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» Defenders of the Dalelands. » The Sword of the Dales. ( game thread )
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Evening has set in Shadow Dale and you have all headed to the Inn for a drink and perhaps a meal. Laughing and singing can
be heard from within the inn as you approach. Lanterns pour yellow pools of light around the three-story building, illuminating
the structure's stone and plank construction. A wooden sign, hanging from a metal rod above the main doors, proudly
proclaims this establishment to be The Old Skull Inn. Inside, the taproom is alive with activity. Most of the tables are filled
with customers, and barmaids wind between them, carrying trays of steaming food. In one corner an older woman plucks a lyre
and softly croons an ancient ballad. A few patrons sit nearby, trying in vain to hear the concert. You recognize some of the
people here; several merchants sitting near the door raise their mugs in friendly greeting as you enter. You've seen others
during your walks through town, and you suspect a few are adventurers like yourselves;no doubt looking for some spark of
excitement or hint of mystery to set them on their way. An empty table in the southeast corner looks large enough to
accommodate your entire group. One of the employees waves you over to the table and calls out that he'll be there in a few
minutes to take your orders. You and your group settle comfortably in the large wooden chairs and wait.
As Ragar Magnus approaches the Old Skull Inn, where he had been told adventurers gathered to swap stories and discover new
explorations and such to venture forth towards, an apprehension fills his stomach. He can see that the group going in looks
mostly like seasoned warrior and experienced adventurers. How would he blend in, he, a farmboy with dreams of becoming a
great fighter hero? Well, gotta start somewhere, he thinks to himself, walks in, and tries to mingle with the group, who sits at
a table in the southwest corner...
It's a busy night tonight, Sean notes as he walks in the door. He waves at the few people he knows and looks around for an
empty table.
Seeing the waitress wave him to a rather large table in the SW corner, he makes his way over to it, giving her a smile and a
wave. There is already someone there, a man in scale armor. But it isn't unusual to share a table with a stranger here,
especially when it was so crowded.
As he sits, Sean hangs his crossbow from it's sling across the back of his chair. Looking over at the man he is to share the
table with, he extends his hand in greeting.
"Hi there, I'm Sean. Pleased to be meeting you. "
Racala walks into the Inn, looking around, "Crowded tonight, easy pickings, perhaps" She waves at those recognizes, smiles
and winks at any attractive Men who catch her eye.
Seeing the space at the table, she sits down, looking at the people there already, "Evening Gents," friendly smile on her face.
Bitterbranch Zzoul, or 'Furious', as the slavers had moniker-ed him, looked around a moment before realizing the bartender
was talking to him. He decided that he certainly did stand out. He was dressed in only leather breeches and traveling boots.
He wore more in ornamentation than he did in clothing. Bead-work encircled his neck and wrists and snaked through his long
shaggy brown hair. Tattoos covered his arms, back and face. His longbow was slung over his shoulder and he carried his arrows
on his hip in a crude quiver.
"Like an orc at a halfling wedding." his spirit voice chided him. "Put your cloak on, you are embarrassing us both."
The tattooed and golden skinned elf pulled the garment from a sack hanging over his shoulder and draped it over himself. He
looked to the bartender for approval and the barkeep merely nodded and gestured to the table in the corner.
"That must be the spot." He said aloud to his spirit friend. "Let's see if they have any of that ale. I've grown quite fond of it
lately."
"To fond of it, if you ask me." The spirit wolf muttered back. Furious ignored the sarcasm and walked toward the table. He
knew that no else could see his companion. In fact, it was reasonable to assume that the invisible animal existed only in his
brain. But it did not matter, the animal he had come to know as Bran was his guide. And as such, it deserved total respect and
that meant he would speak to the wolf aloud. Even if meant he looked crazy. Or, crazier as the case might be.
He greeted those that were already seated and pulled out a chair.
Crossing the crowded inn to his group's table, Vorath greets a few of those he knows from town, the merchant, a few of the
townspeople, and some of the worshipers of Pelor. Not that he didn't stand out in his armor emblazoned with the symbol of
Pelor, but many knew him for his charitable works in the town, healings and such.
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Finally arriving at the table, he carefully takes a seat with his back to the wall. Greeting the others, he asks whats on the
menu tonight, deciding if he wanted a full meal or just some light pickings.
When the server comes, Vorath orders a pint of ale and a bowl of vennison stew, with bread.
Furious smiled at the newcomer. "I have heard of your god, Pelor, friend." he grinned naively.
"Tavern-keep, ales for me and my friends!" He produced a gold coin from his fish-skin pouch and threw it to the man at the
bar.
"I don't have change for this," the tap-master grumbled, catching the coin.
He started to toss it back to the wild looking elf but Furious put up his hand. "Just be sure are cups are never empty, my
friend." He looked down at the floor by his feet. "I have at least ten more like it, what are you worried about?"
Qaz sat alone at a small table in the Old Skull. He looked lonely sitting there, wolfing down his stew and staring into his ale.
He was an elf, with a plain elven face on a muscular frame. He seemed to be a traveler, for he had a lot of gear with him,
including light leather armor, a small shield, a long bow, and a thin, curved blade.
After he'd lost the group of dangerous looking thugs, he was relieved to find Shadow Dale just around the corner. And the Old
Skull looked like a decent place, though way too crowded and noisy for his tastes. After eating his meal and almost getting
into a brawl with the jerks at the table next to him, he was about to leave. But the jerks decided to leave instead, so Qaz
figured he's stick around a bit longer.
Now some more interesting folks started sitting at the next table, including a tattooed elf and a friendly looking female elf.
They didn't seem to know each other, so Qaz assumed they were there for some higher purpose. This made him curious. He
moved his chair a bit closer and tried to listen, and maybe make eye contact with either of the elves.
Racala noticing Qaz making eye contact, smiles, {In Elven} Join us, if you do not mind the others. They harbor no ill will
towards us
Racala will order some fresh vegetables, and stew, along with a wine, preferably, a elven wine
TO RACALA IN ELVEN: "Your elven has a funny buzz to it, but it is beautiful to hear. The gutteral speak of these humans is
like mud in my ears."
Then is almost the same breath he seems to speak to someone else. "Don't be a fool. I don't have an accent, it is her."
He moves over to the larger table, bringing his ale and all his stuff.
Then in Common, continues, "My name is Qaz [ooc: pronounced 'Kazz']. You all meeting here for something in particular? Or is
this just a random act of the Fates?"
Sean turns to Vorath. "Forgive me, but I am unfamiliar with Pelor. (OOC:What does the emblem look like?) Though I venerate
each diety in it's own time and place, I have chosen Mystra as my patron."
When the waitress comes over to take their orders, he also orders stew and small beer.
Warwick carefully enters the tavern, the dusty light shading the inhabitants, the sound of voices in merriment, Surely this
must be the place he thought to himself. As he looked carefully he noticed a strange assortment of fellow travelers. He slowly
walked over to the table. "Good evening, ladies and gentlemen, I am Warwick Paladin of Clangeddin Silverbeard, May I join
you?, for I believe I have arrived at the right place at the right time, you do believe in what has been shown to you right?"
Warwick asked with a glint of knowledge in his eyes.
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Pelor is the god of Sun. We call him "the shining one" He is the creator of many good things, a supporter of those in
need, and an adversary of all that is evil. His clerics spread his word, and he is often worshipped by humans, among
them many rangers and bards." His symbol is the Sun. I will talk to you more of his power and protection if you are
curious. I do not push him on those who are not so inclined, but he will help all who are good destroy evil. Vorath looks
almost rapt as he praises Pelor. Then after a few moments he seems back in the moment. Taking another drink of his pint,
Vorath toasts, To the vanquishment of evil!~
"Greetings, Warwick! Tell me, do you believe in fate? Because I've been wondering about that subject lately."
Qaz seem a bit drunk. "What fate brought me here, and why?"
"If I may interject, Qaz. But the Fates are everything. No one of us control our destinies. Our lives are pre-ordained and have
been since time unrememborable. Those of us who fight fate, are the most susceptible to it's whims. Those of us who accpept
our fate live our lives as a grand story to be read to the final page."
It takes Turko, the waiter and cook at the Old Skull, about five to ten minutes before he gets to the group at the large table.
When he finally arrives, he promptly points out tonight's specials. He has only good things to say about everything on the
menu. Pheasant roasted with with special herbs until the flavor dances upon the surface. Watercress salad so crisp you'd think
it was grown in the bowl just for you. vegetable soup made with only the freshest homegrown ingredients. After taking
everyone's order,he disappears through a door on the far wall of the room.
Owner Jhaele Silvermane is tending the bar. She moves from table to table, refilling mugs and taking orders. Those that are
being observant notice that she disappears into the kitchen frequently. A few moments later she emerges, Turko in her wake.
Only then does he make his rounds. Apparently, it's a constant battle for Jhaele to keep orders coming out of the kitchen,
since Turko seems to be too preoccupied with improving his latest culinary masterpieces to bother with serving customers.
A man stands at the bar, apparently comfortable with the surrounding chaos. Those familiar with Shadowdale know that this is
Durman Hilesta, the Skull's resident carpenter and bouncer. In case of trouble, he'll be the first to approach the offending
parties. Other Skull employees include Bardag Shutlu (stablemaster) and Dora Leen and Sasha Baddja (chambermaids).
Being relatively new in town, and in search of a warm fire and a warm meal, the Old Skull looks as inviting as one could ask
for. Finding an empty table seems neigh impossible, so the slim, dark newcomer weaves through the crowd to an empty chair
in the southeast corner of the room, gesturing for a drink from the nearest waitress. With a slight smile, and a questioning
look, he indicates his desire to join the small group already at the table.
Trandoc had been enjoying winning at darts for a while when a table in the back caught his attention. Tossing his remaining
darts at the board and forgetting his winnings he heads over to the interesting table with wide eyes.
Speaking to himself, those at the table hear, "Ooo Ooo, bunches of elves," as the hobbit takes in the elves at the table. Then
noticing the tattoos a, "Ooo Ooo, funny skin inky things," as he moves over to Bitterbranch and traces a tatoo with his finger.
His attention then shifts to the dwarf and he moves over and feels his beard and then then his own head hair before saying,
"Ooo Ooo, mine is scratchier." Looking at the Pelor priest his eyes get big and he just says, "Ooo Ooo, Sunny." Seeming to
catch a whiff of something he mutters, "Ooo Ooo, pigs," as he moves quickly away from Ragar.
His attention then moves to the food as it comes out of the kitchen. With rapt adoration you hear him whisper as he sniffs the
aroma, "Mmmm, now Turko is a cook." The word cook is said with reverence and awe. Then standing on a stool he waves at
Turko as he calls, "Looks like you've outdone yourself Friend Turko. It smells heavenly."
As he stuffs more food than you can imagine into his small mouth he asks, "Name's Bumblebee. Don't believe I know you. You
guys look like you're up to somthing. Are you?"
Description: Bumblebee is a hobbit with black, wiry hair. He stands just over 3' tall. He is dressed in a strange fashion with a
black and yellow striped shirt, black pants, and a yellow cloak. He has a bandolier with several daggers in it and a sling tucked
into his belt.
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Well, according to my Grandmother, my Fate is certainly pre ordained. turning to look at the Halfling.
Eat slower, take time to enjoy the flavors, the feeling of the food in your mouth
Qaz: "You never know how it feels to have THAT much food in your mouth until you try it! Urrrp!
I always thought fate was a burden one carried between significant stops along the way. But then I realized, that was
Freight!"
A tall, middle-aged human male with wire-framed glasses enters the inn. He is well built and healthy, with shaggy hair and a
short goatee. A satchel bulging with scrolls and parchments is flung over his left shoulder. Strapped securely over his right
shoulder is a sword sheathed in a tooled leather scabbard.
The man's eyes dart intently around the room, obviously looking for something or someone. Abruptly, his gaze falls upon your
table, and a smile crosses his face. Making his way across the room in confident strides, he approaches your group.
When he reaches you, he says;"Greetings, adventurers. I bring you news of an urgent matter that requires immediate
attention." His voice is deep and clear, and for a moment his words don't register. Then it begins to sink in: This could be an
opportunity for a real assignment. Glancing about the room and noting the stares that followed him to your table, he quietly
continues, "May I have a seat so we can discuss this further"
Ralcala looks at the Man, Yes, please, sit down and let us speak more about this. smiles at him.
Qaz blinks.
Bumblebee will follow the man over to where he sits down and quickly responds, "Discussing is good. What happened to the
rest of your beard?"
"We have been shown that with diversity we can over come any obstacle, and evil has always been the greatest obstacle I
have ever known." Warwick said with a smile on his face, well if you can see through his thick mustache and beard.
Sean has thus far sat back and watched as events unfold. Even though not a stranger to the "ol' skull" he feels out of place
with how everything seems to be going so fast.
When his small beer and stew arrive, he hoists his mug to his lips. Just before he drinks he murmurs "May Tymora bless this
group. M' thinks that we're to need her smilin' upon us."
Vorath hear's Sean's prayer before his meal, and smiles. After he's finished, Vorath comments I think we might all need some
powerful smiles upon us. But for all that has been said so far, nothings really been said.
And Vorath partakes of his own meal after a silent prayer to Pelor.
ALOUD:
Aye, perhaps a prayer is for the best. Fenmarel Mestarine, please watch over us, although I'm sure you do not care. It
is enough for me that you take interest. Guide our individual paths and the any we may take together. And cheer up.
Barkeep, why is my ale jar empty!? He looks at his feet again, NO! YOU'RE DRUNK!
Warwick watched the curious human with his sword and scrolls, this could be what he was expecting, he wished his God would
come out and tell him directly in his visions but like most gods, the old Silverbeard was elusive in that department. "Speak
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away, for we are hungry for our meal and the opportunity to serve one's duty."
Wow, nearly as many gods as we have people. If diversity is good, then we be good. Never heard of Fenmantle or Pelor,
they're not from around here are they?", asks the hobbit.
Before anyone can respond he turns to the man with the goatee and asks, "Ooo Ooo, what's with all the paper? Thought you
were going to tell us something?"
TO BUMBLEBEE:
"Fenmantle is the god of outcasts, I think you would like him."
As you talk you may notice the young red haired girl who has been standing quietly near the fire, as though she didn't want to
be noticed.
She is however more concerned with the staff not noticing her than the patrons, with exception of the patrons at the table
next to yours.
She is neither a very good thief, nor an ambitious one. She is concentrating so hard on not being seen by those at that table
and the staff that she doesn't realize that she is acting in your full view as she takes a crust of bread from a plate and then
moves toward the door...
[GM: +1 for slight of hand for the target table and staff]
Ralcala will watch the red haired Thief for a moment, then put her head down briefly, mumbling Good luck before turning back
to the Man with Glasses and and scrolls.
The man pushes aside the empty dishes on the table with a sweep of his hand. Removing the satchel from his back, he props
it against the table leg. He then pulls out a fistful of papers and spreads them out on the table. In one smooth motion he
unstraps the sword from his back and lays it before your group.
You study the stranger intently. His clothing is of good quality and fits his muscular frame well. He smells faintly of ink, which
is puzzling. When you catch a glimpse of his hands you notice they are smooth, with no sign of the callouses or injuries that
would mark him as a fighter or farmer. The only other clues to the man’s work are the dark ink smudges on his fine, tapered
fingers.
As soon as the barmaid spies your new companion, she rushes toward the table with a cup brimming with mead. “Compliments
of the Old Skull, Lhaeo. We hardly ever see you anymore,” the older woman comments.
“It’s always a pleasure to sip Skull mead, Jhaele,” he says with a contented smile. “But bill me for it. My absence from your
fine tavern hardly justifies free drinks.”
Jhaele smiles warmly before heading off to attend to other customers. Lhaeo takes a long pull of the mead, then turns to face
your group. “As you overheard, I am Lhaeo, scribe to Elminster of Shadowdale. Before I get into the specifics of the mission I
referred to, perhaps you can tell me a little about yourselves?”
spot check
[dice=20+2][rand=702355940716757188251582224778847410813786426128092362250633602]
Bumblebee looks anxious for a moment when Bitterbranch tells him that Fenmantle is the god of Outcasts and responds, "Ooo
Ooo, Bumblebee isn't an outcast and doesn't want to be."
After settling down a bit as he figures out Bitterbranch may not have been trying to make him an outcast and that his
response might be seen as a negative one towards a god he will say, "No disrespect to your outcast god, but I like Yondalla
just fine."
Following Red to the door with a pheasant drumstick and a half finished mug of ale, he will hand them to the girl and tell her
all quiet like, "The pheasant is much better than the bread and the ale helps wash them down pleasantly."
With a wave to Red he heads to the kitchen to check in with Turko and see if he is working on anything interesting and to help
with suggestions, both on anything he is working on and on what he'd like to see him attempt next (although chimera
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flambeaux might be hard to come by). He collects another mug of ale and whatever food is warm on his way back to the table.
Bumblebee gets back to the table in time to hear Lhaeo's request for the group to tell him a little about themselves. Looking
around and not seeing anyone immediately stepping forward he will tell Lhaeo, "I can only tell you a little about ourselves, we
just met tonight you see. One of us works with pigs. One of us likes crusts of bread. One of us talks to his feet, I think to the
piggy that went to market. One of us has a full beard. Ooo Ooo, you never did tell us about what happened to the rest of your
beard."
Taking a bite and a drink it suddenly occurs to Bumblebee that the man probably had wanted each person at the table to tell
about themselves and not the party as a whole, which he hadn't finished in any event since he got distracted by the whole
beard issue. He pipes up again, "Nice to meetcha Lhaeo, I'm called Bumblebee. I'm an explorer and pretty good with knives,"
said as he runs his hands over his dagger bandolier and then sticks his hand out to shake with Lhaeo.
wandererwanderer
[image]
"Red" quietly joins the table, sitting her ale on the very edge of the table, as though she is trying not to take up much space
and still some how remain unnoticed. She seems to be trying to restrain herself from wolfing down her food, and not entirely
succeeding.
She is also not entirely succeeding in not being curious about the scroll, stealing glances at it between attacks on the
drumstick.
She gives a thankful look to the hobbit as he returns, but otherwise remains silent.
Description: 5'3 ft. Straight red hair tied in the back. Green eyes, not that she makes eye contact very often. Very slight in
build. Wearing old commoner's clothes and a very old backpack. She is barefoot. She is wearing a leather tong with a folk
charm of some sort with a feather and a small metal symbol that looks like a horn....
TO Bumblebee:...a cornucopia you probably notice. [OCC but see below, this detail may need to be reconned]
[OCC: I think many of us are jumbling FR and Greyhawk pantheons. I'm not a "setting purest" myself, so it doesn't bother me.
It may be a problem if the GM wants to have some cosmology elements to the plot, or wants to run things strictly FR. If it is a
problem then it is a simple one to fix as we can just edit our posts to change the deities. If it is not a problem, then I actually
prefer having a smorgesborg of gods and conflicting theologies to be confused about, sort of like the real world.]
"I am Warwick, Paladin of Clangeddin Silverbeard, I have just recently arrived here, and I am committed to good and all that it
stands for," Warwick replied with a big smile on his face as he held a tall pint frothing with foam on it.
And I am Vorath, cleric of Pelor, god of the Sun. While I was raised in this area, it is time for me to strike out on my own,
not stay tied to my origins.
The tall human takes another swig of his pint and looks around the group for the next one to introduce himself.
According to my Grandmother, I am blessed by Mystra for a great destiny shrugs, She gave me this tattoo, because of
her beliefs. Told me it was my link to the Umbra. holds up her left arm.
Racala has long coppery red hair, green eyes, tan skin. stands about 4' 7". On her left arm, beginning on the back of her hand,
is a leafy vine tattoo, that goes around her wrist and arm, over her shoulder, and around her left breast, very intricately drawn.
I hail from a small village near Silvery Moon. I have been fending for myself for awhile, seeking an exciting, and
hopefully, long lasting, career in being an Adventurer
I am Sean Aelfmann. I grew up on a farm not to far from here, where I was raised by my grandparents and mother.
Once I reached my teens, I went off to study with my fathers people in the forests of Cormanthor.
