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This special, shown in Japan at the Jump Festa 2004 Anime Tour, is a pilot episo de for the series.

It focuses more on Ichigo's feelings regarding his mother's d eath. Tite Kubo, the creator of Bleach, voices Kon in this special instead of Mi tsuaki Madono, the original voice actor of Kon. The closing theme used for the e pisode is "Memories in the Rain" by Morita Masakazu, the voice actor of Ichigo K urosaki, and Orikasa Fumiko, the voice actress of Rukia Kuchiki. (Alternative ve rsion of episodes 8 and 9; watched best after episode 7) 2 "BLEACH Jump Festa 2005 Anime Tour: The Sealed Sword Frenzy" This special, shown in Japan at the Jump Festa 2005 Anime Tour, is set after the events of season three (after episode 63). Baishin, a Soul Reaper sealed by Sou l Society four hundred years before the start of the series, escapes his confine ment. He battles Ichigo and drains half of his spiritual energy. To aid Ichigo, Rukia, Renji and several other Soul Reaper captains travel to the world of the l iving. After using his bankai, Baishin is able to fend off the various Soul Reap ers, and is defeated by Ichigo Kurosaki after Ichigo uses his own bankai. Afterw ards, Ichigo reveals that Baishin had fused with his zanpakuto and was seeking a way to free himself from his sword. The This special, shown in Japan at the Jum p Festa 2004 Anime Tour, is a pilot episode for the series. It focuses more on I chigo's feelings regarding his mother's death. Tite Kubo, the creator of Bleach, voices Kon in this special instead of Mitsuaki Madono, the original voice actor of Kon. The closing theme used for the episode is "Memories in the Rain" by Mor ita Masakazu, the voice actor of Ichigo Kurosaki, and Orikasa Fumiko, the voice actress of Rukia Kuchiki. (Alternative version of episodes 8 and 9; watched best after episode 7) 2 "BLEACH Jump Festa 2005 Anime Tour: The Sealed Sword Frenzy" This special, shown in Japan at the Jump Festa 2005 Anime Tour, is set after the events of season three (after episode 63). Baishin, a Soul Reaper sealed by Sou l Society four hundred years before the start of the series, escapes his confine ment. He battles Ichigo and drains half of his spiritual energy. To aid Ichigo, Rukia, Renji and several other Soul Reaper captains travel to the world of the l iving. After using his bankai, Baishin is able to fend off the various Soul Reap ers, and is defeated by Ichigo Kurosaki after Ichigo uses his own bankai. Afterw ards, Ichigo reveals that Baishin had fused with his zanpakuto and was seeking a way to free himself from his sword. The closing theme for the episode is "Ditty For Daddy" by Shiro Sagisu. theme for the episode is "Ditty For Daddy" by Shiro Sagisu.

Maximum transmission unit From Wikipedia, the free encyclopedia Jump to: navigation, search In computer networking, the maximum transmission unit (MTU) of a communications protocol of a layer is the size (in bytes) of the largest protocol data unit tha t the layer can pass onwards. MTU parameters usually appear in association with a communications interface (NIC, serial port, etc.). Standards (Ethernet, for ex ample) can fix the size of an MTU; or systems (such as point-to-point serial lin ks) may decide MTU at connect time. A larger MTU brings greater efficiency because each packet carries more user dat a while protocol overheads, such as headers or underlying per-packet delays, rem ain fixed; the resulting higher efficiency means a slight improvement in bulk pr otocol throughput. A larger MTU also means processing of fewer packets for the s ame amount of data. In some systems, per-packet-processing can be a critical per formance limitation. However, this gain is not without some downside. Large packets can occupy a slow

