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-1-

Kitana
Kitana is accused of treason by the High Courts of the Outworld after murdering her evil twin Mileena. Shao Kahn takes it upon himself to appoint a group of warriors specifically to catch his daughter and bring her back alive. But Kitana must find a way to reach the newly crowned Queen Sindel first and warn her of their true past.

Special Moves
Fan Throw: Forward, Forward, X + A. Fan Lift: Back, Back, Back, X. Square Wave Punch: Down, Back, X.

Basic Combos
Combo 1: Z, Z, C, Back + Z. Combo 2: X, X, Back + A, Down + A.

Finishing Moves
Fatality 1: (Close) Run, Run, B, B, C. Fatality 2: (Close) Back, Down, Forward, Forward, Z. Animality: (Sweep) Down, Down, Down, Down, Run. Babality: Forward, Forward, Down, Forward, Z. Friendship: Down, Back, Forward, Forward, A. Stage Fatalities: Forward, Down, Down, C. * Brutality: X, X, B, Z, B, C, B, A, B, X, B.

Ending
Kitana evades the evil clutches of Shao Kahn and escapes into the unknown regions of Earth. She survives an assassination attempt by the vile creature Reptile, and allies herself with her onetime comrade - Jade. Together with the help of Earth's Warriors, Kitana reaches Sindel and turns the Queen against her Emperor. With Shao Kahn defeated the Earth is changed back to its original state, as is Kitana's realm of Edenia. She will be forever in debt to her friends from Earth as she rules the new realm of Edenia at Queen Sindel's side.

-2-

Reptile
Always a reliable servant to Shao Kahn, Reptile is chosen to assist Jade in the capture of Kitana. In contrast to Jade's instructions, Reptile is ordered to stop the renegade Princess at all costs... Even if it means her death.

Special Moves
Acid Spit: Forward, Forward, X. Slow Forceball: Back, Back, X + A. Fast Forceball: Forward, Forward, X + A. Slide: Back + A + B + C. Invisibility: (Use B) Up, Up, Down, Z. Reverse Elbow: Back, Forward, C.

Basic Combos
Combo 1: X, X, Z, Back + Z. Combo 2: X, X, Down + A.

Finishing Moves
Fatality 1: (One Jump Away) Back, Forward, Down, B. Fatality 2: (Sweep) Forward, Forward, Up, Up, Z. Animality: (Close) Down, Down, Down, Up, Z. Babality: Forward, Forward, Back, Down, C. Friendship: (Close) Down, Forward, Forward, Back, Z. Stage Fatalities: B, Run, B, B. * Brutality: X, B, Z, Z, B, X, A, C, C, B, B + A.

Ending
Reptile is ordered by Shao Kahn to find and kill Kitana. He is successful in completing his task, but upon returning, finds himself shunned by the Emperor. Shao Kahn promised Reptile that if he was successful that he would resurrect Reptile's race. Shao Kahn never had any intentions of fulfilling his promise. Enraged, Reptile turns against his master and defeats him in battle but by killing his master, Reptile destroys the one chance to ever know his true race.

-3-

Sonya
Sonya disappears in the first tournament, but is later rescued by Jax. After returning to Earth, she and Jax try to warn the U.S government of the looming Outworld menace. Lacking proof, they watch helplessly as Shao Kahn begins his invasion.

Special Moves
Ring Toss: Down, Forward, A. Leg Grab: Down + A + B. Square Wave Punch: Forward, Back, X. Rising Bicycle Kick: Back, Back, Down, Z.

Basic Combos
Combo 1: X, X, A, X. Combo 2: Z, Z, Back + Z. Combo 3: Z, Z, X, X, A, Back + X.

Finishing Moves
Fatality 1: Back, Forward, Down, Down, Run. Fatality 2: (Hold Run + B) Up, Up, Back, Down, (Release Run + B). Animality: (Hold A) Back, Forward, Down, Forward, (Release A). Babality: Down, Down, Forward, C. Friendship: Back, Forward, Down, Forward, Run. Stage Fatalities: Forward, Forward, Down, X. *Brutality: X, C, B, X, C, B, X, B, Z, C.

Ending
Sonya defeats her arch-enemy Kano high atop a skyscraper near Shao Kahn's fortress. She then comes face to face with the emperor himself. In an incredible display of courage, Sonya wins. When the world returns to its normal state, Sonya has no trouble convincing her superiors to form the Outerworld Investigation Agency, devoted to protecting the Earth against possible future invasions from other realms.

-4-

Jax
In failing to convince his superiors of the coming Outworld invasion, Jax prepares to covertly for the future battle with Kahn's minions. He fits both arms with indestructible bionic implants. This is a war Jax is prepared to win.

Special Moves
Single Missile: Back, Forward, X. Double Missile: Forward, Forward, Back, Back, X. "Gotcha" Grab: Forward, Forward, A. (Tap A for extra hits) Back Breaker: B in air when next to airborne opponent. Body Slam: Perform a Throw and repeatedly tap X. Ground Pound: Hold A for 3 seconds, then release. Dash Punch: Forward, Forward, C.

Basic Combos
Combo 1: X, X, B, Back + X. Combo 2: X, X, LP, B, Back+X. Combo 3: X, X, B, LP, Back+X. Combo 4: Z, Z, Back + Z. Combo 5: Z, Z, Down + X, X, B, A, Back + X.

