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Rise of the Runelords Proposed House Rules

These are OUR house rules. Of course I'm willing to flex, add, remove, etc. Just let me know and we'll make something happen. Character Creation ! point "u#, nothing "elow a $, nothing a"ove !, before racial modifiers. %or example, a gnome with a &' (on, &' (ha, )' *tr racial mods could "egin with $ str, and have it reduced to +, "egin with ! (ha and have it raised to ,. -ach character gets ' traits plus campaign trait.

-ach character "egins with average gold for their class. ./ is maximum for class at level . 0fterwards, each hit die is rolled and witnessed. 1ou have one chance to re)roll a hit die "ut #ou must take the new result. /lease write a "ackstor#. /aragraph, a page, whatever works for #ou and I can tie it in to the stor#. Races permitted2 0n# race is permitted in the advanced race guide, however, the more 3exotic4 races had "etter have a dang good stor#5 /lease clear all alternate races with the 67 and the group. 1ou ma# also 3make a race4 "ut again, clear it with the group and follow the guidelines in the 0R6. %or example, I had a gu# pla# a gnoll. It was 8uite "alanced and made for some fun R/. 0lignment2 I would like to use the 3sliding scale4 alignment s#stem as presented in Ultimate (ampaign. It is here, near the "ottom of the page. http://www.d20pfsrd.com/alignmentdescription/additional-rules

Sourcebooks: Rise of the Runelords utili9es the (ore Rule"ook, the 0dvanced /la#er's 6uide, and the Inner *ea :orld 6uide, and the 6ame 7aster# 6uide. 0s such, we will utili9e onl# these "ooks with the exception of Ultimate (ampaign and the 0dvanced Race 6uide. General Rules: There is a !; chance that raise dead, ressurection, etc. :ill not work. -ver#time the character dies, this chance stacks. .umans no longer get a "onus feat and instead get a modified silver tongued racial trait at a &< for free. All races "egin with either their choice of com"at expertise, spell focus =>, or an item creation feat for free. 1ou ma# counter)spell with an# spell of e8ual spell level as long as it is arcane or divine, matching the source of the opposing cast. The spell is simpl# expended upon success. 0ll other counter)spell rules appl#. :itt# role)pla# and clever thinking often result in circumstance "onuses. *earching2 (ircumstance "onuses ma# "e in effect for descriptive loot searching and trap finding.

?ikewise, situations similar to 3I perception the room4 generall# result in an appropriatel# increased @(. -xperience =A/>2 I generall# do not like tracking A/. There are alternate s#stems for A/ that discourage 3farming4 t#pe gamepla#. If #ou prefer the normal s#stem I'm cool with that, if #ou're open to a different s#stem, let me know, otherwise we'll use the 3fast track4 advancement. %irearms 0vaila"ilit#2 Ber# rare guns. 7agic Items 0vaila"ilit#2 /ersonall#, I like the idea of a 3low magic4 campaign. -ssentiall# this means magic items are harder to come "# =not impossi"le>, and are generall# not for sale at Joe's :and *hop. Items found in dungeons are t#picall# powerful and hard to sell. This st#le of pla# makes magic more... special. .owever, wi9ards and the like ma# have to conceal their propensit# for magic in cities C villages if it is openl# frowned upon. ?et me know #our thoughts. Class Changes: *ummoners ac8uire spells at the same level of wi9ards. %or example, haste would not "e o"taina"le until the standard level ! as opposed to level <. /ounce is now a < point evolution and can onl# "e ac8uired at summoner level !. 7ulticlassing D I like multiclassing 8uite a "it, "ut detest 3dipping4 level of this, another of that. Tr# to avoid it if #ou can. Prestige Classes Changes: *pell)like a"ilities do not count as pre)re8's for /restige (lass /re)re8uisites. Feats: @odge and 7o"ilit# are com"ined into one feat /oint)Elank shot and /recise shot com"ined into one feat Improved shield "ash, *hield slam, and *hield master com"ined into one feat FRe8uirements still in effect and #ou gain later feats as #ou levelG Improved 6reat %ortitude, Improved ?ightning Reflexes, and Improved Iron will now also provide an additional &' "onus to the appropriate save in addition to the reroll Hda# ?eadership feat is not permitted.

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