Sei sulla pagina 1di 135

Computer and Multimedia in Education: Th Theory and d Concepts C

Dr. CK Tan, UMS

What is Educational Technology?

Educational Technology

Process

AV

IT

Teaching g Methodologies

TV, Radio, Digital g TV, , Cellular phone, etc


Dr. CK Tan, UMS

Computer p and Internet

WHAT IS COMPUTER IN EDUCATION ?

It is the use of computers in the design, development, delivery and evaluation of teaching and learning materials (instruction)

It means: computer-based computer based instruction (CBI) computer-assisted instruction (CAI) computer-assisted language learning (CALL)

Dr. CK Tan, UMS

WHAT IS LEARNING ?

Learning occurs when experience causes a relatively permanent change in an individuals knowledge or behaviour Woolfolk 1998, Woolfolk, 1998 p. p 204 (in Newby, Newby T.J., T J 2000)

To learn is to change (or have the capacity to change) ones level of ability or knowledge in a permanent way which is brought about by experience or interaction of a person with his/her environment

Dr. CK Tan, UMS

INSTRUCTIONAL METHODS

Cooperative learning Discovery Problem solving Instructional games Simulation Discussion Drill and practice Tutorial Demonstration Presentation
Dr. CK Tan, UMS 5

INSTRUCTIONAL TECHNIQUES

Focusing questions Highlighting Analogies Mnemonics g y Imagery Concept maps Embedded questions Feedback Case studies Role playing
Dr. CK Tan, UMS 6

LEARNING THEORIES A learning theory is an organised set of principles explaining how individuals learn; that is, how they acquire i new abilities bili i and/or d/ knowledge k l d (Newby, T.J., 2000) Learning Theory Behavioural Perspective Cognitivist Perspective Constructivist Perspective Main Principle reinforcement organised information learn from one another

No one learning theory is the BEST and integrating them with different learning situation may look the best.
Dr. CK Tan, UMS 7

LATIHAN Sub-topik pengajaran: Kaedah: Teknik:


Contoh-contoh aktiviti:

PADAM TEKS
Dr. CK Tan, UMS 8

TYPES OF MEDIA with ATTRIBUTES

Instructional Media Real objects and models Text Video Audio Graphics G hi (visuals, ( i l slides, lid overhead transparencies) Multimedia

Key Attributes Actual item or 3-D representation Written words Moving pictures Sound Pi t Pictures, li line drawings, d i maps Combination of various media forms

Dr. CK Tan, UMS

WHAT IS MULTIMEDIA ?

A computer-based process that combines text, graphics, sound, animation and video to create an animation, application that can be used to inform, entertain, educate, or motivate. ti t James E Shuman (2000)
Dr. CK Tan, UMS 10

Klasifikasi Multimedia dalam Pengajaran dan Pembelajaran

(Sumber: Ismail Zain, ( , 2002) )


Dr. CK Tan, UMS 11

MULTIMEDIA RESEARCH A research by Computer Technology Research (CTR) in 1993 showed that an individual can understand and dl learn : 20 % of what they see 30% of what they hear 50% of what they see and hear 80 % of what they see, see hear and do Findings indicated that average learning time has been reduced d d significantly i ifi tl and d achievement hi t levels l l increased i d when multimedia is used for learning Prof. James Kulik, 1985, 1986, 1991, 1994
Dr. CK Tan, UMS 12

MULTIMEDIA RESEARCH

Sumber: Brent dan Felder (1997) dalam http://courses science fau edu/~rjordan/active learning htm http://courses.science.fau.edu/~rjordan/active_learning.htm
Dr. CK Tan, UMS 13

THE LEARNING PIRAMID

The learning g piramid p (Source: in Hofstetter, F.T., 2001)


Dr. CK Tan, UMS 14

Apakah kebaikan dan keburukan multimedia?


