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S 9 S 3 S 5
AP D3 AP AP D6
Range Speshul Shoota 12 Range Multi Rokkit Launcha 12 Range Buzz Choppa Range Chain Choppa -
S 5 S 8 S +3 S User
AP 6 AP 3 AP 2 AP 5
Type Assault 2, Wide Shot Type Assault D3 Type Melee, Two Handed, Unwieldy, Armor Bane Type Melee, Specialist Weapon, Rending, Shred, -1I Type Melee
Range Choppa -
S User
AP 5
S User S User
AP 5 AP 5
S +1
AP 3
Type Melee
Special Rules
Beneath Everything: Snotlings do not count towards anything! For example they do not count towards transport capacities, moral checks, scoring, Mob Rule, etc Skar Skills Red Skars: +1I and Counter Attack Blue Skars: 6+ Invulnerable Save Green Skars: Hatred and Rage Eavy Shield: This grants the wearer a 6+ Invulnerable save. In addition the unit gains Hammer of Wrath Wide Shot: When shooting 6 or less, the gun counts as Twin Linked Minez and Booby Traps: In the beginning of the game, you may booby trap piece of terrain that is not within 12 of your opponents deployment zone for every bobby trap you have purchased. That terrain now counts as having a booby trap. Stikkbomb Satchel: When making a grenade shooting attack, the attack becomes 1+D3 blasts Git Over Der!: At the beginning of your turn, you may elect for your grot snipers to separate from their kommando unit and become a separate unit for all intents and purposes. The Grot Snipers will also gain stealth Battle Tool: Having this weapon add a +1 on a Mek's repair rolls Orderly Boyz: This unit lacks Mob Rule in exchange for Stubborn. If a Waaagh! Is called, they swap this rule for Mob Rule until the effects of the Waaagh! is over. Dey Aint Right in Da Ead: For all intents of purposes, this unit counts as an Ally of Convenience Dedication to Khorne: This unit counts as having a Mark of Khorne Cyboar: A model on a cybor improves their save by +1 and gains a 6+ Invulnerable save and changes unit type to Cavalry (except for Runtherd on Cyboars who are Beasts) Bommer Ace: Gain Tank Hunters against non flier vehicles and buildings. Blizta Bommers may reroll their Screamin Descent result, but must abide by the 2nd roll Looted Tank: Increase Front Armor to 13, Side Armor to 12, and HP to 3 Warlord Symbol: Increase the model's ld by +1 Luck Tattoos: The model has a 4+ Invulnerable Save Da Ead Runt: For Each Runt Boss taken, one squig mob may be taken as a troop choice Growler Squig: Infiltrators and Scouts may not be deployed within 18 of this model Spittin Squig: The model gains an additional shooting attack that may be used along with any other weapon R18 S1 AP5 Assault 1 Blast (3) Poison Squig Pipes: Instead of shotting, the model may use the Squig Pipes. Pick a squig mob within 6. All squigs in that unit gain rage. In addition any unit a model with Squig Pipes is apart of counts as scoring an additional wound for the purposes of close combat results
