Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Physical
Talents
Alertness__________ OOOOO
Athletics___________ OOOOO
Awareness__________ OOOOO
Brawl_____________ OOOOO
Empathy___________ OOOOO
Expression_________ OOOOO
Intimidation________ OOOOO
Leadership_________ OOOOO
Streetwise__________ OOOOO
Subterfuge_________ OOOOO
Persuasion
_________________OOOOO
Disciplines
Dominate
_________________
OOOOO
Fortitude
_________________
OOOOO
Presence
_________________
OOOOO
_________________OOOOO
_________________OOOOO
_________________OOOOO
Merits/Flaws
Repulsed by Garlic (1-pt. flaw)
_______________________
^ (Willpower roll)
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
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Nature: Celebrant
Demeanor:Director
Concept: Historian
Generation: 10th
Sire:Unknown
Title: Doctor of Social Science
Attributes
Social
Charisma__________ OOOOO
Manipulation_______ OOOOO
Appearance_________ OOOOO
Abilities
Skills
_________________OOOOO
Advantages
Backgrounds
_________________OOOOO
_________________OOOOO
_________________OOOOO
_________________OOOOO
_________________OOOOO
_________________OOOOO
Humanity/Path
Humanity
__________________
OOOOOOOOOO
Bearing:___________(
Willpower
OOOOOOOOOO
Blood Pool
Mental
Perception_________ OOOOO
Intelligence_________ OOOOO
Wits______________ OOOOO
Knowledges
(History)
Academics_________
OOOOO
Computer__________ OOOOO
Finance___________ OOOOO
Investigation________ OOOOO
Law______________ OOOOO
Medicine__________ OOOOO
Occult____________ OOOOO
Politics____________ OOOOO
Science____________ OOOOO
Technology_________ OOOOO
_________________OOOOO
Virtues
Conscience/Conviction__OOOOO
Self-Control/Instinct___OOOOO
Courage___________OOOOO
Health
Bruised
Hurt
Injured
Wounded
Mauled
Crippled
Incapacitated
-1
-1
-2
-2
-5
Weakness
Feeding Restriction
Experience
Talents
Ventrue
Expanded Disciplines
Dominate
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
157
Book:VTM
____________________
Page #_____
Command
Name:_______________________________
The player rolls Manipulation + Intimidation
System:______________________________
Dominate
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
157
Book:VTM
____________________
Page #_____
Mesmerize
Name:_______________________________
The player rolls Manipulation + Leadership
System:______________________________
Dominate
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
157
Book:VTM
____________________
Page #_____
The
Forgetful
Mind
Name:_______________________________
The player states what sorts of alteration he wants to
System:______________________________
Discipline:____________________________
Level: OOOOOOOOO
Book:____________________ Page #_____
Name:_______________________________
System:______________________________
Presence
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
171
Book:VTM
____________________
Page #_____
Awe
Name:_______________________________
The player rolls Charisma + Performance (dif. 7).
System:______________________________
Presence
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
171
Book:VTM
____________________
Page #_____
Dread
Gaze
Name:_______________________________
Player rolls Cha + Intim. (vs. the victim's Wits + Courage)
System:______________________________
Discipline:____________________________
Level: OOOOOOOOO
Book:____________________ Page #_____
Name:_______________________________
System:______________________________
Fortitude
Discipline:____________________________
Level: OOOOOOOOO
- Rulebook
175
Book:VTM
____________________
Page #_____
Fortitude
Name:_______________________________
A character's rating in Fortitude adds to his Stamina for
System:______________________________
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Success indicates the victim is cowed, and failure means the target
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is startled, but not terrified by the sight. Three or more successes
___________________________________
means he runs away in abject fear; victims who have nowhere to
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go claw at the walls. Also, each success subtracts one from the
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target's action dice pools next turn. The character may attempt DG
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once per turn, though she may also do it as an extended action.
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