KEBAIKAN KEBURUKAN

PADAM TEKS
Dr. CK Tan, UMS 15

ADVANTAGES OF MULTIMEDIA The advantages of multimedia are as follow : learning l i will ill be b more effective ff ti with ith the th integration i t ti of various multimedia elements will capture the interest and motivation of the learner learner can learn at his/her own free time/will/pace (self-paced, self-directed, self-access) no teaching manpower is needed (role as facilitator only). In addition, it saves cost and time. lots of learning materials and sources are incorporated in a multimedia presentation
Dr. CK Tan, UMS 16

MULTIMEDIA COMPONENTS

Audio

Cds

Graphics

Video A i Animation i
Dr. CK Tan, UMS 17

TEXT

Text is an effective way to communicate ideas and p provide instructions to users


Font Classification
Classification of font :

Serif Sans serif Square serif Script Decorative / Alternative


Dr. CK Tan, UMS 18

Font Classification

SERIF

Dr. CK Tan, UMS

19

Font Classification

SANS SERIF SANS-SERIF

Dr. CK Tan, UMS

20

Font Classification

SQUARE-SERIF

Dr. CK Tan, UMS

21

Font Classification

SCRIPT

Dr. CK Tan, UMS

22

Font Classification DECORATIVE & ALTERNATIVE

Dr. CK Tan, UMS

23

Never have this scheme in your presentation

Clash scheme
Dr. CK Tan, UMS 24

GRAPHICS

A graphic is said to be worth a thousand words if it is shown when it is needed


Basically, there are 2 kinds of graphics : Basically bitmaps (based on pixels) vector images (based on mathematical equations)

Dr. CK Tan, UMS

25

Graphic p images g
A digital display is divided into discrete, individually addressable points called pixels Images are produced by assigning a color and intensity to each pixel

Dr. CK Tan, UMS

26

Vector Graphics
It is stored as a set of instruction which describe the dimension and shape of every component of the drawing To display a vector graphic, graphic each instruction is read and converted to the shapes and colors that comprise the image Created by DRAW programs (CorelDraw MacDraw (CorelDraw, MacDraw, etc.) etc )
Dr. CK Tan, UMS 27

Vector Graphics
Advantages: Object orientation: objects in a graphic g p can be manipulated p separately Good for line art and charts Disadvantages: i d The larger g the graphic, g p , the longer g it takes to render the image
Dr. CK Tan, UMS 28

Bit Maps
It is stored as a set of bits in computer memory that h define d fi the h y of each pixel p color and intensity in an image Created by digitizing images (photo, art work) or using PAINT programs (PC P Paintbrush, i b h PaintShop p Pro, etc.) ) Also called raster or pixel maps
Dr. CK Tan, UMS 29

Bit Maps
Advantages: Can C di display l faster f t than th vector t graphics Good for reproducing images with complex variations in color, shading and detail Disadvantages: Require more disk space Fixed Fi d resolution l ti can lead l d to t scalability problems
Dr. CK Tan, UMS 30

Image Depth
Image depth refers to the maximal p number of colors used in bitmap Each pixel can have 1 or more bits of color information attached to it
Bits Colors 1 4 8 24 2 16 256 16.7M Uses Text, line drawing Simple drawings, graphics Natural images Photographic g p realism
Dr. CK Tan, UMS 31

Image File Size


Size (in bytes) = (Height x Width x Color Depth) / 8 Sample file size for different images size and color depths: Monocrome: ( (640 x 480 x 1 bit)/8 ) = 38 KB 256 colors: (640 x 480 x 8 bits)/8 = 307 KB 16M colors: l (640 x 480 x 24 bits)/8 = 922 KB
Dr. CK Tan, UMS 32

Images : Issues
High quality images Big file size High resolutions I Image requirement i will ill affect ff hardware and software selections i l di authoring including h i and d graphic hi software, video graphics adapter, disk space and data transfer rate
Dr. CK Tan, UMS 33

Techniques
Techniques for reducing image size: R Reduce d size i of f height h i h and/or d/ width id h of image Reduce the number of colors (ex: g depth) p ) image Image data compression

Dr. CK Tan, UMS

34

Image Compression
Data compression reduces file size by eliminating redundancy Compression involves two parts : compression and decompression called codecs Two types of data compression: Lossless output is exactly the same compression (used for programs and data) (done by PKZIP, stacker)
Dr. CK Tan, UMS 35

Image Compression
Second type of data compression: Lossy a set of data will undergo y after a loss of accuracy compression. Typically used on g or graphics, g p , animation, , image audio and video Eliminates info that is difficult for our eyes to detect (Ex: eye is less sensitive to change in color than it is to change in intensity
Dr. CK Tan, UMS 36

