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1
3.0.11.0 Kula Diamond
3.0.11.1 K9999
3.0.11.2 Angel
3.0.13 Secret KOF'98 Team (a.k.a. Secret Orochi Team)
3.0.13.0 Orochi Yashiro Nanakase
3.0.13.1 Orochi Shermie
3.0.13.2 Orochi Chris
3.0.14 Secret Edit Characters
3.0.14.0 Kusanagi (a.k.a. Clone Kyo)
3.0.14.1 Omega Rugal (a.k.a. Rugal Bernstein)
3.0.15 Dreamcast-only Secret Edit Characters
3.0.15.0 King
3.0.15.1 Shingo Yabuki
2
== 2.0 MOVE LIST LEGEND AND TERMINOLOGY ==
-- Controls --
(T)
u/b u u/f J = Joystick
\|/ (B)(C)(D) d/b = Down-Back
b---J---f (A) d = Down
/|\ d/f = Down-Forward
d/b d d/f f = Forward
u/f = Up-Forward
u = Up
u/b = Up-Back
b = Back
T = Start / Taunt
A = A Button / Weak Punch
B = B Button / Weak Kick
C = C Button / Strong Punch
D = D Button / Strong Kick
-- Notation --
Examples include...
b_f+D - Charge back, then press forward and the D / Strong Kick
button.
3
hcf+B - Press back, down-back, down, down-forward, and forward,
then the B / Weak Kick button.
-- 2.0.1 Throws --
4
-- 2.0.6 MAX2 Desperation Moves --
Now, the moment you've been waiting for... the move lists
for everyone! Before we go on, though, I'd like to mention that
just to be different, when a move name is usually in Japanese, I
will write the name in English. Some of them are direct
translations, some of them are slightly modified, and some of
them are completely made up if the original name doesn't make any
sort of sense when translated normally. A great example is
Chin's special move performed by doing the Dragon Punch motion
(forward, down, and down-forward) and then either the A / Weak
Punch button or C / Strong Punch button simultaneously after
doing his Drinking Cup Leaning move, which is performed by doing
a quarter circle forward and then either the A / Weak Punch
button or C / Strong Punch button simultaneously. The four kanji
for the move's original name translate to this: "willow
phosphorus sagebrush pig weed." Obviously, that makes no sense at
all, so I renamed it "Drunken Wheel" for this Mini-FAQ. Also,
all the commands listed here, as with any move list commands, are
done when facing the right. If you are facing the left, reverse
accordingly (e.g. when facing the left, change "qcf+A or C" to
"qcb+A or C.)"
Now, then, on with the move lists!
Throws:
Forged Iron b or f+C when close
One-Armed Shoulder Throw b or f+D when close
Command Moves:
Outer Style: Roaring Axe Positive f+B
Style 88 d/f+D
Outer Style: Hades Drop jd+C
Special Moves:
Style 100: Demon Scorcher dp+A or C
Style 114: Wild Bite qcf+A
Style 128: Nine Wounds qcf+A or C after Wild Bite
Style 127: Eight Rusts A or C after Nine Wounds
Style 125: Seven Torrents B or D after Nine Wounds
Style 127: Eight Rusts hcb+A or C after Wild Bite
Outer Style: Time Drill A or C after Eight Rusts
Style 212: Moon Harp Positive hcb+A or C after Eight Rusts
Style 125: Seven Torrents B or D after Eight Rusts
5
Style 115: Poison Bite qcf+C
Style 401: Recitation of Guilt hcb+A or C after Poison Bite
Style 402:
Recitation of Punishment hcb+A or C after Recitation
of Guilt
Style 100: Demon Scorcher dp+A or C after Recitation
of Punishment
R.E.D. KicK
/ Style 707: Slaughtering Top rdp+B or D
Style 427: Running Over Iron hcb+B or D
Style 75 Modified qcf+B or D, then B or D
Desperation Move(s):
Reverse Style 108:
Great Serpent Mower qcb, hcf+A or C
(can be held)
Throws:
Catch and Shoot b or f+C when close
Front Suplex b or f+D when close
Spinning Knee Drop Any direction but u+C or D
when close in mid-air
Command Moves:
Jackknife Kick f+B
Flying Drill jd+D
Special Moves:
Soft Thunder Fist (j)qcf+A or C
Vacuum One-Handed Sweep qcb+A or C
Sword-Drawing Kick qcf+B or D
Recoil Triple Kick d, u+B or D after
Sword-Drawing Kick
Benimaru Collider hcb, f+A or C when close
Desperation Move(s):
Lightning Fist qcf, qcf+A or C
Phantom Hurricane qcb, qcb+B or D
Throws:
Cross Strangle b or f+C when close
Escorting Sweep b or f+D when close
6
Command Moves:
Head Sweep d/f+C
Special Moves:
Mine Quake dp+A or C
(C is a feint move)
Super Tumble qcb+B or D
World Reverse hcb, f+A or C when close
Super Major Outer Reap dp+B or D when close
Cloud-Grabbing Throw hcf+A
Cut Stump Reverse hcf+C
Root Reverse qcf+B or D
(standing normal attack
counter)
Back Throw hcb, f+B or D
Desperation Move(s):
Hell Paradise Drop hcb, hcb+A or C when close
Stormy Mountain (Root Puller) hcf, hcf+B or D
Stormy Mountain
(Sequenced Cut Stump Reverse) hcf+B or D after Root Puller
Stormy Mountain
(Deadly Pulling Back Throw) dp+B or D after Sequenced
Cut Stump Reverse
Throws:
Grasping Upper b or f+C when close
Buster Throw b or f+D when close
Command Moves:
Rising Upper d/f+C
Special Moves:
Power Wave qcf+A
Round Wave qcf+C
Burn Knuckle qcb+A or C
Crack Shot qcb+B or D
Rising Tackle d_u+A or C
Power Dunk dp+B or D
Desperation Move(s):
Power Geyser qcb, d/b, f+A or C
High Angle Geyser qcf, qcf+B or D
7
MAX2 Desperation Move(s):
Rising Force qcf, qcf+AC
Throws:
Strength Confrontation (Modified) b or f+C when close
Hugging Throw b or f+D when close
Command Moves:
Upper Jaw f+B
Rising Surface d/f+A
Special Moves:
Flying Punch qcb+A
Enraged Flying Punch qcb+C
Cutting Shadow Fist d/b, f+A or C
Gale Straight Punch qcf+A or C
Rising Dragon Bullet dp+A or C
Air-Breaking Bullet hcf+B or D
Wall-Striking Palm hcf+A or C when close
Shiranui Phantom jqcf+B or D
Shiranui Phantom: Lower Jaw A or C after Shiranui
Phantom
Shiranui Phantom: Upper Jaw B or D after Shiranui
Phantom
Dark Shower Kick rdp+B or D
Desperation Move(s):
Super Breaking Bullet qcb, d/b, f+B or D
Cutting Shadow Meteor Punch qcb, hcf+A or C
Throws:
Knee Hell b or f+C when close
Leg Throw b or f+D when close
Command Moves:
Low Kick f+B
Sliding Kick d/f+B
Special Moves:
Hurricane Upper hcf+A or C
Slash Kick hcf+B or D
Tiger Kick dp+B or D
Exploding Fist A or C repeatedly
Exploding Finish qcf+A or C after
Exploding Fist
Golden Heel qcb+B or D
Desperation Move(s):
Screw Upper qcf, qcf+A or C
Exploding Hurricane Tiger Heel qcf, hcb+A or C
Golden Tiger Kick qcf, u/f+B or D
8
Super Desperation Move(s):
Screw Upper qcf, qcf+AC
Throws:
Valley Drop b or f+C when close
Overhead Throw b or f+D when close
Command Moves:
Ice Block Splitter f+A
High Parry f+B (blocks attacks)
Low Parry d/f+B (blocks attacks)
Special Moves:
Tiger Gleam Punch qcf+A or C
Tiger Roar dp+A or C
Flying Swallow Gale Kick hcb+B or D
Momentarily Violent Fist f, b, f+A or C
Fierce Tiger: Thunder God's Arm qcf+B or D
Desperation Move(s):
Wild Dragon and Tiger Rush qcf, hcb+A or C
Supreme King Flying Roar Fist f, hcf+A or C
Throws:
Dragon Leap Kick b or f+C when close
Decapitating Throw b or f+D when close
Command Moves:
Fragrant Dragon Descending Kick f+A
Dragon Flip Kick b or f+B
Backfist b+A
Special Moves:
Dragon Strike Punch qcf+A or C
Dragon Fang dp+A or C
Flying Swallow Dragon God Kick jqcb+B or D
Phantom Kick f, b, f+B or D
Kyokugen Kick Rush hcf+B or D when close
Desperation Move(s):
Wild Dragon and Tiger Rush qcf, hcb+A or C
Supreme King Flying Roar Fist f, hcf+A or C
Reverse Dragon Fang qcf, qcf+B or D
9
MAX2 Desperation Move(s):
Severing
Wild Dragon and Tiger Rush qcf, hcb+BD (unblockable)
Throws:
Major Outer Reap b or f+C when close
One-Armed Shoulder Throw b or f+D when close
Command Moves:
Tile Splitter f+B
Special Moves:
Tiger Gleam Punch qcf+A or C
Supreme King Supremacy Fist f, hcf+A or C
Flying Swallow Gale Kick hcb+B or D
Fierce Tiger: Trustless Boulder qcb+A or C
Desperation Move(s):
Wild Dragon and Tiger Rush qcf, hcb+A or C
True Terrible God Attack qcf, qcf+A or C when close
- 3.0.3.0 Leona -
Throws:
Leona Crush b or f+C when close
Order Buckler b or f+D when close
Heidern Inferno Any direction but u+C or D
when close in mid-air
Command Moves:
Strike Arch f+B
