Documenti di Didattica
Documenti di Professioni
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Attributes
Strength Dexterity Stamina Charisma Manipulation Appearance
qqq q
qqqq
qqq
Abilities
Dawn
Archery Martial Arts Melee Thrown War Integrity Performance s Presence Resistance Survival
Zenith
q
Twilight
s s s s s
q
Night
Athletics Awareness Dodge Larceny Stealth Bureaucracy Linguistics Ride Sail s Socialize
Eclipse
Other
Essence
Cause the caste mark to glow brghtly for a scene (1 mote). Cause the anima to glow brightly enough to read by for a scene (1 mote). Know the precise time of the day (1 mote). Appear huge and terrifying for a scene. Gains +2 to DV against creatures with a lower Valor than own Essence. Mortals must roll Valor (diff. 1) to stay and fight (10 motes). Works automatic after spending 11 motes peripheral essence.
Anima Effects
Write
Calculate
Hide +/-
Personal:
15/ 15 /
+ -
+ + -
Advanced
Health Levels
-0i Bruised -1i Hurt
-2i Wounded -4i Crippled Incapacitated
Dying
Specialties
q Tomorrow
s
s s sssss s
s
Hide +/-
+ + + -
+ + -
Calculate
Social Traits
Join Combat: 4
Wits + Awareness
Social Attacks
Ability
Investigation Performance Presence
Speed
5 6 4
Rate
2 1 2
Notes
Attacks a whole area
Calculate
In Debate
Action Options (Speed / DV modifier)
Attack (weapon/-2): Coordinated Attack (5/-2): Dash (3/-3): Flurry (longest action/sum of defense penalties): Guard (3/none): Inactive (3/special): Miscellaneous Action (5/-1 to -3): Monologue/Study (3/-2): Move (0/none):
Additional
Attack supporting/against an Intimacy: Attack according to/opposed to dominating Virtue (rate 3+): Attack aligned with/violates Motivation: Appearance: If the attack violates Motivation: Natural persuasion: Unnatural persuasion: Consent to the attack: Refuse to consent:
Virtues
Compassion qq Conviction q Temperance Valor
Write Virtue Flaw: Deliberate Cruelty Limit points Duration: One full day. Limit Break Condition: Subject to severe stress or backed against the wall. Partial Control: Can show restraints when cruelty would be less effective. -1 die to social interactions. No Control: Uses terror and cruelty to accomplish any goal.
Intimacies
Circle (loyalty), Tomorrow (possessive affection), Varangia (longing), Social Outcasts (pity), Clocks (disdain), Broken clocks (amusement).
Motivation
Re-create Varangian society
Calculate
Bashing Soak: 14
Calculate
Dodge DV: 3
Weapons
Weapon Tomorrow (Orichalcum Goremaul) Speed Acc
5
+2
Damage 16B/4
PDV
+2
Notes
Calculate
Melee Melee
Melee
Melee
Melee
Melee
Melee Melee
Melee
Melee
Melee
Melee
6 5 5
+0 +0 +1
-2 +2
1 2 3
C, N, P N N
Martial Arts
Martial Arts
Martial Arts
Armor
Armor Reinforced Breastplate Type Soak (L/B) +10/9 Hardness 8L/8B Fatigue 1 Mobility
-1
Notes
10
-1
In Combat
Effects
Special Attacks
Coup de Grace (-1e): Disarming (-2e close or -4e range): Fierce Blows (-1e): Pulling Blows (-1e): Showing Off (-1e to -4e): Sweeping (-1e):
Ahead:
Languages
Charms
Charm Free Ox-Body Technique First Melee Excellency Dipping Swallow Defense Bulwark Stance Heavenly Guardian Defense Second Craft Excellency Shattering Grasp Courtier's Eye Technique Consumer-Evaluating Glance Frugal Merchant Method Wise-eyed Courtier Method Cost Duration Type
Permanent Reflexive Reflexive Reflexive Reflexive Reflexive
Keywords
Stackable
Effect
(One -0 health level, three -1 health levels, two -2 health levels)
C-OK
C-OK
5m 4m
2m per succes
5m 1m 3m
3m 2m
Instant
Instant
Adds successes per each 2 motes spent. Breaks or disassembles objects. C-OK Detects an idividuals wealth or influence. C-OK, Compulsion Forces target to declare intentions. Reflexive C-OK Gives perfect awareness of an items quality. Supplemental Simple C-OK, Illusion Reshapes the beliefs of a society.
C-B
Ignore penalties to parry DV for a single attack. Ignore penalties to parry DV until next action.
Simple Simple
C-OK
C-OK
Combos
Combo Cost Charms
Sorcery
Sorcery Cost Duration Type Target Effect
Languages
Artifacts
Rating q Name Tomorrow Description
An orichalcum goremaul whose flat face is etched with a broken clock set to 7:24. A magical breastplate.
qqq
Reinforced Breastplate
Backgrounds
Resources
qqqq
7:24 has quickly worked her way up the jewel crafting ladder in Gem, and her creations go for top dollar with the noble houses.
Followers qq A small band of mercenaries whom 7:24 has purchased with honeyed words and coin, the beginnings of her army.
Retainers
Retainers
Retainers
Retainers
Retainers
Retainers
Retainers
Retainers
Retainers
Retainers
Familiar
Familiars Name: Creature: Str/Dex/Sta: Cha/Man/App: Per/Int/Wits: Willpower: Spd/Acc/Dmg/Rate: Dodge/Soak (L/B): Abilities: Notes: Health Levels -0 -1 -2 -4 Inc.
5
Possessions
Experience
Description
Spent on:
Picture
History
My story begins with a clock, a single damned clock that ruined and then saved my life. 7:24, seven twenty-four, the only number in existence that matters to me. 7:24 is the reason there's a hammer in my hand and a hammer on my throat. 7:24 is the time I took my first breath, my second breath, and probably my last if the Unconquered Sun has any sense of humor, but let me go back to 7:24. My parents were of the middle caste, my father, born at 3:28, was a government clerk, and my mother, 6:14, a baker. 7:24 meant I was going to be an artisan, and being born of middle caste parents, blacksmithing was my future. About 2 years into my apprenticeship I realized something, I hated iron, I hated smithing, and I hated the clock that gave me this damned hammer on my throat. I packed my belongings and set out for Chiaroscuro, never to be ruled by the time of day again. *laughs* As you can imagine, a 16 year old girl arriving penniless in a city she knows nothing about wasn't a pleasant experience. Thank the Unconquered Sun I was smart enough to bring a sword I'd fashioned during my apprenticeship. A madam named Glory took pity on me, and even let me sweep the floors when I told her I wouldn't be anyone's whore. After a year of cleaning up while being off limits, a couple of Glory's regulars decided it was time to "break me in". One evening while Glory was out they drug me by my hair and threw me into my bed. Not too many 17 year old girls sleep with a sword under their pillow, and I only wish I could remember their faces when I yanked it out. When I came to what couldn't have been 10 seconds later, my sword was glowing in my hand and there were three corpses at my feet. As I stepped out of my room, covered in blood, whores and clients screaming, I looked at the clock Glory kept on the wall, I'm sure you can guess the time. I fled to Gem, set up shop, and have been selling only the finest jewelry to the noble houses, slowly working my way up and trying to get the ear of the despot. All the while I've been slowly recruiting mercenaries, bounty hunters, and anyone else that will join a cause for coin. Varang needs to learn that no one's life should be ruled by something as simple as a clock.