Some graphic image formats Bitmap (.bmp) Internal l format f used d by b Windows i d Graphics p Interchange g Format ( (.gif). g ) Used to transmit and exchange g between p platforms Joint images Photographic Expert Group ( jpg/ jpeg) (.jpg/.jpeg) Offers the greatest compression (10 1 without (10:1 ith t visible i ibl loss) l )
Dr. CK Tan, UMS 37

ANIMATION

Animation is the use of a computer to create movement on the screen


Frame animation (makes framed-objects framed objects move on the screen) Morphing (transition from one shape into another)

Dr. CK Tan, UMS

38

The concept of animation is to : Bring to life Creating motion Breathe life into Inspirit inspire inspire
Dr. CK Tan, UMS 39

2-D animation software : Animator Pro Rio Animator Animator Toons T Powerpoint

Dr. CK Tan, UMS

40

3-D animation software : 3-D Studio Topas T Playmotion Flying y g fonts o s Lightwave 3D-FX
Dr. CK Tan, UMS 41

AUDIO

Audio A di can be b any f form of f recorded d d voice or music or both


Why is audio used?

Convey meaning provide extra channel of info to audience Different learner, different learning strategies (live web lecture) Add sense of realism, sensation Directing attention to important events Facilitate communication
Dr. CK Tan, UMS 42

Voice Voice is analogue waves Voice is audio narration (whispers, cries, shouts, etc) Expressed in decibels (db)
dB 195 170 70 30 Watts 25 40m 25-40m 100,000 0 00001 0.00001 0.000000001
Dr. CK Tan, UMS

Examples Saturn rocket Jet engine Voice Whispers


43

Terms related to audio Volume is peak of the wavelength Frequency F i is th the di distance t between the audio waves If 1000 waves are repeated in a second 1000 Hz or 1 KHz Sampling is the process of digitizing analogue signals
Dr. CK Tan, UMS 44

Terms related to audio There are 3 main sampling rate for audio 11, 22.05 and d 44.1 44 1 KH KHz Sample p size is either 8 or 16bit Channel is either stereo or mono

Dr. CK Tan, UMS

45

Comparison
Comment CD Quality Q lit Close to CD Voice quality Sampling Sample rate size 44 KH KHz 22 KHz 11 KHz 16 bit 16 bit 16 bit Bytes 10 MB 5 MB 2.5 MB

Dr. CK Tan, UMS

46

Audio File Calculation


Formula
File size = sampling rate X recording duration in second X (Sample size in bits/8) X number of channels Example: 10 seconds of recording at 22.05 kHz, 8 bit resolution and mono channel = 22050 x 10 x (8/8) x 1 = 220500 bytes
Dr. CK Tan, UMS 47

VIDEO

Video provides a rich and lively resource for multimedia


According to Agnew & Kellerman (1997) , video is: a digital media that shows a sequence of still pictures which produces illusion due to movements of the pictures

Dr. CK Tan, UMS

48

Analog video: continuous value sets that p uses microwaves to produce moving images like what is watch on TV it cannot be played y on a computer when h enlarged, l d it d does not t influence the video quality
Dr. CK Tan, UMS 49

Digital video: consists discrete values between 0 and 1 it is played on a computer and p pixel-based when enlarged, video quality drops
Dr. CK Tan, UMS 50

Importance of video in education : explains abstract concepts shows h motion/animation ti / i ti shows the real real situation p provides o des interactions e ac o s a and d responses (interactive videos) gives affective teaching
Dr. CK Tan, UMS 51

Some common video file formats : .avi .mpg .mov mov .gif g (a (animated a ed g gif) )

Dr. CK Tan, UMS

52

Web Authoring Programs

Also known as Web page editors or HTML editors

H HyperText T t Markup M k L Language (HTML) i is a tagged language used by web browsers to display web pages

E Examples l of f Web W b page editors dit : - MS Frontpage p g - Macromedia Dreamweaver


Dr. CK Tan, UMS 53

Web Authoring Reminder

H Homepage and d web b pages must t be b confined to a folder

All graphical objects/pictures, audio and video id files fil must t first fi t be b copied i d into i t the th same folder before they are hyperlinked