Awakening u, d, u, d, u, d+BD (turns
you into Orochi Leona at
the cost of half your life
for the rest of the round)
Special Moves:
Vortex Launcher b_f+A or C
Moon Slasher d_u+A or C
Ground Saber b_f+B or D
Gliding Buster f+D after D Ground Saber
X-Caliber jqcb+A or C
Earring Bomb 1 qcb+B or D
Earring Bomb 2: Heart Attack rdp+B or D (perform again to
detonate)
Desperation Move(s):
V-Slasher jqcf, hcb+A or C
Revolver Spark qcb, hcf+B or D
10
MAX2 Desperation Move(s):
Revolver Spark qcb, hcf+BD as Orochi Leona
Throws:
Dynamite Headbutt b or f+C when close
Northern Light Bomb b or f+D when close
Command Moves:
N/A
Special Moves:
Vulcan Punch A or C repeatedly
Gatling Attack b_f+A or C
Super Argentina Backbreaker hcf+B or D when close
Dive Bomb Punch d_u+A or C
Mid-Air Dive Bomb Punch jqcf+A or C
Ralf Kick hcb+B
Ralf Tackle hcb+D
Galactica Phantom qcf, qcf+A or C (unblockable)
Desperation Move(s):
Exploding Vulcan Punch qcf, hcb+A or C
Mounted Vulcan Punch qcb, hcf+B or D
Throws:
Release German Suplex b or f+C when close
Fisherman Buster b or f+D when close
Death Lake Drive Any direction but u+C or
D when close in mid-air
Command Moves:
Stomping f+B
Special Moves:
Super Argentina Backbreaker hcf+B or D when close
Flashing Elbow qcf+A or C after Super
Argentina Backbreaker
Napalm Stretch dp+A or C (anti-air throw)
Flashing Elbow qcf+A or C after Napalm
Stretch
Frankensteiner dp+B or D
Flashing Elbow qcf+A or C after
Frankensteiner
Mount Tackle * hcf+A or C
Clark Lift d, d+A after Mount Tackle
Sleeper Lift (DDT) d, d+C after Mount Tackle
Flashing Elbow qcf+A or C after Sleeper
Lift (DDT)
Rolling Cradle d, d+B or D after Mount
Tackle
Shining Wizard hcb+A or C (only works on
crouching opponents)
11
Desperation Move(s):
Ultra Argentina Backbreaker hcb, hcb+A or C when close
Running Three hcf, hcf+B or D
Throws:
Bit Throw b or f+C when close
Psychic Throw b or f+D when close
Psychic Shot Any direction but u+C or D
when close in mid-air
Command Moves:
Sequential Kick f+B
Pheonix Bomb jd+B
Special Moves:
Psycho Ball Attack qcb+A or C
Psycho Reflector qcb+B
Pheonix Arrow jqcb+B or D
Psycho Sword (j)dp+A or C
Psychic Teleport qcf+B or D
Desperation Move(s):
Shining Crystal Bit (j)hcb, hcb+A or C
Crystal Shot qcb+A or C after Shining
Crystal Bit
Pheonix Fang Arrow jqcf, qcf+B or D
12
- 3.0.4.1 Sie Kensou -
Throws:
One-Inch Strike b or f+C when close
Overhead Throw b or f+D when close
Command Moves:
Tiger Bash f+A
Reverse Spin Kick f+B
Special Moves:
Super Sphere Bullet qcb+A or C
Dragon Jaw Smash rdp+B or D
Sequential Dragon Bite (Ground) hcf+A
Sequential Dragon Bite (Air) hcf+C
Dragon Claw Attack jqcb+A or C
Piercing Bow Kick qcf+B or D
Desperation Move(s):
Divine Dragon Ground Kick Dance qcf, hcb+B
Divine Dragon Sky Kick Dance qcf, hcb+D
Meat Bun Respect qcb, qcb+A or C
Throws:
Powerful Drink b or f+C when close
Reverse Leg Throw b or f+D when close
Command Moves:
Drunken Stepping Gourd Attack f+A
Special Moves:
Gourd Attack qcb+A or C
Full Moon Drunkard d, d+B or D
Flying Dragon Kick u+B during Full Moon
Drunkard
Flipping Fish Kick u+D during Full Moon
Drunkard
Upward Piercing Kick ABCD during Full Moon
Drunkard
Drinking Cup Leaning rdp+A or C
Drunken Wheel dp+A or C after Drinking Cup
Leaning
Rolling Upward Punch hcf+B or D after Drinking Cup
Leaning
Erupting Fire Breath qcf+A or C after Drinking Cup
Leaning
Roaring Flame Summoner Modified dp+B or D after three Drinking
Cup Leanings
13
Desperation Move(s):
Roaring Orchid Burner qcf, qcf+A or C
Roaring Flame Summoner qcf, hcb+A or C
Throws:
Oni Slap b or f+C when close
Silent Throw b or f+D when close
Swallow Drop Any direction but u+C or D
when close in mid-air
Command Moves:
Swallow Wing f+B
Stabbing Swallow d/f+B
Rising Swallow d/f+D
Special Moves:
Tiger Gleam Punch qcf+A or C
Supreme King Flying Roar Fist Hold A or C during Tiger
Gleam Punch
Lightning Gleam Punch jqcf+B or D