Armoury Close Combat Weapons A model may replace any weapon with Big Choppa...5pts Chain Choppa...7pts Supa Choppa...15pts Power Klaw...25pts Ranged Weapons A model may replace any weapon with Twin Liked Shoota...3pts Speshul Shoota...5pts Kombi Rokkit or Kombi Scorcha...10pts Mega Armor Wargear A model may replace the Twin Linked Shoota with Speshul Shoota, Kombi Rokkit, or Kombi Scorcha...5pts Special Equipment A model may take any of the following Eavy Armor...5pts Boss Pole...5pts Boss Equipment A model may have any of the following (barring restrictions) Eavy Shield...6pts Cybork Body...10pts Warlord Symbol...10pts Attack Squig...15pts Rokkit Pack...15pts (may not be taken with warbike) Warbike...25pts (may not be taken with rokkit pack) Vehicle Armoury Any Vehicle may take any of the following Red Paint Job...5pts Grot Riggers...5pts Stikkbomb Chukka...5pts Boarding Planks...5pts Grabbin Klaw...5pts Reinforced Ram...5pts Armor Plates...7pts Wreaking Ball...10pts Ard Case...15pts
Ork Psyker Powers Primaris Power: Fist of Mork (or Gork) Warp Charge 1 Focused Witchfire R24 S6 AP6 Assault 1 1. Frazzle Warp Charge 1 Witchfire 2. Zzap Warp Charge 1 Witchfire 3. Warpath Warp Charge 1 Blessing 4. Ere We Go Warp Charge 1 Blessing 5. Squiggy Beast Call Warp Charge 2 Conjuration R12 D6 Gnarly Squigs+D6 Face Eater Squigs 6. Waaagh! Warp Charge 2 Blessing
HQ Warboss Points 60
Ws 5
Bs 2
S 5
T 5
Wounds 3
I 4
A 4
Ld. 9
Sv. 6+
Unit Warboss
Unit Composition: 1 Warboss Unit Type: Infantry (Character) Wargear: Ork Armor, Choppa, Shoota or Slugga, Stikkbombs Special Rules: Furious Charge, Mob Rule, Waaagh!, Independent Character. Da Big Boss Options: o The Warboss may take wargear from the Close Combat Weapons, Ranged Weapons, Boss Gear, and Special Equipment Lists o May exchange Ork Armor, Choppa, and Shoota or Slugga for Mega Armor for...40pts o The Warboss in Mega Armor may take wargear from the Mega Armor Gear, Boss Gear, and Special Equipment Lists
Ws 4
Bs 2
S 4
T 4
Wounds 2
I 3
A 3
Ld. 8
Sv. 6+
Unit Composition: 1 Big Mek Unit Type: Infantry (Character) Wargear: Ork Armor, Mek Wrench, Shoota or Slugga, Stikkbombs, Mek's Tools Special Rules: Furious Charge, Mob Rule, Waaagh!, Independent Character, Da Big Mek Options: o The Big Mek may take wargear from the Close Combat Weapons, Ranged Weapons, Boss Gear, and Special Equipment Lists o May exchange Ork Armor, Mek Wrench, and Shoota or Slugga for one of the following Mega Armor for...35pts Shokk Attack Gun...55pts o The Big Mek in Mega Armor may take wargear from the Mega Armor Gear, Boss Gear, and Special Equipment Lists o If Mega Armor, Rokkit Pack, Cyboar, or Warbike is not chosen, may take a Kustom Force Field...50pts o May exchange Shoota or Slugga for Kustom Mega Blasta...15pts o May be accompanied by up to 3 Grot Oilers...5pts each
Ws 4
Bs 2
S 4
T 4
Wounds 2
I 3
A 3
Ld. 8
Sv. 6+
Unit Composition: 1 Pain Boss Unit Type: Infantry (Character) Wargear: Ork Armor, Slugga, Doks Tools, and Urty Syringe Special Rules: Furious Charge, Mob Rule, Waaagh!, Independent Character, Da Dok is In Options: o The Pain Boss may take wargear from the Close Combat Weapons, Ranged Weapons, Boss Gear, and Special Equipment Lists o May be accompanied by up to 3 Grot Orderlies..5pts each
Ws 4
Bs 2
S 4
T 4
Wounds 2
I 3
A 3
Ld. 7
Sv. 6+
Unit Weirdboy
