Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
The Action IV bulk freighter is a modest cargo hauler built by the Corellian Engineering Corporation. It is designed to operate in safe sectors of space or as part of well-escorted convoys. The Action IV can carry huge amounts of cargo, but its designed to carry vast amounts of similar materials or goods, rather than mixed cargos requiring different types of stowage facilities. This distinction sets bulk freighters apart from the lines of light freighters manufactured by the same company, such as the YT-1300. Although the Action IV is sold completely unarmed, like most Corellian designs, it can be modified extensively to carry weapons or even other ships.
Class: Space Transport Crew: 8 (Normal +2) Size: Medium (100 meters) Initiative: +2 (+0 size, +2 crew) Hyper Drive: X3 Maneuver: +2 (+0 size, +2 crew) Backup Hyperdrive: X 7 Defence: 20 (+0 size, +10 armor) Passengers: None Shield None Points: Cargo Capacity: 75,000 tons Consumables: 3 months Hull 60 Points: (DR 15) Cost: 945,000 credits (new) Max Space Speed: Cruising (3 squares/action) Atmospheric Speed: 580 km/h (10 squares/action) Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Capital Ship Crew: 8 (Normal +2) Size: Large (115 meters) Initiative: +1 (-1 size, +2 crew) Hyper Drive: X2 Maneuver: +1 (-1 size, +2 crew) Backup Hyperdrive: X6 Defence: 19 (-1 size, +10 armor) Passengers: 16 Shield 180 Points: (DR 20) Cargo Capacity: 110 tons Consumables: 1 months Hull 220 Points: (DR20) Cost: 850,000 credits Max Space Speed: Attack (6 squares/action) Atmospheric Speed: 900 km/h (15 squares/action) Weapon: Medium Turbolasers [3] Attack Bonus: +3 (-1 size, +4 fire control) Damage: 5d10x5 Fire Arc: 1 F, 1 L, 1 R Range Modifiers: PB +3, S +1, M -1, L -3 Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Capital Crew: 16,210 (Skilled +4) Size: Gargantuan (600 meters) Initiative: +0 (-4 size, +4 crew) Hyper Drive: X2 Maneuver: -2 (-4 size, +4 crew, -2 Equipment) Backup Hyperdrive: X 18 Defence: 16 (-4 size, +10 armor) Passengers: 3000 (Troops) Shield 230 Points: (DR 25) Cargo Capacity: 9000 tons Consumables: 2 years Hull 560 Points: (DR 25) Cost: Not Available for Sale Max Space Speed: Cruising (3 squares/action) Atmospheric Speed: Not Capable of atmospheric flight Weapon: Turbolaser [10] in 2 batteries Attack Bonus: +6 (-4 size, +2 Crew, +8 fire control) Damage: 7d10x5 Fire Arc: 1 Front, 1 Rear Range Modifiers: PB +6, S +4, M +2, L +0 Weapon: Light Turbo Quadlasers [20] Attack Bonus: +6 (-4 size, +2 Crew, +8 fire control) Damage: 4d10x5 Fire Arc: 6 F, 7 L, 7 R Range Modifiers: PB +6, S +4, M +2, L +0 Weapon: Turbolaser Cannons [10] Attack Bonus: +6 (-4 size, +2 Crew, +8 fire control) Damage: 2d10x5 Fire Arc: 5 Right, 5 Left Range Modifiers: PB +6, S +4, M +2, L +0 Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Space Transport Crew: 1 (Skilled +4) Size: Small (21.5 meters) Initiative: +5 (+1 size, +4 crew) Hyper Drive: X3 Maneuver: +5 (+1 size, +4 crew) Backup Hyperdrive: X 15 Defence: 21 (+1 size, +10 armor) Passengers: 6 Shield 60 Points: (DR 10) Cargo Capacity: 70 tons Consumables: 1 month Hull 150 Points: (DR 10) Cost: 120,000 credits (new) Max Space Speed: Ramming (10 squares/action) Atmospheric Speed: 1050 km/h (18 squares/action) Weapon: Blaster Cannons [2] Attack Bonus: +7 (+1 size, +2 Crew, +4 fire control) Damage: 5d10x2 Fire Arc: Turret Range Modifiers: PB +7, S +5, M /L n/a Weapon: Tractor Beam Projector Attack Bonus: +5 (+1 size, +2 Crew, +2 fire control) Damage: Special Fire Arc: Front Range Modifiers: PB +5, S +3, M /L n/a Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Starfighter Crew: 1 (Normal +2) Size: Diminutive (8 meters) Initiative: +6 (+4 size, +2 