Finishing Moves
Fatality 1: Up, Up, Down, Forward, Up, B. Fatality 2: Run, B, Run, Run, C. Animality: Hold C, Forward, Forward, Down, Forward. Babality: Down, Down, Down, C. Friendship: C, Run, Run, C. Stage Fatalities: Down, Forward, Down, A. *Brutality: X, X, X, B, A, X, X, X, B, A, X.

Ending

The second time Jax battles the forces of Shao Kahn, he comes prepared. Thought to be the strongest man on Earth, Jax has easily proven it. First by beating Kahn's armies, then by defeating Kahn himself. When the world reverts back to normal, Jax and Sonya start the Outerworld Investigation Agency. Jax runs the exploratory division which learns to open portals through science rather than magic. He leads the first expedition into a mysterious new realm.

-5-

Jade
When the renegade Princess Kitana makes her escape into the unknown regions of Earth, Jade is appointed by Shao Kahn to bring his daughter back alive. Once a close friend of the Princess, Jade is faced with the task of betraying her friend or disobeying her Emperor.

Special Moves
Boomerang: Back, Forward, A. Upward Boomerang: Back, Forward, X. Downward Boomerang: Back, Forward, C. Returning Boomerang: Back, Back, Forward, A. (Returns if it misses opponent) Shadow Kick: Down, Forward, C. Projectile Shield: Back, Forward, Z.

Basic Combos
Combo 1: Z, Z, C, Back + Z. Combo 2: X, X, Down + A, Down + X. Combo 3: X, X, Down + A, C, Z, Back + C, Back + Z.

Finishing Moves
Fatality 1: (Close) Up, Up, Down, Forward, X. Fatality 2: (Close) Run, Run, Run, B, Run. Animality: (Close) Forward, Down, Forward, Forward, C. Babality: Down, Down, Forward, Down, Z. Friendship: Back, Down, Back, Back, Z. Stage Fatalities: Back, Forward, Down, Forward, Run. * Brutality: X, C, X, A, Z, Z, C, B, X, Z.

Ending Jade makes the decision to assist her longtime friend,


Kitana. She thwarts an assassination attempt by Reptile against the princess and fends off their other Outworld enemies. This clears the path for Kitana to turn Sindel against the Emperor Shao Kahn. With Sindel remoed as an enemy Jade finds herself facing the Emperor in Kombat. She defeats him and both Earth and her former homeland of Edenia are transformed to their original states. Jade has earned herself a place alongside the great heroes of Mortal Kombat.

-6-

Scorpion
When Shao Kahn makes a failed attempt at stealing the souls which occupy Earth's hell, Scorpion is able to escape from the nether region. Free to roam the Earth once more, Scorpion holds allegiance with no one. He's a wild card in Earth's struggle against the Outworld.

Special Moves
Spear: Back, Back, A. Teleport Punch: Down, Back, X. (Can also be done in air) Air Throw: B in air when next to airborne opponent.

Basic Combos
Combo 1: X, X, Up + A. Combo 2: Z, Z, C, C. Combo 3: X, X, Z, Back + Z.

Finishing Moves
Fatality 1: (Outside Sweep) Down, Down, Up, Z. Fatality 2: (Close) (Use B) Forward, Forward, Down, Up, Run. Animality: (Close) (Use B) Forward, Up, Up, Z. Babality: Down, Back, Back, Forward, X. Friendship: Back, Forward, Forward, Back, C. Stage Fatalities: (Use B) Forward, Up, Up, A. * Brutality: X, X, B, Z, Z, C, Z, X, X, A, X.

Ending
Scorpion is inadvertently released from his damnation in hell when Kahn's Plan to overtake that realm goes awry. Free to roam Earth, Scorpion is enlisted by the Emperor to aid him in his quest to destroy the chosen warriors. But, his allegiance to Shao Kahn falters when he discovers one of the chosen warriors to be SubZero. Scorpion has vowed to protect the former ninja as restitution for killing his brother. Shao Kahn finds himself the victim of his own scheme as Scorpion is forced to turn against him, he destroys the Emperor and the Earth is returned to normal. Scorpion finds himself once again roaming the pits of Hell, only to one day rise again.

-7-

Kano
Kano was thought to have been killed in the first tournament. Instead, he is found alive in the outworld where he again escapes capture by Sonya. Before the actual Outworld invasion, Kano convinces Kahn to spare his soul. Kahn needs someone to teach his warriors how to use Earth's weapons... Kano is the man to do it.

Special Moves
Cannonball: Hold C for 3 seconds and release. Knife Throw: Down, Back, X. Blade Swipe: Down, Forward, X. Grab and Shake: Down, Forward, A. Air Throw: B in air when next to airborne opponent. (MKT Only) Low Cannon Ball: Forward, Down, Forward, C. (MKT Only) High Cannon Ball: Forward, Down, Forward, Z.

Basic Combos
Combo 1: X, X, A, Down + X. Combo 2: Z, Z, C, Back + Z. Combo 3: X, X, Z, C, Back + Z.

Finishing Moves
Fatality 1: (Hold A) Forward, Down, Down, Forward, (Release A). Fatality 2: (Close) A, B, B, Z. Animality: (Hold X) B, B, B, (Release X). Babality: Forward, Forward, Down, Down, C. Friendship: C, Run, Run, Z. Stage Fatalities: Up, UP, Back, C. *Brutality: X, A, B, X, B, Z, C, B, Z, C.