Dr. CK Tan, UMS

54

Upload To Web Site

All files in the folder must be uploaded p to your registered web site

Files are transported to web site using File Transfer Protocol ( (FTP) )p programs g

Examples of FTP programs : - WS FTP Pro - built-in built in FTP in Frontpage

Dr. CK Tan, UMS

55

WS FTP Pro

Dr. CK Tan, UMS

56

What Wh t the th experts t say about b t educational software The principle challenges in Interactive (IMM) ) are those of Multimedia ( pedagogy and design Hooper, 1988

Dr. CK Tan, UMS

57

ARCS Pretest PRESENT INFORMATION Time Media I t Interaction ti Strategy

Kellers ll Motivational l Model d l


Dr. CK Tan, UMS 58

Attention Att ti R l Relevance C fid Confidence Satisfaction


Dr. CK Tan, UMS 59

An ideal multimedia team for Interactive Multimedia software production: instructional designer graphic designer animator audio-video experts p g programmer content experts
Dr. CK Tan, UMS 60

Mastery y Learning g Model


Unit 1 Specify learning objectives

Teaching and Learning

Diagnostic evaluation

Achieved objectives ? Enrichment A ti iti Activities Unit 2 Remedial A ti iti Activities

Dr. CK Tan, UMS

61

Dr. CK Tan, UMS

62

Dr. CK Tan, UMS

63

Typical multimedia screen layout should have fixed locations for content area area, navigational buttons and possibly menu. We must plan the layout so that the content is p presented with g good balance. Divide the screen into regions (Do layout analysis).

Dr. CK Tan, UMS

64

Some important screen design principles: Font: must be readable easily; with proportional spacing between characters Choose suitable background colour to produce a good contrast of your text (foreground) Use drop shadows text for (foreground). photographic background Text and pictures must be arranged in such a way so that they look neat Always adopt a common look especially colour of text and buttons
Dr. CK Tan, UMS 65

Some important screen design principles: Use metaphors for popular interfaces like next, previous or home buttons Example :

Home

Previous

Next

Dr. CK Tan, UMS

66

Some important screen design principles: Interfaces must be user-friendly, functional and easy-to-remember and consistent in term of location Certain interfaces can provide feedback after being clicked so that user know the progress of certain action Example: Save button Location of navigational buttons are usually fixed at one location throughout the presentation
Dr. CK Tan, UMS 67

Types of Interactivity
Sims (1996) describes 10 types of i t interactivity ti it Object interactivity Objects are activated through mouse clicks or input devices Linear interactivity Forward and backward movements of electronic pages Hierarchical interactivity Freedom of movements to selected modules via a menu
Dr. CK Tan, UMS 68

Types of Interactivity (cont )


Supporting interactivity Users are provided with help and messages (simple to complex) Updating interactivity g with provided p Problem solving dialogue boxes (discussion) Constructive interactivity The system creates a situation where objects manipulation can take place to achieve certain objectives
Dr. CK Tan, UMS 69

Types of Interactivity (cont )


Reflective interactivity Users are provided with answers from other th users for f comparison i purpose and self-evaluation Hyperlink interactivity provided with vast electronic Users are p resources in databases to solve problems dynamically p y y

Dr. CK Tan, UMS

70

Types of Interactivity (cont )


Non Non-immersive immersive contextual interactivity Virtual reality type of interactions using i all ll the th above b types t of f interactivity Immersive virtual interactivity y type yp of dynamic y Virtual reality interactions using all the above types of interactivity y in a computer p generated VR environment
Dr. CK Tan, UMS 71

Computer Systems and Components p

Dr. CK Tan, UMS

72

Microcomputer Hardware
System y Unit I/O Devices Secondary Secondar Storage

Dr. CK Tan, UMS

73

The Motherboard

ISA

PCI

Dr. CK Tan, UMS

74

Memory y
RAM (Random Access Memory) holds programs and data temporary volatile l til memory ROM ( (Read Only y Memory) y) fixed start-up instructions CMOS (Complementary metal-oxide semiconductor) flexible start-up instructions
Dr. CK Tan, UMS 75

RAM (Volatile Memory)

Dr. CK Tan, UMS

76

Memory Measure
Unit Kilobyte (KB) ( ) Megabyte (MB) Gigabyte (GB) Terabyte (TB) Capacity 1,024 bytes 1024 KB 1024 MB 1024 GB

