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mVoices of Reason
The easy integration of Apps A into the smartphone in the form of o voice and viideo clients to o enable
IP based voice and video calls
The use of WiFi W to carry y both voice a and video traff fic, which curt tails the poten ntial dangers of o traffic
overload on n mobile netw works, but also o potentially reduces r reven nues through loss of traffic to WiFi carriage. These e two factors are perhaps the most im mportant drive ers in shaping g the future landscape for r mobile voice communications. Howeve er other facto ors, such as net neutrality y, increased c competition, and the l of LTE in developed mark kets, will also have an important influence on how the e mobile voice e market arrival will de evelop. US op perator Sprin nts recent de ecision to bu ndle voice in nto a broader r bundle avaiilable across multiple device es, without sp pecific pricing g for the voic ce element, in ndicates the direction d of tr ravel of the industry. There e is no doubt t that voice is gradually l osing its special status as a revenue d driver for op perators. Howe ever, there is still significan nt mileage in v voice as a me eans to achiev ve revenues; indeed, new entrants using n new infrastruc ctures and business models s are succeeding in changing the landscap pe significantly y. The m mobile voice market m will co ontinue to co omprise a larg ge circuit swit tched elemen nt for the fore eseeable future e, particularly in regions where infrastruc cture is less de eveloped. In addition a to thiis market two o further marke ets are develo oping:
The integrat rty services su uch as gaming and social me edia tion of voice into third par The develop pment of the OTT mVoIP m market
desktop side, with its For th he time being, , the integration of voice in nto other ser rvices is happe ening on the d main p proponent, Vi ivox achieving g notable succ cess in the gam ming area. This is expected to start to ha appen in the ne ext five years in the mobil le area with m mVoIP leader rs such as Rebtel preparing g APIs for re elease to third p parties.
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mVoic ces of Reason One important cha allenge for new w entrants is to achieve a level of differentiation that t means that they t will t more custo omers. This means m that O OTT providers s find themse elves in a cyc cle whereby they t are attract progre essively enhan ncing the user experience only to stay in the same position p in th he market, sin nce their rivals a are doing the same. Thirdly, many subsc cribers to an OTT service generate little or no reven nue but never rtheless expec ct a high y service. Fina ally, new entra ants face the c challenge of making m the tec chnology acce essible to the broader quality public rather than technology-sav t vvy individuals s.
The fi igure above illustrates that mVoIP is a nticipated to reach signific cant levels off take-up, par rticularly throug gh third-party y OTT provide ers, with the t total number of mVoIP sub bscribers reac ching nearly 1. .1 billion subscr ribers at the end e of the for recast period. Subscribers using u third party providers will account for over half of f the global mVoIP m subscrib ber base in 20 017. This repr resents an imp portant rise fr from 2012, wh here the figure lies at nearly 160 million. Fast a and reliable in nfrastructure is key to sub bscriber take-up for both MNOs and t third party pr roviders. Impor rtantly, new mVoIP m deliver ry methods a are emerging with MNOs beginning to o embrace a network n infrast tructure that until now they y have viewed d with suspicio on by the carr rier communiity.
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