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1
Revision 1 - Oct ober 20th 2000
Another
Thano
Terra
Inspired
Totally
Unauthorized
Dead
Earth
Sourcebook
Each i ssue of ATTI TUDES deals with one particular elem ent of the gam e (ie: Combat, Firearms, Radiati ons,
Character Creation) and includes new house rules and examples for t hat item. Upcom ing issues include a new combat
system and revised firearms listing, alternate (more detailed) character creation guidelines and so on. We always
welcom e submissions deali ng with the topics we wi ll be covering in future issues.
This issue of ATTITUDES (1.1) introduces a new Radiation Table with 200 new radiations. These can be added
to your game the same way you add the radiations f rom the off icial RTS supplem ents. This document makes ref erences
to the 1000 radiations in the printed 1 st edition Players Hand Book as well as the first two Radiation Table Supplements
(all available from www.deadearth.com).
We will not be releasing a production and release schedule for ATTI TUDES , as each issue will be finished when
it s good and done and not before. For the latest issues of ATTITUDES, drop by the Dread Gazebo thanoTerra website
http://www.dreadgazebo.com/deadearth
CREDITS
ATTITUDES i s yours, free of charge, to dupli cate and distribute in any for mat as long as (a) all distributi ons
include the ENTIRET Y of the text of the document includi ng this page and (b) you do not seek monetary recompense for
distribution. If you payed for a copy of ATTITUDES, you have been ripped off.
deadEarth is copyright Anarchy Ink. O riginal deadEarth m aterial is copyright 1994 - 2000 Anarchy i nK. All use of
deadEarth within these documents is done without permission of the copyright holders. Any use of Anarchy inK s
copyrighted material or trademarks in this document should not be viewed as a challenge to those copyrights or
trademarks.
TT001 : PHOENIX TT006 : UNLAWFUL CARNAL KNOWLEDGE
Add both (104) Supernova and (101) Second Chance to You gain +2D6 Guile when used to coerce others into
your list of radiati ons. When you die, roll 1D6, on a 6 you inti mate encounters.
are reborn with (TT001) Phoenix, otherwise you are reborn Cost: none. Range: Self. Effect: Cumulative
as per (101) Sec ond Chance without any radiations.
Cost: none. Range: Self. Effect: Binary TT007 : YOU GOT TA HAVE HEART
You sprout a multiple-redundency system for your central
TT002 : THIRD EYE cardio-vascular pump. (You grew two additional hearts!).
You grow a third eye in the middle of your forehead. This On your hit location table, area 72-73 is now Heart
looks significantl y freaky and has the foll owing addition Number 2 and area 74-75 is now Heart Number 3. Each
effect (rol l 1D6) has 2 hit points. Unitl all three of your hearts are destroyed
1. Elevated Eye: you can meditate, f ocusing on in combat, the heart i s not considered to be a critical area.
something with your third eye and gain the ability Cost: none. Range: Self. Effect: Binary
of (930) Elevated Consciou sness
2. Gentle Eye: Those whom you look on in pity with TT008 : BODY DISMORPHIA
your third eye can be healed of any radiat ions that Your radiations have given you an extreme
cause Pustules (931), Skin Cancer, Festering obsessive-compulsiv e disorder regarding a part of your
Wounds (913), Lesions (896), Boils (939) and body that you consider mutated and abhorrent. Rol l on the
other skin di seases for 10 Sk ill Point s. hit location tabl e and re-roll all results of T ORSO and
3. Eye of Battle: Y ou can stare down people in Hand HEART. Unless you personally remov e that part of your
To Hand combat by using 2 Action Poi nts to open body (or have it rem oved for you) you wil l forev er feel that
the third eye and get their attention. If they don't it is disgusting and abhorrent and you will suff er from
make a difficult Resolve roll they must cease all (569) Lost Hope.
hostilities unless attacked again. If used while Cost: none. Range: Self. Effect: Binary
attacking them, t hey still lose half t heir action
points this round. TT009 : CORTICAL SCRUB
4. Eye of Darkness: As long as your eye is open, (Sounds nice and hygienic, doesn't it?) The radi ation has
gain (578) Night Vision gone straight to your brain, and has erased certain key
5. Eye of the Sentinel: As long as your eye is open, parts of your cerebellum . Select D6 skills at random from
gain (848) Sentinel your record sheet and reduce them to 0D6. (These skills
6. All Seeing Eye: Gain 1D6 Senses from all the eye cannot be Bemuse or Memory). T his means you can
can see. NEVER succeed at these skills again, and can never
Cost: none. Range: Self. Effect: Binary improve them - the actual parts of your brain dealing with
these subjects have been scrubbed clean for all t ime. The
TT003 : NEW MUTANT up-side is that you gain +1D6 Memory because of all the
Until you get rid of TT003, you must roll for all future shiny new storage space i n your brain and +1D6 Bemuse
Radiations on tables of radiations f rom i nternet sourc es, when you occasionall y trip over these same new gaps.
ignoring the table in the Players HandBook. Cost: none. Range: Self. Effect: Permanent
Cost: none. Range: Self. Effect: Binary
TT010 : REAL GEEK
TT004 : STIGMATEYE (not (423) Geek) You are a throwback to the circus geeks
You have an eyeball i n the palm of each hand. Using of days long past. You can subsist only on a diet of li ving
these eyes you can see around corners without exposing insects and small animal s which you must bite the heads
your head to injury, but all future damage to your hands off of while they are still aliv e. These habits are not very
incurs +2 stun damage from the shock. endearing to the average cit izen.
Cost: none. Range: Self. Effect: Binary Cost: none. Range: Self. Effect: Binary
Cost: none. Range: Self Effect: Binary speak through your asshole. Should you have (RTS1-38)
Double Rosebuds this can make for an int eresting
TT060: PHOSPHORESCENT "chorus" effect. Rol l 1D6 every m onth - on a 1 your
You now glow in the dark. For every point of resilience asshole gets tired of talking FOR you and begins to talk
you have, you emi t a glow that illum inates a 6" radius for itself . It has a Guile and Charisma of 5D6, and Outright
from your body. You are cl early visibl e from a distance, Lie of 4D6. Ev ery month thereaft er roll 1D6 - on a 1 your
and reduce your Stealth rolls by 1D6 per 4 points of asshole gets fed up with you running the show and begins
resilience you have. to challenge you for control of your body. Ev ery morning
Cost: none. Range: Self Effect: Binary roll resolve difficulty 15 - if you fail the asshole is in
control for the day. I f it gains control f or three days in a
TT061: REAL BIG HEAD row, it manages to kill of f your brain and take ov er
Your head enlarges and takes on a mushroom-shape. forever.
Those remembering the sight of mushroom-clouds may Cost: none. Range: Self Effect: Binary
find your appearance disturbing. Add (025) Capitate to
your list of radiations. TT067 : SPARE ASS ANNIE
Cost: none. Range: Self Effect: Binary With a polog ies to Will iam S Burrou ghs, R IP Add (RTS1-38) Double
TT193: UNWORTHY
You have been judged. Compare you list of radiations to
your current renown. If you hav e more radiations than
renown, reduce your renown by the difference.
Cost: none Range: Self Effect: Temporary
TT194: KLAZOMANIA
You have to yell at the top of your lungs all t he time. The
thought of being v erbally quiet is incom prehensible to you,
and what you consider to be a whisper is just a slightly
reduced shout.
Cost: none Range: Self Effect: Binary