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My tribe called me Bitter-branch. The slavers called me Furious. Most folks around here still call me that. I cannot return to my
jungle village until I achieve spiritual perfection. Unfortunately, I do not know how to obtain that, but beating people
senseless seems to help.
As she finishes the last bit of flesh on the drumstick and the final crumb of the crust, "Red" realizes that everyone else has
spoken....
She glances around uncertainly, looks ready to bolt from the table, but then blurts "I'm a healer...........I'll come along if you
feed me."
She then half-reaches for someone's half-eaten salad and looks towards the men in armor for a sign of acceptance or rejection
of her offer....
Bumblebee will pipe up from where he stands peering closely at Lhaeo's goatee, "Ooo Ooo, Red, if you can heal I'll be sure you
eat. May not be as good as Turko's grub, but better than crusts to my way of thinking. If this good man tells us what he wants
we may find we will want some healing."
"More vegetables for... " He turns to 'Red'. "What's your name? Would you like some spirits too?"
Vorath greets her, Hello "healer", and welcome to our group. Healing is a noble endeavor, and one I'm sure many a
combatant wished was near. Would you prefer us to call you 'healer' or do you have a name you're willing to share with
us. A smile on Vorath's face tries to be welcoming.
Hehe, feed Jenni the Healer, we may need your healing at some point. Welcome to our group. Have some vegetables
offers her some of the food she has, smiling
To Bumblebee Lheo says, "My beard grows in patchy on the sides so I wear it like this." Then in response to Qaz's question he
adds, " Yes, Elminster is a very famous archmage. He lives here, in Shadowdale."
The inn has all but cleared out now. Jhaele and Turko move quietly about the room, clearing the last few tables. Lhaeo, now
on his second glass of mead, tips his head back and takes a deep drink. He then leans in close and begins his tale. What I am
about to tell you must go no further than this room, he begins.The Zhentarim will undoubtedly learn of this story soon enough,
but there is no reason to give to them what they should uncover themselves. Do I have your word?
A tired looking youth suddenly opens the door. he looks around the emptying inn and sighs with relief, he hates crowds. He
spies a group in the corner and longs for human company, something he hasn't had for a week. Shifting a greatsword slung on
his back, he approaches the company. In broken Common he says "excuse me, but I haven't talked to people in a great while.
May I sit hear, so I may hear speach again?" Pulling up a chair he sits at the edge of the table, visibly uncomfortable and
when approached by a waitress, requests simply bread and water. Then he sits back and listens to the (intentionally or not)
intimidating party.
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I promise not to make it easy to get whatever we talk about out of me. When in the company of others. turns to look at
the newcomer.
Welcome, looks like Fate, or, whatever, has drawn another to us.
I am honored to be spoken to at this wise council, but I know not of Fate. If I was meant to be here, I was guided by the
Spirit of my father's father, who has protected me since the day I was cast from my tribe.
Bumblebee will tell Lhaeo, "I tried to grow a beard once. Didn't work. Just grew my hair long and wrapped it around front. Boy
were people surprised to see a bearded hobbit. As I would pass people they were doing double takes to get a look at the
beard. That was fun."
Bumblebee frowns when asked to keep this secret and all you get from him is a mumbled, "Me not so good with secrets. Me try
not to give nuthin away."
Immediately after his muttered response his face brightens and he skips/bounces over to the new person who just sat down
looking at the sword on his back. He then asks, "Ooo Ooo, that's a big sword. Bet its heavy. Can I hold it? Ooo Ooo, you going
on big secret mission with us?"
Having eaten her fill (and having slipped several biscuits and 1/2 a pheasant into her bag), Jenni is happy to follow these
people. After all, she reasons, 1/2 of them seem to be outcasts or runaways, and the other 1/2 is willing to travel with them. I
shan't stand out too much.
At the mention of the Zhentarim, Sean gets a bad look on his face. "The Zhent's 'ell get nothing from me but a missile up the
back side." It is hard to miss the venom in his voice when talking about the Zhentarim.
Without saying anything, Vorath continues to listen, himself wondering who these Zhentarim are that Sean would be so
vehement.
Kavik stays silent as well. He knows the danger associated with the Zents well enough, and is still considering his desire to
find out first hand.
He thinks-
On one hand, anything beats the bordum of MORE training excercises. On the other hand, I wonder if the short one ever shuts
up? A few preachies, no big deal, can handle that. Whats this? A redhead? NOW things are looking interesting! Im in.
A slight grin, a shrug of the shoulders, and a barely perceptible nod confirm the scribes question.
“Three weeks ago a group of warriors led by Randal Morn, rightful ruler of Daggerdale, was attacked as they left the crypt of
Shraevyn, a longdead wizard.
“Some among you may have heard of Shraevyn, the weapons-mage, in your studies. He was a good wizard who served the
Dales back in the late 900’s. By all reports, he was wise and just, and he is credited with creating some of the most unique
and powerful magical items of the era.
“According to popular legend, Shraevyn created a powerful long sword, known as the Sword of the Dales, just before his death.
This weapon was rumored to have a variety of special powers. No one remembers exactly what the sword could do, but in my
research I'’ve managed to uncover a few of its reported properties.
“First, the sword can part chains and manacles when its wielder speaks the word merrydale. It also enables its wielder to
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breathe underwater while holding it. Other than those two powers, I have little else to offer you."
Taking another sip of his mead, the scribe continues his tale, interrupted only by the light swish of a broom and the clinking of
clean mugs being stacked at the bar by Turko.
"Randal must have believed that possession of this sword would put him in a better position to free Dagger Falls from the
hands of the Zhentarim, for he led the adventuring group into the tomb
himself. According to Ariton, a loyal servant and the lone survivor of the expedition, Randal successfully freed the sword from a
horde of undead that were within Shraevyn's tomb.
The group was ambushed as they left the crypt by a Zhent force of mages who had somehow learned of Randal's expedition.
They nearly defeated the free Dalesmen, but Randal, wielding the Sword of the Dales, crushed them and their magical
creations with minor injuries to his party.
What happened next was totally unexpected and ultimately fatal for the group. Although it happened quickly, Ariton was able
to provide some useful information. Undead, mostly skeletons but a few ghouls
and zombies as well, rose from the earth. The Dalesman watched in horror as his doomed friends fell before the onslaught. He
also caught a glimpse of an odd emerald light that struck Randal to the
ground. Ariton insists that Randal was still breathing but unable to move after this attack.
Smart enough to realize he could not fight all of the undead alone, Ariton managed to escape undetected and flee to
Elminster’s tower for assistance. He gave me a sword, not the Sword of the Dales but an enchanted blade nonetheless,that he
recovered from the tomb in return for a meal and some healing potions. He has since returned to Daggerdale to inform the
freemen of what transpired.
Clasping his hands before him, Lhaeo leans in and sets his gaze upon each of you in turn. The Realms needs heroes, right here
and right now. I ask you to go and rescue Randal Morn.
To Lhaeo: " I would rather die than betray a trust, and I will bravely follow any leader in the pursuit of good, and if such a
leader is lacking, I would fight the evil myself."
To the small, hyperactive halfling "I think my sword's burden is too great for you, although if you wish you may examine it at a
later date.
in a whisper to whoever is closest " who are the zhentarim?"
(OOC: I don't really not know what's going on, but my character came in late and he isn't up to date. You don't need to give
him a briefing of everything that has been going on, just let him catch up with time)
Qaz grimaces.
"Undead. One of the worse kinds of evil, if you ask me. Just the thought of disturbing the dead and raising their bones makes
me feel sick. But it's a worthwhile cause if this Randal Morn is a true and good ruler. And if the Sword is still out there.
So did these Zhentarim all perish, or were the ones controlling the undead still alive? And where is this crypt you speak of?"
Vorath speaks slowly but in no uncertain manner, very deliberately, Undead are an abomination. I will help end this blight
upon the land.
Bumblebee smiles at getting to see the sword at a later date and grasps the pommel for a moment. His hand looks exceeding
small against the hilt and his smile gets bigger before his attention moves back to Lhaeo. He asks, "Ooo Ooo, if there was
only one survivor and Randal Morn wasn't it, how can we rescue him? You want us to bring back his body, or is he a zombie
and you want us to lure it back?"
With iron in his voice, Sean answers, "The Zhentarim are the military arm of the Black Network. They worship Bane and Cyric.
It is their aim to spread their evil over all of Faerun and for their gods to reign supreme. They have been trying to conquer the
Dalelands for decades. Elminster, the Knights of Mythdrannor and other such groups have fought them for just as long."
"And I'll will join any group bent to their destruction."
"It is my sworn duty to uphold good and strike fear into evil, you have my sword oath that I will do everything in my power to
rescue this fine man." Warwick said with a determined face.
"I'll go on this, quest. I also am not very familiar with the Zhents. But, will do what I can to help foil their evil plots" Racala
says, trying to be as diplomatic as she can muster.
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Kavik is barely able to suppress the inward groan...'zents AND undead? This just keeps getting better!' 'Still, the company
seems nice enough. The short ones kinda funny, a couple of good looking ladies, a few strong arms...hmmm... they might have
a decent chance...with my help, of corse.'
And ANYTHING is better than more training, he would never return to the temple until he could do so as a full fledged member
of the brotherhood.
Still, one doesn't get to that status by making unwise decisions.
To Leho:
"I hate to be the pragmatic one of the group, and with all due respect and all that, but do you really expect us to go charging
into the thick of Zent agents and the undead with no more than old pappies' sword and a few magic tricks? I'm no veteran
soldier, but Ive enough wits to know that neither is anyone else at this table--no offense (looking at each person)--
I guess my concern is twofold, one- why us, here, now...and two- whats in it for us?
Racala flashes a quick smile and a wink at Kavik after he makes his statement, and turns to look at Lhaeo, waiting for the
Scribe's reply.
Jenni stays silent and starts to wish that she hadn't stuffed herself. All this excitement is starting to make her full stomach
flipflop.
"But his other point is a good one." Qaz pipes up. "We have one Priest, right. Is that enough? And do we need magical
weapons to fight these things? Aren't there more priests around? I'm happy to fight, but if we can't affect them, what good
will it do? I'm sure wise Lhaeo knows some of these answers...."
When Sean tells the group that he will join any group bent on the Zhentarim's destruction because they worship a pair of
gods, Bumblebee looks a bit confused and he mumbles softly, "I thought we just said god diversification was a good thing?"
As he's still trying to figure out Sean's comments Bumblebee is delighted to hear Kavik's question about what's in it for us.
Nodding enthusiastically he will tug on Lhaeo's sleeve and suggest, "Ooo Ooo, maybe Turko can go with us to cook, or we can
find out what the special herbs are that he uses on his roasted pheasant?"
When Adon talks about giving our lives for good, Bumblebee shakes his head in negation as enthusiastically as he shook it in
agreement earlier at Kavik's question while saying, "Me not want to die for good or any other reason!"
As if in reply to kavik, Lhaeo speaks again. “"I can offer you this magical sword and a few potions if you are willing to accept
this dangerous quest. In addition, you will be granted some land in the Shadowdale area when you return Randal Morn to his
people alive. Do you have any questions?”"
I dont want to cast doubts on us, but, what if he is no longer alive? Racala asks, purposely avoiding making eye contact
with anyone, she asks the question, lokking down at the table.
Furious finally speaks after listening intently these many minutes. "I am pursuaded to help you. I have no love for the Black
Network and if they are in leauge with walking corpses, then they have a reckoning due. I am convinced that I was meant to
be here and it is my fate to help you."
He looks around the table. "You all may divide any rewards amongst yourselves in this endeavor. I have no need of weapons
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or armor and tracts of land will only tie me down and keep me from my true path. "
Lhaeo replied to Racala," When last seen Randel was still alive, apparently breathing but unable to move. The force of undead
that decimated his party could easily have killed him then and there but instead choose to drag him in the tomb. It appears
they wish him alive, for what reason, I am unsure."
Vorath suggests, Why don't we get a good nights sleep and head out first thing in the morning, right after a healthy
breakfast?
Adon looks at Vorath and questions "I do not presume to be wiser than a priest, but should we not first study our enemy so as
to better be prepared? although I am willing to die for good, i would much rather kill for it." forgottenrealms
"Agreed. There is a saying in my village: So it is said that if you know your enemies and know yourself, you will fight without
danger in battles."
"We have gotten to know one another, but we must first learn about our enemies."forgottenrealms
My Grandmother used to say, Keep your friends close, your enemies closer, hehe. Never was quite sure what that
meant. Ahem, I think we should at least, get a good nights rest before setting out.
"It is agreed, we must get some rest and study our enemy, but if our enemy is undead, then they will not be be the ones we
must study but the ones who control the undead. I don't believe these undead are the brains behind this, but controlled by a
greater evil. " Warwick said with the most serious voice he had used all night.
Bumblebee's attention wanders as the others discuss options and just as suddenly returns when the cleric mentions breakfast.
With an eager nod he opines, "Ooo Ooo, breakfast is the most important meal of the day. It's always good to start off a new
adventure with a full belly."
After contemplating breakfast for a while, he does offer, "I do know a little about undead if you have questions. Don't know
nuthin about what might be controlling them."
After the conversation dies down again Lheo speaks again, "I would strongly recommend that you travel the Northride to where
it joins the Tethyamar trail", he says. "This path is frequented by traders and other businessmen, and the patrols keep this
route relatively free of monsters and other undesirables. That doesn't mean you are immune to danger, however. As the old
saying goes, a wary traveler
sees the light of a new day."
Sliding the sword out of its sheath and holding it up with his left hand, the scribe picks up a table knife with his right hand and
points to some of the runes near the hilt. "This blade is only lightly enchanted,(OOC: eg +1 ) but it should prove beneficial in
combat.
You must decide amongst yourselves who will wield it." He returns it to the table and continues. "Hopefully, both the Sword of
the Dales and Randal Morn are still within the tomb. It is imperative that you get to Randal before the Zhents regroup and go
after him in force."
The scribe rummages in his satchel for a moment, then carefully pulls three vials from the bag and sets them on the table.
"These are potions of healing. They should aid you in times of great need. One can restore a common person near death to full
strength."
Lhaeo's hand disappears once again into his bag and pulls out a bone scroll case. He places the case alongside the vials. "This
contains a map of the area, as well as the location of Shraevyn's tomb. By Ariton's reports, a landslide uncovered the crypt in a
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valley known as the Giant's Craw. You should have little problem finding it.
I'm always looking for books and other references, and I'm afraid our library is lacking in materials about Shraevyn. I'd gladly
pay you a fair price for any books, scrolls, or notes that you find. If you do not have horses, I will provide adequate mounts. I
will also see to it that you are fully provisioned with all necessities for your journey.
Speed is of the essence in this matter, the longer we wait, the greater the risk of further Zhent involvement. You may each
pick up a land grant at Elminster's tower after you successfully rescue
Randal Morn."
Vorath comments, Blades are not my forte', so someone more suited to them will have to take it. I much prefer the Mace.
And as I have my own means of curing wounds, I would think others should carry the potions so as to have them
available should they be cut off from my aid. I will though take your offer of a good mount, though I am not well trained
in handling animals, so something well trained would be appreciated.
"The long sword is not my weapon of choice either, how ever, I believe I could hold on to a vial for the party's sake and a well
trained warpony would do nicely." Warwick replied to the group.
I'll take the long sword, if no one else wants it Ralcala says, reaching for the hilt of the sword.
Bumblebee reaches for the bone tube and opens it to look at the map. Looking up at the others he will say quetly, "I'd like to
hang onto the map. I like maps and know many of the landmarks. Ooo Ooo, plenty of provisions please. Saphire can carry lots
of food."
Bumblebee will also make arrangements with Turko to get some extra food of the Turko quality. Never hurts to have plenty of
food and good food is the best food.
[ooc] If he has any questions about landmarks or markings on the map, he will ask them now of Lhaeo.
A longsword is too small for my taste, i will take no claim to it. as for the potions, i would like to believe wrestling with a wolf
every week for two years has made me strong enough to resist a blade or arrow for a short time a mount would be appreciated
though.
OOC: Posted the map that was in the scroll case in the maps & Pics thread.
"Uhhmmm, Mr. Lhaeo? I'm not seeing any crypt marked on the map," says Bumblebee as he pores over the map.
Looks like the the Hungry Healer can have the potions, hehe turns to Lheao.
I also would like a horse. trained for riding, at least.
Sean nods his head, "Most of what we need to see to will be supplies, I think. We could get them from trader Weregund. I
know I'll need some trail rations and some more arrows."
Lheao points to a spot on the map, " See that little mound, west of the Tethymyr Trail ( Spelling ? ) marked Giants Craw vally.
It is there. the vally is not a large one, and the tomb was uncovered by a recent landslide. it shouldn't be difficult to find. " To
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the rest he says, " I will see to your mounts on my way back to the tower tonight, they will be ready for you tomorrow. Just
check in with the stable hand. I will also speak to Weregund about getting you some sort of discount. If that is all, then I bid
you a good night and a safe and fruitful journey."
To Leho: "After thinking considerably, I will accept this quest, both for the good of the dales AND the good of myself." --Wink
and smile
To Party: "The sword will be of critical use to us in this endeavor I believe, and it should be wielded by someone more familiar
with its use than I. I WOULD like to put my name in the hat for the land title, since no one seems interested in it.
Now, how bout some deserts and another drink or 3 tonight before we think about breakfast tomorrow?
Waitress!!"
ooc: Just re-read, we each get a land grant, so scratch that part. Im still in, and up to speed now. Sorry again!
The night passes uneventfully and those who stayed at the inn awaken to the most delicious smells wafting up the stairs to
your rooms.
Vorath will spend some time in prayer to Pelor, requesting favor and spells. When that is complete, he'll attend the breakfast.
Adon sleeps in the inn, and when he wakes up (ooc: or is it awakens?) he dresses and descends to eat, being careful to
mutter several incantations to ward off bad spirits that may be wafting around his food
Racala having had a few drinks last night, gets up slowly, combs her hair, washes up, gets dressed, and comes down for
breakfast.
Warwick oils his falchion and his armor before descending down for breakfast, once down he looks for a friendly face and
proceeds to order breakfast. "Three eggs and some bacon if you please, miss, and some juice if it is not much trouble."
Bumblebee spent a restless night thinking about his final breakfast with Turko's fine cooking and wakes early with a rumbling
belly. Packing his equipment carefully, he begins to hear stirrings in the kitchen. Bringing his equipment downstairs he sets it
by the table the group ate at last night and goes into the kitchen to talk to Turko. Helping the cook by handing him utensils
and ingredients as necessary, Bumblebee enjoys the sounds, smells, and quick tastes of Turko's cooking. When the meal is
nearly ready Bumblebee will tell Turko that he will be leaving for a while and that he will miss Turko and his cooking.
Hurrying out to the table he is ready to dig in as soon as the food is served. He doesn't limit himself to just his portion and
several of those who arrive late will find a rather meagre breakfast in store for them. After a very satisfying meal and a huge
burp for such a little individual, Bumblebee will ask, "Are you all ready to head for Daggerdale?"
Ready or not, Bumblebee will head out the door and head towards Daggerdale. He wonders if this Lhaeo knows what privations
he's asking Bumblebee to endure. He doubts if he'll find a decent inn or meal before he returns to the Skull Inn. Just the
thought of the hunger he can already feel gnawing at his belly makes his feet move faster so he can return all the quicker.
Not being used to staying in towns, Sean elects to return to the forest for the night.
Once dawn arrives, he makes his way to the Shrine of mystra and meditates there for awhile after making a small faith
offering.
That this is done, he returns to the Old Skull to meet with his new companions and get a bite of breakfast.
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Jenni eats her breakfast, and then goes out to the porch with a biscuit.
Noticing the stares of the others, she shrugs and explains "He's a friend", as if that explains everything. She seems ready to
go.
Qaz eats with the others and savors the meal as he may not be eating so well for a while. At the weaponmakers he'll buy a
war hammer, as arrows, rapier and dagger just won't do against skeletons.
OOC: Has everyone gotten all the extra equipment they wish ?