Unit Composition: 1 Weirdboy Unit Type: Infantry (Character) Wargear: Ork Armor, Force Weapon Special Rules: Furious Charge, Mob Rule, Waaagh!, Independent Character, Psyker Options: o May be Upgraded to a Warphead with Psyker Mastery 1 (may generate psyker powers from Ork, Biomancy, Pyromancy, or Telekinesis) ...25pts May purchase up to two additional Psyker Levels for...20pts each o May take Luck Tattoos...30pts
Ws 4
Bs 2
S 4
T 4
Wounds 2
I 3
A 3
Ld. 8
Sv. 6+
Unit Composition: 1 Runt Boss Unit Type: Infantry (Character) Wargear: Ork Armor, Slugga, Grabba Stick Special Rules: Furious Charge, Mob Rule, Waaagh!, Independent Character, Da 'Ead Runt Options: o The Runt Boss may take wargear from the Close Combat Weapons, Ranged Weapons, Boss Gear, and Special Equipment Lists o May replace the Grabba Stick for one of the following Grot Prod...5pts Squig Whip...10pts o May take one of the following Squigs Growler Squid...10pts Spittin Squig...12pts Squig Pipes...20pts o May be accompanied by up to 5 Snotling Swarms if on foot (still counts as an Independent Character)...2pts each o May take a Cyboar if rokkit pack or warbike is not chosen...15pts
Ws 4 4
Bs 2 2
S 3 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 7 7
Sv. 6+ 6+
Unit Composition: 10-30x Ork Boyz Unit Type: Infantry Wargear: Ork Armor, Close Combat Weapon Special Rules: Furious Charge, Mob Rule, Waaagh! Transport: Mobs of 12 or fewer models may take a Trukk as a Dedicated Transport Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may take one of the following Slugga or Choppa1pt per model Shoota or Slugga and Choppa...2pts per model o For every ten Orks in the Mob, one Ork may take Big Shoota...5pts Rokkit Launcha or Burna...10pts Buzz Choppa...20pts o The Entire Mob may take Stikkbombs...15pts
*Burna Boyz o An ork boyz mob may be upgraded to a Burna Boyz mob and can take up to 2 Burnas per 10 orks instead of 1. However you may not have more Burna Boyz mobs than Ork Boyz mobs in an army
Gretchin Points 3 10 2 Ws 2 4 1 Bs 3 2 0 S 2 3 1 T 2 4 1 Wounds 1 1 1 I 2 2 1 A 1 2 3 Ld. 5 7 2 Sv. 6+ Unit Gretchin Runtherd Snotling Swarm
Unit Composition: 10-30x Gretchin and 1-3 Runtherds Unit Type: Infantry Wargear: Blasta and Close Combat Weapon (Gretchin), Ork Armor, Grabba Stick, Slugga, and Squig Hound (Runtherd), Close Combat Weapon (Snotling swarm) Special Rules: Stealth, Its a Grots Life (Gretchin), Furious Charge, Mob Rule, Waaagh! (Runtherd), Beneath Everything (Snotling Swarm) Options: o For every ten Gretchin, you must take a Runtherd...10pts each o Runtherds may replace their Grabba Stick for a Grot Prod...5pts each o Each Runtherd may take up to 3 Snotling Swarms...2pts each
Ws 4 4
Bs 2 2
S 4 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 7 7
Sv. 6+ 6+
Unit Composition: 10-30x Skar Boyz Unit Type: Infantry Wargear: Ork Armor, Slugga, Close Combat Weapon Special Rules: Furious Charge, Mob Rule, Waaagh! Transport: Mobs of 12 or fewer models may take a Trukk as a Dedicated Transport. Mobs of 10 or fewer models may take a War Kopta as a Dedicated Transport Options: o One Skar Boy may be upgraded to a Skar Nob10 points o The Skar Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may replace their close combat weapon for one of the following Shoota or Choppa...1pt