Sei sulla pagina 1di 3

This is a list of dice games, communication games, games for language classes using dice and most make

for great group games and one-on-one games in foreign language lessons and lesson plans.

Use these free dice makers to create dice with custom text or dice with pictures to match
MES-E flashcard sets. The

free dice generators


are available from Tools for Educators.comwhich is an MES site.

Speed Dice: 1 die per group Each group needs one die, a pencil and a piece of paper. If you are using die with pictures, you'll need to write in number values on the die. - one student rolls the die. The student(s) will make a sentence with the vocabulary word on the face of the dice. - the group writes down the number value on that face of the die and play moves to the next person in the group. - the teacher sets a number value for students to race to. If the number is 50, the first group to 50 wins that round. Instead of groups, you can play in pairs or even one-on-one. The Sentence Race: 3-4 dice per group Each group needs 2-4+ dice with vocabulary expressed on the dice, a die with number values, a pencil and a piece of paper. If you are using die with pictures, you'll need to write in number values on the die. - one student rolls all the vocabulary dice. - the students try to make a sentence with as many of the words as they can. For every word used the group would get the points that are associated with those words (the numbers on the dice.) - play passes to the next player.

***** variations ***** Have all the students in the group write as many sentences as they can in 3 minutes using any combination of the dice thrown (generally I say they have to use at least two words in each sentence but it depends on the students' levels.) They score points for each word based on how many times those words appear in their sentences. Add a multiplier dice! After they make their sentence(s), give them some other speaking task and if successfully completed, they can throw a multiplier die. They would multiply their score by the value on the multiplier die. The Spider Game: one die per student or group Each student or group needs one die, a pencil and paper. If you are using die with pictures, you'll need to write in number values on the die. Student must complete the drawing of spider by rolling the die. Each time they roll they complete a speaking task or communicative task designated by the teacher, and then draw a part of the spider's body. The first person or group to complete the spider drawing wins. 1. body 2. head 3. eye 4 fang 5. leg 6. leg * Students must roll a 1 before they start drawing. The spider needs a body to attach everything to. The same goes for eyes and fangs. The students must first roll a 2 and draw in the spider's head before they can add eyes or fangs. ***** variations ***** The same game can be played and you can have the students draw any other object. They can draw a house for example. 1. structure, 2. roof 3. door 4. windows, 5. chimney 6. smoke (same idea as above, first they need the structure before they can add anything else.) You can also use other animals or draw faces. Hot Dice: 6 dice per group This is a points game where students try to get two of a kind or three of a kind by rolling the dice. You'll need 6 dice per group. If you are using die with pictures, you'll need to write in number values on the dice. Students roll all six dice. If they get 3 of a kind, they get the face value of the dice times 100. So, 3 threes would mean 300 points. Also, a single one is worth 100 points, 3 ones are 1000, and a single 5 is worth 50 points.

combinations one 1 one 5 three 1s three 2s three 3s three 4s three 5s three 6s

points 100 50 1000 200 300 400 500 600

Students can put aside the point dice and choose to re-roll the remaining dice to get more points. However, if students don't get any point dice on any roll, they don't get any points for that round. So, students must choose whether to keep they points they have already received and pass to the next player, or go for more points by rolling the remaining dice (but risk losing the points they have already gained in that turn.) Each time a player sets aside dice for points, they must complete the speaking task associated with each die. You can make other point values for things like straights (1, 2, 3, 4, 5, 6 = 1000), 4 of a kind, 5 of a kind, two pairs of three (2, 2, 2, 5, 5, 5) and so on ...

Potrebbero piacerti anche