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ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.

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B&B Next Conveision Notes:
Stoim ovei Neveiwintei"
!"#$%&'("# *#+ ,+(-(#. /0 12"-- 3(-4.%&*5+ 6&*0
7%$%5"89%#- /0 !:&(' 1(9'

This uocument pioviues guiuelines foi playing
1-"&9 "$%& ;%$%&<(#-%& as a B&B Next auventuie
using the iules in the cuiient B&B Next playtest
packet. The conveision infoimation piesenteu
heie allows you to substitute B&B Next ability
checks anu statistics blocks foi the 4th Euition
skill checks anu statistics blocks in the auventuie.
0se the oiiginal text of the auventuie foi all othei
infoimation.
The conveision notes aie aiiangeu by page anu
section. You can iefei back to this uocument as
you play, oi you can annotate youi copy of the
auventuie with iefeiences to the infoimation in
this uocument.
ueneial uuiuelines
In auuition to the specific guiuelines pioviueu in
this uocument, keep the following geneial points
in minu.
!"#$#%& ()*+,-. Wheie this conveision
uocument iefeis to the uifficulty of checks anu
tasks, the guiuelines in the latest playtest packet
aie useu to ueteimine BCs foi ability checks.
Tiivial task: BC S
Easy task: BC 1u
Noueiate task: BC 1S
Baiu task: BC 2u
/*0+*1%#23. Whenevei a Peiception check is
calleu foi, a B&B Next chaiactei makes an
Intelligence check if seaiching foi something
seciet, oi a Wisuom check if spotting oi noticing a
hiuuen cieatuie.
4#-%53+*. Whenevei uistance oi movement is
given in squaies, 1 squaie equals S feet.
6*-%-. B&B Next chaiacteis can take shoit
iests whenevei one is calleu foi in the auventuie.
When an extenueu iest is calleu foi, chaiacteis
take a long iest.
7$2+,#38 9*005#3. This iefeis to objects oi
featuies that cannot be moveu thiough oi
typically climbeu ovei.
95+%#+-. When a Tactics section uesciibes a 4th
Euition powei that a B&B Next cieatuie oi NPC
uoesn't possess, substitute an action that the B&B
Next cieatuie possesses insteau.
7$22:#*:. When a cieatuie is bloouieu, it has
uioppeu below half its hit point maximum.
;<="*0 2> ?23-%*0-. The conveision notes
upuate the numbei of monsteis of a paiticulai
type appeaiing uuiing an encountei. Be suie to
use the numbeis fiom this conveision uocument
iathei than the numbeis inuicateu in the oiiginal
auventuie.
@3+2<3%*0 4#>>#+<$%&. You can aujust the
uifficulty of an encountei oi customize it foi
laigei oi smallei gioups. To uo so, aujust the
oveiall encountei XP by incieasing oi ieuucing
the numbei of cieatuies, using the encountei
builuing guiuelines in the cuiient B&B Next
playtest packet.
Piepaiing foi a
Playtest at a Stoie
Each B&B Encounteis season in 2u1S can be iun
as eithei a 4th Euition auventuie oi a B&B Next
playtest auventuie. If you want to iun 1-"&9 "$%&
;%$%&<(#-%&= you'll neeu to woik with a stoie
cuiiently iunning B&B Encounteis to obtain the
auventuie mateiials necessaiy to iun this
auventuie foi a play gioup. Each stoie has
specific guiuelines on the uetails of iunning the
auventuie. To finu a stoie, visit the Wizaius Stoie
& Event Locatoi web page at locatoi.wizaius.com.
In auuition to the stoie's iequiiements anu the
stanuaiu pioceuuies foi iunning a game in public,
if you'ie BNing a B&B Encounteis season as a
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
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B&B Next playtest, you'll want to keep the
following things in minu.
Pick up youi mateiials piioi to the fiist session
of play. Stoies shoulu have the auventuie about
one week piioi to the fiist session.
Piint out this conveision uocument. Stoies uo
not have access to the conveision uocument oi
anything ielateu to B&B Next iules, unless the
oiganizei signeu up as a playtestei.
Be ieauy to pioviue piegeneiateu chaiacteis.
Some playeis at youi table might not be signeu
up foi the B&B Next playtest. These playeis
=<-% use piegeneiateu chaiacteis that you
pioviue, anu they =<-% ieau anu agiee to the
teims in the playtest agieement (see below).
The B&B Encounteis kit contains one-page
playtest agieements foi each playei who has
not signeu up foi the B&B Next playtest. Youi
oiganizei shoulu pioviue you with these. The
agieements uo not have to be signeu oi
ietuineu. Simply ensuie that each playei has
ieau the agieement anu unueistanus it befoie
beginning to play.
The fiist session is typically chaiactei cieation.
0se this time to help alieauy-establisheu
playtesteis cieate chaiacteis anu to help
playeis new to the playtest unueistanu theii
piegeneiateu chaiacteis anu the iules of B&B
Next.
Be suie to follow all the stoie oiganizei's
instiuctions, anu have fun!
ACL 2
Ranuom Items
0se the following table to ueteimine unspecifieu
magic items, eithei by iolling ianuomly oi
choosing items as you see fit. See the Nagic Items
uocument in the most iecent B&B Next playtest
foi moie infoimation, anu to ueteimine weapon
anu aimoi types, auu uetails to items, anu so on.
Feel fiee to simply choose magic items fiom the
playtest uocument iathei than using the table, oi
to ieuuce the numbei of magic items gaineu in
the auventuie to suit youi campaign.
!"#$%&"# !$()#
*+, "-./01
1 !" $%&'%
2 !" ()$*'+
3 ,-+. '/ *%'0)10-'+
4 2$+3 '/ &$.-1 &-44-5)4
3 ,-+. '/ /)$06)% /$55-+.
6 7*)55.8$%3 46-)53
7 9'0-'+ '/ 6)$5-+.
8 9'0-'+ '/ 6)%'-4&
9 9'0-'+ '/ -+:-4-;-5-0<
10 8oll Lwlce more (reroll lf 20 comes up agaln)
ACL 2-3
Auvancement
As with the 4th Euition veision of the auventuie,
this conveision uses an acceleiateu XP awaiu
system to allow playeis to iun theii chaiacteis at
a succession of levels. At the enu of each session,
awaiu XP to the chaiacteis as noteu in the
conveision uocument.
ACL 6
Session u: Chaiactei
Cieation
Insteau of cieating chaiacteis using 4th Euition
mateiials, ask the playeis to cieate Siu-level
chaiacteis using the mateiial founu in the most
iecent B&B Next playtest. Existing Siu-level B&B
Next chaiacteis can also be useu.
Newly cieateu chaiacteis above 1st level can
stait with appiopiiate wealth anu can possess
common magic items at youi uiscietion.
If you anu the playeis wish to uo so, you can
tieat B&B Next chaiacteis as if they hau taken
pait in the B&B ENC00NTERS season >"'- !&"<# "?
;%$%&<(#-%&@ These "heioes of Neveiwintei" gain
a +2 bonus to Chaiisma checks to influence
natives of the city, except Lauy Niuiis anu the
enemies in this auventuie.
Neveiwintei Themes
B&B Next chaiactei backgiounus can be useu in
place of chaiactei themes. Neveiwintei's status
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
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as a wiue-open fiontiei city makes the bounty
huntei, chailatan, guiue, guilu thief, noble, soluiei,
anu spy chaiactei backgiounus paiticulaily
appiopiiate.
LxLra 1lme?
CombaL ln u&u nexL can run more qulckly Lhan ln 4Lh
LdlLlon. 1hls season of u&u LncounLers was deslgned
wlLh a 4Lh LdlLlon Llmeframe ln mlnd. As a resulL, lL's
posslbly LhaL a u&u nexL sesslon flnlshes much earller
Lhan lLs counLerparL.
lf you have exLra Llme ln your u&u nexL sesslons,
conslder addlng an encounLer or some addlLlonal
exploraLlon or roleplaylng opporLunlLles. ?ou can plck up
Lhe =):)%(-+0)%> ?$&*$-.+ 7)00-+. and use Lhe
nonplayer characLers (nCs) from LhaL book or from page
8 of 70'%& ':)% =):)%(-+0)%. Pere are a few dlverslons Lo
flll ouL your sesslon:
%-..234 56 1he characLers musL chase some of Lhe
kldnappers Lhrough Lhe sLreeLs and baLLle Lhem on Lhe
roofLops of neverwlnLer.
%-..234 +6 AfLer combaL, Lhe characLers are summoned
by Lord neverember Lo dlscuss Lhelr acLlons.
%-..234 76 A group of Lhugs breaks lnLo Lhe Pouse of
knowledge Lo sLeal coples of records from Pelm's Pold.
1he characLers musL sLop Lhem or Lrack Lhem down.
%-..234 7 38 96 Lady Sala nldrls asks Lhe heroes Lo
recover a remedy for her son, whlch she belleves wlll
allevlaLe any remalnlng Lrauma Lo her son from hls
encounLer wlLh Lhe Ashmadal.
%-..234 96 vargas relays hls susplclons abouL Lhe
Ashmadal Lo Lhe parLy and sends Lhem on a wlld goose
chase Lo one of Lhe Ashmadal safehouses.
%-..234 :6 Assasslns hlred by vargas aLLempL Lo klll Lhe
characLers on Lhelr way Lo Pelm's Pold.
%-..234 ; 38 <6 1he characLers musL baLLle addlLlonal
enemles ln Lhe sLalrcases or musL cllmb Lhe ouLslde of
Lhe caLhedral Lo ascend.
%-..234 =6 1he parLy ls summoned before Lord
neverember Lo explaln whaL happened aL Pelm's Pold.
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ACL 8
Session 1: Lauy in Peiil
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
Benizens of the Noonstone
A#-*% ()*$:50. A haiu Wisuom check suggests
that Liset is watchful foi something.
ACL 9
Inn Seivices
In auuition to munuane items, Niuiis sells 8"-("#'
"? :%*5(#. at the noimal piice of Su gp.
Tavein Tales
To leain one of the noteu iumois, a chaiactei can
spenu 1 gp, oi can make an easy Wisuom oi
Chaiisma check.
ACL 10
Kiunapping Attempt
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate an
aveiage encountei foi five Siu-level B&B Next
auventuieis.
$.>?@*@2 !>/A
Medlum Pumanold (Puman)
$8?38 B0@.. 13 (sLudded leaLher)
C21 D3241. 23 (3d12 + 6)
%E--* 30 fL.
%18 14 (+2) F-G 11 (+0) B34 14 (+2)
H41 9 (-1) I2. 11 (+1) B>@ 9 (-1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLMN8-@1K0/O6 +3 Lo hlL (reach 3 fL., one
creaLure). @-0A 6 (1d8 + 2) bludgeonlng damage. lf Lhe
aLLack deals 7 or more damage, Lhe LargeL falls prone.

