Name Mumu Ding NetID mdin599 Group Number: 367 Website Link: http://infosys1102014fcgroup367.blogspot.co.nz/ Tutorial Details Tutor: Day: Time: Mira Tutor Friday 12am Time Spent on Assignment: 25 hours Word Count: 1567
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2 FITNESS APPLICATION INTRODUCTION Nearly 28% of New Zealanders are considered obese (New Zealand Statistic, 2013). As a core problem, obesity has a number of causes such as emotional factors, environment and lack of knowledge. Several symptoms can be tracked back to obesity that a number of deaths, various health problems and extremely high health care costs. To help people avoid obesity, a smart device application will provide individuals with guidance of physical activities and diet plan. 3. BUSINESS SECTION 3.1 Vision One of the best fitness applications for people who wants great body that create your own custom routine plan to guide you achieve your fitness goal quickly. 3.2 Industry Analysis: Fitness Application Industry Industry: Fitness Application Industry. Same as other mobile application, fitness applications can be installed or download from the application shop and runs independently on the device. It is a software application developed for digital products focus on helping people to avoid overweight problem based on large professional database. Force: High/Low: Justification: Buyer power: High In the fitness application market, the buyer power is high because there are lots of choices for customers. According to Digital Activity (2014), there are 27,522 Healthcare & Fitness listed in the App Store which shows a large number of alternatives. Compare each application product, they have quite similar function and design.
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3 Supplier power: Low The application developer is a main supplier of fitness application industry. After layout the applications functionality, a team of software developer can translate physical experts knowledge to actual application (Thomas, n. d.). There are plenty number of application develop company and hiring them is not difficult (Thomas, n. d.). Therefore the supplier power is low in the fitness application industry. Threat of new entrants: High The market demand of fitness application will expand to 63 present from 2012 until 2017 (Segundo, 2013). And it will lead a explosive growth to the industry because of the low entry barriers, which comes from normal technology, common physical knowledge and low cost (Thomas, n. d.). The threat of new entrants is high because low entry barriers and high level of demand. Threat of substitutes: Low There are hundreds different products which can sense health and fitness. However, fitness application is better than other traditional fitness trainer such as tracking system, larger database and low price. In the Apple store, the normal price of health and fitness app is around 5 US dollars or free (Eddy, 2014). Therefore, the threat of substitutes is low. Rivalry among existing High Normally, a fitness application company has quite
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4 competitors: weak competitive benefit against other competitor. And there are over 30 thousands active installations in App store (Application Category Distribution, 2014). All of them show an intense competition between existing competitors. Overall attractiveness of the industry: The low barriers to entry, weak competitive substitutes and increasing market demand are the main causes of high attractiveness of fitness application industry. This industry is growing dramatically also because the wearable technology is becoming mainstream such as smartphone, tablet and other smart devices. The competition will be intense, however the quantity of installations will still be expected to rise because strong potential market demand during the following years (Segundo, 2013). 3.3 Customers and Thei r Needs Fitness applications focus on the group of people who do not satisfies with their body shape and interested in fitness. Normally, the customer is considered overweight which caused by inappropriate lifestyle. Download a fitness application into wearable device that can be extremely useful and effective tool to encourage and monitor them to achieve their desired body shape (Amodio, 2013). People who are considered obese, they will need to get the target weight through a healthy diet and advisable exercises. Therefore, professional advices to help them improve the knowledge of achieving fitness goal are necessary such diet routines and detailed exercise instructions based on individual body conditions, behaviours, age and hobbies (Segundo, 2013). 3.4 The Product and Service The fitness application is a digital product which works on any smart devices. It includes a large database such as plenty types of exercise descriptions, tracking workouts journal and
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5 professional diet plans. These information can be checked easily to guide, motivate and monitor clients. The workout installation is developed to provide user appropriate and customizable advices depend on the individual specific weight goal. The customizable operating system will come out several exercise and diet combo which combined professional physical knowledge and personal information. The fitness application will make the customer create their own goal and achieve their dream. 3.5 Suppliers and Partners Two main suppliers of fitness application industry are programmer and interface designer. The software programmer provides technology support, which is to transfer the original knowledge materials that build the digital bridge to deliver the service value such as Moa creative company. The application designer is to define the functionality and appropriate image of a installation. The biggest potential partner will be application shops. They provide the most official platform that people can download, install or buy applications safely such as APP Store and Play Shop. They also charge application supplier for income such Apple will charge 30% of total application sale (Thomas, n. d.). Another important partner is physical science expert who make the core material for the application such as professional diet and activities plan. Normally, fitness application company outsource this unit such Body Fitness Apps. 3.6 Strategy: Focused Low Cost For the competitive scope, the target market of fitness application industry is quite narrow because the most is to focus on obesity. The centre function of fitness application is to help people to lose weight and getting better body shape. It is why so many females install this type of applications (Digital activity, 2014). To produce a workout app, it has low original cost and maintaining cost. Such as Apple store, there is only $99 charge per year (Thomas, n. d.). And most of the applications have
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6 quite low sale price and even for free (Eddy, 2014). Therefore, high cost strategy cannot be acceptable. The overall strategy is therefore Focused Low Cost. 3.7 Value Chain Activity: Make the product or service The most important value chain activity for this business is Make the product or service The vision statement mentioned the best fitness application, which is to help people getting their fitness target quickly. To make application useful, operational, customizable and effective, one key is the content of application about choosing the best alternative to individual customer. In addition to this, great program design is also necessary that associates with providing easy operation and understanding based on a large database of professional knowledge. 3.8 Business Processes 3.8.1 APPLICATION DEVELOPMENT PROCESS The fitness application development process combines digital technic development, market research results and physical professional database. This process works on construct the installation that could works independently to deliver the professional advices to customer.
