The more of anything that exists, the greater the need for a flter. The staggering growth in bandwidth (afforded by the post digital society that is endlessly driven to conceive of better, smaller, more intuitive machines that feed larger, broader, more robust networks, with easier-to-use and faster built-in publishing and interaction tools) has led to an almost overwhelming amount of brand messaging, available on a myriad of devices, and the increased ability of the human brain to begin to flter out what it is and isnt interested in consuming. Given the background noise of all this information and data and in an attempt to overcome this relatively new but instinctive ability of humans to make fast choices about relevance; brands must work hard to breakthrough with meaningful and engaging content designed in an unapologetically biased way for their specifc audience. At Adjust Your Set we believe that there is a lot that brands can learn from the publishing industries that have perpetually created and surfaced content onto a variety of platforms, that tightly defned audiences have actually seen the value in paying for and pulled inwards into their lives for tens, if not hundreds of years. We applaud forward thinking and brave brands that have been at the forefront of the trend to employ professional editors and creators from the publishing and content sectors into internal roles to improve the overall design and relevancy of their content, to streamline the production process and to maximise its overall effectiveness as marketing collateral. In this thought-piece our Editorial & Design Director considers the changes to the marketing communications landscape that have led us to a place where brands must create more intelligent content than at any other time in history, and learn to adapt their messaging and approach to storytelling to appeal to the evermore demanding and brand savvy general public. Chris Gorell Barnes CEO & Founder, Adjust Your Set Foreword Digital Content Time for an Editorial approach Times and technology have changed. The days of perceiving digital content creation as a luxury are frmly over for the brand community. The user-experience on most platforms relies upon it and their customers want it, no, they expect it. The creation of workable content strategies that (as well as technology and analytical requirements) describe the treatment and real opportunity for a vast array of content types and how they ladder effectively into the over-arching marketing plan is now an imperative. Designing content with the right voice and tone, that tells the most relevant stories and in the most appropriate language, and surfaces in desired places at the best times (appearing simultaneously engaging, natural and relevant) takes time and expert advise. In the following chapters we discuss the changes that have brought this all about, provide real examples, discuss the pitfalls and opportunities, pose questions for further debate and present the beginnings of an Editorial framework for the future of content creation. Written and edited by Christopher Lockwood Editorial & Design Director, Adjust Your Set THE POWER OF NICHE THE MEDIUM NOT THE MODEL THE RAISON DETRE HAS CHANGED CHANGING GOALPOSTS PUBLISHING CONTENT IMPORTANCE OF BRAND ADJACENCY EDI - COMMERCE CONTENT STRATEGY QUALITY OVER QUANTITY AN EDITORIAL APPROACH HARNESSING CREATIVE TALENT SUMMARY 1 2 3 4 5 6 7 8 9 10 11 12 The power of niche This is a new world and one that brands can take a much more dynamic role within. The power of niche Arguably the most substantial difference that Tim Berners Lees humanity-changing invention (WWW) has had upon all of our lives is the ability to instantaneously search and access detailed and accurate information about anything that we want (no matter how obscure), at any time and from any place the world over. Within as little as a ten-year period this has uniformly unfettered the true power of niche. This has allowed anoraks (in a positive sense) on literally any subject to focus unashamedly on their area of specialism and build remarkable platforms with dedicated audiences of single-minded followers from every nation, that over time can go as far as becoming renowned and infuential communities. In the same time frame the proliferation of satellite and cable TV, the increased fragmentation of traditional TV, and the ever- growing array of other distractions (video platforms, social networks, gaming & other pirated content) all combine, with a desire for a more personal and specialist playlist to our individual lives, that pull us far away from a reliance on just the one newspaper or magazine for news and gossip, and primetime on four or fve national TV channels for everything else. The medium not the model The King is dead. Long live the King! For at least two decades now industry doom- mongers have heralded the demise of traditional media (broadcast corporations, newspaper groups, magazine empires) as we have known and loved them for so long. We have routinely and in increasingly public circles announced the death of print, the decline of cinema, and the collapse of network television. If there is actually factual truth in any of this though; what we, of course have been