[ooc] Bumblebee has; extra food and Turko food. He'll load Saphire up with most of his stuff.
ooc: no, I load up on food for another week (do we have to pay for this? meaning, should i take 3.5 gp off my character
sheet?) and I also buy a greatclub, to deal with any skeletons I may encounter (should I take off 5 gp for this as well?)
Sean needs to pick-up a weeks trail rations, 10 more crossbow bolts and 3 flasks of lantern oil.
You go to the local merchant and find Lheo has made arrangements for your supplies, as long as it is normal gear.
Vorath will pick up another week's iron rations, and another quiver of crossbow bolts (20).
Once you have gathered all your extra supplies you head to the stables and find the mounts Lheo had said he would leave for
you. They aren't exceptional, nor are they poor.
Vorath will look his mount over carefully, pack his supplies and mount up, ready to follow whoever is going to lead this foray.
Adon apraises the horse with a quick glance, and loads the beast up for travel he leads it out to the road in the direction of
adventure, and joins Vorath waiting for everyone else. he shows intrest in the holy symbols worn by his companion
Warwick gathers up a sturdy club, and a weeks worth of rations, he then mounts his pony, waiting for the rest of the defenders
to mount up.
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Sean will accompany the rest of the group as they go to the stables. He walks up to the horse that he has chosen for himself
and introduces himself to it. Gently petting the animal, he continues talking to it softly in elven. As he speaks to it, he
saddles it and gets it ready to ride.
Checking the tack, he'll look in the sadle bags for any grain for the horse.
Ralcala will go to the stable, when she sees that the others are there. Walking up to a horse, she gently pets it. "Hi there,
Horse, you and me are gonna go places. Hope your ready." gives the Horse a light pat, puts a blanket on it, hefts the saddle
up, ties it, leads the horse outside, gets on it.
I'm ready to go starts to follow those that are leaving.
Qaz is happy to have a new warhammer and a horse. He'll quietly get ready with the others and wait, hanging around near the
forest.
(OOC: Heard this one yet? I was outta town for a few days...sorry guys!)
Kavik arrives late and haggard looking, and without a word begins methodicly saddeling his horse. As the party sets out, he
says to the horse "Just follow them for now skeeter, and take it easy, my head is killing me, will ya?"
The horse nickers as if in response.
Bumblebee will pick up Saphire and check out the riding dog Lhaeo provided. Patting it on the head and neck Bumblebee will
make it comfortable with him. Seeing the others are saddled and ready, he will take Saphire's reins and head on down the
path, whistling "The Tavern Keeper's Daughter" merrily as he goes.
I won't be able to post until Sunday at the earliest, so please NPC Bumblebee as necessary.
A long procession of carts, wagons, and horses approaches from the southeast. As the distance between your two groups
shortens, you see a band of riders gallop forward on horseback. The six men approach cautiously, glancing nervously toward
the woods on either side of them. They are dressed in some sort of livery, but you can’t make out the devices on their tabards.
One rider, apparently the leader, breaks away from the group and rides forward. You see that he is a human clad in plate mail,
and a sheathed long sword hangs from his belt. His shield arm is wrapped with strips of bloodied rags. A makeshift sling made
of leather straps supports the injury.
“Hail, and well met,” he begins, managing a weak smile. “I am Commander Scott Harikon. We guide the House-Merchants of
Arabel northward to Shadowdale and beyond. We seek safe passage past your noble band, and would sell you any equipment
you might need. What say you?”
OOC: I don't understand. I thought we were moving NW then North up the road? This caravan is moving in the same direction
as us, right? Are they moving faster than us on horseback? What am I not seeing?
"We have no spare weapons or supllies, and you can ride past us if you like, but we are heading in the same direction and
surely you would benefit from our company," Warwick replied as his pony trotted close to the leader. gryffydd65
"You appear injured. You can come with us until your destination is reached."
Vorath will temporarily withhold any comments or offer of aid until he's more sure of their intentions (and possible alignment).
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Sense Motive
[dice=20+3][rand=696387108685274148128475901516443764148214102615619454168784156622]
Ralcala will just shrug, smile at the leader, and ride along with the others. Also trying a Sense Motive
[dice=20][rand=3166004309537319696834716572101311116240088167867058350360302779625]
You're actually going southwest, then north. I traced the route in red.
Vorath and Racala get the feeling that the commander is just as suspicious of them as they are of him. From what he is doing
you would guess he is trying to keep the group engaged until the caravan can pass.
Qaz moves his horse off to the side to give room to let them pass. He'll stay at the back of the group. After they pass, he will
keep an eye on them. He'll ensure there are still the same number of riders (six) after they pass.
The caravan passes without any incidence. After it has made it's way past you the six riders depart. Three take up a station
behind the caravan, three spur their horses and head towards the front of it.
Farther up the road you see a small stone structure at the junction of the Tethyamar Trail and the Northride. When you reach
the granite building, you see that it appears well maintained. Its thatched roof looks new, and a faint odor of fresh hay
confirms this. A large opening faces southeast. Twenty feet from the eastern wall of the hut grows a tall, young oak, its
branches shading the building completely. Colorful flowers are planted all around, and their scents clash to create an almost
sickly sweet odor that wafts through the air. The effect, however, is oddly soothing.
Ralcala will use her skills in Alchemy & Herbalism to try to identify the odor and its effects.
Craft (Alchemy)
[dice=20+1]
Profession(Herbalist)
[dice=20+1]
[rand=347014024662663569426739504410524148450546123355199589866850351]
It is simply the mingling together of the scents of the various flowers that grow here.
Qaz rides around the building to the wide opening, giving it at least 30 feet distance. Can he see anything inside?
The building is empty save for a table, a few chairs, some cots, and a cooking pit. Over the door you see this symbol carved.
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Adon follows Qaz arround, but is slightly less cautious. he rides up directly to the door and looks in. what can he see from
closer that Qaz doesn't?
Quote:
Adon follows Qaz arround, but is slightly less cautious. he rides up directly to the door and
looks in. what can he see from closer that Qaz doesn't?
Adon sees nothing other than what has already been mentioned
Quote:
[ooc] What time is it?
Anyone have any idea what that gauntlet is doing there, above the door? pointing to it.
INT Check
[dice=20][rand=877556034768014539622964376717415070894771425125894370346322118]
Sean guides his horse around to the front of the house where the emblem is. After seeing it, he answers, " Sure, I recognize it.
It's the symbol for the god Torm. Many fighters and Paladins worship him. He leads the fight against evil, especially the gods
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"I do not know much of gods, but one of good would surely not hold back his hospitality from the likes of us. am I correct?"
Bumblebee will ride his dog into the building and take a look around. Riding back out he will step off his mount and smell the
flowers and enjoy their colors and fragrances. Plucking one and placing it in his hair at the top of his head, he will remount
before telling the group, "Probably a shelter for a group of their road guards, although it might be a safe resting place for
travellers along the road. I suggest we move on. There are several good camping spots further along the road and we'll want
to set up early. Lots of beasties in the woods, most of them walk on two legs, so we'll want to be set up before nightfall. We
should be at the crypt tomorrow."
Qaz says quietly, "Good advice, dogrider. No offense, but the flower was more comely where it was." He smiles.
I think it looks nice on you, Bumblebee, hehe, dont mind what he said. Ralcala says, looking around, but, not entering the
building.
Sean dismounts from his horse and walks up to where the emblem is carved over the door. Putting his hand on the emblem, he
says, "Your blessings Torm, for we go to fight evil ."
Then he gets back on his horse and re-joins the group.
Kavik will dismount and enter the building. He wants to be sure that not only is it empty, but that nothing is amiss. He is
specifically looking for signs of a struggle, or anything that would identify the occupants and their current location, and,
discreetly, anything of value.
Warwick dismounts after being told it is a house of worship, he quickly says a prayer himself to Clangeddin_Silverbeard, "May
we find those in need, helped, for to mine for gold one needs many tools."
Upon entering the building the first thing kavik notices is that despite the temperature outside the building seems perfectly
comfortable. Upon looking around kavik notices no sign of permanent habitation. There is a fire pit, but no cooking utensils.
There are cots, but no bed linens.
Adon mumurs a short prayer to the spirit of his gradfather, asking for guidance when in question and strength in combat
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Vorath is.
Qaz is waiting for someone to find something, or for everyone get back on their horses.
Bumblebee is ready to head down the road, hoping a bee doesn't decide to like his flower.
adon is done
And we thought this route would be faster, you wearily determine as yet another prickly bush pulls at your clothes. Rocks,
underbrush, and fallen trees hide the trail from time to time, and in some places the path vanishes completely. All in all,
though, you predict that your group will probably make the Giant’s Craw in about 12 hours. To the west, you see th setting sun
and the vast Spiderhaunt Wood stretching as far as the eye can see. The small remnant of Cormanthor that surrounds
Shadowdale is visible to the east, growing closer as the trail continues northward.
Vorath asks, Do you think we should press on in the darkness, or perhaps camp for the night and get a start with the
dawn?
I would suggest camping for the night myself. Ralcala says, as she looks around, and watches the setting sun.
Sean agrees, "It's about time that we find a good place to camp. I'm sure the animals are tired as well. "
"Ooo, Ooo," says Bumblebee, "night time is not a good time to be running about in these woods. There's a good camping place
nearby, let me show you."
"lead the way little bee, the horses are tired, and we cannot fight the undead if we are as well."
Apparently it didn't occure to her to ask for shoes when equipment was offered.
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Qaz, upon seeing that Red has no boots, will offer her his extra pair at some point during the first day. He's about 5' 2" and
110 lbs, so they may fit her. I'm assuming she's a human.... Is that right?
He says, "You need them, Red, to survive out here. You can get some of your own boots the next time we find a cobbler."
What else does she have in the way of clothing, armor, weapons and provisions?
OOC: Are you going to post watches, if so, who will be on which watch.
Vorath offers to stand the first watch with anyone else. We should probably put two on each watch, and make sure one of
the two is of the weapon wielding style, don't you think?
Looks like last watch for Bumblebee, at least we should have a good breakfast ready.
1'st watch
Adon
Vorath
2'nd Watch
Qaz
Racala
3'rd watch
Bumblebee
Sean
Warwick
A few people haven't posted their preference Yet so will give them a little more time to post then move on.
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This puts the Humans at the beginning and end, where there may be more daylight. Bumblebee originally suggested he would
take the last watch, but the earlier list had him at third. Maybe he could join the 4th watch instead (where I have put him),
that way there'd be a ranger in that watch. And during the 5th watch he could prepare breakfast (I would normally expect dried
meat, dried fruit, flat bread, water, and a splash of wine, but if he's going to fry up some eggs I won't complain!).
"it's a good arrangement, but the little bee (ooc: i hope you don't mind me calling you that) needs to sleep too, and you can't
expect him to be awake for twice as long as us. anyway, i think that we should set up camp first and deal with supper before
watches and breakfast." Adon begins unpacking his bedroll etc.
"Yeah, if he wants to go back to sleep, I'm okay with that too. "
This puts the Humans at the beginning and end, where there may be more daylight.
Bumblebee originally suggested he would take the last watch, but the earlier list had him at
third. Maybe he could join the 4th watch instead (where I have put him), that way there'd be a
ranger in that watch. And during the 5th watch he could prepare breakfast (I would normally
expect dried meat, dried fruit, flat bread, water, and a splash of wine, but if he's going to fry up
some eggs I won't complain!).
OOG:I'm not sure all of these are still with us. it has been quite some time since some of them posted, I think.
OOG: I'm gonna do a roll call to see who is still with the game then we can work the watch schedule out from there and move
along again, sound good ?
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Qaz too.
warwick here
Adon present
As the party gets ready for the night, Sean will care for his horse, rubbing it down, feeding and hobbling it.
As the party gets ready for the night, Sean will care for his horse, rubbing it down, feeding and hobbling it.
[ic] Bumblebee is around and will spend some time as camp is set up moving around outside camp. Immediately outside camp
he will make sure there are no easy means of approaching camp unbeknowst to the party. Where there are clear lanes of
egress he will place leaves and sticks to rattle at any approach, where he can he will balance logs and/or rocks to slide/fall if
someone brushes up against them, etc. Further out he will place snares.
He will play with his dog mount when he returns and will curl up with it when they go to sleep for the evening.
Ralcala will settle down, trying to be careful where she walks, as Bumblebee sets up his traps, and be watchful of the others,
as the party settles down for the night.
After the evening meal, Vorath will see to his bedroll, making sure its ready for him after his watch. Also noting where those
who will be relieveing him are bedded, Vorath will take his place near the fire, watching and listening as the others hunker
down for the night.
The evening meal is finished and everyone hunkers down for the night. First watch goes by uneventfully.
Uh-oh.
Moonlight plays across the landscape, and the clouds overhead create patches of moving darkness all around. The terrain is
littered with trees and rocks, giving the appearance of a ghost town. You hear one of Bumblebee's devices go off. Spinning
around, you see six three-foot-tall creatures with rusty brown skin and ratlike tails facing the camp. Their clawed hands clutch
javelins, and their bodies move in preparation to hurl their weapons toward you. More glittering red eyes stare out from all
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around the camp. Suddenly the air is filled with doglike yowls as they surge forward.
Init Roll
[dice=20+4]
[rand=58979604642567628534463000895414676381062473560938426379410906724]
Unless an awake character makes some sort of significant noise or something (which has been done) to wake up the rest of
the party nobody will wake up until something that would wake you happens ( eg combat. weapons banging on shields etc.
although it does say that kobolds are making barking noises.) Once awoke the people sleeping can stand up and attack on
their turn, but standing uses up your movement. If, for some reason, you decide to lay there and attempt to attack anyone
that is in range. You attack at a -4 and suffer a -4 penalty to AC vs melee attacks but gain a +4 bonus against ranged attacks
. The prone people may not use any ranged weapon save a crossbow until they stand up.
Qaz will fire his bow or use his rapier, depending on how far away they are. And yell "Kobold attack!" If there's anyone prone
and being attacked in melee, he'll attempt to stand in front of that person.
as soon as he comes to his senses, Adon gets out of his bedroll move action) and draws his sword, sizing up the situation.
ooc: I'm not wearing my armor.
He will stand and draw his Heavy Mace, looking for the attackers.
anodyzed
Bumblebee will stand and quickly begin to hide. He will move silently next round to approach the missile throwing rats.
Vorath Initiative
[dice=20+6][rand=510580111040808258066791168093160383740936847237886198955499921]
[dice=20+2]
here's my init[rand=8022046577029471892897920732247244017364993562546960911734916101]
Qaz was on watch, during which he would normally have his bow out and ready.
[rand=96436965232715011607542098499834579600620642304424763175817206502]
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Kobold init.
[dice=20+1][rand=9913105225900124665540575427218271442963087342789802798697617617]
Initiative order
Qaz=23
Kobolds=21
Adon=18
Vorath=17
Racala=16
Sean=8
Bumblebee=4
Qaz go
Damage: [dice=8]
Qaz quickly sizes up the kobolds letting fly an arrow at the most dangerous seeming one. The arrow strikes mid chest felling
the Kobold where he stands.
The 5 Kobolds who were with the slain one move to attack, the others hang back for. Seemingly as if to gage the strength of
their enemy.
OOG the attacks will go in order of init ( eg first attack on Qaz etc. )
[dice=20+1]
[dice=20+1]
[dice=20+1]
[dice=20+1]
[dice=20+1]
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Vorath spends this first round getting up and preparing to combat his foe.
Qaz will switch to his rapier. Sorry, I'm new to 3rd Ed and I am not at home, so I don't have easy access to the PHB. Do I draw
my rapier as my move action next round?
OOC Yes, Drawing a weapon, unless you have quick Draw Feat, is a move action.
Vorath spends this first round getting up and preparing to combat his foe.
You can get up and attack, just not move since getting up uses up your movement. The kobolds closed to attack, jabbing with
their spears. So, anyone who was attacked has a kobold close enough to them to attack. Which would be Qaz, Adon, Vorath,
Racala, and Sean.
Vorath spends this first round getting up and preparing to combat his foe.
Vorath's Attack,
[dice=20+1]
Vorath's Damage
[dice=d8+1]
[rand=573036908262815177873370917972078083118959754093003955275576134731]
((Dunno why that damage didn't work, but just in case 13 hits:))
[dice=8+1]
[rand=492079991730914589756982591952526341147988409831830877548230097]
[dice=8+1]
If you just use the BBcode instead of the button you have to use [dice=# of sides+mod] for instance dice=20+4
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Attack Roll
[dice=20+1]
Damage Roll
[dice=8+1][rand=6156758411302594560181894861019359915371342238835775968257389168]
Sean, cringing from the pain of the arrow that hit him, casts "Burning Hands" at the closest kobold and it's closest mates.
[dice=4][rand=15768626599060187162372944509231061785322189500643822677846732123813]
OOG: Racala, you get an additional +4 to your sunder attempt because you are M size and the Kobald is a S size creature (
giving you an 18 ).
The Kobold, however also gets a +4 because he using a two handed weapon ( spear )
[dice=20+5]
IG: Racala hits the Kobolds spear but not Hard enough to affect it. A cone of flame shoots forth from Sean's hands catching
two of the Kobalds causing the cry out as it scorches their skin.
Bumblebee planned to stand, hide, and if possible move silently this round to the kobolds who were throwing missile weapons
this round. He was not planning on attacking this round.
Okay, I guess the initiative order remains for the whole combat?
Qaz will try to see what the kobolds who were hanging back are doing. And he'll attack the next dangerous looking attacker
with his rapier
To Hit: [dice=20+5][rand=231798097324838974378247969903429393859079582128465437514132680912]
OOG:Yes I recycle init every round during a combat, I wouldn't if this were a table top but doing it this way helps speed thing
up in pbp I've found. I usually post that in the " rules' area but it looks like I forgot to this time. I'm very sorry about that.
Reposting init so I have it on this page
Initiative order
Qaz=23
Kobolds=21
Adon=18
Vorath=17
Racala=16
Sean=8
Bumblebee=4
IG: Qaz attacks the next meanest looking Kobold with his rapier, and misses
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[dice=20+1]
Adon takes a swing at one of the Kobolds and it crumples to the ground in a bloody heap then Vorath attacks the one in front
of him narrowly missing it.
[dice=20+1]
Damage
[dice=8+1][rand=0398752868333319751730564763366074077526917054435314320944710130345]
Racala takes a mighty swing at the Kobold who attacked her. Missing her target she becomes overbalanced and almost falls.
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Seeing Sean go down, Bumblebee decides he had better help there rather than with those in back. He'll toss a dagger at the
kobold that dropped Sean (if he can, not sure where everyone is at).
Bumblebee's attack
[dice=20+5]
Bumblebee's damage
[dice=4][rand=6968290624064197604701136803682882148333350661537028881169066486]
Assuming Bumblebee and Qaz hit, I'll charge the next Kobold if possible.
[dice=20+5] addtwo for the charge if it worked
[dice=6][dice=6+4][rand=065143922896177488856583617790654242300233900149126037098635697037]
Bumblee and Qaz both drop kobolds with their attacks. before Adon can make his charge the rest of the kobolds, seeing their
allies now droping like flies and only one of their opponents down, flee.
Qaz picks up his bow. Can he get a shot off at any of the fleeing ones? If not, he'll begin searching around the encampment to
make sure there are no "stragglers". This is assuming someone is taking care of Sean.
[dice=20+1]
Damage
[dice=8+1]][rand=403053810048054171219027420137392902053584353543313302676615731768]
Bumblebee's attack
[dice=20+5]
Bumblebee's damage
[dice=4][rand=34764144069851743257513669076047830115723788409495262742688493898437]
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After that, he picks up his bow and loads it; if he can still see more kobolds within range, he'll shoot!
[rand=482470781431882695104521422815467222344661410167429571533828201]
Qaz and Adon manage to drop two more of the fleeing Kobolds as they run away.
I would carry it if no one objects. There are advantages to having it on someone fast and stealthy...
take em, doesn't matter who has the potions, as long as one goes down Sean's throat before he dies...
I put my bow away, and go with my sword check around the camp site for any suprises. I also check the bodies of the pnes
Qaz and I picked off as they fled for loot.