Ending
When Shao Kahn lets Kano live he fails to recognize the resourcefulness of the scheming human. Kano lures Kahn's armies away on a false mission: then nukes them using a stolen weapon. He fights the remaining warriors and finally defeats Kahn himself. Kano's true intention is to take over the souls which Kahn once possessed. But Kano is unable to control the spirits as they escape and attack him. Rumored to have suffered a violent death, Kano was ignorant of the fact that he saved the world that he tried to conquer.

-8-

Mileena
Murdered by her twin sister Kitana, Mileena finds herself brought back to life by Shao Kahn himself. Her skills as a vicious fighter will be needed to defeat Earth's chosen warriors. Her ability to read the thoughts of her twin sister will enable Kahn to stay one step ahead.

Special Moves
Sai Toss: Hold X for 2 seconds and release. (Can also be done in air) Teleport Kick: Forward, Forward, C. Ground Roll: Back, Back, Down, Z.

Basic Combos
Combo 1: X, X, Z, Z, Ground Roll. Combo 2: X, X, Z, Z, Up + C, Up + Z.

Finishing Moves
Fatality 1: (One Screen Away) Back, Back, Back, Forward, C. Fatality 2: (Close) Down, Forward, Down, Forward, A. Animality: (Close) Forward, Down, Down, Forward. Babality: Down, Down, Forward, Forward, X. Friendship: Down, Down, Back, Forward, X. Stage Fatalities: B, Run, B, B. * Brutality: X, A, A, X, B, Z, C, C, Z, B, X.

Ending Winning the third tournament enables Mileena to reclaim her role as the
Outworld Queen. With the help of Baraka she then takes both Sindel and her daughter Kitana hostage. Together they threaten Shao Kahn with their lives unless he lures the Earth-born warrior. Into a fourth Mortal Kombat where Baraka can return regain his title as the Ultimate Mortal Kombat Champion When Mileena is murdered, she finds her soul reborn in an evil place called the Netherealm. Here she accepts servitude to an all mighty god known as Shinnok. It is Shinnok who allows her soul to be reborn on the outworld. Her loyalty to Shao Kahn is replaced by her fear of Shinnok. Mileena plots to overthrow her own father. The ability to read Kitana's mind and predict the Earth warriors motives, enables Mileena to set up her father's downfall. When Kahn is weakened by the onslaught of attacks, Mileena takes the opportunity to destroy her father and allow Shinnok to step forward and take both realms for his own sinister purposes.

-9-

Ermac
An enigma to all who come into contact with him. Ermac's past remains shrouded in mystery. It's believed that he exists as a life force brought together by the souls of extinguished Outworld warriors. Shao Kahn has managed to take possession of these souls and use them to fight on the side of tyranny.

Special Moves
Fireball: Down, Back, A. Teleport Punch: Down, Back, X. Telekinetic Slam: Back, Down, Back, Z.

Basic Combos
Combo 1: X, X, Down + A. Combo 2: Z, Z, C, Back + Z. Combo 3: X, X, Back+A, Z, C.

Finishing Moves
Fatality 1: (Close) Run, B, Run, Run, Z. Fatality 2: (Sweep) Down, Up, Down, Down, Down, B. *Animality: (Close) Back, Back, Forward, Forward, C. Babality: Down, Down, Forward, Down, Z. *Friendship: Forward, Forward, Forward, X. Stage Fatalities: Run, Run, Run, Run, C. ** Brutality: X, X, A, B, Z, C, B, X, A, C, Z.

Ending
Having been in hiding since the first Mortal kombat, neither the Earth nor the Outworld has recognized this elusive ninja. Ermac uses his victory in the tournament to prove his existence... As well as a warning that he will return as an unstoppable force in the fourth Mortal Kombat. When Kahn finally eliminates his opposition, he finds a new and surprising foe in Ermac. The Outworld souls that give life to the warrior did not trust their tyrannical leader who planned to consume the powerful life for his own power. Even Shao Kahn's power was no match for the overwhelming strength of legions of deceased Outworld warriors. They destroyed their master in a battle that devastated the entire realm. Ermac was left behind to rule it with his own brand of opression.

- 10 -

Sub-Zero
Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.

Special Moves
Freeze: Down, Forward, A. Ground Freeze: Down, Back, C. Slide: Back + A + B + C. (MKT N64) Ice Shower: Down, Forward, X.

Basic Combos
Combo 1: Forward + C, Back + Z, Forward + C. Combo 2: X, X, Down + A, Down + X. Combo 3: X, X, C, Back+Z, Forward+C.

Finishing Moves
Fatality 1: Down, Down, Down, Forward, X. Fatality 2: Unknown. Animality: Unknown. Babality: Down, Back, Back, Z. Friendship: Unknown. Stage Fatalities: Forward, Down, Forward, Forward, X. * Brutality: X, A, X, B, C, C, Z, Z, Z, A, X, A.

Ending
Having been killed in the first tournament, Sub-Zero somehow seems to have emerged to win the third tournament. However, upon removing his mask both the Outworld and the Earth-born warriors... Are shocked to discover the true identity of this warrior. A warrior who has long been missing from a previous Mortal Kombat, and one who will return in the fourth tournament.

Sub-Zero

- 11 -

The ninja returns- unmasked. Betrayed by his own clan, the Lin Kuei, he broke sacred codes of honor by leaving his clan and is marked for death. But unlike the ninja of old, his pursuers comes as machines. He must not only defend himself against the Outworld menace, but he must also elude his soulless assassins.

Special Moves
Freeze: Down, Forward, A. Ice Shower: Down, Forward, X. Front Ice Shower: Down, Forward, Back, X. Behind Ice Shower: Down, Back, Forward, X. Ice Clone: Down, Back, A. Ground Slide: Back + A + C + B.

Basic Combos
Combo 1: Z, Z, Back + Z. Combo 2: X, X, A, C, Z, Back + Z.

Finishing Moves
Fatality 1: (Close) B, B, Run, B, Run. Fatality 2: (Outside Sweep) Back, Back, Down, Back, Run. Animality: Forward, Up, Up. Babality: Down, Back, Back, Z. Friendship: C, Run, Run, Up. Stage Fatalities: Back, Down, Forward, Forward, Z. *Brutality: X, C, Z, A, X, Z, Z, X, X, A.

Ending
In vicious battle, Sub-Zero faces Cyrax and Sektor: but not alone. He finds his third Lin Kuei Assassin - the elusive Smoke. Before automation Smoke and Sub-Zero were allies. Sub-Zero helps Smoke recall his past and gains him as an ally once again. Sub-Zero defeats his cyborg assassins with the help of Smoke and finds it takes all his own inner strengths to defeat Kahn and his Outworld Minions. The former ninja once again disappears into the shadows. His legacy known only by a select few.

Sektor

- 12 -

Sektor is actually the code name for unit LK-9T9. He was the first of three Prototype Cybernetic Ninjas built by the Lin Kuei. Sektor was once a human assassin trained by the Lin Kuei. He volunteered for automation because of his loyalty to the clan. Sektor survives the Outworld invasionhe has no soul to take.

Special Moves
Missile: Forward, Forward, A. (MKT Only) Double Missles: Back, Back, Forward, A. Homing Missile: Forward, Down, Back, X. Teleport Uppercut: Forward, Forward, C. (Can also be done in air)

Basic Combos
Combo 1: X, X, Down + A. Combo 2: X, X, C, A. Combo 3: X, X, Z, Z, Back + Z.

Finishing Moves
Fatality 1: (Sweep) A, Run, Run, B. Fatality 2: (Half Screen Away) Forward, Forward, Forward, Back, B. Animality: (Close) Forward, Forward, Down, Up. Babality: Back, Down, Down, Down, Z. Friendship: Run, Run, Run, Run, Down. Stage Fatalities: Down, Down, Down, Run. *Brutality: X, X, X, B, A, X, X, X, B, A, X.

Ending
After eventually terminating Sub-Zero, Sektor is attacked by Shao Kahn's army. Unfamiliar with the Outworld warriors, Sektor fights back. He targets Kahn and all Outworld beings as threats to the Lin Kuei. Kahn's minions are no match for Sektor, who fights his way into the fortress. Once inside, Sektor initiates his self-destruct sequence. The resulting explosion is so massive that it closes the portal and Returns Earth back to normal.

Sindel

- 13 -

Sindel once ruled the Outworld at Shao Kahn's side as queen. Now 10,000 years later after her untimely death, she is reborn on Earth with evil intentions. Sindel is the key to Kahn's occupation of Earth.

Special Moves
Fireball: Forward, Forward, A. Scream: Forward, Forward, Forward, X. Levitate: Back, Back, Forward, Z. Air Fireball: Down, Forward, C. (Can be done while jumping or floating) (MKT Only) Double Fireball: Back, Back, Forward, A.

Basic Combos
Combo 1: X, X, Down + X. Combo 2: X, X, LP, Z. Combo 3: C, X, X, LP, Z. Combo 4: C, X, X, Down + X.

Finishing Moves
Fatality 1: Run, Run, B, Run, B. Fatality 2: Run, Run, B, B, Run + B. Animality: Forward, Forward, Up, X. Babality: Run, Run, Run, Up. Friendship: Run, Run, Run, Run, Run, Up. Stage Fatalities: Down, Down, Down, A. *Brutality: X, B, C, B, C, Z, B, Z, C, B, A.

Ending
Sindel receives visions of her true past and turns against Shao Kahn. She discovered that her true husband was named Jerrod. They once had a daughter named Kitana and ruled the realm called Endenia, before Kahn took it away in their own Mortal Kombat. He uses Sindel as a pawn in his quest for Earth and took Kitana as his own daughter. But in defeating Shao Kahn, Sindel frees the Earth. In doing so, she also liberates Endenia and assures a reunion with her 10,000 year old daughter - Kitana.

Stryker

- 14 -

When the Outworld portal opens over a large city in North America, panic and chaos rage out of control. Kurtis Stryker was the leader of the Riot Control Brigade when Shao Kahn began taking souls. He finds himself the lone survivor of a city once populated by millions.

Special Moves
Low Grenade: Down, Back, A. High Grenade: Down, Back, X. (MKT Only) Double Low Grenade: Forward, Down, Back, A. (MKT Only) Double High Grenade: Forward, Down, Back, X. Baton Trip: Forward, Back, A. Baton Toss: Forward, Forward, Z. (UMK3, MKT) Rapid Fire Gun: Back, Forward, X.

Basic Combos
Combo 1: C, X, X, A. Combo 2: Z, X, X, A.

Finishing Moves
Fatality 1: (Close) Down, Forward, Down, Forward, B. Fatality 2: (Almost One Screen Away) Forward, Forward, Forward, C. Animality: (Outside Sweep) Run, Run, Run, B. Babality: own, Forward, Forward, Back, X. Friendship: Run, A, Run, C. Stage Fatalities: Forward, Up, Up, Z. *Brutality: X, A, Z, C, X, A, C, Z, X, C, C.

