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presented by Beth Walters & John Storyk Principals and Co-Founders Walters-Storyk Design Group
Challenge
unite the disciplines of architecture and acoustics in order to create exciting spaces that are acoustically accurate and quiet within the community
1. Our Approach 2. Acoustic Audio-Video fundamentals 3. Home Theater Design & Beyond 4. Case Studies
1. Our Approach
1. 2. 3. 4.
Quietness Internal Room Acoustic Values Audio Video Requirements Client Education
1. quietness
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1. quietness
1. quietness
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1. quietness
early project reminders make an acoustic site survey develop a robust program statement with exact quietness requirements
- Intelligibility rooms acoustic characteristic to clearly hear speech such as conference rooms - Audio (music) responsiveness this is important in any room dedicated to serious music listening such as recording studios and home theaters
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early project reminder a-v requirements at the very least identify specialty a-v requirements ipod docking station integrated window and lighting controls surround sound distributed audio-video master media library etc.
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4. client education
discuss these early in the project room shaping surface treatments a-v electronics
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4. client education
4. client education
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4. client education
4. client education
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4. client education
4. client education
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Acoustics is the study of sound. Sound is the change of pressure in a medium (air) over time. All acoustical parameters must be thought of as being
FREQUENCY DEPENDENT
Fundamentals
Wavelength
Wavelength
Pressure
Atmospheric Pressure
Time
Home Theater Acoustics WSDG
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c=f
c, the velocity of sound, is constant.
Imperial Units: c 1130 ft / s = 1.13 ft / ms 1 ft / ms SI Units: c 344 m / s = 34.4 cm / ms 30 cm / ms
Therefore, if gets small, f must get large. If gets large, f must get small. Low frequencies have long wavelengths. High frequencies have short wavelengths.
20 to 20,000Hz
Threshold of Pain
100
Music
80
80 to 4,000Hz
80dB
60
40
20
Threshold of Hearing
Frequency (Hz)
Home Theater Acoustics WSDG
40dB
Speech
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Octave Bands
63 125 250 500 1k 2k 4k 8k
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One of the most commonly used single-number readings for quietness is the Noise Criteria (NC). To convert a given set of measurement data to the single-number value, a set of predefined curves is used.
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80
NC curves are convenient but can be deceiving in accuracy for individual frequency values
70 60
NC 70 NC 65 NC 60
50
NC 55 NC 50
40
NC 45 NC 40
30 20
NC 35
NC 35 ! NC 35 NC 25
NC 30 NC 20
10
Typical NC Values
Conditions Sleeping Living Office Audio Studio Restaurant Home Theater Computer room
Home Theater Acoustics WSDG
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Source Room
Home Theater Acoustics WSDG
Receiver Room
Room-within-Room Design
Two keywords for sound isolation design Mass Decoupling A clever combination of both: physical mass and mechanical decoupling will result in good sound isolation. High performance acoustic isolation often results in Room within Room Construction
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STC 45
Partitions
Metal Stud Systems
2 Layers of 5/8 Gypsum Board
STC 52
Metal Studs Acoustical Sealant
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Partitions
Metal Stud Systems
STC 62
Metal Studs Floating Floor Home Theater Acoustics WSDG Shown here with De-Coupled Floor and Ceiling Systems
Room-within-Room Design
spring isolator
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Acoustical Palette
Geometry links the real world to what we hear
Acoustical Treatment
REFLECTION
Temporal Response
SPECULAR REFLETION
Spatial Response
0 -30 -60 -90 30 60 90
6 dB
ABSORPTION
0 30 60 90
DIFFUSION
-30
30 60 90
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Reflections
Fir
Direc t
Soun
st R efle ctio n
Reverberation
RT60 The RT60 Decay Time measures the (frequency dependent) time necessary for a 60 dB decay in sound pressure level (onemillionth of original Signal).
The steepness of the slope with witch the reverb decays (which defines the RT60 Decay Time) is an important parameter in defining the acoustics of a room. However, the distribution of the individual reverberation peaks is the other half of the story!
Home Theater Acoustics WSDG
co Se nd R ef c le tio n
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Reverberation
RT60 - Waterfall Display
100
90
80
70
60
50
Frequency, Hz
Home Theater Acoustics WSDG
0.2 0 1,000 Room Volume (cubic feet) 2,000 3,000 5,000 10,000 20,000 50,000
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Modal Analysis
Room Ratios
3.0
2.8
2.6
2.4
2.2
ACCEPTABLE RATIOS
2.0
1.8
1.6
1.4
1.2
1.4
1.6
1.8
2.0
Modal Analysis
Room Ratios
3.0
2.8
2.6
2.4
2.2
ACCEPTABLE RATIOS
2.0
1.8
1.6
1.4
1.2
1.4
1.6
1.8
2.0
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20
Lin
0 50 100 150 200 250 300 350
Log
10 20 30 40 50 60 70 80 90 100 150 200 250 300 350
16.5
Lin
0 50 100 150 200 250 300 350
Log
10 20 30 40 50 60 70 80 90 100 150 200 250 300 350
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3. Design
future homes more media rooms future offices more media conference rooms future environments quieter (greener)
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advanced technology and improved acoustics will appear in almost all building types
early in the design process room shaping display requirements audio and specifically low frequency control quietness and isolation hvac wire management (future proof) the bare maximum
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CINEMA
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40
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4. Case Studies
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Mi Casa Studios
Hollywood, CA, USA
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45
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50
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52
53
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acoustic prediction auralization slightly into the future for all rooms
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13 12 11
RT 60 Times
Simulation without Treatment Simulation with preliminary Treatment
10 9 8 7 6 5 4 3 2 1 0 63 125
Upper Limit
Lower Limit
8000
Frequency [Hz]
ZU-YUAN
Ceiling: Plaster Circles: 100mm Insulation
Auralisation Materials
25mm Insulation
Carpet Frontwall: Perforated Metalsheets, Perforation Type 2 Sidewall: Perforated Metalsheets, Perforation Type 1 Audience Area
01
A2
Floor: Stone
Remarks:
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Perforated Metal Sheet Thickness: 4mm Hole diameter: 0.6mm Hole Distance (c-c): 4mm
Perforated Metal Sheet Thickness: 4mm Hole diameter: 0.6mm Hole Distance (c-c): 10mm
Remarks: Microperforated Metalsheet. The absorption curve of these perforations can be achieved with slightly different perforations, too.
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