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Male Elf Rogue 13 - CR 12 Chaotic Neutral Humanoid (Elf); Atheist; Age: 127 ; Height: 4' 11" ; Weight: 106lb. ; Eyes: Brown ; Hair: Brown ; Skin: Pale
Ability Score Modifier Temporary
Skill Name
Total
Ability
Ranks
Temp
STR
STRENGTH
13 19 10 15 11 10
Total Base Ability
+1 +4 0 +2 0 0
Resist Misc Temp Notes
DEX
DEXTERITY
CON
CONSTITUTION
INT
INTELLIGENCE
WIS
WISDOM
CHA
CHARISMA
Saving Throw
FORTITUDE
(CONSTITUTION)
+4 = +12 =
+4 +8 +4
REFLEX
(DEXTERITY)
Acrobatics Appraise Bluff Climb Craft (Calligraphy) Craft (Forgery) Diplomacy Disable Device Disguise Escape Artist Fly Heal Intimidate Knowledge (arcana) Knowledge (Undead) Linguistics Perception
+25 +11 +16 +17 +5 +7 +0 +18 +5 +12 +4 +0 +6 +3 +3 +13 +28 +4 +20 +21 +3 +29 +3 +6 +16 Feats
DEX (4) INT (2) CHA (0) STR (1) INT (2) INT (2) CHA (0) DEX (4) CHA (0) DEX (4) DEX (4) WIS (0) CHA (0) INT (2) INT (2) INT (2) WIS (0)
13 6 13 13 2 4 3 2 3 3 1 1 8 13
Trapfinding : +6 to locate traps, Canny Observer : +4 bonus to hear the details of a conversation or to find concealed or secret objects (including doors and traps)
(WISDOM)
WILL
+4 =
+4
Elven Immunities - Sleep
Size Natur Deflec Dodge Misc
Elven Immunities
Total Armor Shield Dex
AC
22
Touch AC
= 10
+6 14
+4
+2 18
Size Misc
Flat-Footed AC
BAB Strength
Ride Sense Motive Sleight of Hand Spellcraft Stealth Survival Swim Use Magic Device
Alertness
DEX (4) WIS (0) DEX (4) INT (2) DEX (4) WIS (0) STR (1) CHA (0)
13 13 1 13 3 2 13
+10 = 24 = 10
+9
BAB
+1
Strength
Dexterity
Size
+9 +9 +10 30 ft
+1 HP
+4
74
You get a +2 bonus on all Perception checks and Sense Motive checks.
See the AC section (above) for situational modifiers that may also apply to CMD
Damage / Current HP
+1 Hand crossbow
Improved Initiative
You get a +4 bonus on initiative checks.
Crit: 19-20/x2 Rng: 30' Light, P Crit: 19-20/x2 Rng: 10' Light, P/S
Quick Draw
Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
Feats
Stealthy
You get a +2 bonus on all Hide checks and Move Silently checks.
Weapon Finesse
Can use Dex to attack with light and certain other weapons. Shields give ACP penalty to attack rolls.
Gear
Total Weight Carried: 47/150lbs, Light Load (Light: 50lbs, Medium: 100lbs, Heavy: 150lbs)
Dust of disappearance <In: Bag of holding II (16 @ 2 lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> of disappearance <In: Bag of holding II (16 @ 2 Dust lbs)> Efficient quiver (102 @ 17 lbs) 2 lbs Explorer's outfit (Free) Flint and steel <In: Handy haversack (16 @ 24 lbs)> Glove of storing (1 @ 2 lbs) Grappling hook <In: Handy haversack (16 @ 24 4 lbs lbs)> haversack (16 @ 24 lbs) Handy 5 lbs Ink, black <In: Handy haversack (16 @ 24 lbs)> Inkpen x2 <In: Handy haversack (16 @ 24 lbs)> Money 3 lbs Paper x3 <In: Handy haversack (16 @ 24 lbs)> Parchment x3 <In: Handy haversack (16 @ 24 lbs)> Potion of cure light wounds x2 <In: Bag of holding II (16 @ 2 Potion oflbs)> invisibility <In: Bag of holding II (16 @ 2 lbs)> Quarterstaff 4 lbs Ring of feather falling Ring of freedom of movement Rope of entanglement <In: Handy haversack (16 @ 5 lbs 24 lbs)> Silk rope <In: Handy haversack (16 @ 24 lbs)> 5 lbs Thieves' tools, masterwork <In: Bag of holding II 2 lbs (16 @ 2 lbs)>
Traits
Child of the Streets
+1 to Sleight of Hand checks, Sleight of Hand is always a class skill for you.