Ending
Ignorant of why his soul was spared from the Outworld invasion, Stryker receives a vision from Raiden. He is instructed to travel west. He eventually meets the rest of Earth's warriors and learns the true meaning of his survival. He travels back to the city he swore to protect. Kahn is unfamiliar with this new kombatant and is caught off guard. Stryker defeats the warlord and saves the entire planet. The chaos that consumed the city in the hours before the invasion are gone.

Cyrax

- 15 -

Cyrax is unit LK-4D4, The second of three prototype Cybernetic Ninjas built by the Lin Kuei. Like his counterparts, his last program is to find and terminate the rouge ninja Sub Zero. Without a soul, Cyrax goes undetected by Shoa Kahn and remains a possible threat against his occupation of Earth.

Special Moves
Green Net: Back, Back, C. Short Bomb: (Hold C) Back, Back, Z. Long Bomb: (Hold C) Forward, Forward, Z. Air Throw: Forward, Down, Forward, B, A. Teleport: Forward, Down, B.

Basic Combos
Combo 1: X, X, A. Combo 2: Z, Z, Back + Z. Combo 3: X, X, Z, X, Z, Back + Z.

Finishing Moves
Fatality 1: Down, Down, Down, X. Fatality 2: (Close) Down, Down, Forward, Up, Run. Animality: (Close) (Use B) Up, Up, Down, Down. Babality: Forward, Forward, Back, X. Friendship: (Close) (Use B) Up, Up, Down, Down. Stage Fatalities: Run, B, Run. *Brutality: X, Z, X, Z, Z, X, Z, X, Z, C, A.

Ending
Cyrax is captured by Sub-Zero and reprogrammed with new orders: to destroy Shao Kahn. With Kahn unable to detect this soulless assasin, Cyrax delivers a successful sneak attack. However, after eliminating Kahn and saving Earth, Cyrax awaits for new orders from his Lin Kuei Headquarters. The orders never come and Cyrax malfunctions. He ends up stranded in the middle of the desert, blindly heading back toward his base.

Kung Lao

- 16 -

Kung Lao's plan to reform the White Lotus Society comes to a halt when Shao Kahn's invasion takes the earth by storm. As a chosen warrior Kung Lao must use his greatest fighting skills to bring down Shao Kahn's reign of terror.

Special Moves
Hat Throw: Back, Forward, A. Teleport: Down, Up. Spinning Shield: Forward, Down, Forward, Run. (Keep tapping Run to keep spinning) Diving Kick: (In Air) Down + Z. (MKT Only) Double Teleport: Down, Down, Up.

Basic Combos
Combo 1: C, C, Back + Z. Combo 2: X, A, X, A, C, C, Back + Z.

Finishing Moves
Fatality 1: (Close) Forward, Forward, Back, Down, X. Fatality 2: (Half Screen Away) Run, B, Run, B, Down. Animality: Run, Run, Run, Run, B. Babality: Down, Down, Forward, Forward, X. Friendship: Run, A, Run, C. Stage Fatalities: Down, Down, Forward, Forward, C. Brutality: X, A, C, Z, B, X, A, C, Z, B, X.

Ending
When Shao Kahn invades Earth, Kung Lao must scrap his plans of reuniting the White Lotus Society. He instead must focus on the new tournament. He seeks Liu Kang and together they battle Kahn's forces fearlessly. Using the knowledge he obtained as a Shaolin Monk, he fights in the name of his great ancestor- the original Kung Lao. He emerges victorious but suffers from injuries during battle with Kahn. Believed to have passed away, Kung Lao joins his ancestors in a new life.

- 17 -

Kabal
As a chosen warrior, his identity is a mystery to all. It is believed he is a survivor of a attack by Shao Kahn's extermination squads. As a result, he is viciously scarred, kept alive by artificial respirators and a rage for ending Shao Kahn's conquest.

Special Moves
Fireball: Back, Back, X. Web Spin: Back, Forward, C. Ground Saw: Back, Back, Back, Run.

Basic Combos
Combo 1: C, C, Back + Z. Combo 2: C, C, Z, Back + Z. Combo 3: C, C, X, X, Down + X. Combo 4: C, C, X, X, Down + A, Down + X.

Finishing Moves
Fatality 1: (Half Screen Away) Down, Down, Back, Forward, B. Fatality 2: (Close) Run, B, B, B, Z. Animality: (Close) (Hold X) Forward, Forward, Down, Forward, (Release X). Babality: Run, Run, C. Friendship: Run, C, Run, Run, Up. Stage Fatalities: B, B, Z. *Brutality: X, B, C, C, C, Z, A, A, A, X, A.

Ending After returning from near death, Kabal swears revenge


against his attackers. He fights alongside the other Earth warriors. When he defeats Motaro and the mighty Shao Kahn, he proves he is truly the chosen one. Before the invasion, Kabal had led a life of crime. He was once a member of the Back Dragon along with Kano. Now Kabal devotes his life to fighting injustice. He gives crime's inner circle something to fear.

Sheeva

- 18 -

Sheeva was hand picked by Shao Kahn to serve as Sindel's personal protector. She becomes suspicious of Shao Kahn's loyalty toward her race of Shokan when he places Motaro as the head of his extermination squads. On the Outworld, Motaro's race of Centurions is the natural enemy of the Shokan.