Smasher qcb+A or C
One Hundred Violent Slaps hcb+B or D
Super Yuri Upper dp+A or C
Double Super Yuri Upper dp+A or C after Super Yuri
Upper
Desperation Move(s):
Flying Swallow Pheonix Kick qcf, hcb+B or D
Throws:
Shiranui Strength Confrontation b or f+C when close
Windmill Demolisher b or f+D when close
Dream Cherry Any direction but u+C or D
when close in mid-air
Command Moves:
Dance of the Flamingo d/f+B
Dance of the Black Swallow f+B
Wind Wheel Drop jd+A
Floating Feathers jd+B
Small Red Plum jd+D
14
Special Moves:
Butterfly Fan qcf+A or C
Dragon Flame Dance qcb+A or C
Deadly Ninja Bee hcf+B or D
Dance of the Flying Squirrel d_u+A or C (hold to attack)
Mid-Air Dance of the
Flying Squirrel qcb+A or C after Dance of
the Flying Squirrel
Floating Feathers d+A or C during Dance of the
Flying Squirrel
Small Red Plum d+B or D during Dance of the
Flying Squirrel
Ibis Stones d+D when close in mid-air
during Dance of the Flying
Squirrel
Mid-Air Dance of the
Flying Squirrel jqcb+A or C
Night Plover qcb+B or D
Desperation Move(s):
Super Deadly Ninja Bee qcb, hcf+B or D
Flower Storm qcf, qcf+A or C
-- Standard Mode --
Throws:
Cross Wing b or f+C when close
Swan Circle b or f+D when close
Command Moves:
Change ABC (switches to Hero Mode)
Special Moves:
Lightning Needle qcf+B or D
Dinosaur Footprint d+B or D after Lightning
Needle
Swordfish d/f+B or D after Lightning
Needle
Into Sky u+B or D after Lightning
Needle
Surprise Air u/f+B or D after Lightning
Needle
Suprise Air Finish d+B or D after Surprise Air
Blazing Intercept b+B or D after Lightning
Needle (counter)
Spinning Edge B or D after Lightning Needle
Approaching Beetle B or D after Spinning Edge
Dinosaur Footprint d+B or D after Spinning Edge
Swordfish d/f+B or D after Spinning
Edge
Into Sky u+B or D after Spinning Edge
Surprise Air u/f+B or D after Spinning
Edge
Suprise Air Finish d+B or D after Surprise Air
Blazing Intercept d+B or D after Spinning Edge
15
(counter)
Blazing Intercept hcb+B or D (counter)
Desperation Move(s):
God's Tail Tinkerbell qcb, qcb+B or D
-- Hero Mode --
Command Moves:
Change ABC
(switches to Standard Mode)
Hero Parry f+A
Sliding d/f+B
Special Moves:
Full Swing Chop qcf+A or C
May Lee Choooooop! qcb+A or C
May Lee Break hcb, f+A or C when close
Shining Thunder Blow qcf+B or D
Desperation Move(s):
May Lee Dynamic! jqcf, qcf+A or C
Throws:
Scissor Kick Drop b or f+C when close
Reverse Body Throw b or f+D when close
Command Moves:
Descending Kick f+B
Special Moves:
Half Moon Slice qcb+B or D
Flying Swallow Cutter d_u+B or D
Acension Slash d+B or D after D Flying
Swallow Cutter
Flying Kick jqcf+B or D
Ambitious Spirit Kick d, d+B or D
Triple Kick Combination qcb+A or C (x3)
Triple Air Kick u/f+B or D, d+B or D after
first hit of Triple Kick
Combination
Desperation Move(s):
Pheonix Kick qcb, d/b, f+B or D
Pheonix Launcher Kick qcf, qcf+B or D
16
MAX2 Desperation Move(s):
Zero-Inch Pheonix Kick qcb, d/b, f+ABCD when close
Throws:
Face-Breaking Attack b or f+C when close
Chain Strangle b or f+D when close
Command Moves:
Hit and Run d/f+A
Special Moves:
Big Iron Ball Crush b_f+A or C
Big Iron Ball Spin A or C repeatedly
Huge Destroying Throw hcb, f+A or C when close
Iron Ball Drum Beat hcb+B or D (standing normal
attack counter; does
alternate counterattack
every three times it's used
to counter)
Ambitious Spirit Kick d, d+BorD
Desperation Move(s):
Big Iron Ball Rush qcf, hcb+A or C
Big Iron Ball Pressure qcf, qcf+A or C
Big Iron Ball Beatdown qcf, qcf+B or D
Throws:
Piggyback Stabbing b or f+C when close
Bloody Bowels Stab b or f+D when close
Command Moves:
Phantom-Killing Kick b or f+B
Special Moves:
Tornado Gale Slash d_u+A or C
Flying Air-Rending Slash d_u+B or D (hold B or D to
attack)
Flying Monkey Whirlwind Stab b_f+B or D (then do any
direction+Any button three
times)
Flying Monkey Spinning Slasher qcb+A or C
