Dejon 12
Toad 13
Stop 15
Fire Mt. Hobs
Piggy 20
Blizzard 2 Initial as Summoner
Fire 2 Initial as Summoner
Thunder 2 Initial as Summoner
Bio 26
Aspir 32
Drain 36
Blizzard 3 30
Fire 3 42
Thunder 3 45
Quake 47
Break 49
Tornado 51
Death 52
Flare 55
Meteo 60

------>ROSA<------
NAME LEVEL
Keal Initial
Hold Initial
Rabur Initial
Slow Initial
Sight Initial
Raise 11
Protect 12
Keal 2 13
Silence 15
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Esuna 18
Berserk 20
Teleport Tower of Zott
Blink 23
Confuse 24
Shell 29
Keal 3 30
Minimum 30
Dispel 31
Haste 33
Levitate 35
Reflect 36
Keal 4 38
Arise 45
Holy 55

------>PALOM<------
NAME LEVEL
Blizzard Initial
Fire Initial
Thunder Initial
Sleep Initial
Poison Initial
Blizzard 2 11
Piggy 11
Fire 2 12
Thunder 2 13
Stop 14
Bio 19
Toad 22
Quake 23

------>POROM<------
NAME LEVEL
Keal Initial
Hold Initial
Rabur Initial
Slow Initial
Sight Initial
Raise 11
Protect 12
Keal 2 13
Silence 15
Berserk 18
Teleport 19
Esuna 20
Blink 23

------>CECIL<------
NAME LEVEL
Keal Initial
Sight 3
Rabur 8
Keal 2 15
Teleport 19
Esuna 25

------>EDGE<------
NAME LEVEL
Katon Initial
Suiton Tower of Babil
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Raijin Tower of Babil
Kagsh 27
Kemur 33
Bushn 38

-------------------------------------------------------------------------
VIII.) SECRETS/MISC
-------------------------------------------------------------------------

------->SECRETS<------

GETTING THE OPTIMUM ARMOR:

Giant Gauntlet: Won randomly from SteelGolem in Cave of Eblana. Cain, Rosa,
Cecil, and Edge can use it.

Adamant Armor: Use Alerts in the L-Shaped room in Lunar Underground 5 to
summon PinkPuffs. There is a 1/64 chance that, if they drop items, they
will drop a PinkTail. Take this tail to the Adamant Grotto for Adamant,
then head for Kukoro's house to get the Adamant Armor, the best armor in
the game. Cecil, Cain, Edge, Rosa, and Rydia can use it.

Crystal Ring: Won randomly from Red D.s in the Lunar Underground. Cecil,
Edge, Cain, Rosa, and Rydia can use it.

Glass Helm: Won randomly from EvilMasks in the Lunar Underground. Cecil,
Edge, Cain, Rosa, and Rydia can use it.

Power Robe: Won randomly from Behemoths in the Lunar Underground/Cave Bahamut.
Cecil, Edge, Cain, Rosa, and Rydia can use it.

GETTING THE SECRET WEAPONS:

Rune Axe: Won randomly from GiantSoldrines or DemonSoldrs in the Giant of Babil
or Lunar Underground/Cave Bahamut respectively.

Artemis Bow: Won randomly from Karys in Cave Bahamut or Lunar Underground.

Dragon Whip: Won randomly from Blue D.s in the Lunar Underground.

Dragon Spear: Won randomly from Red D.s in the Lunar Underground. Not as
strong as the HolyLnce, but is very effective against Dragons.

Silence Staff: Won randomly from Conjurers and Marions.

Medusa Sword: Won randomly from Black Lix. in the Underworld.

------>TRICKS<------

DUPLICATING ITEMS:
To duplicate weapons and shields, get into a battle. When the character
with the desired equipment's turn comes around, select item, scroll down
to a blank space, select it, and scroll up to the weapon/shield you want
to duplicate. Now run away from battle. Equip the weapon/shield and
there should be a 2 next to it. De-equip it, and re-equip it again. Now,
one will be equipped and another will be in your inventory.

EQUIP STOLEN ITEMS:
To equip stolen items, make sure that the desired character gets their
turn right after Edge does. Have him sneak the item, then have the
character equip it on their turn. You could thus get Rydia, for example,
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a Mithril Shield by stealing from MagmaTurtl.

-------------------------------------------------------------------------
IX.) BESTIARY
-------------------------------------------------------------------------
Enemies often use abilities to enhance their attack. Below is a list of
these abilites and what they do (note: Black/White Magic spells were not
included)

2xPhA: Hits two targets with one physical attack
Alarm: Summon a monster to aid in the fight
BadBreth: Gives all status ailments to multiple allies
Beam: Laser attack to one ally
Big Bang: Very powerful attack, causes rapid HP loss
BigWave: Powerful water attack to all allies
Blaster: Causes Paralysis/Wounded status to one ally
Blaze: Powerful fire attack to 1,2,3,4, or 5 allies
Bl.Fang: Kills one ally
Bl. Hole: Nullifies all magical barriers
BlodSuck: Causes gradual HP loss, weak attack
"Breathe in the Gas": Causes Poisoned status to all allies
ColdMist: Ice attack to all allies
ColdSnap: Ice attack that causes Darkness to one ally
"Come Dance": Berserks one or more allies
CrashDwn: Kills one ally
CursAura: Paralyzes the party
Curse: Curses one ally
Death(2): Gives the target(s) 10 seconds to live
Destruct: Sacrifices all HP to deliver a Fire attack to one ally
Digest: Weak attack, causes HP loss to one target
Dimentn9: Kills one ally
ElecWall: Induces paralyis
Explode: Split into smaller monsters, deals some damage to party
Flame: Moderate fire attack to 1,2,3,4, or 5 allies
FlameDgn: Powerful Fire attack to one/all allies
FlameThrwr: Weak fire attack to all allies
FingerTip: Causes gradual petrification to one ally
Heater: Fire attack to all alies
IronSwrd: Powerful physical attack to all allies
Laser: Laser attack to all allies
Lit Flash: Lightning attack to one ally
Lure: Confuses one ally
Maelstrm: Reduces all allies' HP to single digits
MegaFlare: Powerful Flare attack to two or more allies
Medic: Removes all allies status ailments
MindBlst: Physical attack, can cause paralysis
Needle: Physical attack
Num199: 9999 damage to one ally
PoisnGas: Causes Poisoned status to all allies
Pollen: Causes rapid HP loss to all allies, weak attack
Pupil: Confuses one ally
Regen: Revives the target with full HP
SleepGas: Causes Sleep status to all allies
SnowStrm: Ice attack to all allies
StonGaze: Causes gradual petrification to one ally
Summon: Summon a monster to aid in the fight
Tsunami: Powerful water attack to all allies
Wall: HP reduced to single digits
Wreathe: Induces paralysis

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X.) CREDITS/DISCLAIMER
-------------------------------------------------------------------------
Ben Siron <bensiron@cco.caltech.edu>: His handbook is an excellent source
of information, helped to complete the Enemy Abilities and Armor lists.

Dan Orner <omegaonyx@geocities.com>: The trick of stealing DkMatter from
Zeromus. He also has a very good FFIV FAQ on gamefaqs.com.

Squaresoft: For making an excellent game.

Disclaimer: This guide is copyright 2001 Amar Kishan, and Final
Fantasy IV is copyright 1991 Squaresoft. This guide is not official. Do
not distribute or upload at all without my permission. This guide cannot
be reproduced in any way without my permission.

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