Dr. CK Tan, UMS

77

Input Devices
Mouse Mo se Trackball Touch-surface Touch h screen Light g pen p Joystick

Dr. CK Tan, UMS

78

Output Devices

CRTs (Cathode-Ray Tubes) Flat Panel or LCD (Liquid Crystal Flat-Panel Display) - passive-matrix and activematrix (TFT)

Data projectors (LCD Projectors)

Dr. CK Tan, UMS

79

Printers

Ink-jet Printer - uses spray technology

Laser Printer - uses laser beam to produce images

Thermal Printer - uses heat elements to produce images


Dr. CK Tan, UMS 80

P i t Printers

D t matrix Dot ti - uses a series of small pins (print head)

Chain printer - connected to several computers

Plotters - special-purpose i l printers i t

Dr. CK Tan, UMS

81

Hard Disks

Also known as fixed disk Metallic disks with multiple platters Fast information (speed ranges from 3600 7200 rpm) Read-write Read write heads Capacity: ranges from f 500 GB to t 1 TB

Dr. CK Tan, UMS

82

Human hair

d t particle dust ti l fingerprint smoke particle p

disk head

disk surface

Materials that can cause a head crash


Dr. CK Tan, UMS 83

Optical p Disks
It uses a laser beam to read light reflection from flat areas (lands 1s) and bumpy areas (pits 0s). 0s) It is used for permanent storage 2 types:

CD-ROM (Compact disc-read-only y) memory) DVD-ROM


Dr. CK Tan, UMS 84

Important p Hardware for Multimedia

Sca e s (use Scanners (useful u for o sca scanning gp printed ted graphics) Digital g cameras (for ( capturing p g images) g ) Digital video cameras (for capturing full motion digital video for video clips production) Webcams - videoconferencing/capture motion video/still images Graphics accelerator

Dr. CK Tan, UMS

85

Software
A program consists of the step step-by-step by step instructions that tell the computer how to do its work Convert data (unprocessed facts) into i f information i (processed ( df facts) t) Two major kinds System software Application software

Dr. CK Tan, UMS

86

S t Systems S Software ft
Behind the scenes activities Designed to handle

Technical details Where programs stored How commands executed Where files saved How output handled

Dr. CK Tan, UMS

87

C t Categories i of f OS

Hundreds of operating systems Three basic categories g


Embedded hand-held Network OS linked computers Stand-alone Stand alone OS desktop

Dr. CK Tan, UMS

88

M j OS Major
Windows 80% of market Mac OS powerful and easy to use UNIX network; originally designed for Web LINUX non proprietary; free off Web (potential for out-sourcing of software)

Dr. CK Tan, UMS

89

Utilities Utiliti
Hard disk crashes Antivirus programs Computer C f freeze-ups Decrease Decrease operation slow slowdowns
Dr. CK Tan, UMS 90

Device drivers

Specialized programs Loaded into memory y each time When y you add a new device, , you y must install the device driver

Dr. CK Tan, UMS

91

L Language t translators l t

p g programming g language g g into computer language Translators and compilers

Dr. CK Tan, UMS

92

Application Software

Used by many people Basic applications C Common t tasks k

Examples of application software: word processor (MS Word) presentation (MS PowerPoint) spreadsheet (MS Excel) database (MS Access) web authoring g tool ( (MS FrontPage) g )
Dr. CK Tan, UMS 93

Software Suites

Convenient and effective data sharing Less expensive M More expensive i Most Widely Used
Microsoft Office Corel C WordPerfect f S Suite Lotus SmartSuite
Dr. CK Tan, UMS 94

Program g Development p
Program development consists of a series of steps programmers use to build computer programs One O of f the th most t popular l program development method is Program Development Life Cycle

Dr. CK Tan, UMS

95

Program g Development p

Dr. CK Tan, UMS

96

Internet

It is used for global communication, moving ideas and information. Cyberspace concepts (virtual environment) Started with ARPANET (Advanced Research Project Network) by USA in 1969 Known as WWW, World Wide Web in 1992 at CERN (Center for European Nuclear Research) in Switzerland
Dr. CK Tan, UMS 97

Wired Connections

Telephone lines

Coaxial cable

Fiber-optic cable
Dr. CK Tan, UMS 98

Number of Connections
fiber-optic - 26,000 coaxial - 80 twisted-pair - 1

Dr. CK Tan, UMS

99

Wireless Connections

Microwave

Satellite

Wi-Fi

Dr. CK Tan, UMS

100

H How to t be b connected t d to t i internet t t?