H4P3L- $.?3*-/.6 lf Lhe Lhug has 14 or fewer hlL polnLs,
lLs greaLclub aLLack deals 3 (2d4) exLra flre damage on a
hlL. lf Lhe aLLack mlsses, Lhe Lhug Lakes 2 (1d4) flre
damage.
LnCCun1L8 8ulLulnC
)-P-0 2 QD 60

$.>?@*@2 N@8831-8
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 13 (sLudded leaLher)
C21 D3241. 32 (3d8 + 10)
%E--* 30 fL.
%18 12 (+1) F-G 13 (+2) B34 14 (+2)
H41 10 (+0) I2. 11 (+0) B>@ 7 (-2)
$02A4?-41 lawful evll
)@4A/@A-. Common
18Al1S
B8-@1/8- %>2-0*6 Whlle Lhe garroLer has a creaLure
grappled, lL galns a +2 bonus Lo Armor Class.
AC1lCnS
J-0-- $11@KLMN@8831-6 +6 Lo hlL (reach 3 fL., one
creaLure). @-0A 3 (1d6 + 2) damage, and a Medlum or
smaller LargeL ls grappled. Whlle lL has a creaLure
grappled, Lhe garroLer can use garroLe on only LhaL
creaLure buL has advanLage on aLLack rolls agalnsL LhaL
creaLure.

(82?.134- B03/* R"-K>@8A- ;S6 lf lL has no creaLure
grappled, Lhe garroLer calls forLh maglcal smoke ln a 3-
fooL-radlus cloud cenLered on lL. 1he area of Lhe cloud ls
heavlly obscured Lo everyone excepL Lhe garroLLer.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 80
ACL 11
Featuies of the Aiea
A cieatuie that goes ovei the euge of the
eaithmote can make an easy Stiength check to
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climb back up. Climbing the chains fiom the base
of the eaithmote is an easy Stiength task.
750. A cieatuie can sciamble onto the bai by
using 1u feet of movement, oi can ignoie the
movement cost with an easy Stiength oi
Bexteiity check.
/5%023-. Any customei engageu in combat has
AC 1u anu S hit points, anu makes checks anu
saves with a +u mouifiei.
B#3:2C-. A winuow can be bioken open with
an easy Stiength check oi a successful attack
against AC 1u that ueals uamage.
Conclusion
!-)=5:5#. A chaiactei who inspects the
Ashmauai cultists notices the muu on theii boots
with an easy Intelligence oi Wisuom check. A
seconu easy Intelligence oi Wisuom check
iuentifies the muu.
ACL 12
Rewaiu
Each chaiactei gains 6Su XP foi this session.
90*5-<0*. Togethei, the cultists caiiy coins
anu jeweliy woith 4u gp pei chaiactei. The
chaiacteis eain anothei S gp each if they escoit
Niuiis to hei house.

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ACL 12
Session 2: Lost Boy
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
ACL 12-13
Clues in the Bouse
7$5+,$5,* D=*$$. A moueiate Wisuom check
iuentifies the faint smell of iotting fish anu
saltwatei. A subsequent moueiate Intelligence oi
Wisuom check ueteimines that the smell
iesembles the Blacklake uocks.
7$5+,$5,* ?<:. A chaiactei can make a
moueiate Intelligence oi Wisuom check to
iuentify the muu. Iuentifying the hobnaileu boot
piints is a moueiate Intelligence task. Iuentifying
the softei-eugeu shoe piints is a haiu Intelligence
task.
E5$$*3 F<50:. A haiu Intelligence oi Wisuom
check iecognizes vees's wounu as oiiginating
fiom a lightning bolt. A haiu Wisuom check oi
any healing magic makes vees stiong enough to
speak.
D*3-*$*-- D*3*-+)5$. A moueiate Wisuom
check oi any healing magic tieats Talzu's
concussion.
D*0G53% D%5>>. An easy Chaiisma check can
calm oi intimiuate the teiiifieu house staff into
uesciibing theii oiueal.
ACL 13
Beauing foi the Bocks
If the chaiacteis uon't alieauy know to heau foi
the uocks, tiacking the cultists is a moueiate
Intelligence oi Wisuom task. If you wish to
impiovise a scene involving moie clues anu leaus,
use easy anu moueiate BCs foi auuitional checks.
Ashmauai Safe Bouse
D%*5$%). To sneak in unuetecteu, all the
chaiacteis must make Bexteiity checks contesteu
by the sentiies' Wisuom checks.
95$,. Tiicking oi fiightening the sentiies is a
haiu Chaiisma task, but any attempt at uiplomacy
automatically fails. If the fiist check is successful,
a seconu haiu Chaiisma check is necessaiy to
gain access to the sewei entiance.
H5085-. Eluen vaigas uses +(9%#'("# +""& to
telepoit away aftei uiiecting the Ashmauai to kill
the chaiacteis. If the chaiacteis weie hiuuen,
they iemain hiuuen fiom the sentiies even aftei
vaigas uetects them.
ACL 14
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate a tough
encountei foi five Siu-level B&B Next
auventuieis.
9 (8@4*-* T-@031.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 13 (mage armor)
C21 D3241. 32 (3d8 + 10)
%E--* 30 fL.
%18 12 (+1) F-G 13 (+1) B34 14 (+2)
H41 9 (-1) I2. 10 (+0) B>@ 12 (+1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLMJ@K-6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 3 (1d6) bludgeonlng damage plus 3 (1d6) flre damage.