describing is the decay of an old school commercial model and a one-size-fts-all approach to content creation & delivery as opposed to any reduction in the power and effectiveness of the mediums themselves. Even if our televisions are losing their frst screen status (to what have until now been mere comparison devices) the same 20-30% of British adults still sit down in front of a TV most nights. They simply now watch content on it that is being broadcast, re-broadcast, repackaged, frozen in time or pre-recorded from literally hundreds of different sources and simlultaneously do other things on other platforms (the concept of a collective channel for everyone has been replaced with a world where everyone can select their own channel). Video, as a method for recording live events, building imaginary worlds and facilitating all kinds of storytelling is still by far and away the most effective and powerful way to make content that people enjoy and rely upon as one of their primary sources of news, information and escape - on a myriad of devices. Pinterest - Beachcombing, David J Nightingale Not so far behind video and although now physically very different from its ink-printed forefathers, is Editorial content (words and pictures). Newspapers and magazines have arguably had to reinvent themselves most radically in line with digital advancements (for a great example look at www.wibbitz.com). However, as a basic creative process involving a combination of editors, investigative journalists, other writers, image-makers and designers, it hasnt changed at all. What we are prepared to pay for, our perception of quality over relevance, immediacy and levels of personalisation (if not specifcally yet to us as distinct individuals, then at least to people more like us, with shared interests, needs and opinions as opposed to being lumped with all male adults 35-40). If credible content can now come from a vast array of sources, and we have evolved to favour niche relevance and personalisation over a more generalist approach, then that is all the permission that brands need to begin to consider their customer base as communities of real people, with particular tastes and interests, and to begin to create regular content that dares not to be long-form advertising, and begins to plug an ever-growing hole in their marketing mix. The obvious opportunity for brands is that as a public, we consume and want more content than ever before we simply have just changed our expectations about who should make and provide it. THE RAISON DETRE HAS CHANGED There is a revolution going on and it has nothing to do with brand or advertising. What excites me more than most other things about the developments in science and technology and the empowerment of the everyday you and me is that it breeds, possibly more strongly than at any other time in the entire history of humanity, a nothing to lose or get up and have a go culture, where little experimentation is prohibited by cost, and in the truest sense there is no stigma attached to failure more likely a kudos for trying, and appreciation of the knock-on benefts for those who pick up where you left off. Technology has leveled many playing felds. The tools for development are no longer afforded simply by the few... Small garage businesses and lone teenagers can compete on a world stage against the behemoths, get noticed, and quickly, and win Excerpt from Christopher Lockwoods chapter in The Digital State, Kogan Page 2013 The raison detre has changed People can now study at an Ivy League university without leaving their kitchen table in Norwich; they can effortlessly buy single items from a shop in a country that they will never, even in their entire lifetime, visit; they routinely share meaningful real-time conversations or gameplay with people sitting in fve continents at the same time; they expect to be able to buy what ever they see, whenever they see it and to effortlessly review peer-equivalent opinions in order to inform their purchase decision. They are exposed to so many different kinds of messages and content every single day and have done so for so long that their brains have actually developed an additional sense: an inbuilt ability to flter, decipher, prioritise, reorder and compartmentalise information of many different shapes and sizes, and to do this deep in their psyche without perhaps even being aware of it. To add to this impressive reality, we have also crafted digital worlds and networks that allow us to fulfll, on a global scale, our most human of sensibilities, our ability to connect and be social. Humans have imagined, built and made ubiquitous such wonderful technology that is has increased the potential of the human brain. Pinterest - Google glass, Glass Foundry San Francisco Pinterest - Atari, it8bit.com (Information Superhighway) Since our original caveman predecessors we have grouped together in communities, not just to protect one another and to procreate but in fact and possibly even more signifcantly, to have shared stories, learning and knowledge - and it is this that has actually led to the evolution of mankind. And instead of lamenting these changes, we have built other platforms to accentuate them. Twitter imagines a world