link for some time, causing greater delays to following packets and increasing lag and minimum latency. For example, a 1500-byte packet, the largest allowed by Ethernet at the network layer (and hence over most of the Internet), ties up a 14.4k modem for about one second. Large packets are also problematic in the presence of communications errors. Cor ruption of a single bit in a packet requires that the entire packet be retransmi tted. At a given bit error rate, larger packets are more likely to be corrupted. Retransmissions of larger packets takes longer. Despite the negative effects on retransmission duration, large packets can still have a net positive effect on end-to-end TCP performance.[1] Contents 1 Table of MTUs of common media 2 IP (Internet protocol) 2.1 Path MTU Discovery 3 MTU in other standards 4 Disruption 5 See also 6 References 7 External links Table of MTUs of common media Note: the MTUs in this section are given as the maximum size of IP packet that c an be transmitted without fragmentation - including IP headers but excluding hea ders from lower levels in the protocol stack. The MTU must not be confused with the minimum datagram size that all hosts must be prepared to accept, which has a value of 576 for IPv4[2] and of 1280 for IPv6.[3] Media Maximum Transmission Unit (bytes) Notes Internet IPv4 Path MTU At least 68[4] Practical path MTUs are generally higher . IPv4 links must be able to forward packets of size up to 68 bytes. Systems may use Path MTU Discovery[5] to find the actual path MTU. This should not be mista ken with the packet size every host must be able to handle, which is 576.[6] Internet IPv6 Path MTU At least 1280[7] Practical path MTUs are generall y higher. Systems must use Path MTU Discovery[8] to find the actual path MTU. Ethernet v2 1500[9] Nearly all IP over Ethernet implementations use the Ethernet V2 frame format. Ethernet with LLC and SNAP, PPPoE 1492[10] Ethernet Jumbo Frames 1500-9000 The limit varies by vendor. For correct interoperation, the whole Ethernet network must have the same MTU. Jumbo frames are usually only seen in special purpose networks. WLAN (802.11) 7981[11] Token Ring (802.5) 4464 FDDI 4352[5] IP (Internet protocol) DARPA designed the Internet protocol suite to work over many networking technolo gies, each of which may use packets of different size. While a host will know th e MTU of its own interface and possibly that of its peers (from initial handshak es), it will not initially know the lowest MTU in a chain of links to any other peers. Another potential problem is that higher-level protocols may create packe ts larger than a particular link supports. To get around this issue, IP allows fragmentation: dividing the datagram into pi eces, each small enough to pass over the single link that is being fragmented fo r, using the MTU parameter configured for that interface. This fragmentation pro cess takes place at the IP layer (OSI layer 3) and marks packets it fragments as such, so that the IP layer of the destination host knows it should reassemble t he packets into the original datagram. This method implies a number of possible

drawbacks: All fragments of a packet must arrive for the packet to be considered receiv ed. If the network drops any fragment, the entire packet is lost. When the size of most or all packets exceed the MTU of a particular link tha t has to carry those packets, almost everything has to be fragmented. In certain cases the overhead this causes can be considered unreasonable or unnecessary. F or example, various tunneling situations cross the MTU by very little as they ad d just a header's worth of data. The addition is small, but each packet now has to be sent in two fragments, the second of which carries very little payload. Th e same amount of payload is being moved, but every intermediate router has to do double the work in terms of header parsing and routing decisions. As it is normal to maximize the payload in every fragment, in general as wel l as when fragmenting, any further fragmentation that turns out to be necessary will increase the overhead even more. There is no simple method to discover the MTU of links beyond a node's direc t peers. The Internet Protocol requires that hosts must be able to process IP datagrams o f at least 576 bytes (for IPv4) or 1280 bytes (for IPv6). However, this does not preclude Data Link Layers with an MTU smaller than IP's minimum MTU from convey ing IP data. For example, according to IPv6's specification, if a particular Dat a Link Layer physically cannot deliver an IP datagram of 1280 bytes in a single frame, then the link layer MUST provide its own fragmentation and reassembly mec hanism, separate from IP's own fragmentation mechanism, to ensure that a 1280-by te IP datagram can be delivered, intact, to the IP layer. Path MTU Discovery Main article: Path MTU Discovery The Internet Protocol defines the "Path MTU" of an Internet transmission path as the smallest MTU of any of the IP hops of the "path" between a source and desti nation. Put another way, the path MTU is the largest packet size that can traver se this path without suffering fragmentation. RFC 1191 (IPv4) and RFC 1981 (IPv6) describe "Path MTU Discovery", a technique f or determining the path MTU between two IP hosts. It works by setting the DF (Do n't Fragment) option in the IP headers of outgoing packets. Any device along the path whose MTU is smaller than the packet will drop such packets and send back an ICMP "Destination Unreachable (Datagram Too Big)" message containing its MTU. This information allows the source host to reduce its assumed path MTU appropri ately. The process repeats until the MTU becomes small enough to traverse the en tire path without fragmentation. Unfortunately, increasing numbers of networks drop ICMP traffic (e.g. to prevent denial-of-service attacks), which prevents path MTU discovery from working. One often detects such blocking in the cases where a connection works for low-volum e data but hangs as soon as a host sends a large block of data. For example, wit h IRC a connecting client might see the initial messages up to and including the initial ping (sent by the server as an anti spoofing measure), but get no respo nse after that. This is because the large set of welcome messages are sent out i n packets bigger than the real MTU. Also, in an IP network, the path from the so urce address to the destination address often gets modified dynamically, in resp onse to various events (load-balancing, congestion, outages, etc.) - this could result in the path MTU changing (sometimes repeatedly) during a transmission, wh ich may introduce further packet drops before the host finds the new safe MTU. Most Ethernet LANs use an MTU of 1500 bytes (modern LANs can use Jumbo frames, a llowing for an MTU up to 9000 bytes); however, border protocols like PPPoE will reduce this. The difference between the MTU seen by end-nodes (e.g. 1500) and th e Path MTU causes Path MTU Discovery to come into effect, with the possible resu