"@4A-* $11@KLMC-00U28- B>@246 +3 Lo hlL (range 13 fL.,
one creaLure). @-0A 3 (1d6 + 2) slashlng damage and 3
(1d6) flre damage, and Lhe LargeL and Lhe zealoL engage
ln a SLrengLh conLesL. B$-5)3 ?'+0)40A 1he LargeL ls pulled
nexL Lo Lhe zealoL, and Lhe zealoL makes a mace aLLack
agalnsL lL.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 80
B/012.1 3U $.?3*-/.
J-*2/? C/?@432* RC/?@4S
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$8?38 B0@.. 14 (mage armor)
C21 D3241. 27 (6d8)
%E--* 30 fL.
%18 10 (+0) F-G 14 (+2) B34 11 (+0)
H41 13 (+1) I2. 10 (+0) B>@ 14 (+2)
$l2A4?-41 lawful evll
)@4A/@A-. Common, lnfernal
AC1lCnS
J/012@11@KL6 1he culLlsL makes Lwo mace aLLacks or Lwo
hurl flame aLLacks.

J-0-- $11@KLMJ@K-6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 3 (1d6) bludgeonlng damage and 7 (2d6) flre damage.

"@4A-* $11@KLMC/80 V0@?-6 +3 Lo hlL (range 30 fL., one
creaLure). @-0A 10 (3d6) flre damage.

V82A>1-4 R5W*@XS6 1he culLlsL chooses any number of
creaLures wlLhln 20 feeL of lL. Lach LargeL musL make a
uC 10 Wlsdom savlng Lhrow. B$-5)3 7$:)A 1he LargeL ls
frlghLened for 1 mlnuLe. As an acLlon, Lhe frlghLened
LargeL can make a uC 12 Wlsdom check Lo end Lhls effecL.

H4U-84@0 %-*/K1234 R5W*@XS6 1he culLlsL chooses a
creaLure wlLhln 30 feeL of lL LhaL can hear and
undersLand lL. 1he creaLure musL make a uC 10 Wlsdom
savlng Lhrow. B$-5)3 7$:)A 1he LargeL ls charmed unLll Lhe
end of lLs nexL Lurn. uurlng LhaL Lurn, Lhe culLlsL can
verbally conLrol how Lhe LargeL uses lLs acLlon and
movemenL, buL cannoL command Lhe LargeL Lo harm
lLself.
LnCCun1L8 8ulLulnC
)-P-0 4 QD 170

Tactics
I53. The chilu has AC 1u anu 1u hit points, anu
makes checks anu saves with a +u mouifiei.
A cieatuie next to Zan can take an action to
giapple the chilu anu use him to pioviue half
covei. Zan can be uioppeu at any time (no action
iequiieu).
Featuies of the Aiea
(<0%5#3 2> B5%*0. The cuitain of watei
pioviues half covei against attacks that pass
thiough it.
D*C*0 ()533*$. A cieatuie stanuing in the
sewei channel has half covei against iangeu
attacks fiom cieatuies not in oi besiue the
channel.
ACL 14
Conclusion
!-)=5:5#. Influencing a cultist to ieveal
infoimation iegaiuing this cult cell anu the
Toimentoi is a moueiate Chaiisma task.
ACL 13
Rewaiu
Each chaiactei gains 6Su XP foi this session.
90*5-<0*. A moueiate Intelligence oi Wisuom
check notes the tieasuie hiuuen unuei the loose
stonescoins, gems, anu jeweliy woith 6u gp pei
chaiactei, as well as one magic item (use the
Tieasuie table in this uocument).
If the chaiacteis ietuin Zan alive to Niuiis, she
iewaius them with 1u gp each.
Enuing the Session
In the ieau-alouu text, change the iewaiu of
1u,uuu golu pieces to 1,uuu golu pieces.
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ACL 16
Session S: City of the
Insane
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
Knocking on Boois
Convincing a iesiuent oi business ownei to open
up shop anu answei questions is a moueiate
Chaiisma task foi chaiacteis attempting to bluff
oi use uiplomacy, oi a haiu Chaiisma task foi
chaiacteis attempting to intimiuate.
Each of the inuicateu clues bestows the
following bonus.
1. A +4 bonus to Wisuom checks maue to spot
hiuuen uominateu iuffians.
2. A +2 bonus to Chaiisma checks maue to
intimiuate uominateu iuffians in the combat
encountei.
4. The chaiacteis know that the uominateu
iuffians have a low Wisuom saving thiow
mouifiei.
Tavein Talk
uatheiing clues by talking to the customeis in the
tavein is a moueiate Chaiisma task foi chaiacteis
attempting to bluff oi use uiplomacy, oi a haiu
Chaiisma task foi chaiacteis attempting to
intimiuate.
ACL 17
Belly of the Beast
A chaiactei who stuuies the ciowu befoie the
attack notices a uominateu iuffian with a
successful moueiate Wisuom check. Foi each
point by which the check iesult exceeus the check
BC, the chaiactei notices one auuitional
uominateu iuffian.
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate an
aveiage encountei foi five 4th-level B&B Next
auventuieis.
F3?24@1-* "/UU2@4
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 12 (leaLher armor)
C21 D3241. 33 (6d6 + 12)
%E--* 30 fL.
%18 14 (+2) F-G 12 (+1) B34 14 (+2)
H41 10 (+0) I2. 7 (-2) B>@ 10 (+0)
$02A4?-41 lawful evll
)@4A/@A-. Common
18Al1S
J@* !@K12K.6 1he rufflan has advanLage on aLLack rolls
agalnsL any LargeL LhaL cannoL move.
AC1lCnS
J-0-- $11@KLMH?E83P2.-* I-@E346 +6 Lo hlL (reach 3
fL., one creaLure). @-0A 6 (1d8 + 2) bludgeonlng damage.

"@4A-* $11@KLM!>83Y4 ZO[-K16 +4 Lo hlL (range 20 fL.,
one creaLure). @-0A 3 (1d6 + 2) bludgeonlng damage.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 70

F-P20\ V2?O8/0
J-*2/? V2-4* RF-P20S
$8?38 B0@.. 13
C21 D3241. 37 (3d10 + 10), reslsLanL Lo cold and flre
%E--* 30 fL.
%18 13 (+1) F-G 14 (+2) B34 13 (+2)
H41 11 (+0) I2. 12 (+1) B>@ 10 (+0)
$02A4?-41 lawful evll
)@4A/@A-. Common, lnfernal
18Al1S
HK- I@0L6 1he devll lgnores dlfflculL Lerraln conslsLlng of
lce or snow.

J@A2K "-.2.1@4K-6 1he devll has advanLage on savlng
Lhrows agalnsL maglcal effecLs.

ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 9
AC1lCnS
J-0-- $11@KLMB0@Y.6 +6 Lo hlL (reach 3 fL., one
creaLure). @-0A 6 (2d4 + 1) slashlng damage and 3 (1d4 +
2) cold damage.

