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Larva MCs CLIMATETERRAIN: Lower planes FREQUENCY: Commen ORGANIZATION: __ Masses ACTIVITY CCH DIET: Takenowa INTELLIGENCE: Semin (2-4) ‘TREASURE: Nil ALIGNMENT: Any evil NO. APPEARING: 10-100 ARMOR CLASS: ‘MOVEMENT: i nee HIT DICE: THACO, DAMAGEATIACK: 2-5 SPECIAL ATTACKS: — Wounding, disease SPECIAL DEFENSES: _Nil MAGIC RESISTANCE, Ni SIZE: M(S' long) MORALE: Uinceliable (2-4) XP VAIUE: 35 Larvae are the evil dead from the Prime Material plane who led ‘especially selfish lives They are doomed to spend their wretched ‘existences serving the whims of evil on the lower planes “Hotrifying in appearance, larvae appeat as giant worms ap- proximately five feet lang. They are sickly yellow in color and are covered with a thick, viscous, foul-smelling uid. Instead of a ‘worms head, they have distorted humanoid faces resembling the ‘mortals they were in life Larvae communicate with one another through basic body lan- ‘guage that cannot be interpreted by anyone else. Combat: Larvae have essentially no will oftheir own, simply lay- ingin giant, quivering masses on the rounds of Hades, However, when so commanded by something of greater power than their ‘own—which is just about anything ambulatory in Hades—larva will attack en masse ‘These fou! creatures will inflict a painful bite for 2-5 points of damage that will bleed for an additional point of damage pet round until bound. In addition, anyone bitten by 2 larva must make a saving throw vs_ poison or contract a rotting disease ‘Those contracting the disease will develop a painful skin rot AE ter three weeks, they will lose 4hit points a day unless they lie a solutely still After one month, they will die A cure disease spell will destroy the disease HabitatSociety: Larvae are herded by night hags who use them as bargaining chips in Hades. The larvae are sought after by most of the lower planar powers bacause they are wsed to form quasits and imps. Powerful lches also seek larvae because they feed off the creatures’ energies to maintain thelt immortal, undead status ‘Thenight hags wil use the larvae in the huge land-ware that oc- ‘cur on the plane of Fades (although only immortal ereatures like the fends can understand why battles for land occur on a plane that is infinite in size). The night hags will rade larvae to the Tower planar denizens to keep them from entering ther territory ‘The hags will also trade larvae to the liches for destroying those creatures that refuse to trade. It is 2 complex and whelly evil bar- tering system that is perpetuated by the growing numbers of lower planar inhabitants If any rumors exist of the mighty fortress/palace of Malsheem ‘on Hells ninth plane, they are few and fat between There is one particular future event thats spoken of between the most power ful of baatezu: the bringing. The Dark Eight plot to enact The Bringing to ensure the total destruction of their hated enemies, the fanar i. The rituals used to invoke The Bringing will be long, and dangerous (lthough whatever being could put a mighty pit fiend in danger can only be guessed at) and titanic magical ener~ ies will be released. To Fuel the great spel, the actual ie essence ‘of a thousand times a thousand larvae must be utterly destroyed “Although itis uncertain whether or not thisis merely rumor, iis Jknown that the baatezu have been acquiring larvae from the night hags at an unusually rapid pace Ecology: Larvae are actually very useful to the “ecology” of the lower planes They are the sole means for creating imps and

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