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I. ACKNOWLEDGEMEN T
I, hereby acknowledge the priceless and overwhelming support and assistance extended to me by my teachers, classmates and other staffs of department of electronics and communication. First and foremost I express my sincere thanks and deep sense of Gratitude to Prof. Indiradevi, Head of Department, Electronics and Communication Dept. for her support and sincere evaluation. Along with that I extend my sincere gratitude to the staff in charge Mr. Roy Francis, Lecturer of Electronics and Communication Dept. and other staff of the department. I also sincerely thank all my classmates and friends whose suggestions were a constant source of inspiration for me in completing this seminar.
NEETHU P.S
II. ABSTRACT
Generic visual perception processor is a single chip modeled on the perception capabilities of human brain, which can detect objects in a motion video signal and then locate and track them in a real time. Imitating the human eyes neural networks and brain, the chip can handle about 20 billion instructions per second. This electronic eye on a chip can handle a task that ranges from sensing the variable parameters as in the form of video signals and then process it for controlling purpose. This electronic eye on a chip can now handle most tasks that a normal human eye can. This includes driving safely, selecting ripe fruits, reading and recognizing things. The Generic visual perception processor has been developed after 10 years of scientific effort. Sadly, though modeled on the visual perception capabilities of the human brain, the chip is not really a medical marvel, poised to cure the blind.
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Figure no:
Fig 9.1 Fig 3.1
Title
Representation of GVPP Representation of histogram calculation unit
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10 13
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GENERIC VISUAL PERCEPTION PROCESSOR BILLION INSTRUCTIONS PER SECOND BUREAU DETUDES VISION COMPLEMENTARY METAL OXIDE SEMICONDUCTOR
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IV. CONTENTS
ACKNOWLEDGEMENT ABSTRACT LIST OF FIGURES LIST OF ABBREVIATIONS CONTENTS INTRODUCTION BACKGROUND OF THE INVENTION POTENTIAL SIGHTED HOW IT WORKS THE PROCESSING DETAILS DIVIDE AND CONQUER SOFTWARE ASPECTS RECOGNITION TASK GVPP ARCHITECTURE MULTIPLE PERCEPTIONS ADVANTAGES AND DISADVANTAGES APPLICATIONS FUTURE SCOPES CONCLUSION REFERENCES i ii iii iv v 1 2 3 4 6 7 7 8 9 11 13 15 17 18 19
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