Internet service providers (ISP)


National (Streamyx, (Streamyx Jaring)

Wi l Wireless service i providers id DIGI, Celcom, Maxis

Dr. CK Tan, UMS

101

How modems work ?

Dr. CK Tan, UMS

102

Network Types

Local Area Network (LAN) - networks with computers and peripheral devices
within the same building

Metropolitan Area Network (MAN) - a networks of LANs

Wide Area Network (WAN) - integration g of LANs and WANs - countrywide/worldwide networks
Dr. CK Tan, UMS 103

Internet Applications pp

Communicating g Shopping Researching Entertainment Education

Dr. CK Tan, UMS

104

Uses of internet for education

E-learning
Lecture notes, discussion board, online exam

Education portal
LMS, Cikgu.net g ( (chats, discussion, online tuitions)

Information showcase
Personal websites/homepage

Educational shareware
Ex: hot-potatoes (for building online quiz)
Dr. CK Tan, UMS 105

Web 2.0
The concept of "Web 2.0" began with a conference brainstorming session between O'Reilly and MediaLive International
Web 1.0 DoubleClick Ofoto Akamai mp3.com Britannica Online personal websites evite domain name speculation page views screen scraping publishing content management g systems directories (taxonomy) Stickiness --> --> > --> --> --> --> --> --> --> > --> --> --> > --> --> Web 2.0 Google AdSense Flickr BitTorrent Napster Wikipedia p blogging upcoming.org and EVDB search engine optimization cost per click web services participation wikis tagging ("folksonomy") syndication
106

Dr. CK Tan, UMS

Advantages g of Social Networking g Democratization of media Relationships and conversation Creativity C i i and d re-mix i culture l Embrace your passion and identity Community, Community sharing, sharing and connecting Increase transparency in government and organizations Disadvantages Too much content still gets overlooked (lacks quality, what h t is i true?) t ?) Anonymity can create hate culture Teenagers over over-engaged engaged in social networking (social sickness, etc) Can lead to danger when meeting strangers
Dr. CK Tan, UMS 107

WHAT IS A BLOG? A weblog or blog is a personal diary or a collection of links to you. In simple terms, a blog is a website, ebsite where here you o write rite stuff st ff on an ongoing basis. New stuff shows up at the top for visitors comments. (Susana & g 2007) ) Sergio

Dr. CK Tan, UMS

108

WHAT IS FACEBOOK? The Facebook Th F b k platform l tf allows ll developers d l to create Web applications that integrate with Facebooks social network and are delivered via the Facebook Web site. Facebook users can browse available applications and enable the ones they wish to use, granting them permission to access a subset b t of f th their i account t data d t (PennState (P St t 2007).
Dr. CK Tan, UMS 109

WHAT IS GLOGSTER? A Glog is an interactive visual platform in which users create a poster or web page containing multimedia elements including: text, audio, video, images, graphics, d drawings, i and d data d t (http://edu.glogster.com/what-is-glogsteredu/). Glogster EDU is the leading global platform for the creative expression p education p of knowledge and skills in the classroom and beyond beyond.
Dr. CK Tan, UMS 110

h // k http://cktanums.edu.glogster.com/drcktan/ d l /d k /
Dr. CK Tan, UMS 111

WHAT IS WALLWISHER? Wallwisher is a collaborative tool that lets students be prosumers rather consumers (Sharon Tonner, ( , 2011). ) Wallwisher is an Internet application that allows students to post their thoughts on a common topic using electronic sticky notes on a shared digital wall. ll St Students d t can type t a maximum i of f 160 characters per electronic sticky note that can incorporate an image, audio or video using the appropriate pp p web address link ( (Sharon Tonner, 2011) Dr. CK Tan, UMS 112

Dr. CK Tan, UMS

113

WHAT IS YOUTUBE YouTube is a popular video sharing website p , view, , and share where users can upload, video clips. YouTube allows users to post and tag videos, videos watch those posted by others and post comments. YouTube ties into several bl blogging i applications, li ti giving i i users a quick i k way to blog about a particular video and include a link to it.
Dr. CK Tan, UMS 114