Flying Monkey Surprise Stab A or C before hitting with
Flying Monkey Spinning
Slasher
Flying Kick qcf+B or D after hitting with
Flying Monkey Spinning Slasher
Flying Kick jqcf+B or D
Fliein Swalo Catur * dp+B or D
17
Desperation Move(s):
True Superior Tornado
Vacuum Slash hcb, hcb+A or C
Pheonix Kick qcf, hcb+B or D
Throws:
Reverse Ripper b or f+C when close
Back Reverse Ripper b or f+D when close
Command Moves:
Outer Style: Dream Bullet f+A, A
Outer Style: Roaring Axe Negative
"Death God" f+B
Outer Style: Lily Breaker jb+B
Special Moves:
Style 108: Dark Sweeper qcf+A or C
Style 100: Demon Scorcher dp+A or C
Style 127: Hollyhock qcb+A or C (x3)
Style 212: Moon Harp Negative hcb+B or D
Scrap Gale hcb, f+A or C when close
Desperation Move(s):
Forbidden Style 1211:
Eight Maidens qcf, hcb+A or C
Reverse Style 316:
Splendrous Jackal qcf, qcf, qcf, qcf+AC after
Eight Maidens
- 3.0.7.1 Mature -
Throws:
Death Blow b or f+C when close
Backlash b or f+D when close
Command Moves:
N/A
Special Moves:
Death Row qcb+A or C (x3)
Despair qcf+A or C
18
Metal Massacre qcb+B or D
Decide hcf+B or D
Sacrilege dp+A or C
Ebony Tears qcf, hcb+A or C
Desperation Move(s):
Heaven's Gate qcb, hcf+B or D
Nocturnal Rites qcf, qcf+A or C
- 3.0.7.2 Vice -
Throws:
Death Blow b or f+C when close
Backlash b or f+D when close
Command Moves:
Monstrosity f+A
Special Moves:
Outrage qcb+B or D
Ravenous jqcb+B or D
Gorefest hcb, f+A or C when close
Decide hcf+B or D
Mayhem qcb+A or C
Mithan's Robe dp+A or C after Mayhem
Blackened hcf+A or C when close
Mithan's Robe dp+A or C after Blackened
Desperation Move(s):
Negative Gain hcb, hcb+B or D when close
Withering Surface qcf, qcf+A or C
Throws:
Choke Lift b or f+C when close
Throw Behind b or f+D when close
Command Moves:
Stabbing Attack f+A
Special Moves:
Snake Tamer (High) qcb+A (can be delayed)
Snake Deceit D while delaying
Snake Tamer (High)
Snake Tamer (Middle) qcb+B (can be delayed)
19
Snake Deceit D while delaying
Snake Tamer (Middle)
Snake Tamer (Low) qcb+C (can be delayed)
Snake Deceit D while delaying
Snake Tamer (Low)
Double Reverse qcf+A or C (counters
projectiles)
Sadomasochism hcf+B or D (counter)
Dagger of Judgment dp+A or C
Bomb Headbutt hcb, f+A or C when close
Tempering dp+B
Sand Spray dp+D
Snake Tamer (High) qcb+A after Sand Spray
(can be delayed)
Snake Deceit D while delaying
Snake Tamer (High)
Snake Tamer (Middle) qcb+B after Sand Spray
(can be delayed)
Snake Deceit D while delaying
Snake Tamer (Middle)
Snake Tamer (Low) qcb+C after Sand Spray
(can be delayed)
Snake Deceit D while delaying
Snake Tamer (Low)
Desperation Move(s):
Guillotine qcf, qcf+A or C
Drill hcb, hcb+A or C when close,
then A or C repeatedly
Nightmares... and Darkness qcf+ABCD (unblockable)
Throws:
Victor Throw b or f+C when close
Head Throw b or f+D when close
Command Moves:
Hammer Arch b or f+A
Double Rolling Kick b or f+B
Special Moves:
Spin Fall qcf+A or C
Mary's Spider qcf+A or C after Spin Fall
Straight Slicer b_f+B or D
Crab Clutch qcf+B or D after Straight
Slicer
Vertical Arrow dp+B or D
Mary's Snatcher dp+B or D after Vertical
Arrow
Mary's Reverse Face Lock qcb+B (mid-air normal attack
and special move counter)
Mary's Head Buster qcb+D (standing normal
attack counter)
Real Counter qcb+A or C
20
Back Drop: Real qcf+A or C during Real
Counter
Desperation Move(s):
Mary's Splash Rose qcf, hcb+A or C
Mary's Dynamite Swing A, A, f, B, C
Throws:
Hell Drop b or f+C when close
Fishing Line Throw b or f+D when close
Command Moves:
Big Spin Kick f+A
Pole Vault Kick f+B
Special Moves:
Three-Sectioned Staff
Middle Strike hcf+A or C
Blazing Three-Sectioned Staff
Middle Strike qcf+A or C after
Three-Sectioned Staff
Middle Strike
Whirlwind Staff A or C repeatedly
Sparrow Killer qcb+A or C
Flying Assault Staff dp+B or D
Water Dragon Combination Staff qcb+B (mid-air normal attack
and special move counter)