HKX #G>@0@12346 Lach creaLure ln a 13-fooL cone
orlglnaLlng from Lhe devll musL make a uC 10
ConsLlLuLlon savlng Lhrow. B$-5)3 7$:)A 7 (2d6) cold
damage, and Lhe LargeL's speed drops Lo 0 unLll Lhe end
of lLs nexL Lurn. 7811)44/85 7$:)A Palf damage.
LnCCun1L8 8ulLulnC
)-P-0 4 QD 130

F-P20\ %K38K>
J-*2/? V2-4* RF-P20S
$8?38 B0@.. 12
C21 D3241. 34 (4d10 + 12), reslsLanL Lo flre
%E--* 30 fL.
%18 13 (+1) F-G 12 (+1) B34 16 (+3)
H41 9 (-1) I2. 12 (+1) B>@ 7 (-2)
$02A4?-41 lawful evll
)@4A/@A-. Common, lnfernal
18Al1S
B>3L24A $.>6 A creaLure LhaL ends lLs Lurn wlLhln 3 feeL
of Lhe devll and falls Lo aLLack Lhe devll or force Lhe devll
Lo make a savlng Lhrow Lakes 3 (1d6) flre damage.

J@A2K "-.2.1@4K-6 1he devll has advanLage on savlng
Lhrows agalnsL maglcal effecLs.
AC1lCnS
J-0-- $11@KLM%0@?6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 3 (1d4 + 1) bludgeonlng damage and 3 (1d4 + 3) flre
damage.
LnCCun1L8 8ulLulnC
)-P-0 4 QD 130
ACL 17-18
Featuies of the Aiea
E023% 4220-. The uoois can be unlockeu with a
moueiate Bexteiity check.
J3%*0#20 B5$$-. The walls can be buist thiough
with a haiu Stiength check.
/5%023-. The customeis in the tavein have AC
1u anu S hit points, anu make checks anu saves
with a +u mouifiei.
B#3:2C-. A winuow can be bioken open with
an easy Stiength check oi a successful attack
against AC 1u that ueals uamage.
ACL 18
Foi Neveiwintei!
As pait of an attack maue against a uevil, a
chaiactei can attempt to convince a Nintain
soluiei that the auventuieis aie allies. 0sing
uiplomacy to uo so is an easy Chaiisma task,
while attempting to bluff oi intimiuate a guaiu is
a moueiate Chaiisma task. A successful check
giants a +2 bonus to subsequent checks to
convince othei soluieis.
Rewaiu
Each chaiactei gains 1,2Su XP foi this session.
90*5-<0*. If the combat enus with the
chaiacteis on goou teims with the Nintain
soluieis, each chaiactei eains 2S gp plus S gp pei
soluiei won ovei uuiing the fight. Baiiag offeis
each chaiactei a 2S gp iewaiu.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 10
ACL 19
Session 4: The Ashmauai
Stiike Back
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
When the auventuieis meet Baila, the
chaiactei who makes the highest Wisuom check
iealizes that the giil saw anothei gioup spying on
the paity uuiing pievious battles.
Baila is willing to shaie hei infoimation foi S
gp. Convincing hei to shaie it without payment
iequiies a moueiate Chaiisma check. A chaiactei
with the guilu thief backgiounu can ieveal a
connection to the Beau Rats gang to gain a +2
bonus to this check.
Night of Nauness
0se moueiate anu haiu skill checks in the mini-
encounteis.
1. Chaiisma checks allow the chaiacteis to talk
uown the uominateu iuffian. Seeking out a watch
patiol is an Intelligence oi Wisuom task.
2. Stopping the looteis oi influencing neaiby
citizens to uo so is a Chaiisma task.
S. Physically stopping the iunaway wagon is a
Stiength oi Bexteiity task. Calming the hoise anu
uiivei is a Wisuom oi Chaiisma task.
4. Wisuom checks oi healing magic can be useu
to help Chaual iecovei anu calm uown.
Intelligence checks can iuentify the aicane natuie
of his hellfiie buins.
ACL 20
If statistics blocks aie neeueu foi the mini-
encounteis, use the uominateu iuffian fiom the
"Belly of the Beast" encountei in this uocument,
anu ieplace the lootei with the human commonei
fiom the Bestiaiy.
When the chaiacteis aiiive at Eluen vaigas's
house, an easy Intelligence oi Wisuom check
iuentifies its ownei.
Wai Wizaiu's Buel
Staiting the combat hiuuen is a moueiate
Bexteiity task.
Any chaiactei who succeeus on a haiu Wisuom
check iealizes that Eluen vaigas is awaie of the
paity's piesence.
ACL 20-21
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate a tough
encountei foi five 4th-level B&B Next
auventuieis.
#0*-4 ]@8A@.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 14 (mage armor)
C21 D3241. 44 (8d8 + 8), reslsLanL Lo llghLnlng
%E--* 30 fL.
%18 10 (+0) F-G 14 (+2) B34 12 (+1)
H41 17 (+3) I2. 13 (+1) B>@ 13 (+2)
$02A4?-41 lawful evll
)@4A/@A-. Common
18Al1S
$8K@4- "-K3P-8X6 Llden can recover up Lo Lhree spell
sloLs per day, on of whlch can be a 2nd-level sloL, and
one of whlch can be a 3rd-level sloL. Pe can recover sloLs
only durlng a shorL resL.

%E-00 !@K12K2@46 Llden can exclude up Lo Lhree creaLures
from Lhe area of a damaglng evocaLlon spell.
AC1lCnS
J-0-- 38 "@4A-* $11@KLM)2A>1424A %E-@86 +6 Lo hlL
(reach 3 fL. or ranged 30 fL., one creaLure). @-0A 6 (1d8 +
2) plerclng damage and 10 (2d6 + 3) llghLnlng damage,
and Lhe LargeL cannoL Lake reacLlons unLll lLs nexL Lurn.

J24* (/84 R+4*^)-P-0 %E-00S6 A LargeL Llden chooses
wlLhln 23 feeL of hlm musL make a uC 13 Wlsdom savlng
Lhrow. B$-5)3 7$:)A 1he LargeL Lakes 6 (1d6 + 3) flre
damage and 10 (2d6 + 3) psychlc damage, and ls bllnded
unLll Lhe end of lLs nexL Lurn. 7811)44/85 7$:)A Palf
damage.

%E-00.6 Llden has Lhe followlng spells (save uC 13).
CanLrlps: &$.) $%&'%C &$.) 6$+3C 46'1D-+. .%$4*.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 11
1sL-Level (4/day): 1$84) /)$%C 16$%& *)%4'+C 46-)53 (see
reacLlons).
2nd-level (3/day): -+:-4-;-5-0<C 5):-0$0)C &-+3 ;8%+E
3rd-level (3/day): 3-4*)5 &$.-1C /-%);$55E
4Lh-level (2/day): 3-&)+4-'+ 3''%E
8LAC1lCnS
%>2-0* R5.1^)-P-0 %E-00S6 When hlL by an aLLack or
LargeLed wlLh &$.-1 &-44-5), Llden can galn a +2 bonus Lo
AC and lmmunlLy Lo &$.-1 &-44-5) for 10 mlnuLes.
LnCCun1L8 8ulLulnC
)-P-0 6 QD 610

F-P20\ ]2_2-8
J-*2/? V2-4* RF-P20S
$8?38 B0@.. 13
C21 D3241. 37 (3d10 + 10), reslsLanL Lo flre
%E--* 30 fL.
%18 11 (+0) F-G 14 (+2) B34 14 (+2)
H41 18 (+4) I2. 14 (+2) B>@ 16 (+3)
$02A4?-41 lawful evll
)@4A/@A-. Common, lnfernal
18Al1S
C-00U28- #4K>@41?-416 AL Lhe sLarL of each of lLs Lurns,
Lhe devll chooses one ally wlLhln 23 feeL of lL. unLll Lhe
end of Lhe ally's nexL Lurn, lL deals 3 (1d6) exLra flre
damage when lL hlLs wlLh a melee aLLack.