Special Moves
Teleport Stomp: Down, Up. Fireball: Down, Forward, X. Ground Stomp: Back, Down, Back, Z.

Basic Combos
Combo 1: X, X, A, Forward + X. Combo 2: Z, Z, C, Back + Z. Combo 3: X, X, A, Z, Z, C, Back + Z.

Finishing Moves
Fatality 1: (Close) Forward, Down, Down, Forward, A. Fatality 2: (Close) (Hold Z) Back, Forward, Forward, (Release Z). Animality: Run, B, B, B, B. Babality: Down, Down, Down, Back, Z. Friendship: Forward, Forward, Down, Forward, pause 1/2 second, X. Stage Fatalities: Down, Forward, Down, Forward, A. *Brutality: X, A, B, C, Z, B, Z, C, B, A, X.

Ending
While Sheeva serves her master on Earth, her race of Shokan are being punished on the Outworld. Kahn now favors Motaro's race of centurions and aids them in defeating the Shokan. After learning of these events, Sheeva turns on her master. She defeats Motaro and in a rage brings down Kahn. In freeing Earth, she also frees the Outworld. She then returns home and works to restore the pride and respect of her race.

Shang Tsung

- 19 -

Tsung is Shao Kahn's lead sorcerer. He once fell out of favor with his emperor after failing to win the Earth Realm through tournament battle. But the ever scheming Shang Tsung is instrumental in Kahn's conquest of Earth. He has now been granted more power than ever.

Special Moves
Fireball: Back, Back, X. Double Fireball: Back, Back, Forward, X. Triple Fireball: Back, Back, Forward, Forward, X. Volcanic Eruption: Forward, Back, Back, C.

Mortal Kombat 3 Morphs


Sonya: Down + Run + A + B. Jax: Forward, Forward, Down, A. Nightwolf: Up, Up. Kano: Back, Forward, B. Sub-Zero: Forward, Down, Forward, X. Sektor: Down, Forward, Back, Run. Sindel: Back, Down, Back, C. Stryker: Forward, Forward, Z. Cyrax: B, B, B. Kung Lao: Run, Run, B, Run. Kabal: A, B, Z. Sheeva: Forward, Down, Forward, C, C. Liu Kang: Rotate joystick 360 degrees counter-clockwise from opponent. Smoke: Forward, Forward, A.

Ultimate Mortal Kombat 3 Morphs All versions.


Kitana: Forward, Down, Forward, Run. Reptile: Run, B, B, Z. Jade: Forward, Forward, Down, Down + B. Scorpion: Down, Down, Forward, A. Ermac: Down, Down, Up. Mileena: Run, B, Z. Classic Sub Zero: B, B, Run, Run.

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Ultimate Mortal Kombat 3 Morphs Sega Genesis, Super Nintendo versions.


Rain: Run, B, C. Noob Saibot: Forward, Down, Down, Back, Z.

Mortal Kombat Trilogy Morphs All versions.


Baraka: Down, Down, C.

Mortal Kombat Trilogy Morphs Nintendo 64 version


Raiden: B, Run, B. (Cyborg) Smoke: Back, Back, Down, C. Human Smoke: B, Run, C. Johnny Cage: Forward, Down, Forward, X.

Mortal Kombat Trilogy Morphs PlayStation, PC, Sega Saturn version.


Johnny Cage: Back, Back, Down, A. Raiden : Down, Back, Forward, C. MK1 Kano: (B) Back, Down, Forward, Up. MK1 Raiden: Back, Back, Forward, Run. MKII Jax: Down, Forward, Back, Z. MKII Kung Lao: Back, Down, Back, Z. Goro: Back, Back, Back, A. Shao Kahn: Back, Forward, Z. Motaro: Forward, Down, Back, X. Kintaro: Hold A) for 3 seconds and release.

Basic Combos
Combo 1: X, X, A, Back + Z. Combo 2: C, X, X, A, Back + Z.

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Finishing Moves
Fatality 1: (Close) (Hold A) Down, Forward, Forward, Down, (Release A). Fatality 2: (Close) (Hold A) Run, B, Run, B, (Release A). Animality: (Close) (Hold X) Run, Run, Run, (Release X). Babality: Run, Run, Run, C. Friendship: LK, Run, Run, Down. Stage Fatalities: Up, Up, Back, A. *Brutality: X, B, B, B, C, X, A, A, B, Z, C.

Ending
When Shao Kahn overtakes the Earth, he needs Shang Tsung to help locate the surviving humans. Granted new powers, Tsung soon discovers his dark emperor's true plan: as soon as the remaining warriors are disposed of, Kahn will take Tsung's own soul. After learning this, Tsung turns on his master. He catches Motaro off guard and then defeats Shao Kahn. But before the Earth can return to normal, Tsung takes all the souls as his own. He will forever rule the Earth with his own brand of evil.

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Nightwolf
Nightwolf works as a historian and preserver of his peoples culture. When Kahn's portal opens over North America, Nightwolf uses the magic of his Shamen to protect his tribes sacred land. This area becomes a vital threat to Kahn's occupation of Earth.

Special Moves
Arrow: Down, Back, A. Hatchet Uppercut: Down, Forward, X. Shoulder Charge: Forward, Forward, C. Glow Shield: Back, Back, Back, Z.

Basic Combos
Combo 1: X, X, A. Combo 2: C, X, X, A. Combo 3: X, X, A, Z. Combo 4: X, X, A, Back + Z. Combo 5: X, X, A, Hatchet Uppercut.

