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character

class race patron deity/religion origin

Ability Scores
Score Mod

Temp Score

Temp Mod

Max

residence

Hit Points
Damage Reduction Die Type(s)

player level glory points


Reserve

Character Record Sheet

Skills
Max Ranks = Level + 3 Total Ability Ranks Misc Int Con Int Wis Misc Misc

strength dexterity constitution intelligence wisdom charisma


base flat-footed touch

Current HP

Current Reserve Academia

Agility

Total

Passive Natural Shield Misc

Defense
Size 1

Class BDB 2 3

Active Shield

Dex Dex

Misc

= 10 + = 10 + = 10 +
Damage Reduction Def Bonus Max Check Dex Penalty Weight

Active Modifiers Dex Notes

Armor/Protective Item

Saving Throws
Total Char Level

Modifiers Ability Misc Misc Con Dex Wis

Initiative
Total Dex Dex Base Modified Misc

damage reduction

fortitude reflex will melee ranged grapple

Total

Multiple Attacks 2nd 3rd 4th 5 5 5 10 10 10 15 15 15

Class Base 2 3

Ability Str Dex Str

Modifiers Size Misc

Social

Attack Rolls

speed

Misc

Additional Modifiers Theatrics

Ungrouped Wilderness Lore

Weapons
notes notes notes notes notes weapon weapon weapon weapon weapon att bonus att bonus att bonus att bonus att bonus damage damage damage damage damage critical critical critical critical critical range type range type range type range type range type size size size size size

appraise concentration decipher script heal knowledge ( knowledge ( knowledge ( knowledge ( balance escape artist tumble climb jump swim concentration decipher script spellcraft use magic device listen search sense motive spot disable device forgery open lock sleight of hand bluff diplomacy gather information intimidate hide move silently bluff disguise perform ( ( ( sleight of hand handle animal ride survival use rope craft ( ( profession (

) ) ) )

Int Int Int Int Dex* Dex* Dex* Str* Str* Str** Con Int Int Cha Wis Int Wis Wis Int Int Dex Dex* Cha Cha Cha Cha Dex* Dex* Cha Cha

Stealth

Robbery

Perception

Mysticism

Athletics

) ) )

Cha Cha Cha Dex Cha Dex Wis Dex

) ) )

Int Int Wis

Denotes Skill Can Be Used Untrained * Armor Check Penalty Applies (Double For Swim)

Weapons: Simple Martial Exotic Armor: Light Medium Heavy Shields

proficiencies

Equipment
item location wt item location wt item location wt

Movement & Lifting


Walk Hustle Run

current load

Run

Experience
xps needed for next level hit points by level total experience

movement lifting
load

= Base Speed = 2 Base Speed = 3 Base Speed = 4 Base Speed Lift Over Head Lift Off Ground Push Or Drag

cp sp

total weight carried

Money & Gems

= Max Load

= 2 Max Load

= 5 Max Load

light medium heavy

capacity

normal +3 +1

max dex enc pen

0 3 6

run

4 4 3

gp pp gems mastery feats


Rating

Traits, Special Abilities & Feats Special Abilities & Feats

Languages

Spellcasting
available
Primary

Token Pools
mana limit

Secondary Tertiary Others Spell Save DC Mod

mana

Mastery Rating

channeling check
1d20 + mastery vs. mana spent +5

schools

= 10 +

Int

Modifiers Misc

magic notes

/ mana spent

Cohorts, Henchmen & animal Companions Henchmen/animal Companions


notes notes notes notes name name name name race/class race/class race/class race/class hd/lvl hd/lvl hd/lvl hd/lvl hp hp hp hp init init init init spd spd spd spd def def def def atk atk atk atk str dex con int wis cha str dex con int wis cha str dex con int wis cha str dex con int wis cha

Character Description
character name description personality age birth date height hair skin sex size weight eyes handedness character sketch

contacts/friends enemies quote(s)

Background & Notes

IRON HEROES Character Sheet V1.0 2/06 by Patrick M. Murphy A Mad Irishman Production www.mad-irishman.net 2005 Monte J. Cook.

This work is licensed to the public under the Creative Commons Attribution-NonCommercial-ShareAlike License.

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