J@A2K "-.2.1@4K-6 1he devll has advanLage on savlng
Lhrows agalnsL maglcal effecLs.
AC1lCnS
J-0-- $11@KLMV28- %K-E1-86 +6 Lo hlL (reach 3 fL., one
creaLure). @-0A 4 (1d8) bludgeonlng damage and 11 (2d6 +
4) flre damage.

C-00U28- (3016 A LargeL Lhe devll chooses wlLhln 23 feeL of
Lhe devll musL make a uC 12 uexLerlLy savlng Lhrow.
B$-5)3 7$:)A 1he LargeL Lakes 18 (4d8) flre damage and
Lhe LargeL falls prone. 7811)44/85 7$:)A Palf damage.

C-00U28- B3??@4* R"-K>@8A- ;S6 A LargeL Lhe devll
chooses wlLhln 23 feeL of Lhe devll musL make a uC 12
Wlsdom savlng Lhrow. B$-5)3 7$:)A 1he LargeL Lakes 18
(4d8) flre damage and uses lLs acLlon and movemenL on
lLs nexL Lurn Lo aLLack a LargeL of Lhe devll's cholce.
7811)44/85 7$:)A Palf damage, and Lhe LargeL falls prone.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 310

+ (8@4*-* T-@031.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 13 (mage armor)
C21 D3241. 32 (3d8 + 10)
%E--* 30 fL.
%18 12 (+1) F-G 13 (+1) B34 14 (+2)
H41 9 (-1) I2. 10 (+0) B>@ 12 (+1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLMJ@K-6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 3 (1d6) bludgeonlng damage plus 3 (1d6) flre damage.

"@4A-* $11@KLMC-00U28- B>@246 +3 Lo hlL (range 13 fL.,
one creaLure). @-0A 3 (1d6 + 2) slashlng damage and 3
(1d6) flre damage, and Lhe LargeL and Lhe zealoL engage
ln a SLrengLh conLesL. B$-5)3 ?'+0)40A 1he LargeL ls pulled
nexL Lo Lhe zealoL, and Lhe zealoL makes a mace aLLack
agalnsL lL.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 80

9 $.>?@*@2 !>/A.
Medlum Pumanold (Puman)
$8?38 B0@.. 13 (sLudded leaLher)
C21 D3241. 23 (3d12 + 6)
%E--* 30 fL.
%18 14 (+2) F-G 11 (+0) B34 14 (+2)
H41 9 (-1) I2. 11 (+1) B>@ 9 (-1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLMN8-@1K0/O6 +3 Lo hlL (reach 3 fL., one
creaLure). @-0A 6 (1d8 + 2) bludgeonlng damage. lf Lhe
aLLack deals 7 or more damage, Lhe LargeL falls prone.

H4P3L- $.?3*-/.6 lf Lhe Lhug has 14 or fewer hlL polnLs,
lLs greaLclub aLLack deals 3 (2d4) exLra flre damage on a
hlL. lf Lhe aLLack mlsses, Lhe Lhug Lakes 2 (1d4) flre
damage.
LnCCun1L8 8ulLulnC
)-P-0 2 QD 60
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 12
ACL 21
Tactics
@$:*3 H5085-. vaigas uses +(9%#'("# +""& to
telepoit to an alley neai his house.
ACL 22
Featuies of the Aiea
B#3:2C-. A winuow can be bioken open with
an easy Stiength check oi a successful attack
against AC 1u that ueals uamage.
Conclusion
A haiu Wisuom check ieveals that Eluen vaigas
has no inteiest in helping the people of
Neveiwintei, but that his uesiie to see his wife
Kaiis is genuine.
Rewaiu
Each chaiactei gains 1,2Su XP foi this session.
90*5-<0*. Eluen vaigas offeis a iewaiu of 1uu
gp pei chaiactei anu one magic item (use the
Tieasuie table in this uocument). The chaiacteis
also ieceive a iewaiu of S gp each foi each
situation they iesolveu uuiing the night of
mauness.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 13
ACL 23
Session S: Into the
Nouth of Nauness
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
ACL 23-24
Checking on Contacts
1. Lauy Niuiis offeis the chaiacteis 1u gp each
if they will uelivei a lettei to Zan in Belm's Bolu.
2. ueneial Sabine offeis the chaiacteis Nuln
Boian's AB .C*&+(*# <%*8"# if they listen to hei
stoiy.
4. 0nlocking Eluen vaigas's house is a haiu
Bexteiity task.
ACL 24
Plea fiom Belm's Bolu
When the chaiacteis appioach the catheuial
uoois anu aie oiueieu back by the piiests, an
easy Intelligence oi Wisuom check notes the
othei iobeu figuies luiking behinu aiiow slits
neai the gate.
70*5,#38 J3. A chaiactei knows of the back
uooi to the catheuial with a moueiate
Intelligence check, oi can leain that infoimation
fiom a membei of the ciowu with an easy
Chaiisma check.
To sneak unuetecteu past a sentiy, all the
chaiacteis must make Bexteiity checks contesteu
by the sentiies' Wisuom checks. 0pening the
lockeu gate is a haiu Stiength oi Bexteiity task.
A chaiactei knows of the sun ioom winuows
with a haiu Intelligence check, oi can notice them
with an easy Intelligence oi Wisuom check.
Foicing a winuow open is a moueiate Stiength
task oi a haiu Bexteiity task. The patients in the
sun ioom must then be pacifieu with a haiu
Chaiisma check. A chaiactei who attempts to
intimiuate the patients can insteau make an easy
Chaiisma check.
7$<>>#38 %)* F<50:-. 0ne chaiactei must make
a haiu Chaiisma check to piesent the paity to the
guaius. All the chaiacteis must then make easy
Chaiisma checks to play the pait of victims
neeuing tieatment. If half oi moie of the
chaiacteis succeeu on this gioup check, the gate
guaius let them in.
K-#38 %)* ?2". It takes thiee moueiate
Chaiisma checks to incite the townsfolk into
stoiming the gates.
ACL 23
Catheuial Assault
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate an
aveiage encountei foi five Sth-level B&B Next
auventuieis.
; F3?24@1-* $K30X1-.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 12 (leaLher armor)
C21 D3241. 33 (6d6 + 12)
%E--* 30 fL.
%18 14 (+2) F-G 12 (+1) B34 14 (+2)
H41 10 (+0) I2. 7 (-2) B>@ 10 (+0)
$02A4?-41 lawful evll
)@4A/@A-. Common
18Al1S
J@* !@K12K.6 1he rufflan has advanLage on aLLack rolls
agalnsL any LargeL LhaL cannoL move.
AC1lCnS
J-0-- $11@KLMN8-@1K0/O6 +6 Lo hlL (reach 3 fL., one
creaLure). @-0A 6 (1d8 + 2) bludgeonlng damage.

"@4A-* $11@KLM)2A>1 B83..O3Y6 +4 Lo hlL (range 20 fL.,
one creaLure). @-0A 3 (1d8 + 1) plerclng damage.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 70

F3?24@1-* J@A-
J-*2/? C/?@432* RC/?@4S
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 14
$8?38 B0@.. 13 (mage armor)
C21 D3241. 18 (4d6 + 4)
%E--* 30 fL.
%18 9 (-1) F-G 12 (+1) B34 12 (+1)
H41 16 (+3) I2. 9 (-1) B>@ 13 (+1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLM`/@81-8.1@UU6 +2 Lo hlL (reach 3 fL., one
creaLure). @-0A 3 (1d4 + 1) damage.

%>3KL24A N8@.E RB@4182ES6 1he mage chooses a creaLure
wlLhln 3 feeL of lL. 1he LargeL musL succeed on a uC 13
uexLerlLy savlng Lhrow. B$-5)3 7$:)A 1d8 llghLnlng
damage, and Lhe creaLure can'L Lake reacLlons unLll lLs
nexL Lurn.