Other Web 2.0 tools blogspot.com (blog) wikispaces.com wikispaces com (sharing) google docs (sharing) ning i (social ( i l network) t k) jing (video) slideshare (sharing) yp ( (video) ) skype twitter (social network)
Dr. CK Tan, UMS 115

Breach of privacy and security


Is email secure? snoopware spyware, snoopware, spyware phishing Stealing confidential info (HP numbers, etc) Browser records pages visited C ki record Cookies d
Times and pages visited Other private information
Dr. CK Tan, UMS 116

Privacy Laws
Freedom of Information Act (1970) Privacy Act (1974) Computer Fraud and Abuse Act (1986) Computer Abuse Amendments Act (1994) outlaws tl t transmission i i of f virus Software Copyright Act (1980)

Dr. CK Tan, UMS 117

Computer Threats

Th ft (organised Thefts ( i d crime) i )


Hardware, data, computer time Software piracy

Hackers (for fun and challenge) and crackers crackers (for malicious purposes)

Natural disasters

Dr. CK Tan, UMS

118

Computer Security

Viruses
Damage to computers, programs or files

3 types:
Virus (damage/delete system files) Worm (self (self-multiplying multiplying and spreads) Trojan (can be virus or worm)

Dr. CK Tan, UMS

119

Security Measures
Protecting Information Encrypting messages Restricting access

(password and firewall)

Anticipating disasters
(di (disaster t recovery plan) l )

Backing g up p data Antivirus

Dr. CK Tan, UMS 120

Ergonomics

Ergonomics study of human factors related to things people use Physical Health
Avoiding eyestrain and headache Avoiding back and neck pain Avoiding effects of electromagnetic fields
Dr. CK Tan, UMS 121

Isu-isu Semasa ICT

Dr. CK Tan, UMS

122

ISU 1
Keselamatan dan Ancaman ICT Jenis Ancaman kecurian perkakasan ICT cetak t k rompak k perisian ii serangan virus/ulat pencerobohan sistem komputer bencana alam

Dr. CK Tan, UMS

123

ISU 1
Keselamatan dan Ancaman ICT Langkah yang boleh diambil memohon hakcipta untuk perisian operasi i membanteras b t cetak t k rompak k perisian ii pasang firewall / anti-virus pasang kata laluan pasang perkakasan komputer di tempat yang bebas daripada bencana alam mengupah pengawal keselamatan

Dr. CK Tan, UMS

124

ISU 2
Pemisahan Digital (Digital divide)
Pemisahan digital merujuk kepada perbezaan tahap kemahiran mengguna komputer di kalangan penduduk d l zon-zon geografi dalam fi yang b berbeza. b Di Malaysia, M l i dianggarkan bahawa hanya 59.0% penduduk sahaja mempunyai akses internet (Laporan MCMC 2008) Contoh-contoh pemisahan digital bilangan pengguna internet yang besar di bandar berbanding dengan luar bandar bilangan pengguna memiliki komputer yang besar di bandar berbanding dengan luar bandar bilangan sekolah mempunyai makmal komputer yang lengkap di bandar berbanding dengan luar bandar
Dr. CK Tan, UMS 125

ISU 2
Pemisahan Digital (Digital divide) Sebab-sebab pemisahan digital penduduk di bandar mempunyai pendapatan yang lebih tinggi berbanding dengan luar bandar penduduk di bandar mempunyai kemudahan infrastruktur yang lebih (contoh talian telefon) berbanding dengan luar b d bandar taraf pendidikan penduduk di bandar yang lebih tinggi (lebih terdedah kepada teknologi komputer) berbanding dengan luar bandar (lebih suka bertani) kurikulum sekolah
Dr. CK Tan, UMS 126