If no one has any healing spells for Sean, Qaz'll try to feed him some potion.
one should be enough to keep him alive, but Vorath is a cleric, shouldn't he have cure light wounds or something?
Vorath speaks up, now that Combat is over. Let me see if I can't help him before you use the potion.
Kneeling over the half elf, the Cleric Pelor lays on hands as he casts Cure Light Wounds:[dice=8+2]
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[rand=621461298125156236828926992167725428799270813159724393239194299]
forgot to mention this before: i show the coins i found on the kobolds to everyone but i keep the gem to myself (i might give it
up later, after all, it was my kill). i also check the bodies of the other kobolds
[ooc] Just a note, the money and gem came off all the kobolds per the GMs message. I'm not sure how you could determine
the one you killed was the one carrying the gem from the post . Bumblebee wouldn't care in any event.
ooc: I think the money and gem were from the one i picked off as they were running away. if that is incorect, i show all the
loot to the party
OOC: Yeah, that but up to full (if I read the code right).
BIC:
As Voraths healing spell takes effect, a warm washes over Sean. Gasping at the cool feeling, Sean looks up to see what was
happening.
Looking up, "Thanks, Vorath. Everything okay?"
As Voraths healing spell takes effect, a warm washes over Sean. Gasping at the cool feeling,
Sean looks up to see what was happening.
Looking up, "Thanks, Vorath. Everything okay?"
Vorath smiles at the question, It is now. You should thank Pelor for the healing, and your armor for the protection that
kept the wound from being fatal.
Adon wrote:
To which I replied:
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The bodies from the main fight have not been checked yet.
Qaz and the others will check the bodies of the rest of the kobolds, keeping all their weapons in a pile in the camp. Qaz will
also keep an eye out for other kobolds returning or lingering around, bow in hand and loaded.
I guess we'll leave the bodies outside the camp, and try to get rid of them tomorrow?
Each of the bodies has a spear and a sling, ( with 20 sling bullets ) also on the bodies you find 20cp and 12sp. The rest of the
night goes by uneventfully. In the morning, as you are eating breakfast and preparing to leave, you hear something in the
woods beside the road, again.
What do we hear? Qaz will move quietly to outside our camp and hide, looking to see if he can see what it is...
Feeling much better with the healing, a couple of hours of sleep, and a hot meal, Sean will move closer to the road to be
ready.
Bumblebee will disappear into the woods and moving quietly approach whatever is making the noise, dagger drawn.
Ralcala will stand, draw her sword, and look in the direction of the sound.
Here we go again. Prepare yourselves.
Vorath will also draw his Heavy Mace and stand to meet whatever comes.
A halfling, accompanied by a wolf comes walking out of the woods into the road near your camp.
It was still early as Milo and Smoke made their way along the road. Moving through the woods would have been safer, but
much slower and from what he had been told, getting to the tomb and scouting out the area was the most important thing. He
was not concerned as Smoke would smell danger long before even his keen halfling ear could hear it. There would be plenty of
time to melt into the forest should it be necessary.
Smoke came to a halt, his nose raised to sniff the air. There was some thing, or some one about. Milo grasped his spear. Fight
or flee might be his only options here, so far from civilization. He was confident that Smoke could delay almost any pursuers,
allowing Milo to melt into the underbrush, but he hated to call on his friend to do so. For the moment he chose to hold his
ground and see what might have his companion concerned.24
Qaz has his bow out, arrow knocked. "It's only a wolf. Oh, and a halfling."
When Bumblebee sees it is a fellow halfling he will come bounding out of the woods with a smile on his face. As he comes up
to the halfling and wolf he will be bouncing with excitement as he says, "Oo Oo, nice to meetcha. Names Bumblebee. Been
runnin with some big folk for a day now and it'd be nice to see someone who isn't quite so grim as them."
Moving over to the wold and rubbing it behind the ears, obviously not worried about being bitten by the wild creature, he
continues, "Oo Oo, a wolfie. Nice big wolfie too. I like him ... and you. Wanna come meet my dog ... oh, and the big folk
too?"27
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Milo looked at the other halfling as he bounced around them. It was sometimes difficult to understand what he was saying,
but his intent seemed friendly enough. The fact that Smoke chose not to bite this stranger was in itself a testament to his
trustworthiness. It appeared this halfling used his nickname for identification. Most hin, as his people called themselves, had
three names. There was the first name, in his case, Milo. There was the family or clan name, his was Furryfoot. The final name
was a nickname that usually came from others. He had never been very comfortable with his. For as long as he could
remember he had been interested in plants and the earth. Most hin were lovers of comfort, like food and drink. They worked
the earth when necessary, but only then. Since it seemed to others that Milo was constantly dirty, they had come to call him
Smudge, for the dirt they found on his hands and face. Try as he might he could not see this name as the badge of honor most
nicknames were. It appeared Bumblebee had certainly been apply named.
"Hello Bumblebee. My name is Milo and this is my companion Smoke. I will be happy to meet your big folk. I can not
remain long, for I have something important to do. Please lead the way."26
Seeing these two newcomers, and Bumble Bees' greeting, Sean relaxs. Shaking his head with a grin, "Holy Tymora, Look after
us as we go along our path." As he says this, Sean flips a silver piece into the air.
Vorath will relax, seeing the camaraderie between the newcomer halfling and Bumblebee, but keep a wary eye on the wolf.
Vorath
Ralcala will lower her sword, relaxing, Welcome. I hope your friend likes us all
Do any of you have anything you wish to do before you head out again?
[ooc] Probably better explain what we're about and get Milo introduced and on board.
[ic] Bumblebee will take Milo and Smoke over to his dog and introduce them, "Milo, Smoke, this is Wolfie. He's a good riding
dog and lots of fun."
With a general wave at the rest of the group he says, "These are the big folk I was telling you about. We're on a secret
mission to save the Dales and get some sword or something. I'm leading them to the crypt. Oo, Oo, I bet there are loads of
undead there. That should prove interesting."
With a general wave at the rest of the group he says, "These are the big folk I was telling you about. We're on a secret
mission to save the Dales and get some sword or something. I'm leading them to the crypt. Oo, Oo, I bet there are loads of
undead there. That should prove interesting."
"A crypt you say? It would not happened to be in a valley known as the Giant's Craw would it? Several animals and
forest friends that passed through our grove have told us of such an opening in the earth. They mentioned the ones
who smell of death, yet move. I am on my way to investigate, for there is little nature abhors more than undead.
Perhaps you would be willing to travel with me? It would be a much safer trip that way."28
Qaz emerges from his hiding place and introduces himself to the newcomer. "You're welcome to join our group. As you
probably saw, we've already had a run-in with some kobolds, and I'm sure you can help us avoid them or maybe fight them, if
there are more around. I'm Qaz, a woodsman, and I also consider myself a protector of the forest..."
Smoke, while he does not do anything hostile moves away from Qaz and closer to Milo.
"I am sorry, but Smoke is not very friendly. As a creature of the wild he is distrustful of humans."
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" I am not very strong so I prefer to use magic and command Smoke when we are faced with an enemy rather than
fight directly. It appears you have several strong fighters though, so I do not believe that should be a problem."2929
Qaz nods. "It's good for wild creatures to stay that way. Becoming too familiar with two-footed folks can be dangerous for
them sometimes. In any case, it seems we are on a similar quest. One more skilled hand, and a paw too, will be handy. I
think we need to get moving..."
Adon groans inwardly at the prospect of another halfling along, but sees the wolf as a good omen, the creatures are sacred
powers to his tribe. He follows the halflings advice not to get to close, not that he would approach a holy creature anyway. To
milo, in his halting common "Welcome, little one, we could use another pair of hands on our journey,as well as the great beast
which has graced you and us with its presence"
ooc:could someone roleplay for Adon for like a week? I won't be able to post
Qaz will select two good spears and put them on his horse before leaving.
OOC: I can play Adon if you (and the DM) like. Unless someone else would like to... Send some pointers re: Strengths,
weaknesses, goals my way: mike@noozoo.com.
OOC part II: I have a list of all the characters supposedly going on this mission, but several haven't posted in a while (Ragar,
Warwick, Kavik, Furious, Red/Jenni). Should we assume they left? Anybody still here? Without these, we have a pretty
balanced party, with a Barbarian, two Rangers, a Cleric, a Druid (right Milo?), a Sorcerer and a Rogue.
I have been assuming that they have droped myself, for one reason or another. it is Ok with me if you play Adon if it is Ok
with ninjaguineapig.
So the sheets from the game we were playing before Christmas are invalid?
No, ninjaguinepig is going to be away and is asking someone to play his character for him. The other people being discussed
have not posted in quite some time and we are just wondering about their status, whether they are still actually with the
game or have lost interest for some reason or another. Otherwise everyone still has the same characters, and sheets of
course.
IG: Once everyone has introduced themselves to the new halfling and breakfast has been made and consumed you begin back
down your trail. A couple of hours down the road the narrow trail opens up slightly, revealing a small campsite. A large rock
lies on the opposite end of the camp, flanked by a huge tree stump.
You see a crude lean-to built against one tree, and a fire ring lies directly in front of the structure. The coals are cold, the fire
is dead, and the camp is still. Inside the lean-to a figure rests inside a bedroll, unmoving as you approach.
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IC: How large a rock are we talking here? And how huge a tree stump?
Qaz scans the surrounding forest, and look up and down the path we're on, looking for anything unusual. Then he will
dismount, get out his bow and knock an arrow. "Someone want to check out the corpse?"
Vorath will check the body. If indeed a corpse, a few words for the departed to help him on his way.
Sean, still on his horse, will be ready with a quick spell should the corpse proof alive (or undead).
"I do not want to slow you down, but I have no horse. Perhaps I might ride with one of you? Smoke should have no
problem keeping up."31
The rock is a small boulder, say 5' wide. the stump is the remains of a very old tree. Vorath finds the remains of a Half-Elf in
the sleeping bag, beside him lie a scimitar (sheathed), a dagger, a diary , a quill pen and inkwell , and a jug of spirits (three-
quarters full). Before Vorath can make an announcement about his discovery Qaz sees two creatures "appear" and start moving
towards the encampment. They look like this.
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How big are they and how are they moving? (they look like they should be swimming!) How far away are they?
OOC: I remember the picture from the 1st Ed. MM, but I can't remember what they're called. I don't remember ever
encountering them, actually. That would be one of a very few from that book.
To Milo, earlier: "I like to be able to shoot from my horse when necessary, so I'd rather someone else took you if possible.
Racala, you're the lightest horse rider. Can you take him?"
How big are they and how are they moving? (they look like they should be swimming!) How far
away are they?
OOC: I remember the picture from the 1st Ed. MM, but I can't remember what they're called. I
don't remember ever encountering them, actually. That would be one of a very few from that
book.
To Milo, earlier: "I like to be able to shoot from my horse when necessary, so I'd rather
someone else took you if possible. Racala, you're the lightest horse rider. Can you take him?"
They are about 3' long and appear to be "swimming" through the air.
Seeing the half eaten body and the toothy mouths of these creatures, Bumblebee doesn't take a lot of time to figure things
out, he just begins tossing daggers.
Bumblebee's initiative
[dice=20+3]
Bumblebee's attack
[dice=20+5]
Bumblebee's damage
[dice=4][rand=378766345970188155940300414110555767973766352478421829686535763926]
Seeing Bumblebee attack, Qaz lets loose an arrow too, at a different one.
Init: [dice=20+4]
To Hit: [dice=20+5]
Damage: [dice=8]
[rand=999603979755193344095568638294942142247967422008547616052255034447]
Body in a sleeping bag? Huh? What just happened, we were breaking camp, what's this about bodies in sleeping bags?
That's just too much. If I was lucky before, now I get two 20's and an 8 on a d8! I'm never that lucky! Is this dice server really
random???
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[rand=10558191966265445153245963156223060494309756904847278645574115217]
Both Bumblebee's and Qaz's attacks hit the creatures which now start to move purposefully towards them.
creatures init:[dice=20+8]
Ralcala draws her new Magic Sword, and prepares to attack the creatures as they seem to be attacking us.
[dice=20+4][rand=0270417710992648662613010430864533532577328759288739396461756155814]
Vorath's initiative
[dice=20+6][rand=11449835433238009875666971050667446143079468407681560176359721569]
Milo intiative
[dice=20+2][rand=8040333847782819590245612573799162900313317082399790101423473158]
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INIT ROLL
[dice=20+2]
[rand=4875597546975269688596801904382489871693541533757406053754370843]
(OOC: The creature are called "Thought Eaters", though I don't remember specifics and my 1st ed manuals are in a storage
shed.)
BIC:
When the creatures get within range (25 ft.), Sean will cast the spell 'Ray of Frost'. (A ranged touch attack roll)
[dice=20+2][rand=6867768393705582595042098438992467270252782849686659902653688399]
The one Qaz is attacking looks very wounded but is still up, Sean hits with his spell ( roll damage).
Doing two points of damage with his spell to the creature Qaz had been attacking, Sean renders it unconscious. Milo, your
turn.
Milo commanded Smoke to run up and attack. He then readied his spear.
[dice=20+3]
[dice=6+1][rand=1129620685057826607457892403500188135647302465852882119032201093115]
OOC: does anyone else have problem loading images from these pages? I get over half the buttons on this page appearing as
little boxes with question marks. Is the server having problems?
OOC I am not having any problems, using the latest Internet Explorer
yeah, I'm having trouble too. Dice rolls on my comp read "Rand" and then a long string of numbers.
Of course, my comp is so old that I can't load I E 6. so I figure it's just mt comp.
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OOG: noozoo, is it better for you now ? The die roller is a hack I use, ( it's not standard on proboards ), so it may not work for
all browsers
Qaz: 24
Sean:20
Milo:18
creatures & Adon: 12
Bumblebee:11
Vorath:9
Ralcala:6
IG: Milo are you going to attack with your spear this round ?
OOC: Milo are you going to attack with your spear this round ?
I was under the impression that this guy was too far away. If the creature is in reach I will poke it. If it requires me to thrown
the spear I will not.
To Hit
[dice=20]
Damage
[dice=6-1][rand=044377130685662736786003839833824759485939876997178115356775337095]
IG: Adon snaps into action and draws his sword with a roar. he charges the creature, and if possible, flanks it with Smoke.
[dice=20+7] [dice=6][dice=6+4]
if Adon flanks, add 2 to the attack roll[rand=241590090030130438151146030786807812230653831966144441075635608185]
[dice=7]
Adon
[dice=20+4]
[ooc] I assume since they are floating in the air that Bumblebee can get a clear shot. If not, he will move forward to melee
with the creatures.
[rand=6359169700460532663250625772342582033373999488894127717512791728]
Bumble bee hits the creature and it falls out of the air also. After a while both creatures " dissolve" leaving no trace behind.
Adon grimly sheathes his sword, slightly disappointed at not killing the things himself. "What were those things?" he asks,
disgust heavy in his voice
Qaz answers, "I have no idea. They looked kind of sickly. But no trace of them remaining!"
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He goes over to the stump and rock and searches around, rapier out and ready for more of these things.
Then, if no one else does, he goes over to the body and looks around for anything unusual. He will use his rapier to poke
around, remove the blanket, etc, and if there's nothing strange around, he'll pick up the book. How old do the remains appear?
Milo said, "There might be more so we should be on guard. Smoke and I will search the area."
Bumblebee will follow after Milo and Smoke. He's not very interested in disturbing a body that's been lying around for a bit and
he doesn't want Milo out on his own, subject to attack. As they search the area, Bumblebee will look for tracks to see if he can
determine when the man got here and from which direction he came.
He is uncharacteristically quiet.
Sean will go over and join Kaz in examining the remains. Concentrating, he casts the spell "Detect magic".
Behind the rock and stump Qaz finds a dead horse with the saddlebags still on it. Sean detects no magic. Bumblebee, make a
survival check
Qaz very carefully searches the saddlebags. Anything else on the horse?
The saddle bags contain 14 days worth of iron rations, two wineskins of decent ale, and a small bag containing 35 gp. Neither
the corpse, or the horse have been dead very long
Adon hurries after the halflings, he's never seen such cute little creatures before, and he would hate if anything bad happened
to them, with these strange abominations about, they would need something slightly bigger than a spear, a dagger and a set
of teeth to keep them alive.
After the Kobold encounter I set up a thread for experiance awards, it is located here. You can bookmark it by hitting the
button that says bookmark on the upper left corner of the thread. Also make sure to go to you profile and click
bookmarks>manage bookmarks and check to see that you have e-mail notification set for the thread.
Bumblebee be can't tell which way the ill fated camper came from.
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Ralcala will keep watch for any more toothy flying platypuses , or other creatures.
Qaz figures the half elf came from the direction of Dagger Falls
Qaz: "He probably just camped down for the night and these.... things... got him. I guess we should bury him."
Qaz first scans the perimeter of the clearing for hidden people/creatures. (Spot check [dice=20+6] )
Then he double checks that the half elf is really dead, and looks in the diary to see if there's any information about him. What
language is it written in?
[rand=84981777006760248872681767679751316253883298486472790190726518631]
Qaz sees nothing else lurking about. The diary is written in common and gives a mundane description of his journey from
Dagger Falls
Bumblebee will help to bury the man and then say, "This place gives me the willies, let's continue to the cairn. It can't be any
worse, can it?"
One question: were there wounds on the bodies of the half-elf and horse? If so, what kind?
Unless anyone objects or would rather do it, Qaz will take the journal to read, hoping to find out who this was, what Elven
clan he (half) came from, and especially to learn what he encountered on his way here. Qaz will read it when we take breaks
etc., though right now he will quickly scan the last entries to see what this poor soul ran across just before his last encounter.
The final journal entry details him making camp and getting ready ready to bed down for the night, it mentions something
about him keeping a "mind blank" up.
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Qaz: "Does anyone know what a Mind Blank is? I guess either these toothy disappearing things got him via some kind of mind
spell, or it was something else. I think we're moving ahead, but keep your eyes open for more of them."
Qaz will read more of the journal later, in reverse order to reflect the order of our own journey.
OC: I know what these were, but Qaz wouldn't. But we do have a few clues, like the Mind Blank comment, and the bodies with
no wounds... Hopefully we leave all this behind for now.
After traveling for several more hours a low roar of water becomes louder as you near a stone bridge. You correctly deduce that
this is the mighty Ashaba river, churning about 50 feet below the bridge and making its way south. The rush of water below
the bridge is dizzying.
A weather-worn sign proclaims this to be Serpentsbridge. You wonder at the odd name, because the bridge appears completely
normal. As you approach however, you begin to notice that the stone is not as smooth as that of other bridges. Ridges, almost
like the writhing bodies of thousands of snakes, line both sides of the span. Is it your imagination, or do they seem to move?
Ralcala will get off her horse. Hold up, I've had some experience with these kind of things
She approaches the bridge on foot, looking around the edge, where it meets the ground, and the bridge itself.
Rubbing her eyes as she examines it, looking for any symbols, runes, and/or traps
Search Check
[dice=20+6][rand=19207779733828893272681737732059461535769117894899388708292878478]
OOC: I've been in a temple like that. It was a "Snake Temple" in Malaysia, and there were real and carved snakes all over.
Qaz will also try a Spot check to spot any real snakes or creatures hidden on the bridge.
[dice=20+6]
[rand=259246510919183515611104760318995758378288242965906389643484726548]
Both Qaz and Racala see nothing save extremely detailed but weathered carvings. The river is wide and deep and fast enough
that if you do not use the bridge here you will have to find a suitable crossing elsewhere.
Qaz says "So, has anybody heard of this bridge? If not, I guess we should cross it. Wait, I'll check the journal."
Qaz checks the journal to see if the Half-elf mentioned crossing this bridge. Did he have a name?
IC: The Journal mentions the writer crossing a very creepy looking snake bridge
OOC: outside of dead half-elf he didn't have one but suppose we should give him one. How about Aeron
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Milo turned to the group. "I have no knowledge of this bridge, but I can have Smoke go forward to use his senses if you
feel it might help."
