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This document contains an updated Counter-Strike: Source graphics, sound, and gameplay configuration file from the Netcode Illuminati website. It includes optimized settings for improved performance and reduced lag, such as lowered graphics settings, increased framerates, and improved netcode settings. Instructions are provided for customizing crosshair colors and installing admin plugins for server management.
This document contains an updated Counter-Strike: Source graphics, sound, and gameplay configuration file from the Netcode Illuminati website. It includes optimized settings for improved performance and reduced lag, such as lowered graphics settings, increased framerates, and improved netcode settings. Instructions are provided for customizing crosshair colors and installing admin plugins for server management.
This document contains an updated Counter-Strike: Source graphics, sound, and gameplay configuration file from the Netcode Illuminati website. It includes optimized settings for improved performance and reduced lag, such as lowered graphics settings, increased framerates, and improved netcode settings. Instructions are provided for customizing crosshair colors and installing admin plugins for server management.
Official Netcode Illuminati Counter-Strike:Source UPDATED Config.
Last Update - 22/04/2011
// -- Graphics -- blink_duration "0" budget_averages_window "0" budget_background_alpha "0" budget_history_numsamplesvisible "0" budget_history_range_ms "5" budget_peaks_window "0" budget_show_averages "0" budget_show_history "0" budget_show_peaks "0" cl_c4dynamiclight "1" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_logofile "0" cl_phys_props_max "50" cl_ragdoll_collide "0" cl_ragdoll_physics_enable "0" cl_rumblescale "0" cl_show_splashes "0" closecaption "0" datacachesize "128" flex_smooth "0" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" gl_clear "1" lod_TransitionDist "0" mat_aaquality "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_bufferprimitives "1" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "1" mat_forceaniso "2" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_level "0" mat_monitorgamma "1.6" mat_parallaxmap "0" mat_picmip "2" mat_reducefillrate "1" mat_specular "0" mat_trilinear "0" mat_shadowstate "0" mat_vsync "0" mat_wateroverlaysize "8" mp_decals "0" muzzleflash_light "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" r_3dsky "0" r_ambientboost "0" r_ambientfactor "1" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "9999" r_decals "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyegloss "0" r_eyemove "0" r_eyes "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_flex "0" r_forcewaterleaf "0" r_lightaverage "1" r_lod "2" r_maxdlights "32" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_norefresh "0" r_occlusion "1" r_PhysPropStaticLighting "0" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "9" r_shadowrendertotexture "1" r_shadows "1" r_spray_lifetime "0" r_teeth "0" r_WaterDrawReflection "1" This option enables to see trough water r_WaterDrawRefraction "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlightmin "0.0002" r_worldlights "1" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_subdiv "0" rope_wind_dist "0.01" showhitlocation "1" sv_forcepreload "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" weapon_showproficiency "1" //-- Netcode settings -- cl_allowdownload "0" cl_allowupload "0" cl_cmdrate "67" cl_downloadfilter "none" cl_interp "0" cl_interp_all "0" cl_interp_npcs "0" cl_interp_ratio "1" cl_lagcompensation "1" cl_pred_optimize "2" cl_predictweapons "1" cl_resend "6" cl_smooth "0" cl_smoothtime "0.01" cl_timeout "9999999" cl_updaterate "67" rate "50000" //-- Sound & volume -- cl_customsounds "0" cl_hudhint_sound "0" cl_soundfile "0" dsp_enhance_stereo "0" dsp_mix_max "0.9" dsp_room "0" dsp_slow_cpu "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "2.0" dsp_water "14" room_type "0" snd_async_fullyasync "0" snd_duckerattacktime "0.5" snd_duckerreleasetime "2.5" snd_duckerthreshold "0.15" snd_ducktovolume "0.55" snd_mixahead "0.1" snd_noextraupdate "1" snd_pitchquality "1" snd_profile "0" snd_surround_speakers "0" soundscape_flush "9999" suitvolume "0" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" //-- HUD -- cl_c4progressbar "1" cl_autohelp "0" cl_autowepswitch "0" cl_min_ct "1" cl_min_t "1" cl_nowinpanel "1" //Disables MVP-Window cl_radar_locked "0" cl_radaralpha "250" cl_radartype "1" cl_righthand "0" cl_wpn_sway_interp "0" con_enable "1" fps_max "1000" hud_fastswitch "1" hud_showtargetid "1" //Enables display of target names hud_showtargetpos "0" //0 = center, 1 = upper left, 2 = upper right, 3 = lower left; Gives you more opportunities to //set the position of the target-text-position jpeg_quality "100" overview_health "1" overview_names "0" overview_preferred_mode "1" overview_tracks "0" //-- Crosshair -- cl_crosshairalpha "255" //0-255 cl_crosshaircolor "5" //Set crosshair color (0=green, 1=red, 2=blue, 3=y ellow, 4=cyan, 5=custom) cl_crosshaircolor_b "255" //b = blue content of the final crosshaircolor cl_crosshaircolor_g "0" //g = green content of the final crosshaircolor cl_crosshaircolor_r "255" //r = red content of the final crosshaircolor cl_crosshairscale "1200" //to use this old command, set cl_legacy_crosshai r_scale to "1" cl_crosshairsize "4" //to use this