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APU Syllabus Page 1 of 4

Year 2009
Subject Code 044006EA
Semester SP2
Field of Study ** Major Subjects ******
Subject/Class Multimedia Design TechnologiesEA
Instructor DAHLAN, Nariman
Year of Eligibility Second Year Student
Misc. Notes  
Prerequisite
 
Subjects

KogiBunya APS Major、 APM Major、 ICT


Recommended
Foundation in Information Technology and Introduction to programming courses have
qualifications / been successfully completed with passing grades.
knowledge
This course introduces students to basic understanding on multimedia design
technology and some software tools commonly used for the interactive multimedia
contents design. The course will provide students with basic skills and various
Course aspects and issues of the area of the multimedia design technology. Students will be
Objectives introduced to the essentials of Imaging tools (Adobe Photoshop for raster-based
image and Adobe Illustrator for vector-based image), Interactive multimedia design
tools (Adobe Flash) and trained in actual multimedia contents design and
programming. The class will mostly be lectures, practical trainings and projects.

Standards for Students will be expected to acquire the basic skills of the multimedia contents
design. In addition to the lecture, students will be expected to do exercises and test
Course to show that they understand. There will be weekly assignments, a mid-term project
Completion and a final term project assignments.
The course will be conducted through lectures and practical training will be provided
according to the textbook. Reports will be assigned as the course proceeds.
Teaching Methods Teaching assistants will be arranged to facilitate individual guidance during the
practical training. Please make an attempt to take notes whenever the necessity
arises.
The course will contain about fourteen lecture topics. The lectures will cover the
following topics:
1. Introducing the Course
-Understanding the course format
-Reviewing the course objectives and prerequisites
-Looking at the course outline

2. Introduction to Digital Multimedia and Digital Media Tools


-Introduction to digital multimedia: What is digital multimedia?
-Introduction to digital media tools:
-Macromedia Flash for animation and Interactivity
-Photoshop for manipulating bitmapped images

http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440... 2009/01/30
APU Syllabus Page 2 of 4

-Illustrator for vector graphics


-Premiere for video and sound
-Image Ready for web graphics
-Dreamwaver for web development

3. Basic Knowledge of Digital Image


-What is a digital Image?
-Type of digital images
-Bitmap image
-Bitmap and Resolution
-Bitmap and Image size
-Resolution for Publishing Photos
-Type of bitmap images
-Image representations
-Color Depth
-Data volumes

4. Basic of Image Processing


-What is image enhancement?
-Different kinds of image enhancement
-Histogram processing
-Point processing
-What is point processing?
-Negative images
-Thresholding
-Logarithmic transformation
-Power law transforms
-Grey level slicing

Overview of Each 5. Working with Bitmap/Raster based Imaging tools


Class -Working with Photoshop
-Basic Photo corrections
-Retouching and Repairing
-Working with selections

6. Basic of Image Filtering and Its tools


-Neighbourhood operations
-What is spatial filtering?
-Smoothing operations
-Practical work (working with Adobe photoshop filters):
(Image Filters, Layer Basics, Mask and Channels)

7. Vector-based Image
-What is vector Image?
-Characteristics of vector images
-Advantage and disadvantage
-Vector based Drawing software and Its format
-Practical Work (working with Adobe Illustrator)
(Using Illustrator tools, Selection and Shapes)

8. Creating vector based Image


-Working with Adobe Illustrator
-Shapes and Selections
-Transforming Objects
-Drawing with the pen Tool

9. Technologies to make animations on the web


-Animated GIFs
-Java Applets
-Dynamic HTML ( HTML + Others scripts)

http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440... 2009/01/30
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-Shockwave and Flash Animations

10. Basic knowledge to create Flash Animation


-Flash Essentials and Tools panel

11. Flash Animation


-Creating and Editing Symbols

12. Flash Animation


-Working with color and images
-Tweening

13. Scripting and Interactivity

14. Scripting in Flash

15. Submission of End Term Project


Students will have to submit a project requested for evaluation.
The final grade (100%) will be awarded using the following criteria of evaluation:
・Attendance: 20 %.
Method of Grade ・Quizzes: 20 %
Evaluation ・Exercises/assignments : 20%
・Mid-term Project: 15 %.
・End of Term Project: 25 %.
Requirements for
Students are suggested to bring their own USB flash memory to the classroom.
Students
Textbook
(You will need to
Soft copy of all of learning materials are available to be downloaded from the
purchase these
lecturer's instructional materials folder(ftp1://report1.apu.ac.jp/). Hard copy of the
textbooks when learning materials will be distributed in the classroom for all of the students.
registering for this
course.)
An Introduction to Digital Multimedia T. M. Savage, K. E. Vogel ( Jones &
Bartlett Pub 2008/10/22 )

Adobe Photoshop CS4 How-Tos: 100 Essential Techniques (How-Tos) Chris


Orwig ( Adobe Pr 2008/12 )

Adobe Illustrator CS4 How-Tos: 100 Essential Techniques (How-Tos) David


Further Reading Karlins ( Adobe Pr 2008/12 )
(available at APU
Library) Adobe Photoshop CS4 Classroom in a Book (Classroom in a Book) ( Adobe Pr
2008/11/07 )
(Please click on a
title to view the Adobe Illustrator Cs4 Classroom in a Book (Classroom in a Book) Adobe Creative
location) Team ( Adobe Pr 2008/11/11 )
How to use the
reserve section Adobe Flash CS4 Professional How-Tos: 100 Essential Techniques (How-Tos)
Mark Schaeffer ( Adobe Pr 2008/12 )

Adobe Flash CS4 Professional Classroom in a Book (Classroom in a Book)


( Adobe Pr 2008/10/31 )

ActionScript 3.0 for Adobe Flash CS4 Professional (Classroom in a Book)


( Adobe Pr 2008/11/13 )
Other materials  

http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440... 2009/01/30
APU Syllabus Page 4 of 4

The following should be noted when entering Information Processing Classrooms:


(1) Do not bring in any food or drinks.
(2) Do not smoke inside the classroom.
(3) Do not bring any wet umbrellas or coats.
(4) Turn off cellular phones.
Misc. Notes (5) Do not use cosmetics.
(6) Do not leave any trash on the computer desk or in classroom.
(7) Do not talk loudly.
(8) Other activities that may disturb others or harm equipment are prohibited.
Students who violate these rules can be denied permission to enter the classroom.
Office Phone No. 0977-78-1221
E-mail Address dahlan@ apu.ac.jp
Course-
Course-related
ftp://report1.apu.ac.jp/InstructionalMaterials/dahlan/
links 1
Course-
Course-related
http://www.adobe.com/
links 2
Course-
Course-related
 
links 3
Course-
Course-related
 
links 4
Course-
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links 5

http://p1.apu.ac.jp/cam/syllabus/regist/SyllabusKakunin.do?nendo=2009&kogikey=0440... 2009/01/30