crew) Hyper Drive: X1 Maneuver: +6 (+4 size, +2 crew) Backup Hyperdrive: X None Defence: 24 (+4 size, +10 armor) Passengers: None Shield 30 Points: (DR 5) Cargo Capacity: 60 kg Consumables: 1 week Hull 65 Points: (DR5) Cost: 180,000 credits (new) Max Space Speed: Ramming (10 squares/action) Atmospheric Speed: 1150 km/h (19 squares/action) Weapon: Laser Cannons [4 fire-linked] Attack Bonus: +8 (+4 size, +0 Crew, +4 fire control) Damage: 6d10x2 Fire Arc: Front Range Modifiers: PB +8, S +6, M /L n/a Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Capital Ship Crew: 52 (Normal +2) Size: Large (180 meters) Initiative: +1 (-1 size, +2 crew) Hyper Drive: X2 Maneuver: +1 (-1 size, +2 crew) Backup Hyperdrive: X 12 Defence: 19 (-1 size, +10 armor) Passengers: 20 Shield 250 Points: (DR 20) Cargo Capacity: 500 tons Consumables: 2 Months Hull 200 Points: (DR 20) Cost: 2,105,000 credits (new) Max Space Speed: Attack (6 squares/action) Atmospheric Speed: 900 km/h (15 squares/action) Weapon: Double Turbolasers [6] Attack Bonus: +3 (-1 size, +0 Crew, +4 fire control) Damage: 5d10x2 Fire Arc: 3 left, 3 right Range Modifiers: PB +3, S +1, M 1, L -3 Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Sith Battle Cruiser Crew: 25 (Skilled +4) Size: Large (215 meters long) Initiative: +3 (-1 size, +4 crew) Hyper Drive: X4 Maneuver: +1 (-1 size, +4 crew, -2 equipment) Backup Hyperdrive: X 12 Defence: 23 (-1 size, +14 armor) Passengers: 850 Shield None Points: Cargo Capacity: 5,000 metric tons Consumables: 1 year Hull 420 Points: (DR 20) Cost: Not available for sale Max Space Speed: Cruising (3 squares/action) Atmospheric Speed: 800 km/h (13 squares/action) Weapon: 6 Blaster cannons Attack Bonus: +5 (-1 size, +2 Crew, +4 fire control) Damage: 4d10x2 Fire Arc: 3 left, 3 right Range Modifiers: PB +5, S +3, M/L n/a Weapon: 3 Concussion missile launchers Attack Bonus: N/A Damage: 8d10x2 Fire Arc: Front Missile Quality: Marginal (+5) Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Space Transport Crew: 1 (Skilled +4) Size: Small (26.5 meters) Initiative: +5 (+1 size, +4 crew) Hyper Drive: X 1.5 Maneuver: +5 (+1 size, +4 crew) Backup Hyperdrive: X 12 Defence: 21 (+1 size, +10 armor) Passengers: 6 Shield 60 Points: (DR 10) Cargo Capacity: 2.5 tons Consumables: 1 months Hull 90 Points: (DR10) Cost: Not Available for Sale Max Space Speed: Ramming (11 squares/action) Atmospheric Speed: 1180 km/h (20 squares/action) Weapon: 6 Light Laser Cannons (linked) Attack Bonus: +7 (+1 size, +2 Crew, +4 fire control) Damage: 3d10x5 Fire Arc: Front Range Modifiers: PB +7, S +5, M/L n/a Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Capital ship Crew: 3250 (Skilled +4) Size: Gargantuan (980 meters) Initiative: +0 (-4 size, +4 crew) Hyper Drive: X2 Maneuver: +2 (-4 size, +4 crew, +2 equipment) Backup Hyperdrive: X 8 Defence: 16 (-4 size, +10 armor) Passengers: 4000 (Troops) Shield 320 Points: (DR 25) Cargo Capacity: 3000 tons Consumables: 2 years Hull 400 Points: (DR 25) Cost: 206,417,000 credits (not available for sale) Max Space Speed: Attack (6 squares/action) Atmospheric Speed: 850 km/h (14 squares/action) Weapon: Turbo Quadlasers [24] Attack Bonus: +2 (-4 size, +2 Crew, +4 fire control) Damage: 6d10x5 Fire Arc: Part turret FL/R Range Modifiers: PB +2, S +0, M 2, L -4 Weapon: Assault Concussion Lnchr [12] Attack Bonus: N/A 30 Missiles each Damage: 9d10x5 Fire Arc: 6 left, 6 right Missile Quality: Good (+15) Weapon: Heavy Ion Cannons [6] Attack Bonus: +2 (-4 size, +2 Crew, +4 fire control) Damage: 6d10x2 Fire Arc: Undrside turret Range Modifiers: PB +2, S +0, M 2, L -4 Weapon: Point Defence Lasers [40] Attack Bonus: +6 (-4 size, +2 Crew, +8 fire control) Damage: 2d10x2 Fire Arc: Battery 4 L, 4 R Range Modifiers: PB +6, S +4, M/L n/a
