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Over view.
Obel is a DAW comprised of isolated modules which allow the user to work on specific scopes of an audio project without dividing system resources to components or effects that aren't actively invoked. Originally I designed the layout of Obel to be optimal in a high resolution computer environment with a mouse and keyboard. The original design was constructed via a series of modules that were individually invoked only when in use. This module based interface lent it's self to a mobile/tablet environment. The main features are a clip arranger, wave editor, midi sequencer and mixer. Virtual instruments and effects are typically secondary to the design of the host application. A smooth interface and intuitive functions based on the way composers typically construct music is a critical focus. Each component must react in clear and logical ways, such as having audio clips align and snap to bar lines. Also having a clear flow path and access to each component should be quickly apparent.
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Release at any point to set position, it will snap gently into position. For fine position selection the play head will be long tappable and a precise numerical value can be entered.
4.Scroll down.
We can scroll up and down the list of tracks being used in the project the same way as left and right. Typically movement will lock into up and down, or left and right movement. Though by swiping in a circle you can negate this and move the arranger in all directions.
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6. Copy a clip
Tapping a clip will select it. Long hold and dragging a clip will allow you to drag it and set it in place by single taping it or tapping away onto something else. Double tapping will open up the midi sequencer or wave editor. Double tap and hold will copy the clip and it will be moveable until you drag it into position, tap it or tap away. Here we are making a copy, so double tap and hold!
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7. In position
The clip can be dragged into position, we tap it once when it's in place or long hold to enter a numerical value for it's position.
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9 Select a player!
The assets manager occupies the space where the arrangement and track panel was. The instrument panel is usually on the left half and assets browser to the left. I had thought that if the "add track" icon was long held then the track list would stay on top allowing you to drag as many new track on as you want at once.
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11. Added
The synth instrument with default settings is loaded into the new track. The track is named in sequence of the first midi track in the list -"Midi X". You can long hold the track title to rename it.
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Simply double tapping a dial will open up a parameter overlay as such. Usually parameters are paired and can be set via an X/Y axis, otherwise just the one axis will be changeable as seen above. Press "back" or tap away to close.
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27. Done!
There are a lot of behaviours not covered by this tutorial, but these are most of the basics to be included in the Basic edition of Obel - Tablet. Hopefully in this a behaviour pattern is recognised by most users. -Single tap to select -Long hold to edit in context -Double tap to edit as a module -Double tap and hold to additively interact with an element.