Bumblebee doesn't see anything to be afraid of, just some carved snakes, so he trots across on dogback. He will wave to the
group when he makes it across.
Adon hefts his sword in its scabbard and moves across quickly but carefully with his hand on the hilt.
ooc: I'm gone for a week and you move on without even letting me fiddle with the stuff at the elf's campsite. about that, I
still really can't post, my mom confiscated my laptop until I up my grades and my family computer's blocker doesn't let this
site through. right now I'm babysitting and using that computer. Anyway, I need someone to roleplay for me until my mom
sees fit as to return my computer Elminster, can you do it? if not hoist in on whoever is willing. if anyone needs details, email
me, I'm unconcealing my mail for the time being for this purpose.
Ralcala will walk across the bridge, carefully, watching for anything moving towards her
OOC: I will run Adon if you want, but I have never run a 3rd ed barbarian before, so if you want someone else to do it I
understand.
Regarding moving on with you not posting for a week, I have to say a week seems way too long to wait for people to do what
they want to do, unless we know otherwise that they're tied up or something. Then again, it hasn't really been discussed.
What's a reasonable time to expect people to post within? I'm online a lot, so it's easy for me to post every day, or two days
at most, most of the time. But I know not everyone is in the same situation.
A woman comes walking out of the woods nearby. As she steps into the light, you see she is human and looks quite able to
defend herself with her sword across her back and her longbow in her left hand and wearing scale mail. She stands fairly tall
for a woman - 5'8" - and has brown flowing hair. She looks around a bit then she sees you at the bridge and walks towards
you.
If she's on the north side, Qaz will ride over to the others already there and greet her with caution.
If she's on the south side, he'll stop in the middle of the bridge and watch the greeting. Then, thinking twice, he'll continue
across and watch from there.
Having waited for most of the group to cross Milo held Smoke to his side, waiting for the stranger to approach. He clutched his
spear, but did his best to remain non-threatening.
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OOC If Racala is approaching the Woman across the bridge, She will stop and watch her, or, she will turn around, stop, and
watch.
Vorath will greet the stranger. Hail stranger! How do you come to be in these wilds alone? Are ye travelling with no one
else? Even with a sword and a bow, these can be dangerous grounds!. I am Vorath, a Cleric of Pelor.
The woman stops at a distance, but within normal speaking range. "Greetings. I'm...Ayame." She seems confused as she
looks each of you in the eye. "I don't remember why I was in the woods. I woke up a while ago and found this bow and
sword next to me, but I also discovered my memory missing. All I do remember is my name." She runs her right hand
through her hair and that's when you all see a large ornate triangle tattoo on the back of her hand. She tries to smile, "I
guess I'm some kind of fighter assuming I know how to use these weapons. May I travel with you?"
Sean wil follow the rest of the party. Reserving judgement, he watches quietly while the strange, but attractive, woman
introduces herself.
Sure, you can travel with us. We are just a bunch of folks thrown together by fate, destiny, whatever. shrugs, smiles.
Vorath waves her to come forward. Sure lass, you can join us. You say you don't recall more than your name? Curious
indeed. We might have an extra mount, can you ride? If not, you can ride double with me, or we can swap out so the
horse doesn't get overly fatigued.
"I can try to ride if you have a spare horse." Ayame looks around and smiles, "Thanks for letting me come along. I just
hope my memory comes back to me soon. I'll try to be as useful as I can."
Qaz speaks up: "Welcome Ayame. We've got to keep moving, but when we stop we can test out your archer skills and
greatsword, um, effectiveness. That may jog your memory - if you've used those weapons in the past in real life and death
situations... well those kinds of things tend to stick in your head."
Ayame (pronounced Amy) either gets on a horse behind someone or rides the spare. "By all means, let's keep moving." She
looks to Qaz, "I would like that. I need something - anything - to help my memory. Where are you guys headed? And
why?" Ayame hopes she is not being too pushy by asking her questions.
As Vorath looks over the group he realizes they have brought no spare horses, so he offers Ayame a stirrup and a hand up to
ride behind him. We're not moving so fast it will over tire the horse, I think, but I can assure you it wouldn't be wise to
try to walk at this pace though.
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Milo and Smoke, his wolf companion, cross the bridge to join the others. "A pleasure to make your acquaintance. Milo
Furryfoot at your service."
"Oo, oo" exclaims the first hobbit across the bridge, "I bet Thandros would love that idea for his next play. Woman loses
memory, wakes up in woods, kills unsuspecting adventuring group. He could call it La Femme Ayame or something. I wonder if
I could play me?"
Qaz: I don't know, it looks like it would be pretty tiring to play you!
I think I'd like to play Smoke. He'd be the hero, after all.
"Ayame, we're going northwest from here to fight some undead. Not a pleasant prospect, unless maybe you have experience
with that? I don't suppose you'd know...
If that doesn't suit you you could stay on the Tethyamar Trail and continue northward to Dagger Falls. Or, actually, I believe
Castle Daggerdale is not far east from here." Qaz points east. "That's much closer, but I don't know how welcoming they are
there."
Bumblebee chuckles for a moment before saying, "I think Smoke would be insulted. He's definitely better looking than you."
Ayame smiles at Qaz, "I'll travel with you and we'll see what happens. I would be just as lost and confused alone as with
you." She smiles sheepishly, "No offense meant."
Young Qaz says shyly, "Well, if you can handle that sword and bow, you should be fine I guess."
Yes, lets keep moving. Hopefully, if something happens, you will be able to defend yourself adequately, Ayame. Ralcala
says, as she nudges her horse to go faster.
You travel along the trail perhaps about 20 minutes further when you find a horse grazing alongside the trail, fully tacked for
riding.
"This is strange." Ayame looks around, "Where is the rider?" She looks around again then gets down from behind Vorath. "I
guess it could be mine." She walks over to the horse and searches it's saddle bags. "Hello. What's this?" She pulls out an
arrow from the saddle bag then one from her quiver and examines the fletching. "They're the same. I guess this horse is
mine. She puts both arrows back in her quiver and turns back to the others. "Let's keep going then."
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You travel along the trail perhaps about 20 minutes further when you find a horse grazing
alongside the trail, fully tacked for riding.
Qaz wishes for a magical bow of undead slaying and a +7 rapier. And wings for his horse.
Vorath says aloud, Look Ayame, for all we know, that might well be your horse... If we can't find another rider
hereabouts that claims it, I do believe you should use it. In fact, approach the horse and see if it seems to recognize you.
That might let us know if indeed it IS yours. And if so, perhaps there's something in the tack that would give you more
information about yourself!
Bumblebee will drop down and take a look around for tracks. He'll follow them back to a body, or where we found Ayame if he
can.
[dice=20+5][rand=668934706393324996322441665123395147365800682934654130140684854]
Ralcala will look around for anyone else that might lay claim to the horse
Spot Check
[dice=20+2][rand=883417113882056641970481033920093172063105464226549902244557133617]
Qaz suggests, "Maybe she was chasing a troll through the forest, got thrown from her horse, hit her head, and the horse - and
troll - ran off."
Sean is listening in on the speculation as to what may have happened to the young lady.
"Perhaps some action by the creature affected her memory?" he suggests.
Pulling another item from the saddlebag, "Does this mean anything to anyone?" She holds up an amulet of Mystra (ooc: she
doesn't know/remember who this amulet symbolizes). "Perhaps it is of the owner of the horse?"
When Sean sees the amulet, he perks up, "That's the holy symbol of Mystra, Goddess of Magic. My patron diety. Or you
perhaps a mage or cleric of Mystra?"
Ayame pauses to consider Sean's question. Finally she shakes her head, "I don't know. Nothing is sparking my memory, but
I don't think mages or clerics learn the weapons that I have. Of course, I very well could be and that these weapons of
mine are a mistake." She shakes her head again and sighs in frustration.
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Qaz suggests: "Take out your bow and take a shot at that dead tree over there." If she does so, Qaz watches her technique
and he should be able to tell if she's trained in the bow. It's a long bow, right?
Milo moved over to the horse, careful to leave Smoke farther away, not to spook the new animal. He reached into the saddle
bag.
"I would think if our mystery horse carried a cleric there would be more religious items in this bag. Especially a cleric of
the goddess of magic."
Setting the bag back down, Milo moved back towards Smoke. He wanted to be certain that Smoke stayed comfortable as the
group grew. Neither of them were use to new people.
[dice=20]
Ayame nods at Qaz's suggestion and takes aim on the dead log he pointed out. She relaxes then fires.
[rand=0347324605598654500439145554342423997930189970671025056784167234241]
Qaz ignores the bad shot and the squaak of a wild fowl being woken up by an arrow, and focuses on the bow technique.
Ayame seems as well trained with the weapon as any other "person" of arms.
Is there anything on the horse that indicates who or how many were riding it?
Qaz will also try to help looking for tracks, maybe where Bumblebee hasn't got to yet.
Qaz finds tracks but can't really make any sense of them. The stuff in the horses saddlebags would not have supported more
than one person very long.
Do the tracks lead anywhere? Qaz will ask Bumblebee for help.
Two riders came from the direction of Daggerdale. Right about here it looks like they caught up with each other. There was
some sort of skirmish, which ended in one of them being dismounted. The one that was dismounted wound up going off in the
direction that you found Ayame
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Bumblebee will pass that information on to the rest of the party. Can he tell which direction the mounted rider headed?
Back in the direction of Dagger Falls. ( To correct myself I meant to say Dagger Falls in the previous post, as the other end of
this trail. )
ic=After Adon snaps out of the strange quiet that overcame him for a few days, he walks over to greet the new member of the
team. "I am Adon" he says haltingly "I am...pleased to meet you"
ooc= Elminster, unless this is a prewritten adventure, could you throw in something about Adon's tribe, or maybe we meet a
few of his tribemates?
As Ayame frowns at her bad shot, she notices Adon walking up to her. "Thank you." She continues to frown at the news of the
rider and the scuffle. "Hm. It seems I need to be going to Dagger Falls. d**n I wish I could remember something!" She
retrieves her arrow and then walks back to "her" horse.
OOG: If everyone is done here, I'll move the game along. If not, just let me know.
You travel roughly two more hours and the woods begin to open out into a plain. A small stand of tall trees nestles in the
middle of these plains. In the distance to the west, the mighty Desertsmouth Mountains cast a blue shadow over most of the
area.
As we travel, we keep an eye out for paths or trails leading to the Northwest or West.
Does anyone know if there are any main paths leading in that direction?
What does Qaz know about the area we are headed? If a Knowledge (Geography) check would help: [dice=20+1]
[rand=2229674812406301541445895610377198116784794256091880210058297962]
Adon is awed by the mountains. Being a man of the plains, he has never seen anything so big. As they come into view, he
ceases any small talk he may have been engaged in, and gets off his horse, leading it, trying to make himself as small as
possible against these fearsome signs of the Great One's power.
Ralcala looks towards the mountains as the forst falls away, I hope we dont have climb those.
Ayame looks across the plains, glad for the openness for her to see possible enemies, but also wishing for a bit more cover for
themselves to help fight those same enemies. She also has to stare at the mountains, "Such wonders of nature and the
gods. Incredible."
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Bumblebee notices notices that there are no signs of animals in this area. This
animal-free zone seems to extend for quite some distance every direction
I may be too late, but in case I can find something else that Bumblebee didn't, here's my nature knowledge roll:
[dice=20+1]
No animals is as unnatural as I can imagine. Must be the undead. Qaz asks Milo how smoke is doing.
[rand=718731934387065378894324363099375728794067255498915523407104549]
"We are nearing the path that leads to the Cairn. Undead are likely in the area, prepare yourselves", says the small hobbit as
he moves to the top of a nearby rise to get a better sense of the immediate surroundings.
Milo turns to Qaz. "He seems a bit ill at ease, but that might just be from traveling in such a large group. He is not use to
traveling with much more than me and one or two others."
Sean looks around at the terrain, with the hills around. Even though raised in a small, mostly 1/2 elf, village near Shadowdale,
this is still new to him.
Thinking about needing herbs to cast a "Find Familiar" spell, he will keep an eye out for those. When not looking around for
undead.
Undead are scarey things, anyone know if they can be affected by non enchanted weapons? Racala says, looking around
the area.
Climbing the tree Bumblebee notices that a number of birds are flying above and around the trees ahead. As he watches, a
small flock breaks away and soars toward the party. As the distance between you diminishes, he begins to realize that these
are not ordinary birds. He begins to make out the creature's’ batlike wings and rusty red colorings. Long beaks and clawed legs
jut from their slim bodies. There are 14 of them.
[dice=10][dice=10][dice=10]
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[rand=4708763788382512560944592409527562387241302242615803173114626295]
"Um, Bumblebee, those birds are flying kind of funny. Towards us."
Qaz grabs his bow and knocks an arrow. He says in Elvish "Bows and arrows, friends!" "Cur ar Pilinor, mellonea!"
"Ooh, ooh, undead birds," exclaims Bumblebee as he drops out of the tree and readies a dagger to throw. He quickly rethinks
his first thought and with disappointment in his voice he changes his mind, "Ooh, ooh, not undead. Blood drinkers."
Bumblebee's initiative
[dice=20+3][rand=7392021670593981350521356222737177305360660225697205786111448524]
initiative roll[dice=20+2]
When these creatures come into range, Sean will cast "Burning Hands"
[rand=05984880400378795467032063394836944095157071807163385636768844305]
Ayame quickly gets off her horse and notches an arrow. She will shoot as soon as one comes in range.
[rand=25738389853322763696883022622388988211074359256847928580219923493]
Racala will draw her Short bow, nock an arrow and aim at one of the "Birds"
Blood drinkers you say?, what are we, attractors of odd creatures? First flying web footed things, now these odd birds.
Whats next?
Init Roll
[dice=20+4][rand=16186451610890456806334402496638694093050002325228021732659394816]
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Bird things
[dice=20+4]
You have one round before the creatures are actually in Melee range so those with missile weapons get a freebie round, go
ahead and role for that also.
[rand=7521216748013192758068847512780353731729221287226083057894302408]
Vorath Initiative
[dice=20+6]
Attack: [dice=20]
Damage (if successful): [dice=8][rand=82609652088010949501969194756746300104257548818941988434538406]
Qaz, initiative:
[dice=20+4]
Attack: [dice=20+5]
Damage: [dice=8]
[rand=092238354496657852500247471034527165926524437963967270975271239877]
Attack
[dice=20+2]
Damage
[dice=8][rand=677008842879500684941230162770013550595367818252799895358247312]
Init order
creatures=19
Bumblebee & milo=18
Vorath=10
Racala=8
Qaz=7
Ayame=6
Sean=4
Both Ayame and Qaz severely wound one of the creatures while Vorath knocks one out of the air.
I don't suppose we could get another shot off? How fast does Qaz figure they're moving, and how far away are they at the end
of the round?
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Bumblebee's damage
[dice=4][rand=16187835959540175745373889159623297674983563183282172164460180152]
The creatures are moving at 40 and will be in Meelle range at the beginning of next round. Sean's and Bumblebee's attacks
miss.
Yes, I don't think I have init rolls from Adon and Milo yet either.
[dice=20+2]
[rand=8338576571817267963732149856282877690855431327806930618395190052]
Milo let fly with a sling stone. Smoke waited till the strange birds came within melee range.
[dice=20+4]
[dice=3][rand=608805742384556828497578451878796461244940041237957358303729890006]
Racala took aim with her Shortbow and shot at one of the "Birds"
Attack
[dice=20+4]
Damage
[dice=6][rand=6055408834522047072830625400376273498715994579027002972215779253]
Seeing that the strange birds will be in melee range soon, Milo drops his sling and readies his spear. Smoke can be heard
voicing a growl deep in his throat.
OOG: Was waiting around a bit to see if anyone who was missing would post, here we go.
IG: The strange bird attack! first, who gets the extra birdie
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[dice=6]
Milo.
Everyone that was hit make a grapple check for each time you were hit.
[dice=20+1]
[rand=840540429920898872785696701421933883623539961491631242088774621335]
[dice=20][rand=91367644812115072463704578706123578045694018746791422945838661609]
I'm not sure exactly what this is for. Are we grabbing them?
Anyways, assuming I get my +3 as the PHB says:
Grapple check:[dice=20+3]
[rand=2269812407903373242962363362312317864623274654157799466997385025]
[dice=20]
Grapple check (plus unknown amount)
[rand=43211388052167377081921346102832862313153679540642734657198684465185]
52 of 96 6/7/2009 12:35 PM
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[dice=20+1][rand=49898754149671453239482020272872374754143588599442602192581791521]
The creatures fly at you and try to embed their needle like beak, ( the to hit roll ), then they try to grab on with their legs, (
the grapple check ).
Bumblebee [dice=20][dice=20]
vorath [dice=20]
Racala [dice=20]
Qaz [dice=20]
Ayame [dice=20]
Sean[dice=20]
Your actions.
[rand=58050915590740617797474562383857616356846934751806584465742275036]
Attack:
[dice=20+5]
Damage:
[dice=6+2]
[rand=5829538544639945180608301656320757042625360190876004713044967502]
Damage if needed
[dice=4][rand=147846590663209565331391872355957335055573493345709186673004311]
Sean will cast "Acid Splash" and aim for the little bugger that bit him
[dice=20+2][rand=046805938218824788211372736880811660346409854340113637763475233017]
[dice=20+1]
Init order
creatures=19
Bumblebee & milo=18
Vorath=10
Racala=8
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Qaz=7
Ayame=6
Sean=4
Results, so far
Milo hits, dropping another of the strange creatures. but smoke misses
Milo to hit:17 Dam:4
PS: yes Raccala, I did see your bow hit, and did note it on my encounter sheet, just missed actually posting it.
Ralcala will attack with a dagger on the one that attacked her
[dice=20]
[dice=4][rand=8169242342061368002164746806111450509238190266856153833085056149358]
Ayame drops her bow and grabs hold of the creature and tries to pull it off her.
[rand=90472597442832914971943451818731056113745829713078323329895461005]
[dice=20]
Milo attempts to spear the flying creature near him as Smoke attacks it as well, doing his best to bring down the creature that
is attacking his halfling companion.
Milo to Hit
[dice=20]
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damage
[dice=6] -1
Smoke to Hit
[dice=20+3]
damage
[dice=6+1][rand=864760811322834581367461083476288661167829984708752461204306004]
Ayame draws her great sword and begins to swing at the creatures.
Attack:
[dice=20+4]
Damage:
[dice=12+3][rand=9389470139225443755010160121808474191925244629757421124369946115]
If Ralcala managed to pull the Stirge off, she will attack with her Rapier
[dice=20]
[dice=6][rand=359581584360728144928579435941453458793471653485709763859004291714]
There are 10 of the creatures left now. The extras will attack
[dice=7][dice=7][dice=7]
Bumblebee is missed
Milo gets hit, the thing begins to try to grip ahold with it's legs.
Vorath gets hit once and the little sucker is trying to dig into him also.
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[dice=20+1]
[rand=22803839475059107454855780248028647079312757649244178084159864571]
[dice=20][rand=666181125177208736711824444143154282631907994339572937245927366187]
Damage:
[dice=6+2]
[rand=14893913292326033792514933040365662338530365377664617093300912529]
Bumblebee's attack
[dice=20+5]
Bumblebee's damage
[dice=4][rand=013924793931631984516033798721448264682878217476453193666233106779]
Ayame tries to pull the creature off her, this time without dropping her sword. "Blasted blood suckers!"
[dice=20+3][rand=24373870415834842450088969285552435986399162441623415425528028835]
Sean will go over to Atame and help her try to get the strige off her.
Grapple checks
Vorath [dice=20]
Racala [dice=20]
Ayame [dice=20]
One manages to embed itself on Vorath and Ayame while Ralcala evades her bloodsucker.
Ralcala's attack with her rapier misses, as does Qaz's and Bumblebee's attacks. Ayame, do you still wish to attack this round,
perhaps the one that is on you, or, do you wish to try to pull it off ? What is everyone else doing for an action this round ?
