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//ENBSeries is a set of graphical modifications for games


//Description on the web page may not be equal to this info.
//created by Boris Vorontsov http://enbdev.com
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PUBLISHING BINARY FILES OF ENBSERIES ON NEXUS SITES (FALLOUT NEXUS, SKYRIM NEXUS
, ETC)
IS STRICTLY PROHIBITED. ONLY PRESETS AND SHADERS CAN BE HOSTED THERE.
ENBSeries 0.216 for Fallout 3 / New Vegas.
Added memory reducing feature of ENBoost. Improved edge antialiasing.
WARNING! To run the mod properly, enable HDR in game video options. Also this ve
rsion
do not support hardware antialiasing, because of method to capture scene depth (
vendor hack),
if you see any bugs, check out if antialiasing enabled in game options or video
drivers
and disable it.
Depth of field effect supported by external shader file enbeffectprepass.fx, i r
ecommend
to use Matso version of it, for example from "Skyrim Visual Immersion" which is
available
by this link: http://skyrim.nexusmods.com/mods/5587
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Version 0.194: Removed fix for transparency bug of some objects, because by ukno
wn
reason it not work for some users and makes objects transparent.
Added memory reducing feature (like in version for Skyrin in ENBoost) via two ad
ditional
variables in the enbseries.ini under [MEMORY] category, work best on NVidia card
s, with
AMD it's much slower and not very effective against CTDs.
Added borderless window features for both windowed and full screen modes.
Added AddDisplaySuperSamplingResolutions parameter which allow to run game in gr
eater
resolution downsampled to current display mode to simulate supersampling (antial
iasing),
works only if game set to full screen mode, modify then resolution in video opti
ons to
same as desktop*2.
Version 0.190: Fixed first person objects "transparency" artifact when ssao or
shadows enabled, improved quality and performance of ssao of quality -1,0,1.
Version 0.184: Added ssao/ssil mixing types and ssao type, similar to latest ver
sion
of TES Oblivion. Fixed some minor bugs. Removed ShadowBrightness parameter.
Version 0.179: Changed shadow and ssao mixing code by drawing additional deffer
texture, no more black shadows. Added interior/exterior variables to enbbloom.fx
,
enbeffectprepass.fx by request.
Version 0.173: Fixed transparency bug for hair and some other objects (visible w
hen
ssao, shadows or depth of field enabled).
Version 0.161:
Added parameter to control detailed shadows intensity, removed their dependency
from ambient color. Fixed issue with flickering weapons with some mods installed
.
Version 0.156:
Increased performance of detailed shadows (and quality 2); fixed sun glare bug;
scaled distance fade in fog (under SSAO_SSIL category) to make it looks properly
at value 1.0 (i recommend to set FadeFogRange=1.0 now); increased quality and le
ngth
of sun rays effect.
Version 0.150:
Added detailed shadows.
Version 0.141:
Changed ssao/ssil code, it's mixer and fading.
Version 0.140:
Fixed bug with inverted EInteriorFactor variable in shaders, added statistics fo
r
day/night and memory usage in GUI, fixed secondary user config reading (it was
corrupted after GUI was done).
Version 0.137:
Fixed parameters for interior which not worked properly. Added sun rays effect.
Version 0.133:
Added GUI (internal editor), edge antialiasing, parameters for interior scenes.
Version 0.121:
Only have optimizations for SSAO and different algorithm of it. Few minor
bug fixes.
Version 0.118:
ATI/AMD cards now supported, make sure ForceNVidiaCard=false is set in enbseries
.ini
Added effects DOF, SSAO, but SSIL is not working in complex mode yet.
Version 0.116:
Second modification for this game, it's still limited by amount of effects.
Added parameters to control objects, including sky properties.
Version 0.115:
First modification for this game, so it's very limited by amount of effects and
available
parameters. Bloom, eye adaptation, palette and post processing shader are workin
g like
in TES Skyrim version of the mod. In future i'll increase functionality.
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//INSTALLING
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Extract files from archive in to the game directory or where game execution file
exist (.exe).
Run game launcher and enable HDR.
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//PROBLEMS
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If game crashing on startup with this patch, make sure you are not running XFire
,
Afterburn, EVGA and other kind of that tools or use Injector version instead of
Wrapper.
The same solution to laptop Optimus users, when Intel card is selected and perfo
rmance is
very low.
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http://enbdev.com
Copyright (c) 2007-2013 Vorontsov Boris (ENB developer)

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