Fire Dragon Combination Staff qcb+D (standing normal
attack counter)
Desperation Move(s):
Super Blazing Whirlwind Staff qcf, hcb+A or C
Great Whirlwind qcf, qcf+A or C
Throws:
Lever Blow b or f+C when close
Hatchet Throw b or f+D when close
Command Moves:
Regret Bash f+A
Step Side Kick f+B
Special Moves:
Dual Upper dp+A or C
21
Sledgehammer qcb+B or D
Jet Counter hcf+A, C, or AC
Jet Counter Still [A] qcf+A after A or AC Jet
Counter
Jet Counter Still [B] qcf+C after C Jet Counter
Jet Counter Still [C] qcf+C after AC Jet Counter
Desperation Move(s):
Final Impact qcf, qcf+A or C (can be
delayed)
- 3.0.9.1 Shermie -
Throws:
Shermie Flash (Original) b or f+C when close
Front Flash b or f+D when close
Command Moves:
New Explosive Suplex f+A
Shermie Stand f+B
Dodge Maneuver ABC
Special Moves:
Axel Spin Kick qcb+B or D
Shermie Whip qcb+A or C
Shermie Cute qcf+B or D after Shermie
Whip
Shermie Spiral hcf+A or C when close
Shermie Cute qcf+B or D after Shermie
Spiral
Diamond Bust hcf+B or D
Shermie Clutch dp+B or D (anti-air throw)
Shermie Cute qcf+B or D after Shermie
Clutch
F-Cup-tured hcb, f+A or C (counter)
Desperation Move(s):
Shermie Flash hcb, hcb+A or C when close
Shermie Carnival hcf, hcf+A or C when close
- 3.0.9.2 Chris -
Throws:
Step Turn b or f+C when close
Aerial Drop b or f+D when close
Command Moves:
Spinning Array f+A
Reverse Anchor Kick f+B
Carry-Off Kick d/f+B
22
Special Moves:
Slide Touch qcf+A or C
Hunting Air dp+B or D
Shooting Dancer (Thrust) hcb+A or C
Shooting Dancer (Step) hcb+B or D
Glider Stomp jqcf+B or D
Scramble Dash qcf+B or D
Direction Change dp+A or C
Leading (High) f+D, B
Leading (Low) d+D, B
Desperation Move(s):
Chain Slide Touch qcf, qcf+A or C
Twister Drive qcb, qcb+B or D
- 3.0.10.0 K' -
Throws:
Spot Pile b or f+C when close
Knee Strike b or f+D when close
Command Moves:
One Inch f+A
Knee Assault f+B
Special Moves:
Ein Trigger qcf+A or C
Second Shot f+B after Ein Trigger
Second Shell f+D after Ein Trigger
Crow Bite dp+A or C (do f+B or D after
C version to do a follow-up)
Minute Spike (j)qcb+B or D
Narrow Spike qcb+B or D after Minute
Spike
Blackout qcf+B or D
Desperation Move(s):
Chain Drive qcf, hcb+A or C
Heat Drive qcf, qcf+A or C (can be
delayed)
23
- 3.0.10.1 Maxima -
Throws:
Dynamite Drop Kick b or f+C when close
Choking Vise b or f+D when close
Command Moves:
Mongolian Chop f+A
Type M-9:
Maxima Missle (Experimental) d/f+C
Special Moves:
Type M-4: Vapor Cannon qcb+A or C
System 1-2: Maxima Scramble qcf+A or C
Double Bomber qcf+A or C after Maxima
Scramble
Bulldog Press qcf+A or C after Double
Bomber
Type M-11: Dangerous Arch hcf+B or D when close
System 3: Maxima Lift hcb+B or D
Senton Press qcf+B or D after Maxima Lift
Type M-19: Blitz Cannon dp+B or D (anti-air throw)
Desperation Move(s):
Bunker Buster qcf, hcb+A or C
Maxima Revenger hcb, hcb+B or D when close
Type M-2: Maxima Beam f, hcf+A or C
- 3.0.10.2 Whip -
Throws:
Alpha b or f+C when close
Z b or f+D when close
Command Moves:
Whip Shot f+A (x5)
Special Moves:
Boomerang Shot "Code: SC" hcf+A or C
Assassin Strike "Code: BB" dp+Any button
Strings Shot "Code: Supremacy" hcb+A (can be delayed)
Strings Shot "Code: Rain" D while delaying Strings
Shot "Code: Supremacy"
Strings Shot "Code: Power" hcb+B (can be delayed)
Strings Shot "Code: Rain" D while delaying Strings
Shot "Code: Power"
Strings Shot "Code: Victory" hcb+C (can be delayed)
Strings Shot "Code: Rain" D while delaying Strings
Shot "Code: Victory"
Hook Shot "Code: Wind" jqcb+A or C
Desert Eagle rdp+A or C repeatedly
Desperation Move(s):
Sonic Slaughter "Code: KW" qcb, hcf+A or C
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MAX2 Desperation Move(s):
Super Black Hawk b, B, C, b, C
- 3.0.11.0 Vanessa -
Throws:
Dynamite Puncher b or f+C when close
Clinch Puncher b or f+D when close
Command Moves:
One-Two Puncher f+A
Sliding Puncher d/f+A
Special Moves:
Dash Puncher b_f+A or C
