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<<b>Organization<b>

The organization of feudal armies was kept simple in comparison to the large national armies of more modern time. There were no permanent regiments, divisions, or corps until the very end of the age. When a feudal army was summoned, each vassal traveled to the meeting point with any knights, archers, and footmen that he was required to bring. At the meeting point, the contingents would be reassembled by role. The knights and their squires kept and marched together, as did the archers and footmen.

Special units, such as engineers and the operators of siege artillery, were usually professionals hired for the campaign. Christian mercenaries, for example, operated the artillery employed by the Turks against Constantinople.

Being a mercenary soldier was a respected profession in the late Middle Ages. Warrior entrepreneurs formed mercenary companies that allowed a rich lord or city to hire a ready-made competent fighting force. Mercenary companies existed that were all of one skill. For example, 2000 Genoese crossbowmen served in the French army at the Battle of Crcy in 1346. Other mercenary companies were mixed forces of all arms. These were often described in terms of the number of lances they contained. Each lance represented a mounted man-at-arms plus additional mounted, foot, and missile troops. A company of 100 lances represented several hundred fighting men. This system was the origin of the word "freelance."

Command hierarchy within a feudal army was flat. Not much maneuvering was anticipated so there was little provision of large staffs to support the commander and pass orders.

In 1439 Charles VII of France raised Royal Ordinance Companies. These companies were filled with either knights or infantry and were paid from tax revenues. Each company had a fixed complement of men; their armor and weapons were chosen by the king rather than left to personal choice. This was the beginning of modern standing armies in the West.

<i>Supply<i>

There was little provision for food and medical supplies. Medieval armies lived off the land, to the detriment of everyone residing in an area they occupied or passed through. Having a friendly army march through was no better than having the enemy pass. Medieval armies did not linger in one area for long because local supplies of food and forage were quickly exhausted. This was a particular problem during sieges. If an army laying siege did not make arrangements to have food and supplies brought in, it might have to lift its siege to avoid starvation long before the defenders had to surrender.

Sanitation was also a problem when an army stayed in one place. A medieval army brought along many animals, in addition to the horses of the knights, and sewage problems led to dysentery. Feudal armies tended to waste away to disease and desertion. During his campaign in France, Henry V of England lost an estimated 15 percent of his army to disease at the siege of Harfleur and more on the march leading up to Agincourt. At the battle itself, he lost only 5 percent. Henry V died of disease related to poor sanitation at another siege.

<i>Deployment for Battle<i>

Most battles were set-piece affairs where the two sides arranged themselves before the fighting began. Campaigns of maneuver and meeting engagements were rare.

Prior to battle, commanders divided their forces into contingents with specific tasks in mind for each. The first separation might be into foot soldiers, archers, and cavalry. These groups might be divided further into groups to be given individual missions or to be held in reserve. A commander might arrange several "battles" or "divisions" of knights, for example. These could be launched individually as desired or held in reserve. Archers might be deployed in front of the army with blocks of infantry in support. Once the army had been arranged, the only major decisions were when to send in the prearranged pieces. There was little provision for pulling back, reforming, or rearranging once the fighting started. A force of knights, for example, could rarely be used more than once. After they had been committed to action, they were usually reinforced or withdrawn. A full charge by heavy cavalry caused such disruption, lost equipment, and loss of horses that the force was essentially spent. The Norman knights at Hastings were reformed for further attacks, but they did not launch a full charge because they could not penetrate the Saxon shield-wall.

Superior commanders made use of the terrain to their advantage and conducted reconnaissance to evaluate the enemy's strength and weaknesses.

<i>Ransom<i>

The ultimate rewards from successful battle included honors and grants of fiefs. The proximate rewards included booty from looting bodies, ransacking captured towns and castles, selling the armor and weapons of the dead, and ransoming high-ranking prisoners. Knights were expected to pay ransoms to save their lives. One of the highest recorded ransoms was more than US $20 million paid to a German prince for the release of Richard I of England, captured during his return from the Crusades.

At Agincourt the English were holding a large group of French knights at the rear for ransom. During the battle, a French contingent raided toward the rear of the English and briefly panicked Henry V. He ordered the execution of the held French knights to prevent their release, thereby forgoing a fortune in ransoms.

The capture of knights was recorded by heralds who kept a tally of which soldiers were responsible and thereby due the bulk of the ransom. The heralds then notified the prisoner's family, arranged the ransom payment, and obtained the prisoner's release.

