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CALIFORNIA DISTRICT 38

LITTLE LEAGUE

TEE BALL DIVISION


TOURNAMENT of CHAMPIONS
2014 RULES & REGULATIONS
Team Eligibility 1. Each California District 38 Little League is invited to enter at least two (2) teams in the tournament. Additional teams may be invited to fill vacancies to complete the field or at the discretion of the District and Host. 2. Only players recorded on team rosters held by District 38 Division Director or Office will be eligible to participate. Player Eligibility 1. Tee Ball Division: Only players recorded on the district roster on May 31 of the current year and of playing age 4, 5 or 6 (first year player) will be eligible. 2. All players must reside within league boundaries or have the appropriate clearance as defined in Little League Regulations. Where Little League may allow other age groupings and the League decides to use them instead of those set forth by District, it is the responsibility of the league to advise the parents and the player immediately of their ineligibility to participate in the District Tournament. If this is not done all teams in that league will be ineligible. 3. Substitute players are not allowed. If a team cannot field enough players from the regular season team, it will be ineligible for the tournament. Pool Players will only be allowed if the original team rosters in the league were ten (10) players or less and remained that way throughout the season. No more than two (2) pool players will be www.eteamz.com/californiadistrict38 & www.ca38.org

allowed on any team. They must play in the outfield and bat last in the lineup. Violation of this rule will result in forfeiture of the game. District 38 1. California District 38 will supply the Tournament Director. The Tournament Director has the authority to rule on any point not specifically covered in these rules and regulations. If the managers do not accept the decision of the Tournament Director, either manager may elect, without penalty, to discontinue play until the matter is referred to the District Administrator or designated person in the District Administrators absence. 2. California District 38 will schedule all games. Host League 1. The Host League will furnish umpires for all games. 2. The Host League will furnish at least three (3) new baseballs for each game. The baseball is the one approved by California District 38. 3. Scorekeeper and announcer will be furnished by the host league. Entrant League Responsibilities 1. Each Entrant League must keep control of their fans. Failure to do so is grounds to remove all of the teams from that league from the tournament. 2. Each Entrant League must have its representatives attend district pre-tournament meetings. 3. Each Entrant Leagues managers and coaches must have a current EMT card issued by California District 38 ONLY. 4. Each Entrant League must provide the tournament with proof of age and residence. Tournament Regulations 1. Player Affidavit: Each manager must bring to each game his player affidavit. The official scorekeeper must sign the affidavit with the correct score after each game. 2. Home Team: Home team shall be determined by a coin toss, at least one (1) hour prior to the start of the game. If a team doesn't have a representative for the coin toss the Tournament Director will represent your team. All coin tosses are final. The home team will occupy the 3rd base dugout. The visiting team will occupy the 1st base dugout. 3. Forfeit of Games: Every effort will be made to play the scheduled game. Because of scheduling and time constraints, any league unable to field a team for any reason must forfeit that game.