Finishing Moves
Fatality 1: (Close) Up, Up, Back, Forward, B. Fatality 2: Back, Back, Down, X. Animality: Forward, Forward, Down, Down. Babality: Forward, Back, Forward, Back, A. Friendship: X, Run, Run, Run, Down. Stage Fatalities: Run, Run, B. *Brutality: X, X, Z, C, C, B, B, A, A, X, Z. Ending Nightwolf helps the other Earth warriors escape to his sacred land. Once there, they regroup and plan a form of attack against Shao Kahn's invasion. Nightwolf has trained hard for this battle. Finally, he faces Shao Kahn and emerges victorious. When the Earth returns to its normal state, Nightwolf peacefully regains his land the Native American people lost over many years. They establish their own proud nation and soon become the great leaders of Earth.

Liu Kang

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After the Outworld invasion, Liu Kang finds himself the prime target of Kahn's extermination squads. He is the Shaolin Champion and has thwarted Kahn's schemes in the past. Of all the humans, Kang poses the greatest threat to Shao Kahn's rule.

Special Moves
High Fireball: Forward, Forward, X. Low Fireball: Forward, Forward, A. Bicycle Kick: Hold C for 4 seconds and release. Flying Kick: Forward, Forward, Z. (MKT Only) Red Bicycle Kick: (Hold C) Back, Forward, Release C.

Basic Combos
Combo 1: C, C, Z, Back + C. Combo 2: X, X, B, C, C, Z, Back + C.

Finishing Moves
Fatality 1: Forward, Forward, Down, Down, C. Fatality 2: Up, Down, Up, Up, Run + B. Animality: (Sweep) Down, Down, Up. Babality: Down, Down, Down, Z. Friendship: Down, Down, Down, Run. Stage Fatalities: Run, B, B, C. *Brutality: X, A, X, B, C, Z, Z, C, Z, A, X.

Ending
After Kahn's takeover of Earth, Liu Kang finds himself the prime target of Shao Kahn's extermination squads. Kang is the reigning Mortal Kombat Champion and has proved it by easily defeating Kahn's minions. But it is the apparent death of Shaolin brother Kung Lao that enrages Kang and enables him to find the strength to defeat Shao Kahn. Then, before the portal closes, Liu Kang is greeted by Princess Kitana and thanked for saving Earth and the Outworld.

Smoke

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Smoke, unit LK-7T2, is the third prototype cyber-ninja built by the Lin Kuei. He tried to escape the automation process with Sub-Zero but was captured. His memories were stripped away, leaving behind an emotionless killer. However, Sub-Zero believes that within this machine is a human soul trying to escape.

Special Moves
Spear: Back, Back, A. Teleport Uppercut: Forward, Forward, C. (Can also be done in air) Air Throw: B in air when next to airborne opponent. Invisibility: (Hold B) Up, Up, Run, (Release B).

Basic Combos
Combo 1: X, X, A. Combo 2: X, X, Z. Combo 3: X, X, C, Z, A. Murdoink's Favourite Combo: Anti-air Jump Kick, Teleport Uppercut, anti-air X, Spear, Combo #3. (63%)

Finishing Moves
Fatality 1: (More than half screen away) (Hold B) Up, Up, Forward, Down, (Release B). Fatality 2: (Outside Sweep) (Hold B + Run) Down, Down, Forward, Up, (Release B + Run). Animality: Down, Forward, Forward, B. Babality: Down, Down, Back, Back, Z. Friendship: Run, Run, Run, Z. Stage Fatalities: Forward, Forward, Down, C. *Brutality: X, C, C, Z, B, B, A, A, X, X, B, B. Ending Smoke was once a friend and ally of Sub-Zero when they both tried to escape from being turned into machines by their ninja clan. But Smoke is captured and transformed into a cyborg with a mission to kill his own partner. But Smoke soon finds himself being pursued by Shao Kahn's minions. He learns he still has a soul and his true mission is the destruction of the Outworld invaders. He defeats Kahn and saves the world, but is forever trapped in his artificial body.

Rain
Born of Kitana's former world of Edenia, Rain was smuggled away from the realm as a small child shortly after Shao Kahn's take over. Thousands of years

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later he resurfaced. His allegiance belonging to Kahn, he chose to betray his homeland rather than suffer at the hands of Kahn's extermination Squads.

Special Moves
Lightning: Back, Back, Back, X. Mind Control Orb: Down, Forward, X. (Use the joystick to move your opponent in the air) Super Roundhouse: Back + Z.

Basic Combos
Combo 1: X, X, A, X. Combo 2: Z, Z, C, Z, Back + Z.

Finishing Moves
* Fatality 1: (Close) Forward, Forward, Down, X. * Fatality 2: (Half Screen Away) Down, Down, Back, Forward, Z. * Animality: (Sweep) B, B, Run, Run, B. Babality: Forward, Back, Back, X. * Friendship: Down, Forward, Forward, Forward, A. Stage Fatalities: Forward, Down, Forward, C. Brutality: X, X, B, C, Z, B, C, Z, B, X, A

Ending
Rain fights valiantly for the Emperor Shao Kahn. But it would be Kahn's own step daughter, the Princess Kitana who turns Rain against him. Like Kitana, Rain's origins also come from their former realm of Edenia. He learns that his father was once a general in Edenia's army and died at the hands of Shao Kahn himself. Enraged at the truth about his history, he joins Kitana in aligning with the Earth Realm Warriors. But his allegiance comes under question when he mysteriosly disappears during an extermination squad attack. To prove his loyalty he embarked on a suicide mission to destroy Shao Kahn and end the menace once and for all.