Machine Gun Puncher hcf+A or C repeatedly
Forbidden Eagle dp+A
Parrying Puncher dp+C (reflects projectiles)
Puncher Weaving qcb+A or C (can be held)
Dash Puncher f+A during Puncher Weaving
Parrying Puncher f+C during Puncher Weaving
(reflects projectiles)
Puncher Vision (Forward) f+B or D during Puncher
Weaving
Puncher Upper f+A during Puncher Vision
(Forward)
Puncher Straight f+C during Puncher Vision
(Forward)
Puncher Weaving b+A or C during Puncher
Vision (Forward) (can be
held) *
Dash Puncher f+A during Puncher Weaving
Parrying Puncher f+C during Puncher Weaving
(reflects projectiles)
Puncher Vision (Back) b+B or D during Puncher
Weaving
Puncher Upper f+A during Puncher Vision
(Back)
Puncher Straight f+C during Puncher Vision
(Back)
Puncher Weaving b+A or C during Puncher
Vision (Back) (can be
held) *
Dash Puncher f+A during Puncher Weaving
Parrying Puncher f+C during Puncher Weaving
(reflects projectiles)
Puncher Vision (Forward) qcf+B or D
Puncher Upper f+A during Puncher Vision
(Forward)
Puncher Straight f+C during Puncher Vision
(Forward)
Puncher Weaving b+A or C during Puncher
Vision (Forward) (can be
held) *
Dash Puncher f+A during Puncher Weaving
Parrying Puncher f+C during Puncher Weaving
(reflects projectiles)
Puncher Vision (Back) qcb+B or D
Puncher Upper f+A during Puncher Vision
(Back)
25
Puncher Straight f+C during Puncher Vision
(Back)
Puncher Weaving b+A or C during Puncher
Vision (Back) (can be
held) *
Dash Puncher f+A during Puncher Weaving
Parrying Puncher f+C during Puncher Weaving
(reflects projectiles)
Desperation Move(s):
Champion Puncher qcf, qcf+A or C when close
Crazy Puncher qcb, hcf+A or C
- 3.0.11.1 Seth -
Throws:
Elbow Strikes to Surge Strike b or f+C when close
Overhead Throw b or f+D when close
Command Moves:
Forward Hoisting Kick f+B
Tackle f+A
Back Blow b+A
Sobat b+B
Sliding d/f+B
Special Moves:
Falling Moon jqcf+B
Dark Moon jqcf+D
Rising Sun qcf+A or C
Torso Demolisher hcb+B or D (B is a mid-air
normal attack and special
move counter; D is a
standing normal attack
counter)
Leg Snatcher d, d+A or C (crouching
normal attack counter)
Bow Moon hcb+B or D
Arrow Moon f+B or D after Bow Moon
Crescent Moon d+B or D after Bow Moon
Desperation Move(s):
Double-Armed Rising Sun qcf, qcf+A or C
Open Sea Moon qcf, hcb+B or D
26
- 3.0.11.2 Ramon -
Throws:
Arm Whip b or f+C when close
Flying Mare b or f+D when close
Command Moves:
Low Altitude Drop Kick d/f+B
Special Moves:
Tiger Neck Chancery hcf+A or C when close
Rolling Sobat dp+B or D
Flying Body Attack dp+B or D after Rolling
Sobat
Pull Up d, d+A or C after Flying
Body Attack
Somersault hcf+B or D
Feint Step qcb+A or C (can be held)
Tiger Road rdp+B or D
Feint Dash ABC during Tiger Road while
Ramon is running
Cross Chop D during Tiger Road when
Ramon touches the wall
Force of Will qcb+B or D, then qcf+A
Bird of Paradise d, d, A, C
Desperation Move(s):
Tiger Spin hcb, hcb+A or C when close
El Diablo Amarillo Ramon qcb, hcf+B or D
Savage Fire Cat qcf, hcb+B or D (unblockable)
Throws:
Ice Coffin b or f+C when close
Behind Slash b or f+D when close
Command Moves:
One Inch f+A
Slide Shot d/f+B
Critical Ice d/f+C
Special Moves:
Diamond Breath qcf+A or C
Crow Bite dp+A or C
Counter Shell qcb+A or C
(counters projectiles)
Ray Spin qcb+B or D
Follow-Up Attack (Stand) f+B after Ray Spin
Follow-Up Attack (Sit) f+D after Ray Spin
Desperation Move(s):
Diamond Edge qcb, d/b, f+A or C
27
Super Desperation Move(s):
Freeze Execution hcb, hcb+AC
NESTS Promotion jqcf, qcf+BD
(takes one stock of the
foe's Power Gauge away)
- 3.0.12.1 K9999 -
Throws:
"Disappear!" b or f+C when close
"How long are you going to play
around with me?!" b or f+D when close
Command Moves:
"Shut up!" f+A
Special Moves:
"Go away!" qcf+A or C
"Break!" dp+A or C
"Crush!" qcb+B or D
Desperation Move(s):
"The moon..." d/b, hcb, d/f+A or C
"Get lost!" d/b, hcb, d/f+B or D