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4. Removal of Team Personnel a) Any player ejected from a game by an umpire shall on the first offense be handled by book rule. Should there be a second offense the player shall be ineligible for the remainder of the tournament. If the ineligibility of the player would cause his team to forfeit that game because they no longer have enough eligible players, that game will be a forfeit. For the next game, if the team is still short of players, a determination will be made by a District staff hearing. b) Any manager or coach ejected from a game will on the first offense be unable to participate for the remainder of the tournament. The ejected manager or coach may not withdraw the team; instead the highest ranking league representative will appoint a replacement on the spot. If there is no league representative the Tournament Director will appoint one to finish the game. 5. Pre-game: The visiting team will get a maximum of 10 minutes of on field practice 30 minutes prior game time. The home team will get a maximum 10 minutes of on field practice 20 minutes prior to game time. On field practice time may be reduced equally or eliminated if the tournament falls behind schedule. 6. Mercy Rule: If after four (4) innings, three and one-half innings if the home team is ahead, one team has a lead of fifteen (15) runs or more, the manager of the team with the least runs shall concede the victory to the opponent. NOTE: If the visiting team has a lead of fifteen (15) runs or more, the home team must bat in its half of the inning. NOTE: The game will be called any time the leading team has a lead greater than the remaining batters on the trailing team. The umpire may allow the completion of the inning. 7. Ending Games: Every effort will be made to complete each game. If we have following games we will play a timed game. No new inning shall begin after 2 hours. Once an inning begins, it shall be played in its entirety or until time expires at 2 hours 30 minutes after the first pitch, when the umpire calls the game. The official time is kept by the umpire. Game time starts when umpire requests first pitch. The score will revert to the last completed inning. The need for an early game will be decided by the Tournament Director. 8. Challenges of Player Eligibility: Only the opposing manager may make challenges to the Tournament Director prior to the game. The burden of proof is on the accuser. The Tournament Director shall resolve settlement of such protest on the spot. If a player is found to be ineligible, the team shall be removed from the tournament.

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Diagram of Playing field

Diagram No. 1.

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Tee Ball Playing Rules


1.00 - Objectives of the Game 1.01 Little League Baseball in all divisions is a game between two teams of nine players each, under direction of a manager and not more than three (3) coaches. 1.04 THE PLAYING FIELD The minimum hitting distance line will be a 15 arc originating from the back of home plate connecting the base lines in the field of play. A 3 line will be marked halfway between 1st and 2nd base, halfway between 2nd base and 3rd base and halfway between 3rd base and home, perpendicular to the baseline. 1.12 The catcher may wear a catcher's mitt or other fielding glove of any shape, size or weight consistent with protecting the hand. 3.00 - Game Preliminaries 3.03 A player may re-enter the game. (a) A player may not sit out defensively two consecutive innings unless it is required by the manager and approved by the Tournament Director to maintain control of the team. NOTE: Only 9 defensive players will be allowed on the field. 3.04 - Deleted. 4.00 - Starting and Ending the Game 4.05 - Base coaches shall (1) be eligible players in the uniform of their team; or two adults, manager or coaches. There must be at least one adult manager or coach in the dugout during play and one adult manager or coach at the batting tee. (4) No defensive coaches will be allowed on the field when the ball is in play. 5.00 - Putting the ball in Play 5.07 Tee Ball: TOC - The side is retired when three offensive players are legally put out. Regular Season - The side is retired when three offensive players are legally put out, or when all players on the roster have batted one time in the half-inning. NOTE: If the teams do not have an equal numbers of roster positions, then the team with the fewer players will continue to bat the roster until they have batted an equal number of roster positions as the other team. 5.09 (a) DELETED. 5.10- The ball becomes dead when (i) is controlled by a defensive player in the infield, after the initial play on the batted ball and no further defensive play is attempted. 5.11 After the ball is dead, play shall be resumed when the pitcher takes a position on the pitchers plate with a new ball or the same ball on an approved batting tee and the plate umpire calls Play. Note: The batting tee is part of the playing field and in play. The batting tee can be placed anywhere around home plate as long as the batter can take a legal position in the batting box. The adult manager or coach will remove the batting tee from the area of play after the batted ball is put in play. 6.00 - The Batter 6.01 (a) Each player of the offensive team shall bat in the order their names appears in the team's batting order. The batting order shall contain all rostered players in attendance for the game. All players must meet the requirement for mandatory play.