where an entire work of Shakespeare can be distilled into 140 characters, Vine renounces the need for any flm to ever be longer than 6 seconds and Snapchat encourages that we reframe all of this content as disposable. The industry has changed all at once too: a convergence of global society; an increased global intelligence & consumer wealth, increased access to technology (even in the developing world), greater self-awareness about over-consumerism and, the realisation in certain advanced civilisations, that some businesses and brands have perhaps pushed it too far. In our new Digital State, technology is always advancing, manufacturing changing, and the retail landscape, and the customer journey, simplifying. Thanks to the information-super-highway (a road now with many more lanes, much more traffc and all propelled at considerably faster speeds than its inventors perhaps ever even envisaged) the movement of data will only ever get faster and across a broader infrastructure. We have also responded to this overwhelming volume of content by becoming noticeably more demanding of individual pieces of it: constantly switching channels, leaving the cinema before the end, not reading more than half of a book, simultaneously multi-screening, clearing our inboxes and optimising our available memory. Don Drapers not-so-imaginary Madison Avenue days are over, but its not the (m)ad men that have changed, it is us. A social revolution has taken place that has changed brand and service marketing forever. The Media must face facts about the democratisation of Intellectual Property and genuinely consider the potential of citizen journalism (cost, speed and immediacy versus creativity and control). Brands are seeing peoples approach to choice, recommendation and purchase change in front of their eyes. In a digital world people can routinely avoid advertising, and in a relatively new development actually go as far as using social networks as a platform for public disgrace and defamation if an advertiser does something they dont like. In old money a brand could get away with a limited spend on R&D, cross the world to source the cheapest labour (often illegal), cross the world again in the opposite direction to source the cheapest materials (no fairtrade) and fy products round and round the planet in the construction process (without an environmental care). People (once condescendingly referred to as mere consumers) are answering back. They vote with their smart phones instead of their feet and can send a positive trend spinning across boundaries, oceans and language barriers within hours and similarly crush a brand, product or content franchise and reduce its chances of success to rubble. Subsequently, able to underprice the market, and with little concern for whether the product was actually particularly special at all, it was then possible to commission an award winning ad agency and persuade the public that they couldnt live without it. Clearly I am not pointing any particular fngers and exaggerate to make a point, but most brands have fallen foul of one or two of these factors at times in the past, and simply put their public is just not prepared to let that happen anymore. In the new world a brand cant just say that a product is good, they have to prove it. They must make products available for real people to try, expect and make provisions for honest feedback, engage with those comments, and go as far as actually making changes to the product if the public demands it. They must demonstrate how careful they have been in considering people and the planet. Traditional advertising was never designed to act like this (such levels of personal relevance and responsiveness and all at blink and its gone speeds) in fact it is such an antithesis of approach that it is diffcult to imagine how advertising as we know could ever evolve directly to adopt this new guise. Brands can no longer be dictators, they must retire to a more indirect place, be more inventive in their approach to customer interaction and provide useful and interesting content that dares to put the consumers needs ahead of its own and to do this 24/7, 365 on as many platforms as real people choose to use, entirely at their own whim. CHANGING GOALPOSTS Signifcant changes in the marketing landscape Previously unimaginable developments in technology and the impact that these have had on consumer behaviour have caused a revolution in marketing communications. Traditional approaches to advertising and marketing appear handicapped by the new rules whilst at the same time brands have more opportunities than ever before; helped enormously by the evolution of video and content per se. Digital search culture Consumer fnds brands Brands develop digital strategy (websites, rich, media & SEO) Still short-form direct messaging but driving to info online Information still limited to product Limited conversation (between brand & consumer) 1996 - 2009 (15 years) Advertising culture Brands fnd consumers Brands make advertising Short-form direct broadcast messages Limited info-share No conversation (between brand & customer) No real-time sensitivity Limited real relevance or personalisation 1965 - 1995 (30 years) Topline evolution of marcomms