- 3.0.12.2 Angel -
Throws:
Go Go Fuuten Girl b or f+C when close
Starlit Field b or f+D when close
Command Moves:
Senseless Chatter f+B
At the Wasteland jd+D
Special Moves:
Red Sky of Japonesa hcb+B or D
Mad Murder Roulette rdp+B or D when close
28
Unchain Circle Attacks:
Bye-Bye Ryuuguu u+A or C
Shelter from the Storm u+B or D
Buggy and Coffin f+A or C
With a Lump for the Passway f+B or D
A Train to See Cherry Blossoms d+A or C
Impotent Symptom d+A or C
Desperation Move(s):
Loyalty Test for the Liberalists b, dp+A or C during any
Unchain Circle move
Throws:
Smash b or f+C when close
Break b or f+D when close
Command Moves:
Crush f+A
Stab f+B
Special Moves:
Crushing Earth qcb+A or C
Quenching Earth hcf+A or C when close
Dancing Earth hcf+B or D
Sobbing Earth hcb, f+A or C when close
29
Desperation Move(s):
Wild Earth qcf, qcf+B or D
Dark Hell Paradise Drop hcb, hcb+A or C when close
Throws:
Exploding Thunder b or f+C when close
Long Thunder b or f+D when close
Command Moves:
Hook Thunder f+B
Special Moves:
Mowing Whip of the Yata qcb+A or C
Diagonal Day Dance qcb+B or D
Thunder God's Cane jqcf+B or D
Moonless Thundercloud hcf+Any button
Desperation Move(s):
Destinies, Illusions, and Fates qcf, qcf+B or D
Dark Lightning Fist qcf, qcf+A or C
Throws:
Punishment of the Earth b or f+C when close
Guilt of Heaven b or f+D when close
Command Moves:
Futile Axe f+A
Demon of Punishment f+B
Harp of Severance d/f+B
Special Moves:
Sun-Shooting Flame qcf+A or C
Moon-Clipping Flame dp+A or C
Mirror-Slaughtering Flame qcb+A or C
Limb-Biting Flame hcf+B or D when close
Desperation Move(s):
Dark Great Serpent Mower qcb, hcf+A or C (can be
delayed)
30
MAX2 Desperation Move(s):
"When the cocoon opens, the
butterfly will flutter." * D, C, d, C, D
* The move's original name was Orochi's intro quote in The King
of Fighters '97 ("Sanagi o yaburi, chou wa mau.)"
Throws:
Forged Iron b or f+C when close
One-Armed Shoulder Throw b or f+D when close
Command Moves:
Outer Style: Roaring Axe Positive f+B
Style 88 d/f+D
Outer Style: Hades Drop jd+C
Special Moves:
Style 108: Dark Sweeper qcf+A or C
Style 100: Demon Scorcher dp+A or C
Style 101: Hazy Wheel rdp+B or D
Style 212: Moon Harp Positive hcb+B or D
Style 75 Modified qcf+B or D, then B or D
Style 910: Chimera Plucker qcb+A or C (can counter
attacks)
Desperation Move(s):
Reverse Style 108:
Great Serpent Mower qcb, hcf+A or C (can be held)
31
Throws:
Scorpion Death Lock b or f+C when close
Scorpion Blow b or f+D when close
Command Moves:
Double Tomahawk f+B
Special Moves:
Raging Wind Wave qcf+A or C
Kaiser Wave f, hcf+A or C (can be charged)
Genocide Cutter dp+B or D
Dark Barrier qcf+B or D
(reflects projectiles)
God Press hcb+A or C
Beastly Destruction hcb+B or D
Desperation Move(s):
Gigantic Pressure qcf, hcb+A or C
Destruction Omega qcf, qcf+B or D
- 3.0.15.0 King -
NOTE: King can only be used in the Dreamcast version. To unlock her,
beat all fourty missions in Challenge Mode's Time Attack Mode.
She will then be selectable in all modes.
Throws:
Hold Rush b or f+C when close
Hook Buster b or f+D when close
Command Moves:
Sliding Kick d/f+D
Trap Kick f+B
Special Moves:
Venom Strike qcf+B
Double Strike qcf+D
Trap Shot dp+B or D
Tornado Kick '95 hcb+B or D
Mirage Kick hcb+A or C
Mirage Dance hcf+A or C when close
Desperation Move(s):
Illusion Dance qcf, hcb+B or D
32
- 3.0.15.1 Shingo Yabuki -
Throws:
Forged Iron b or f+C when close
Incomplete One-Armed Shoulder Throw b or f+D when close
Command Moves:
Outer Style: Roaring Axe Only In
Looks f+B
Special Moves:
Imperfect Style 100: Demon Scorcher dp+A or C
Imperfect Style 114: Wild Bite qcf+A
Imperfect Style 115: Poison Bite qcf+C
Imperfect Style 101: Hazy Wheel rdp+B or D
Imperfect Style 212:
Moon Harp Positive hcb+B or D
Shingo Kick hcf+B or D
Desperation Move(s):
Outer Style: Running Pheonix
Phosphorous qcf, qcf+A or C
33