Interface by Kent L. Norman published by Ablex Publishing Corporation, 1991, 368 pages (ISBN: 0-89391-553-X). About the Book Menu selection is emerging as an important mode oI human/computer interaction. This book, the Iirst entirely devoted to this important Iorm oI human/computer interaction, provides detailed theoretical and empirical inIormation oI interest to soItware designers and human/computer interaction specialists and researchers. A new theoretical approach to menu selection is taken by developing a psychological theory oI cognitive control by the user. A comprehensive review oI empirical research on menu selection is presented in an organized Iashion to aid in the design and evaluation oI systems. Finally, inIormation is given on how to protype and evaluate menu selection systems using both perIormance data and user ratings. The volume has three parts. Part One is conceptual and theoretical in nature. The Iirst chapter introduces the issues oI design and Ilow oI control at the human/computer interIace. In the next three chapters taxonomic Irameworks are proposed concerning the type oI menu selection system being used, the nature oI the task being perIormed by the user, and the cognitive elements involved in perIorming the task. In Part Two, experimental research on menu selection stemming Irom paradigms developed in experimental psychology and more recently human Iactors and cognitive psychology is discussed. The last part oI the book deals with the topic oI implementation and evaluation. Chapters discuss principles oI when and how to use menus, cover topics oI prototyping and evaluation, and attempt to plot some oI the Iuture directions oI menu selection. Throughout, graphs and illustrations are included. Examples oI good and bad designs are shown in a number oI illustrations while empirical data Irom experiments are desplayed in graphs. The reader will beneIit Irom the discussion oI the many issues, design possibilities and insights regarding menu slection. The empirical research at times supports and at other times reIutes existing guidelines. The reader will want to know what the current state oI knowledge is about how to design menuy selections and why the design choices are important. POMS Home Page http://www.lap.umd.edu/poms/ 1 oI 6 9/12/2013 3:16 AM The On-Line Copy The complete table oI contents is listed below. You may have a peek at the book by clicking on the chapter titles. You may use this resource Ireely; however, I would preIer that you actually buy a copy to help deIray publishing costs. Also, I should point out that the on-line copy is Irom a pre-publication draIt and has not been careIully prooI read Ior errors. Order a Copy Ablex Publishing Corporation has been acquired by other publishers. The hard copy edition oI the book, however, is still available Irom Intellect Books PO Box 862, Bristol BS99 1DE, UK, (telephone: 44 (0)117 955 6811), Ior $34.95. Table of Contents Preface Part I: The Theory and Implementation of Menu Selection Systems 1. Introduction to the Theory oI Control at the Human/Computer InterIace 1.1 Research and Design oI the Human/Computer InterIace 1.1.1 Issues in Design 1.1.2 Three Paradigms oI Design 1.2 A Model oI the Human/Computer InterIace 1.2.1 Characteristics oI Tasks and Environments 1.2.2 Characteristics oI the Human User 1.2.3 Computer Processing 1.2.4 The Human/Computer InterIace 1.3 Research Methods 1.3.1 Observational Studies 1.3.2 Survey Studies 1.3.3 Experimental Studies 1.4 Summary 2. Types oI Menus and Cognitive Structures 2.1 Menu Structures 2.1.1 Single Menus 2.1.2 Sequential Linear Menus 2.1.3 Simultaneous Menus 2.1.4 Hierarchical Menus 2.1.5 Connected Graph Menu Structures 2.1.6 Event Trapping Menus 2.2 Menu Frames 2.2.1 Context InIormation POMS Home Page http://www.lap.umd.edu/poms/ 2 oI 6 9/12/2013 3:16 AM 2.2.2 Stem InIormation 2.2.3 LeaI InIormation 2.2.4 Response inIormation 2.2.5 InIormation Format 2.3 Response Mode 2.3.1 Standard Keyboard Input 2.3.2 Special Function Keys 2.3.3 Virtual Keypads 2.4 Summary 3. Tasks and Flow oI Control 3.1 Taxonomies oI Tasks and InIormation Structures 3.2 Human vs. Computer Control oI Flow 3.3 A Theory oI Cognitive Control 3.4 Functions oI Menu Selection 3.4.1 Pointing: Moving to a New Node 3.4.2 Command Control: Executing a Procedure 3.4.3 Output: Displaying InIormation 3.4.4 Input: Data or Parameter