per model o For every three Orks in the Mob, one Ork may replace their slugga for Big Choppa...5pts Supa Choppa...15pts o For every ten Orks in the Mob, one Ork may take Big Shoota...5pts Rokkit Launcha or Burna...10pts Buzz Choppa...20pts o The Entire Mob may take Stikkbombs...15pts o The Entire Mob may take Eavy Armor...2pts per model o The Entire Mob may take one of the following Skar Skills Red Skars..2pts per model Blue Skars...1pt per model Green Skars...3pts per model
Ws 4 4
Bs 2 2
S 3 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 7 7
Sv. 4+ 4+
Unit Composition: 10-30x Ard Boyz Unit Type: Infantry Wargear: 'Eavy Armor, Slugga, Close Combat Weapon Special Rules: Furious Charge, Mob Rule, Waaagh!, Stubborn Transport: Mobs of 12 or fewer models may take a Trukk as a Dedicated Transport. Mobs of 20 or fewer models may take a Battle Wagon Options: o One Ard Boy may be upgraded to a Ard Nob10 points o The Ard Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The Entire Mob may replace their Close Combat weapon for
o o
Choppa...1pt per model Choppa and Eavy Shield...3pts per model The Entire Mob may replace their Slugga and Close Combat weapon for 2 Chain Choppas...5pts per model For every ten Orks in the Mob, one Ork may take Big Shoota...5pts Rokkit Launcha or Burna...10pts Buzz Choppa...20pts The Entire Mob may take Stikkbombs...15pts
Ws 4 4 2
Bs 2 2 3
S 3 4 2
T 4 4 2
Wounds 1 2 1
I 2 3 2
A 2 3 1
Ld. 7 7 5
Sv. 6+ 6+ -
Unit Composition: 5-15x Kommandos Unit Type: Infantry Wargear: Ork Armor, Close Combat Weapon, Stikkbombs (Kommando), Sniper Rifle (Grot Sniper) Special Rules: Furious Charge, Mob Rule, Waaagh! (Kommando), Stealth, Its a Grots Life, Git Over Der! (Grot Sniper), Infiltrate, Scout, Move Through Cover Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may take one of the following Slugga1pt per model Speshul Shoota or Slugga and Choppa...2pts per model o Up to Two Kommandos may take Big Shoota...5pts Rokkit Launcha or Burna...10pts o For every 5 Orks in the Mob, one Kommando may take Stikkbomb Satchel or Tankbusta Bomb...5pts Buzzing Squig Jar...8pts Minez and Booby Traps...10pts o The entire mob may take Stealth...2pts per model o The Kommano Mob may be accompanied by up to 3 Grot Snipers...6 points each
Ws 4 4
Bs 2 2
S 3 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 7 7
Sv. 6+ 6+
Unit Composition: 5-15x Tankbustas Unit Type: Infantry Wargear: Ork Armor, Close Combat Weapon, Slugga, Stikkbombs, Tankbusta Bombs Special Rules: Furious Charge, Mob Rule, Waaagh!, Glory Hogs, Preferred Enemy (Vehicles) Transport: Mobs of 12 or fewer models may take a Trukk as a Dedicated Transport
Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may take Rokkit Launchas...5pts per model o Up to two Tankbustas may replace their Rokkit Launchas for Tank Hammers...free Multi Rokkit Launcha...5pts each o The Tankbusta Mob may include up to 3 Bomb Squigs...5pts each
Ws 4 4 4
Bs 2 2 2
S 4 4 4
T 4 4 4
Wounds 2 2 2
I 3 3 3
A 3 3 3
Ld. 7 7 7
Sv. 6+ 6+ 6+