OOG: Sorry I've been so slow with this round, I've been laid up with some sort of
bug.[rand=6290900697426585804462107684829436700503550287396029573650503092]
[dice=20+1]
[rand=1507687185839402532948334818735403065031843532001875832744422755016]
Qaz will try to do non-lethal damage to one of the attached ones, whichever is closer.
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It's the player's turn, Ralcala and Ayame had already posted their actions, so i used them.
Okay then, Qaz attacks one of the attached ones, non-lethal damage (don't want to chop off an arm!):
To hit: [dice=20+1] (+1 instead of +5)
Damage: [dice=6+2]
[rand=471260943915694951720700701698660977511804853565999842539951205254]
Bumblebee will toss another dagger and then hold on to his last dagger for hand to hand.
Dagger throw
[dice=20+5]
Dagger damage
[dice=4][rand=701518315583899660860710595868370084587936659690776581180677422729]
Vorath and Qaz's attacks miss while Bumbblebee hits one of the flying creatures for a small amount of damage with his
dagger. Ayame manages to kill the attached to her with her sword.
OOG: I still need Milo's and smoke's attacks for this round.
Doing the best he could to concentrate he stabbed at the stirge with his spear while Smoke snapped at the same one.
[dice=20]
[dice=6] -1
[dice=20+3]
[dice=6+1]
[rand=83892606162307512293566042164865794886881031277817554628611592804]
Milo and smoke take out another of the flying bloodsuckers together.
OOG:Ok guys, if those of you who have characters on mythweavers could put your ACs in your sigs or something then we could
go ahead and carry this on without mythweavers. I don't want to give much away but we are so close to that dang tomb now I
don't want to slow down.
Vorath AC18
57 of 96 6/7/2009 12:35 PM
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OOG:Ok guys, if those of you who have characters on mythweavers could put your ACs in
your sigs or something then we could go ahead and carry this on without mythweavers. I don't
want to give much away but we are so close to that dang tomb now I don't want to slow down.
Qaz: AC17
Init order
creatures=19
Bumblebee & milo=18
Vorath=10
Racala=8
Qaz=7
Ayame=6
Sean=4
Bumblebee [dice=20+7]
Milo [dice=20+7]
Smoke [dice=20+7]
Vorath [dice=20+7]
Racala [dice=20+7]
Qaz [dice=20+7]
Ayame [dice=20+7]
Sean [dice=20+7]
Milo, smoke, Vorath, and Sean have been hit this round. I will need grapple checks from them. Also everyone go ahead and
make your attacks for this round or declare actions.
[rand=8407253907956842571998584277472520813821775044767774800823198629]
Attack: [dice=20+5]
Damage:[dice=6+2]
[rand=22879920480772853389184883330017337070298006292433549912344198674]
Once again, Sean is going to cast burning hands on the nearest flying critter.
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[dice=4]
[rand=803667276633449723214494397866526818619382749598417771334998606]
Damage if it hits
[dice=8+1][rand=693796322815119792477516319936259953893260901950860549692590662]
Qaz & Vorath both miss, Sean does 4 points of damage to one with his burning hands spell, dropping it. I think I still need
attacks from Bunblebee, Ralqala, and Ayame
Adon suddenly wakes up, roars his challenge and draws his sword, attacking one of the bugs
init
[dice=20+2]
attack
[dice=20+5]
damage
[dice=6][dice=6+4][rand=07710826810438628158393289193255622211055768450316110994318317762]
Bumblebee will move to hand to hand combat while maneuvering to get to his thrown daggers. He will try to attack the one he
hit before if it is in range, otherwise he will help those with a beastie on them.
Bumblebee's attack
[dice=20+1]
Bumblebee's damage
[dice=4][rand=3637868152509828359419080593921560136851863882557761862593507133904]
Ayame makes a mental note to thank Sean later and swings her greatsword at any bloodsuckers nearby. "Damn mosquitoes
from the abyss!"
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Attack:
[dice=20+4]
Damage:
[dice=12+3][rand=56668921960779255036559496552949056879389810227897819354212885266]
[dice=20+1]
Damage
[dice=8][rand=027208851599204275029309173510068453771123387256617709166419101531725]
creatures=19
Bumblebee & milo=18
Vorath=10
Racala=8
Qaz=7
Ayame=6
Sean=4
Adon and Ayame slice a couple of the stirges in half reducing the number to five.
Stirge attacks
Bumblebee [dice=20+7]
Ralcala [dice=20+7]
Qaz [dice=20+7]
Ayame [dice=20+7]
Sean [dice=20+7]
The "Mosquitos from hell" score hits on Bumbblebee and Ralcala so I will need grapple checks from
them.[rand=97422016046893573382578201861637392694410975989456789085647007596]
Ayame once again swings her greatsword, hoping to have the same luck as her last hit.
Attack
[dice=20+4]
Damage
[dice=6]
[dice=6+3][rand=5189137776444807405507100197709753163730320583836321249424958770557]
[dice=20+1]
Damage if it hits
[dice=8+1][rand=5182263306530813733503765936438469874208652571384405093262183041]
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Adon lets out a fierce battle cry in his own rough language (not going into rage) "Tamutu Ch'laot!" and charges another one of
the little devils
[dice=20+7]
[dice=6][dice=6+4][rand=3172198449450868340828109236353546681045753550757082515447782146]
Attack
[dice=20+1]
Damage
[dice=8]
Grapple
[dice=20][rand=15656209044357419740421618046968553750780248758832790680271821787]
Bumbblebee [dice=20]
Ralcala [dice=20]
Ayame, Vorath, Adon, and Ralcala all miss with their attacks.
Still need attacks/actions from Sean and Qaz ( Unless I missed the posts. )
[dice=20][rand=289672922509215562569914118966618698123366352231599165536872562578]
Qaz attacks:
[dice=20+5]
Dam: [dice=6+2]
[rand=165218994952738298356494633480906760537031106650834588776156306267]
Bumblebee's grapple
[dice=20+1][rand=8198185347590654692085510730919449509375297304066398282213642062]
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[dice=20][rand=469019207994484680593513086596926299109563881548420043270079033]
Ayame curses then swings again at the flying bugs. "Hold still you bastards."
Attack
[dice=20+4]
Damage
[dice=6]
[dice=6+3]
[rand=2635544790735409390556272269901640255085214773455038441735157654802]
Sean's attack misses ( rolled a 4 ) And Raqala now has one of the stirges attached to her. It's their turn to go.
Bumblebee's grapple
[dice=20+1][rand=531413506291207179298350289261024682324288510316747066792916119526]
Vorath's Grapple
[dice=20+1][rand=19472367111135247190369067615105358468212384144290809077489999015]
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Bumbblebee [dice=20]
Qaz [dice=20]
Vorath [dice=20]
Bumblebee Make another grapple check. The on Ralcala, now having a full belly, detaches and flies off.
[rand=7004791560656639251676691700273960220067755256779817527362134113045]
Damage: [dice=6+2]
[rand=9603401510976255085736353415995843444349681958556974604396848008]
[dice=20]
Vorath will swing at the flying one that keeps attacking him.
Attack
[dice=20+1]
Damage if it hits
[dice=8+1][rand=4048092922502998131451569065450449283777521310072712764254704406]
If any of the bugs are still in the air, Adon takes a swing at one "Ya B'nei Zo'not!"[dice=20+5][dice=6][dice=6+4]
If none are still flying, he runs to help bumblebee get the thing off.
[dice=20+3]ooc=Grapple is d20+Str, right? if it's also BAB add one to the
roll[rand=09828848277439028827283280261910266550285296512716334996501619026]
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Ayame again attacks the flying beasts, trying not to hit her friends in the process.
Attack
[dice=20+4]
Damage
[dice=6]
[dice=6+3][rand=137675695312135306798993716905355484870657451231379818286461062616]
creatures=19
Bumblebee & milo=18
Vorath=10
Racala=8
Qaz=7
Ayame=6
Sean=4
I still need actions/attacks from Bumblebee,milo,Racala,Sean. If I've missed your post just give me heads up.
Bumblebee's attack
[dice=20+1]
Bumblebee's damage
[dice=4][rand=5480231344376186848378885695245802052337072957549639793443755779373]
Sean will cast the spell "Magic Missile" and target the closest of the creature. [dice=20]
[rand=2625500193009422455711248958108462098688653035941640011736155268063]
If Ralcala does not have one on her, she will attack a flying one
[dice=20+1]
[dice=8+1][rand=60061752626448021168230891034393696938568813515354662943443757054]
Bumblebee
Vorath
Racala
Qaz
Ayame
Sean
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Adon
[dice=4+1][rand=895200116557654311581585529794253201513004006258224715687191751778]
But misses.
Adon's Attack hits killing a stirge. The one on Bunble bee, having drank it's fill will detach and fly off. If someone has a missle
attack or wants to take a swing at it they can, otherwise, that's all the stirges.
Those who took Con damage will regain it at the rate of 1 point per day (or double that if the character gets complete bed
rest)[rand=92436581431739037963064836651984994674308268495328936811458384715]
Qaz will take out his bow and shoot the bloated stirge.
[rand=80708090146072219887471108231694468033767770975837320418048184365]
Looking at the wounds of his comrades, Vorath will say, These are the times when being a healer is the hardest, when my
limited powers cannot bring health. It will take some days before you are well again, I wish I could do more.
Ayame puts her sword away and picks up her bow, firing at the stirge.
Attack:
[dice=20+5]
Damage:
[dice=8][rand=24446850134570075653658170164636773004861683336649098634977990403]
Sean stands shakily, watching the last of the stirges fly off. Wiping sweat off his brow, he says, "I hope we'll not be having
any other surprises for a while. I've used most of my spells for today and I'm exhausted."
Vorath suggests, Then perhaps we would best find a place to camp for the night, try to get some rest and allow those
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drained by those beasts to recuperate a bit before we press on? As I wasn't hurt, I'm willing to stand a longer watch so
those who were hurt can rest uninterrupted.
Can we get any more shots at the thing? I don't want the disgusting creature to go and multiply!
They move at 40 flying so you could get a couple shots off before it moves beyond 100'
"I agree with Vorath. I, for one, am... uninjured" Adon stumbles over the long word in common. "I can hunt the rest of the
creatures, I am... fastest. that is the word, no? I can get them, but some of us are hurt. hey should stay and rest. Will any
come with me to find the nest?"
Adon seems agitated and eager to get on with the hunt.
Attack
[dice=20+5]
Damage
[dice=8][rand=202625746531605261884112967972870824824516586186843332302540439318]
Qaz says, while shooting the last one until it's dead or beyond 200 feet, "In this unnatural and unknown land I think we ought
to stay together, no? Especially with some of us reeling from blood loss."
Once the last beast is dead or gone, Qaz will use his Heal skill to aid those who lost blood. [you might get 2 points back after
8 hours of rest]. If we set up camp (Qaz will help Bumblebee find the best spot), Qaz will look through the Half-Elf's journal to
see if this area is in here, and if there's anything about the land in the direction we're going.
OOC: Did Qaz get hit by a Stirge? I wrote down that I took 3 damage, but looking through the posts I can't find it. I might
have mistakenly taken the next attack or grapple attempt (stirge rolled a 3) as damage.
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OOC: Did Qaz get hit by a Stirge? I wrote down that I took 3 damage, but looking through the
posts I can't find it. I might have mistakenly taken the next attack or grapple attempt (stirge
rolled a 3) as damage.
The only people I think who got hit where Bumblebee and Ralcala.
Adon looks in wonder as Qaz reads the journal. "What are these symbols and pictures, can you understand them?"
ooc: barbarians are illiterate
Bumblebee will recover his daggers and look around the area they find themselves in. He will tell the group in general, "We are
close to the cairn. If you move to follow the bloodsuckers just be aware there are more and worse creatures nearby."
Bumblebee will find a place to rest until the morrow and our trip to the cairn.
When Bumblebee has found a suitable campsite for the group, Vorath will set about making a fire and setting up a watch to
guard those resting.
Ayame stays quiet for a while, listening to all the advise given. "I know I really don't have a say, as I am new and don't
know my way around, but I think we should stay together however tempting it is to follow those blasted creatures. If
we are in undead lands, then the last thing we want to do is split up." She watches the others reading the book, "What is
that book you are reading? Anything interesting?"
I vote for resting, and some healing, please, thanks, sits down, watching for more of the darn birds.
Qaz will reply to Adon and Ayame.. "Yes, each little symbol represents a sound, and you put them together to make words.
It's one of the most powerful things the civilized lands have over your, um, non-reading lands.
This is the journal of a half-elf traveller we found dead, not long before we found you. I never thought there might be a
connection between you two, but if those flying platypus things we killed near him somehow got to you, maybe they erased
some of your memories. Someone said those things could eat your mind? I don't know. Anyways, I'm just looking for anything
he may have written about this place, or the cairn."
OOC: DM, do you want me (or you) to make a heal check for Bumblebee and Racala? Qaz will of course work with any others
who have healing skill (Vorath?) - as Qaz's are fairly basic.
OOC: At this level, there is nothing Vorath can do for Con damage... only physical wounds.
The Journal mentions a tree, full of strange birds. The traveler avoided it.
Qaz, go ahead and make healing checks. Vorath, if you would, yes, I would rather have spell lists.
Vorath has a Heal skill. That can double the speed of healing lost Con and other abilities. Your skill is much higher than
Qaz's...
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[rand=80627433746121823649111480917781608720025001093745477629431290552]
0 level - DC 13
Light
Create Water
Detect Magic
1 Level - DC 14
Cure Light Wounds
Protection from Evil
Bless
Bless
Bumblebee
[dice=20+6]
Ralcala
[dice=20+6][rand=2918897483851230592452195998862459803943614903419888783279983613]
Ayame asks Qaz, "May I look at the book? Maybe I'll remember something that is written there. It can't hurt anyway. Is
it written in Common?"
Sean pipes up, "I'll take the next guard after Adon."
After this, Sean will look for a good place to build a fire, and for firewood."
And Vorath will volunteer for the last watch. That early morning is a good time for me to pray to Pelor for my spells for the
day.
Qaz' heal check is successful. Go ahead and work a watch schedule out.
http://roletohit.proboards.com/index.cgi....188&page=1#1880
Qaz says to Ayame, "Of course you can read it. I have to attend to the injured anyways. And yes, it's written in Common. I
hope it helps you."
Ayame takes the book and begins at the beginning, simply scanning the pages quickly and reading random sections until
something catches her eye. Without looking up from the book, "I'll take whatever shift is needed. It doesn't matter to me."
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From his curled up position under the nearest tree, Bumblebee mumbles sleepily, "Yes, sleep does sound very nice." His
breathing soon lengthens and he quietly sleeps until woken to take a watch or continue to the cairn.
So how's this:
Adon
Sean
Ayame
Qaz
Vorath
2 hrs each
So how's this:
Adon
Sean
Ayame
Qaz
Vorath
2 hrs each
Then more like 3 hours each would take us to about 7am. The extra time each of us spends not sleeping would be spent
reading, healing, whatever.
we don't need to really set a watch until darkness, say, 8 pm. from 8, 2 hours each will carry us to 6 am. everyone watching
will still get 8 hours of sleep, and we can get an early start.
that leaves us with 3-4 hours until 8, during which we can set up camp, tend to the injured, finish reading the journal and
scout the vicinity for monsters. Adon will scout, since he can't read or heal.
Sean will ready his crossbow. Speaking to the group, "I'm going to look around to see if I can bag a rabbit or squirrel or two."
Qaz responds to Adon, "About the watch - makes sense to me. Are you going to go hunting with Sean? Though, with the lack
of animal life around here, you might find the only game is Stirge."
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"Well then, we'll find stirge. it is better that we find it than it finds us, no? there is a... saying in my tribe:... If the hunter
stops following the trail of his prey, it is his trail that will be followed by his predators. We may not find prey, but we may find
those who would kill us." Adon gets his shortbow and quiver, hanging them on his shoulder above his scabbard, but not so he
can't get his sword (ooc: like how link's shield is over his sword but the hilt is still sticking out) "Let us go."
Sean and Adon find no game but, asQaz had predicted, they do find several stirge roosting in a tree.
well, then, we kill them!(or die trying) how many are there? (now may be a good time for the rage I've been saving)
There are
[dice=12]
Stirge init
[dice=20+4][rand=3171371922367437526988784933015075217946015671412038502228522093731]
init
[dice=20+2]
Adon looks at the disgusting creatures with hate in his eyes. As they rise out of their nest to drain him and Sean of their
blood, Adon roars and goes into rage!(finally) he also draws his greatsword and puts himself in front of the vulnerable sorcerer.
ooc: I found a nice feat i want in the masters of the wild class guidebook. can I retroactively switch power attack(which I have
not yet used) for extra rage?(can rage 2 more times per day)
[rand=0613251157273431164585729853190968544631966998051218437479253668194]
[dice=20+7]
[dice=20+7]
[dice=20+7]
[dice=20+7]
Ok: so the three of the stirges attached to Adon, following which he enters rage, so he gets +4 to str and con, and -2 to ac,
that's an extra 2 on my grapple checks!
ATTACK!
[dice=20+5][dice=20+5][dice=20+5]
can the stirges keep adon from drawing a light weapon? if they can't, he draws one (a light weapon, I think a handaxe, let me
check...)
edit: Adon has a dagger, not a handaxe, but since I beat all of them in the grapple check, does it mean I pinned them, or that
they didn't hold on to me and I can now draw my greatsword and crush
them?[rand=51983216752378582714512053384748238471619111147454369380454450663]
It means they were unable to attach and are now buzzing about waiting to be squashed like flies.
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With the plethora of targets, Sean takes a shot at one of the flying stirges. [dice=20+2]
[rand=39883904282122173919020234899354786009096739581867597649275358062]
With mad fury in his eyes, Adon draws his greatsword and swings at one of the puny stirges.
[dice=20+6]
[dice=6+7][dice=6][rand=10497082235835797046968031354277960334811724652818206196099051325976]
[dice=20+7]
[dice=20+7]
[dice=20+7]
[dice=20+7]
Only the last two hit Adon, so only the bottom two grapple checks
apply[rand=2064543018635153275279798145404353723295280093917862582177179545]
Grapple checks...
[dice=20+5]
[dice=20+5]
[dice=20+5]
only one is attached... is it adon's turn or
sean?[rand=109412190832431142687667850965550552407936065879077801960918046166]
Both of you can take your attacks since the stirges go first anyway.
OOC to Adon: Only the last two of the stirges managed to hit you and you won the grapple checks so none are attached to
you. I assume you would like to go with great sword. .
IC: Adon hits one of the stirges this time, splattering stige parts everywhere.
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Cursing, Sean drops his crossbow Sean once again goes to magic, casting "Ray of Frost" at the closest stirge. [dice=20+2]
[rand=8206829765986048870363683904357692227302052012159299122604384713]
Sean hits the stirge with his spell giving it a touch of frostbite.
[dice=20+7]
[dice=20+7]
[dice=20+7]
grapple check
[dice=20]
[rand=30093166423700163282125981934729652981378730732807763481746996481]
grapple check
[dice=20+5]
If the stirge holds on, Adon attempts to break free
[dice=20+5]
If it doesn't, Adon takes another swing with his greatsword
[dice=20+6][dice=6][dice=6+7]
"Hey Adon, I think we need to get the heck outta here." Stooping to pick up his crossbow and draws his dagger.
Adon hears Sean saying something, but what exactly he said doesn't register in the barbarian's clouded mind. "Chaiav
Laharog!" He shouts in his native tongue.
ooc: His rage ends in two rounds, he'll listen then
Not understanding what the big man said, Sean refuses to escape without him.
Staying out of his way, Sean kneels and re-arms his crossbow.
Adon takes out another of the blood suckers as they swoop in again.
[dice=20+7]
[dice=20+7]
Grapple checks
[dice=20]
[dice=20][rand=86820603082474483152745886138136375388370470393972921930965287114]
grapples
[dice=20+5]
[dice=20+5]
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If Adon escapes...
Attack!
[dice=20+6][dice=6][dice=6+7][rand=8030737730796493614118650255867156043466277517023856899919784451]
Adon was only hit by one so we sill only use the bottom grapple check.