SOCIAL CULTURE 2010 - 2020 (10 years) Indirect conversation-led marketing Real-time focus on personalisation and relevance Brand relationships built around sharing info, ideas and products Brands and public increasingly exist on a more equal level Brands must create content to promote conversation & storytelling Multi-screen world makes video King Actively time-sensitive and responsive Topline evolution of video Enhancing a website/Long-form advertising/ Building an aspirational lifestyle for consumers to buy into 2008 To provide useful & engaging info/To generate conversation/To build communities & enable sharing/To get real-time feedback/To change marketing emphasis from talking at to talking with people 1990 2000 2014 Enhancing digital retail/Guiding selection e-commerce/ Guerilla advertising (single stunts & virals)/How to / Educating about provenance/ CSR 30 sec ads/Pop promos/Corporate video/ Internal comms/ Education/ Instruction & Wedding videos 9 2 % 20 % Traditional marketing is broken Percentage of people who trust peer recommendation versus a shrinking number who feel the same way about advertising 90 14 20 % Of Googles searches everyday have never been searched before 9 2 % 9 2 % Z Y & Z Y & In 2012 Consumers bombarded on average 5,000 times a day 86% of people reported skipping ads where they could 44% of direct mail wasnt opened 99% of banner advertising was never clicked 60% of Americans now on a do not call list Of under two year olds already have a digital shadow Generation Y&Z now consider email totally passe 9 2 % Need for increasing volume of timely, useful, appealing, audience-centric & brand adjacent content Marketing trends for 2013 Signifcant move to Brands acting like Publishers Brands must learn to blend Editorial & Commerce Personalisation & Relevance are the key to more responsive digital experience Video is the hardest working, best feeling content on all devices (by 2015, 90% of all internet traffc will be video) Here comes mobile - overtaking PC as leading entertainment medium Move from controlling to participating in the conversation Brands must remember smartphones/tablets not the same Technology itself more invisible to the consumer than ever before PERFECT CONDITIONS FOR THE RISE OF SOCIAL VIDEO Reduction in relative cost of production Cameras have become ubiquitous Increased bandwidth & wireless access Proliferation of smartphones & tablets Increase in computer speed per se East to use self-publishing tools Rise of social networking platforms In a multi-screen world video is King PUBLISHING CONTENT Brands must increasingly act like publishers as well as advertisers Pinterest - Computerarts.co.uk Publishing content If you were interested in a literal translation then we would suggest that being a magazine these days means generating many different shapes and sizes of content: commissioning videos, word & pictures, hand-picking contributors & super bloggers, curating as well as creating content, harnessing social & user generated content and then serving all of this to its fullest potential across a variety of digital, mobile and social platforms. But to be honest, although the word publisher suggests it, it is little more than a simile and doesnt actually mean that you should start a magazine on top of everything else you must do. The description is relevant however because the most successful, tried and tested creative process for the perpetual creation of engaging, timely, useful and appealing audience-centric content, is that of a magazine. Publishers tend to be made up of relatively large teams of diverse yet complimentary skills - think of the masthead of any magazine or the long credits at the end of a movie. This is one of the issues that we must learn to overcome as an industry but a similar effect can be re-created with virtual teams of freelance talent by using a reputable content agency as the conduit. The content in question is still your marketing collateral, designed to do what it has done for a long time: your advertising, your in-store collateral, your PR, your website content and or e-commerce platform etc etc its just that within the new rules this content needs to be presented in a fresh way, to best appeal to your public. To be the representative of the audiences interest in any discussion To know what information and entertainment they need and desire Ability to display a complete understanding and empathy for your audience Building process and structure that can package information in such a way is often more time-consuming than the brand community have been used to, but the payoff in message retention and frst mover advantage in any sector for implementing such changes in customer marketing, often justifes the extra time and effort. To know what they are looking for from you and how they use it To be a master at the craft of storytelling & information provision To know who else provides this information & differentiate from them To be creative and apposite instead of long-winded and/or boring Publishing is in this sense an attitude, a creative process and above all a relationship between you (proxy publisher) and your customers (reader or viewer) that involves a lot of the following: IMPORTANCE OF BRAND