Unit Composition: 3-10x Ork Nobz (One is a Nob Leader) Unit Type: Infantry Wargear: Ork Armor, Close Combat Weapon, Choppa (Nobz), Doks Tools and Urty Syringe (Painboy) Special Rules: Furious Charge, Mob Rule, Waaagh! Transport: May take a Trukk, Battle Wagon, or a Warkopta as a Dedicated Transport Options: o The Nob Leader may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may be given Warbikes...25pts per model o The entire mob may take Stikkbombs...1pt per model o Any Nob may replace his Choppa with Big Choppa or Chain Choppa...5pts Supa Choppa...17pts Power Klaw...25pts o Any Nob may replace his Slugga with Twin Linked Shoota...3pts Speshul Shoota or Kombi Shoota (either Rokkit or Scorcha)...5pts o Any Nob may take any of the following Eavy Armor...5pts Bosspole...5pts Ammo Runt...5pts Waaagh! Banner...15pts o One Nob may be upgraded to a Painboy...30pts o The Painboy may be accompanied by a Grot Orderly...5pts o All models in the Painboy unit may have Cybork Bodies...5pts per model
Mega Nobz Points 37 37 Ws 4 4 Bs 2 2 S 4 4 T 4 4 Wounds 2 2 I 3 3 A 3 3 Ld. 7 7 Sv. 2+ 2+ Unit Mega Nob Mega Nob Leader
Unit Composition: 3-10x Ork Mega Nobz (One is a Nob Leader) Unit Type: Infantry
Wargear: Mega Armor, Stikkbombs Special Rules: Furious Charge, Mob Rule, Waaagh!, Bulky Transport: May take a Trukk if numbering 6 or less models or a Battle Wagon as a Dedicated Transport Options: o The Nob Leader may take wargear from the Special Equipment Lists o Any Meganob may replace his Twin Linked Shoota on the Mega Armor for Speshul Shoota or Kombi Weapon (either Rokkit or Scorcha)...3pts
Flash Gitz Points 25 +30 Ws 4 4 Bs 2 2 S 4 4 T 4 4 Wounds 2 2 I 3 3 A 3 3 Ld. 7 7 Sv. 4+ 6+ Unit Flash Git Painboy
Unit Composition: 3-10x Ork Flash Gitz Unit Type: Infantry Wargear: Eavy Armor, Choppa, Snazz Gun , Gitfinder(Flash Git), Ork Armor, Doks Tools and Urty Syringe (Painboy) Special Rules: Furious Charge, Mob Rule, Waaagh! Transport: May take a Trukk, Battle Wagon, or a Warkopta as a Dedicated Transport Options: o The unit may take any of the following More Dakka...4pts each Shootier...4pts each Blastas..4pts each o The unit may take up to 3 Ammo Runts...5pts o One Flash Git may be upgraded to a Painboy...25pts o The Painboy may be accompanied by a Grot Orderly...5pts o All models in the Painboy unit may have Cybork Bodies...5pts per model
Bs 2
F 10
S 10
R 10
HP 3
Unit Trukk
Unit Composition: 1 Trukk Unit Type: Vehicle (Fast, Open Top) Wargear: Big Shoota Special Rules: Ramshackle Transport Capacity: 12 models Options: o May replace the Big Shoota with Rokkit Launcha or Skorcha...5pts o May take wargear from the Vehicle Wargear List
Ws 4 4
Bs 2 2
S 3 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 8 9
Sv. 6+ 6+
Unit Composition: 5-20x Storm Boyz Unit Type: Jump Infantry Wargear: Ork Armor, Close Combat Weapon, Slugga, Rokkit Pack, Stikkbombs Special Rules: Furious Charge, Waaagh!, Orderly Boyz Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may exchange their close combat weapon for Choppa...1pt per model Chain Choppa...5pts per model o For every 5 Orks in the Mob, one Stormboy may exchange their Slugga for Big Choppa...5pts Buzz Choppa...20pts
Ws 5 5
Bs 2 2
S 4 4
T 4 4
Wounds 1 2
I 2 3
A 2 3
Ld. 8 9
Sv. 6+ 6+
