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Wanderland: Script 1 Alrighty Ike, this is it. But first, let me establish a couple things.

You are not a comic book reader, so theres a fairly good chance that we disagree someway along the line about how to do things, just as theres a chance of me saying/expecting something from you that you couldn't possibly understand as a novice to the medium. So i'll try my best to be accommodating and ting. Secondly, we haven't really made any discussion of the format we want this thing to be in. Now the almost all comic book pencillers use over sized paper (11 x 17) to draw on with a drawing space of (10 x 15), which is then scaled down to the comic book size. Now, thats assuming we planned to use normal sizes. One notable alternative is the recent trend of digital comics sizing themselves to fit more or less perfectly onto an iPad on its side. Now that has its benefits and problems itself too. One other notable alternative i've come across is from a webcomic called Axe Cop, who basically use on continuous sheet of paper until the end of the chapter they're telling. But they tend to tell very short, to the point stories, and utilise very standard page layouts. Now as i've said we haven't really discussed how we're going to do this, so its all up in the air. But for the moment, in terms of how i present the scripts, i'm going to be as general as possible, and i'll not be too specific in terms of how i want the page laid out, so as to give you some room to play around. One thing i will say though, is that you have a tendency to draw small, and especially if you decide to draw big and scale down, that could be a problem. We haven't established anything about format, so for now, all i'll say is that in a normal comic page has between 6 and 9 panels. Any more than that and it becomes hard to look at (with some notable exceptions). Alright. Thats that. Lets try to have some fun, and lets make this happen! Welcome to the Wanderland. Page 1 This page is for establishing the setting, and giving the reader an idea of what the status quo is, in a fun/non-info dump kind of way. We're not going to tell them everything, but we'll give them the basics. Panel 1 Establishing shot of the world everything is set in. Normal though. Trees, grass, birds, maybe a city of the horizon just to show we're not set in the middle ages. Caption: One day.

Panel 2 Same image, everything is still there in terms of placement. Except this time it's armageddon. The birds are replaced by space ships, the cities a ruins, the trees are aflame. You get the idea. Caption: The next day. Panel 3 Same once again, but everything is now at the status quo. With life reemerging, and the mutated dude at lest partially in sight. Maybe leave some aliens still around in whatever capacity you want to have them in. Caption: Another day. Panel 4 Now we show the fridge with our bold heroine inside. I don't know how you visioned it, but i kinda imagined it with the fridge sort of sitting in a clearing, completely out of place with it's surroundings. Caption: Today. Panel 5 The final panel of the page, i imagine it bigger than the preceding panels, depicts our protagonist punching her way out of the fridge in dynamic fashion. If you think you need another slide to properly show this, then make it 6 and move the caption over to that. Caption: This is Ally. Page 2 Alrighty, all-ages stuff needs a bit of humour just to keep the wheels turning, not really my strong suit, but i'll give it a go. Apologies if it seems forced. This page is for world establishing too, but at a closer, more character focused level. Panel 1 I cant remember whether you decided on 4/5 panels in the end for page 1, but regardless this is the panel directly after she emerges from the fridge. Not to tell you how to layout the page, but i was thinking panels 1-3 should be in line, since they're all kinda together. So in this one, she's landed outside the fridge, struck a heroic pose and there's still dramatic effects going on in the background, stars/lines/ etc. Panel 2

Now the dramatic effects are gone, but she's still holding the pose. Panel 3 Here's where she realises that there's no one around, and she's left looking like a tit. I'll leave it to you how best to present that. Panel 4 This panel should be bigger than the previous 3. Ally is standing looking somewhat bemused, we'll stay away from too extreme reactions to the situation she finds herself in. We'll need to have a discussion about lettering at some point. Ally: Helllloooooooo? Panel 5 POV Ally, from behind her head perhaps, or not, if you don't think it works. She gets an idea of how empty and bizarre this place is. With her words echoing back at her, i've some ideas of how that could work. Try incorporating the echoes into the drawing if you can, if not, don't worry about it. Panel 6 This is the same as the previous panel, but looking in another direction. Panel 7 Ally sits down in a huff, and then from off panel, a voice comes. This panel can be split into two if you don't think the message is portrayed correctly. Raptor (name tbc): Good morning.

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