ADJACENCY One of the hardest elements for brands and business models that still rely heavily on an addiction to advertising and advertising metrics, is to learn that customers will actually thank and reward you for deliberately dialing down your own interests in favour of theirs. To succeed at this, brands must move away from a can in hand approach to marketing content. Consumers in the social space are incredibly savvy and get turned off by overt publicity. The best content inspires the customer and sells a dream which subtly aligns with that brands values. Case study one: Red Bull Red Bulls enormously successful video content strategy focuses on high-stakes adventure sports snow boarding, extreme mountain biking, sky diving, even small plane acrobatics, as well as music & DJ concerts, dance-offs and other active youth culture - all brought to you by Red Bull. There is no can in hand here, no marketing spiel extolling the virtues of the Red Bull energy drink or talking about the product overtly. Red Bull aligns itself with big name independent flmmakers and, extreme sports stars who themselves are cool. Thus by endorsing, presenting and curating this content, Red Bull, is cool. Although the image I have chosen above has the most enormous Red Bull branding it is in fact the last time you see the brand in the entire 8min flm. Brand values: adventure/fun/energy/ risk-taking/achievement Felix Baumgartner jump: 33 million views YouTube and 21k shares on Facebook. Pinterest - Red Bull, Art of fight Case study two: Expedia Expedias latest video campaign focuses on the emotional journey a person takes as they go on a particular physical one. There is barely a mention of Expedia the whole time and no travel-based products are pushed. In each flm, a person takes a specifc journey for a reason: they must overcome prejudices and their past in order to make the journey. In one video a father must travel to California to give his daughter away at her gay wedding. He must overcome his prejudices and preconceived notions and fears to make the journey, and it turns out to be extremely positive experience for him. Telling this story Expedia aligns itself with that positive experience in the mind of the viewer. With the 31,077 likes 8,548 shares on Facebook and 2,459,584 views YouTube Pinterest - Expedia Find Yours EDI- COMMERCE Retail brands must learn to blend editorial & commerce together on their owned channels Looking at the UK edi-commerce or pub- tailing spectrum above we can see, on the extreme right, purist digital retail brands such as Amazon & Argos that have until now resisted the creation of additional supportive or narrative content, and remained true to their catalogue style retailer roots. On the far left we have the complete opposite in the form of the mainstream press whose content is almost exclusively narrative and editorial based, and who have tended not to dilute this position with any sizeable ecommerce offering. Brands such as Red Bull and LVMH (with their Nowness platform) exist in a space left of centre where they attempt to create as much pure content as possible and dial down any overt branding to an extreme level. The majority of brands however sit in the orange bands where increasing numbers of brands experiment with the creation of supportive content as an alternative approach to customer engagement. Whilst Red Bull is regularly heralded as the knight in shining armour of branded content, it is perhaps fair to say that retail is somewhat different to FMCG marketing and that the real heroes in this sector have achieved an intelligent and seemingly effortless blend of clickable digital retail and inspirational/lifestyle content. Net-a-Porter and its possibly even chicer sibling Mr Porter along with the new and heavily promoted site from J. Crew, are perhaps the best examples in the current marketplace. A visit to these sites is sometimes to buy and other times to look at the content. One can easily lead to the other and there is no sense of hierarchy whatsoever between the two. Both are of equal importance and, of course, the editorial is packed with retail cue points and a purchase journey can very naturally also involve a story or two. Pure EDITORIAL Womens Glasses National Press Broadcasters Grazia Daily Mail Libertine - inter- estedwomen. com Extreme Branded EDITORIAL Red Bull LVMH/Nowness Burberry - Acoustics All Saints - Basement Sessions Lego ReBrick 50:50 blend CONTENT / COMMERCE Mr Porter ASOS Nixon Agent Provo- cateur J Crew Fab.com Gilt.com AirBnB.com Beachtomato. com Commerce with link to CONTENT Top Shop Blog River Island - Style insider H&M life Lacoste Live M&S Style Edit/ TV Zara - Daily/ takeovers Waitrose TV Sainsburys - Live well for less Wholefoods Vibram 5 fngers Pure E- COMMERCE Amazon Argos Everyone Else! Current UK spectrum All brands now need a detailed & meaningful content strategy CONTENT STRATEGY CONTENT STRATEGY Content strategy With so many of these changes to contend with, so many devices and platforms to surface content upon, and literally so many different types of content itself, brands must consider making a full and detailed plan. A meaningful content strategy is required to bring about necessary changes in