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Kyra Ashalon Phox Aglarond

CHARACTER NAME PLAYER REGION

Monk Genasi(Air) Female Lawful Good


CLASS RACE GENDER ALIGNMENT DEITY

2 Medium Outsider (native) 25 años 1,71 Mts 59 Kg Azules Celeste


LEVEL SIZE TYPE AGE HEIGHT WEIGHT EYES HAIR
CHARACTER RECORD SHEET
ABILITY ABILITY TEMP. TEMP.
TOTAL WOUNDS NONLETHAL DAMAGE SPEED
ABILITY NAME SCORE MODIFIER SCORE MODIFIER

STR 14 +2 HP 18 30 ft/x4
STRENGTH HIT POINTS

DEX AC
DEXTERITY
14 +2 ARMOR CLASS
14 = 10 + +0 + +0 + +2 + +0 + +0 + +0 + +2
TOTAL ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC MOD ARMOR
DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR MOD CHECK
CON 13 +1 PENALTY
CONSTITUTION

CROSS-CLASS
TOUCH 14 FLAT-FOOTED 12 SKILLS MAX RANKS 5 / 2,5
INT 10 +0 ARMOR CLASS ARMOR CLASS KEY SKILL ABILITY MISC.
SKILL NAME RANKS
INTELLIGENCE ABILITY MODIFIER MODIFIER MODIFIER

WIS 6 Appraise¹ INT +0 = 0 + 0 + 0


WISDOM
14 +2
INITIATIVE … Balance¹ DEX* +6 = 2 + 4 + 0
MODIFIER
+2 = +2 + +0
CHA 11 +0 TOTAL DEX MISC.
6 Bluff¹ CHA +0 = 0 + 0 + 0
CHARISMA MODIFIER MODIFIER
… Climb¹ STR* +6 = 2 + 4 + 0
BASE ABILITY MISC. & TEMP CONDITIONAL MODIFIERS
SAVING THROWS TOTAL SAVE MODIFIER MAGIC MODIFIER
… Concentration¹ CON +1 = 1 + 0 + 0
FORTITUDE +4 = +3 + +1 + +0 + … Craft skills…¹ INT +0 = 0 + 0 + 0
(CONSTITUTION
… Diplomacy¹ CHA +1 = 0 + 1 + 0
REFLEX +5 = +3 + +2 + +0 + 6 Disguise¹ CHA +0 = 0 + 0 + 0
(DEXTERITY)
… Escape Artist¹ DEX* +5 = 2 + 3 + 0
WILL +5 = +3 + +2 + +0 + 6 Forgery¹ INT +0 = 0 + 0 + 0
(WISDOM)
6 Gather Information¹ CHA +0 = 0 + 0 + 0
TEMP.
SPELL RESISTANCE 0 6 Heal¹ WIS +2 = 2 + 0 + 0
BASE ATTACK BONUS +1 … Hide¹ DEX* +3 = 2 + 1 + 0
ARCANE SPELL 6 Intimidate¹ CHA +0 = 0 + 0 + 0
GRAPPLE +3 = +1 + +2 + +0 + +0 FAILURE *
MODIFIER
… Jump¹ STR* +6 = 2 + 4 + 0
BASE STR SIZE MISC.
TOTAL ATTACK MODIFIER MODIFIER MODIFIER ACTION POINTS … Listen¹ WIS +3 = 2 + 1 + 0
… Move Silently¹ DEX* +4 = 2 + 2 + 0
STR SIZE MISC. TEMP.
TOTAL
BASE ATTACK BONUS
MODIFIER MODIFIER MODIFIER MODIFIER
… Perform skills ...¹ CHA +0 = 0 + 0 + 0
MELEE +3 = 1 + +2 + +0 + +0 + 6 Ride¹ DEX +2 = 2 + 0 + 0
ATTACK BONUS
6 Search¹ INT +0 = 0 + 0 + 0
RANGED +3 = 1 + +2 + +0 + +0 + … Sense Motive¹ WIS +2 = 2 + 0 + 0
ATTACK BONUS
TOTAL BASE ATTACK BONUS DEX SIZE MISC. TEMP.
… Spot¹ WIS +3 = 2 + 1 + 0
MODIFIER MODIFIER MODIFIER MODIFIER
6 Survival¹ WIS +2 = 2 + 0 + 0
… Swim¹ STR** +4 = 2 + 2 + 0
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL … Tumble DEX* +4 = 2 + 2 + 0