lt of making some sites behind badly configured firewalls unreachable. One can p ossibly work around this, depending on which part of the network one controls; f or example one can change the MSS (maximum segment size) in the initial packet t hat sets up the TCP connection at one's firewall. RFC 4821, Packetization Layer Path MTU Discovery, describes a Path MTU Discovery technique which responds more robustly to ICMP filtering. MTU in other standards The G.hn standard, developed by ITU-T, provides a high-speed (up to 1 Gigabit/s) local area network using existing home wiring (power lines, phone lines and coa xial cables). The G.hn Data Link Layer accepts data frames of up to 214 bytes (1 6384 bytes). In order to avoid the problem of long data-frames taking up the med ium for long periods of time, G.hn defines a procedure for segmentation that div ides the data frame into smaller segments. Disruption The transmission of a packet on a physical network segment that is larger than t he segment's MTU is known as jabber. This is almost always caused by faulty devi ces. Many network switches have a built-in capability to detect when a device is jabbering and block it until it resumes proper operation.[12] See also Computer networking Ethernet References ^ Murray, David; Terry Koziniec, Kevin Lee and Michael Dixon (2012). "Large MTUs and internet performance". 13th IEEE Conference on High Performance Switchi ng and Routing (HPSR 2012). ^ RFC 791, p. 13 ^ RFC 2460, p. 13 ^ RFC 791, p. 24, "Every internet module must be able to forward a datagram of 68 octets without further fragmentation." ^ a b RFC 1191 ^ RFC 791, p. 24, "Every internet destination must be able to receive a data gram of 576 octets either in one piece or in fragments to be reassembled." ^ RFC 2460 ^ RFC 6145 ^ Network Working Group of the IETF, RFC 894: A Standard for the Transmissio n of IP Datagrams over Ethernet Networks, Page 1, "The maximum length of the dat a field of a packet sent over an Ethernet is 1500 octets, thus the maximum lengt h of an IP datagram sent over an Ethernet is 1500 octets.", http://tools.ietf.or g/html/rfc894 / ERRATA: http://www.rfc-editor.org/errata_search.php?rfc=894 ^ RFC 1042 ^ IEEE Standard for Information technology Telecommunications and information exchange between systems Local and metropolitan area networks Specific requireme nts Part 11: Wireless LAN Medium Access Control (MAC) and Physical Layer (PHY) S pecifications, Page 413 ^ http://support.3com.com/infodeli/tools/switches/ss3/management/ug/cli_mg6a .htm 3Com SuperStack Switch Management Guide][dead link] Marc Slemko (January 18, 1998). "Path MTU Discovery and Filtering ICMP". Ret rieved 2007-09-02. External links Tweaking your MTU / RWin for Orange Broadband Users How to set the TCP MSS value using iptables

Discovering of MTU value via ping and setting it in Microsoft Windows DrTCP a utility for optimizing MTU under Microsoft Windows mturoute a console utility for debugging mtu problems MSS Initiative MTU Path MTU discovery tool for IPv4 and IPv6 networks Categories: Packets (information technology) Navigation menu Create account Log in Article Talk Read Edit View history Main page Contents Featured content Current events Random article Donate to Wikipedia Interaction Help About Wikipedia Community portal Recent changes Contact Wikipedia Toolbox Print/export Languages Cesky Dansk Deutsch Espaol Franais Bahasa Indonesia Italiano ????? Bahasa Melayu ??? Polski Portugus ??????? Svenska ?????????? ?? Edit links This page was last modified on 24 May 2013 at 22:23.

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