Larva
MCs
CLIMATETERRAIN: Lower planes
FREQUENCY: Commen
ORGANIZATION: __ Masses
ACTIVITY CCH
DIET: Takenowa
INTELLIGENCE: Semin (2-4)
‘TREASURE: Nil
ALIGNMENT: Any evil
NO. APPEARING: 10-100
ARMOR CLASS:
‘MOVEMENT: i nee
HIT DICE:
THACO,
DAMAGEATIACK: 2-5
SPECIAL ATTACKS: — Wounding, disease
SPECIAL DEFENSES: _Nil
MAGIC RESISTANCE, Ni
SIZE: M(S' long)
MORALE: Uinceliable (2-4)
XP VAIUE: 35
Larvae are the evil dead from the Prime Material plane who led
‘especially selfish lives They are doomed to spend their wretched
‘existences serving the whims of evil on the lower planes
“Hotrifying in appearance, larvae appeat as giant worms ap-
proximately five feet lang. They are sickly yellow in color and are
covered with a thick, viscous, foul-smelling uid. Instead of a
‘worms head, they have distorted humanoid faces resembling the
‘mortals they were in life
Larvae communicate with one another through basic body lan-
‘guage that cannot be interpreted by anyone else.
Combat: Larvae have essentially no will oftheir own, simply lay-
ingin giant, quivering masses on the rounds of Hades, However,
when so commanded by something of greater power than their
‘own—which is just about anything ambulatory in Hades—larva
will attack en masse
‘These fou! creatures will inflict a painful bite for 2-5 points of
damage that will bleed for an additional point of damage pet
round until bound. In addition, anyone bitten by 2 larva must
make a saving throw vs_ poison or contract a rotting disease
‘Those contracting the disease will develop a painful skin rot AE
ter three weeks, they will lose 4hit points a day unless they lie a
solutely still After one month, they will die A cure disease spell
will destroy the disease
HabitatSociety: Larvae are herded by night hags who use them
as bargaining chips in Hades. The larvae are sought after by most
of the lower planar powers bacause they are wsed to form quasits
and imps. Powerful lches also seek larvae because they feed off
the creatures’ energies to maintain thelt immortal, undead status
‘Thenight hags wil use the larvae in the huge land-ware that oc-
‘cur on the plane of Fades (although only immortal ereatures like
the fends can understand why battles for land occur on a plane
that is infinite in size). The night hags will rade larvae to the
Tower planar denizens to keep them from entering ther territory
‘The hags will also trade larvae to the liches for destroying those
creatures that refuse to trade. It is 2 complex and whelly evil bar-
tering system that is perpetuated by the growing numbers of
lower planar inhabitants
If any rumors exist of the mighty fortress/palace of Malsheem
‘on Hells ninth plane, they are few and fat between There is one
particular future event thats spoken of between the most power
ful of baatezu: the bringing. The Dark Eight plot to enact The
Bringing to ensure the total destruction of their hated enemies,
the fanar i. The rituals used to invoke The Bringing will be long,
and dangerous (lthough whatever being could put a mighty pit
fiend in danger can only be guessed at) and titanic magical ener~
ies will be released. To Fuel the great spel, the actual ie essence
‘of a thousand times a thousand larvae must be utterly destroyed
“Although itis uncertain whether or not thisis merely rumor, iis
Jknown that the baatezu have been acquiring larvae from the
night hags at an unusually rapid pace
Ecology: Larvae are actually very useful to the “ecology” of the
lower planes They are the sole means for creating imps and