Unarmed Strike +3 1d6+2 20/x2 6 Use Rope¹ DEX +2 = 2 + 0 + 0


RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
0 ft 0 lb B Medium One-handed
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Unarmed Strike +1/+1 1d6+2 20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
0 ft 0 lb B Medium One-handed, Flurry of Blows
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Masterwork longstaff +0 1d6+3 20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
0 ft 6 lb B Medium Two-handed
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Masterwork shuriken(Thrown) +4 1d2+2 20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
10 ft 0,5 lb P Medium Thrown
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Masterwork kukri +4 1d4+2 18-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
0 ft 3 lb S Medium One-handed
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
Skills marked with ¹ can be used normally even if the character has zero (0) skill ranks.
Skills marked with 6 are cross-class skills.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
AMMUNITION …………… …………… …………… ……………
SPECIAL ABILITIES
Retorno al templo elemental 3.000 / 6.000 –– RACE ABILITIES ––
• +2 Dexterity, +2 Intelligence, -2 Wisdom, -2 Charisma
CAMPAIGN EXPERIENCE POINTS
• Base land speed of 30 feet.
• Darkvision 60 feet.
GEAR • Spell-like abilities: 1/day - levitate
• Clerical Focus: You must choose a deity who grants access to the
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
Ai domain and select the Ai domain as one of your two domains.
• +1 racial bonus on saving throws against all ai spells and effects.
• Favored Class: Fighter
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES –– CLASS ABILITIES ––
• Proficient with all simple and martial weapons, and with Kama,
Nunchaku, Sai, Shuriken, Siangham.
• Armor Restriction: If wearing ANY armor or carrying a shield, you
SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE lose your Wisdom bonus to AC, fast movement and flurry of blows abilities.
• AC Bonus(Ex): Add +2 AC; this bonus is not lost unless you are
immobilized or helpless, wearing armor, carrying a shield or carrying
SPECIAL PROPERTIES
a medium/heavy load.
• Flurry of Blows(Ex): As a full attack, you may make one extra
attack(s) All attacks made in the round suffer a –2 penalty.
• Evasion(Ex): On a successful Reflex save against a magical attack,
OTHER POSSESSIONS you take no damage.
ITEM Wgt ITEM Wgt
–– FEATS ––
Mochila • Combat Reflexes (PH 92)² : Additional attacks of opportunity.
Catalejo • Improved Unarmed Strike (PH 96)² : Considered armed even when unarmed.
Cuerda de seda (200') • Stunning Fist (PH 101)² : Stun opponent with unarmed strike.
• Quick Draw (PH 98) : Draw weapon as free action.
Garfio de escalada
Bolsa (para cinto)
Odre
Odre (con hidromiel)
Pedernal y acero
Petate
5 Raciones de viaje (por dia)
Saco Magic Items Equipped by Slot
Mochila (vac•a) Ring Slot (RH)
3 Vela (none) (0 GP)
2 Agua bendita (frasco) Ring Slot (LH)
3 Fuego de alquimista (frasco) (none) (0 GP)
Hand Slot
(none) (0 GP) 0
Arm Slot
(none) (0 GP) 0
Head Slot
(none) (0 GP) 0
Face Slot
(none) (0 GP) 0
Shoulder Slot
(none) (0 GP) 0
Neck Slot
(none) (0 GP) 0
Body Slot
(none) (0 GP) 0
Torso Slot
(none) (0 GP) 0
Waist Slot
(none) (0 GP) 0
Feet Slot
(none) (0 GP) 0
TOTAL WEIGHT CARRIED 0

NOTES LANGUAGES

Common 1

Auran 2

4 CARRYING INFO TURN/REBUKE ATTEMPTS

5
Turning/Rebuking
Times/Day Used
6 Check Modifier
58 116 175
7
LIGHT HEAVY
8 LOAD MED LOAD LOAD
Turning/Reb Most Powerful Undead
uking Check Affected(Max HD) # of HD Turned/Rebuked
9

10 Up to 0 2d6
175 350 875
If your cleric level is double
11 1-3 the HD of the undead or more
LIFT OVER LIFT OFF PUSH
12 HEAD GROUND DRAG 4-6 the undead are
destroyed/commanded rather
13 MONEY 7-9 than turned/rebuked.
Dispelling rebuking/turning
14 PP 10-12 works like turning/rebuking,
GP but you must equal or exceed
15 13-15
the check result of the cleric
16 SP 16-18 who rebuked/turned.

17 CP 19-21
18 Art 22+
19 Gems

20 Other (GP)

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