%E-00.6 1he mage has Lhe followlng spells (save uC 13).
CanLrlps: &$.) $%&'%C &$.) 6$+3C 46'1D-+. .%$4*E
1sL-Level (4/day): ;8%+-+. 6$+34C &$.-1 &-44-5)C 46-)53
(see reacLlons).
2nd-level (3/day): &-%%'% -&$.)C 41'%16-+. %$<E
8LAC1lCnS
%>2-0* R5.1^)-P-0 %E-00S6 When hlL by an aLLack or
LargeLed wlLh &$.-1 &-44-5), Lhe mage can galn a +2
bonus Lo AC and lmmunlLy Lo &$.-1 &-44-5) for 10
mlnuLes.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 110

F3?24@1-* $*-E1
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 14 (sLudded leaLher)
C21 D3241. 22 (4d8 + 4)
%E--* 23 fL.
%18 12 (+1) F-G 12 (+1) B34 13 (+1)
H41 10 (+0) I2. 14 (+2) B>@ 12 (+1)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLMN8-@1K0/O6 +4 Lo hlL (reach 3 fL., one
creaLure). @-0A 3 (1d8 + 1) bludgeonlng damage.

)@4K- 3U V@21>6 1he adepL chooses a creaLure wlLhln 30
feeL of lL LhaL lL can see. 1he LargeL musL succeed on a uC
14 uexLerlLy savlng Lhrow, or lL Lakes 4 (1d8) radlanL
damage

%E-00.6 1he adepL has Lhe followlng spells (save uC 14).
CanLrlps: 18%) &-+'% ('8+34C 5$+1) '/ /$-06E
1sL-Level (3/day): 1$84) /)$%C 18%) ('8+34C 3-:-+) /$:'%C
-+/5-10 ('8+34E
2nd-level (2/day): $-3C 5)44)% %)40'%$0-'+C 4-5)+1)E
LnCCun1L8 8ulLulnC
)-P-0 4 QD 190
ACL 23-26
Featuies of the Aiea
E023% F5%*. Picking a guaiu's pocket is a haiu
Bexteiity task. Foicing the gate is a haiu Stiength
oi Bexteiity task.
The aiiow slits pioviue thiee-quaiteis covei.
?5#3 L5$$. The uoois can be unlockeu with a
moueiate Bexteiity check. The bais can then be
foiceu open with a haiu Stiength check.
B50:*: D<3 622=. A cieatuie outsiue the
magic ciicle can bieak it at any time (no action
iequiieu).
75+, F5%*. Any cieatuie that uses the uouge
action while stanuing on one of the inuicateu
squaies gains an auuitional +2 to the bonus to AC
anu Bexteiity saving thiows. An easy Intelligence
oi Wisuom check iuentifies this magical effect.
ACL 27
Rewaiu
Each chaiactei gains 2,S7S XP foi this session.
90*5-<0*. Biothei Sataiin's stash of tieasuie
contains a 8"-("# "? :%*5(#. foi each chaiactei,
plus a 8"-("# "? :%&"('9.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 13
ACL 27
Session 6: Nastei of
Belm's Bolu
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
ACL 27-28
uieen Tiaitoi
Tactics
H5085-. Eluen vaigas uses +(9%#'("# +""& to
telepoit himself anu Kaiis to the seconu level.
9)* /021)*%. A moueiate Wisuom check oi
any healing magic ievives the Piophet. She ciawls
to safety but has no powei to aiu the chaiacteis
as they fight Chaitilifax.
ACL 28-29
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate a tough
encountei foi five Sth-level B&B Next
auventuieis.
B>@81202U@G\ N8--4 F8@A34
)@8A- F8@A34
$8?38 B0@.. 16
C21 D3241. 76 (9d12 + 18)
H??/4212-. polson
%E--* 40 fL., fly 100 fL., swlm 40 fL.
%-4.-. darkvlslon 60 fL.
%18 18 (+4) F-G 18 (+4) B34 13 (+2)
H41 12 (+1) I2. 14 (+2) B>@ 13 (+2)
$02A4?-41 lawful evll
)@4A/@A-. Common, uraconlc
18Al1S
$a/@12K6 1he dragon can breaLhe underwaLer, and belng
underwaLer lmposes no penalLy on lLs aLLack rolls or
checks.

F8@A346 1he dragon cannoL be paralyzed or puL Lo sleep.

b--4 %-4.-.6 1he dragon galns a +3 bonus Lo all checks
Lo deLecL hldden creaLures.

J@A2K "-.2.1@4K-6 1he dragon has advanLage on savlng
Lhrows agalnsL maglcal effecLs.

D32.343/. D8-.-4K-6 Whlle Lhe dragon has 39 or fewer
hlL polnLs, any creaLure LhaL ends lLs Lurn wlLhln 3 feeL of
Lhe dragon musL make a uC 10 ConsLlLuLlon savlng Lhrow.
B$-5)3 7$:)A 3 polson damage.
AC1lCnS
J/012@11@KL6 1he dragon makes one blLe aLLack and Lwo
claw aLLacks.

J-0-- $11@KLM(21-6 +3 Lo hlL (reach 10 fL., one creaLure).
@-0A 13 (2d8 + 4) plerclng damage and 4 (1d8) polson
damage.

J-0-- $11@KLMB0@Y6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 11 (2d6 + 4) slashlng damage.

D32.34 (8-@1> R"-K>@8A- :c;S6 1he dragon breaLhes
polsonous gas ln a 40-fooL cone. Lach creaLure ln Lhe
area musL make a uC 10 ConsLlLuLlon savlng Lhrow.
B$-5)3 7$:)A 21 (3d6 + 4) polson damage, and Lhe dragon
has advanLage on aLLack rolls agalnsL Lhe LargeL unLll Lhe
end of Lhe dragon's nexL Lurn. 7811)44/85 7$:)A Palf
damage.
LnCCun1L8 8ulLulnC
)-P-0 7 QD 1,600

= F3?24@1-* H4?@1-.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 11
C21 D3241. 11 (2d8 + 2)
%E--* 30 fL.
%18 12 (+1) F-G 12 (+1) B34 12 (+1)
H41 10 (+0) I2. 8 (-1) B>@ 11 (+0)
$02A4?-41 lawful evll
)@4A/@A-. Common
AC1lCnS
J-0-- $11@KLM%0@?6 +4 Lo hlL (reach 3 fL, one creaLure).
@-0A 1d6 + 1 bludgeonlng damage. lf Lhe aLLack deals 3 or
more damage, Lhe LargeL falls prone.
LnCCun1L8 8ulLulnC
)-P-0 1 QD 10
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uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 16
ACL 29
Featuies of the Aiea
D%5#0+5-*. 0pening the lockeu uooi is a
moueiate Bexteiity task.
Rewaiu
Each chaiactei gains 2,S7S XP foi this session.
90*5-<0*. Rohini gives the chaiacteis one
magic item fiom the Tieasuie table in this
uocument.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 17
ACL 30
Session 7: Thunuei anu
Lightning
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
Inuooi Stoim
Tactics
Avoiuing combat while moving within 1u feet of
an elemental iequiies a moueiate Bexteiity check.
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate an
aveiage encountei foi five 6th-level B&B Next
auventuieis.
7 %138? ]3812K-.
J-*2/? #0-?-41@0 R$28S
$8?38 B0@.. 16
C21 D3241. 43 (6d10 + 12), reslsLanL Lo llghLnlng and
Lhunder
%E--* 0 fL., fly 60 fL.
%18 10 (+0) F-G 16 (+3) B34 12 (+1)
H41 3 (-3) I2. 12 (+1) B>@ 3 (-3)
$02A4?-41 neuLral
)@4A/@A-. Auran
18Al1S
#..-4K- 3U $286 As a belng of pure alr, Lhe elemenLal
cannoL be knocked prone, ls lmmune Lo dlsease and
polson, and cannoL be paralyzed, peLrlfled, or puL Lo
sleep. lL does noL need Lo sleep, eaL, or breaLhe.