Warrior of Old
+2 Initiative
Crit: 19-20/x2+1d10 cold Light, P Crit: x2 Ammo, P Crit: 19-20/x2 Light, P Crit: x2 Double, B, Monk
+5 Arrows
Bloodfang Dager
Both hands: +10/+5 , 1d6+1 Double: +6/+1 (Off: +2), 1d6+1/1d6 Gear
Special Abilities
Total Weight Carried: 47/150lbs, Light Load (Light: 50lbs, Medium: 100lbs, Heavy: 150lbs)
+1 Hand crossbow 2 lbs +2 Throwing Dagger 1 lb +3 Brilliant Energy Arrows x50 <In: Efficient quiver 0.15 lbs (102 +3 Distance @ 17 lbs)> Shortbow <In: Efficient quiver (102 @ 17 2 lbs lbs)> +3 Icy burst Shortsword 2 lbs +5 Arrows x50 <In: Efficient quiver (102 @ 17 0.15 lbs lbs)> of natural armor +2 Amulet Bag of holding II (16 @ 2 lbs) 25 lbs Bedroll <In: Handy haversack (16 @ 24 lbs)> 5 lbs Bloodfang Dager <In: Glove of storing (1 @ 2 lbs)> 2 lbs Boots of elvenkind 1 lb Bracers of armor +6 1 lb Calligraphy Kit, Masterwork <In: Handy haversack (16 @ 24 lbs)> Chalk <In: Bag of holding II (16 @ 2 lbs)> Cloak of elvenkind 1 lb Crowbar <In: Handy haversack (16 @ 24 lbs)> 5 lbs Dust of disappearance <In: Bag of holding II (16 @ 2 lbs)> Dust of disappearance <In: Bag of holding II (16 @ 2 lbs)> Dust of disappearance <In: Efficient quiver (102 @ 17 lbs)> of disappearance <In: Bag of holding II (16 @ 2 lbs)> Dust
If exposed to any effect that normally allows her to attempt a Reflex saving throw for half damage, you takes no damage with a successful saving throw and half damage on a failed saving throw.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
Special Abilities
Silent Hunter
Elves are renowned for their subtlety and skill. Elves with this racial trait reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a 20 penalty (this number includes the penalty reduction from this racial trait). This racial trait replaces elven magic.
Languages
Common Draconic Elven Gnome
This ability represents the rogue's ability to wriggle free from magical effects that would otherwise control or compel her. If a rogue with slippery mind is affected by an enchantment spell or effect and fails her saving throw, she can attempt it again 1 round later at the same DC. She gets only this one extra chance to Sneak Attack +7d6 succeed on her saving throw. If a character can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
Sniper's Eye (Ex) a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or
The character's attack deals extra damage anytime her target would be denied A rogue with this can flanks apply her damage on ranged attacks not), or when the talent character her sneak target.attack Should the character score a targeting 30attack, feet that benefit concealment. Foes with total critical hitfoes with within a sneak this extra from damage is not multiplied. Ranged concealment are still immune. attacks can count as sneak attacks only if the target is within 30 feet.
With a weapon that deals nonlethal (like a to sap, whip, or an unarmed A character gains an intuitive sense damage that alerts her danger from traps, giving strike), a bonus character can make a sneak that deals nonlethal damage her a +1 on Reflex saves made attack to avoid traps and a +1 dodge bonus to instead of lethal damage. She cannot use bonuses a weapon that lethal damage to AC against attacks made by traps. These rise todeals +2 when the character deal nonlethal damage a sneak attack, not even with thewhen usualshe 4 penalty. reaches 6th level, to +3in when she reaches 9th level, to +4 reaches Trapfinding +6 12th level, to +5 at 15th, and to +6 at 18th level. A rogue adds 1/2 her level to Perception skill well checks made locate and to The character must be able to see the target enough toto pick out traps a vital spot Disable Device skill (minimum +1). A rogue can usesneak Disable Device to and must be able to checks reach such a multiple spot. A character cannot attack while Trap sense bonuses gained from classes stack. disarm traps. striking magic a creature with concealment.
Tracked Resources
+2 Throwing Dagger +3 Brilliant Energy Arrows
+5 Arrows
Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Dust of disappearance Hunter's Surprise (1/day) (Ex) Potion of cure light wounds Potion of invisibility Redirect Attack (1/day) (Ex)
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.