Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Game Goals
• Build a social digital product around an object for a specific audience delivered in
a specific way
• Deliver a well rounded product (with features across Identity, Activities and
Relationships)
• Build products in a defined time frame
• Work as a team to collaborate and build the best products
• Play against other teams
The Parts
3 card types
4th card type
Define Need & Color Mapping
Features
Delivery
Delivery Identity/Self
Orange
Community/
Demographic
Relationships
Green
◦ 1 object card
◦ 1 demographic card
◦ 1 delivery card
◦ 3+ feature cards
• Extra points for a well rounded product with matching feature symbols to
Need/Delivery cards
• Other cards = add or subtract points as directed
• Teams can play Anti (anti-social or anti-pattern cards) on other teamʼs
products after the 2nd Quarter
A Well Balanced Product
Social Object Delivery Method Demographic
Core
Product
Features
Core
Product
Features