[rand=379678094892673747999518713032646870449911871968560102280607115]
ooc: guess what? Apparently, I can add my BAB to grapple checks! i've not been adding 1 the whole time! another mistake I
made: rage lasts 3+ improved Con modifier rounds. my improved con mod is +5 so i have 8 rounds of rage! I still have 2
rounds left!(again!)
grapple check:
[dice=20+6]
attack roll+ damage
[dice=20+6][dice=6][dice=6+7]
Adon tears off the stirge and takes a cut at
it.[rand=42565390924107827348249909584802588256815900725536174964491378598]
Adon misses again and the stirges swing in for another attack
[dice=20+7]
[dice=20+7]
[dice=20]
[dice=20]
The first one hits him ( so the first grapple check is the one to beat
).[rand=403900444583936049605741504548543637952778312687342410373264831425]
As Adon's wild attack misses the tiny bugs, the barbarian screams a wordless roar in fury. When the bug attaches itself to him
again, Adon grabs it, and tears the thing off.
[dice=20+6]
Immediately, he follows up with another mighty swing from his greatsword
[dice=20+7][dice=6][dice=6+7]
and shreds the annoying little thing.
"Tamoot!" he roars[rand=244204202549824568808072512205662091863963065258579731473532494038]
Adon kills another stirge. The last one, wounded by Sean's spell earlier, flies off.
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<<Qaz awakens from a daydream in which he spent the last three weeks waiting for the day to be over. He almost forgot that
he speaks in Teal tones.>>
Hearing the sounds of another battle Milo hurries in the direction of the fight with Smoke following him. By the time he gets
there, it appears the fight is over.
"Wow, my apologies," he says. "I think in the future we might want to travel in slightly larger groups."
OC: I was assuming we heard the fighting sounds afterwards, and that it was a different fight. Is that right, or is it Sean and
Adon battling stirges?
OOG: It's the stirges, I'm trying to pull this back together.
Bumblebee sleeps through the combat from the night before, the first stirge battle took more out of him than he had thought.
Waking up fairly refreshed he makes a circuit outside camp looking for small game and any tracks. The game he plans to cook
up for the party to eat. The tracks he's wanting to check to be sure no major surprises lie in wait for the party, or are watching
the party.
Ayame jumps up at the sounds of the fight and, carrying the book and her sword on her back, she runs after Milo to see if she
is needed. "Is everyone ok?"
Ralcala also sleeps through the sounds of the fight, unless strongly roused.
Those who arrive on the scene of the fight, make a spot check, oh and those already there also.
I think we have Sean and Adon, plus Milo and Ayame joined them.
Back at the camp we have Bumblebee and Racala sleeping, with Qaz and Vorath looking after them.
Is that right?
As Milo and Ayame leave, Qaz tells them "Yell HELP if you really need us to help you. I don't want leave these two here
alone."
Agreed, Vorath.
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Ayame sees something glimmering under the tree the stirges apparently came from.
"Hello. What's this?" Ayame walks over to the tree and picks up whatever the shiny thing is if possible.
Ayame finds, scattered under the tree, 215gp, a sculpture of a green dragon with the inscription "Emerash the Bold" on the
base, 2 potions, a ring, and a set of bracers.
Still keyed from the fight with the stirges, Ayames movement draws Seans eye. As object after object is drawn out, He
marvels aloud, "I wonder who hid this treasure and didn't get back to it?"
Milo moved over to under the tree. "Perhaps these things were knocked out of the stirge nest during the combat. The statue
seems a bit out of place, but other than that these things are small enough to have been gathered by the stirges."
"That's wierd," Sean pipes in, "I've heard of ravens collecting treasure, and Bower birds, but they generally collect random
oblects, not pairs or sets. Maybe somebody stashed their treasure here and hasn't got back to it. Or maybe they can't get back
for it."
Ayame gathers all the items and gold and puts them in her belt pouch. Whatever doesn't fit goes into her backpack. "I'll look
at these things later at camp." Turning back to the others, "Shall we return now?"
Qaz is glad to see everyone back alive. "How did it go? Anyone injured?"
Adon comes back wordlessly with bags under his eyes and his sword held loose in one hand. As soon as they reach the relative
safety of the camp, he collapses onto the ground and, before anyone starts worrying, begins snoring loudly
Sean follows Adons example and finds a "quiet" spot and flops down to sleep for a while.
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"Look, dear, the kids must have had fun hunting stirgies. They're so tired they just passed right out. And I made their favorite
dinner, rations and water!"
The rest of the night also passes uneventfully. The sun rises on a bright, clear, Dalelands day.
Upon rising, and after his morning ablutions, Vorath will pray to Pelor for his spells before breaking his fast.
Bumblebee feels bright and refreshed on the morrow. Returning to camp with a pair of squirrels he proceeds to make the group
a breakfast of squirrel meat and biscuits. Not a feast, but definitely better than rations again.
After restoring his spices in his pack he saddles up his dog and calls out chipperly, "Time to go make the acquaintance of some
really neat undead." He then leads the group to the cairn.
As the group finished up, a small raven winged in from the sky and landed on Milo's shoulder. It appeared to whisper
something in his ear before flying off.
Milo turned to the group. "My apologies, but I have been called back to the grove. I must take my leave. Good luck on your
travels."
With that and a wave of his hand, Milo and Smoke took their leave of the group.
(OOC: I hate it when people drop out and don't tell anybody. Peace out!)
Milo turned to the group. "My apologies, but I have been called back to the grove. I must take
my leave. Good luck on your travels."
With that and a wave of his hand, Milo and Smoke took their leave of the group.
(OOC: I hate it when people drop out and don't tell anybody. Peace out!)
After waking an eating you travel for about an hour and arrive at the edge of the vally that the cairn lies in. Squatting at the
edge of the pastoral valley, you see a huge block of ebony basalt, obviously out of place in this quiet setting. The surface of
the stone glows and shimmers with a wispy violet radiance that flows over its dark shell. As you get closer, you see that there
have been a few attempts to break pieces off the rock, as black chunks litter the ground nearby. Those pieces do not glow;
they seem almost dead next to the living vibrance of the mother stone.
If a trail once led down into this valley, it has long since vanished. Scrub pines and large deposits of loose, black shale are all
that you can see. Still, you determine that traversing the valley should prove to be little trouble. The slope is gentle, the
stopping places are many, and the bottom of the valley is only about a hundred feet below you. With a sigh, you prepare for
the trip down.
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Vorath will mentally prepare to traverse the shale, warning the others , Shale doesn't pack, so its 'loose' all the time, watch
your footing. It can be dangerous.
Adon shrugs, and says "Everything is dangerous. You just need to be careful and you will be safe." With that, he takes a sip of
his water and leads the way down into the valley, ready to grab his small axe.
Qaz follows, scanning the area as he goes. How large is the big black stone? Is it like a house, or a hill, or a room?
"So, you guys had a fight but were too tired to tell us about it. Was it more stirges, or something else?" he asks to Adon,
Sean and Ayame.
"Just stirges, I think, I don't remember anything beyond the two of us (Ayame wasn't with us, if she was it would have been a
lot easier)finding a bunch, and then them lying dead at my feet" At the mention of stirges, Adon instinctively pulls out his axe,
dramatically flipping it out of its strap and catching it.
Vorath agrees with Adon, I don't like them either, they're abominations to nature. Its good they were killed, but I think
was lucky the two weren't more seriously hurt, going off alone like that.
As he speaks, Vorath watches his footing going down the slate scrabble toward the valley floor.
Ayame nods her agreement, but then adds, "When I got there, I found several things scattered at the base of the tree. I
still have them. Let's see...I found about 200 gold, an emerald dragon statue with the inscription 'Emerash the Bold', 2
potions, a ring and a set of bracers." She copies the others, trying to keep her footing sure on the way down.
"I don't know if any of that stuff is magical, but I could check it later." Sean says. "I can't identify it, but we'll know if it's
magical or not."
Vorath adds, As can I. But since some of those items might be helpful to someone in the group, we should probably do
that when we have a chance to stop, maybe at the next meal rest.
"Agreed. It would be very helpful to know that information. I hope they are useful to someone." Ayame says as she
carefully heads to the valley floor.
Ralcala is quiet as she travels, looking around, trying to be careful going down the hill.
Before heading down into the valley, Bumblebee will scout along the lip to see if anyone or thing has proceeded them into the
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valley. If so, he'll try to determine what and how many. He also suggests that the party stretch out on their descent so that if
one person falls they don't take the others with them.
Bumblebee will have fun on his descent (unless he found recent signs of someone heading down on his scouting trip). He'll
jump onto loose rocks and ride them down a ways before hopping onto another loose rock.
He does his hopping and riding away from the party and the cairn so as not to bring too much attention to them or him
(hopefully), also makes it hard for anyone to stop him having his fun (other than the mountainside).
Qaz will scan the valley for anything else. Also, can you tell me how big that rock is, approximately?
The stone is about 5 ft. long by 5 ft. high by 6 ft. deep. Bunblebee, make a search check
Bumblebee finds some horse tracks going down into the valley. It looks like possibly two sets. One a single rider and after him
a group of six riders
Bumblebee will tell the others about his find, "Looks like one person on horseback beat us to the cairn. Oo, Oo it looks like six
riders were following the first. Bet they're up to no good. We'd best be careful."
Once we get to the floor of the valley, Bumblebee will suggest the others remain where they are as he scouts out the area. He
will do his best to hide and follow the tracks until he sees something to report to the group.
Qaz scans the valley one more time, looking for horses or anything else alive or interesting.
Spot check:
[dice=20+6]
[rand=07524712081067264581344575854018352171713067218669662011410109699]
no wonder that no one found the tomb before now, you think to yourself. It would never have been discovered had it not been
for a landslide that revealed the main entrance. From the looks of the deep mounds of fresh shale and broken (but still living)
trees that litter the escarpment, you determine that the disaster was fairly recent.
As you squint against the sun, you finally spy a hole,obviously the tomb entrance, at the top of the pile. Just as you make it
to the valley floor, Qaz spies a band of riders surrounding a lone rider. The leader of the band, a human dressed in Zhentil
Keep colors, abruptly turns around on his horse. It's obvious that they didn't expect you to be here, and for a moment
everyone is surprised. The riders hold still and stare at your group in bemusement.
Two unarmored men in robes, riding in the back of what you assume to be a Zhent patrol, eye you suspiciously. Then one of
them appears to goad the leader on with some muttered commands. That rouses the patrol, and you hear the other robed
figure cry, "Don't just look at them, kill them!",as he smacks his staff across the lead horse’s rump. As the four armored riders
charge you, the robed men disappear from atop their horses.
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Taking his time, Adon will dismount(we were riding, remember?), slides his pack off his back, put away his axe, and draw his
sword, holding it ready in a defensive position. He starts muttering in his language "Chla'ot... Ani Ertzach Etchem"(transilation:
Scum... I will murder you), and he seems to be getting a bit larger as his eyes turn glassy(rage).
How far away are they when they start their charge?
Qaz will fire his bow into the leader as soon as they are within 500 feet, and keep firing until they are one round away.
Initiative?
[dice=20+4]
[rand=7148101639468223793540779268369160710844118148093493097412865609]
Vorath Initiative
[dice=20+6]
[rand=97159710558947628155724262177849995242287132713521245889083942981]
Bumblebee isn't ready for a head on fight with armored and mounted foes. Looking around and seeing the trees in the
escarpment, he bails off his dog and moves to the escarpment either to hide or gain a position not easily accessible to
armored opponents where he can cast his daggers or rocks at opponents.
He figures his riding dog is smarter than us and will get out of the way of the combatants rather quickly.
Sean dismounts, grabbing his crossbow in the process. Once on foot, he will fire at the center rider.[dice=20+2]
[rand=59530799691034921038632524949376629095576664849115909742375257099]
Init Roll[dice=20+4][rand=08407708144471687246170668160266720987569981517124629366100044515947]
Zhent init
[dice=20][rand=291466735895642164953370063017836984867630141970007870442745400164]
Ayame also quickly gets off her horse and draws her greatsword, taking a 5-foot step away from her horse.
Initiative
[dice=20+3][rand=4390428387181538684323661397957643716236312704147209383547160465]
Bumblebee's initiative
[dice=20+3][rand=04175212784349402582021151828252182742771197402183481052950619113]
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Without a moments hesitance, the Lone Rider spins himself around his saddle and to the ground. While he does his spinning
dismount, he grabs the rope attatched to the side of his saddle and using the momentum of the spin his rope with grappling
hook attached seems to just appear in his hands and spinning above his head. With a shout in some language you do not
immediately know, he launches his grappling hook at the nearest departing rider.
Attack roll.....(not sure what kind of +'s I would add to it, so I just did the dice roll)
[dice=20]
[dice=20][rand=6187235183756764817026333061471165722912103253259478047623414769]
I thought I posted this already, but either I forgot to send it, or it didn't take.
I don't know how many arrows, if any, Qaz gets shot off and at what ranges, but when they are close enough he'll grab a spear
off his horse and set it to receive the charge. If they don't charge, he'll just throw it hard at the nearest attacker and then
draw his rapier.
Please let me know how many (if any) bow shots I can take before they get within 100 feet.
Once Sean fires his crossbow, he slings it from his saddle horn. Turning towards the oncoming riders, HE WAITS FOR THEM TO
COME WITHIN RANGE OF HIS SPELLS. (crossbows have farther range than the spells I am capable of using)
Once they are at about 18ft, Sean casts burning hands, not at the riders, but at the feet of the horses, hoping to frighten
them, making them rear and buck, thereby throwing their riders.
initiative roll [dice=20][rand=399873765741881937488218587619659950580201360722786904406680941]
Init order
Vorath:25
Qaz:19
Lone Rider:13
Ayame:12
Sean:9
Ralcala & The Zhent:7
Bumblebee:5
Adon:4
I made a , cough, map of the situation. As some of you may have guessed by now, I'm using an old mod. There isn't a
map of this valley in it, so I did my best. I tried to use the standard 1 square= 5' scale
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So they're less than 150 feet away when we spot them. Qaz will take one shot and then set his spear.
Since the description of the shale slope seemed hazardous enough, I figured Vorath would be walking his mount down that
area rather than riding, so he has no need to dismount first.
Vorath's Bless spell will be his first round action. Everyone is +1 to hit as a result.
He will then move to the right to use the nearest tree as cover from the approaching riders.
[dice=20]
Ayame, your up
[rand=02293714173564431796810793515454471200451648990545907799892691501986]
I forgot to add +2 to my damage roll. That is, assuming the Zhentleman who fell of the horse is one of Qaz's favored enemy,
a human. Probably an evil one too, though that doesn't give me me any more plusses.. Even so, I assume he's still up, maybe
sitting on his butt or something.
zhentleman?
With such a range to the attacking party, Sean decides that he can get in another shot from his crossbow before they are close
enough for his spells.
Sean gets his crossbow, readies and then fires it at the oncoming riders. [dice=20+3]
Damage roll [dice=8][rand=715423948766443526963341690432696111522517340815868092258092088113]
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I forgot to add +2 to my damage roll. That is, assuming the Zhentleman who fell of the horse is
one of Qaz's favored enemy, a human. Probably an evil one too, though that doesn't give me
me any more plusses.. Even so, I assume he's still up, maybe sitting on his butt or something.
As soon as the first rider comes within 65 feet (yes, adon can charge that far), he charges them and cuts at the rider.
attack
[dice=20+9]
damage
[dice=6][dice=6+7]
ooc:come on! a 2? how could I miss with a +9 bonus?
[rand=0430287426492747747904439325034757287103824631429375435914468692]
[dice=20]
[dice=8][rand=02401961772770156870312782114469253056024301362181822780622889426]
When the riders come into range, she will try to avoid hitting the horse and go for the rider.
Attack
[dice=20+5]
Damage
[dice=6]
[dice=6+3][rand=098681217144106276214666885968688936779652852710911832263794666897]
The Zhent, at least the ones still on horses, will be on you next round.
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Roll to hit?
[dice=20+4]
[rand=9996716736350209043901065830141306455337775871157653894324693828821]
So I've got a spear with a critical if the opponent's AC is 18 or less. And it does double damage if they are charging. From
looking at the rules, it looks like I get my modifiers on each roll...
Extra charge damage. Thanks for running into my spear, please come again:
[dice=8+4]
Is that right?
[rand=83894244674593214497567294165492138454017695039519680105708539486]
Is that 42 damage???
you actually triple the whole thing. because of double from the charge, you have 2d8+8, and triple that for 6d8+24, a
minimum 30 damage.
wow...
Actually, I missed an extra strength bonus for using a weapon two-handed. Should have been 46!
Qaz leaves the spear as it is, sticking out of the ground with a human on the end of it.
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In 3.5 they have been pretty clear that for multiplying damage, they really mean adding it. I don't know why they didn't just
write it that way...
ooc- you roll your damage more than once, but the extra charge damage is part of the base damage for the critical hit. it's
2d8*3+(Str bonus+ favored enemy bonus)*6
Adon swings around back at the group, and charges again, eyes full of fury going for the first zhent he can reach(he charges
towards the closest one he can while still charging)
attack
[dice=20+9]
damage
[dice=6][dice=6+7][rand=8277265582804936095094570742243780031697090119548312141035828191]
Yup
Vorath:
Druss:
Ayame
Ralcala
Ayame uses her greatsword against the closest mounted soldier, intent on making their threat an empty one.
Attack
[dice=20+4]
Damage
[dice=6]
[dice=6+3][rand=1042019306867546539188790811919316183911972372396873394613775683769]
[dice=20+3]
Damage
[dice=8]
[rand=269073256196458832980568366002318661502620034030039747300650012515]
Druss is going to just drop the end of the rope he was holding and charge the Zhent who fell off his horse. Assuming that the
rider is close enough for Druss to get to and also assuming that he is able to "draw" his weapon while he charges, Druss will
attempt to kill the Zhent. (Not sure if I can "draw" a weapon, charge, and still attack or not) If he can't draw a weapon, then
Druss will just use his bare hands to attack.
Gonna need a little help here figureing out what that will equate to as far as damage, and if the +7 to attack is correct.
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+1 from Bless
and that's it right?
My weapon is a Greataxe which is 1d12 damage and x3 crit, so a normal damage roll would be 1d12 + 7 (5 x 1.5 = 7.5 and we
always round down)
[dice=12+7]
[dice=12+7]
[dice=12+7]
Hope I did that correctly! And I'm not sure what my damage bonus' would be for unarmed.....so here's hoping I get to use the
greataxe!![rand=50841052798851455668014604640266678742710670405617333653780756925]
That is awesome!
[rand=881716477684676625659152725711465275528697762638335879253272432834]
I just realized that I never rolled to confirm the crit........forgot that this isn't 4e D&D!
If you were using a weapon with a threat of 19-20, you would have an instant kill threat! (getting a crit on a crit conformation
roll gives another attack roll for instant kill)
Ralcala will attack a Zhent that came close to her, or move to attack one
Attack Roll
[dice=20]
Damage Roll
[dice=8][rand=46872364268414030874802136046254396591616695013666763156191474842]
Racala, you have bonuses, don't you? The magic sword and the Bless, at least?
OOC that would make a +2 bonus, sorry forgot those, not enough this time, will try to remember them next round, Thanks.
Vorath fires his crossbow at one of the charging Zhent, but misses
Qaz impales on on his spear.
Druss cleaves the Zhent that fell of his horse in half with his axe
Ayame misses with her sword attack.
Sean hits one of the riders with his crossbow
Ralcala misses with her attack
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Two of the Zhent make it through, one attacks Qaz, the other attacks Ralcala
rider 1
[dice=20+5]
damage, if needed
[dice=8+1]
rider 2
[dice=20+4]
damage, if needed
[dice=8]
[rand=70383932219520226346557519447993218589539060612311012802287673651]
OK, There were die rolls in the above post, but they seem to have disappeared now
I'm confused by that last one, because I thought there were four soldiers and two robed guys (who disappeared). Three
soldiers have been taken down already, so why are there two left? Did we miscount, or did Adon get one of the robed ones?
round one
Qaz fires an arrow, hitting one of the Zhent, he falls from his mount, but he's still up ( he was just unhorsed and wounded )
So at the end of round one 3 are still on horses charging at you, one is wounded and on the ground getting to his feet
Round two
Qaz impales one on his spear.