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7 Start Detailed designed task Prototype design Prototype testing Review feedback Identify impediments Fail Customer trial Development Satisfy Unsatisfied Approve Frequent testing Identify problem No Release yes End Accounting System Marketing Department Physical expert Team Physical expert Team Market reaserch System Prototype design
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8 3.8.2. MARKET ANALYSIS PROCESS Before develop a new application, this process will collect, classify and anlaysis market trend information to the technology and content design department and transfer the broad idea to specific requirement to application developer. Start Market statistic research Classify, Analyze& report Information Initial idea consideration Feasibility test Unforeseeable Transfer the task Foreseeable End End the idea Save to document Physical science expert Physical science expert Executive Management System Application develop department Application develop department Market research System
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3.9 Functionalities 3.9.1. APPLI CATI ON DEVELOPMENT PROCESS Demon release and test the prototype Fix the bug after frequent test 3.9.2. MARKET ANALYSI S PROCESS Gather market demand information Notify the programmer to develop the application 3.10 Systems
3.10. 1. QUALI TY CONTROL SYSTEM This system is a cycle between testing and developing. There could be plenty problems of a new application after testing and then, the technology department need to develop each specific defect before release it on the application store. This system is to make sure the application to be the best one. 3.10. 2. EXECUTI VE MANAGEMENT SYSTEM The executive management system aims to gather both internal and external unstructured information for managerial decision making. They offer strong reporting capability to identify trends and opportunities based on the market research and industry database. And that helps high level executive analyse on the more effective task selection. 3.10. 3. MARKET RESEARCH SYSTEM This system collects and classifies the basic market information to represent potential trend and monitor the current marketplace. It provides the initial requirement and idea to prototype design and that keep the application is based on what customer wants.
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10 3.11. Summary Table: Value Chain to Systems
Value Chain Activity Processes Functionalities Specific Information System(s) Broad Information System(s)
Make the product or service 1. Application development process 1.Demon release and test the prototype
2.Fix the bug after frequent test
Market research system
Quality control system Transaction processing System
Transaction processing system 2. Market analysis process 1. Gather market demand information
1. Notify the programmer to develop the application
Market research system
Executive management system
Transaction processing system Decision support system
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11 CONCLUSION Fitness application is a smart device application, which recommends people how to get a better body shape through customizable exercises and diet routine. The low entry barriers and low threat of traditional fitness monitor cause the strong attractivness. The key value chain activity of this industry is making the product or service. The application development process and market research process are the main relevant business processes. To support the functionalities of these processes, several information systems collaborate to satisfy the customer such as quality control system and market research system. Build on all of them, the initial defined issue would be transferred to the final product, and that add value on each phase. REFERENCES
1. New Zealand Statistics (2013). Obesity. Retrieved from http://www.stats.govt.nz/browse_for_stats/snapshots-of-nz/nz-social- indicators/Home/Health/obesity.aspx#info8 2. Amodio, M. (2013). Market Analysis Focuses on Fitness Apps, Wearable Tech. Retrieved from http://www.wearabletechworld.com/topics/wearable- tech/articles/347662-market-analysis-focuses-fitness-apps-wearable-tech.htm
3. Segundo, C. (2013). Sports and Fitness App Market to Expand by More Than 60 Percent in Five Years. Retrieved from http://press.ihs.com/press-release/design- supply-chain/sports-and-fitness-app-market-expand-more-60-percent-five-years 4. Digital Activity Tracking Statistics. (2014). Retrieved from http://8bitfit.com/digital- activity-tracking-statistics/
5. Hatler, M., Gurganious, D., Chi, C. (2013). Mobile Sensing Sports & Fitness. Retrieved from http://onworld.com/mobilesensing/fitness/
6. Eddy, N. (2014). iPhone Apps to Help Track Your Health and Fitness. Eweek, 4.
7. Thomas, C. (n. d.). How much does it cost to develop an app. Retrieved from http://www.bluecloudsolutions.com/blog/cost-develop-app/
S.110 Business Systems: Deliverable 2: Business Section 2014 Name Marthalena Heather Netid Group Number: Website Link: Tutorial Details Tutor: Day: Time: Time Spent On Assignment: Word Count: 1641