structure, process, budget, personnel, briefng and schedules not least in order to help senior management teams to understand the need for such huge changes in relation to the way things have been done for so long now. The diagram shows that there are as many as 8 unique types of content (from commissioned videos and editorial content through to UGC and social conversation) that all need to be considered in relation to business needs and the marketing role they fulfll before they are then briefed, planned, and executed and then managed in such a way as to dovetail together to form a cohesive marketing campaign. What is content strategy? A pragmatic defnition of not only which content is created and where it is to be placed but also why & how it is created? A change agent; required to explain why content is such a huge opportunity for companies to evolve the way they market and sell by putting the customer at the centre of everything they do (answering customers top questions with great content). A strategic approach to the creation of inspirational and engaging stories that are either useful or fun for your audience in general and therefore help to change their perception of your business, brand or service in a positive way. A mindset, culture & approach to delivering your customers information needs in all of the places they are searching for it across each stage of the buying process. Hand-picked contributors Media-owner partnerships Social conversations Super bloggers Curated content User-generated content Commissioned content: videos, words and pictures Content spectrum Design for every device and platform Daily content Social, Short-form, Snacking Monthly content Engaging, deeper, long-form Digital showcase THE 6 STEPS TO CREATING A CONTENT STRATEGY 1 Establish your audience (as real people not marketing statistics) & their wants & needs 2 Defne the role for each digital platform 3 Defne effective Content Spectrum (8 unique strands) 4 Defne optimum creative partner/production/contributor teams including: agencies, regular & occasional contributors, celebrity, experts and real customer contributors, super bloggers, photographers, stylists and storytellers & defne an Editorial Board - ultimate creative lead 5 Defne technology requirements: digital/tablet/smartphone Defne on-going commissioning, build and production calendars 6 Defne links to e-commerce and consider the new customer journey and additional distribution plan QUALITY OVER QUANTITY 1 million new blogs are created every day 200 billion emails are sent everyday 25% of brands are now making video regularly to talk to consumers 80% of businesses in the US are feeding Facebook pages daily 6 billion hours of content was watched in May 2013 (4 billion May 12) Every 6 minutes 432 hours of video will be uploaded to Youtube We already make a huge amount of content BUT IS MUCH OF THIS CONTENT ANY GOOD? Pinterest - The2ndscreen.tv So in fact we know that there is still huge room for improvement! What we know: A lot of people arent paying enough attention to the different experience on each device: watching content, reading content on different devices is very different and content must be designed to accommodate the user experience (mobiles and tablets are not the same thing). Many brands are confusing content creation with making longer-form advertising; content must be audience- centric and not too heavily focused on your own brand. Lots of content doesnt have a clear voice & tone: we know that if you use the wrong language & vernacular then your audience will assume you are talking to someone else and switch off. If a brand makes a lot of content there must be some kind of direction for all of it, or it appears as random. People only really share things that they fnd funny or useful or emotionally beautiful or shocking or will present them in a good light so NO they dont want to share your ad or product story. AN EDITORIAL APPROACH Its an AND not an OR AN EDITORIAL APPROACH Regardless of at what stage a brand might be in its use of owned media, it should consider developing an editorial voice that guides sustained content creation, to address the needs of its audience that arent being met through other marketing efforts. Well-designed content has a clear voice, is delivered in the right tone and uses the language and vernacular of its designated audience. If content feels inappropriate for an audience they will assume that it wasnt created for them and switch off. EDITORIAL IS CONTENT DESIGN Designed for specifc audiences, designed for specifc experiences and devices, designed to be noticed, designed to achieve certain behaviours and designed to be enjoyed, shared & considered. EDITORIAL IS STORY- TELLING It knows exactly who it has been created for, it knows that the details that it leaves out are as important as the ones it puts in, it knows how to make the most of the information thats already there. GOOD EDITORIAL It is applied in layers and has a plan, can bring uninteresting things to life, isnt written in an undecipherable code and promotes further debate and conversation. EDITORIAL CARES When done well is welcomed into our safe places beyond a threshold that traditional marketing content cannot pass. Golden rules of