new command, set cl_legacy_crosshair_ scale to "0" cl_crosshairthickness "1" //changes the thickness of the crosshair-lines cl_crosshairusealpha "1" //use "1" to customize the crosshairtranslucent w ith "cl_crosshairalpha" cl_legacy_crosshair_scale "0" //0 = use cl_crosshairsize & cl_crosshairthicknes s to customize your crosshair; 1 = use //the old command "cl_crosshairscale" to customize your crosshair cl_legacy_crosshair_recoil "1" //1 = Crosshairrecoil depends on your fps; 0 = Us e this if your PC can not reach the 100FPS. //-- New Mouse Setting -- m_rawinput "1" //-- CS:S Update Tweaks -- r_bloomtintg "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintr "0" r_drawdetailprops "0" r_flashlightrendermodels "0" r_hunkalloclightmaps "0" r_lightcache_zbuffercache "0" r_propsmaxdist "0" r_staticprop_lod "7" //Use max. 3 for leagues like ESL cl_clearhinthistory "1" cl_detaildist "0" cl_detailfade "0" cl_debugrumble "0" cl_playerspraydisable "1" cl_showhelp "0" mat_alphacoverage "0" mat_bloom_scalefactor_scalar "0" mat_maxframelatency "0" mat_max_worldmesh_vertices "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" prop_active_gib_limit "0" adsp_debug "0" cl_righthand 1 soundscape_flush mat_savechanges clear Pentru cei care au probleme cu mausul stergeti linia: m_rawinput "1" sau introdu ceti m_rawinput "0" Cititi instructiunile din dreptul comenzilor! Optiunile pentru tinta se vor modifica dupa caz in functie de preferinte si rezo lutia monitorului Aici aveti un tabel RGB pentru culori Ca alternativa pentru culori aveti un script care schimba culoarea tintei fara s a umblati in consola sau in cfg(Atentie! Inlocuiti MOUSE5 cu ce tasta doriti pen tru a schimba culorile): Code: cl_crosshaircolor to 5 bind "MOUSE5" ".ch_color" alias .ch_color .ch_color1 alias .ch_color1 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshair color_b 0; alias .ch_color .ch_color2" alias .ch_color2 "cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshairco lor_b 0; alias .ch_color .ch_color3" alias .ch_color3 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 36; cl_crosshairc olor_b 0; alias .ch_color .ch_color4" alias .ch_color4 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshair color_b 255; alias .ch_color .ch_color1" Config-ul este putin modificat fata de cel original pentru compatibilitate cu se rverul nostru si unele probleme. Originalul il gasiti aici: netcodeilluminati.co m linux_30.05.2012 iar in server.cfg tre sa ai obligatoriu pe langa chestile tale si sv_tags "no-steam" _________________ Image UNDETECTED FREE CSS HACKS - VAC PROOF! Top Profile
Magnet Post subject: Re: Linux Emulator server css orange box PostPosted: Fri Dec 30, 2011 3:22 pm Offline Suporter Suporter Joined: Tue Dec 06, 2011 1:25 am Posts: 4 sal.. mai folosesti patchul ala sau l-ai pus pe cel din 13 noiembrie Top Profile
ZumZum Post subject: Re: Linux Emulator server css orange box PostPosted: Sat Jan 14, 2012 12:07 am Offline Administratorul site-ului Administratorul site-ului User avatar Joined: Sat Jun 06, 2009 12:01 am Posts: 206 lam actualizat pentru decembrie 2011 _________________ Image UNDETECTED FREE CSS HACKS - VAC PROOF! Top Profile
Magnet Post subject: Re: Linux Emulator server css orange box PostPosted: Sun Jan 15, 2012 4:09 am Offline Suporter Suporter Joined: Tue Dec 06, 2011 1:25 am Posts: 4 de unde pot sa-l descarc pe cel actualizat? UIte un admin pe sourcemod: Intri in addons sourcemod ->config->admins_simple Examples: (do not put // in front of real lines, as // means 'comment') "STEAM_0:1:16" "bce" //generic, kick, unban for this steam ID, no immunity "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99 "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, ge neric, kick STEAM_0:0:35090915 "99:z" :D in consola scri de exemplu ->> bind p sm_admin <<- ,apesi pe tasta P si iti apar e meniu Si un Admin // Mani Admin Plugin 1. pentru admin ,creezi un fisier ,adika un Text Document --> adminlist <-- 2. il pui in --> cstrike/cfg/mani_admin_plugin/ <-- # si scri acolo admini # exemplu -->>> ;;"ZumZum";dorin # in addons exista un model -->> adminlist.txt <<-- # te conectezi in felul urmator : scri in consola 3. setinfo _password PAROLA TA apoi intri pe server # comenzi -> ma_help <-- sau faci un bind cu meniu de admin , 4. in consola scri de exemplu ->> bind p admin <<- ,apesi pe tasta P si iti apar e meniu # cand adaugi admini noi creezi iar un fisier ->> adminlist <<-- # copiezi adminele din ->> adminlist.txt.old <<-- in noul adminlist.txt 5. apoi fisierul ->> adminlist.txt.old <<- il stergi 6. skimbi harta sau _restart :D Top Profile
iulian_ice Post subject: Re: ZUM ZUM o mana de ajutor PostPosted: Fri Dec 16, 2011 9:40 pm Offline Suporter Suporter Joined: Wed Feb 02, 2011 1:57 am Posts: 15 Ok.....merci mult, dar nu imi pot da seama care naiba e problema ca asa am facut si eu si nu imi merg. Am reincercat si nimic....ok totul bn si frumos, dar cu l ista de mapcycle am tot cautat, am gasit cate ceva dar acelasi rezultat...nu imi merge....ma poti ajuta si cu asta? Ce nume trebuie sa aiba, unde trebuie pusa s i prin ce gfc mai trebuie adaugata....merci mult pt timpul acordat si multumesc anticipat. Top Profile
gaby51 Post subject: Re: ZUM ZUM o mana de ajutor PostPosted: Sun Dec 18, 2011 8:41 am Offline Suporter Suporter Joined: Tue Aug 25, 2009 9:18 pm Posts: 3 Cautama la adresa asta de mess gabi_stan51 si spunem ezact care este problema si se rezolva ;)