)2A>1424A (@KL0@.>6 Any creaLure wlLhln 3 feeL of Lhe
sLorm vorLex LhaL hlLs lL wlLh an opporLunlLy aLLack Lakes
4 (1d8) llghLnlng damage.

AC1lCnS
J-0-- $11@KLM%138? %182L-6 +6 Lo hlL (reach 3 fL., one
creaLure). @-0A 14 (2d10 + 3) llghLnlng damage. Cn a
crlLlcal hlL, Lhe LargeL Lakes 1d8 exLra Lhunder damage
and falls prone.
LnCCun1L8 8ulLulnC
)-P-0 3 QD 320

9 %138? C/80-8.
J-*2/? #0-?-41@0 R$28S
$8?38 B0@.. 13
C21 D3241. 28 (4d10 + 6), reslsLanL Lo llghLnlng and
Lhunder
%E--* 0 fL., fly 60 fL.
%18 13 (+1) F-G 16 (+3) B34 12 (+1)
H41 3 (-3) I2. 12 (+1) B>@ 3 (-3)
$02A4?-41 neuLral
)@4A/@A-. Auran
18Al1S
#..-4K- 3U $286 As a belng of pure alr, Lhe elemenLal
cannoL be knocked prone, ls lmmune Lo dlsease and
polson, and cannoL be paralyzed, peLrlfled, or puL Lo
sleep. lL does noL need Lo sleep, eaL, or breaLhe.
AC1lCnS
J-0-- $11@KLM%138? %0@?6 +3 Lo hlL (reach 3 fL., one
creaLure). @-0A 8 (1d10 + 3) Lhunder damage.

"@4A-* $11@KLMV38L-* )2A>1424A6 +3 Lo hlL (range 30 fL.,
one or Lwo creaLures). @-0A 6 (1d6 + 3) llghLnlng damage.
LnCCun1L8 8ulLulnC
)-P-0 4 QD 140
ACL 30-31
Featuies of the Aiea
7*:022=-. 0pening a lockeu chest is a
moueiate Stiength oi Bexteiity task.
?5#3 D%5#0+5-*. Climbing the bioken staiis is
an easy Stiength task. A chaiactei who falls takes
S (1u6) uamage anu lanus pione on the flooi at
the bottom of the staiis.
D%20= ?58#+. A chaiactei in this aiea who
makes an attack that ueals lightning uamage oi
thunuei uamage ueals S (1u6) extia uamage
(playei's choice of lightning oi thunuei) on the
attack.
D%20= 90*=20-. A nonflying cieatuie that
moves moie than 1S feet uuiing its tuin must
succeeu on an easy Bexteiity saving thiow oi fall
pione.
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ACL 31
Thiiu Level
Each tuin, each chaiactei must make an easy
Stiength oi Bexteiity saving thiow oi take S
uamage fiom flying uebiis. Alteinatively, a
chaiactei can make a moueiate Stiength check oi
Bexteiity check to piotect anothei chaiactei.
Rewaiu
Each chaiactei gains S,2Su XP foi this session.
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 19
ACL 32
Session 8: Eye of the
Stoim
When you play this session of the auventuie,
make the following changes anu auuitions as
inuicateu.
It's the 0nly Way
Aftei heaiing Eluen vaigas's stoiy, a chaiactei
can iecall fuithei histoiy with a moueiate
Intelligence check. Convincing Eluen to finish his
stoiy is a moueiate Chaiisma task.
Convincing Eluen to ieveal his full involvement
with the Ashmauai is a haiu Chaiisma task.
Piessing Eluen foi moie uetails of Kaiis's
conuition is a moueiate Chaiisma task.
Leaining moie about Kaiis's connection to the
stoim is a moueiate Chaiisma task.
ACL 33-34
Stoim Showuown
Featuies of the Aiea
L5%+). 0pening the hatch is an easy Bexteiity
task.
/5051*%*: 622>. Noving ovei the paiapet
costs S extia feet of movement. The paiapet can
pioviue covei to cieatuies on the ioof. uiabbing
onto the paiapet to pievent a fall iequiies an easy
Stiength oi Bexteiity saving thiow.
D1#0*. Climbing the spiie is a haiu Stiength
task.
/02%*+%#G* D1)*0*. Aftei Kaiis uiops to 26 hit
points oi fewei, whenevei a cieatuie is moveu
against its will, the uistance it moves incieases by
S feet.
Combat Statistics
0se the following statistics blocks anu the
inuicateu numbei of cieatuies to cieate a tough
encountei foi five 6th-level B&B Next
auventuieis.
Chaitilifax has only Su hit points in this
encountei, as ieflecteu in his stat block.
#0*-4 ]@8A@.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 14 (mage armor)
C21 D3241. 44 (8d8 + 8), reslsLanL Lo flre
%E--* 30 fL.
%18 10 (+0) F-G 14 (+2) B34 12 (+1)
H41 17 (+3) I2. 13 (+1) B>@ 13 (+2)
$02A4?-41 lawful evll
)@4A/@A-. Common
18Al1S
$8K@4- "-K3P-8X6 Llden can recover up Lo Lhree spell
sloLs per day, on of whlch can be a 2nd-level sloL, and
one of whlch can be a 3rd-level sloL. Pe can recover sloLs
only durlng a shorL resL.

%E-00 !@K12K2@46 Llden can exclude up Lo Lhree creaLures
from Lhe area of a damaglng evocaLlon spell.
AC1lCnS
J-0-- 38 "@4A-* $11@KLM)2A>1424A %E-@86 +6 Lo hlL
(reach 3 fL. or ranged 30 fL., one creaLure). @-0A 6 (1d8 +
2) plerclng damage and 10 (2d6 + 3) llghLnlng damage,
and Lhe LargeL cannoL Lake reacLlons unLll lLs nexL Lurn.

J24* (/84 R+4*^)-P-0 %E-00S6 A LargeL Llden chooses
wlLhln 23 feeL of hlm musL make a uC 13 Wlsdom savlng
Lhrow. B$-5)3 7$:)A 1he LargeL Lakes 6 (1d6 + 3) flre
damage and 10 (2d6 + 3) psychlc damage, and ls bllnded
unLll Lhe end of lLs nexL Lurn. 7811)44/85 7$:)A Palf
damage.

%E-00.6 Llden has Lhe followlng spells (save uC 13).
CanLrlps: &$.) $%&'%C &$.) 6$+3C 46'1D-+. .%$4*.
1sL-Level (4/day): 1$84) /)$%C 16$%& *)%4'+C 46-)53 (see
reacLlons).
2nd-level (3/day): -+:-4-;-5-0<C 5):-0$0)C &-+3 ;8%+E
3rd-level (3/day): 3-4*)5 &$.-1C /-%);$55E
4Lh-level (2/day): 3-&)+4-'+ 3''%E
8LAC1lCnS
%>2-0* R5.1^)-P-0 %E-00S6 When hlL by an aLLack or
LargeLed wlLh &$.-1 &-44-5), Llden can galn a +2 bonus Lo
AC and lmmunlLy Lo &$.-1 &-44-5) for 10 mlnuLes.
LnCCun1L8 8ulLulnC
)-P-0 6 QD 610

ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
uo noL dlsLrlbuLe.
u&u nexL layLesL 2013 Wlzards 20
b@82. ]@8A@.
J-*2/? C/?@432* RC/?@4S
$8?38 B0@.. 13 (mage armor)
C21 D3241. 32 (8d8 + 16), reslsLanL Lo llghLnlng
%E--* 30 fL.
%18 12 (+1) F-G 16 (+3) B34 14 (+2)
H41 17 (+3) I2. 13 (+2) B>@ 16 (+3)
$02A4?-41 neuLral
)@4A/@A-. Common, uraconlc
18Al1S
%E-00 !@K12K2@46 karls can exclude up Lo Lhree creaLures
from Lhe area of a damaglng evocaLlon spell.
AC1lCnS
%>3KL24A N8@.E RB@4182ES6 karls chooses a creaLure wlLhln
3 feeL of her. 1he LargeL musL succeed on a uC 13
uexLerlLy savlng Lhrow. B$-5)3 7$:)A 9 (2d8) llghLnlng
damage, and Lhe creaLure can'L Lake reacLlons unLll lLs
nexL Lurn.