Noob Saibot

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Noob Saibot emerges from the darkest region of reality - a region known as the Netherealm. He belongs to a group called the Brothers of the Shadow, and worships an evil and mysterious fallen Elder God. His mission is to spy on the events taking place in the battle between the realms and report back to his enigmatic leaders.

Special Moves
Shadow Toss: Forward, Forward, X. Teleport Slam: Down, Up. Fireball: Down, Forward, A.

Basic Combos
Combo 1: X, X, A, Z. Combo 2: C, C, C, C. Combo 3: X, X, Down + A, C.

Finishing Moves
* Fatality 1: (Sweep) Back, Back, Forward, Forward, Z. * Fatality 2: (Close) Hold B, Down, Up, Run. * Animality: (Close) Back, Forward, Back, Forward, Z. Babality: Forward, Forward, Forward, A. * Friendship: Forward, Forward, Back, X. Stage Fatalities: Forward, Down, Forward, B. * Brutality: X, C, A, B, C, Z, X, A, B, C, Z.

Ending
At first a passive observer, Noob Saibot would soon receive orders to side with the evil Emperor Shao Kahn. Saibot's leaders in the Netherrealm want him to join kahn's battle to gain his trust and to gain entrance into the Earth Realm. When Kahn drops his guard, Noob Saibot is ordered to attack. With both the Earth Realm and the Outworld's Emperor defeated, the fallen Elder God known as Shinnok can take both realms and gain the power he needs to strike back at the Elder God who banished him into the Netherrealm.

Smoke

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In his human form, Smoke was a lethal assassin working for the Lin Kuei. But when they decided to automate their ninjas, Smoke is caught in the middle. He became a cyborg assassin, whose human form would exist as a memory forever more.

Special Moves
Spear: Back, Back, A. Teleport Punch: Down, Back, X. Air Throw: B in air when next to airborne opponent.

Basic Combos
Combo 1: C, A. Combo 2: X, X, Up + A. Combo 3: X, X, Z, Back + Z. Combo 4: Z, Z, C, Back + Z.

Finishing Moves
UMK3 Fatality: (Close) Run, B, Run, Run, Z. * Fatality 1: Forward, Forward, Back, Run * Fatality 2: (Half Screen Away) Run, B, Run, Run, Z. * Animality: (Half Screen Away) Forward, Forward, Forward, Back, Z. Babality: Down, Back, Back, Forward, X. * Friendship: Down, Forward, Forward, Forward, Run. Stage Fatalities: Forward, Up, Up, A. * Brutality: X, C, C, Z, B, B, A, A, X, X, B.

Ending

Winning the tournament enables Smoke to escape his artificial body. He then devotes his life to study the fighting skills of his counter part ninjas: Scorpion, Sub-Zero and Reptile. Withouth Warning Smoke once again vanishes... He retreats into the hidden forest to continue his study, and will remain there until he has perfected the skills of the remaining ninjas and can compete in Mortal Kombat 4. Before his transformation into a cybernetic ninja, Smoke was one of the Lin Kuei's finest ninjas. It was during this time that he came to know his greatest ally - Sub-Zero. When the Lin Kuei decided to automate their warriors, the two attempted to escape. While Sub-Zero successfully eluded capture, Smoke did not. He would become a robotic nightmare, his soul trapped inside a living machine. In his human form Smoke was a fierce warrior. In his mechanical body he is even more lethal. But his true form is that of a human, one he'll know again only in dreams.

Motaro

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In the realm of the Outworld, Motaro's race of Centaurians has long since come into conflict with the Shokan. When Shao Kahn formed special extermination squads to eliminate the chosen warriors of Earth, Motaro was appointed to headthis elite group of savage warriors. Bio taken from MKTrilogy.

Special Moves
Grab and Smack: Forward, Forward, A. Fireball: Forward, Down, Back, X. Teleport: Down, Up.

Special Moves for MKTrilogy on N64


Grab and Smack: Forward, Forward, Forward, X. Fireball: Hold C for 3 seconds and release. Teleport: Down, Back, Z.

Finishing Moves
(MKT N64 Only) Fatality: (Close) Foward, Forward, Forward, Z.

Ending

Motaro Wins.

Shao Kahn

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Long ago, Shao Kahn rose to power in the Outworld, usurping the realm from Kitana's parents and taking Queen Sindel for his bride. Then she died. Now, centuries later, Sindel is reborn. And since Shang Tsung failed to win the Earth Realm through Mortal Kombat I and II, her rebirth is the means by which Kahn will finally seize the planet forever unless... Bio taken from MKTrilogy.

Special Moves
Shadow Charge: Forward, Forward, A. Upwards Shadow Charge: Forward, Forward, X. Sledge Hammer: Back, Forward, X. Fireball: Back, Back, Forward, A. Taunt: Down, Down, C. Laugh: Down, Down, Z.

Special Moves for MKTrilogy on N64


Shadow Charge: Forward, Forward, X. Upwards Shadow Charge: Down, Down, Forward, Z. Sledge Hammer: Forward, Back, Back, X. Fireball: Forward, Down, Forward, C. Taunt: (Hold B) Up, Up, Run. Laugh: Down, Down, Run.

Finishing Moves
(MKT N64 Only) Fatality: (Sweep) Forward, Back, Back, X.

Ending

Shao Kahn Wins.

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