Unit Composition: 5-15x Khorne Storm Boyz Unit Type: Jump Infantry Wargear: Ork Armor, Close Combat Weapon, Slugga, Rokkit Pack, Stikkbombs Special Rules: Furious Charge, Fearless, Rage, Counter Attack, Dey Aint Right in Da Ead, Dedication to Khorne Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may exchange their close combat weapon for Choppa...1pt per model 2 Chain Choppas...5pts per model o For every 3 Orks in the Mob, one Stormboy may exchange their Slugga for Big Choppa...5pts Supa Choppa...15pts
Warbikers Points 22 +10 Ws 4 4 Bs 2 2 S 3 4 T 5 5 Wounds 1 2 I 2 3 A 2 3 Ld. 7 7 Sv. 4+ 4+ Unit Warbiker Warbiker Nob
Unit Composition: 3-15x Warbikes Unit Type: Bikes Wargear: Ork Armor, Close Combat Weapon, Slugga, Warbike Special Rules: Furious Charge, Mob Rule, Waaagh!, Exhaust Cloud Options: o One Boy may be upgraded to a Nob10 points o The Nob may take wargear from the Close Combat Weapons, Ranged Weapons, and Special Equipment Lists o The entire mob may exchange their close combat weapon for Choppas...1pt per model
Deffkoptas Points 32
Ws 4
Bs 2
S 3
T 5
Wounds 2
I 2
A 2
Ld. 7
Sv. 4+
Unit Deffkopta
Unit Composition: 1-5x Jetbikes Unit Type: Jetbikes Wargear: Ork Armor, Close Combat Weapon, Slugga, Twin Linked Big Shoota Special Rules: Furious Charge, Mob Rule, Waaagh!, Scouts, Hit and Run Options: o The entire mob may exchange their close combat weapon for Choppas...1pt per model o Any Deffkopta may replace its Twin Linked Big Shoota with Kustom Mega Blasta...5pts Scorcha...6pts Twin Linked Rokkit Launcha...10pts o Any Deffkopta may take Big Bomm...12pts Buzz Choppa...25pts
Warbuggy Points 25
Bs 2
F 10
S 10
R 10
HP 2
Unit Warbuggy
Unit Composition: 1-3 Warbuggies Unit Type: Vehicle (Fast, Open Top) Wargear: Twin Linked Big Shoota Options: o May replace the Twin Linked Big Shoota with Twin Linked Rokkit Launcha or Skorcha...5pts Multi Rokkit Launcha...10pts o May take any of the following Red Paint Job...5pts Grot Riggers...5pts Armor Plates...10pts Wartrakk...5pts
8 6 10
3 3 2
0 0 0
4 3 2
4 3 2
1 1 3
3 5 4
3 2 4
5 5 5
6+ 6+ -
Unit Composition: 1-5 Runtherds on Cyboars Unit Type: Beasts Wargear: Ork Armor, Grabba Stick, Slugga, Cyboar(Runtherd), Close Combat Weapon (Squigs) Special Rules: Furious Charge, Mob Rule, Waaagh! (Runtherd), Furious Charge (Gnarly Squig), Rending (Face Eater Squig), Swarm, Blind (Buzzing Squig Swarm) Options: o Each Runtherd may be accompanied by one of the following 0-10 Gnarly Squigs...8pts 0-10 Face Eater Squigs...6pts 0-3 Buzzing Squig Swarms...10pts o Any Runtherd may replace their Grabba Stick for a Grot Prod...5pts each o Any Runtherd may take a Bomb Squig...5pts each
Bs 2
F 10
S 10
R 10
HP 2
Unit Composition: 1 Blizta Bomma Unit Type: Vehicle (Flier) Wargear: Twin Linked Supa Shoota. Big Shoota, 2 Boom Bombs Special Rules: Grot Gunner (Big Shoota), Supersonic, Waaagh! Plane, Skreamin Descent Options: o May take Red Paint Job...5pts o May take a Bommer Ace for...15pts
Bs 2
F 10
S 10
R 10
HP 2
Unit Composition: 1 Blizta Bomma Unit Type: Vehicle (Flier) Wargear: Twin Linked Supa Shoota. Twin Linked Big Shoota, 2 Burna Bombs Special Rules: Grot Gunner (Twin Linked Big Shoota), Supersonic, Waaagh! Plane Options: o May take up to 6 Skorcha Missiles...5pts each o May take Red Paint Job...5pts
