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M------------ Material Editor {Works Like }

Alt+W-----maximize, minimize current viewport (works like the { } button}


Z zoom in on selection (works like the Zoom Extents { } button}
ALT+Middle Button - Orbit { }
CTRL+Middle Button -Pan { }
Shift+Middle Button Pan on Restricted Axis this will restrict the pan axis to either x or y.
Scroll Wheel - Zoom In/ Out Add the ALT key to this to zoom in in smaller increments { }
Ctrl+Left click on sub-object icons will transfer your current selection to the sub-object you
clicked.( For example, if youve selected 20 edges and ctrl+click on the polygon icon, it will
convert the edge selection to a polygon selection.)
P switch to the Perspective view
Q Select { }
W Move { }
E Rotate { }
R Scale { }
F - switch to front view
L switch to left view
T switch to the Top view
B Switch to the Bottom view
C switch to a Camera view
F switch to the Front viewport
7 Polygon Count
8 Environment & Effects Window
F2 Shade selected faces
F3 switch between smooth and wireframe
F4 edged faces
Ctrl+C Create camera from view
ALT-Q Isolate Object
X Toggle Transform Gizmo+
G Hide or show Grid
Alt+B Viewport Background
Space Selection Lock / Unlock
Sub-Object Selection Keys These are active when youre working on an Editable Poly/ Mesh
object. If your using primitives, the keys will switch to the Modify Tab { }.
1 Vertex
2 Edge
3 Border
4 Polygon
5 - Element

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