!>/4*-8Y@P- R5.1^)-P-0 #P3K@1234 %E-00S6 Lach creaLure
ln a 13-fooL cone orlglnaLlng from karls musL make a uC
13 uexLerlLy savlng Lhrow. B$-5)3 7$:)A 1he creaLure
Lakes 13 (3d8) Lhunder damage and ls pushed 13 feeL
away from karls. 7811)44/85 7$:)A 1he creaLure Lakes half
as much damage and ls noL pushed.

%138? (/8.1 R91>^)-P-0 #P3K@1234 %E-00S6 karls creaLes a
10-fooL-radlus cloud of vlolenL energy cenLered on a
polnL wlLhln 30 feeL of her. Lach creaLure ln Lhe cloud
musL make a uC 13 uexLerlLy savlng Lhrow. B$-5)3 7$:)A
13 (3d8) llghLnlng damage and 13 (3d8) Lhunder damage,
and Lhe LargeL falls prone. 7811)44/85 7$:)A Palf damage.
LffecL: 1he area ls dlfflculL Lerraln unLll Lhe end of karls's
nexL Lurn.

%E-00.6 karls has Lhe followlng spells (save uC 13).
CanLrlps: 5-.60C &$.) $%&'%C 46'1D-+. .%$4*.
1sL-Level (4/day): 46-)53 (see reacLlons), 068+3)%($:).
2nd-level (3/day): -+:-4-;-5-0<C 5):-0$0)C &-%%'% -&$.)E
3rd-level (3/day): 3-4*)5 &$.-1C /5<C 5-.60+-+. ;'50E
4Lh-level (2/day): 40'%& ;8%40E
8LAC1lCnS
%>2-0* R5.1^)-P-0 %E-00S6 When hlL by an aLLack or
LargeLed wlLh &$.-1 &-44-5), karls can galn a +2 bonus Lo
AC and lmmunlLy Lo &$.-1 &-44-5) for 10 mlnuLes.
LnCCun1L8 8ulLulnC
)-P-0 7 QD 1,080

B>@81202U@G\ N8--4 F8@A34
)@8A- F8@A34
$8?38 B0@.. 16
C21 D3241. 30 (9d12 + 18)
H??/4212-. polson
%E--* 40 fL., fly 100 fL., swlm 40 fL.
%-4.-. darkvlslon 60 fL.
%18 18 (+4) F-G 18 (+4) B34 13 (+2)
H41 12 (+1) I2. 14 (+2) B>@ 13 (+2)
$02A4?-41 lawful evll
)@4A/@A-. Common, uraconlc
18Al1S
$a/@12K6 1he dragon can breaLhe underwaLer, and belng
underwaLer lmposes no penalLy on lLs aLLack rolls or
checks.

F8@A346 1he dragon cannoL be paralyzed or puL Lo sleep.

b--4 %-4.-.6 1he dragon galns a +3 bonus Lo all checks
Lo deLecL hldden creaLures.

J@A2K "-.2.1@4K-6 1he dragon has advanLage on savlng
Lhrows agalnsL maglcal effecLs.

D32.343/. D8-.-4K-6 Whlle Lhe dragon has 39 or fewer
hlL polnLs, any creaLure LhaL ends lLs Lurn wlLhln 3 feeL of
Lhe dragon musL make a uC 10 ConsLlLuLlon savlng Lhrow.
B$-5)3 7$:)A 3 polson damage.
AC1lCnS
J/012@11@KL6 1he dragon makes one blLe aLLack and Lwo
claw aLLacks.

J-0-- $11@KLM(21-6 +3 Lo hlL (reach 10 fL., one creaLure).
@-0A 13 (2d8 + 4) plerclng damage and 4 (1d8) polson
damage.

J-0-- $11@KLMB0@Y6 +3 Lo hlL (reach 3 fL., one creaLure).
@-0A 11 (2d6 + 4) slashlng damage.

D32.34 (8-@1> R"-K>@8A- :c;S6 1he dragon breaLhes
polsonous gas ln a 40-fooL cone. Lach creaLure ln Lhe
area musL make a uC 10 ConsLlLuLlon savlng Lhrow.
B$-5)3 7$:)A 21 (3d6 + 4) polson damage, and Lhe dragon
has advanLage on aLLack rolls agalnsL Lhe LargeL unLll Lhe
end of Lhe dragon's nexL Lurn. 7811)44/85 7$:)A Palf
damage.
LnCCun1L8 8ulLulnC
)-P-0 7 QD 1,030
ConfldenLlal lnformaLlon of Wlzards of Lhe CoasL LLC.
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u&u nexL layLesL 2013 Wlzards 21
ACL 34-33
0sing the Stoim
()533*$ A#8)%3#38. As an action, a chaiactei
with knowleuge of aicana can make a moueiate
Intelligence check to channel the powei of the
stoim. With a successful check, the chaiactei can
uiiect the stoim against a cieatuie within Su feet
of him oi hei, foicing that cieatuie to make a BC
14 Bexteiity saving thiow oi take 9 (2u8)
lightning uamage anu 4 (1u8) thunuei uamage.
If Kaiis fails the save against this lightning foui
times, hei iitual is uisiupteu anu she takes S
(1u1u) uamage.
As an action, a chaiactei that can cast spells can
attempt a haiu Intelligence check to uisconnect
Kaiis fiom the stoim without attacking hei. With
a successful check, hei iitual is uisiupteu anu hei
cuiient hit points uiop to 26 if they aie not
alieauy lowei.
6#:* %)* B#3:-. A cieatuie that is blown back
onto the ioof lanus 2u feet fiom the point wheie
it fell, takes 7 (2u6) uamage, anu falls pione. A
cieatuie that succeeus on a moueiate Stiength oi
Bexteiity saving thiow takes half uamage anu
lanus stanuing. A cieatuie that succeeus on a
haiu saving thiow can iiue the winus, moving to
a location of its choice (incluuing in miuaii to
attack a flying opponent), then lanuing on the
ioof anu taking no uamage.
Bevelopment
Whenevei Eluen vaigas has 22 oi fewei hit
points, he gains the following tiait.

L*$$>#0* !<05. Any enemy within 1S feet of Eluen
vaigas that hits him with an attack uuiing his
tuin takes S fiie uamage.

If Eluen vaigas uies anu Kaiis vaigas is still alive,
Kaiis claims Eluen's 5(.:-#(#. '8%*&. Replace hei
stoim touch attack with Eluen's lightning speai
attack.
If Eluen is ueau, Kaiis can be maue to suiienuei
with thiee haiu Chaiisma checks.
If Kaiis uies anu Eluen is still alive, he bieaks
his 5(.:-#(#. '8%*&= making the iangeu veision of
that attack against all cieatuies within Su feet of
him. 0ntil the enu of the encountei, Eluen then
takes a -2 penalty to AC anu saving thiows, gains
a +S bonus to uamage iolls, anu cannot make
lightning speai attacks.
Rewaiu
Each chaiactei gains S,2Su XP foi this session.
90*5-<0*. The City of Neveiwintei iewaius the
paity with 1,uuu gp foi uealing with the thieat of
the Ashmauai anu enuing the stoim. If Eluen
vaigas's 5(.:-#(#. '8%*& was not bioken anu is
claimeu by the chaiacteis, tieat it as having the
piopeities of a ?5*9% -"#.C% 5"#.'<"&+ but
uealing lightning uamage.

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