editorial design You must establish your audience: understand who you are making content for - the real people not the statistic partner, wife, father, businessman, student, friend, manager, employee etc. Set the vernacular, style & tone for your audience: ...so that they know & feel it is made for them and encourages them to engage/share Establish their wants & needs: know what they like, know what keeps them awake at night...and as a result tell the stories that will make their life easier, better, richer Not so interesting and engaging Less likely to build rapport or trust Call to actions less effective Poorer leverage that your channel is a good place to hang out Trusted voice harder to establish Less explicit consideration of how it will beneft your audience Danger of being too corporate or too clever and/or missing the audience altogether Defne the role of each platform: Short-form snackable daily content on a mobile, to longer form educational, more immersive content on a PC and use the tablets virtues as a slick presentation tool & showcase Understand the variety and appropriate frequency of different types of content now at your disposal: Making content now means a variety of different things Commissioned videos, words, pictures Handpicked contributors and super infuencers Media partnerships Curated content Social conversations & UGC Content without editorial planning can be a waste: HARNESSING CREATIVE TALENT The exciting but harsh reality of perpetual storytelling in a new digital world is that most brands havent ordinarily employed content creators. In order to make something that your customers will engage with, share and thank you for; brands will need to hire a variety of highly specialised crafts people, who in turn will need management and direction. If you know where to look there are a lot of them out there, but they come in many shapes and sizes themselves and arent necessarily used to the way that you and your organisations work, and certainly arent just sitting around waiting for the phone to ring. Creative world Is a freer and less structured world, where genius comes in waves and feeds on imagination and craft skills are developed over years and years. Brand world Is a regimented and structured world, made up of statistical analysis, campaigns, briefs and budgets. It moves in right angles and is driven by order. Harnessing creative talent What we are describing is the collision of very different worlds (see opposite). Content agencies and editors fulfl the essential conduit role required to move between and maximise the output of both. Whether you need: investigative journalists, drama writers, comedy writers, flm makers, director/producers, director/editors, writer/directors, digital animators, stylists, photographers, set dressers, DPs, after effects specialists, illustrators, typographers, re-touchers (and this list just scratches the surface and doesnt even begin to describe sector specialists for each of these creative professions: fashion stylists, food stylists, interiors photographers etc.), they all possess a very particular creative ability and in many cases have extensive training at doing something that most of us cant just do. Editorial Board The creation of an Editorial Board (a small cabal of creative advisors, contributors and introducers perhaps with one key senior internal member) is paramount to the success of a meaningful content creation & curation process. Like all procedures there must be a leader and ultimate decision maker and because creative decisions are often highly subjective and most of us arent actually trained in creative decision making things can go unnecessarily around in circles. A core team made up of a maximum of 4 people should act as regular brand guardians with the ability and authority based on relevant experience to make the core directional decisions (tone, voice, story-type, craft-type, new contributors etc). SUMMARY We have reached an age of participation. For Generation C (connection, creation, curation and community): life is a complex exposure to a variety of experiences viewed through a very personal lens - shaped by their race, nationality, sex, age, family, friends, specifc taste or interest or even momentary mood A glass-half-full perspective on this is that technology now allows them to do things they could once only dream of: with complete freedom of choice to be as single or open-minded, as deep and worthy or as fckle, light-hearted and gossip-interested as we decide on any given day and on any device that they pick up. Summary However, the harsher reality is that our attention span has shortened, our expectations have heightened and our ability to both mentally and technologically flter what we dont want from our lives is sharper than ever. The playing feld has tipped enormously in favour of us the people and to even simply stand still, both brands and media-owners must act very differently. Alterations must be made to the creative process. Pablo Picasso famously said I begin with an idea, and then it becomes something entirely different. An intelligent creative process needs to be able to evolve, change direction, go off in exploratory tangents, return to the core idea and then take on a life