Unit Composition: 1 Dakka Jet Unit Type: Vehicle (Flier) Wargear: 2 Twin Linked Supa Shootas
Special Rules: Strafing Run, Supersonic, Waaagh! Plane Options: o May take any of the following Additional Twin Linked Supa Shoota...10pts Twin Liked Big Shoota Turret with Grot Gunner...10pts Red Paint Job...5pts Fighta Ace...10pts
Bs 2
F 10
S 10
R 10
HP 2
Unit Composition: 1-3 Attak Fightas Unit Type: Vehicle (Flier) Wargear: 2 Twin Linked Big Shootas, 2 Bomms Special Rules: Supersonic, Deep Strike, Waaagh! Plane Options: o All Attak Fightas may take Red Paint Job...5pts Each o Any Attak Fightas may replace its bomms with 2 Rokkits...free o One Attak Fighta may take a Fighta Ace...10pts
Bs 2
F 10
S 10
R 10
HP 2
Unit Composition: 1-3 War Koptas Unit Type: Vehicle (Flier, Hover, Open Topped) Wargear: Twin Linked Deffgun, Big Shoota Special Rules: Waaagh! Plane Transport: 10 models Options: o Any War Kopta may exchange its Big Shoota for one of the following Skorcha...free Rokkit Launcha...5pts Kustom Mega Blasta...10pts o Any War Kopta may exchange its Twin Linked Deffgun for one of the following Twin Linked Multi Rokkit Launcha...free Twin Linked Rattler Kannon...5pts o All War Koptas may take Red Paint Job...5pts Each o Any War Kopta may take any of the following Stikkbomb Chukkas...5pts Up to 2 Big Bomms...12pts each
Ws 4 4
Bs 2 2
S 3 3
T 4 4
Wounds 1 1
I 2 2
A 2 2
Ld. 7 7
Sv. 6+ 6+
Unit Composition: 5-15x Lootas Unit Type: Infantry Wargear: Ork Armor, Close Combat Weapon, Deffgun (Lootas), Mek's Tools, Kustom Mega Blasta (Mekboy) Special Rules: Furious Charge, Mob Rule, Waaagh! Transport: Mobs of 12 or fewer models may take a Mekboy Junka as a Dedicated Transport Options: o Up to 3 Lootas may be swapped for Mekboyz o Any Mek may exchange their Kustom Mega Blasta for Slugga and Mek Wrench or Big Shoota...free Rokkit Launcha or Burna...5pts Beamy Deffgun...7pts o Any Mek can be accompanied by a Grot Oiler...5pts
Bs 2
F 11
S 10
R 10
HP 3
Unit Composition: 1 Fighta Bommer Unit Type: Vehicle (Flier) Wargear: 4 Twin Linked Big Shootas, Turret Twin Linked Big Shoota, 6 Rokkits Special Rules: Strafing Run, Supersonic, Grot Gunner (Twin Linked Big Shoota), Waaagh! Plane, Deep Strike Options: o May replace any number of rokkits for Bomm...free Grot Bombs...15pts each o May exchange pairs of Twin Linked Big Shootas for Pair of Twin Linked Rokkit Launchas...15pts Twin Linked Deffgun...15pts o May take Red Paint Job...5pts o May take a Bommer Ace...10pts
Bs 2
F 14
S 12
R 10
HP 4
Unit Battlewagon
Unit Composition: 1 Battlewagon Unit Type: Vehicle (Tank, Open Top) Transport Capacity: 20 Models. If a kill kannon is taken 12 models. If a Supa Kannon is taken 6 models Options: o May take up to 4 of the following Big Shoota...5pts Rokkit Launchas...10pts
o o o o o
May take wargear from the Vehicle Wargear List If a Reinforced Ram is not taken, may take a Deff Rolla...20pts May take a single big gun Kannon or Lobba...10pts Zzap Gun...15pts May take a Kill Kannon...50pts If no Kill Kannon or Big Gun in taken then may take one Supa Kannon...70pts
Ws 4
Bs 2
S 5
I 2
A 3
F 12
S 12
R 10