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The starting batting order must be followed, but defensive changes may be made at any time. Players arriving after the first pitch of the game may be added to the end of the batting order immediately upon arriving. (d) Any batter failing to bat will be called out on the first offense only. Time will be allowed for potty trips. NOTE: There will be no Bunting allowed. 6.06 (a) DELETED. 6.09 (a) a fair ball is hit to or beyond the 15 minimum hitting distance. 6.10 The batter will be allowed three (3) swings. 6.11 The batter will miss his next plate appearance if the batter throws the bat in a dangerous manner. The play will stand. If the thrown bat interferes or alters defensive play, offensive interference shall be called. 7.00 - The Runner Base runners will not be allowed to steal any base. Base runners cannot advance on a wild pitch, a passed ball or a throwback to the pitcher from the catcher. 7.10 (d) DELETE. Dead Ball Appeal: Once time has been called after the completion of play, a coach or any player (with or without the ball) may make a verbal appeal concerning a runner missing a base or leaving a base too soon on a caught fly ball. 7.17 A line will be marked halfway between 1st and 2nd base, halfway between 2nd base and 3rd base and halfway between 3rd base and home. If a runner reaches the halfway mark before the ball becomes dead, he is awarded the next base. If the runner has not reached the half way mark before the ball becomes dead the runner returns to the last legally touched base.

NOTE: The manager/coach attending the batting tee shall remove it from the area of play after the ball has been hit. The batting tee is part of the playing field, if a batted ball or thrown ball hits the batting tee and stays in the field of play, the ball is alive and the batter/runners will advance at their own risk. If an offensive/defensive player trips over the batting tee the play is still alive and the batter/runners will advance at their own risk.

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California District 38 2014 Tee Ball TOC Tournament FAQs


Representatives from each team shall meet with the Tournament Director, at least one (1) hour prior to the start of the game. Home team shall be determined by a coin toss. If a team doesn't have a representative for the coin toss the Tournament Director will represent your team. All coin tosses are final. The home team will occupy the 3rd base dugout. The visiting team will occupy the 1st base dugout. Opponents may not review the Tournament package. They may review the Pitching Affidavit only. The visiting team will get a maximum of 10 minutes of on field practice 30 minutes prior game time. The home team will get a maximum 10 minutes of on field practice time 20 minutes prior to game time. On field practice time may be reduced equally or eliminated if the tournament falls behind schedule. Warm ups on the field will only be allowed during the allotted warm up time prior to the beginning of the game. No jewelry may be worn by any player during the game, except medical alert bracelets or necklaces. The necklace must be worn under the uniform shirt and a wrist and or other covering must cover the bracelet. Lineups cards with three (3) copies must be submitted prior to game with the batting order, uniform number, starting position, first and last names. Please print clearly. The original goes to the umpire, first copy to opposing manager and the third copy is yours. A District supplied Announcers Sheet needs to be submitted to the tournament desk 30 minutes prior to the game. It should include the information on the lineup card plus the first and last names for the Coaches, Managers, League Representatives and anybody you feel has helped the team, a team parent, sponsor or supporter, your choice.. The players will be introduced prior the start of each game. We will start with the substitutes, followed by the starting lineup. We will then follow with the coaches, the manager and end with honored guests. No bunting. No stealing of bases. Only players in uniform and authorized to participate may occupy the dugout. Players, managers and coaches will not address or mingle with spectators. No bat boys/girls will be allowed. Soft toss into a park fence is not permitted. Helmets are mandatory when baseball bats are used. Catchers will wear catchers helmets with approved dangling throat guard. Helmets with paint or stickers will not be allowed unless accompanied by a letter from the manufacturer approving the paint or glue used. The use of any electronic communication devices in the dugout or field is prohibited, unless specifically authorized by the Tournament Director. The dress code for Managers and Coaches shall be team hat, neat and appropriate attire promoting a positive role model for Little League. No tank tops, open toed shoes, sandals or cutoff pants. If there is reasonable doubt that any umpires decision may be in conflict with the rules, the manager may appeal the decision and ask that a correct ruling be made. Such appeal shall be made only to the umpire who made the protested decision. The Official scorekeeper will operate from the announcers area and not from the spectators area. It is each teams responsibility to reconcile scoring after the end of each half inning. No changes will be made after the first pitch of the next half inning. Math errors can be corrected up to the end of the game.

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