ISU 2
Pemisahan Digital (Digital divide) Langkah-langkah yang boleh diambil kerajaan memasang lebih banyak kemudahan infrastruktur telekomunikasi di luar bandar seperti telefon, kemudahan i internet tanpa wayar, mobile bil internet i kiosk, ki k etc Kementerian Pendidikan tingkatkan program literasi komputer di kalangan pelajar sekolah-sekolah luar bandar tingkatkan promosi pemilikan komputer jenis jenama murah untuk p penduduk di luar bandar melalui skema mudah bayar, etc ubahsuai kurikulum sekolah untuk mewajibkan pendidikan untuk k meningkatkan i k k literasi li i komputer k pelajar l j
Dr. CK Tan, UMS 127

ISU 3
Traditional Learning versus E-Learning Scenario Traditional learning merangkumi proses penyampaian maklumat/isi kandungan secara bersemuka di bilik darjah/ d dewan kuliah k li h E-learning atau online/mobile learning merupakan proses penyampaian maklumat/isi kandungan melalui internet. internet Ia juga lebih dikenali sebagai pembelajaran tanpa sempadan Sering g didebatkan bahawa traditional learning g lebih popular p p dan efektif manakala e-learning pula lebih menjimatkan kos dan kuasa penyebaran maklumat yang meliputi kawasan geografi fi yang lebih l bih luas l
Dr. CK Tan, UMS 128

ISU 3
Traditional Learning versus E-Learning Perbandingan
Tradisional Learning Kekurangan ruang apabila pelajar meningkat Merupakan pembelajaran synchronous E-Learning Boleh menerima ramai pelajar serentak mengikut kapasiti Pelayan Komputer Pembelajaran asynchronous (nota + forum atas talian) dan synchronous (chat / video conferencing)

Isi I i kandungan k d pembelajaran b l j I i kandungan Isi k d pembelajaran b l j kurang menarik menarik seperti multimedia

Dr. CK Tan, UMS

129

ISU 3
Traditional Learning versus E-Learning Perbandingan
T di i Tradisional l Learning L i Satu kaedah pembelajaran iaitu kuliah atau pengajaran guru kepada pelajar sahaja I ik Isi kandungan d statik t tik EL E-Learning i Kaedah pembelajaran dipilih oleh pelajar; forum, kaedah latih tubi, multimedia I ik Isi kandungan d b beranimasi i i

Bilangan graduan dihasilkan Bilangan graduan dihasilkan kurang ramai


Dr. CK Tan, UMS 130

ISU 4
Penggunaan komputer merosakkan kesihatan Jenis-jenis ancaman kepada kesihatan Bekerja berjam-jam lama di hadapan komputer akan: merosakkan mata (extensive ray emitted from monitor) ) menyakitkan tulang leher/belakang jika kerusi kurang sesuai dipakai

Dr. CK Tan, UMS

131

ISU 4
Penggunaan komputer merosakkan kesihatan Jenis-jenis ancaman kepada kesihatan kepenatan tangan dan jari kerana menaip jika papan kekunci tidak selesa digunakan mengalami bahu bongkok jika ketinggian meja komputer tidak sesuai Bidang penggajian Bid ji yang cuba b mengatasi t i masalah l h kesihatan akibat penggunaan komputer dinamakan ergonomics
Dr. CK Tan, UMS 132

ISU 5
Masalah kecapaian internet secara broadband Antara masalah yang dihadapi ialah: broadband penetration rate yang rendah (< daripada 25% daripada penduduk) broadband penetration rate untuk sekolah adalah tinggi (7474 daripada 9176 sekolah di Malaysia) (Sumber: NST, 30 Mac 2005) berapa ramai guru mempunyai akses internet broadband ?
Dr. CK Tan, UMS 133

ISU 5
Antara kebaikan broadband ialah: pencapaian bahan pembelajaran multimedia yang cepat dapat muat turun bahan-bahan multimedia (audio, video, grafik) dapat guna kemudahan 3G dan 4G

Dr. CK Tan, UMS

134

ISU 5
Langkah menggalakan penggunaan internet ialah: turunkan yuran penggunaan (Contoh: streamyx RM 66 sebulan hanya mampu diguna oleh penduduk bandar) ) turunkan harga PC atau laptop wajibkan aktiviti P & P berasaskan komputer (Contoh: program Intel Teach yang guna teknologi web 2.0) Banyak kemudahan talian telefon di luar bandar atau turunkan kadar bulanan internet tanpa wayar (Contoh: DIGI, Celcom, Maxis)
Dr. CK Tan, UMS 135

Potrebbero piacerti anche