Druss cleaves the Zhent that fell off his horse in half with his axe
By the Zhent's turn the one on the ground is slain by Druss and Qaz has impaled one on his spear. Then, the two remaining
Zhent, one who has been wounded by Sean, take their turn. By the end of the round Adon will have killed another, but he goes
last, after the Zhent.
Druss will charge the remaining Zhent that charged the group if it is still alive when it's his turn.
If the Zhent is dead by the time it's Druss' turn, then he will start trying to find the two who disappeared.
Search check
[dice=20][rand=441067609597671660353563152958711366108093346383463245486944353587]
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I get it now..
As soon as Qaz sees Adon drop another one (was it the one who attacked me, or Racala? And which has a bolt sticking out of
him?) he will shout, "Let's take him alive!"
[ooc] I don't think we're waiting on Bumblebee. He moved to cover the first round. The second round he'll move to cut off the
escape of the remaining Zhent, but he's towards the end of the round with his initiative.
Unless restrained or otherwise calmed down, if the Zhent is still alive and kicking (and un-taken alive) Adon will charge him
and acquaintance the Zhent with the sharp end of his sword. (I really got to think up a name for it. suggestions?)
attack
[dice=20+9]
damage
[dice=6][dice=6+7][rand=27336687851587668315328015485148164373391789863884552219110563722]
OC: You barbarians have to do what you have to do. I don't have a problem with it even if I'd rather do it my way.
But we should stick to initiative order, I think. Vorath is first, then Qaz.
IC: Qaz punches the last one standing, trying to knock him out.
To Hit:
[dice=20+6]
Nonlethal Damage:
[dice=3+4]
[rand=37825818522833295827392307110131038365387590602046507943288888782]
Sorry, that should be a 13, not a 14 to hit. I forgot about my buckler penalty when using Weapon Finesse, again.
Attack
[dice=20+1]
Damage
[dice=8+1]
[rand=187839154349249723275474513941863792521959676457015555625224482728]
Sean re-slings hi crossbow from his saddle horn. With combat swirling around him, he sees no enemy combatants not already
engaged, so he gathers the parties horses and looks around for the horseman that disappeared. Most likely wizards or clerics,
they pose a threat until they are located.
Ayame will also stay where she is, defending herself if attacked, but otherwise will be looking around to see if she sees the
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robed men.
We're not specifically waiting for the Zhent to act, though he may want to drop to his knees and beg for his life if he values it.
I was thinking he could do it just as you were swinging, and he would duck!
While he would duck under his swing if he timed it right like you want him too......he would be putting himself right in the way
for me to steal that beheading!!!!
[dice=8][rand=43909564484803151132033751031257815804636809080597781979148268525]
It would be quite unfortunate for you to try, but would you really try beheading something that looks like it is made out of
stone?
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As the last of the Zhents fall, Adon's eyes and body slowly return to normal. He sheathes his sword and wipes the spittle off
his face. Hand on his head in agony, he asks "What happened?"
Qaz replies: "It's not over. There are two wizards about. Let's find them. Any sign of them, anyone?"
He goes over to where they were surrounding the new, earthy looking guy, and looks for human tracks among the hoof tracks..
(they were human, right?)
[rand=501514106523245650763915386050943288562346715488870308671612293]
Adon sits back against a tree, face in his hands, clearly in pain. "Will someone tell me why we're surrounded by dead
soldiers?"
Vorath cautions Adon, You're going to need to control that rage, at least to the point it doesn't blank your memory of
what put you into it. We were attacked by four riders and there are still a couple casters lurking about, invisible perhaps.
Don't let down your guard just yet.
The Bless will last a bit longer, it doesn't conclude immediately when combat ends.
Nodding in affirmative, Adon stands up, balancing himself against the tree, and draws his sword again.
"I don't think that a pair of spellcasters would leave their soldier escort to fight alone. Chances are they went to get
reinforcements. We should attack while they are still unorganized!"
What about the robed figures' horses? Are they still around?
Qaz takes the reins of the horses and leads them back to the group, pretending he doesn't suspect their riders are still there
(which he does). He watches the ground for tracks or signs of them as he goes, keeping an eye on the ground next to the
horses, lest an invisible rider decides to jump off. "Any sign of them??" he asks the group.
Then motions Adon and the new guy over to the side of the horses he's on, saying "Some nice horses here"; and as they come
over he moves to the opposite side, watching the horses and the ground beside them the whole time.
After slaying the last Zhent, Druss looks at the group around him and says, "Well met travelers, my name is Druss, and might
I say that your timing is impecable. I don't know where the 2 riders who disappeared went, but they probably haven't gone far.
Be on your guard." With that said, Druss will begin to search for the 2 missing Zhent.
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Seeing Qaz wave him over, Druss moves to the side of the horses while he continues to look for any signs of the Zhent. When
he finally does reach the sides of the horses, thinking that the riders might still be upon their horses, Druss makes a sideways
slash with his axe so that he doesn't hit the horse, or poor Qaz standing near.
Heh heh, I like this guy. He reads my mind. And don't worry, Qaz is just over 5 feet tall.
Qaz has been watching for them. In case a Spot check helps:
[dice=20+8] (includes +2 for Humans)
[rand=69152456824667755126589350402355409867997746914611059175292029977]
Qaz says to the large new fellow, as he walks over, "Greetings, Druss. I think your timing was as good as ours, though I was
hoping to keep that last one alive for questioning."
Not understanding, Adon's sword is low, the tip in the ground, as he holds it with one hand. "We should get going!" He says, a
bit agitated, "We have an advantage now! Why waste it?"
Vorath hears Adon and agrees, I think Adon is correct. While they may lay in wait for us, I doubt those robed ones are
willing to take us on as a group. More likely they're hurrying to warn their comrades of our approach. Let us hurry to not
give them time to prepare for us.
If they (or their torsos) are not on their horses, I agree we should go.
"But given that we have some potential magic items, plus that we have some defeated Zhents here, should we not do that
magic detection thing so that we can make best use of what we've got? Sean, those bracers might be those ones that can
magically protect you - don't you want to find that out?"
While talking Qaz will retrieve his lucky spear and also take a longsword and scabbard off one of the dead foes, if they have
one. Does he notice anything else of interest on them?
Qaz says to the large new fellow, as he walks over, "Greetings, Druss. I think your timing was
as good as ours, though I was hoping to keep that last one alive for questioning."
"Ahhhh," says Druss, "I doubt he would have had much to say. Nonetheless, should we encounter more, I'll try and keep one
alive, but if they make me angry......lest one of the gods themselves intervene, I doubt it will be done."
"If no one can find any trace of the two casters, then let us find a good camping spot. I may not have much on me, and you
probably wouldn't like my cooking.......but the least I can do is hunt for our food for the night and let one of you prepare it for
your help with those foul men."
OOC: I'm thinking that camping would give you guys a chance to identify what magic items you guys already aquired as well
as give my character a chance to meet the entire party. Remember he doesn't know where you guys were going, and you guys
don't know where he was going. So it might be a little weird for him to just be like "ok, I'll start following this random group of
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OOC: I'm not sure what time of day it is. I assumed it was mid-morning or so.
IC: "Druss, you won't find any food around here. Have you noticed there's not so much as a bird? The reason is over there."
Qaz points to the obsidian block. "It's some kind of undead crypt or something. Members of our group keep leaving - would you
like to help us out? I'm sure your axe will find some meat to cleave, though it may not be fresh - it might be zombie-ish in
nature. I don't know if nature is the right word, but you get my meaning?"
Grateful that an "elder of the tribe"(Vorath, Adon is kinda young, and even though he is a prince, he generally follows the
advice of those smarter than him), Adon sheathes his sword and hops back on his horse, pulling out his axe as he prepares to
move foward.
OOC: I'm not sure what time of day it is. I assumed it was mid-morning or so.
IC: "Druss, you won't find any food around here. Have you noticed there's not so much as a
bird? The reason is over there." Qaz points to the obsidian block. "It's some kind of undead
crypt or something. Members of our group keep leaving - would you like to help us out? I'm
sure your axe will find some meat to cleave, though it may not be fresh - it might be zombie-ish
in nature. I don't know if nature is the right word, but you get my meaning?"
"Hmmmm.....well, I was actually on my way to check out the wierd looking stone when the Zhent approached me, so if that is
where you all were heading anyways.....then I would be more than happy to lend my axe to your group. Just don't jump in
front of it if you hear me say something in a language you don't understand. Unlike your little one over there <Druss points to
the obviously fatigued Barbarian> I do remember what happens when I rage. I just lack the ability to stop it and would hate
to mourn the loss of new friends."
Bumblebee is glad to have more big people to get in the way of the bad guys. He's also terribly disappointed that the new guy
can't cook. Bumblebee isn't a bad cook, but he prefers great cooks.
Deciding the party will take a while to sort themselves out and not liking the idea of two mages possibly running around,
Bumblebee will take a scout around the valley, paying particular attention to the area around the cave where the new guy and
the Zhent first met. He will search for tracks all around.
Bumblebee's Hide
[dice=20+11][rand=0684251539566814712942929788872832271942652213231317469771876918083]
If they (or their torsos) are not on their horses, I agree we should go.
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"But given that we have some potential magic items, plus that we have some
defeated Zhents here, should we not do that magic detection thing so that we
can make best use of what we've got? Sean, those bracers might be those
ones that can magically protect you - don't you want to find that out?"
While talking Qaz will retrieve his lucky spear and also take a longsword and
scabbard off one of the dead foes, if they have one. Does he notice anything
else of interest on them?
Each of the Zhents is wearing a suit of chainmail, the leader's seems unusually fine, and is carrying a crossbow, and longsword
( once again, one of the longswords seems to be of unusual craftsmanship ). Two are carrying daggers, one of which is carved
with a spider striking on the hilt. Qaz also finds a ring on one of the soldier's fingers. Each soldier carries three days rations
and a purse containing 50gp.
There is no sign of the two missing Zhent, they seem to have just "vanished into thin air"
"Hmmmm.....well, I was actually on my way to check out the wierd looking stone when the
Zhent approached me, so if that is where you all were heading anyways.....then I would be
more than happy to lend my axe to your group. Just don't jump in front of it if you hear me say
something in a language you don't understand. Unlike your little one over there <Druss points
to the obviously fatigued Barbarian> I do remember what happens when I rage. I just lack the
ability to stop it and would hate to mourn the loss of new friends."
Adon grins. "Don't worry. If I can stop a charging bull, I cans stop you."
He rides off down the hill, then looks back.
"What are you waiting for? Let's go!"
Qaz takes the high quality longsword in its sheath, and inspects the good armor. "Anybody want a really good suit of chain
mail?" He takes the ring and looks at it closely. "There's a ring here to check too, Sean". He takes the spider dagger. And he
takes the gold and gives everyone 25gp. "We also have longswords, another dagger, crossbows and bolts for them."
"Sean, can you do magic detection on the ring, the dagger, and the stuff from the stirges, while I cover the bodies? Also, this
longsword and dagger if you can"
He'll find a spot in the loose rock where there is a depression. He'll put the bodies in there, minus what he and others have
removed from them. Then he'll cover them with rocks and try to hide the result so that it looks natural (like the rest of the
valley). "There's weapons and armor here - this is valuable stuff that we should take back when we go back to Shadow Dale.
Plus we have extra horses. What are we going to do with them?"
Vorath looks at the Chain Mail and at his own more worn Scale Mail.
Do you think it would fit me? Looks to be of better quality than what I'm wearing right now.
Vorath also suggests the group use the extra horses as pack animals for anything they need to haul back to town to sell.
If I trade to that ChainMail, then my own old Scale Mail can go in the party 'treasury' for sale later.
Vorath takes a quiver of the crossbow bolts for his own light crossbow.
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"If no one objects, I'll take a set of chainmail from one of the Zhents" says Druss. "This old chain shirt has seen better days
anyways."
After changeing into the suit of chainmail, Druss goes and retrieves his rope with the grappling hook, places it back on his
saddle for easy access and mounts his horse.
Realizing that his companions were more interested in loot than righteousness, Adon sighs and dismounts.
(ooc-just realized, Adon has scale mail, means his speed is 30, not 40... oops)
he turns to Vorath and says "No offense, your holy-ness, but I think that I need strong armor more than you do"
Sean takes the bracers and puts them on. "I'm really going to have to learn how to identify magical stuff. Do these things work
when wearing armor?"
Vorath sighs, Don't call me holy-ness, please. Vorath works fine, I even respond to hey-you sometimes. Now, there are
four of these guys, were they all wearing chainmail? How many of us need better armor? Chainmail is a step up for me.
Vorath casts Detect Magic, and starts to look over the 'loot' the group has collected so far.
Ayame watches all of the group in silence. Finally she smiles at Druss, "Greetings to you. I'm Ayame and I'm new to this group
also. Just met them yesterday, as a matter of fact." She looks around again then back to the newcomer, "I don't like that the
magic users got away. Slippery devils, they are. I too am traveling with this group until...well, until my memory returns. By the
way, have you ever seen anything like this symbol?" She holds out her hand to Druss, but it is easily seen by everyone nearby.
It is a large triangle tattoo on the back of her right hand filled in with a (possibly) celtic design.
Vorath casts Detect Magic, and starts to look over the 'loot' the group has collected so far.
Qaz will show him the sword, the dagger and the ring from the Zhent.
[ooc to bookwormsub:Have you decided what the symbol means yourself?, cause if you haven't, one of us can recognize it and,
well, you know, RP! ]
Adon grins at Vorath and then peel the chainmail off a corpse. He takes off his scalemail and sticks the pieces into a pack.
Then he puts on the chain and walks around a bit to get used to the weight
Vorath casts Detect Magic, and starts to look over the 'loot' the
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Qaz will show him the sword, the dagger and the ring from the Zhent.
The sword, ring, and dagger all radiate magic, as well as the better suit of armor.
[ooc- OK, now I seriously want that armor. But I'll settle for anything magical, actually. You might(if your mean) be able to
trick Adon into thinking something mundane is magical.]
Adon, in his 'new' armor, draws his dagger and starts whitling away on a piece of wood, waiting for everyone else to finish with
their treasure. "Just make sure to leave something magic for me" he says distractedly, caught up in the block of wood.
The sword, ring, and dagger all radiate magic, as well as the better suit of armor.
The sword, ring, and dagger all radiate magic, as well as the better suit of armor.
The ring, the potions, ( no surprise there ), and the bracers all give off magical radiation.
Druss hops down off his horse to look at Ayame's hand, but the symbol means nothing to him.
Druss says to Ayame, "I have been to many places and seen many things, but I have never seen this symbol before. If it is
the key to regaining your memory then I wish you luck in figureing it out."
Druss will lead his horse to a nearby tree where he will sit down and meditate.
OOC:Yes my barbarian meditates, he's an Earth Genasi....patient, calm, and collected......I don't know if I ever described him
to you guys, but he is unusually Earth Genasi. While most Earth Genasi only have 1 or two traits that make them stand
out......Druss has many. He has Earth like skin, eyes like black pits, he sweats mud instead of water, he has very large hands
and feet, and he has a metallic sheen to his hair. He kind of looks like the gods took stone out of the mountain, carved out his
body, and gave life to him. But all in all, he's a nice guy.......just don't make him mad.
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OOC: At the start of this, Lhaeo gave us three healing potions. Qaz has one. Who has the other two?
"I'm interested in being fair but also increasing our group's effectiveness. That's what I based all this on, but of course we
should all agree on it, so let's hear what others think...."
OOC: Druss is fine with not having any of the magical stuff. He took a set of the chainmail off one of the Zhent he killed. I'm
assuming that he took one that was not magical or of "fine" quality as it was put. The Chainmail was an upgrade from the
chain shirt he was wearing and being a Barbarian, he usually goes by the "you keep what you kill" philosophy, but since he's
with a group now and not on his own, he'll definitely be happy with whatever makes the group stronger as a hole.
IC: "Thanks for the offer of the potions, but I fear I cannot except them. It would dishonor my tribe to take things I did not
help earn. This suit of chainmail and a fair share of any coins left on their bodies will be plenty for me."
"I think it's safe to tell these guys our mission, right? I don't think Ayame has heard this either. And we saw Druss killing
Zhents already.
The rightful ruler of Daggerdale, Randal Morn, was in those Crypts retrieving the 'Sword of the Dales', a powerful item indeed.
His group was attacked by Zhent mages first, which they defeated, but then they were taken by undead, skeletons, zombies
and ghouls apparently. Everyone died except Randal Morn, who was paralyzed by a green ray of something; and one other
survivor, who told this tale.
It's thought that Randal Morn is still alive, and we're to retrieve him and the Sword of the Dales. All who return will be granted
land. I'm not sure I want the land, unless it's in a forest, but at least it may be worth something."
IC: Adon turns towards the Genasi, "You will do yourself no dishonor in taking that which will strengthen us all. You have
proved yourself in combat, aiding strangers to yourself, and that alone has earned you the respect of the Mor'dim."
OOC: A pair of barbarians talking about honor, what has the world come to?
IC: In response to Qaz, Adon says "I have no small amout of influence among my people. In addition to what noble Qaz has
said, in thanks to you for aiding me in my quest, I can ensure you a boon from the Plains Folk." Noticeable is the strength of
Adon's speaking; his skills in common have improved since the fateful night in the inn, and his voice is powerful and
commanding as he mentions his tribe.
OOC:for those of you who have forgotten, Adon is a prince, although he has not told anyone of that yet.
Vorath nods at the offer of the ring. Until it is identified, it is merely an ornament, but I will carry it if you all prefer. Since
no one else wants another of the 'inferior' chainmails, I'll take one of those as well. I'm more concerned with protection
than baubles. But as you have said, there seems to be aplenty at this time.
Vorath will strip off his scale armor and don a suit of the chainmail from one of the Zhents.
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The Sword of the Dales. ( game thread ) http://www.roletohit.proboards.com/index.cgi?board=forgottenrealms&ac...
OOC In all fairness, Ralcala is planning on keeping the magic sword she has. In her mind, the former owner is dead/undead
and therefore wont need it. She is willing to accept anything offered to her.
IC: "Thanks for the offer of the potions, but I fear I cannot except them. It would dishonor my
tribe to take things I did not help earn. This suit of chainmail and a fair share of any coins left
on their bodies will be plenty for me."
Qaz says to Druss, "Would you take this sword instead? It was on one of the Zhentarim."
OOC: I have not decided what my tattoo means. I am leaving it up to the DM. Also, was Ayame given any of the items? It's ok
if not, I'm just a bit confused with the posts. Thanks. She still has her little dragon statue. hehe
When Bumblebee returns from his scout he will tell the others what he found, especially any tracks around the entrance to the
cave.
When offered the spider dagger he will exclaim, "Oo, oo what a nifty dagger. I should have brought more, but I've never
needed more than three before."
Bumblebee will also snag the nonmagical dagger if no one else has done so.
Qaz suggested she get the magical ring from the Zhent soldier.
Of course, it's all up for discussion. If you don't want the ring, I'll try it out. You could have the two potions or maybe the
sword? We could vote, or try Thief, Cleric, Wizard (like paper, rock scissors).
Ayame takes the zhent soldier's ring and looks at it carefully. [OOC: Anything written on the inside or outside the ring?] "Is
anyone able to identify what type of magic this ring has?"
"Why bother with spells? Just wear it, and its purpose will be revealed to you at the right time." Annoyed, Adon slips off the
chainmail he just put on, and wears the enchanted one. "Any more objections? I don't want to take off my armor one more
time, it isn't very comfortable." Satisfied, he gathers his things and hops on his horse, whom he spontaneously decides to
name Ra'am. "Are we ready to go?" he asks in an irritated tone, "We've already lost any surprise we may have had against
them(bad grammar is adon, not me), and now they are probably completely fortified inside the tomb.
OOC: In case any of you are wondering, I'm not making up Adon's native language. It's Hebrew. For example, Ra'am means
thunder.
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