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From Dice to Knight Moves

Number sequences derived from dice can be used to create perspective drawing charts, designing polygons and polyhedrons, DNA analysis, calendars, clocks, factorial charts, displaying the moves of the knight on a chessboard, and a myriad of other things. The following figures show dice numbered from 1 to 9. By using these dice, I developed a new type of number sequence matrix. When adding the dice together, I cancel out any dots that overlap the same position, and add any dots that do not overlap. Therefore, 2 + 2 = 0 because the 2 dots on each dice overlap each other, and 4 + 2 = 2 because 2 dots overlap canceling out 2 dots and leaving 2 dots.

A 9x9 matrix created from the three previous charts.

Converted the dice dots to actual numbers.

Circled all number pairs that have a one number difference.

Circled all number sequences of 4 consecutive numbers. For some amazing polyhedral designs based on similar analysis as in the previous matrix with circles, check out the Waterman Polyhedra. Did you notice that my 9x9 matrix made by dice has the same pattern for even numbers and for odd numbers as in the original x,y graphs for the Waterman Polyhedra? Even with the following small matrix examples, simple polygons and polyhedrons can be created.

Can you see the two octahedrons in the above figure?

Here is a three dimensional diamond in a box. The 9x9 matrix created by dice numbers has a hidden pattern that can be tessellated. Simply connect all two or more like numbers that reside next to each other with dark straight lines. Check out the following results.

I use blue lines to connect even numbers and red lines to connect odd numbers. I decided to create a larger chart by using dice numbered from 1 to 25. I applied the same technique for adding dice together and canceling out matching dots to derive at new number sequences.

The following chart can be used as a factorial chart (notice the factors of number 12). It can also be used as a perspective drawing chart. For now, look at the squares highlighed in yellow where you will notice that they have the same spacing as the knight moves on the chessboard. Also, the angle in degrees from one yellow square to the next is 26.565. Check out BordersChess.org/KTprimes to learn about the significance of the degrees made by knight moves.

Here is an example of how to use the matrix for drawing polygons in perspective.

This figure shows the growth of an octahedron.

www.BordersChess.org/KTdice.htm modified 2006.12.14

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