HP 3
Unit Composition: 1 Deff Dread Unit Type: Vehicle (Walker) Wargear: 2 Dreadnought Close Combat Weapons, 2 Big Shootas Special Rules: Furious Charge Options: o May replace any Big Shoota with Scorcha...free Rokkit Launcha...5pts Close Combat Weapon or Kustom Mega Blasta...10pts o May take any of the following Grot Riggers...5pts Armor Plates...7pts
Ws 2
Bs 3
S 5
I 2
A 2
F 11
S 11
R 10
HP 2
Unit Composition: 1-3 Killa Kans Unit Type: Vehicle (Walker) Wargear: Dreadnought Close Combat Weapon, Big Shoota Special Rules: Furious Charge Options: o May replace any Big Shoota with Scorcha...free Grotzooka...5pts Rokkit Launcha...10pts Kustom Mega Blasta...15pts o Any Killa Kan may take any of the following Grot Riggers...5pts Armor Plates...7pts
Big Guns Points 3 10 20 Ws 2 4 Bs 3 2 S 2 3 T 2 4 7 Wounds 1 1 2 I 2 2 A 1 2 Ld. 5 7 Sv. 6+ 3+ Unit Gretchin Runtherd Big Gun
Unit Type: Artillery Wargear: Blasta and Close Combat Weapon (Gretchin), Ork Armor, Grabba Stick, Slugga, and Squig Hound (Runtherd) Special Rules: Stealth, Its a Grots Life (Gretchin), Furious Charge, Mob Rule, Waaagh! (Runtherd) Options: o Each big gun must be one of the following Kannon or Lobba...free Zzap Gun...5pts Flakka Gun...30pts o The battery may include any of the following Up to 3 Ammo Runts...3pts Up to 6 Additional Gretchin Krew...3pts o You may take a Runtherd...10pts o Runtherds may replace their Grabba Stick for a Grot Prod...5pts each
Unit Composition: 1 Looted Wagon Unit Type: Vehicle (Tank, Open Top) Transport Capacity: 12 Models. If a Boom Gun is taken, it loses its Transport Capacity. If a Big Lobba, Big Zzap Gun, or Flakka Gun is taken, its Transport Capacity is reduced to 6 Special Rules: Dont Press Dat! Options: o May take up to 2 of the following Big Shoota or Scorcha...5pts Rokkit Launcha...10pts o May take wargear from the Vehicle Wargear List o May take one of the following Super Scorcha or Multi Rokkit Launcha...15pts Big Lobba...20pts Big Zzappa Gun...25pts Flakka Gun...30pts Boom Gun...60pts o May be upgraded to a Looted Tank...30pts
Ws 4
Bs 2
S 8
I 2
A 3
F 13
S 13
R 11
HP 3
Unit Composition: 1 Deff Dread Unit Type: Vehicle (Walker) Wargear: Kill Kannon, Rippa Klaw, Two Big Shootas, Armour Plates Special Rules: Furious Charge, Ramshackle Monster Options: o May replace the Kill Kannon with Twin Linked Supa Scorcha...free Twin Linked Supa Shoota...free Rippa Klaw...free o Alternatively may replace the Rippa Klaw with a Kill Kannon making the Kill Kannon Twinlinked but losing 1A...10pts o May replace any Big Shoota with
Scorcha...free Rokkit Launcha...5pts Kustom Mega Blasta...10pts May take any of the following Grot Riggers...5pts Additional Big Shoota...5pts Mega Charga....15pts
Ws 4
Bs 2
S 8
I 2
A 3
F 13
S 13
R 11
HP 3
Unit Composition: 1 Deff Dread Unit Type: Vehicle (Walker) Wargear:2 Rippa Klaw, Fixing Klaws, Armour Plates, Grot Riggas Special Rules: Furious Charge, Ramshackle Monster, It Will Not Die Options: o Must take one of the following Kustom Jobs Mega Charga...15pts Rokkit Bomb Racks...35pts Kustom Force Field...40pts o May replace one Rippa Klaw with Rattler Kannon...10pts Big Zzappa...15pts Shunta...25pts