of its own (this can never work effectively in 3 month campaigns planned 12 months ahead of the action itself). Businesses like ASOS and Net-a-Porter launched from day one with this new kind of integrated approach as opposed to trying to add it on in a post-rational way. Brands can no longer confuse content with platform (website, app, Facebook, YouTube channel, microsite, brochure) and must learn to become storytellers that compete for head-space with the most talented writers, thinkers and flm makers of the day. Brands are arguably being catapulted into a new era, that is so fundamentally different, that they may almost have to start again as if they have had no brand whatsoever up until this point in time. There must be a higher priority awarded to social tools and conversation. Intelligent brands will establish ways to host the broadest number of elements on their owned platforms (video content, editorial content, e-commerce content, edited lists of their fnest product, real-time conversation, relevant trending info, links to highly relevant curated content, question prompts direct to customers etc.). Content Agencies (with Editors/Film-makers/Journalists/ Designers & other Experts) are professionally trained to deliver the service that you currently need. They will fnd it considerably easier to put the needs of the audience ahead of the brand and have easy access to a universe of freelance genius with a myriad of specifc craft skills. Although this may seem scary, ultimately it will serve the companys needs far better as the content they create is actually customer driven as opposed to corporately driven. In the near future brands will need to make preparations to utilise more of the following: Detectives: people to uncover the truth (combination of planners and real people) Engineers: people to build a rich variety of content (combination of in-house, agencies and freelancers) Storytellers: people to connect with real people and make the numbers dance As a rule, the way that content now surfaces, evolves, grows, changes shape, moves and links across the grid means that its increasingly what you write and not where you write it that actually makes a difference in a digital and social world. The King is dead. Long live the King! Those that are good will do well. But those who are brave will do better still. These are exciting and transitory times. It takes effort to break the reliance on the umbilical chord of the past and to swear allegiance to a new world order. But at Adjust Your Set we encourage you to be forward- thinking, to be clever, to be strategic and above all else to be brave. In his foreword on the opening page Chris Gorell Barnes spells out our belief as an agency that brands can learn huge amounts from leaders in the publishing world. Many professional content creators have responded to the new rules of the digital world with massive changes to their output that look increasingly more like the recent re- design of Esquire.co.uk (pictured opposite): where video, digital articles, photos, lists, product reviews, retail links, social conversation and reviews all sit together in equal prominence and on platforms that respond effortlessly to a change in device. Taking the right time to establish who your real customer is, what content they may be interested in receiving from you or fnd useful, then deciding how, at what time and on which device they might like to consume it, ftting this into your business & marketing goals and collateral spectrum, and integrating seamlessly with your e-commerce takes time and courage but is precisely what brands need to do. Adjust Your Set is a Digital Content Agency Founded in 2008 in response to a need for dynamic video content for an increasing number of e-commerce platforms. We are: Pioneers in content creation, technology and strategy. Experts in multi-device, digital & social storytelling. Branded media specialists across owned, earned & paid platforms. The agency has grown rapidly to over 60 full-time staff and an army of specialist freelancers worldwide. Based out of dynamic offces in Charlotte St, London, we have a client roster that includes: Marks& Spencer, Carphone Warehouse, British Airways, Talk Talk, Debenhams, M&S Bank, HSBC and can compliment our creative ability with market leading technology, analytics and client service. Copyright Adjust Your Set 2013 7-10 Charlotte Mews, London W1T 4EF T +44 (0) 20 7580 5933 www.adjustyourset.tv This thought-piece was written by Christopher Lockwood, Editorial Director of Adjust Your Set. Christopher has over 20 years experience as a world-class magazine, digital and mobile creative and publishing director, media entrepreneur and creative business consultant. He has held senior roles in leading global fashion and style magazines from Dazed & Confused to Wallpaper*. Before joining Adjust Your Set he was Head of Invention at WPPs Mindshare. As Editorial Director Christopher helps our clients to create workable strategies and to design platforms and the content itself to answer and provide innovative, tailored solutions to all of the questions that he poses in this booklet around engaging audiences of real people with stories that resonate with their day-to-day lives.