The popularity of ransoms seems remarkably civil but masks a darker story. Low-ranking prisoners of no value might be killed out-of-hand to eliminate the problem of guarding and feeding them. <b>The Mongols<b>

The nomadic horse peoples of Mongolia assembled the world's largest land empire in a series of military conquests spread over a few generations, beginning in the twelfth century. In the course of their conquests, the Mongols fought most of the other world powers of medieval Asia and Europe, winning in almost every case. Their empire was built entirely on military conquest, thanks to an army that was unlike any other in the world. They were thought invincible by most of their opponents. Their campaign into Europe turned back only after a death in the ruling family. The possible claimants to the throne headed home with their forces and never returned.

<i>The Mongol Army<i>

The Mongols were nomadic herders and hunters who spent their lives in the saddles of their steppe ponies. They learned to ride and use weapons, especially the composite bow, at an early age. For hunting and war, every able-bodied male under the age of 60 years was expected to take part. The armies of the united Mongol tribes consisted of the entire adult male population.

They fought under a strict code of discipline. Booty was held collectively. The penalty was death for abandoning a comrade in battle. This discipline, together with leadership, intelligence-gathering, and organization, raised the Mongol force from a cavalry swarm into a true army.

The Mongol army was organized according to a decimal system, with units of 10, 100, 1000, and 10,000 men. These numbers for units were probably rarely approached due to casualties and attrition. The 10,000-man unit was the major fighting unit, like a modern division, capable of sustained fighting on its own. Individual soldiers identified most with the 1000-man unit of which they were a part, the equivalent of a modern regiment. Original Mongol tribes fielded their own 1000-man units. Conquered peoples, such as the Tatars and Merkits, were broken up and distributed among other units so that they could pose no organized threat to the ruling family.

Genghis Khan created a personal guard unit of 10,000 men. This unit was recruited across tribal boundaries and selection was a high honor. In its early stages it served as a form of honorable hostageholding. It grew into the family household and the source of the growing empire's ruling class.

Mongol soldiers at first received no pay other than booty. Advancement was based on merit. Once the rapid conquests slowed, a new system of pay was put in place. Officers were later able to pass on their posts to heirs.

Each soldier went on campaign with approximately five horses, allowing quick changes and rapid movements. No comparable armies moved as rapidly as the Mongols until the mechanized armies of the twentieth century.

The Mongols fought mainly as light cavalry archers (unarmored), using the compound bow. This was a compact weapon of impressive range and penetration power. They employed Chinese and Middle Easterners as siege engineers. Infantry, garrison troops, and heavy cavalry (wearing armor) that used lances came from the armies of subjected peoples.

<i>Mongol Tactics<i>

The Mongol armies relied on firepower, the ability to move quickly, and a reputation for ruthlessness that came to precede them. All of their opponents moved much more slowly and deliberately. The Mongols looked for opportunities to divide an enemy force and overwhelm the pieces with rapid bowshots. They sought to surround or encircle enemies and achieve local superiority of numbers. Horses of mounted enemies were wounded, dismounting the riders and making them more vulnerable.

The Mongol light cavalry could not stand against a heavy cavalry charge, so they feigned flight to draw the knights into exhaustive charges that left them vulnerable. The fleeing Mongols turned rapidly and became the hunter. They excelled in setting ambushes and surprise attacks. Mongol army leaders made great use of scouts and synchronized force movements to catch the enemy at a disadvantage.

The Mongols made extensive use of terror. If the population of one city was massacred after capture, the next city was more likely to surrender without a fight. This proved the case, as city after city surrendered upon the approach of Mongol armies. b>Armies of the Middle Ages<b>

The first medieval armies were tribal war bands carried over from ancient times. These evolved into feudal armies made up of a lord's vassals and their respective retainers. Fief holders were required to provide a period of military service each year. This began as weeks or months of service by the vassal accompanied by professional soldiers he retained personally. The armies of later kings and wealthy lords consisted of a higher proportion of professionals and mercenaries. Late in the period, vassals sent money instead of actually serving in armies, and this "martial tax" helped kings to support armies yearround.

Service in feudal armies was a matter of duty and honor for the knights. In a warrior society, knights lived for the opportunity to fight. Success in battle was the main path to recognition and wealth. For professional soldiers, often the sons of the aristocracy left with little when the eldest began inheriting everything, fighting was a job. It was duty for peasants also, when they were called up, but certainly not an honor.

By the fourteenth and fifteenth centuries, many commoners joined the ranks for pay that was often much better than that for more peaceful employment. A strong attraction for a commoner to become a soldier was the prospect of loot. Tribal warriors stayed loyal to their warrior chief and fought for him so long as he provided them with a living and loot. These ideals of the war band carried over into the feudal age. Low-ranking knights and professional foot soldiers longed for the opportunity to take part in the assault against a rich town or castle because strongholds that resisted were traditionally looted. A soldier could gather up many times his year's pay during the sack of a city. Pitched battles also offered opportunities for gain. The armor and weapons of the dead could be sold and captured knights could be ransomed.

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