SpeciIication 3.5 Operation by Menu Selection: Command Menus 3.6 Decision by Menu Selection: Decision Menus 3.6.1 Decision Trees 3.6.2 Decision Matrices 3.7 InIormation Retrieval by Menu Selection: InIormation Menus 3.8 ClassiIication by Menu Selection: Category Menus 3.9 Summary 4. Cognitive Elements oI Menu Selection 4.1 The Menu Selection Process 4.1.1 InIormation Acquisition and Search 4.1.2 Choice Process and Time 4.1.3 Response Process 4.1.4 Evaluation and Error Detection 4.2 Problem Solving and Search Strategies 4.2.1 Heuristics 4.2.2 User Strategies and Styles 4.3 Cognitive Layouts oI Mental Models 4.3.1 Menu Selection as a Metaphor 4.3.2 Schemata and Scripts 4.3.3 Cognitive Layouts oI Menus 4.4 Summary Part II: Design Guidelines from Empirical Research 5. Research Issues and Methods in Menu Selection 5.1 Intuition and Data in ConIlict 5.2 Replicability 5.3 Importance oI the Result POMS Home Page http://www.lap.umd.edu/poms/ 3 oI 6 9/12/2013 3:16 AM 5.4 Generalization oI Results 5.5 Experimental Designs 5.6 Summary 6. Formatting and Phrasing the Menu 6.1 Formatting the Menu Frame 6.1.1 Amount oI InIormation per Screen 6.1.2 Focusing Attention on the Menu 6.1.3 Perceptual Grouping 6.1.4 Menu Context 6.1.5 Ordering oI Menu Items 6.1.6 Orientation oI the List 6.1.7 Fixed vs. Variable Format 6.2 Writing the Menu 6.2.1 Titling the Frame 6.2.2 Wording the Alternatives 6.2.3 Graphic Alternatives 6.3 Selection Response 6.3.1 Response Instructions 6.3.2 Position oI Response 6.3.3 Response Compatibility 6.3.4 Response VeriIication and Feedback 6.4 Summary 7. PerIormance, Acquisition, and Training Methods 7.1 PerIormance 7.1.1 Measures oI User PerIormance 7.1.2 Overall PerIormance User ProIiciency X System Power 7.2 Acquisition and Learning 7.2.1 Components Acquired by Practice 7.2.2 Frame Search Time 7.2.3 Menu Tree Search Time 7.3 TransIer oI Training 7.4 Methods oI Training 7.4.1 Training on Content Free Menus 7.4.2 Training on MeaningIul Menus 7.4.3 Methods oI Training as a Function oI Types oI Menu Systems 7.5 Methods oI Help 7.6 Summary 8. Depth vs. Breadth oI Hierarchical Menu Trees 8.1 Depth vs. Breadth Trade-OII 8.2 The Linear Model 8.3 The Log Model 8.4 Total User Response Time in Hierarchical Data Bases 8.5 Selection Time as a Function oI Menu Depth 8.6 Factors oI System Speed and User Response Time 8.7 Summary POMS Home Page http://www.lap.umd.edu/poms/ 4 oI 6 9/12/2013 3:16 AM 9. Search Behavior in Hierarchical Menu Structures 9.1 Menu Focusing through Structure 9.1.1 Varying Menu Breadth 9.1.2 Decision Uncertainty Evidence Ior Breadth 9.1.3 Number oI Discrete Menu Frames 9.2 Patterns oI Search 9.2.1 Reposition to Breadth 9.2.2 Reposition to High Probability Paths 9.2.3 Reposition to Cognitive Landmarks 9.3 Individual DiIIerences in Search Behavior 9.3.1 Characterizing DiIIerences 9.3.2 Predictors oI Search PerIormance 9.4 Summary 10. Rapid Access Menus 10.1 Location in the Menu 10.1.1 Pull-Down Menus 10.1.2 Minimizing Distance/Maximizing Size 10.1.3 Position in the Hierarchy 10.2 Accelerating through the System 10.2.1 Alternate Command Keys 10.2.2 Direct Access vs. Type Ahead 10.3 Speed-Accuracy Trade-OII in Rapid Menu Selection 10.4 Summary Part III: Implementation and Evaluation of Menu Systems 11. Clustering oI Menus 11.1 Knowledge Representation 11.2 Hierarchical Clustering Methods 11.3 Semantic Space 11.4 Expert vs. Novice Users 11.5 Frequency oI Use 11.5.1 Command Frequency 11.5.2 Command Transitions 11.6 Summary 12. Prototyping and Evaluation oI Menu Selection Systems 12.1 Prototyping Systems 12.2 Guidelines Ior Menu Design 12.3 User Evaluation 12.3.1 Standardized User Evaluation oI Interactive Systems 12.3.2 Evaluation oI Menu Selection 12.3.3 Menu-by-Menu Evaluation 12.4 Summary 13. The Future oI Menu Selection POMS Home Page http://www.lap.umd.edu/poms/ 5 oI 6 9/12/2013 3:16 AM 13.1 Menu Generations 13.2 Innovation in Menu Look and Feel 13.2.1 Nonlinear/Spatial Menus 13.2.2 Analog Menus 13.2.3 Power Pointing 13.2.4 Apparent Menus 13.2.5 Simultaneous/Linked Menus 13.2.6 Vast and Fast Menus 13.3 Limits to Menus 13.3.1 Early in the Learning Process 13.3.2 At Transition Points 13.3.3 At DiIIerent Mental Workloads 13.3.4 Flexibility 13.4 Research on Menus 13.5 Summary ReIerences Appendix: Checklist Ior Menu Design Index uuuuuuuuuuuuuuuuuuuuu POMS Home Page http://www.lap.umd.edu/poms/ 6 oI 6 9/12/2013 3:16 AM