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Teacher: Hyekyung
Stage 1- Desired Results
Connections to Context:
Through my lesson plans, the
students will have more
understanding of place value so that
they can solve the various
mathematical problems and also
use/apply their understanding in
their real-life.
(How does this fit with students
experiences, the school goals, and the
larger societal issues? How does this fit
with the broader curriculum- what has
come before and what will come after?)
Established Goals
Transfer
Students will be able to independently use their learning to
Represent two-digit numbers
Identify and explain the place value in different positions
To record larger numbers
Identify the value of coins
To add and subtract
Pose questions with possible responses and work with the data collected
Share, explore, and record their invented strategies
(What kinds of long-term independent accomplishments are desired?)
Meaning
UNDERSTANDINGS
ESSENTIAL QUESTIONS
Students will understand that
Students will keep considering
The order of the counting numbers and their
What is the largest digit we can use when
relative magnitudes
representing amounts?
Two-digit numbers are made up of the place
How do represent a collection larger than 9?
value of Tens and Ones.
How do we represent a collection of objects
10 groups of 10 would become 100 by doing
using tens and ones?
class activity.
How can large quantities be counted efficiently?
The relationship between the dime and
What are some strategies that help me count
pennies (The value of a dime is equal to that
efficiently?
of 10 pennies).
How can different combinations of numbers and
operations be used to represent the same
(What specifically do you want students to
quantity?
understand?
Based on Wiggins and McTighe (2011) The Understanding by Design Guide to Creating High-Quality Units and Van Brummelen (2002) Steppingstones to
Curriculum
dime
Think of whole numbers
between 10 and 100 in terms
of tens and ones
Use place value
understanding and properties
of operations to add and
subtract
(What content standards and programor mission-related goal(s) will the unit
address?
What habits of mind and crossdisciplinary goal(s)- for example 21st
century skills, core competencies- will
this unit address?
Include source and identifying number)
Evaluative Criteria
Amount of participation; amount of
effort shown; Problem solving
Rubric included in lesson 3.
(What criteria will be used in each
assessment to evaluate attainment of
the desired results?)(rubric required)
(Regardless of the format of the
assessment, what qualities are most
important?)
Stage 2- Evidence
Students will show their learning by (summative assessment)
PERFORMANCE TASK(S):
Answering the questions (orally and in writing)
Participating and engaging in class activities
Completing the worksheets
(How will students demonstrate their understanding- meaning-making and transfer- through complex
performance?)
OTHER EVIDENCE:
N/A
(What other evidence will you collect to determine whether Stage 1 goals were achieved?
Based on Wiggins and McTighe (2011) The Understanding by Design Guide to Creating High-Quality Units and Van Brummelen (2002) Steppingstones to
Curriculum
Progress Monitoring
Meaning
Transfer
Lesson 2: Students will be able to describe what number would be when they
have 10
groups of 10.
-Finding a sum of two numbers that are chosen by spinning the
spinner. (M)
-Working together to create 10 towers of 10. (M)
Lesson 3: Students will be able to pose and answer the questions related to
place value.
-Marking the number on the correct position on the number line.
(A) (M)
-Observing the given picture and talking about it with a partner. (A)
-Posing the question by looking at the given picture. (M)
-Completing the worksheet. (T)
Lesson 4: Students will be able to identify the relationship between the
dimes and pennies.
-Working with partner to find that they need 10 pennies to make a
dime. (M)
-Writing down the number of dimes and pennies of the place value
recording sheet. (M)
-Completing Counting Cathy worksheet. (T)
Lesson 5: Students will be able to remember that they need 10 pennies to
Based on Wiggins and McTighe (2011) The Understanding by Design Guide to Creating High-Quality Units and Van Brummelen (2002) Steppingstones to
Curriculum
make a dime.
-Putting a number of pennies on the game board. (M)
-Trading a dime with 10 pennies. (M)
Based on Wiggins and McTighe (2011) The Understanding by Design Guide to Creating High-Quality Units and Van Brummelen (2002) Steppingstones to
Curriculum