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CHARACTER NAME AFFILIATION

CLASS AND LEVEL RACE ALIGNMENT FAITH

SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR SKIN


ABILITY ABILITY ABILITY TEMPORARY TEMPORARY TOTAL WOUNDS/CURRENT HP NONLETHAL
NAME SCORE MODIFIER SCORE MODIFIER DAMAGE SPEED

ST R HP
HIT POINTS
STRENGTH
DAMAGE RED.

AGY AC = 10 + + + + + + +
ARMOR CLASS
AGILITY ARMOR SHIELD AGY SIZE NATURAL DEFLECT. MISC.
TOTAL BONUS BONUS MOD. MOD. ARMOR MOD. MOD.

STA TOUCH SKIL L S MAX RANKS (CLASS/CROSS-CLASS)

SKILLS
CLASS
SKILL KEY SKILL ABILITY MISC.
STAMINA ARMOR CLASS NAME ABILITY MOD. MOD. RANKS MOD.

APPRAISE• INT = ____ + ____ + ____


INT FLAT-FOOTED BALANCE• AGY = ____ + ____ + ____
INTELLECT ARMOR CLASS
BLUFF• CHA = ____ + ____ + ____
CLIMB• STR* = ____ + ____ + ____
SPT INITIATIVE
MODIFIER CONCENTRATION• STA = ____ + ____ + ____
SPIRIT
CRAFT• (__________________) INT = ____ + ____ + ____
= + CRAFT• (__________________) INT = ____ + ____ + ____
CHA CRAFT• (__________________) INT = ____ + ____ + ____
CHARISMA AGY MISC.
TOTAL MOD. MOD. DECIPHER SCRIPT INT = ____ + ____ + ____
BASE ABILITY MAGIC MISC. TEMP. CONDITIONAL DIPLOMACY• CHA = ____ + ____ + ____
TOTAL SAVE MOD. MOD. MOD. MOD. MODIFIERS
DISABLE DEVICE INT = ____ + ____ + ____
FORTITUDE = + + + +
DISGUISE• CHA = ____ + ____ + ____
STAMINA
ESCAPE ARTIST• AGY = ____ + ____ + ____
REF LEX
REFLEX = + + + + FORGERY• INT = ____ + ____ + ____
AGILITY GATHER INFORMATION• CHA = ____ + ____ + ____
HANDLE ANIMAL CHA = ____ + ____ + ____
WIL L = + + + + HEAL• SPT = ____ + ____ + ____
SPIRIT
INTIMIDATE• CHA = ____ + ____ + ____
JUMP• STR* = ____ + ____ + ____
BASE ATTACK SPEL L KNOWLEDGE (____________) INT = ____ + ____ + ____
BONUS RESISTANCE KNOWLEDGE (____________) INT = ____ + ____ + ____
KNOWLEDGE (____________) INT = ____ + ____ + ____
KNOWLEDGE (____________) INT = ____ + ____ + ____
GRAPPLE = + + + KNOWLEDGE (____________) INT = ____ + ____ + ____
MODIFIER
TOTAL BASE ATTACK STR. SIZE MISC. LISTEN• SPT = ____ + ____ + ____
BONUS MOD. MOD. MOD.
OPEN LOCK AGY = ____ + ____ + ____
PERFORM (________________) CHA = ____ + ____ + ____
ATTACK
PERFORM (________________) CHA = ____ + ____ + ____
ATTACK BONUS DAMAGE CRITICAL RANGE TYPE
PERFORM (________________) CHA = ____ + ____ + ____
PROFESSION (_____________) SPT = ____ + ____ + ____
NOTES
PROFESSION (_____________) SPT = ____ + ____ + ____
RIDE• AGY = ____ + ____ + ____
AMMUNITION_______________________________________ SEARCH• INT = ____ + ____ + ____
SENSE MOTIVE• SPT = ____ + ____ + ____
ATTACK
SLEIGHT OF HAND AGY = ____ + ____ + ____
ATTACK BONUS DAMAGE CRITICAL RANGE TYPE
SPELLCRAFT INT = ____ + ____ + ____
SPOT• SPT = ____ + ____ + ____
NOTES
STEALTH• AGY* = ____ + ____ + ____
SURVIVAL• SPT = ____ + ____ + ____
AMMUNITION_______________________________________ SWIM• STR* = ____ + ____ + ____
TUMBLE AGY = ____ + ____ + ____
ATTACK
USE MAGIC DEVICE CHA = ____ + ____ + ____
ATTACK BONUS DAMAGE CRITICAL RANGE TYPE
USE ROPE• AGY = ____ + ____ + ____
__________________________ _____ = ____ + ____ + ____
NOTES
__________________________ _____ = ____ + ____ + ____
__________________________ _____ = ____ + ____ + ____
Mark this box with an X if the skill is a class skill for the character. • Denotes a skill that can be used untrained.
AMMUNITION_______________________________________ * Armor check penalty, if any, applies. (double pennalty for Swim)

WORLD OF WARCRAFT® THE ROLEPLAYING GAME © 2005 BLIZZARD ENTERTAINMENT, INC. Permission granted to photocopy for personal use only.
FEATS SPEL L S
PG. DOMAINS / CURRENT PATH
CAMPAIGN

0:________________________________________________
__________________________________________________
__________________________________________________
EXPERIENCE _________________________________________________
_________________________________________________
GEAR 1ST:______________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM __________________________________________________
__________________________________________________
TYPE AC BONUS MAX DEX CHECK PENALTY
2ND:______________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
__________________________________________________
__________________________________________________
3RD:______________________________________________
__________________________________________________
SHIEL D/PROTECTIVE ITEM __________________________________________________
__________________________________________________
AC BONUS WEIGHT CHECK PENALTY SPELL FAILURE SPECIAL PROP.
__________________________________________________
4TH:__________________________________________
_______________________________________________
______________________________________________
PROTECTIVE ITEM ______________________________________________
SPECIAL ABIL ITIES ______________________________________________
AC BONUS WEIGHT SPECIAL PROPERTIES ______________________________________________
PG.
5TH: ______________________________________________
__________________________________________________
__________________________________________________
PROTECTIVE ITEM __________________________________________________
__________________________________________________
AC BONUS WEIGHT SPECIAL PROPERTIES 6TH:_____________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
OTHER POSSESSIONS 7TH:___________________________________________
ITEM PG. WT. ITEM PG. WT. _______________________________________________
_______________________________________________
_______________________________________________
8TH: ______________________________________________
__________________________________________________
__________________________________________________
9TH: ______________________________________________
__________________________________________________

SPEL L SAVE
DC MOD

ARCANE SPEL L
FAIL URE
%

CONDITIONAL MODIFIERS

SPELL BONUS SPELL SPELL


SAVE LEVEL SPELL SLOTS SLOTS
DC SLOTS PER DAY USED

0 0
1
2

L ANGUAGES 3
TOTAL WEIGHT CARRIED
INITIAL LANGUAGES = COMMON + RACIAL
LANGUAGES + ONE PER POINT OF INT BONUS 4
5
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LOAD LOAD LOAD HEAD GROUND DRAG
(MAX LOAD) (2x MAX LOAD) (5x MAX LOAD) 6
7
MONEY
8
GOLD PIECES SILVER PIECES COPPER PIECES

WORLD OF WARCRAFT® THE ROLEPLAYING GAME © 2005 BLIZZARD ENTERTAINMENT, INC. Permission granted to photocopy for personal use only.

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