Class: Starfighter Crew: 1 (Skilled +4) Size: Diminutive (9 meters) Initiative: +8 (+4 size, +4 crew) Hyper Drive: X1 Maneuver: +10 (+4 size, +4 crew, +2 equip) Backup Hyperdrive: X None Defence: 24 (+4 size, +10 armor) Passengers: 1 (Co Pilot) Shield 80 Points: (DR 5) Cargo Capacity: 85 kg Consumables: 1 week Hull 100 Points: (DR5) Cost: 341,000 credits (not available for sale) Max Space Speed: Ramming +2 (12 squares/action) Atmospheric Speed: 1250 km/h (21 squares/action) Weapon: Heavy Blaster Cannons [2 link] Attack Bonus: +12 (+4 sz, +2 Crew, +4 fire cnt, +2 equip) Damage: 6d10x2 Fire Arc: Front Range Modifiers: PB +12, S +10, M /L n/a Weapon: Small Proton Torp Lnchr [4 link] Attack Bonus: N/A 4 missiles each Damage: 11d10x2 Fire Arc: Front Missile Quality: Good (+15) Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Space Transport Crew: 1 (Normal +2) Size: Small (40 meters) Initiative: +3 (+1 size, +2 crew) Hyper Drive: X2 Maneuver: +3 (+1 size, +2 crew) Backup Hyperdrive: X 14 Defence: 21 (+1 size, +10 armor) Passengers: 4 Shield 80 Points: (DR 10) Cargo Capacity: 75 tons Consumables: 1 month Hull 150 Points: (DR 10) Cost: 144,000 credits (new) Max Space Speed: Cruising (4 squares/action) Atmospheric Speed: 950 km/h (16 squares/action) Weapon: Laser Cannons [1] Attack Bonus: +5 (+1 size, +0 Crew, +4 fire control) Damage: 4d10x2 Fire Arc: Front Range Modifiers: PB +5, S +3, M /L n/a Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Starfighter Crew: 1 (Normal +2) Size: Tiny (14 meters) Initiative: +4 (+2 size, +2 crew) Hyper Drive: X2 Maneuver: +7 (+2 size, +2 crew, +3 equip) Backup Hyperdrive: X None Defence: 22 (+2 size, +10 armor) Passengers: None Shield None Points: Cargo Capacity: 60 kg Consumables: 1 week Hull 65 Points: (DR 5) Cost: 140,000 credits (new) Max Space Speed: Ramming +3 (13 squares/action) Atmospheric Speed: 1300 km/h (22 squares/action) Weapon: Laser Cannons [3 fire-linked] Attack Bonus: +9 (+2 size, +3 Equip, +4 fire control) Damage: 5d10x2 Fire Arc: Front Range Modifiers: PB +9, S +7, M /L n/a Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Starfighter Crew: N/a (Normal +2) Size: Fine (3.5 meters) Initiative: +10 (+8 size, +2 crew) Hyper Drive: X None Maneuver: +10 (+8 size, +2 crew) Backup Hyperdrive: X None Defence: 28 (+8 size, +10 armor) Passengers: None Shield None Points: Cargo Capacity: None Consumables: None Hull 120 Points: (DR 5) Cost: 19,000 cr (new), 5,000 cr (used) Max Space Speed: Ramming (10 squares/action) Atmospheric Speed: 1180 km/h (20 squares/action) Weapon: Laser Cannons [2 linked pairs] Attack Bonus: +8 (+8 size, +0 Crew) Damage: 5d10x2 Fire Arc: Front Range Modifiers: PB +8, S +6, M /L n/a Weapon: Proton Torpedo Launchers [2] Attack Bonus: N/A 4 missiles each Damage: 9d10x2 Fire Arc: Front Missile Quality: Ordinary (+10) Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers:
Class: Starfighter Crew: 1 (Skilled +4) Size: Tiny (11.8 meters) Initiative: +6 (+2 size, +4 crew) Hyper Drive: X1 Maneuver: +6 (+2 size, +4 crew) Backup Hyperdrive: X None Defence: 22 (+2 size, +10 armor) Passengers: None Shield 30 Cargo Capacity: 85 kg Points: (DR 5) Consumables: 1 day Hull 120 Cost: 80,000 cr (new), 45,000 cr (used) Points: (DR 5) Max Space Speed: Ramming (9 squares/action) Atmospheric Speed: 1150 km/h (19 squares/action) Weapon: Triple Blasters [2 fire linked] Attack Bonus: +6 (+2 size, +2 crew, +2 fire control) Damage: 3d10x2 Fire Arc: Front Range Modifiers: PB +6, S +4, M /L n/a Weapon: Concussion Missile Launcher Attack Bonus: N/A 6 missiles Damage: 7d10x2 Fire Arc: Front Missile Quality: Ordinary (+10) Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: Weapon: Attack Bonus: Damage: Fire Arc: Range Modifiers: