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Introduction

For the past couple of years, you've bided your time with
silly illegal street racing and stupidly forgiving arcade
physics. It's time to step up and play with the big boys.
This is Gran Turismo 4.

So you're probably out of practice. Years of careless


drifting and lazy wall-riding can do that to you.
Unforunately, Gran Turismo 4 isn't here to hold your hand;
the series has always produced the most challenging and
complex racing games available. With 51 different tracks,
hundreds of vehicles to choose from, and over 80 different
license tests, Gran Turismo 4 upholds the tradition of
relentless challenge. Whether you're a returning GT vet or
a simulation racing neophyte, we understand that this
game isn't easy. But no matter where you're stuck, we've
got you covered.

In this complete Gran Turismo 4 strategy guide, you'll find:

Racing 101: Everything you need to know about proper racing technique, including explanations of weight
distribution, different vehicle drivetrains, and general racing knowledge you'll carry with you throughout your
Gran Turismo career.

Race Track Analysis: Every one of Gran Turismo 4's race tracks—51 in all—disected for your benefit, with
maps showing apexes and tips on problem turns.

License Tests: Plenty of strategy and tips to get you through the 80+ license tests and back on the road, racing
where you should be.

Advanced Tuning: Unlock the hidden power inside your vehicle, and get the most out of your engine. Special
tips on tuning for different course types will give you the edge you need to beat the pack.

Simulation Walkthrough: Detailed chronicles of the massive simulation mode with tips and vehicle
recommendations for every race.

Prize Cars: A complete list of the prize cars of Gran Turismo 4 and the requirements for unlocking them. Need a
new ride? Don't got the cash? Check out our list of unlockables to get what you need for free.

Guide by: Mark Ryan Sallee

This PDF Guide is property of IGN Entertainment. Any unlawful duplication or posting of this document without the
consent of IGN Entertainment will result in legal action.
Racing 101

Street Racing Off-Road Racing Vehicle Types General Tips

Basic Turn Philosophy — For just about every turn on each race course, the same
core philosophy applies: Slow in, fast out. This idea is based on the simple fact speed
out of a turn gives you speed beyond the turn.

Think of it this way. Imagine a fairly sharp turn, and a super long straight-away that
immediately follows. Because the turn is sharp, you can't help but have to slow down
for the corner. However, the long straight-away that follows the turn is your chance to
get your vehicle to maximum speed. Since you know that you have to be slow for the
corner and you know that have to be fast in the straight, it only makes sense that you
should focus all your efforts on maximizing your speed in the straight. To do that, you
Slow in, fast out. GOOD
must sacrifice some speed in the corner.

If you head into a corner at full speed and try to whip around the turn, you'll end up
slowing down anyway. And when you go to exit the turn (and head into the straight),
you'll find that you won't have the accelerating power necessary to get you up to speed
quickly. In this instance, you sacrificed speed in the straight so that you could keep your
speed in the corner. But because speed in the straight is more important than speed in
the corner, this sacrifice is a bad choice, and will lead to slower lap times.

Slow in, fast out. It's a motto of sorts. If you're slow going into a turn, you'll be more able
to direct your car along the perfect racing line. If you stick to the perfect racing line,
you'll be able to start your acceleration out of the turn much sooner than if you had
gone into the turn too quickly. This head-start on your exit accerlation will directly affect Fast in, slow out. BAD
the top speed you reach in the straight that follows. If another car powers through the
corner at a higher speed, they won't have the same advantage in acceleration. So even if they do happen to go through
the corner faster than you do, your car will catch up and pass them in the straight.

This philosophy applies to all types of turns, including gradual sweeping turns, hairpins, and even s-turns and chicanes.
For s-turns, you've basically got two corners that are connected before you reach the straight-away. Because the first
corner does not open up into a straight, it's more important to get your acceleration speed out of the second corner of
the s-turn. Sacrifice speed around the first corner of the s-turn to allow yourself plenty of control heading into the second
corner. This will let you line up a perfect apex to maximize your exit speed.

Hitting Apexes — The slow in, fast out philosophy may be great, but it still doesn't give
you the whole formula for taking turns properly. Another component to every turn is the
apex of the turn. The apex is the point on the inside of the curve that you want to aim
for, and is usually the point where you start your acceleration out of the turn.

For almost every turn, you will have to drive at reduced speeds in order to maintain
traction and control. The purpose of targetting an apex is to get your car moving in a
straight line as soon as possible, even before you've fully exited the turn.

Red dot = apex. Aim for it!

Again, imagine a sharp turn that leads into a straight. The turn curves, sort of like the
letter U, and the straight line of the course doesn't start until after you've passed
through the curve of the U. However, because all turns have depth—because the road
is wider than your vehicle—you don't have to drive in the exact direction that the curve
moves. Take that same U-shaped turn, and imagine driving through in a line that more
closely resembles a V. Because the exit line of a V is straighter than the curve of a U,
you'll be able to accelerate sooner and more effectively heading into the straight that
follows the curve.

Of course, you don't want to transform every corner into a perfect V. It's not effective for
Straight lines through curves.
your speed (since making the instant switch from moving down to up is impossible for a
car), and that's not the point of this lesson (the point also is not to confuse you, but we apologize if we did). The point
you need to get from this is that it is possible to form a straight exit line, even through a curved turn.

How does this relate to an apex? The apex of a turn should be a part of that straight exit line. After you've navigated the
meat of the turn, you cut in to target your apex and get on the gas to accelerate in as straight a line as possible. You
want that straight line to extend beyond the apex and continue into the straight-away without curving. This will maximize
your acceleration out of the turn, and give you the most speed possible out of a turn.
The Beauty of Straight Lines — If you've kept up with the reading, you likely know by now how beautiful straight lines
are when you're accelerating. We'll go into the details of the reasons why a little later, but it's important that you
understand this simple concept: your vehicle will accelerate more quickly if your car is moving in a perfectly straight line.
However, this isn't the only beauty of straight lines.

Even more important than straight lines for accelerating is keeping straight lines when braking. When you're speeding
into a tight turn, you want to start braking before you actually enter the turn. This will allow you to brake in a straight line.
If you wait too long before braking, you'll enter the meat of the turn and will still have to brake, forcing you to brake while
turning. The problem with braking through turns is that your car becomes much more likely to slide. If you're sliding,
you're not moving as quickly as possible, which means you're losing speed unnecessarily. If you limit your braking to
straight lines, you'll avoid any unnecessary sliding, and you'll slow down in the fastest possible manner.

Weight Distribution — Another important aspect of proper racing (and in particular, turning) is weight distribution.
Every action you perform if your vehicle affects weight distribution, and these changes in weight distribution can
drastically affect the way your vehicle handles and responds.

When you accelerate, the quick forward movement of your vehicle shifts the weight to the back tires. Your rear tires
have the most grip during instantaneous acceleration, which is a huge bonus for rear-wheel-drive vehicles. With this
added grip, the actions of the rear tires (in the case of a rear-wheel-drive vehicle, pushing the car forward) has more
affect than usual. However, at the same time that your rear tires are getting more grip, the weight of your vehicle is
shifting away from your front wheels. Consequently, the actions of your front wheels—turning—has a reduced effect on
the car. Under instantaneous acceleration, control of your vehicle's steering is reduced because the front tires have less
grip.

Conversely, braking shifts the weight of your car to the front tires. This is part of the reason why you have much more
control of your vehicle at lower speeds; the added weight on the front tires gives those tires more grip on the road, and
their action—turning—has more effect on the vehicle as a result.

Left: The car brakes, shifting the weight to the front tires. Notice that the rear end rises. Right: The car accelerates, shifting the
weight to the rear tires. Notice that the rear end dips lower.

As you can imagine, turning also affects the weight distribution of your vehicle. Turning left will shift the weight of your
vehicle to the right wheels, and turning right will shift the weight to the left. More important than the increase in traction to
certain wheels is the loss of grip to the opposite tires. As certain tires lose traction, the actions of those tires are
diminished. The most obvious effect of this phenomenon is a decrease in acceleration. Because certain tires lose their
traction while turning, your vehicles loses some of its accelerating power during cornering. And while this doesn't mean
that you should never accelerate while turning (that's just silly), it does mean that you should keep your lines as straight
as possible when exiting turns.
Left: As the car turns left, notice how this indicator shows the weight shifting right. Right: Likewise, as the car turns right, the weight
of the vehicle shifts to the left wheels.

Tire Grip — Now that you understand weight distribution, you can start applying your knowledge to help your racing
performance. An obvious use of this knowledge is maximizing the tire grip when you need it. Think about which tires you
want to have the most grip in a given situation, and apply your knowledge of weight transfer to give those tires the
proper grip.

Another aspect of tire traction is the grip threshold. Even under optimal conditions, the grip of your tires has a definite
limit. This is obvious when accelerating from a complete stand-still; if you just lay into the gas at the start of the race,
you'll hear your tires squeal as they try to push your car forward. Also, if you try to go around a turn too quickly, you'll
often hear your tires squeal, or may even see your vehicle slide out of control. These are examples of exceeding the grip
threshold of the tires. This is almost always a bad thing.

If a tire is exceeding its grip threshold, the tire is spinning without doing anything. If you're trying to accelerate, a spinning
tire will lose its accelerating effect, resulting is reduced acceleration speeds. If you're trying to turn, a loss in grip from
your tires means that those tires won't be able to steer the vehicle very well.

Even though burnouts may sound and look cool, because they exceed the grip threshold of tires burnouts actually
greatly reduce acceleration times. Similarly, exciting powerslides around corners are actually not very effective. The loss
in tire traction during a power slide just means that the tires are neither accelerating nor turning the vehicle as well as
they possibly could.

Moral of the story: Don't slide around turns, and don't do burnouts at the starting line. Neither will help you.

Street Racing Off-Road Racing Vehicle Types General Tips

Many of the same basic driving philosophies of street racing apply to off-road racing. The slow in, fast out approach still
applies, weight distribution still matters, and straight lines still rule the course (in fact, they're even more important in off-
road racing). However, no matter how skilled you are on the asphalt, once you take your wheels off-road you'll feel like a
green racer. Things in the dirt and snow are decidedly different.

The Powerslide — Unlike in street racing, sliding your vehicle is


actually beneficial on off-road surfaces. That is, of course, assuming
you can control the slide for optimal performance. Just like in street
racing, a bad slide can severely damage your lap times. But learn
the art well, and you'll soon be flying around corners faster than you
before imagined.

A couple of elements determine the quality of the slide. First, you


must get the approach and exit angles correct. When approaching a
typical turn, stay wide outside before you begin to corner. When you
get near the corner—but before you actually reach it—turn into the
bend, aiming for the very inside of the corner as you adjust your car
to be semi-parallel with the road at the other end of the corner.

During the beginning portion of this slide, it's alright to get on the
Left to right: Turn early, slide, straighten, accelerate.
gas to push the car around the bend. However, you need to
moderate your throttle to avoid spinning the vehicle out of control. Too much gas during a slide can send the tail sliding
uncontrollably. Save the bulk of your acceleration for when you get past the actual corner—when your vehicle is finally
parallel with the outsides of the track, keep your wheels straight and get back on the gas to accelerate out of the corner.
You can use the width of the track to keep moving outside just slightly, but you need to remain in control of the vehicle.

Left: Stay wide outside the turn as you approach it. Right: Turn early into the corner, setting the car up to be parallel with the road
beyond the turn.

The most challenging part of the powerslide is to control the slide out of the corner while maintaining your speed. When
you go into a corner sliding (and still have a lot of speed behind you), it's easy to let to car keep sliding out of the corner,
all the way across the track on the other end of the corner, and into the outside wall as you exit. This is bad. What you
need to do is regulate your speed and, most importantly, let your tires regain traction before you get back on the gas. If
you let the tires regain traction—by regulating your throttle and stabilizing the vehicle's direction—you'll both avoid
slamming into the outer wall and get the most bang from your acceleration out of the corner.

Left: Slide around the inside of the corner, keeping the car straight. Right: With the car straight, accelerate out of the turn. You can
let the car keep moving to the outside of the track, but you must regain control before hitting the wall.

Traction — If you read the above, then you already know that good traction is vital to both proper turning and to
acceleration. It should be obvious, then, that good tire traction should be the focus of your off-road racing. You must
relinquish some control to the road and the flow of racing, but you still can do a number of things to retain grip on the
road.

A number of things affect the traction your tires have. For details on the specifics of weight distribution, read the Street
Racing section of this guide. The same rules of weight distribution in street racing apply to off-road racing, though their
effects are somewhat different. Because off-road racing takes place on much more volatile road surfaces, changes in
your vehicle's weight distribution will drastically affect the amount of traction your tires have. Thus, you can somewhat
control the traction of your tires by controlling the weight distribution.

More simply, you can control your traction with two main techniques. 1) Keep your car as straight as possible, as long as
possible. 2) Moderate the amount of gas you give the car while in turns.

Keeping your wheels pointed straight ahead will dramatically improve the tires' traction. All tires are pointing in the same
direction, all attempting to push the car in the same direction. When all of the tires are doing the same thing, the grip is
improved. Add in the elements of weight distribution and you can even further improve the traction of the tires. When the
vehicle is moving in a perfectly straight line, both rear tires have equally more traction than the front tires.

Controlling wheelspin by moderating your accelerator is also very important to maintaining traction. If you're accelerating
through a turn, the weight of the car will shift to the outside rear tire. That leaves this lone tire with the bulk of the
responsibility to keep the car in control. If you give the vehicle too much gas and induce excessive wheelspin in that tire,
the loss in traction will likely cause the vehicle to slide out of control. This is why it is so important to be gentle with the
throttle when you're still inside turns.

Too much gas in the turns—especially while sliding—will result in nasty spinouts. Keep the front and rear wheels moving around the
corner at the same speed. If the rear tires outrun the front tires, this spinout is what you get.

There's another element at play in this same scenario. As you accelerate through a turn, your front tires lose a lot of
traction because the weight of the car shifts away from them. The added traction to the rear tires gives them the ability to
push the car through the turn, but it's important that you don't push too hard. If you do give the car too much gas, the
rear tires will essentially outrun the front tires in the corner. The end result of this mess is a nasty spinout, where the rear
end of the car swings around the turn before the front tires can keep up.

Street Racing Off-Road Racing Vehicle Types General Tips

FR - Front Engine, Rear Wheel Drive — The FR drivetrain is the design of choice for many of the most powerful
vehicles available, including the Dodge Viper, Chevrolet Corvette, and the Mazda RX-7. It's a very solid design because
of a couple distinct advantages.

Because the engine is in the front of the vehicle, the front tires benefit from the weight of the engine. This added weight
pressing down on the front tires gives these wheels added grip that's especially useful while turning. And because the
vehicle is rear-wheel driven (the rear wheels handle the acceleration), the vehicle benefits from the natural effects of
acceleration. If you recall the rules of weight distribution, acceleration of a vehicle shifts the car's weight to the back tires.
This added push on the rear tires will result in added grip, which increases the effectiveness of the rear-wheel-drive
power.

FR vehicles are great in the straights, but uncontrollable monsters in the corners. Beginners beware!

The FR drivetrain is a solid choice for performance, but it's not the easiest to master. When pulling through tight corners,
too much gas can easily send an FR vehicle's tail end sliding. During tight corners, the car's weight naturally shifts
towards the front of the car as you brake. With no weight to hold them down, the back tires become more prone to
slipping, resulting in a fishtail maneuver that can be very costly. Because of this effect (known as oversteer), it is
especially important to reserve your acceleration to straight lines when driving an FR vehicle. But as long as you can
maintain control in the corners, you'll find that the FR drivetrain's advantages outweigh its shortcomings.
FF - Front Engine, Front Wheel Drive — The popularization of the FF drivetrain is a somewhat new phenomenon. And
while the most high-end vehicles around typically do not use it, the FF design still has its advantageous. Most
importantly, the FF drivetrain is good for those that are new to racing. And since it's used often with cheaper vehicles, it's
great for beginner Gran Turismo fanatics.

Because the engine rests over the same wheels that provide the acceleration, FF cars are very controllable through
corners. Unlike real-wheel-drive vehicles, a front-wheel-drive car doesn't have to worry about a lack of weight pushing
down on the tires that drive the car. The front tires always have weight from the engine, which gives them plenty of
traction and keeps the car from sliding inside corners.

FR vehicles are very controllable in corners, making them ideal for beginners.

The downside to the FF design is apparent during acceleration. As the car accelerates, the vehicle naturally shifts its
weight to the rear tires. But since the rear tires of an FF vehicle are not responsible for the acceleration, this increased
grip is a waste. And because the weight shifts away from the front tires, the wheels that actually push the car forward
lose some traction, resulting in weaker acceleration. Also, front-wheel-drive vehicles are often prone to understeer in
corners. Because the rear tires don't have any push of their own, they're essentially being dragged by the front of the
vehicle. During a turn, this dead weight can keep the car from turning as tightly as desired (where as a rear-wheel-drive
vehicle would have some push from the rear tires to keep up with the turn).

MR - Mid Engine, Rear Wheel Drive — A design choice for a few exotic sports cars (including the Acura NSX and Opel
Speedster), the MR drivetrain has its own set of unique advantages. Balancing somewhere between other drivetrains in
design, MR vehicles benefit from weight balance and control.

Because the engine is placed close to the center of the car, the vehicle's center of gravity is nicely balanced. Both the
front tires and rear tires benefit from the weight of the engine, though the rear tires get more of the weight. And that's a
good thing, considering the rear-wheel-drive setup that spits out the power from the back tires. This added weight on the
rear tires is great for acceleration, making MR vehicles great coming out of corners.

With a solid center of gravity, MR vehicles have grip both in and out of turns.

Another element of the MR design that adds to their cornering ability is that the rear tires always have some weight on
them, even during tight cornering. Whereas FR vehicles lose some cornering ability because their accelerating tires
have so little grip in corners, MR vehicles are more controllable because the rear tires have more traction. Since their
still rear-wheel-drive vehicles, MR cars are still prone to oversteer, but the effects are usually not nearly as obvious (or
detrimental) as in an FR vehicle.

RR - Rear Engine, Rear Wheel Drive — Not many cars feature the RR drivetrain, but the few that do are pretty
impressive vehicles (including Porches and RUFs). Rear engine vehicles share some of the benefits of mid engine cars,
but differences still exist, giving RR vehicles their own disadvantages.

Like mid engine vehicles, RR cars benefit from having a lot of weight push down on the rear tires. This added weight
gives the rear tires more traction for acceleration and cornering. Rear engine vehicles are great in the straights, and
while the added weight to the rear tires can theoretically help fight oversteer, the same weight can pose a slight problem
if you're not careful with your car's power.

Though they usually have good handling, RR vehicles can wear out tires on turns due to extra weight.

Because all of the weight of the car is in the back of the vehicle, RR cars still have a tendency to oversteer. The
oversteer of an RR vehicle isn't as uncontrollable as that of an FR car, but can still be a problem. As you travel around
corners, the weight of the car shifts to the outside tires. With so much weight placed on the back tires, RR vehicles have
a tendency break loose. Also, this added pressure on the tires can often result in early wear. Long races may be difficult
to tackle using stock tires and an rear engine vehicle because of this added wear.

4WD - Four Wheel Drive — The 4WD distinction doesn't specify where the engine is placed in a vehicle, though in
almost all cases the engine is in the front of the vehicle. 4WD vehicles have numerous benefits and really no inherent
downsides, making them great beginner and mid-level vehicles. Vehicles such as the Subaru STi and the Mitsubishi
GTO are great mid to high-end vehicles that are easy for unexperienced drivers to handle.

What gives 4WD vehicles such a nice advantage is that all of their wheels are capable of pushing the car forward. This
means that no matter where the weight of your vehicle has shifted, there's always a tire capable of accelerating the
vehicle that has traction. This makes 4WD vehicles very controllable in corners, and also gives them an advantage in
situations where traction is hard to come by.

Since 4WD vehicles have the best all-around grip, they're great in adverse conditions, including off-road.
4WD vehicles are great in off-road races. Whereas a normal two-wheel-drive vehicle could easily lose acceleration
power by losing traction to just two tires (or sometimes even just one), 4WD vehicles are capable of putting down power
wherever traction is available. If one or two tires slip, a 4WD vehicle can still effectively accelerate, giving them a distinct
advantage over non-4WD vehicles. This same advantage can apply to regular street courses with rainy conditions. Just
as dirt can often break a tire's traction, wet asphalt can be difficult to grip. 4WD vehicles are much less likely to spin their
tires than their two-wheel-drive counterparts, and that's always an advantage.

Street Racing Off-Road Racing Vehicle Types General Tips

Good Practice Practicing tracks in the game's time trial mode is great for learning tracks. The only
problem with this is that it's hard to tell if you're actually doing any good—with no
opponents to race against, there's nothing to show that you're racing well or if you're
doing poorly. However, this can be rectified! Before starting your own time trial, head
into the race and start a B-Spec time trial. Allow the B-Spec computer to run the car
through a trial, creating an example ghost. If you exit the B-Spec, you can go right back
into an A-Spec time trial, and the ghost from the B-Spec will be there for you. You can
then race against the B-Spec ghost until you beat its time.

Outpower If you can't beat them, outpower them! Though not every race series will allow this, you
Your can very often beat your opposition simply by outpowering them. If you're having
Opponents trouble winning a certain race, go back to previous races to win some easy cash. When
you've got the cash to do so, buy some turbo upgrades for your vehicle, giving yourself
a huge boost in horsepower. Even if you aren't very good at a given course, you can
tear your opponents apart in the straights and often win races that are otherwise too
challenging.

B-Spec Is Though A-Spec racing is by far the best way to have fun with Gran Turismo 4, the
Your Friend game's built-in B-Spec mode can be a great way to earn some easy cash. If you know
of a race series that your vehicle can easily win, head into it and enter B-Spec mode.
Set your car to speed level 3 and then press R1 to enter the race monitor. From within
the race monitor, hold L1 and tap right on the d-pad twice. This will set the race to
progress at 3x speed. Just sit back, relax, and watch your car do the work for you. In no
time at all, you'll earn the winnings from the race.

Change Your The more you drive your vehicle, the dirtier the oil gets. Once the oil reaches a certain
Oil level of uncleanliness, your vehicle's horsepower takes a hit, and it can sometimes be a
considerable drop in power. From time to time, make sure you take your car to the shop
and change the oil to keep it maintained. Also, change the oil of any used car you
purchase. Used cars always have hidden horsepower you can unlock simply by
changing up the oil.

One Car Kills When you start considering the purchase of a new vehicle, keep in mind the uses for
Two Birds the car. If you need a Japanese vehicle to compete in some Japan-only races, look for
a Japanese vehicle that also fits the requirements for some other races. If you can
focus your money on one car that's good for multiple events—such as a Japanese
vehicle with a 4WD drivetrain, or a German vehicle with a boxer engine—you'll get the
most bang for your buck.

License Tests Passing the license tests of Gran Turismo 4 is arguably the most difficult aspect of the
game, which is why anything that makes them easier is A-OK in our book. Luckily, the
game includes a helpful crutch. As you enter an individual portion of the test, choose
the second option instead of going straight into the driver's seat. You'll be able to
spectate a replay that demonstrates the correct way to perform the test in order to pass.
License Tests

b License ib License a License ia License s License

Test 1
More Help Floor the gas before the the timer starts and stay on it as you head down the
None course. Don't touch the steering at all, and slam the brakes as the nose of the
vehicle reaches the center of the "100."
Test 2
More Help Floor the gas before the the timer starts and stay on it as you head down the
None course. Don't touch the steering at all, and slam the brakes after the vehicle's back
tires cross the white line before the "200."
Test 3
More Help Floor the gas before the timer starts. As you start heading into the corner, slowly
Street Racing basics merge right to reach the outside of the track. Stay on the gas until you pass under
the "Polyphony" banner. Once you do, aim your car slightly inward (left) and hit the
brakes to slow down to speed. Turn towards the inside of the corner and feather
the throttle as you keep along the inside. When you see the course start to
straighten out, floor the gas again and let your speed pull you to the outside of the
course. Keep on the gas to finish.
Test 4
More Help Floor the gas before the timer starts. As you start heading into the corner, slowly
Street Racing basics merge right to reach the outside of the track. Stay on the gas until you pass under
the "Polyphony" banner. Once you do, aim your car slightly inward (left) and hit the
brakes to slow down to speed. Turn towards the inside of the corner and feather
the throttle as you keep along the inside. When you see the course start to
straighten out, floor the gas again and let your speed pull you to the outside of the
course. Keep on the gas to finish.
Test 5
More Help Because the car is pretty slow, you'll have to make the most of your speed around
Street Racing basics the course. Be sure to hit your apexes correctly, and don't brake unless you need
Tsukuba Circuit to (consult the Tsukuba Circuit course analysis). You especially want to keep up
your speed around the final turn. Stay wide left heading into the turn and cut in
early. Tap the brakes lightly before turning and then feather the throttle around the
corner. Get on the gas early and don't let your tires lose traction before crossing
the finish.
Test 6
More Help Floor the gas before the the timer starts and stay on it as you head down the
None course. Don't touch the steering at all, and slam the brakes just before the nose of
the vehicle crosses the last white line before the "500."
Test 7
More Help Floor the gas before the the timer starts and stay on it as you head down the
None course. Don't touch the steering at all, and slam the brakes as soon as the
vehicle's rear tires cross over the "800."
Test 8
More Help Keep on the gas and slowly merge to the left side of the course as you approach
Street Racing basics the corner. Once you start heading into the corner, turn just slightly right (into the
apex) and get on the brakes for a moment. When you're down to speed, feather
the throttle as you push around the inside of the corner and then get on the gas to
exit with the most speed possible, using the entire width of the track as your speed
pulls you left.
Coffee Break
More Help Watch the example run of this test for the best route through the cones. If you
None don't care about your medal, you can take your time through the course. You don't
have to beat any certain time to earn a bronze.
Test 9
More Help Keep on the gas and slowly merge to the left side of the course as you approach
Street Racing basics the corner. Once you start heading into the corner, turn just slightly right (into the
apex) and get on the brakes for a moment. When you're down to speed, feather
the throttle as you push around the inside of the corner and then get on the gas to
exit with the most speed possible, using the entire width of the track as your speed
pulls you left.
Test 10
More Help Consult the Laguna Seca Raceway analysis for details on tackling this track. As
Street Racing basics long as you brake early before turns, you can get on the gas early as you exit,
Laguna Seca Raceway letting you easily make the lap in time.
Test 11
More Help Get on the gas before the timer begins. You can go around the first corner without
Off-Road Racing basics letting off the throttle, though you don't want to hug inside too tight. Stay outside
the corner for the better part of it and then cut in closer just before the track
straightens out, letting you get a longer straight for acceleration. As you approach
the second turn, brake early and hard, and then very lightly feather the throttle as
you twist around the turn. Get on the gas as soon as possible (staying in a straight
line) and go for the finish.
Test 12
More Help Get on the throttle and slowly make your way to the left side of the course. You
Off-Road Racing basics don't need to brake for the turn—just turn in tight and early to slide around the
corner. As long as you stay on the throttle and avoid slamming into the outer wall,
you'll make it to the finish in time.
Test 13
More Help Floor it down the straight and stick to the far left side of the track. As you enter the
Street Racing basics corner, aim slightly right towards the inside of the turn and brake for just a
moment. When you're down to speed, steer far right and feather the throttle to
stick to the inside of the track. Just before the course straightens out, get back on
the gas hard and let your speed pull you to the outside of the track before crossing
the finish.
Test 14
More Help Floor it into the corner, keeping far left on the track. Brake early before the turn
Street Racing basics and then turn sharply into it, staying just barely outside of the inside of the course.
Aim for a late apex and get on the gas to exit out of the turn with the most speed
possible.
Test 15
More Help Because the vehicle is so slow, you can afford to brake later into most of the turns,
Street Racing basics but don't sacrifice any exit speed for this. The one turn you definitely don't want to
Infineon Raceway brake late for is the very last turn. The hairpin is very sharp, so slow down early
and stay wide left until you cut in for a late apex.
Test 16
More Help Stay wide left for the first turn and just barely tap your brakes before taking the
Street Racing basics turn sharply (an early apex is okay). As you approach the last turn, brake late to
slow down to speed. Once you're done braking, pull hard right to aim for a late
apex into the straight.

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Test 1
More Help Floor the gas towards the turn, keeping wide left on the track. As you approach the
Street Racing basics turn, turn slightly inwards towards the inside of the track and brake hard (just
briefly). Once down to speed, turn hard right and feather the throttle, slowly
moving inward to reach the apex. Just before the course straightens out, get back
on the gas and use the enitre width of the track to accelerate without losing
traction.
Test 2
More Help Stay wide right as you approach the first bend, and keep flooring the gas. You can
Street Racing basics get around this first bend without letting off the accelerator, but you need to pull in
tight for an early apex on the turn. As you head downhill into the second corner,
stay left and brake late. Brake hard in a straight line towards the inside of the track
and then quickly get back on the gas once you reach the apex. The track is pretty
wide at the end of the corner, letting you accelerate outward and across the finish.
Test 3
More Help You can keep tight inside around the first righthand bend to set up for the real
Street Racing basics meat of this test. The long turn is actually a two-part deal. As you head into the
turn, brake late and hard, and turn in for an early apex before getting back on the
throttle (but not too hard). You can let the car pull you to the outside of the track, at
which point you should brake really quickly and lightly and then turn into the
second part of the turn. Take a second apex and get back on the gas to floor it
across the finish.
Test 4
More Help Get on the gas early and stay wide left. Cut into the first turn early, straighten out,
Street Racing basics and quickly tap the brakes to slow the vehicle down. Feather the throttle through
the first turn, letting the car pull you left as you exit the tunnel. Keep left over the
next crest and, as the road bumps, hit the brakes quickly and turn sharply left.
Feather the gas around the corner and let your car pull wide right as you approach
the last turn. As you approach the last turn, cut in for your apex on the inside of
the turn. If you get the right angle, you can get around the turn without braking
(though you may need to lightly let off the accelerator).
Test 5
More Help Consult the Costa di Amalfi track analysis for more details on racing this course.
Street Racing basics The main thing to worry about here is the possibility of ramming into the back of
Costa di Amalfi the pace car, which will end your run. Especially be careful once you reach the
hairpin turns on the east side of the track. The first hairpin, at the bottom of a long
hill, is especially dangerous.
Test 6
More Help The trick to getting through this test is moderation of your accelerator. Right off the
Street Racing basics line, floor the gas, and stay very tight as you pull around the first sets of cones. As
the cones get tighter together, lay off the gas a bit and try to hold it at about
halfway to full throttle. Also be sure that you don't get too much swing in your
vehicle. The rapid weight transfer can push the car off course and make it difficult
to get through without hitting any cones. Using the rooftop camera view can be a
big help.
Test 7
More Help The trick to getting through this test is moderation of your accelerator. Right off the
Street Racing basics line, floor the gas, and stay very tight as you pull around the first sets of cones. As
the cones get tighter together, lay off the gas a bit and try to hold it at about
halfway to full throttle. Also be sure that you don't get too much swing in your
vehicle. The rapid weight transfer can push the car off course and make it difficult
to get through without hitting any cones. Using the rooftop camera view can be a
big help.
Test 8
More Help You'll go through a series of ninety degree turns here, and while they're all pretty
Street Racing basics sharp, the turns are also deep, allowing you to get on the accelerator early if you
brake early. Brake early when going into the turns and cut in for an early apex to
get back on the throttle as early as possible and rocket into the straights. At the
very easy side of the course is a pair of lefthand ninety degree turns. Take the first
turn somewhat slowly to allow the vehicle plenty of time to set up for the second
turn.
Coffee Break
More Help You'll need some steady steering to get the gold and silver medals in this course.
Street Racing basics Feather the throttle and try to keep the line of cones directly in the center of your
car so that any slight errors you make won't force you to miss cones. You may
need to blip the brakes just slightly if you get pulled out too far left, and if you
move too far inside you'll have to get on the accelerator a bit more. Use your
speed to steer the vehicle. As you get closer towards the center cones, you'll have
to slow down the vehicle considerably to stay along the path.
Test 9
More Help Stay wide right, hugging the wall as you approach the first turn. Before entering
Street Racing basics the turn, brake quickly and lightly, and turn in early. If you turn in early, you can get
back on the throttle early without nailing the walls. Brake hard and early for the
second turn to take your speed into the straight that follows. For the next turn,
brake hard and early so you can take the chicane slowly and easily. Feather the
throttle through it and get back on the gas once out of the s-turn. Blip the brakes
just barely around the last couple of turns to finish the course.
Test 10
More Help Consult the Hong Kong track analysis for details on driving the course. The vehicle
Street Racing basics you're given is very prone to oversteer, so be careful when powering out of the
Hong Kong corners (try not to touch the steering as you get on the throttle). Also watch your
speed as you enter the hairpin at the northend of the longest straight in the
course. If you're not careful, you can ram into the back of the pace car by accident.
Test 11
More Help Floor it down the straight and try to keep control along the right side of the track.
Off-Road Racing basics As you approach the turn, brake early and lightly, just slightly pitching out the back
end of the car. As soon as you've made it around the bulk of the turn, straighten
out the tail end and stick to the left wall as you approach the second turn. Again,
flick the back end out early (this time left) to make it around the turn, and
straighten out to get back to accelerating as soon as possible.
Test 12
More Help Gas it around the first lefthand bend and let off the gas just slightly to make it
Off-Road Racing basics around the second bend without sliding. Brake early heading into the first hairpin
and hug the inside of the turn. Give the car enough gas to flick the tail end out just
slightly, but don't make your tires slip too much. You want to retain control for the
second hairpin that follows immediately. For the final turn, stay wide right when
approach it and turn into the corner very early, letting your tail end slide out a bit.
You can slip through an early apex and use the width of the course to accelerate
across the finish.
Test 13
More Help Swing wide left approaching the first turn. Brake heading into it while you aim for
Street Racing basics the edge of the course. Feather the gas lightly through the turn for a late apex and
get back on the gas heading into the straight. As you approach the next right-hand
bend, let off the gas just lightly as you swing early across the turn. You won't have
to brake through the turn, though you'll have to blip the brakes before taking the
last corner. Get down to speed for the last turn and then feather the throttle hard to
avoid squealing your tires. Let your speed pull you outside and carry it through to
the finish.
Test 14
More Help Consult the El Capitan track analysis for more details on the course. You can
Street Racing basics make it through the first lefthand bend without braking (just let off the gas slightly
El Capitan and turn in early). Brake hard and early for the next turn to get the most speed out
of the straight that follows. The next pair of turns can be taken pretty quickly,
though you'll need to get a perfect line through them to avoid spinning out of
control on the downhill section.
Test 15
More Help Consult the Citta di Aria track analysis for details on driving the course. Watch out
Street Racing basics especially for the hairpin on the far west end of the track. Brake very early before
Citta di Aria you reach it (befor passing under the archway) to avoid a nasty problem in the
corner. Also watch out for the vehicle's tendency to oversteer through the tight
corners.
Test 16
More Help You need to brake early for the first chicane of this turn if you want to make it out
Street Racing basics alive. Just as the front end of the car passes under the "Gran Turismo" banner
above, nail the brakes and continue slowing down as you pass under the archway.
Navigate the chicane and get back on the gas as you go uphill, only to hit the
brakes again. Take the hairpin wide to cut in for a late apex while accelerating into
the last part of the track.

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Test 1
More Help Stay wide left as you approach the turn and start turning into the inside of the
Street Racing basics corner before braking. Brakely lightly before taking the turn and feather the throttle
to push the car around the corner. Don't swing out too far left, as you need to
approach the second turn from the right side of the track. Again, feather through
and let your speed pull you outside of the turn as it straightens out.
Test 2
More Help Stay wide left as you approach the turn and start turning into the inside of the
Street Racing basics corner before braking. Brakely lightly before taking the turn and feather the throttle
to push the car around the corner. Don't swing out too far left, as you need to
approach the second turn from the right side of the track. Again, feather through
and let your speed pull you outside of the turn as it straightens out.
Test 3
More Help Stay on the gas through the first couple of bends, as you won't need to slow down
Street Racing basics at all. As you approach the final turn, stay wide right and just blip the brakes lightly
as you get close to the turn. Turn in and take an early apex, letting your speed pull
you to the outside of the course as you accelerator up hill and across the finish.
Test 4
More Help Stay on the gas and hug the right side of the track as you approach the turn. Blip
Street Racing basics the brakes lightly pretty early before the turn and pull in for a somewhat early
apex. You can feather the gas through the first part of the turn before flooring it out
of the corner. Let your speed pull you to the outside of the track, but don't use so
much speed that you go out of control.
Test 5
More Help Consult the Grand Valley East Section track analysis for details on driving the
Street Racing basics course and watch out for the first turn (brake early and take a late apex).
Grand Valley East Section
Test 6
More Help Stay far right as you approach the first turn and brake early before cutting in to the
Street Racing basics inside of the turn. Feather the gas around it and treat the next turn the same way.
Twin Ring Motegi Road Course As you head down the straight that follows, keep far right on the course and brake
early before cutting across the tight turn. Take a late apex and get on the gas as
soon as possible, letting your speed pull you to the outside of the track before
crossing the finish.
Test 7
More Help Keep far right on the track as you approach the first bend. Just before you turn into
Street Racing basics the first curve, let off the gas lightly. Turn in early and keep on the throttle, but not
all the way until you're sure you can make the turn. You shouldn't have to brake for
the first turn, but you will need to brake hard before entering the next. Brake early
and then get back on the gas to make a late apex.
Test 8
More Help Feather the gas around the first sweeping turn, using the full width of the course to
Street Racing basics get the most of your acceleration out. You don't need to brake for the last curve—
just keep wide right and pull into the turn for a late apex. You won't have to let up
off the gas at all if you get the angle right.
Coffee Break
More Help You'll need some steady steering to get the gold and silver medals in this course.
Street Racing basics Feather the throttle and try to keep the line of cones directly in the center of your
car so that any slight errors you make won't force you to miss cones. You may
need to blip the brakes just slightly if you get pulled out too far left, and if you
move too far inside you'll have to get on the accelerator a bit more. Use your
speed to steer the vehicle. As you get closer towards the outer cones, you'll want
to speedup the vehicle considerably to stay along the path.
Test 9
More Help Stay wide right while approaching the first turn. You won't have to brake, though
Street Racing basics you'll likely need to let off the accelerator just a bit to make sure you can line
yourself up for the second turn. Feather the throught through the second turn,
taking an early apex. Again, feather the throttle around the third turn (you can
push it harder here than for the previous corner) and keep your tires steady across
the finish.
Test 10
More Help Consult the Suzuka Circuit track analysis for details on driving the course. Be
Street Racing basics careful especially to monitor your speed through the switchback turns near the
Suzuka Circuit beginning of the course, and brake early for the s-turn chicane at the very end. If
you can nail those two corners, you should be able to make the course in time.
Test 11
More Help Keep left as you approach the first corner. Flick your tail out early and slide around
Off-Road Racing basics the first part of the turn, but don't let your slide out too far. YOu need to regain
control of your back tires early so you can accelerate through the rest of the turn,
using the full width of the course to form the straightest line possible to the finish.
Test 12
More Help Stay wide left approaching the first turn and come in early, flicking your tail end out
Off-Road Racing basics to slide around the bulk of the turn. Just before the road straightens out, get your
back tires in check to accelerate into the next corner. Repeat the process for the
next pair of hairpins, but with a touch less speed to avoid sliding into the walls. As
you approach the last turn, cut in early and let your tail in slide out just slightly
before accelerating across the finish.
Test 13
More Help As you gas towards the first turn, veer just slightly right and then pull in for an early
Street Racing basics apex. Let off the gas just slightly before hitting the apex and then get back on it to
feather around the corner. Be sure that you don't push the car too far in order to
keep a good line going into the next turn. Brake early for the second turn and pull
in for a late apex to get some speed in the next straight. Brake early for the next
right-hand turn and hug the inside as you enter the tunnel. As you exit the tunnel,
blip the brakes and cut to the inside of the course. Stay far inside to hit a late apex
and then use the width of the corner's exit to accerlate down the last stretch.
Test 14
More Help You can drive through the first two kinks in the road without braking at all, though
Street Racing basics you should let off the accelerator just slightly before turning early into the first
bend. As you approach the first real turn, brake early and feather the throttle
around the turn, keeping your speed even as you make the bend. After coming out
of the turn, keep wide left. You can brake pretty late heading into the next chicane,
though you'll need to slow down considerably to make the right-hand turn. Feather
the throttle through the turn and get back on the gas as soon as possible to fly
down the straight.
Test 15
More Help Consult the Trial Mountain Circuit track analysis for details on driving the course.
Street Racing basics You can keep the gas floored through the first few bends of the course (because
Trial Mountain Circuit the car isn't that fast), though be prepared to brake for the first hard turn inside the
tunnel. Also be sure to watch your speed as you come off the long straight on the
south end of the track. If you can keep control through these two corners, you'll
pass the test.
Test 16
More Help You can get around the first bend without slowing down at all (though you might
Street Racing basics need to let off the accelerator just slightly) if you stay wide right and pull in left for
an early apex. Watch your speed as you go over the next crest and into the
second turn—brake early and pull in tight around the turn. For the next few turns,
slow down enough so that you can keep on the inside of the turn while still
pushing your car forward. And for the final turn, brake early on the downhill slope
before cutting in for an early apex to accelerate across the finish.

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Test 1
More Help Almost as soon as the trial begins, turn into the corner and brake hard for just a
Street Racing basics moment. Get back on the gas and push the car around the turn and into the
straight. As you approach the sweeping left-hander, stay far right and swoop in
towards the center as you lightly brake. Stay away from the far inside of the corner
until you're ready to take a late apex, giving you the most speed in the straight.
You only need to brake lightly next right-hand bend, but you'll need to brake hard
to make the left hairpin. Watch your traction as you accelerate out of the turn (it's
easy to induce oversteer) and finish the test.
Test 2
More Help Consult the Suzuka track analysis for details on driving this stretch of course.
Street Racing basics Brake early for the switchback turns and feather the gas around them to avoid
Suzuka Circuit getting pulled outside the turn too far. If you do get pulled outside too far, the car
won't be properly set up for the following turns. Watch especially for the second to
last turn; you'll have a lot of speed heading into the corner, and you can carry a lot
of that through, but you need to brake early and cut in for an early apex to avoid
sliding off the track.
Test 3
More Help Stay wide left as you approach the first turn and brake very early and hard. When
Street Racing basics you're slowed down, turn in early and you can cut the corner just slightly to keep a
straight line into the next. Accelerate out of the turn but don't mash the gas too
hard—you need to keep away from the left side of the track until you're ready to
cut in for a late apex. When you do, get back on the gas and don't let up as you
finish the course.
Test 4
More Help Floor the gas through the first couple of slight bends without letting up. As you
Street Racing basics head into the first real turn, stay wide right and brake late and hard. Feather the
gas while sticking inside the corner to line yourself up for the s-turn that follows.
Focus on getting your speed out of the s-turn, and stay wide right as you approach
the last turn of the test. You can get through the turn without braking, but you'll
need to come in from the right and cross over the track for a late apex. You may
need to let off the gas just slightly as you turn into the corner, but be sure to get
back on the gas quickly and use the full width of the track to accelerate across the
finish.
Test 5
More Help Consult the El Capitan track analysis for details on driving the course. The vehicle
Street Racing basics you're given is prone to understeer, so take that into consideration when entering
El Capitan the sharper corners of the track. Focus on maximizing your speed out of corners
that precede long straights.
Test 6
More Help The vehicle you're given is pretty tail happy, so be careful of putting down too
Street Racing basics much power while you're still in the turns. As soon as you've got control of the car,
swing right just slightly and quickly pull back in to cut the first corner tightly. You
won't have to brake, though you may need to let off your accelerator just slightly.
Approach the second corner from wide left and again cut it early to avoid braking.
As soon as you're through that corner, blip the brakes lightly and feather the
throttle through the next turn. The last turn before the straight is pretty wide,
though you'll want to brake early before the turn, stay wide left, and then cut in
early to hit a late apex on the turn. Brake early for the final hairpin, letting you
accelerate out of the corner early and finish the test.
Test 7
More Help As you head down the straight, merge to the right side of the track. When you're
Street Racing basics near the turn, aim towards the inside of the corner and get on the brakes early to
avoid a nasty spinout (the vehicle is pretty tail-happy in the corners). Feather the
throttle through the turn, using the entire width of the course as you accelerate out.
You can make it around the next right-hand bend without letting off the gas,
though you'll want to start braking before taking the next left-right corner. Brake
hard and stay inside the track before powering out of the corner. As you approach
the last turn, stay wide right and brake early. Turn in early and use the lip on the
inside of the track to cut across and get the best speed through the turn.
Test 8
More Help Consult the Hong Kong track analysis for details on driving the course. You won't
Street Racing basics take the entire course, but you will drive over most of it. You start out on the
Hong Kong longest straight in the course, so watch your speed as you reach the end and
enter the very tight turn at the end. Brake somewhat early and hard, slowing down
considerably to make the turn. Brake early for the ninety-degree turns in the track
and cut them early, using the wide course to accelerate out.
Coffee Break
More Help It's a good idea to watch the demonstration video to get an idea of what you're
Street Racing basics supposed to do on this course. Take it easy through the first sets of cones, braking
early and cutting in early to make the sharp turns. It's probably a bit easier if you
use the rooftop camera view while navigating this part of the course and others.
The rest of the course is a bit easier—just stick inside the turns and feather the
gas to steer the car (you won't have to worry about oversteer). For the last stretch
of course, start braking just as you enter the row of cones to come to a stop within
the designated spot.
Test 9
More Help Stay right as you approach the first chicane and blip the brakes early before
Street Racing basics turning into the corner. After passing the left-hand corner, blip the brakes again the
swing around the right-hander and keep on the accelerator as you swing around
the next turn and into the straight. While on the straight, merge left and brake
lightly (early) before taking the slight right. Keep wide right and brake again (this
time harder) to slow down for the sharp corner, and cut in for a late apex. Stay
right again as you approach the hairpin, brake early, and feather the throttle while
hugging the inside of the turn. As soon as you can, get back on the gas and keep
it floored as you cross through the last turn (take it wide and cut in sharply to avoid
braking) and over the finish.
Test 10
More Help Consult the Fuji Speedway 2005 GT track analysis for details on driving the
Street Racing basics course. In general, you want to brake early with the vehicle you're given in order to
Fuji Speedway 2005 GT maximize your speed coming out of the corners. Since nearly every corner in the
course opens up into a straight-away, it's important to come out fast and carry
your speed through. Most important is the final turn of the course. It's pretty sharp,
so brake plenty early and cut in for a late apex. Though the road is pretty narrow,
you still want to use the entire width as you accelerate out of the corner and into
the final straight.
Test 11
More Help Stay far left down the straight. Just after taking the small jump, start turning into
Off-Road Racing basics the first corner by kicking your tail end out and sliding towards the apex. You won't
need to brake for this turn, though immediately after you pass the apex you'll want
to get on the brakes a bit for the next turn. Again, kick out your tail end and slide
around the inside of the left-hander, easing your throttle to make sure you don't
spin out. When you see the road start to straighten, get your rear tires back in
check and star to accelerate out of the turn. Stay far right as you approach the
next corner and turn into it early, letting your tail end slide out just slightly as you
hug the inside of the turn. Use the full width of the course to regain your grip and
accelerate out of the turn and across the finish.
Test 12
More Help Stay left around the first turn and start sliding into the corner early to get through
Off-Road Racing basics without letting off the gas. You may need to brake lightly (or just let off the gas) for
the next bend and again slide early to keep your parallel with the exit angle. Brake
early for the next hairpin before balancing your tail end slide. When approaching
the turns of the course, turn into the corner and start sliding early. By the time you
reach the end of the corner, you'll be able to regain control of the back tires and
accelerate into the straights.
Test 13
More Help Stay on the gas hard through the entire downhill section of this track. As you
Street Racing basics approach the bend at the bottom of the hill, stay wide right and turn left early to
avoid losing any speed at all. As you head uphill, stay far right and brake lightly
and early. You can make the turn at the top of the hill with a lot of speed if you turn
into it very early (before you even see it) and get back on the gas. You'll have to
brake again almost immediately after exiting the turn to slow down for the next
one. As you come out of the right-hander, stay wide right and brake late to cut in
for a very late apex on the left-hand turn. Feather the throttle around the next
couple of bends and gas it to the finish.
Test 14
More Help Stay wide right approaching the first corner. Let off the gas just slightly before
Street Racing basics turning early and sharply into it while getting back on the gas. Keep right when
coming up on the next left-hand turn, blip the brakes very early, and cut the corner
just slightly. Almost immediately after cutting the corner, get on the brakes and
quickly turn right around the next turn. Get on the gas early and use the full width
of the course to get out of the corner and across the finish.
Test 15
More Help Consult the Nürburgring track analysis for details on driving the course. The car
Street Racing basics you're given is pretty fast, especially on the long straights, so be careful when
Nürburgring Nordshschleife coming off the straights and entering corners. Even slight corners can yield messy
results if you don't retain control of the vehicle at all times. The car is a little prone
to oversteer, so be especially careful when powering out of corners (keep the lines
as straight as possible). Also be careful that you brake early enough for the tighter
turns that you don't slam into the back of the pace car.
Test 16
More Help Brake before heading into the first turn and cut the corner just slightly. Quickly get
Street Racing basics back on the gas and use the entire width of the course—including the reddish
shoulder beyond the lip—as you accelerate into the straight. Floor it down the
straight and don't let up off the gas for a moment until you reach the end and need
to brake. As the course starts to veer slightly right, get on the brakes fast and hard
to slow down for the turn. Accelerate out of the turn, and be careful not to spin
your tires as the massive power from the engine can easily make you lose traction
if you don't regulate the throttle. Again, keep the gas down through the straight
and don't let off until you need to brake again. You'll need to brake for the very last
right-hand bend. Just blip the brakes once or twice before the turn, then accelerate
through the turn and quickly get back on the brakes hard to make the left-hander.
Again, regulate your throttle to avoid excessive tire spin through the turn and
repeat the process around the last corner and across the finish.

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Test 1
More Help Consult the Twin Ring Motegi Road Course track analysis for details on driving the
Street Racing basics course. The track is made up of a lot of straights, making it especially important
Twin Ring Motegi Road Course that you nail your apexes on the exit corners to maximize your speed. On the first
turn of the track, brake early for the first turn and take it easy around the corner to
make sure you can easily line up the car to go around the second part of the turn.
The vehicle you're given is pretty capable in the corners and is very good at
braking, so feel free to brake pretty late when heading into the turns.
Test 2
More Help Consult the Citta di Aria track analysis for details on driving the course. The car
Street Racing basics you're given is sort of a slug, so you'll be driving at pretty low speeds throughout
Citta di Aria the course. This allows you to brake a bit later for some turns, though you
definitely do not want to brake late when you get to the tight corners just before
the straight-away that leads to the nasty northwest corner of the track. On the
same straight, you can brake later than noromal, though you still don't want to
push the car too hard—over-braking is significantly less damaging to your lap time
than under-braking.
Test 3
More Help Consult the Special Stage Route 5 track analysis for details on driving the course.
Street Racing basics The vehicle you're given is very capable on the road, both in the straights and in
Special Stage Route 5 the corners. Feel confident in braking somewhat late, but be sure that you don't
sacrifice your exit speeds. So long as you stick to your lines and floor the gas
when appropriate, you shouldn't have a problem here.
Test 4
More Help Consult the Costa di Amalfi track analysis for details on driving the course. The car
Street Racing basics you've given is very fast in the straights, but is also very tail-happy in the corners.
Costa di Amalfi Brake early for the turns and try to keep the car as straight as possible when you
start accelerating out of the turn to avoid needless wheelspin. The twin
switchbacks at the end of the course are pretty sharp, so don't hesitate to slow
down considerably before taking the turns. Also watch your accelerator through
this sharp turns—too much power can get your tires spinning very easily, costing
you time at the last part of the course.
Test 5
More Help Consult the Seattle Circuit track analysis for details on driving the course. The car
Street Racing basics you're given is very fast on the straights, and fairly prone to oversteer in the longer
Seattle Circuit corners. Brake very when coming off of the pair of long straights in the course to
be ready for the nasty turns at the end, and moderate your acceleration out of the
turns until you've got the car pointing straight. Also, the vehicle will get airborn in a
number of spots on the track. Be sure to keep the car pointing perfectly straight
when you hit these jumps. Otherwise, the vehicle will likely spin out of control as
you land.
Test 6
More Help Consult the Ice Arena track analysis for details on driving the course. Most of the
Off-Road Racing basics turns in the course require you to come in at them wide and start a slow slide
Ice Arena early, aiming to slide past the apex and straighten out for the exit. When cornering,
be very gentle on the throttle so as to not throw the car into a spin, and make sure
that the rear tires have regained their grip before you try to accelerate out of the
turn. If you put on the gas too early, you'll slide into the walls and lose valuable
time.
Test 7
More Help Consult the Trial Mountain Circuit track analysis for details on driving the course.
Street Racing basics The vehicle you're given is great on the course, and very fast, meaning that you'll
Trial Mountain Circuit have to brake for some of the slight bends that you'd otherwise power through.
This includes the first set of bends that lead uphill. You'll need to let off the gas
and even blip the brakes to slow down enough to avoid sliding off course.
Otherwise, feel free to push the car, braking somewhat late for turns and getting
on the gas early to carry your speed into the straights.
Test 8
More Help Consult the Tokyo R246 track analysis for details on driving the course. The
Street Racing basics vehicle you're given is very steady in the corners, letting you take some slight
Tokyo R246 bends without slowing down like you might normally have to. Brake early for the
very first turn and cut in from wide left to get the best acceleration out of the turn.
This single turn can set the pace for the rest of the course.
Coffee Break
More Help If you really want to complete this test in the best time possible, watch the
None demonstration run of the course and copy its path exactly. You need to be
extremely gentle on the throttle throughout, and don't be afraid to switch into
reverse to nail some cones behind you, or just to take certain turns.
Test 9
More Help Consult the El Capitan track analysis for details on driving the course. The viper
Street Racing basics you're given is very fast, and prone to oversteer on a few key corners (though
El Capitan surprisingly steady out of the tighter turns). Watch your speed and angle as you
take the first annotated turn (check the analysis). Also, you'll need to brake lightly
heading into the second annotated turn, tapping the brakes as you head uphill and
being easy on the throttle as you take the following right. If you get too throttle
happy, the Viper will spin out of control.
Test 10
More Help Consult the Grand Canyon track analysis for details on driving the course. The
Off-Road Racing basics course is pretty narrow, preventing you from starting slides as early as you might
Grand Canyon normally during an off-road race. This means you'll have to slow down
considerably heading into turns. Be sure to moderate your throttle through the
turns so that you don't send the car sliding late in the turn, and watch your speed
as you come over the jump at the very end of the course. Take it slowly to line up
the last few hairpins and ensure better times.
Test 11
More Help Consult the Opera Paris track analysis for details on driving the course. The
Street Racing basics vehicle you're given is, of course, very grippy, letting you take some turns at higher
Opera Paris speeds than you're used to. However, you don't want to push the car too hard.
Focus on braking early for the corners, staying wide outside, and cutting in early to
get back on the gas. As soon as you start, swing left a bit and cut through the first
turn while staying on the gas. Blip the brakes quickly before taking the second turn
and get back on the gas to continue the run through the rest of the chicane. After
that, be mindful of the high speeds you'll reach on the straights, and brake early
for the turns.
Test 12
More Help Consult the Suzuka Circuit track analysis for details on driving the course. You can
Street Racing basics take a lot of turns very quickly because of how stable the car is in the turns. The
Suzuka Circuit vehicle also has excellent stopping power, letting you wait longer than usual to put
on the brakes as you head into sharp turns. You may not even need to brake for
some turns that you're used to, including the sweeping turn just before the chicane
at the end of the course. You can push the car very far, so do so in order to get
the best times.
Test 13
More Help Consult the Infineon Raceway track analysis for details on driving the course. Of
Street Racing basics course, the vehicle you have to drive is very fast, which means you should brake
Infineon Raceway early for the corners. You can still move pretty fast through the turns, but you'll
need to brake early in order to line yourself up properly and get back on the
acclerator as soon as possible. On the last turns of the course (the few before the
final hairpin), try to take the turns without braking. Let off the accelerator as you
head into them, but don't brake—you can swing through with a lot of speed if you
hug the insides tight.
Test 14
More Help Consult the Chamonix track analysis for details on driving the course. You need to
Off-Road Racing basics be especially aware of the changes in driving surfaces as the course—at least in
Chamonix the beginning—switches from asphalt to snow and back again. You don't need to
slide when on the asphalt, but when driving around the tight turns in the snow, be
sure to kick out your tail end early as you feather the throttle to push the car
through the turn. Be especially careful of the long hairpins. As you're sliding
around them, it's easy to send the car into a full spin if you put on too much
throttle. Regulate the gas and straighten the car out as soon as possible.
Test 15
More Help Consult the Circuit de la Sarthe track analysis for details on driving the course.
Street Racing basics Because the car is so fast, you'll need to brake early for turns after coming off the
Circuit de la Sarthe straights of the course. In any series of turns that precedes a straight, be sure that
you take the first turns slower to allow yourself plenty of maneuverability in the last
turn to score a perfect line and accelerate out of the corner as fast as humanly
possible. Also be especially wary of the last stretch of road. There are two tight
chicanes that can ruin a perfectly good run if you're not careful. Take them slowly
and get out of them as quickly as possible to finish the course.
Test 16
More Help Consult the Nürburgring Nordshschleife track analysis for details on driving the
Street Racing basics course. As you'll soon find out, this race is fast. You'll reach some insane speeds
Nürburgring Nordshschleife on the straights, which makes it very important that you keep your wheels firmly
planted on the asphalt. When you're flying down the straights, avoid touching the
outside of the course at all. If your wheels hit the red-white lip of the course, they
can easily pop up, sending the car out of control. To make the best times, you'll
need to push the car as far as you can. Memorize the turns, especially the turns
that you don't need to slow down for. If you can keep up your speed in these semi-
straights, you'll make up a lot of time.
Advanced Tuning

Engine and Transmission Suspension Tires and More

Turbochargers — Dropping a new turbo kit into your vehicle can drastically increase the horsepower, giving you a ton
of extra power. And while the performance change will be a bonus all around, there are some things you need to
understand about turbo-powered vehicles in order to get the most out of them.

Because a turbocharger kicks in at high RPMs, vehicles that rely on turbo are typically weaker at low revs. This
weakness is low RPMs can result in slower acceleration times, especially coming out of wrecks. This makes it important
to consider boosting your vehicle's acceleration by any means possible when trying to get the most of the car (installing
new clutch and flywheel parts will help). You also should adjust the the gear ratios so that the engine keeps pushing the
optimum RPMs for the turbo. To make the most of the turbo, you don't want the RPMs to drop dramatically between
gears, as you'll fall out of the powerband and have to rely on the vehicle's low torque to push it back into higher RPMs
where the turbo can help out.

Remember:
· Turbochargers kick in at high RPMs, but lag at low RPMs.
· Change your vehicle settings to improve accerlation at low RPMs to make up for turbo lag.

Gear Ratios — Installing the Full Customize Transmission will allow you to alter the gear ratios of your vehicle. This
change in ratios will affect two separate things: 1) Acceleration, and 2) Top speed.

As a general rule, tightening the gear ratio will improve acceleration. However, tightening the ratio will also decrease top
speed. Conversely, loosening the gear ratios will improve top speed while diminishing acceleration. For most cars, there
is no single setting that will be the best for you across all races; you'll have to fine tune your gears before each racing to
get the most out of them.

Left: Looser gear ratios mean higher top speeds. Right: Tighter gear ratios mean better acceleration.

For races with lots of tight corners, you'll definitely want to improve the vehicle's acceleration. Higher acceleration will
get you out of the corners faster, a huge bonus through twisty roads. Another thing to consider is that many tight courses
lack long straight-aways that allow for top speeds. If you keep your gear ratios too loose, you may be aiming for a top
speed that's impossible to reach on a given course. You're just sacrificing acceleration for a top speed that you won't
even be able to attain.

However, on courses with long straights—such as Circuit de la Sarthe and Fuji Speedway—it is beneficial to increase
your vehicle's top speed. If you hit a long straight and reach your top speed, you'll stop accelerating while your
competition continues to accelerate past you. In these cases, it's worth sacrificing some acceleration speed to increase
your overall top speed. However, you'll have to guage the importance of those straights. If a course still has a number of
tight turns, you don't want to give up too much acceleration for raw speed, as you'll still need to come out of the corners
quickly.

Another thing to consider is the powerband of turbocharged vehicles. As mentioned above, turbo vehicles get their
optimal performance when the engine is pushing higher RPMs. Because of this, it's important to keep your engine
pushing revs within the powerband as often as possible. When adjusting the gears, focus on keeping them operating at
higher RPMs. If the vehicle dips into lower RPMs during normal acceleration, you'll lose the power of the turbocharger,
resulting in lagging acceleration.
Remember:
· Tight gear ratios mean better acceleration. Loose gear ratios mean better top speed.
· For turbocharged vehicles, tune gears to keep revs high and minimize turbo lag.

Engine and Transmission Suspension Tires and More

Sprint Stiffness: Hard vs. Soft — You can adjust the stiffness of your suspension when you upgrade to the racing set,
letting you alter the way your vehicle responds to the roads. Harder suspension will, generally, improve your cornering
ability, as it stabilizes the vehicle in turns and improves its responsiveness.

However, stiffening the springs too much will cause the vehicle to be less stable on rough roads (especially off-road
courses). Thus, it is important to consider the course you're driving before committing to any settings. If you're going to
drive more stable courses, including most city courses, you can go ahead and stiffen the springs for a bit more control in
the corners. However, if the course you're driving has lots of bumps and dips (such as Leguna Seca and off-road
courses), loosen up the springs to allow for more stability over the course.

Remember:
· Stiffer suspension for more control on smooth street racing courses.
· Softer suspension for a more stable ride, especially on off-road courses.

Ride Height — Adjusting the ride height of the vehicle is very similar to adjusting the stiffness of the suspension.
Lowering the ride height of your vehicle with make it all-around more stable on the course, giving you more control in the
corners and a stabler ride in the straights when you hit high speeds. However, the vehicle can bottom out if the car is too
low.

On smoother surfaces, you can lower the ride height quite a bit to maximize stability. However, on rougher courses
(again, the off-road courses especially), you'll want to raise the ride height to avoid bottoming on the road and losing
control.

Left: Lower ride height? Right: Make sure you stiffen up the springs to avoid bottoming out.

One thing to keep in mind is how intertwined the ride height and spring stiffness are. If you lower the ride height of your
car, you'll want to also increase the spring stiffness. The stiffer springs will keep the car from moving too much on the
road, which makes it less prone to bottoming out as the car dips. Conversely, if you raise the ride height of a vehicle
you'll want to also loosen up the springs to keep the car stable on rough roads.

Remember:
· Lower ride height means more control on smooth courses. Avoid bottoming out.
· Higher ride height is best for off-road and rough road courses.

Shock Absorbers — You won't typically need to adjust the dampening ratio of your vehicle, though certain cars can
definitely benefit from it. By softening the dampers, you'll increase the car's ability to grip the road when exiting turns.
This is especially helpful for lighter vehicles that often lose traction when you try to accelerate out of corners (squealing
tires). If you soften up the dampers, you'll give the vehicle more traction as you accelerate out of the corner, resulting in
better speeds out of the corners and into the straights.

However, over-softening the dampers can adversely affect your vehicle's handling. Too-soft dampers will over-react to
bumps in the road and lead to more body roll as you go through turns. Because of this, it's generally best to avoid
messing with the dampers unless you need to.

Remember:
· Lighter cars benefit from softer dampers when exiting corners.
· Too-soft dampers will increase body roll through turns.

Engine and Transmission Suspension Tires and More

Tires: Hard vs. Soft — While you don't have much of a choice when it comes to off-road racing (you're stuck with either
dirt or snow tires), your tire selection for street races can have a dramatic effect on your vehicle's performance. In
general, your choice in tires is between hard and soft tires.

A softer tire will give your vehicle considerably more grip on the road, improving both acceleration and cornering
abilities. For brief races, there is no downside to choosing softer tires for your vehicle.

However, softer tires wear out considerably more quickly than hard tires. This comes into play when tackling longer
races, as softer tires will force you to pit way more frequently. When you enter any race that's more than five laps,
consider using harder tires to avoid unnecessary pitting. And especially when taking on the endurance races of the
game, throw on some hard tires to keep pitting to a minimum.

Remember:
· Soft tires grip better, but wear out faster.
· Hard tires last longer, and are ideal for endurance races.

Brakes — You can adjust the strength of the brakes for the front and rear separately. If you increase the power of the
front brakes, you'll make the car more susceptible to understeer. You can use this to counter-act nasty oversteer in
some FR vehicles. On the other hand, pushing the brake balance towards the rear of the car will give the vehicle a
tendency to oversteer. This will let you make a vehicle more tail-happy if you want, which is often beneficial during off-
road races.

You can adjust the brakes to make a car handle how you want, counter-acting the innate effects of its drivetrain. If the
car doesn't slide enough, increase the rear brake power. If the car slides too much, increase the front brake power.

Remember:
· More front brakes leads to understeer.
· More rear brakes leads to oversteer.

Downforce — Increasing the downforce effectively makes the vehicle heavier. By aerodynamically pushing down on the
vehicle, you increase the traction the tires get. Push down on the front of the vehicle and the front tires will get more
traction the faster you're going. And as you can guess, pushing down on the rear tires will increase the grip the rear tires
get. In general, more downforce results in a more stable ride at high speeds.

However, downforce also has an effect on the top end performance of your vehicle. Because it is effectively heavier in
the straights, the car's top speed will be somewhat hindered. Also, downforce directed at the front tires can induce
oversteer, while downforce focused on the rear tires can induce understeer in the corners. You can use downforce to
correct imbalances in vehicles, giving a tail-happy vehicle a bit of extra downforce in the rear tires to keep it tamed in the
corners. Consider the drivetrain of your vehicle (FR, FF, MR, RR) before making any adjustments to downforce, and
tweak accordingly.

Remember:
· Downforce gives you more stability, but less top-end performance.
· Use focused downforce to correct for drivetrain imbalances.
Simulation Walkthrough

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Your First Car When you start the game, you've only got a very limited bit of cash to spend on a new
vehicle. You can participate in the license tests to earn cars for free, but if you want to
get into racing right away you'll want to buy a car with whatever you've got. The best
bang for your limited buck is the Mitsubishi Lancer Evolution GSR '92, which can be
found in the Used Car Showroom I. It boasts the more horsepower you can buy for
under Cr.10,000, and can be suped up to over 450 horsepower when maxed out. And
because it's a 4WD vehicle, it's easy to ride and push to the limits.

Fast Cash It can take a while to build up a fortune by just plowing through events and collecting
the earnings. One thing you can do to expedite your riches is to compete in events that
reward you with expensive cars. You can then sell these cars for a lot of money, and re-
do the race event to earn the vehicle again and again. One event that's great for this is
the Easy Rally Costa di Amalfi in the Special Condition Events hall. There are just two
short race events to compete in, and winning them is pretty easy (a semi-souped-up
Lancer Evo GSR '92, mentioned above, will win the event easily). After completing both
races at just two laps a piece, you'll be rewarded with the RSC Rally Raid Car. Not only
is this vehicle a great car to use in any event it can fit into (it's got 423 HP), but it can be
sold for a whopping Cr.265,624. You can compete in the event as many times as you
want to earn the vehicle over and over.

Weaker When you enter a race event, the competing racers are randomly placed in the game.
Competition Some opponents will be always be significantly faster than others, making them the
hardest to beat in races. If you're having a hard time against a certain car, you can
simply exit the race event and reload it to have the game randomly assign your
competition. With any luck, you won't have to race against the hardest opponents.

Horsepower Either when you buy a used car or win a car as a prize, the first thing you should do is
Boost take it in for an oil change at GT Auto. For only Cr.50, you'll see an instant boost in
horsepower that's sometimes pretty dramatic. As you use the vehicle to race, the oil will
get dirty again, so keep an eye on your horsepower numbers. If your HP starts falling,
take the car in for an oil change for instant and satisfying results.

Outpower If you can't beat them, outpower them! Though not every race series will allow this, you
Your can very often beat your opposition simply by outpowering them. If you're having
Opponents trouble winning a certain race, go back to previous races to win some easy cash. When
you've got the cash to do so, buy some turbo upgrades for your vehicle, giving yourself
a huge boost in horsepower. Even if you aren't very good at a given course, you can
tear your opponents apart in the straights and often win races that are otherwise too
challenging.

B-Spec Is Though A-Spec racing is by far the best way to have fun with Gran Turismo 4, the
Your Friend game's built-in B-Spec mode can be a great way to earn some easy cash. If you know
of a race series that your vehicle can easily win, head into it and enter B-Spec mode.
Set your car to speed level 3 and then press R1 to enter the race monitor. From within
the race monitor, hold L1 and tap right on the d-pad twice. This will set the race to
progress at 3x speed. Just sit back, relax, and watch your car do the work for you. In no
time at all, you'll earn the winnings from the race.
One Car Kills When you start considering the purchase of a new vehicle, keep in mind the uses for
Two Birds the car. If you need a Japanese vehicle to compete in some Japan-only races, look for
a Japanese vehicle that also fits the requirements for some other races. If you can
focus your money on one car that's good for multiple events—such as a Japanese
vehicle with a 4WD drivetrain, or a German vehicle with a boxer engine—you'll get the
most bang for your buck.

License Tests Passing the license tests of Gran Turismo 4 is arguably the most difficult aspect of the
game, which is why anything that makes them easier is A-OK in our book. Luckily, the
game includes a helpful crutch. As you enter an individual portion of the test, choose
the second option instead of going straight into the driver's seat. You'll be able to
spectate a replay that demonstrates the correct way to perform the test in order to pass.

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Sunday Cup
More Help Any vehicle with even an inkling a power should have no problem dominating this
Autumn Ring Mini event. The recommended starting vehicle, the Lancer Evo GSR '92, is more than
Beginner Course enough to topple any other competitor in this race. The only vehicles that might
High Speed Ring put up a fight are the Mazda Miata or Peugeot 206 that often show up for Sunday
Clubman Stage Route 5
Cup races. Otherwise, you're home free.
Twin Ring Motegi West
FF Challenge
More Help FF vehicles aren't known to be high-performers, so the competition in this event is
Midfield Raceway pretty weak. However, this makes finding an FF vehicle of your own somewhat
Suzuka Circuit East challenging. The Pontiac Sunfire GXP Concept that you win for earning an A
Hong Kong license can compete here, but you'll need to beef up its horsepower a bit to keep
Grand Valley East
up with some of the competition in the straights. Also, the Dodge SRT-4 is a
Twin Ring Motegi East
reasonably priced FF vehicle that still packs some power (230HP). The SRT-4 can
win the FF Challenge without any enhancements, though you'll still need to watch
the competition from other SRT-4s, the Mitsubishi Eclipse, and the Peugeot 206.
FR Challenge
More Help Lots of the best cars in the world fall within the FR category, so don't be surprised
Seattle Circuit to see some heavy hitters in this event. Luckily, you'll be racing against mostly
Tsukuba Circuit stock vehicles, so you'll only need a couple hundred horses under your own hood
Special Stage Route 5 to compete. Watch out for the Chrysler Crossfire, which is surprisingly quick in the
Laguna Seca
straights. You can win this competition with pretty much any FR vehicle that's got
Motor Sports Land II
some power, including old RX-7s, Supras, and even the Nismo 270R that you win
for earning the International A license. If you've got the money, a Viper or Vette
will absolutely crush the competition.
4WD Challenge
More Help If you took our advice and picked up the Lancer Evo GSR '92 as your first vehicle,
Grand Valley East you can pump it up and compete in this event quite easily. You'll be up against
Autumn Ring Mini some semi-tough competition, like stock Audi TTs and Subaru Imprezas, but it
Suzuka Circuit East won't take too much to best them. A Lancer or Impreza of your own—even old
El Capitan
used ones—can compete with just a bit of money dumped into them for extra
Fuji Speedway 90's
power.
MR Challenge
More Help Most MR vehicles are pretty sporty, making this competition relatively tough. You'll
Beginner Course be facing a lot of NSXs and Lotus cars, so you'll need to come into this event
Autumn Ring prepared. You can win the event using the Honda NSX-R Concept that you win by
New York completing the Race of NA Sports in the Professional Events hall. Otherwise,
Fuji Speedway 90's
you're best off with a powered up NSX, Lotus, or Opel Speedster. If you want to go
El Capitan
the cheap route, you can win the MR Challenge with a Toyota MR2, but you'll
need to dump a lot of money into it to get it up to snuff.
LightWeight Cup
More Help Take the Autobianchi Abarth that you win in the Sunday Cup and equip it with a
Motor Land II level one turbo upgrade. By itself, the Abarth isn't quite capable of winning this
Tsukuba Circuit cup, but with just a few more horses you can do it pretty easily. Your biggest
Beginner Course competition will come from the likes of the Daihatsu Mira, and some other random
small cars. As long as you drive well and avoid unnecessary braking—you need to
make the most of any speed you get—you shouldn't have a problem winning the
cup.
Spider & Roadster
More Help You won't get away with skimping on your vehicle in this event. You'll need to fork
Twin Ring Motegi East out around Cr.35,000 to get something that can compete, such as a Honda
Trial Mountain S2000, Lotus Elise, or Opel Speedster. If you purchased a Toyota MR2 Spyder for
Infineon Raceway the MR Challenge event, you can use that here but you'll need to throw some
more cash into it to keep up with the competition. Your toughest rivals will be the
Opel Speedster and Lotus Elise, both of which are very quick in the straights.
However, you can catch up with them in the corners if you go in with a stock
S2000, and win the cup without having to pour any extra cash into your car.
Sports Truck Race
More Help The list of vehicles that can compete here is pretty small. The best stock vehicle is
Fuji Speedway 90's probably the Ford SVT Lightning, but for about the same price you can get an
Laguna Seca even better ride. Pick up the Toyota Tacoma X-Runner for about Cr.24,000 and
Seattle Circuit then throw in a supercharger (another Cr.13,000) to pump up its horsepower. The
HP rating will still be lower than the Ford and the Dodge, but the X-Runner is
significantly lighter, giving it a better power-to-weight ratio. In the races, your
toughest challenge will be the Chevy Silverado SST Concept, which you can't buy.
Luckily, an X-Runner with a supercharger can outrun it in both the straights and,
especially, the corners.

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Clubman Cup
More Help The competition isn't too steep here, but you'll definitely need a well tuned and
Apricot Hill Raceway souped-up vehicle to clean up. The Lancer Evo GSR that we recommend you start
Twin Ring Motegi East out with can win these races quite handily, but you'll need to put some money into
Seoul Central beefing it up. The competition is a hodge-podge of all sorts of vehicles, and none
Clubman Stage Route 5
of them stand out too much.
Deep Forest Raceway
Tuning Car Grand Prix
More Help You'll want some serious power to compete with the guys in this series. If you've
Apricot Hill got the cash, we recommend upgrading to a new supercar and start beefing it up
Fuji Speedway 90's for future races. You can get by with a fully powered Lancer Evo GSR (the one we
Tokyo R246 recommended as your first car), but you'll need to avoid a few key competitors.
El Capitan
The RUFs that participate in these races are tough, as well as the Opera S2000
Tsukuba Circuit
that shows up from time to time. If you've got the means, we still suggest picking
up something extra beefy, like a Dodge Viper, Ford GT, or a Vette. You'll need one
in future events anyway, and it'll make getting through this series a bit easier.
Race of NA Sports
More Help If you upgraded to an American car for the Tuning Car Grand Prix, chances are
Infineon Raceway you can reuse that vehicle for this event. Cars like the Viper, Vette, and Camaro
Apricot Hill Raceway can do well here, but you'll need to make sure you've got more than a few hundred
Twin Ring Motegi Road Course horses under the hood (over 450 is preferrable). The competition is pretty tough,
Special Stage Route 5
especially the Nissan 350Z. Also, don't underestimate the Mustang and Camaro
Trial Mountain Circuit
pony cars—some of them are pretty quick.
Race of Turbo Sports
More Help The Lancer Evo GSR can still compete here, but you'll need to have the car pretty
Fuji Speedway 80's decked out. Strangely, none of the competition in this event is very fierce, though
Tokyo R246 you will want to watch out for the Mazda RX-7 Type R. If you feel like upgrading
High Speed Ring your car, check into getting an RUF, Nissan Skyline, or Ford GT. They'll all clean
New York
up quite handily in this event.
Midfield Raceway
Boxer Spirit
More Help The roughest competition here will come from the monster RUFs. They'll outrun
Hong Kong anything else, so they should be your main concern. You can avoid racing the
Infineon Raceway altogether if you can't quite match them, which isn't a bad choice altogether. Or,
Deep Forest Raceway you can pick up a used Impreza on the cheap, take it to the tuning shop, and
dump in a bunch of money to get it up to speed. A tuned Subaru Impreza can
keep up with the RUFs, but it isn't exactly easy.
World Classics
More Help A lot of the competition in this event is extremely weak, but that doesn't mean it'll
Fuji Speedway 80's be easy. Two cars—the AC Cars 427 and the Buick Special '62—are extremely
El Capitan quick cars, and will smoke everything else. These guys are very tough to beat with
Nürburgring Nordshschleife older vehicles. Your best bet is to exit and re-enter the event to get new
Côte d'Azur competition, hoping that neither of them shows up. If you compete in the American
Laguna Seca Muscle Car event in the American hall, you'll be rewarded with a powerful
Chevelle that can smoke everything in this competition (except for the two
aforementioned beasts). Throw a few thousand dollars into the car to beef it up,
and you'll have a serious competitor on your hands. However, if you want blow
away the competition no matter who you're facing, you can fork out a lot of cash
for the Chaparral 2J Race Car (an American vehicle). No, it's not really fair, but it
works!
World Compact
More Help You can win this event pretty easily for just Cr.13,000, assuming you've alread
Seattle Circuit won the Ginetta G4 from the Lightweight Cup in the Beginner hall. Take the
Tsukuba Circuit Ginetta G4 you won and slap on a Cr.13,000 level two turbo. You'll bump the
Grand Valley East horsepower to nearly 200, giving you plenty of power to take out the competition is
Hong Kong
this relatively slow field.
Twin Ring Motegi East
Supercar Festival
More Help The competition in these races is pretty tough, so you'll need some serious
Seoul Central horsepower to keep up. If you purchased a new vehicle for either the NA Sports or
Fuji Speedway 90's Turbo Sports events, go back to the shop and dump in some more cash to make
New York the car even faster. We recommend the Ford GT if you've got the funds to buy and
Midfield Raceway
upgrade it. Fully upgraded, the Ford GT can pretty easily beat everything in this
Infineon Raceway
event, though the Pagani Zonda and other Ford GTs are still pretty tough. Also,
the races are pretty long, so you'll be pushing soft tires to the limit. If your car's a
bit tail-happy, you may consider putting slightly harder tires on, though you likely
won't need to as long as you keep control of your car.
Gran Turismo World Championship
More Help If you haven't already, it's time to fork out the big bucks for a new car. You'll need
Tokyo R246 some seriously awesome wheels to keep up with the pack in this series, so start
Twin Ring Motegi Super Speedway making some money. We've detailed a good way to make money (you'll need
Hong Kong about Cr.4,500,000) in the General Tips section of the walkthrough. Alternatively,
Seoul Central
if you're feeling confident, you can try to win the last five missions in the Driving
El Capitan
New York Missions hall to earn a car that can definitely compete in this event. But honestly,
Opera Paris earning the cash is probably easier, letting you purchase the Toyota GT-One.
Suzuka Circuit Make sure you upgrade it as much as possible, and buy some hard and super
Grand Valley Speedway hard racing tires. The races in this event are very long, and all of your opponents
Circuit de la Sarthe I will pit at least once per race. You can probably get through most races without
pitting if you use your super hard tires on the rear and hard tires on the front.
However, if your performance takes too big a hit, soften up the tires just slightly
and don't worry about pitting. Since everyone else will pit, you'll be on equal
footing (though if you can get away without pitting, you'll be even better).

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Gran Turismo All Stars


More Help You had to have beaten the Gran Turismo World Championship to get to this
High Speed Ring event, so you should already be set with a solid car to race (we still recommend
Fuji Speedway 80's the Toyota GT-One). The races in this event are semi-long—they're not endurance
Laguna Seca Raceway races by any means, but you will want to slap on a set of hard tires (at least on the
Autumn Ring
rear) to avoid having to pit in the middle of the race. None of the competitors will
Test Course
Grand Valley Speedway pit during the event, so you need to be sure you can last the entire race. The
Suzuka Circuit competition here isn't quite as fierce as the competition in the World
Infineon Raceway Championship, so relax, take your time, and race solid to win easily.
Circuit de la Sarthe I
Nürburgring Nordshschleife
Dream Car Championship
More Help Again, the Toyota GT-One will be your saving grace in this event. The car will
Opera Paris demolish all competition pretty easily in all races, so you needn't buy anything
Tokyo R246 else. Of course, similar racing cars will all fair well in the event, but if you've got
Deep Forest Raceway the GT-One there's no reason to use anything else. The only other thing we can
Seoul Central
recommend is to equip your vehicle with hard tires in the back and medium tires in
Hong Kong
Test Course the front. The races aren't exactly short, but you'll get through them all without
Beginner Course having to pit at all, a necessary feat to get you through these races in first.
Circuit de la Sarthe II
El Capitan
Côte d'Azur
Polyphony Digital Cup
More Help The competition in this event is made of mostly semi-super cars, such as the Lotus
Twin Ring Motegi Road Course Esprit, Honda S2000, Toyota Supra, and Subaru Impreza STi. The Lotus is the
Seattle Circuit fastest of the bunch, but can be easily overpowered with a number of cars you've
Infineon Raceway probably already got in your garage. There are no restrictions on the cars you can
Tokyo R246
use (feel free to bring in a Toyota GT-One if you feel like mopping up). The only
Fuji Speedway 2005
Motor Sports Land II restriction you need to worry about is putting sports tires on your car. Some of the
Circuit de la Sarthe I races are pretty long, so you might consider putting medium sports tires on your
El Capitan rear tires instead of soft tires. Otherwise, you know everything you need to know to
Suzuka Circuit dominate this event.
Nürburgring Nordshschleife
Like the Wind
More Help Take your fastest car. Slap some hard racing tires on the back wheels. Enter the
Test Course race. Press the gas button. Don't let go of the gas button. You'll need to outrun the
awesome Toyota GT-One race car, a task that's made easiest by using a GT-One
of your own, souping it up as much as possible, and slamming the gas. If you find
your car can't keep up in the straights, fine tune your gearing to maximize your top
speed. By stretching the gears wider, you'll be able to reach a higher top speed,
though you will sacrifice a bit of acceleration.
Formula GT
More Help To be able to compete in this event, you'll need a Formula race car of your own.
Tokyo R246 And the only way to get a Formula race car of your own is to win it in a race. Thus,
Twin Ring Motegi Super Speedway competing and winning in the Nürburgring 24-Hour Endurance event is a pre-
New York requisite for this Formula GT event. You need to make the most of your pits and
High Speed Ring
be very steady with your racing because your car will be 100% equal with all the
Grand Valley Speedway
Circuit de la Sarthe I other cars. You've only got your own racing skills to rely on. You won't be able to
Côte d'Azur buy any upgrades for your vehicle, which means you won't be able to buy harder
Seoul Central tires or any extra horsepower. If you plan on B-spec'ing the event, you'll have a
Infineon Raceway tough time winning because of the vehicle equalities. Your best bet is to A-spec
Laguna Seca the race event until the first pit stop. Since you can drive a lot more aggressively
Twin Ring Motegi Road Course than B-spec'ing, you can get out to an early lead. As long as you take your first pit
Nürburgring Nordshschleife stop around the same time the other competitors do, you can switch to B-spec and
El Capitan let your car finish the racing for you.
Fuji Speedway 2005
Suzuka Circuit
Real Circuit Tours
More Help As with the other events in the Extreme Events hall, you're going to need a serious
Suzuka Circuit race car to compete. The Toyota GT-One we've recommended before is again a
Twin Ring Motegi Road Course great car to use. Your toughest competition will likely come from the Nissan
Tsukuba Circuit R92CP, but you can easily beat it with a bit of intelligent racing. Most of the races
Laguna Seca
verge on the edge of being long, but you don't need to pit for most of them. Slap
Infineon Raceway
Fuji Speedway 2005 GT on some hard tires in the back and medium up front, and you should be able to get
Circuit de la Sarthe I through most events—eight laps and under—without having to pit. The good thing
Nürburgring Nordshschleife is that your competition will almost always take pit stops. If you can avoid pitting,
you'll gain an automatic lead of almost twenty seconds in every race.
Premium Sports Lounge
More Help Compared to the other events in the Extreme hall, this one is pretty easy. All you
Côte d'Azur need is a production car—not a race car—with at least 450-500 horsepower.
Opera Paris You've likely still got a car that you used in the Professional hall that can easily
Hong Kong take this event, such as a Dodge Viper, BMW M3, Chevy Camaro, or whatever
High Speed Ring
you've got. Consistent racing will win here, and be sure not to put too much
New York
pressure on your tires (no excessive sliding). You shouldn't have to pit at all for
these races, though they are long enough that tire wear may become a factor if
you're not careful.

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Grand Valley 300 km


More Help The competition in this event is made up of touring cars. That means that if you
Grand Valley Speedway head into the race with something like a Toyota GT-One or Nissan R92 CP, you'll
absolutely blow away the competition. If you want to race and still get some A-
spec points, go into the event with a touring car of your own, such as the Opel
Astral Touring Car or the Mercedes-Benz AMG 190E Evolution II. Throw on a set
of super hard tires on the back and hard tires on the front, and you shouldn't have
a problem beating the competition in this event.
Laguna Seca 200 miles
More Help Even though there are no vehicle restrictions for this even, you'll be racing against
Laguna Seca pretty weak competition. The pack is made up of stock sports cars, such as the
Ford GT and Chevy Corvette. The pack can be beaten pretty easily with any
sports car of your own choice as long as you've got 300-500 horsepower. Be sure
to equip your car with super hard racing slicks if you haven't already, as this 90-lap
race will put a lot of wear on your tires. If you want an easy win, you can even
tackle the event with a race car or F1 car—however, given the level of
competition, it's hardly necessary.
Roadster 4h Endurance
More Help You'll need a Mazda roadster for this even, which pretty much means "Miata." The
Tsukuba Circuit racers in the event are nothing but stock Miatas, though the MX-5 Miata 1800 RS
that shows up can put up quite a fight. Buy your own 1800 RS and you can win the
event completely stock...but it won't be easy. You're better off putting in a few
dollars to up your horsepower a bit, as well as to buy some harder sports tires (to
avoid pitting too often).
Tokyo R246 300 km
More Help You'll be racing against touring car-level competition here, though you can head
Tokyo R246 into the event with any vehicle you want. If you've got a race car like the Toyota
GT-One or Formula Gran Turismo, you'll win this event no problem. If, however,
you want a challenge, go into it with a touring car like the Opel Astra and throw on
some super hard slicks to to avoid unnecessary pitting. The event is pretty long,
but you can get away with pitting only a handful of times if you pace yourself
correctly.
Super Speedway 150 miles
More Help The high-powered race cars in this event require equally powered racers to
Twin Motegi Super Speedway compete. Bring in a souped-up Toyota GT-One or Nissan R92 CP and you
shouldn't have a problem winning the event. Be sure to throw on super hard slicks
on the rear tires and hard slicks on the front to keep your pitting to a minimum.
Because the course is so simple, you won't see much of a difference in
performance with the harder tires, so there's no reason not to take advantage of
them. If you've got the Formula GT car, you can easily win this event without even
letting off the gas. Just floor the throttle and keep it down as you take the turns at
maximum speed.
Nürburgring 24h Endurance
More Help You'll be racing against touring car-level competition here, though you can head
Nürburgring Nordshschleife into the event with any vehicle you want. If you've got a race car like the Toyota
GT-One or Formula Gran Turismo, you'll win this event no problem. If, however,
you want a challenge, go into it with a touring car like the Opel Astra and throw on
some super hard slicks to to avoid unnecessary pitting. You'll need to pit roughly
every 4-5 laps (2-3 if you choose softer tires), though you'll want to watch more
than just your tire wear. Your fuel level will come into play on this race, so keep an
eye on all your gauges as you race.
Nürburgring 4h Endurance
More Help You can take any car into this event, but you'll need to be equipped with a pair of
Nürburgring Nordshschleife sports tires (hard recommended). Because of the weak tires, excessive power isn't
necessarily your best friend, especially for an endurance race such as this. The
competition is made up of stock sports cars like Vette's, Imprezas, and Camaros,
so you don't need to have more than a few hundred horsepower in order to
dominate the event. Take it easy (especially considering the cruddy tires) and
pace your pitting to win this event easily.
Suzuka 1000 km
More Help You'll be racing against touring car-level competition here, though you can head
Suzuka Circuit into the event with any vehicle you want. If you've got a race car like the Toyota
GT-One or Formula Gran Turismo, you'll win this event no problem. If, however,
you want a challenge, go into it with a touring car like the Opel Astra and throw on
some super hard slicks to to avoid unnecessary pitting. The event is very long, so
you'll need to pace your pitting to make the most of your tires.
Motegi 8h Endurance
More Help You'll be racing against highly tuned sports cars, though you can head into the
Twin Ring Motegi Road Course event with any vehicle you want. If you've got a race car like the Toyota GT-One or
Formula Gran Turismo, you'll win this event no problem. However, you can only
enter the event with sports tires, making excessive power somewhat detrimental
for the event (long race + inferior control = problems). You can easily win the
event with any car that's got 400 horsepower or more. Throw on a pair of hard
sports tires to keep pitting to a minimum, and you'll have no problem winning the
event.
Tsukuba 9h Endurance
More Help You can take any car into this event, but you'll need to be equipped with a pair of
Tsukuba Circuit sports tires (hard recommended). Because of the weak tires, excessive power isn't
necessarily your best friend, especially for an endurance race such as this. The
competition is made up of stock sports cars like Lancer Evos, Audis, and Alfa
Romeos so you don't need to have more than a few hundred horsepower in order
to dominate the event. Take it easy (especially considering the cruddy tires) and
pace your pitting to win this event easily.
Circuit de la Sarthe 24h I
More Help You'll need a serious race car for this competition, such as a Toyota GT-One or
Circuit de la Sarthe I Nissan R92 CP. The Formula GT car can also compete pretty well here, though
because of the course's long straights you may run into a limit on your top speed.
Gear your vehicle more towards max speed for this course to avoid peaking in the
straights, and be sure to go in with a set of super hard tires on the back. If you use
the Formula GT car, you'll be forced to stick with medium tires, and while you can
definitely gain a sizable lead over the competition you'll likely have to take to the
pits before everyone else.
Circuit de la Sarthe 24h II
More Help You'll need a serious race car for this competition, such as a Toyota GT-One or
Circuit de la Sarthe II Nissan R92 CP. The Formula GT car can also compete pretty well here, though
because of the course's long straights you may run into a limit on your top speed.
Gear your vehicle more towards max speed for this course to avoid peaking in the
straights, and be sure to go in with a set of super hard tires on the back. If you use
the Formula GT car, you'll be forced to stick with medium tires, and while you can
definitely gain a sizable lead over the competition you'll likely have to take to the
pits before everyone else. You should also implement some drafting techniques,
especially when on the super long straight of the course. You can boost your top
speed by a good 10-20MPH if you draft correctly, letting you get a jump on anyone
ahead of you. If you fall back too far, you can hop-scotch-draft (take turns drafting)
with a nearby car to catch up to the other opponents quite quickly.
Fuji 1000 km
More Help The high-powered race cars in this event require equally powered racers to
Fuji Speedway 90's compete. Bring in a souped-up Toyota GT-One or Nissan R92 CP and you
shouldn't have a problem winning the event. Be sure to throw on super hard slicks
on the rear tires and hard slicks on the front to keep your pitting to a minimum.
Infineon World Sports
More Help The high-powered race cars in this event require equally powered racers to
Suzuka Circuit compete. Bring in a souped-up Toyota GT-One or Nissan R92 CP and you
shouldn't have a problem winning the event. Be sure to throw on super hard slicks
on the rear tires and hard slicks on the front to keep your pitting to a minimum.
The Fomula Gran Turismo car can take a commanding lead early on in the race,
but since you can't put on harder tires you'll likely have to pit more often than the
other racers. However, the car is so quick that you should still win the even easily.
El Capitan 200 miles
More Help You can take any car into this event, but you'll need to be equipped with a pair of
El Capitan sports tires (hard recommended). Because of the weak tires, excessive power isn't
necessarily your best friend, especially for an endurance race such as this. The
competition is made up of stock sports cars like Corvettes and TVRs so you don't
need to have more than a few hundred horsepower in order to dominate the event.
Take it easy (especially considering the cruddy tires) and pace your pitting to win
this event easily.
New York 200 miles
More Help You can take any car into this event, but you'll need to be equipped with a pair of
New York sports tires (hard recommended). Because of the weak tires, excessive power isn't
necessarily your best friend, especially for an endurance race such as this. The
competition is made up of stock sports cars like Vipers and TVRs so you don't
need to have more than a few hundred horsepower in order to dominate the event.
Take it easy (especially considering the cruddy tires) and pace your pitting to win
this event easily.

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

All American Championship


More Help This is easily the most challenging race series in the American Event hall, and
Seattle Circuit accordingly you'll need a very powerful vehicle to keep up. The Chaparral 2J Race
Infineon Raceway Car, Panoz Esperante GTR, and Ford GT LM Race Car are the most difficult
New York competition in the event, so you'll either need to avoid them or out-power them. If
El Capitan you've completed the Grand Turismo World Championship, you can use the Ford
Laguna Seca GT LM prize car in this event. Bump up its horsepower and it can easily keep up
with the opponents in this event, and even outrun them. You should also pick up a
set of hard racing tires and equip them on your back wheels. The races here are
fairly long, and as long as you've got hard tires on the back and medium tires up
front you can avoid having to pit. If you aren't able to get the Ford GT LM from the
GT World Championship, you can spend a lot of money to buy the Chaparral 2J
Race Car and use that. It's a bit unwieldy, but it's very fast and can trounce
everything else.
Stars and Stripes
More Help You'll need a few hundred horses to take down the likes of the Shelby Series 1,
Laguna Seca Dodge Viper GTS, and Chevy Corvette in this series. Luckily, any US car will work
Seattle Circuit as long as it's a production car, which means you can probably use any car you've
Infineon Raceway Stock Car used in previous events. If you've got a Viper or Ford GT of your own, you should
have no problem dominating this event. Even lesser powered vehicles, like the
Chevy Camaro, can keep up with the pack by adding just a few horses. The
Chevy Chevelle that's won in the Hot Rod Competition can also sweep up this
series of events without much trouble at all, and without any necessary upgrades.
Hot Rod Competition
More Help You can use any American vehicle in this event, and the competition isn't even
New York that tough. If you purchased an American vehicle to compete in the Race of NA
Laguna Seca Sports in the Professional hall, chances are that you can use it here. Any
El Capitan American vehicle with some muscle can win this event, such as a Dodge Viper or
Ford GT. Even lesser vehicles, when souped-up, can keep up as long as you
avoid the Dodge Viper SRT10 and Shelby Series 1.
Muscle Car Competition
More Help If you want to win this event without spending too much money, go win the Hot
New York Rod Competition to be awarded with the Chevy Chevelle SS. Completely stock,
Infineon Raceway the car can win this event pretty easily, save for one opponent. The Buik Special
Seattle Circuit '62 is wickedly quick in the straights, and while you'll be able to catch up with the
car in most corners, you'll have to play dirty to stay ahead when the road opens
up. If you want, you can throw in a Cr.13,000 supercharger into the Chevelle to
make the car faster than the Buick, or you can deal with the car as is. If winning
the Chevelle isn't an option for you right now, we recommend picking up the Buick
Special '62 from the Buick shop. It's a bit pricey, but can easily win this event. If
you want to spend less cash, you can get a lesser vehicle, but you'll want to avoid
any head-to-head with the aforementioned Buick beast.

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Pan Euro Championship


More Help The competition in this event isn't too tough, so you can easily win with any decent
Opera Paris powered Euro car. If you go into the Professional Event hall and win the Boxer
Grand Valley Speedway Spirit event, you'll be rewarded with the RUF CTR Yellow Bird, a vehicle more
Circuit de la Sarthe I than capable of taking down the competition in this event. As some of the events
Côte d'Azur
are relatively long, watch your tire wear and consider putting some harder tires on
Nürburgring Nordshschleife
your rear wheels to avoid some ugly last laps.
British GT Series
More Help This event is much like the Pan Euro Championship in that none of the pack is
Grand Valley Speedway particularly hard. The opponents are consistently good vehicles—such as the
Fuji Speedway 90's Lotus Esprit V8 and TVR Cerbera—but they're all stock and easily out-powered. If
El Capitan you completed the Pan Euro Championship, you were awarded with the Jaguar
Infineon Raceway
XJ220 which will easily win this event. You'll only need to buy a set of soft street
Midfield Raceway
tires and you'll be set.
British Lightweight Series
More Help The competition in this event is surprisingly weak, despite the presence of the
Autumn Ring Lotus Elise. If you've already completed the LightWeight Cup in the Beginner
Apricot Hill Raceway Event hall, then you've won the Ginetta G4, a car more than capable of winning
Special Stage Route 5 this competition. Fit the Ginetta vehicle with a level two turbo upgrade and you
should have no problem beating out the competition. You can make any other
upgrades you want, but they're totally unnecessary.
Deutsche Touring Car Meisterschaft
More Help This event has probably the steepest entry requirements of any other event in the
Opera Paris European hall. You'll likely need to go out and purchase a touring car for the
Midfield Raceway event, which can be pretty spendy. We recommend the Opel Astra Touring Car.
High Speed Ring Stock, it's got just over 450 horses, but for an extra Cr.90,000 you can bump that
Nürburgring Nordshschleife
up to 772. For just over Cr.600,000, you'll have a car that can easily win this event.
Fuji Speedway 2005 GT
If you don't have the cash, you can go compete in a couple of One-make races,
such as the Mercedes-Benz Legend of Silver Arrow, or Opel Speedster Cup (the
Mercedes is better). Those both will compete quite well, especially if you put a few
more horses into them.
La Festa Italiano
More Help The stock Cizeta V16T that you win in the Supercar Festival of the Professional
Autumn Ring Event hall can easily clean up this event. The low-rung Alfa Romeo's that litter
Côte d'Azur these races are pretty easily beaten with the Cizeta's power, though you'll need to
Infineon Raceway watch the car in the corners as it's not exactly graceful. If you don't have that car
and would rather just fork out some cash, bum around the Italian set of cars, pick
up something cheap, and throw in a turbo to get it up to speed.
Tous France Championnat
More Help Most of the competition in this event is pretty weak, which means you can get
Opera Paris away without having to invest much money and still win the races. If you want to
Circuit de la Sarthe I get a free car that can compete, head to the Special Condition Event hall and
Special Stage Route 5 compete in the easy Tahiti race. You'll be rewarded with the Renault 5 Turbo, a
Grand Valley Speedway
car that's not exactly fast but is capable of winning this cup without having to
Côte d'Azur
improve. If you want, you can throw in Cr.13,500 to get a stage two turbine kit,
bumping up your horsepower and making this an easy event to win. The only car
that might give you some problems is the Hommell Berlinette R/S Coupe. It's
pretty consistently quick (at least relatively), so you'll need to be pretty sharp on
your racing lines to keep up with it.
Europe Classic Car League
More Help For this event you can use the Jaguar E-Type Coupe that you win in the British GT
Nürburgring Nordshschleife Series. Most of the competition will be blown away by this stock Jaguar, though
Fuji Speedway 80's you'll have to watch out for a couple of key competitors. The AC Cars 427 shows
Opera Paris up from time to time, and will absolutely destroy your Jaguar in a race. Also, other
Suzuka Circuit
Jaguar E-Type Coupes will show up in the races. And while you can definitely beat
Deep Forest Raceway
them, you'll have to perfect your racing or soup-up your own car a bit to outrun
them in the courses.
Euro Hot Hatch League
More Help Like the Tous France Championnat, the competing racers are generally pretty
Twin Ring Motegi East weak here. You'll need some sort of hatchback to compete, and you can luckily
Opera Paris use the same Renault 5 Turbo (won in the easy Tahiti race in the Special
Trial Mountain Circuit Condition Event hall) to clean up. You'll want to slap on a stage two turbine kit to
Suzuka Circuit East
boost the power, but otherwise you won't need to spend any more money to win
Special Stage Route 5
this cup. The toughest competition is the Clio Renault Sport V6, which might give
you some trouble. Fortunately, the car is still pretty sluggish, so steady racing will
beat him handily.
1000 Miles!
More Help As with other classic car races, the majority of the competition in this event is
Nürburgring Nordshschleife made up of a bunch of pushovers. And as with other classic races, the AC Cars
Opera Paris 427 shows up to spoil your party. It's easily the toughest car in this competition,
Côte d'Azur though you can match it by picking up an American muscle car (you can use cars
Circuit de la Sarthe II
from any region in this event). You can win the Chevy Chevelle SS from the
American Event hall's American Muscle Car race event. This car, stock, can quite
handily compete in this 1000 Miles! event, though you'll need to buy some hard
sports tires. Because the races are so long, you'll want to stick to hard tires to
avoid unnecessary pitting.
Schwarzwald Liga A
More Help You'll need a German production car with between 200 and 300 horsepower for
Trial Mountain Circuit this event. If you don't have anything that fits the bill, we recommend purchasing
Opera Paris either the Audi S3 or BMW 330i. They've got plenty of power and cornering ability
Autumn Ring to pretty easily beat the competition in all three races of the event.
Schwarzwald Liga B
More Help If you haven't already, go into the Professional Event hall and win the Boxer Spirit
Nürburgring Nordshschleife event to earn the RUF Yellow Bird. The stock Yellow Bird will demolish the
Tokyo R246 competition in this event, though you'll have to stay sharp to keep ahead of the
Fuji Speedway 90's BMW M3 and Mercedes CLK 55 AMG. If you're just interested in forking out some
High Speed Ring
cash to win the event, go purchase a BMW M3. Beef it up and win.
Suzuka Circuit
General Tips Beginner Professional Extreme Endurance
American European Japanese Special Condition One-make

Japan Championship
More Help You'll be dealing with mostly stock sports cars here, including the Subaru Impreza
Fuji Speedway 90's STi, Mazda RX-7, and Toyota Supra. There are no restrictions on which cars you
Tsukuba Circuit can bring in, though you'll have to have a set of sports tires. Any well-tuned sports
Tokyo R246 car should fair well here—a Subaru, RX-7, or Supra of your own can easily win the
Twin Ring Motegi Road Course
event as long as you invest some cash to power up your vehicle.
Suzuka Circuit
All Japan GT Championship
More Help There are no restrictions on the cars you can bring into this event, which in this
Tokyo R246 case means you're up against some pretty serious racing vehicles. The opposition
Suzuka Circuit East is mostly touring car-level stuff, so you'll need to match them. The Nissan Option
Seoul Central Stream Z '04 that's won in the Tuning Car Grand Prix of the Professional Events
Fuji Speedway 90's
hall can compete here, but you'll need to soup it up with some extra horsepower
Twin Ring Motegi Super Speedway
Laguna Seca and tweak the gearing to keep within its powerband (the default gearing sucks).
Hong Kong Otherwise, you can expect to fork out some serious cash to purchase a race car
Twin Ring Motegi Road Course that can keep up with these guys (Nissan is a good place to look).
Fuji Speedway 2005 GT
Suzuka Circuit
Japanese 70's Classics
More Help If you don't already have a vehicle for this event, you'll likely need to go out and
Fuji Speedway 80's buy one. However, you can earn the Nissan Fairlady 240ZG (HS30) '71 in the 'Z'
Autumn Ring Mini Club Nissan race if you've got another Nissan Z that can win the event. Otherwise,
Tsukuba Circuit your money is best spent on a Nissan Fairlady Z 280Z-L or Mitsubishi Galant GTO
Motor Sports Land II
MR '70. For your buck, the Galant can give you the most power as you can buy
Trial Mountain Circuit
the car and a stage two turbo upgrade for about the same price as the stock 240Z.
You'll be able to win the event, though you'll have to race pretty consistently while
watching out for the 240ZG '71—it's the toughest competition in the pack.
Japanese 80's Festival
More Help You'll have to bum around the Historic Used Car Showroom to find a vehicle that
El Capitan can compete in this race. Perhaps the best vehicle to pick is a used Nissan
Clubman Stage Route 5 Skyline GT-R. You can find some used Skylines with over 250 horsepower, and
Tsukuba Circuit pretty cheap to boot. Stock, these gems will beat everything in the event quite
Apricot Hill Raceway
handily, and you'll only be set back about Cr.15,000 or so.
Suzuka Circuit
Japanese 90's Challenge
More Help If you purchased the Lancer Evo GSR as we recommended at the start of the
Apricot Hill Raceway game, dust that puppy off and take it here. If you've tuned it at all, it should have
Grand Valley East no problem competing with the weak competition of this event. And if you don't yet
Twin Ring Motegi East have a car that fits the requirements, head into one of the Used Car Showrooms
Special Stage Route 5
and take your pick of RX-7s, Skylines, and GTOs.
Fuji Speedway 90's
Japanese Compact Cup
More Help There are some pretty cruddy cars here as competition, but since you're limited to
Twin Ring Motegi East buying something small you'll likely end up with a car that's just as cruddy...unless
Autumn Ring Mini you look to Mazda. The Mazda MX-5 Miata 1800 RS is relatively affordable and
Tsukuba Circuit useful for other racing events. Grab it stock and you'll have no problem dominating
Deep Forest Raceway
the competition.
Suzuka Circuit East

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

Umbria Rally
More Help On the Easy level, this event is very easy to win. The competition is usually a
Citta di Aria stock Lancia that can be out-powered by anything with more than a couple of
hundred horses under the hood. And since there are no restrictions on the car you
use, you'll have no problem picking out something that can destroy the
competition. The same applies for the Normal difficulty race, though you'll
definitely need something powerful to compete in the Hard event. A rally car of
your own—like the Toyota RSC Raid Rally car you win in the first Capri Rally
event—will suffice, though you can even take in a high powered sports car (Ford
GT, BMW M3, etc.) if you want. Because the course is so narrow, you'll need to
time your passing carefully. If you can, throw on a NOS upgrade to boost ahead of
the competition at the first straight-away you reach.
Capri Rally
More Help On the Easy level, this event is very easy to win. The competition is usually a
Costa di Amalfi stock Lancia that can be out-powered by anything with more than a couple of
hundred horses under the hood. And since there are no restrictions on the car you
use, you'll have no problem picking out something that can destroy the
competition. The same applies for the Normal difficulty race, though you'll
definitely need something powerful to compete in the Hard event. A rally car of
your own—like the Toyota RSC Raid Rally car you win in the first Capri Rally
event—will suffice, though you can even take in a high powered sports car (Ford
GT, BMW M3, etc.) if you want. The most important thing to have is a good set of
brakes. You'll need to watch your speed as you reach the end of the course's
many straights, as they're often followed by wide hairpin turns. Also watch your
speed as you head over the few crests of the track that can get you airborn. Be
sure to keep your car pointed straight before you hit the jump, or you'll end up in
the wall.
Grand Canyon Rally
More Help The first pair of races on the Grand Canyon—Easy and Normal—are pretty easy if
Grand Canyon you've got something to out-power the competition (read: the Toyota RSC Raid
Rally). However, the Hard event is actually quite challenging. You'll need to watch
your slides as you power through the turns, and avoid penalties at all cost. If
you're sliding towards a wall too quickly, let your backend swing out to touch the
wall first. You will not incur a penalty if the rear of the car smashes into the wall,
letting you take the hit and get on with the race.
Whistler Ice Race
More Help The first pair of races in the Ice Arena—Easy and Normal—are pretty easy if
Ice Arena you've got something to out-power the competition (read: the Toyota RSC Raid
Rally). However, the Hard event is actually quite challenging. The key to keeping
control of your vehicle is to be very easy on the throttle. In the snow, it's very easy
to extend your slides way longer than they need to be for turns. Just stay very
easy on the throttle, espeically as you come out of turns, and brake early to avoid
unnecessarily lengthy slides in the many hairpins of the course.
Chamonix Rally
More Help The first pair of races in the event—Easy and Normal—are pretty easy if you've
Chamonix got something to out-power the competition (read: the Toyota RSC Raid Rally).
However, the Hard event is actually quite challenging. The key to keeping control
of your vehicle is to be very easy on the throttle. In the snow, it's very easy to
extend your slides way longer than they need to be for turns. Just stay very easy
on the throttle, espeically as you come out of turns, and brake early to avoid
unnecessarily lengthy slides in the many hairpins of the course. Also be mindful of
the changes in terrain, as the track goes from asphalt to snow and back. You won't
be able to slide well on the asphalt, so slow down considerably to make the turns.
You can floor the gas when coming out of turns on the asphalt, but be very gentle
when on the snow—you shouldn't floor the gas out of a snow turn until after the
car has started moving straight.
George V Rally
More Help On the Easy level, this event is very easy to win. The competition is usually a
George V Paris stock Lancia that can be out-powered by anything with more than a couple of
hundred horses under the hood. And since there are no restrictions on the car you
use, you'll have no problem picking out something that can destroy the
competition. The same applies for the Normal difficulty race, though you'll
definitely need something powerful to compete in the Hard event. A rally car of
your own—like the Toyota RSC Raid Rally car you win in the first Capri Rally
event—will suffice, though you can even take in a high powered sports car (Ford
GT, BMW M3, etc.) if you want. The course is slightly wet, which shouldn't be
much of a factor if you're sporting 4WD. Also, the relatively low speeds of the track
minimize any effects of the wet asphalt, so race it as you would any normal track:
aggressive and quick.
Swiss Alps Rally
More Help All levels of this race are pretty easy if you've got a decent understanding of off-
Swiss Alps road racing along with a good car to race. You'll want something like the Toyota
RSC Raid Rally Car, Subaru Impreza, or Mitsubishi Lancer rally car to compete in
the Hard race, but just about anything with a set of dirt tires can handily win the
easier events. The course is very wide, allowing a lot of room for slidng and high
speeds. Just watch your throttle when heading around the tighter turns—too much
gas before your car straightens out can lead to a spinout if you're not careful.
Tour of Tahiti
More Help The first two levels of this event—Easy and Normal—are pretty easy if you've got
Tahiti Maze a decent rally car already. However, the Hard Tahiti tour is pretty challenging.
You'll need to be pretty ginger around the many hairpins of the course, lightly
feathering the throttle to push the car around as you slide. You need to keep light
on the gas to keep your sliding to a minimum, braking early for turns and just
lightly gassing it through the inside of hte turn (keep the car pretty straight). You
want to have plenty of traction left when you reach the corner's exit, letting you get
back on the throttle hard until you reach the next bend.
Tsukuba Wet Race
More Help Since you can take any car into these races, the Easy and Normal events are a
Tsukuba Circuit WET cakewalk. The wet asphalt will mean you'll have to slow down a bit earlier than
you're used to on Tsukuba, and you'll even have to brake for a few slight bends
that you'd otherwise disregard since the water will keep your wheels from gripping
as tightly. The Hard version of the race will have you up against a serious race
car, so you'll need to head into the event with something seriously powerful to
keep up. If you've got a Toyota GT-One, you're in good shape. You'll also want to
be sure to equip super soft tires if you've got them. Since this is a Special
Conditions event, tire wear is not a factor, and you might as well take advantage of
the extra grip.
Yosemite Rally I
More Help You shouldn't have a problem on the Easy and Normal versions of this race—
Cathedral Rocks trail I you'll be up against stock cars, like old Celicas and new Subaru Impreza STis. As
long as you've got a decent rally car, the early events should be easy, but the
Hard race is still a good challenge. There's plenty of room for low-speed sliding
through most of the turns on the course, but watch your throttle when heading
through the quick switch-back hairpins in the center of the course (spinouts are
tough to avoid). Also, be mindful of the changes in terrain. You can push your car
a bit harder when on the asphalt, giving you a quick bit of track on which it's easy
to make up time.
Yosemite Rally II
More Help You shouldn't have a problem on the Easy and Normal versions of this race—
Cathedral Rocks trail II you'll be up against stock cars, like old Celicas and new Subaru Impreza STis. As
long as you've got a decent rally car, the early events should be easy, but the
Hard race is still a good challenge. There's plenty of room for low-speed sliding
through most of the turns on the course, but watch your throttle when heading
through the quick switch-back hairpins in the center of the course (spinouts are
tough to avoid).

General Tips Beginner Professional Extreme Endurance


American European Japanese Special Condition One-make

AMERICAN MAKES
Chevrolet: Vette! Vette! Vette!
More Help There are a number of Corvettes in the game, but there's unfortunately nothing
Seattle Circuit competition worthy that you can win through other events. The best Corvette you
Laguna Seca can buy (production) is the Corvette Z06 in Chevrolet's main showroom. Pick it up,
New York beef it up, and you're gold.
Infineon Raceway
El Capitan
Chevrolet: Camaro Meeting
More Help Any Camaro with a few hundred horsepower can win this event. If you've won the
Seoul Central American Events Stars and Stripes race, you were awarded with the Camaro LM
El Capitan Race Car. And while it's not exactly fair to the competition (they're just stock cars),
Midfield Raceway you can bring this race car into this Camaro Meeting and clean up shop.
Chrysler: Crossfire Trophy
More Help Since there's only one model of Crossfire in the game, you'll be exactly even with
Seattle Circuit the competition if you go in with a stock car. You can win the event stock, but you
Twin Ring Motegi Super Speedway might have a hard time, especially on the Super Speedway. If you want to make
Trial Mountain Circuit things easy on you, throw in just a little money to get some more power from your
engine—for just Cr.12,000 you can bump up your horsepower by more than 50.
Saleen: Saleen S7 Club
More Help Since there's only one model of S7 in the game, you'll be exactly even with the
Circuit de la Sarthe I competition if you go in with a stock car. You can win the event stock, but you
El Capitan might have a hard time if your racing isn't perfect. If you want to make things easy
Special Stage Route 5 on you, throw in just a little money to get some more power from your engine—for
Suzuka Circuit
just Cr.14,000 you can bump up your horsepower by more than 150 with a
Infineon Raceway
supercharger.
Shelby: Shelby Cobra Cup
More Help Even though the series name says "Cobra," you can enter the race with a Shelby
Seattle Circuit Series 1 car if you can't afford the classic roadster. The Cobra 427 is the better car
High Speed Ring for this race, boasting way more horsepower that's necessary for keeping up with
New York the competition. If you want to out-power your opponents, invest Cr.13,500 in a
Laguna Seca
supercharger for yoru Cobra. You'll gain almost 150 horsepower, more than
Trial Mountain Circuit
enough to give you an edge.

EUROPEAN MAKES
Alfa Romeo: GTA Cup
More Help There's only one car you can purchase to compete in the event, though you'll
Grand Valley East potentially be racing against another sort of vehicle. Don't worry about the un-
Tsukuba Circuit attainable classic Alfa Romeo—it's definitely slower than the stock 147 GTA you
Apricot Hill can buy. However, you'll likely want to give your 147 GTA a cheap ugprade. Since
everyone else in the pack is equal with you, you'll have a hard time playing catch-
up unless you beat them in power.
Alpine: Renault Alpine Cup
More Help You'll have to win the Alpine A310 in the Special Condition hall, Easy George V
Tokyo R246 Paris race. The race is an easy win, though you'll want to beef up your A310 once
Trial Mountain Circuit you get it. You can win the event stock, but it'll be a lot easier if you spend
Opera Paris Cr.13,000 on a stage two turbo.
Special Stage Route 5
Grand Valley Speedway
Aston Martin: Aston Martin Carnival
More Help Thankfully, the best Aston Martin you can buy is also the cheapest. Pick up the
Fuji Speedeway 90's DB9 Coupe for this event and you should be able to win the races with a stock car.
Hong Kong There's some cheap horsepower you can buy if you need it, but with the DB9 you
Autumn Ring likely won't.
Audi: Tourist Trophy
More Help There are a couple of Audi TTs you can pick up, and the TT Coupe 3.2 is the
El Capitan better one you can buy. It's got quite a bit more horsepower, letting you tackle this
Tokyo R246 event with a stock car and still come out on top pretty easily.
Deep Forest Raceway
Audi: A3 Cup
More Help You'll have to pick up an A3 from the Audio shop for this event, though you can
Suzuka Circuit East thankfully win pretty easily even with a stock vehicle. You can, of course, make it
Midfield Raceway easier on yourself by souping-up your A3 with a couple of cheap engine upgrades.
Laguna Seca
BMW: 1 Series Trophy
More Help There are two 1 Series BMWs you can buy, and the better one is just a couple
Grand Valley Speedwayk thousand credits more expensive. Definitely go for the more expensive BMW
Infineon Raceway 120d. It's got a lot more horsepower and can win the event stock.
Twin Ring Motegi East
BMW: Club "M"
More Help There are a couple of BMW M3s you can buy, and the cheaper one is probably the
El Capitan better bargain. It's got comparable horsepower, and for the same price as the
Apricot Hill Raceway more expensive M3 you can tune up the cheaper CSL to out-power its brother.
Opera Paris The series is pretty easy if you've got more than 400 horsepower in your car.
Suzuka Circuit
Nürburgring Nordshschleife
Citroen: 2HP - 2CV Classics
More Help The only way to get the car that can compete in this event is to win the Tous
Opera Paris France Championnat in the European Events hall. The car will come stock, just
Côte d'Azur like the other racers, but you'll want to invest a few thousand credits to make the
Autumn Ring Mini engine a bit stronger. Because the race is so slow, it'll be difficult to catch up to
Deep Forest Raceway
any opponents that start ahead of you during a rolling start, unless you've got
Tsukuba Circuit
some power that they don't.
Lotus: Elise Trophy
More Help There are a few Elises you can buy, and the most expensive definitely has the
Tokyo R246 best power. However, for about the same price you can pick up the cheaper Elise
Autumn Ring and throw on a stage two turbo kit to beef it up even beyond the stock Elise 111R.
Special Stage Route 5
Hong Kong
Apricot Hill Raceway
Lotus: Lotus Classics
More Help The Lotus Europa Special that you win in the British Light Weight Car Race
Hong Kong (European hall) is more than enough tackle this challenge. The Elans in the race
Laguna Seca will be easy to stomp all over, though you may need to worry about other Europa
El Capitan Specials in the event. You can bump up your horsepower a bit, but you really
Tsukuba Circuit
shouldn't need to if you've got driving down to a science.
Apricot Hill Raceway
Mercedes: Legends of the Silver Arrow
More Help There are no restrictions on which Mercedes you bring into this race, letting you
Fuji Speedway 90's easily smash the competition if you've got anything good. The most competition
Nürburgring Nordshschleife will come from the SLR McLaren that partakes in these races, but you can easily
Opera Paris outrun the car with the Mercedes CLK-GTR you win in the Deutsche Touring Car
Meisterschaft (European Events hall).
Mercedes: SL Challenge
More Help There are many Mercedes SLs you can buy, and there's one that absolutely
Apricot Hill Raceway destroys the competition. The SL 65 AMG (R230) outpowers its closest cousin by
Fuji Speedeway 80's over 100HP, and it's not even that much more expensive. We recommend picking
El Capitan up this car if you want to destroy the competition, though you can likely get away
with using one of the lesser models. But for the money you save, it's not really
worth it unless you live for the challenge.
MG: MG Festival
More Help You can purchase the MG TF160 in the MG shop, and it's the best car you can get
Hong Kong for the event. You'll want to soup it up a bit for the races—the other cars are
Suzuka Circuit equally as slow as you, but with rolling starts you'll have a lot of catching up to do.
Opera Paris
Motor Sports Land II
Grand Valley East
Mini: Mini Mini Sports Meeting
More Help The best Mini you can buy for the event is the Mini Cooper-S. If you get into a race
Opera Paris that doesn't have any other Cooper-S cars, you'll easily win the race. However,
Tokyo R246 other Cooper-Ses will give you some trouble, so you'll likely want to throw in just a
Clubman Stage Route 5 few thousand credits to get the horsepower slightly higher than your opponent's.
Seattle Circuit
New York
Opel: Speedster Trophy
More Help The best Opel Speedster you can buy is the Opel Speedster Turbo. However, the
Grand Valley Speedway stock car isn't enough to keep up with the pack in this event. You'll need to invest
Autumn Ring some money into the car to get it going faster—a stage four turbo upgrade is a
Suzuka Circuit East good place to start.
Infineon Raceway
Seattle Circuit
Peugeot: 206 Cup
More Help If you've got the Peugeot 206 Rally Car, you can use it here and clean up the
Opera Paris competition quite handily. You can either buy the car or win it in the Special
Tsukuba Circuit Conditions hall (George V Paris Hard race). However, you can get away with
Motor Sports Land II picking up a lowly Peugeot 206 RC and souping-up the engine a bit. The cars
Suzuka Circuit East
you'll race against are a bit better than stock, so you'll need a few extra horses to
Côte d'Azur
keep up.
Renault: Clio Trophy
More Help The best Clio you can buy is only going to be the start of what you'll need to win
Suzuka Circuit this cup. You'll be up against a pack of race cars, so you need to dump some
Twin Ring Motegi Road Course serious cash into a Clio Sport V6 Phase 2 to get it up to speed. We don't think
Tsukuba Circuit there's any way to unlock the race car for yourself, so you'll have to make do with
Deep Forest Raceway
the production vehicle and hope for the best!
El Capitan
Renault: Megane Cup
More Help The Megane 2.0 16V is the only car you can get for this event, and it's plenty
Suzuka Circuit East vehicle enough to win the races stock. You don't have to spend many credits in
Opera Paris order to get the Megane fast enough to make this event super easy—in fact, you
Laguna Seca don't need to do any souping-up if you don't want to and you're confident in your
Seoul Central
racing skills.
Côte d'Azur
Triumph: Spitfire Cup
More Help You don't have any options when it comes to buying Spitfires, so you'll have to
El Capitan make do with the one car they make available. Luckily, it's able to not only
Twin Ring Motegi West compete but actually win the races purely stock. You don't need to purchase any
Autumn Ring Mini engine upgrades, but you can make your life a lot easier by investing a few
Clubman Stage Route 5
Seoul Central thousand credits.
TVR: Black Pool Racers
More Help Any TVR is fair game in this race, which means you can pick up the Cerbera
Suzuka Circuit East Speed 12 (if you've got the cash) and mop up the competition. You can get away
Special Stage Route 5 with spending a bit less money if you want, by picking up a T350c and beefing it
Laguna Seca up.
Opera Paris
Fuji Speedway 2005
Volkswagen: Beetle Cup
More Help There are a couple of Beetles you can buy that can compete here: the New Beetle
Fuji Speedway 90's Cup Car and the New Beetle RSi. The Beetle Cup Car is quite a bit cheaper and
Twin Ring Motegi Road Course actually better in the race—even though its horsepower is less than the RSi, it's
Tsukuba Circuit lighter and quicker. You may need to still throw in a few thousand credits to get
Suzuka Circuit
some extra power out of your engine since all of the competition will be driving the
Fuji Speedway 2005
exact same car, and playing catch-up is easier when you've got more horses.
Volkswagen: Lupo Cup
More Help The only Lupo you should consider buying is the Lupo GTI Cup Car. All of your
Fuji Speedway 90's competitors will be driving this vehicle, so you've got to at least match them in
Nürburgring Nordshschleife power. Stock, the car can win the event, but you'll have to be very precise with
Tsukuba Circuit your racing lines to keep up your speeds (the race is slow). If you want, throw in
Suzuka Circuit
just a little extra horsepower and you should be able to win with ease.
Infineon Raceway
Volkswagen: GTi Cup
More Help If you want to easily win this cup and not spend a lot of money, pick up the VW
Hong Kong Golf V GTI. It's not very powerful, but even stock it can defeat the competition in
Tsukuba Circuit this event with relative ease.
Opera Paris
Midfield Raceway
Deep Forest Raceway

JAPANESE MAKES
Daihatsu: Copen Race
More Help Both versions of the Copen that you can purchase are identical in performance, so
Tsukuba Circuit pick whichever you prefer. You'll want to soup-up the engine a bit to keep up with
Motor Sports Land II the competition—though everyone in the race is your equal, you'll have to play
Autumn Ring Mini catch-up after the rolling starts, a task that's much easier if you've got a few extra
horses over your competition.
Daihatsu: Midget II Race
More Help The only car you can purchase to compete in this event is found in the Used Car
Unknown Showroom II. Unfortunately, the cars in the Used Car Showrooms change every
week (game time). The cycle lasts 700 game days, and the Daihatsu Midget II D-
Type that you need shows up on Day 50 (it stays around for a total of seven
days). If you're past Day 50, you can wait another cycle...until Day 750 for the car
to appear again. And if you're past that? Wait until day 1450. Cheers!
Honda: Type R Meeting
More Help You can win this event easily if you first take the time to win another event. The
Twin Ring Motegi Road Course Race of NA Sports in the Professional Events hall will reward you with the Honda
Autumn Ring NSX-R Concept, a car that can destroy the competition in this event. Win the car,
Suzuka Circuit enter this race, and you'll have no problem placing first.
Motor Sports Land II
Tsukuba Circuit
Honda: Civic Race
More Help For relatively cheap, you can pick up a Civic Type-R. Even stock, the car can
Twin Ring MOtegi East destroy everything else in this event so you don't even need to worry about
Suzuka Circuit East upgrading your engine. Just be mindful of your FF drivetrain (you'll get some
Deep Forest Raceway understeer in a Civic) and you'll be good to win.
Autumn Ring Mini
Midfield Raceway
Isuzu: Isuzu Sports Classics
More Help You can enter and win this race for very little money if you know where to look.
Tsukuba Circuit Head into the Historic Used Car Showroom and pick up the Isuzu Piazza XE. You
Fuji Speedway 80's won't need to put any extra money into the car to win the races in the event—
Trial Mountain Circuit stock, it can clean up all the competition.
Mazda: Club "RE"
More Help You'll need some sort of a Mazda RX-7 or RX-8 for this event. If you don't already
Laguna Seca have one, you can get an RX-7 on the cheap by visiting one of the Use Car
Autumn Ring Showrooms. We picked up the RX-7 Type RZ for about Cr.13,000 and were able
Special Stage Route 5 to win the event easily with just a few engine upgrades (stage two turbine works).
Opera Paris
Alternatively, you can go into the Special Condition Hall and win the Easy Tsukuba
Suzuka Circuit
Wet race. You'll be rewarded with the RX-8 Concept, a car which should be able
to win this event stock.
Mazda: NR-A Roadster Cup
More Help The best new Mazda you can buy for this event is the Miata MX-5 RS. However,
Twin Ring Motegi East for about half the price you can pick up a used Miata in the Used Car Showroom I
Tokyo R246 and use the money you saved to soup it up for the event. Even the stock MX-5 RS
Clubman Stage Route 5 isn't quite enough to keep up with the competition in the event—since you'll need
Tsukuba Circuit
to invest in upgrades anyway, you're probably best off starting out with a used car,
Trial Mountain
changing the oil, and investing your cash in the used engine.
Mazda: NR-A RX-8 Cup
More Help You'll need an RX-8 for this event, and you can get one for free if you know where
Laguna Seca to look. Go into the Special Conditions hall and compete in the Easy Tsukuba Wet
Special Stage Route 5 event. You'll be rewarded with the RX-8 Concept car which has more than enough
Fuji Speedway 90's horsepower, stock, to win this event.
El Capitan
Tsukuba Circuit
Mitsubishi: Evolution Meeting
More Help If you bought the Lancer Evolution GSR that we recommended in the beginning of
Clubman Stage Route 5 the game, then you've already got what you need to win this event. You'll definitely
Fuji Speedway 90's need to invest some money in your used Lancer in order to keep up with the
Tokyo R246 competition, but it doesn't take too much to get you up to speed.
Mitsubishi: Mirage Cup
More Help There's just one Mirage available for purchase in Mitsubishi's showroom, and it's
Tsukuba Circuit not exactly a world class performer. With only 82 horsepower, the Mirage 1400
Autumn Ring GLX can't compete with the opponents in the race, but you can invest a few
Special Stage Route 5 credits to get it up to speed. A cheap stage two turbo upgrade should get you
Laguna Seca
started.
Suzuka Circuit
Nissan: Race of the Red "R" Emblem
More Help Any Skyline with a few hundred horsepower should have no problem competing in
Twin Ring Motegi Road Course this event. There are a number of Skylines that you can win as prizes, including
Trial Mountain Circuit the GT-R Concept LM Race Car that's won in the Dream Car Championship of the
Fuji Speedway 80's Extreme Events hall. If you head into this Skyline event with any sort of race car,
New York
you'll destroy the competition with no trouble.
Suzuka Circuit
Nissan: March Brothers
More Help If you don't want much hassle for this race, head into Nissan's main showroom
Autumn Ring Mini and pick up the Cube EX. It's pretty weak as a stock car, but you might barely be
Suzuka Circuit East able to squeak out some wins with it. However, to make things easier for yourself
Grand Valley East you'll want to pick up a cheap stage two turbine kit—you'll nearly double your
horsepower, giving you plenty of push to win the event.
Nissan: Silvia Sisters
More Help There are some cheap Nissan Silvias that you can buy in the Used Car
Tsukuba Circuit Showrooms, all of which can compete in this event. We picked up the Silvia K's
Special Stage Route 5 (S13) for under Cr.8,000, and the car was ready to easily win the competition
Fuji Speedway 90's stock. Of course, you can invest in a few small engine upgrades to completely
blow away the pack if you choose, but it is by no means necessary.
Nissan: Club "Z"
More Help There are a couple of Nissan Zs you can win in events, and they'll pretty much
New York take this competition without a sweat. The Option Stream Z you win in the Tuning
Tokyo R246 Car Grand Prix (Professional Events hall) is good, but the Concept LM Race Car
El Capitan won in the Japanese Championship (Japanese Events hall) is even better. It'll tear
Laguna Seca
through the competition in this event quite easily (and it's fun to drive, too!).
Grand Valley Speedway
Subaru: Subaru 360 Race
More Help All cars in this competition are exactly alike, so you'll need to out-power your
Tsukuba Circuit competition to catch up with them. Pick up the Subaru 360 from the Subaru
showroom and slap on a cheap turbo upgrade. You can easily double or triple
your horsepower, which is good enough for this slow competition.
Subaru: Stars of Pleiades
More Help Any Subaru can enter this event, but you'll need something that can compete with
Tsukuba Circuit the more expensive Impreza STis and such. Of course, if you want to tear apart
Trial Mountain Circuit the competition, there are a few Subaru rally cars that you can win in the Special
Suzuka Circuit Conditions hall Hard races (Capri Rally, Chamonix, Cathedral Rocks trail I).
Deep Forest Raceway
Laguna Seca
Suzuki: Suzuki K-Car Cup
More Help Probably the best car you can buy for this event is the Suzuki Kei Works. And
Autumn Ring Mini though it doesn't have much power, it is pretty lightweight and is easily upgraded
Tsukuba Circuit with some cheap engine enhancements. With just a few extra horses, this car can
Motor Sports Land II win the event but you'll need to keep up your speed as much as possible, avoiding
any unnecessary braking.
Suzuki: Suzuki Concepts
More Help To get a Suzuki concept car that can compete in this event, you'll have to enter
Twin Ring Motegi West and win the Suzuki K-Car event first. You'll be rewarded with the Concept-S2, a
Seattle Circuit car that definitely needs to see an engine upgrade before being able to compete in
Tsukuba Circuit this event. The other Concept-S2s you'll race against are easy to beat—they're
equally matched with your vehicle, but you can out-corner them. However, the
GSX-R/4s that show up are significantly quicker in the straights, and they'll be your
main rivals in this event.
Toyota: Altezza Race
More Help To compete in this event you'll actually need to head to the American car
Tsukuba Circuit showrooms and pick up a Lexus! You'll want to get the Lexus IS300 Sport Cross,
Suzuka Circuit which has enough punch that it can win this event without any engine upgrades.
Apricot Hill Raceway You'll be racing against other identical cars, which might make it difficult to catch
Twin Ring Motegi Road Course
up, but you shouldn't have too much of a problem out-doing the opponents in the
Fuji Speedway 2005
corners.
Toyota: Vitz Race
More Help There are a few Vitzes you can pick up, and it's worth going for the best one. The
Fuji Speedway 90's Vitz RS Turbo isn't very expensive and it can beat everything else in the race
Suzuka Circuit East pretty handily. You don't even need to invest any cash in upgrading the vehicle!
Twini Ring Motegi East
Tsukuba Circuit
Autumn Ring
Race Track Analysis

Real Circuit Original Course


Nürburgring Nordshschleife El Capitan
Laguna Seca Raceway High Speed Ring
Tsukuba Circuit Trial Mountain Circuit
Tsukaba Circuit - WET Grand Valley Speedway
Fuji Speedway 90's Grand Valley East Section
Fuji Speedway 80's Apricot Hill Raceway
Fuji Speedway 2005 GT Autumn Ring
Fuji Speedway 2005 Autumn Ring Mini
Infineon Raceway - Sports Car Course Deep Forest Raceway
Infineon Raceway - Stock Car Course Motor Sports Land II
Twin Ring Motegi Road Course Midfield Raceway
Twin Ring Motegi East Short Course Test Course
Twin Ring Motegi West Short Course Beginner Course
Twin Ring Motegi Super Speedway City Course
Suzuka Circuit Costa di Amalfi
Suzuka Circuit East Course George V Paris
Suzuka Circuit West Course Opera Paris
Circuit de la Sarthe I Hong Kong
Circuit de la Sarthe II Citta di Aria
Dirt & Snow New York
Ice Arena Tokyo R246
Grand Canyon Côte d'Azur
Cathedral Rocks trail I Special Stage Route 5
Cathedral Rocks trail II Clubman Stage Route 5
Swiss Alps Seattle Circuit
Tahiti Maze Seoul Central
Chamonix
The slight turns in this stretch of track set the pace pretty well for what you'll see for the
rest of the track. You'll need to mash the gas between turns but don't hesitate to brake
(and sometimes hard) before heading into the turns. Because the course is so narrow
in most spots, you're best off going into a turn too slow rather than too fast. However,
since most of the turns are pretty simple, steady lines and proper apexes should yield
high speeds throughout.

This wide hairpin comes at the end of a long straigh, which means you'll have tons of
speed when you reach it. You don't want to brake too early, but you will need to drop a
lot of speed before you start taking the turn. Because the turn leads downhill, you'll
have to resist the natural urge to build more speed, otherwise you'll end up in the dirt
track outside of the curve.

Just after the above-mentioned hairpin turn, the course opens up into another straight.
You'll build up a lot of speed, making this set of turns particularly easy to screw up.
Brake early as you approach the first hill crest, and take the first left pretty causually. As
the road sweeps back right, floor it and then quickly get on the brakes again to slow
down for the last part of the turn. The road switches back left, and pretty sharply—you'll
need to keep a pretty low speed in order to avoid sliding into the grass on the outside of
the turn.
Coming off this relatively short straight, you'll have easily built up quite a bit of speed.
Right at the bottom of the hill is this sharp righthand turn, preceded by a nasty bump in
the road. In most vehicles, you want to start your braking just before the bump in the
road, but it is vital that you keep perfectly straight when you hit the bump. If your car
goes airborn without being straight, you'll lose control of your car just before this pivotal
turn.

You'll build up a lot of speed on the preceding straight, so don't be afraid to brake early
heading into this turn. You want to hit two apexes in this turn—the first should be early,
sending you deep into the turn and letting you cut back for a second apex very late in
the turn. Nail it right and you'll get an early lead on the pack.

Just before this turn is a long straight that ends as the hill crests. While on the straight,
hug the left side of the course. As you get close to the crest, point your car straight
towards the apex on the right wall and brake hard, lining up your car perfectly to take
the dense s-turn just ahead.
This long sweeping turn can give you a lot of speed into the straights ahead, or it can
suck the life out of your run. Be sure to keep your speed up as you exit this turn to set
up a great time on the last part of the track.

The very first turn is a tricky one to take, but nailing it right can get you off to an early
lead. Brake somewhat late to head deep into the turn, and then cut back to hit a late
apex as you speed into the following straight.

You can go around this corner faster than you may think, thanks to a good camber and
a wide road outside the turn. Be sure to nail the apex very tightly and you'll be able to
rocket out of the turn with plenty of speed for the straight ahead.

The set up for this turn is almost more important than the turn itself. You'll have a lot of
speed going into the turn, so it's important to stay straight while braking into the corner.
Hug the inside of the turn and nail the gas at the apex to shoot yourself out into the
super-long straight beyond.
The very first turn is a tricky one to take, but nailing it right can get you off to an early
lead. Brake somewhat late to head deep into the turn, and then cut back to hit a late
apex as you speed into the following straight.

You can go around this corner faster than you may think, thanks to a good camber and
a wide road outside the turn. Be sure to nail the apex very tightly and you'll be able to
rocket out of the turn with plenty of speed for the straight ahead.

The set up for this turn is almost more important than the turn itself. You'll have a lot of
speed going into the turn, so it's important to stay straight while braking into the corner.
Hug the inside of the turn and nail the gas at the apex to shoot yourself out into the
super-long straight beyond.
Because this turn is at the end of a very long straight, you'll need to watch your speed
as you head into it. However, the corner is pretty deep, giving you plenty of room to
brake into it and cut back for an exit apex. As soon as you're pointing in the right
direction, floor the gas.

Your speed will likely pull you to the left side of the course as you approach this wide
hairpin turn. That's okay, but you'll need to aim for the right side of the track as you
brake into the hairpin, letting you cut back for a late apex that gives you plenty of
acceleration into the long stretch of road beyond.

Keep left on the track as you approach this corner, and brake late but hard. Cut in for a
late apex on the first bit of the s-turn (a righthand bend) and feather the gas to position
yourself correctly for the second part of the turn. It's important to get the second part of
this turn absolutely right, as you'll need the speed for the last part of the course.
Because this turn is at the end of a very long straight, you'll need to watch your speed
as you head into it. However, the corner is pretty deep, giving you plenty of room to
brake into it and cut back for an exit apex. As soon as you're pointing in the right
direction, floor the gas.

The course gets narrow on this stretch of track, and the combination of bad camber and
high speed can make it easy to get off track. Stay on the outside of the turn and cut in
as you start heading downhill—depending your vehicle's power, you may or may not
have to let off the gas in order to make it around without losing grip.

The last turn of the course is a very long, high-speed curve that ends in a long straight.
You can keep up your speed through the first couple of bends in the turn, but you'll
likely have to apply just a touch of brake to make it around the last corner without losing
grip from your back tires.
The subtle changes in this turn over time have made it a significantly faster corner to
take. Brake hard and aim for the apex early. Once past the apex, turn hard and floor
it—your speed should pull you through the turn and into the following straight.

After a long sweeping turn, you can cut this corner a bit short by skipping through the
grass with your right wheels. You can get through the turn with an extra boost of speed,
though you don't want to go in with too much. It's not hard to lose control and slide into
the outer ring.

This series of three consecutive tights turns can completely make or break your run
through the course. You can take the first turn pretty loosely, hitting an early apex at
low speeds, but the last two corners will have to be taken pretty wide in order to cut
back and get up to speed for the straight that leads to the finish line.
The subtle changes in this turn over time have made it a significantly faster corner to
take. Brake hard and aim for the apex early. Once past the apex, turn hard and floor
it—your speed should pull you through the turn and into the following straight.

You'll need to brake hard and early as you approach this tight turn, staying wide left and
cutting in early to nail your apex. Braking late here is not an option, as you'll end up
sliding into the grass oblivion outside the track if you're not careful approaching this
turn.

This series of three consecutive tights turns can completely make or break your run
through the course. You can take the first turn pretty loosely, hitting an early apex at
low speeds, but the last two corners will have to be taken pretty wide in order to cut
back and get up to speed for the straight that leads to the finish line.
If you get the angle right, you can blast through this s-turn with a lot of speed behind
you. Of course, messing it up could very easily send you sliding into the grass on the
outside of the turn. Stay fast through the first part of hte s-turn and brake just slightly
while going uphill. Stick to the left side of the course and then quickly cut back in to nail
your apex on the second part of the s-turn and bolt out down the straight. If you go in
with too much speed (or at the wrong angle), it'll be hard to avoid hitting the grass.

This long sweeping turn may not look like much, but doing poorly here can lose a lot of
time. Remember the adage "slow in, fast out" and lightly tap your brakes at the
beginning of the turn. Once you're down to speed and on the outside of the turn, you'll
be able to point yourself towards the apex and floor the gas to get the maximum speed
out of the corner and into the long straight ahead.

This series of slight turns can be dangerously non-threatening. But because of the
narrow path and the quick changes in direction, it can be hard to keep control of your
vehicle while keeping up to speed. Lightly tap the brakes before turning to avoid losing
traction during the curves.
Brake early while heading into this final hairpin turn, and ride along the inside of the
turn to nail your apex. You can floor the gas when you reach about the middle of the
turn, shooting your car out down the final stretch with plenty of power behind it.

If you get the angle right, you can blast through this s-turn with a lot of speed behind
you. Of course, messing it up could very easily send you sliding into the grass on the
outside of the turn. Stay fast through the first part of hte s-turn and brake just slightly
while going uphill. Stick to the left side of the course and then quickly cut back in to nail
your apex on the second part of the s-turn and bolt out down the straight. If you go in
with too much speed (or at the wrong angle), it'll be hard to avoid hitting the grass.

This series of slight turns can be dangerously non-threatening. But because of the
narrow path and the quick changes in direction, it can be hard to keep control of your
vehicle while keeping up to speed. Lightly tap the brakes before turning to avoid losing
traction during the curves.

Brake early while heading into this final hairpin turn, and ride along the inside of the
turn to nail your apex. You can floor the gas when you reach about the middle of the
turn, shooting your car out down the final stretch with plenty of power behind it.
You'll need to stay at pretty low speeds in order to get through the first part of this turn.
However, as soon as you nail the apex, floor the gas and you'll be able to accelerate
through the rest of the turn and into the following straight.

Depending on the power and grip of your vehicle, you may be able to fully accelerate
throughout this entire turn. Stay wide left at the first part of the curve and slowly inch
your way towards the right edge of the track. This will allow you to maintain a smooth
line into the next straight.

Watch your speed as you approach this corner, but don't be overly cautious. Stay wide
left and quickly cut into the apex to get a healthy bit of speed down into the next set of
turns. With the right angle, you can go through this turn faster than you might think.

A good racing line can do you some real good in this small s-turn, but a bad line can
tack on burdensome seconds and even send you into the grass on the outside of the
turn. Because there's a long straight at the end of the turn, it's especially important to
accelerate as soon as possible. Keep left during the first part of the s-turn while cruising
at a low speed. As soon as you see the last part of the s-turn, floor the gas and pull into
the apex to get a shot of speed as you run down the straight.
Watch your speed as you approach this corner, but don't be overly cautious. Stay wide
left and quickly cut into the apex to get a healthy bit of speed down into the next set of
turns. With the right angle, you can go through this turn faster than you might think.

This chicane can cost you a lot of speed if you don't get it right, but nail your line and
you can pull through it with a lot of muscle behind you. As you gas it around the uphill
slight-left that follows the second turn of the course, keep on the left side of the track
and lightly brake as you reach the crest of the hill. Quickly pull right and floor it, taking a
straight line through the chicane and into the next straight.

This pair of corners can be a problem if you go into the stretch with too much speed.
Tap your brakes before entering the first corner (lefthand turn) and stay along the left
side of the track. As you hit the apex, nail the gas and you should be able to pull your
vehicle through the second turn with plenty of speed.
You don't need to brake too early when heading into this chicane, though you do need
to brake hard before turning. Slow your car down and cut the first righthand corner just
slightly. As you start heading downhill, apply full gas and shoot through the rest of the
turn.

Because this course is so short, and because the straights make up the vast majority of
the roadway, you absolutely must get the most of your acceleration when exiting the
corners just before the straights. For this corner, brake early and hard, and stay at
about the center of the track before cutting in to hit the apex and fly out into the long
straight.
This high speed circuit is 100% about controlling your speed. Pure power will get you
ahead in the straights, but it's important to control your speed through the long
sweeping turns so that you don't lose traction. You'll likely need to let off the gas just
slightly as you head into the first turn. As you do, pull left towards the inside of the track
while keeping a steady light touch on the gas. You want to stay along the slope of the
course, but keep towards the left as far as possible without losing the advantage of the
camber. As you hit the apex, floor the gas and let your power pull you to the outside of
the course.

As before, it's very important that you don't let your wheels lose traction here. If you
hear your tires squealing, you're pushing too hard. Watch your speed and keep it
constant after you lightly brake into the turn. Once you've slowed down, inch towards
the inside of the course and don't start accelerating until you hit the apex.
The first turn of the course is a two part deal. Brake late but hard for the first part of the
turn and quickly get back on the gas, aiming for the left side of the track beyond the
apex. Once you're near the edge of the track, brake hard again and pull right to nail the
second apex. You should be able to floor the gas pretty early, giving you a nice boost
out into the next portion of the track.

This set of switchback turns can be taken with a decent speed, but you've got to get
your entry and exit angles just right to avoid unnecessary braking. Slow down early for
the turns and keep wide until you sharply aim for the apex. Feather the gas towards the
next turn and repeat the process. The last turn in this series of curves (a sweeping
lefthander) can be taken with more speed than the other turns, so don't be afraid to nail
the gas as you head into the following straight.

You'll pick up a lot of speed before heading into this turn, and though you may be
tempted to smash the brakes you can actually keep up your speed. Head into the turn
and brake hard and late. Let off the brakes before turning and aim straight for the apex.
This tight hairpin is one of the trickiest turns in the course. Just before the hairpin, the
road bends right just slightly. Before this bend, stay on the left side of the course and
then quickly cut to the right side of the course to follow the bend. Brake hard as you do
this, and as you hit the outside edge of the track, pull in hard to nail the apex. You can
lightly feather the gas through the hairpin, though don't get over-zealous—just stay
steady and get through the turn slowly to set up the next long straight.

A quick and nasty chicane marks the end of the course, and getting it right is important
to keeping up your speed in the last straight-away. During the preceding straight, keep
on the left side of the track. As you approach the chicane, brake very hard while staying
outside. When you've slowed down to a decent speed, pull in tight to hit a late apex on
the first curve of the chicane, and lightly feather the throttle around the last bit of the
corner.
The first turn of the course is a two part deal. Brake late but hard for the first part of the
turn and quickly get back on the gas, aiming for the left side of the track beyond the
apex. Once you're near the edge of the track, brake hard again and pull right to nail the
second apex. You should be able to floor the gas pretty early, giving you a nice boost
out into the next portion of the track.

This set of switchback turns can be taken with a decent speed, but you've got to get
your entry and exit angles just right to avoid unnecessary braking. Slow down early for
the turns and keep wide until you sharply aim for the apex. Feather the gas towards the
next turn and repeat the process. The last turn in this series of curves (a sweeping
lefthander) can be taken with more speed than the other turns, so don't be afraid to nail
the gas as you round it.

At the top of the crest here, the course quickly turns right. You can take the first part of
the turn with a good amount of speed behind you, but you'll have to brake quickly
thereafter. You need complete control of your car around the rest of the turn—don't let
your rear tires lose traction, as you absolutely need to have the acceleration for the
following straight.
You'll need to brake hard and early for this turn, slowing your car down considerably
while staying on the left side of the track. As you approach the corner, cut in sharply to
nail the apex and feather the throttle lightly to approach the second part of the turn. You
can cut the corner of the second part of the turn with your right wheels. Just make sure
to line yourself up before nailing the gas.

You'll pick up a lot of speed before heading into this turn, and though you may be
tempted to smash the brakes you can actually keep up your speed. Head into the turn
and brake hard and late. Let off the brakes before turning and aim straight for the apex.

This tight hairpin is one of the trickiest turns in the course. Just before the hairpin, the
road bends right just slightly. Before this bend, stay on the left side of the course and
then quickly cut to the right side of the course to follow the bend. Brake hard as you do
this, and as you hit the outside edge of the track, pull in hard to nail the apex. You can
lightly feather the gas through the hairpin, though don't get over-zealous—just stay
steady and get through the turn slowly to set up the next long straight.
Either side of the track at this sharp corner is bordered by a wide reddish shoulder. Not
only should you feel free to drive on the shoulder, but you are encouraged to do so.
You can make your turns wider if you use the full width of the track including the
shoulder, letting you move through the turn at a much higher speed.

You'll build up a lot of speed on these straights, and while the slight turns in the road
aren't very sharp you will need to slow down for them considerably. Stay wide left as
you approach the first kink in the straight, brake early, and pull in towards the apex.
You want to maximize your exit speed out of the second part of the kink (the left-hand
bend), so brake early so you can get back on the gas as soon as possible.

This long semi-straight is pretty narrow, but you can get through the first two bends
without having to let off the accelerator. However, you will need to brake for the last
right-hand bend. Brake early and somewhat hard before the bend to avoid losing
control on the narrow track. You can still keep up a lot of speed, but you need to be
ready to brake hard for the following sharp left-hand corner.
There's a pair of left-right chicanes right before the end of the course that you need to
be ready for. You can get up to pretty high speeds preceding the chicanes, and you'll
need to brake very hard (and early) in order to get through the s-turns without flying off
the track. The second chicane is a bit tighter than the first, so be ready to slow down
early to maximize your exit speed across the finish.

Either side of the track at this sharp corner is bordered by a wide reddish shoulder. Not
only should you feel free to drive on the shoulder, but you are encouraged to do so.
You can make your turns wider if you use the full width of the track including the
shoulder, letting you move through the turn at a much higher speed.

Because of this super-long straight-away, you'll want to gear your car especially for this
track. When tinkering with your gear ratios, spread the gears farther apart to get more
top-end performance. You'll see noticeable lap time improvements if you maximize your
speed for this straight. You can also implement some sly drafting techniques on this
stretch of road. If an opponent is driving right in front of you, stick right behind them and
you'll notice a quick boost in speed. Use this boost to slingshot yourself past the
opponent and down the rest of the straight.
This long semi-straight is pretty narrow, but you can get through the first two bends
without having to let off the accelerator. However, you will need to brake for the last
right-hand bend. Brake early and somewhat hard before the bend to avoid losing
control on the narrow track. You can still keep up a lot of speed, but you need to be
ready to brake hard for the following sharp left-hand corner.

There's a pair of left-right chicanes right before the end of the course that you need to
be ready for. You can get up to pretty high speeds preceding the chicanes, and you'll
need to brake very hard (and early) in order to get through the s-turns without flying off
the track. The second chicane is a bit tighter than the first, so be ready to slow down
early to maximize your exit speed across the finish.
Right at the start of the course, the track bends slightly to the right. You don't need to
brake for the pseudo-turn, but you do need to enter the corner properly to avoid
smashing the walls. From the starting line, keep wide left and then pull in slightly
towards the right as the course curves. After hitting the inside of the course, line
yourself up for the turn that follows the straight.

This last chicane in the course can slow you down considerably if you don't go into it
correctly. To prepare for the chicane, take the preceding turn (a long sweeping left-
hander) slowly, sticking to the inside of the track. As the turn opens up into the chicane,
keep wide left and pull right, tightly hitting the apex. From there, let off the gas just
slightly as you traverse the chicane and then get back on the throttle when you pass
the last notch.
Because this first stretch of track bends just slightly, it's easy to mess up and slam
against the walls. Stay wide right as you start the straight and quickly merge left. You
can keep up your speed if you shift sides correctly, though you'll still need to brake
pretty early in order to take the first turn of the course.

As you make your way towards this corner at the edge of the canyon, stay wide left and
brake early and lightly. The crest of the hill can send your car airborn if you go over it
too quickly, which will ruin your chance of taking the following turn properly.

You'll pick up some speed heading down this straight. When you reach the slight kink in
the road, the course rises and dips slightly. Let off the gas as you traverse this kink in
the road, then get on the gas just barely before braking again for the following hairpin.
You'll want to take this early chicane very slowly to start out the course. And while you'll
need to be pretty careful through the chicane, you can push your car a bit around the
first corner because of the quick run over the wooden bridge. The hard bridge will give
you an added boost in grip for just a moment, so feel free to push your slide onto the
bridge. You should regain your grip once you hit the wood, letting you line up for the
second part of the chicane.

When driving on the asphalt portion of the track, be cautious of the amount of
understeer you'll feel. A typical 4WD course will experience some serious understeer
when throttling through a corner like this, so be light on the gas be sure to let off a bit if
the car starts to pull outside too quickly. You shouldn't need to brake when you start
feeling understeer—just let off the throttle. You should regain enough control to put
your car back on the desired race line.

This slight kink in the road may make you want to brake or slow down, but you don't
need to! If you take an early apex on the corner you can blast through without losing
any speed. Just be cautious of the oversteer you'll likely feel in a 4WD car, forcing you
to cut into the corner pretty early.
There's a pretty long straight that precedes this sharp and downhill chicane. Be sure to
slow down early before you start your slide around the right-hand corner. You'll need to
be moving pretty slowly to make the first right turn, letting you cut back left for the
second part of the chicane.

After coming off the first tight turn, you'll take a jump and enter a semi-straight. As the
road heads downhill and begins to curve left, stay wide ride and cut in left very early.
You can let your back tires swing out slightly to make the turn while holding down the
throttle, keeping in tight on the left side of the course. This will get you around the
corner with speed, and set up your vehicle to make the next turn.

This set of tight corners at the base of the hill needs to be taken with pretty low speed.
Most important is the quality of your exit as you head into the short straight beyond. As
the road starts to head back uphill and curve just slightly to the right, you'll reach a crest
that's difficult to see over. Stay far right as you head over the crest, avoiding the wall to
the left to keep up your acceleration into the straight.
These tight hairpins are pretty difficult to take without losing control. You'll need to stay
at pretty low speeds to avoid excessive sliding around the corners, and you want to
stay very tight inside the corners. Feather the throttle to get through the turns while
keeping your back tires in check and you should be able to get out of the turns with
good time.

Coming off the preceding straight, you'll have a lot of speed as you head into this slight
s-turn. You should take both parts of the s-turn pretty much the same way, staying wide
and cutting in for an early apex as you feather the throttle and let your back tires slide
out just slightly. You especially want to stay on the inside of the second part of the s-
turn, allowing you to line up the turn that's just after the start line.

The first slight chicane likely won't be a problem on your first lap, but once you come
back around with more speed you'll need to be a bit more cautious. Let off the gas as
you approach the first bend (left) and cut in early and close. As the turn opens up to the
right-hander, get back on the gas, aim for the apex, and turn just slightly so that you
avoid losing traction on your back tires. You can let your rear tires slide out just slightly,
but you want to keep as much grip as possible as you head into the straight.
Stay very wide left as you approach this corner. The road bumps and will likely send
your car airborn a bit—as soon as you land from the pseudo-jump, get on the brakes
early. Don't turn while braking, as you'll only brake the traction of your rear tires.
Instead, get down to speed and then quickly take aim at a late apex deep inside the
turn. Get back on the gas and keep a straight line through the turn.

This sweeping turn isn't very sharp but you still don't want to head into it with too much
speed. Stay slow and steady as you round the curve on the far right side of the course
(inside the turn), feathering the throttle lightly to push your traction to its limits. Avoid
breaking traction on your rear tires, letting you get back on the throttle early and carry
your acceleration through into the straight.

As you head down this straight, keep wide left and brake early for the turn ahead. Once
you're down to speed, you can cut across the track to hit the apex and take a perfectly
straight line across the turn and into the next hairpin. Once in the hairpin, feather the
throttle lightly as you hug the inside of the corner, and line yourself up (wide left) for the
last turn of the course.
After coming off this sweeping turn, get on the gas but don't push your car too hard.
The course continues to turn slightly to the left, and because of the downhill you'll
continue to gain speed (too much, if you're not careful). Keep along the very inside of
the track, hugging the left side as you accelerate. You can let your tail end slide out just
slightly, but be sure to maintain complete control as you reach the bottom of the hill for
another tight corner.

You need to keep up your speed through this semi-straight, but you need to get a
perfect line to do so without nailing the walls. Because the course bends just slightly
(and because of the slick surface), it's easy to lose your straight path through the
jungle. Stay outside of the turn as you approach it and turn (very lightly) early towards
the apex. You don't want to turn your car sideways, but your back tires will break out a
bit sa you form the straightest line possible through the turn. As long as you're delicate
with the steering, you can keep up your acceleration without breaking beat.

This series of hairpin turns is pretty daunting, and is best taken very carefully. Don't be
afraid to slow down considerably when navigating the turns, hugging the turns tightly
while feathering the gas to keep your traction. When you accelerate out of the turn,
make sure you've got a straight shot. If you get on the gas too early (i.e. before you're
done turning), you'll lose traction and slide into the outer wall of the course.
The final section of the track is all asphalt, allowing you to be more aggressive with the
corners. Take this opportunity to build up some speed, taking late apexes on the turns
to carry the speed into the straights. Just be sure to remember to switch back to
delicate mode when you return to the dirt.

On this early asphalt portion of the track, you'll likely notice a good deal of understeer in
most 4WD vehicles. Be sure to brake early and turn into the corners sharply and early.
If you feel the car pulling outside too quickly, let off the gas and try to avoid braking, but
don't hesitate to brake if you think you're going to hit the outer walls.

There are a bunch of sweeping hairpin turns on this course and you need to take all of
them very slowly. Watch your throttle as you go through the turn, just barely giving the
car enough gas to push around the track. If you lay into the throttle too much you'll push
the rear end of the vehicle out and cause a nasty spinout. Another reason to keep it
slow is to retain tire grip as you exit the corner. Even after you've gone through the bulk
of the turn, just lightly push the gas to get the car going straight. Only when your car is
pointing perfectly straight and regained all traction should you really lay into the gas to
accelerate towards the next turn.
This last right hand hairpin is one of the nastiest on the course because of how easy it
is to screw up. You need to brake very early for the turn and be very soft on the throttle
as you move along the inside of the turn. Don't be afraid to slow down to a crawl around
the corner in order to avoid a spinout—even just a little too much gas here can spin you
around and ruin your lap times.

Coming off the previous straight, you'll have built up some speed as you approach this
slight kink in the road. It's safest to lightly tap your brakes a bit to slow down before you
approach this narrow turn surrounded by sand, but if you stay wide right and pull in
towards the apex early, you can cut through the corner without losing any speed.

This pair of turns should require more braking than is actually necessary. Because the
first turn is uphill, you can get away with cutting in tight at high speeds while keeping
your traction. You can carry through with this speed into the second corner, but you
have to turn right quickly while maintaining control over the bumpy road. Pull in tight
and early and you can use the camber of the second turn (righthand) to keep up your
speed without any unnecessary braking
It's easy to lose control around this slight bend, as you'll have a lot of speed and
momentum. However, stay on the far right side of the track as you approach the corner
and then pull in towards the apex early. You should be able to slip in over the bridge
without losing control and slamming into the wall, but you've got to be careful with your
line.

This tight turn should be taken as two parts for the maximum speed out into the
following straight. Take an early apex on the first corner, braking hard as you head into
it. Once past the first apex, get on the gas and push your car over the second apex—
which should be pretty late in the second part of the corner—to get an early jump on
the acceleration into the straight.

Though this turn is wide and sweeping, it's actually more complicated than you'd
expect. The first part of the turn is simple enough—just stay on the outside of the track
as you power around the sweeping curve. However, near the end of the turn the curve
tightens up a bit. As it does, let up off the gas a bit and start pulling left a bit more,
inching slightly closer to the inside of the track. You don't want to move left so far that
you lose traction, but you'll need to give your vehicle some room on the outside to avoid
the wall.
Keep far left on the straight approaching this corner, and brake late as you head into
the turn. You can make your way around the corner with a lot of speed, but you need to
be sure that your exit angle is just right. If you exit too wide, you'll spoil your chances of
taking the next turn as best you can.

Lightly tap your brakes heading into this turn and hug the inside of the curve as you
feather the gas to power through. When you reach the apex, slam on the gas and let off
your steering just slightly. Let the power pull you to the outside of the turn to avoid
losing traction, and you'll be able to carry through the acceleration into the straight.

You'll need to brake very lightly heading into the uphill turn. Once past the apex, gas it
again until you near the tunnel entrance at the crest of the hill. Brake hard until you
actually enter the tunnel, and then get back on the gas. Your power will pull you
through the turn.
This turn may seem obvious, but it's very important that you nail the corner perfectly.
Brake early while staying on the right side of the track, and then pull left to nail the
apex. Avoid losing traction as you power on into the straight ahead. This is the longest
stretch of track, and any lost speed in the corner will directly affect your maximum
speed in the straight.

As you speed down the straight, keep on the right side of the course. Approaching this
tight turn, aim the nose of your car towards the apex and brake hard to slow down to
speed. You'll likely need to brake all the way to the apex, but once you hit your target
you can get back on the gas to blast out of the turn.

This series of slight turns through the trees is pretty simple, and you can save yourself
some speed by taking a proper racing line. Keep tight through the first two bends (a
slight right followed by a slight left), hugging the inside of the curves. As you head
towards the crest of the hill just after the second bend, brake and pull hard to the right.
You can swing around the last corner to head into the straight with some speed.
This series of slight turns—left, right left—is just enough that you'll have to slow down
for one of them. Because of the straight that follows the third bend, make sure you slow
down for the second turn—the right—and keep up your speed through the third. You
only need to lightly tap your brakes to be able to line yourself up properly for the third
turn.

The turn through this tunnel is pretty tight, though you need to keep feathering the
throttle throughout it. Hug the inside of the turn and don't go full throttle until you hit the
apex very late in the turn. It's important to keep your traction and carry your speed
through the straight that goes across the bridge.

This pair of switchback turns is pretty straight-forward, but you need to remember to
keep your apexes pretty late in the corner. You especially want to form the straightest
line possible when exiting the last switchback to guarantee the most speed possible
when heading into the final straight-away.

Depending on your vehicle, you probably don't have to slow down for this slight bend in
the road. Even though you'll have built up a lot of speed, you can carry it through into
the final straight by staying very wide left and then cutting across the turn early.
Stay hard on the gas as you head towards the corner, but brake early as the course
starts to head uphill. Stay on the left side of the track while braking and aim your car
just slightly towards the inside. By the time you're down to speed, you should be along
the inside of the corner and near the apex. Feather the gas around the bend and nail
the throttle as soon as you hit the apex to build up speed for the straight.

After coming off this short straight, you'll have to brake for the next righthand turn.
However, you can take the turn a bit faster than you might think. Tap the brake early,
but don't mash it—just slow down a touch and quickly cut the corner early to keep up
your speed into the next turn.

Again, this turn can be taken faster than you might think. The trick to getting the most
speed here is to cut inside the corner very early. Lay off the gas as you do, and then
floor the throttle when you hit the apex. You should be able to keep up your speed
without losing traction on your back tires, which is very important heading into the long
straight at the end of the course.
The first turn of the course is a two-part corner. The first section of the turn is pretty
slight, but still requiers a bit of braking. Stay far right as you approach the turn, tap the
brakes, and then turn left early to nail the apex. About the time you hit the apex of the
first part of the turn, get on the brakes again to slow down for the second part of the
turn. Just keep your speed steady by feathering the gas as you go through the last part
of the turn, and then power through the last part of the corner.

This series of alternating turns can be taken with a lot of speed, though it's important
that you plan for the turns correctly. For the first turn (right), brake lightly and early to
get a good aim on the apex as you cut in. As you approach the second turn (left), let off
the gas lightly instead of braking and cut in early to make use of the excellent camber
of the corner. Get back on the gas early but make sure that you can line yourself up for
the last turn. Getting your speed right on the last turn is most important, as you'll need
to speed in the following straight.

This sweeping turn may seem pretty simple, but taking it correctly can be oddly
challenging. You can keep up a decent speed through the turn, but it's important that
you don't exceed the grip of your tires. It's very easy to lose traction on the corner,
either resulting in a loss of speed or—even worse—loss of control that'll land you in the
grass outside the turn. Slow down early for the corner and just feather the gas as you
make your way through the corner. Don't get back on the gas until you see the following
straight.
This series of turns is an early setup for the last straight of the course, and can
determine how much speed you'll have to your advantage. After coming out of a
straight, you'll have to brake early to make the first lefthand turn. Feather the gas and
don't push your car too hard as you make your way through the sweeping turn to avoid
losing traction. As the track starts to head uphill, you'll reach an s-turn that you need to
nail. Hit an early apex on the first (righthand) part of the s-turn and quickly cut back to
hit the apex of the second part. As you head uphill around the last turn of the course,
keep wide right and pull in gradually to hit the apex. Depending on your vehicle, you
probably won't even have to let off the gas as you power uphill.

You'll have a lot of speed coming off the long straight here, and the corner at the end of
the straight is surprisingly sharp. You'll need to brake very early for the turn and keep
your nose pointed to the inside of the corner. Because of the angle and camber of the
corner, it's easy to drift off into the sand if you're not careful.

This turn of the course sets up the second longest straight you have, so it's important to
take it right and build up speed early. Stay wide left and brake lightly as you turn right
and into the apex. Your apex should be late in the turn, letting you form a straight line to
the finish.
Most vehicles will be able to get through this corner without braking or letting off the
gas, no matter how fast they are. Approach the bend from the far right side of the
course and pull in towards the inside of the corner late, hitting a late apex that should
let you continue the turn while nailing the throttle.

After coming off a huge sweeping turn, you'll reach this semi-chicane that precedes a
small straight. You want to maximize your speed exiting this bit of turns, so slow down
for the first left hand part of the turn and get back on the gas just as you swing the car
right again. You should be able to accelerate through the rest of the chicane and into
the straight.
This uphill corner can be taken pretty quickly, but it's vital that you get your line right
when approaching. You need to be sure that you're going straight while on the far left
side of the track—not exactly an easy goal considering the tricky corner just before it.
However, if you can get in position correctly you can cut the corner early and avoid
unnecessary braking as you power into the next straight.

At about the middle of the track you'll run into this series of sharp-angled corners. You'll
need to cut back your speed to take them properly, but once you've set yourself up for
the turns you can power through them, steering hard right and staying on the gas while
you hit the apex of each of the turns. You may need to let off the gas a bit before you
hit each apex, but you shouldn't have to brake much, if at all.

The last turn of the course sets up the longest straight you have, so it's important to
take it right and build up speed early. Stay wide left and brake lightly as you turn right
and into the apex. Your apex should be late in the turn, letting you form a straight line to
the finish.
Brake hard but not too early when heading into this turn. You'll have a lot of speed, but
the turn is deep enough that you can afford to brake later than you might feel is safe.
Once in the turn, feather the throttle while hugging the inside of the track and then floor
it once you hit the apex.

As the course starts heading uphill, you'll reach this pretty wide turn that leads to a
tunnel. It's important to execute this turn well as you'll want the speed in the following
straight. Keep wide right and brake lightly heading into the turn. You'll want to take a
late apex to maximize your exit speed.

The last turn of the course can be dangerous if you screw it up (there's plenty of room
to go off course on the outside), but there's a lot of opportunity for speed if you get your
line right. Stay very far on the outside of the track as you approach the turn. Brake
lightly while staying straight and then point towards an early apex as you get back on
the gas. You should be able to let your power pull you through the turn without losing
tractioin, keeping up your speed as you go into the straight.
The first sweeping turn of the course is a very long one, and will test the steadiness of
your throttle. The long turn is actually two different turns combined—at the end of the
first part of the turn, you can get on the gas a bit harder and allow the power to pull you
to the outside of the track. After the short straight section, let off the gas again and stay
on the inside of the track. Once you're in position, get back on the gas early. Your
turning should prevent you from exceeding a speed that'll make you lose traction.

This inner portion of the track features a two-part turn that's easy to mess up. For the
first part of the lefthand bend, stay on the throttle as you cross the apex and then brake
hard when your vehicle approaches the outside of the track. Once at a low speed, cut
left and just barely feather the throttle to get around the bend. Once you hit a late apex,
get on the gas again to take off in the straight.

A series of three turns (alternating left, right, left) can be tricky to take when you've got
speed behind you, but it's important that you don't brake. Practice your lines and take
early apexes as you cut back and forth across the track. You should be able to make it
through the turns without letting off of the gas until you need to brake for the last turn of
the course.
Fight the urge to brake while going through this slight chicane. You may need to let off
the gas just a bit as you round the first righthand bend, but get right back on the gas to
continue down the straight. As long as you keep very tight inside the bends you'll be
able to blast throughout without braking pace.

Take it slow and easy through this sweeping turn. You can keep a decent speed, but
it's important to avoid braking the grip of your tires as you make your way 'round. Brake
late early when heading into the turn, line yourself up to drive around the inside of the
corner, and feather the gas to get you through. When you reach the apex, nail the gas
to the floor and allow your car to start pushing towards the outside of the course as you
accelerate.

After a tight corner at the bottom of this hill, nail the throttle. There are two slight bends
in the road that would normally pose a concern. However, because you're starting from
a relatively low speed after the tight turn, and because you're heading uphill, you can
floor the gas and cut the corners tight to keep the straightest line possible into the final
stretch of the course.
The course only has two turns, and the two are—for all intents and purposes—identical.
You don't need to aim for an apex on these turns. Instead, your goal is to stay in the far
right lane, keeping the last yellow line to the left of your car. Keep your gas floored as
you won't have to worry about braking or slowing down. Depending on your vehicle,
you should be able to maintain 100% of your speed going into the turn, and even
possibly gain more speed as you carefully navigate the turn. The key here is to keep
your steering super steady. If your car shifts around too much, you'll drop precious
speed that'll hurt you in the straights.
Brake late when heading into this corner and then quickly get back on the gas. You
need to feather the throttle as you round the turn, hugging the inside part of the track
until you hit the apex. When you do, floor the gas and let the power pull you to the
outside of the course.

This hump in the course forms an interesting series of turns that's somewhat tricky to
tackle. You likely won't have to brake (and if you do, just lightly) for the first righthand
curve that goes into the hump. However, before taking the left that forms the second
part of the hump, you'll want to brake very quickly and then get back on the gas as you
point your vehicle towards the apex. You'll be able to carry your speed through the last
part of the hump (a middling right bend) and into the final turn of the course.

You'll need to let up off the gas a bit for this turn, though keep tapping the throttle as
you round the turn, pushing the traction of your tires to the edge. You can keep up a lot
of speed here but you really need to avoid breaking traction, in order to keep up your
speed into the following straight.
In the middle of this straight is a quick rise in the road that will send your car airborn at
most speeds. You likely won't need to slow down for the dip, but it is important that you
take this jump correctly. Be sure that your car is pointing perfectly straight in the
direction you want to go before you hit the jump—you'll have no control of your car in
mid-air, so you're going to land pointing in whichever direction the car was facing when
you take off. If the car isn't pointed straight when you jump, you'll likely land and spin
out of control, slamming into the walls.

This wide U-turn is at the end of a long straight, which is normally a problem. However,
the turn is pretty wide, so it's not the turn itself that poses a threat here. What you need
to worry about is the slide hump in the road just before the turn. You should slow down
very early for the turn to avoid catching air off of the hump. If you do catch air, you'll
lose control temporarily, which is long enough to send you slamming into the outer wall.
Get on the brakes lightly just before you go over the hump, but save the bulk of your
braking for after the bump in the road.

You can take this entire straight without braking or letting off the gas, which will give
you a ton of speed heading downhill. However, you'll want to start decreasing your
speed well before you reach the sharp hairpin corner at the bottom of the hill. Start
braking lightly just before you go around the last right-hand bend of the straight, and
then brake hard once you've got the car pointed straight. If you brake too late, you'll
have a good chance of inducing oversteer just before the corner, sending you into the
outer walls of the course.
This sweeping left turn is very long and relatively sharp. You can keep up your speed
by feathering the throtttle through the turn and hugging the inside. Be careful to not
exceed the threshold of your tires' grip, though. If you lose traction, you'll lose a lot of
speed around the corner.

As you make your way down the preceding straight, stay on the far right. The narrow
alley opens up to an intersection and you'll have to make a quick cut left to continue
down the next alley. Brake very lightly as you enter the intersection and cut in early to
get into the next straight.

This is the sharpest turn in the course, and is pretty easy to mess up if you're not
careful. You want to hug the inside of the turn as you round it, but don't get too far on
the lip of the corner. If you do, you'll likely hit the inside of the turn and slow yourself
down considerably.

The last corner of the course isn't too sharp, but you want to avoid taking it very wide.
Brake early before entering the turn and cut in early, moderating your speed so that you
don't get pushed out too far. If you take the turn too wide, you'll have to swerve to avoid
the narrowing walls on the left.
At the very beginning of the course is this set of turns. You can get away without
braking for a couple of the turns, but you'll carry too much speed into the last
righthander that leads into the straight, forcing you to brake and lose your acceleration.
What you should do is brake lightly for the first turn, and then line yourself up to cut
through the last two turns with the straightest line possible. You can power through the
turns at full throttle, and carry your speed through into the straight.

This chicane breaks up what would normally be an awesome straight. But because
there's still more straight-away on the other side of the chicane, it's especially important
to build back as much speed as possible. Brake early when heading into the chicane,
and take the first left-right bit slowly. Once you've passed that, line yourself for the next
set of turns (a right-left) and get on the gas hard. If you head into the chicane with too
much speed, you'll have to brake way later in your turn and won't have the time to
accerlerate up to speed.

A slight bend mars an otherwise super long straight-away near the end of the course.
And while it's important that you don't lose control here, you still need to keep up your
speed in order to compete. As you speed towards the bend, stay far right on the track.
Brake early and lightly, just enough to slow down your vehicle a touch. Cut into the
corner semi-early (not too early) so that you can swing through the turn and avoid the
jutting wall on the right side of the track beyond the turn.
The first turn of the course can get you to an early lead if you take it right. Follow the
curve as it bends left and start braking early. Once you're wide left of the turn, cut in
quickly and aim for the apex, lightly pressing the gas to get you there. Once you reach
the apex, floor the gas and your power will pull you out of the turn and into the straight.

You'll have a lot of speed behind you for this turn, and you can keep most of it if you
aim your car right. Stay far left along the outside of the track and brake lightly and early.
Once you're down to speed, cut inward for an early apex and get back on the gas. You
should be able to cut through the turn without losing much speed.

Proper braking is very important for this hairpin. Because it's at the end of a long
straight, you'll need to brake somewhat early to slow yourself down sufficiently. Once
you're slowed down, pull in tight from the outside of the track and feather the gas very
lightly around the bend. When you see the straight ahead, nail the throttle.

There's a set of quick turns just before the finish line, and you'll need to slow down for
all of them. Slow down especially for the second-to-last turn (a right-hander) so that you
can line yourself up for the best possible exit line on the very last turn. Execute this
correctly and you'll rocket out of the last corner and carry that speed into the straight.
The first stretch of course has a couple of left hand kinks in the road. The first one you
can get by without braking or letting off the gas as long as you're sure to stay outside
and cut inside at the bend. The second kink in the road you'll need to brake lightly for,
but you can still keep up most of your speed. However, almost immediately after going
around the bend you'll need to brake hard for the first left-hand turn of the course.

At the bottom of the first hill is this doozy of a corner. The turn sweeps right somewhat
gradually at first—after you slow down for the turn, you can feather the throttle to get
through it. However, near the end of the turn it tights dramatically. You'll want to stay
wide left, brake hard, and then cut inside the corner to nail the apex and carry your
speed into the straight that follows.

At the end of a very long straight is this tight hairpin. You'll need to brake pretty early to
avoid smashing into any walls. As you approach the gateway that separates the
straight from the hairpin turn, start braking just after passing under the "Gran Turismo"
banner. You should slow down enough to make the first set of turns easily, and set up
for a slow and steady run around the inside of the hairpin.
At the end of the first long straight is the first tight corner. Brake plenty early while
heading into the turn, but don't be afraid to let your speed pull you deep into the corner.
There's plenty of room to move around deep in the turn, letting you cut back for a late
apex as you exit the turn.

You'll need to brake plenty early in order to avoid slamming into the wall on this turn.
Stay far left as you approach the turn and aim your car slightly towards the apex as you
brake. Make sure you're done braking before you start turning harder around the
corner, and get on the gas as you hit the apex (you can cut the corner just barely) to
speed off down the straight.

A few of the ninety-degree turns of the course can be cut slightly by hopping onto the
lip on the inside of the course. This corner specifically—a right-hander before you
double back and start going west—can be cut considerably, but you don't want to enter
at a bad angle. You still need to stay wide left and cut in sharply towards the apex.
This semi-circle turn can be taken with some speed, but you need to avoid breaking the
traction of your tires. Feather the throttle as you round the corner, letting your speed
pull you outside just slightly. As you approach the apex, let off the gas for moment so
that you can cut back in towards the inside of the corner, hitting the apex. This will let
you get on the gas early and still have a viable shot of rounding the last bit of turn
without losing speed.

You need to brake very early for the first turn on the course. Because of the straight
before it, you'll have a lot of speed behind you and a ton of momentum. Stay along the
far left side of the track as you brake and, as you start running over the red and white
lip, turn hard in towards the apex and get back on the gas.

These two turns aren't identical, but your approach to them should be about the same.
As you head into each corner, brake very lightly to get your car down to speed. Stay
along the inside of the turns and feather the gas to push yourself along without causing
your tires to squeal. If your tires start squealing, you're probably losing speed, so be
easy on the gas until you can see the straight-away ahead of you.
As the road leads under a bunch of trees, it starts heading downhill. At the very base of
the hill is this slight kink in the road, and it's easy to lose grip while making your way
around it. You probably don't need to brake for the turn, but you do need to drop a bit of
speed in order to retain traction. Let off the gas just before heading into the slight
chicane and feather the gas through. Once you've passed the worst of it, get back on
the gas to continue your drive.

This downhill bend may not seem like much, but it's pretty easy to lose control and slide
into the walls of this narrow part of the course. As you approach the corner, tap the
brakes lightly. You don't want to brake while you're in the turn, so let off them as you
start turning, coasting around the first bit. Once you see the straight track ahead, get
back on the gas.

After building up a lot of speed on this uphill ride, you'll have to brake early to make the
sweeping turn that follows. Stay on a straight line as you make the incline and start
braking just as the course begins to crest. This will ensure that you have plenty of time
to slow down, letting you feather the gas through the turn to avoid losing traction.
This is quite possibly the slowest turn on any of the courses in the game. Stay wide left
and brake pretty early for the turn, letting you (quite slowly) sharply turn in towards the
apex. Don't be afraid to slow down to a crawl around the corner. Don't even get on the
gas except for very light taps to push your car around until you can see the end of the
corner.

This chicane isn't terribly challenging, but getting it just right will ensure better lap times.
As you head over the crest of the hill before it, stay wide right and brake early. Once
you're down to speed, cut left through the first part of the turn and then just barely
feather the throttle as you swing the car back right. If you give it too much gas too early,
you'll have a hard time pulling right and into the following straight. Take it slowly at first,
though, and you can line yourself up to get back on the accelerator very early.

You should already be at pretty low speeds when you approach this chicane, but you'll
still need to implement some braking. The first part of the chicane is a right-hand bend,
and while it's not very sharp you still need to slow down for it. Slowing down for the first
part of the turn will let you keep wide right as you approach the second part (a left-
hander) of the chicane. Once you've rounded the first corner and stuck to the right wall,
cut in towards the apex and get on the gas early to build up speed into the following
straight.
Get this corner right and you'll carry some extra speed into the semi-straight that
follows. Stay far right on the course as you approach the turn and brake early, but don't
turn early. Instead, hold out and turn very tight in towards a late apex on the turn. You
can get back on the gas pretty early and pull through the turn with a lot of speed while
still avoiding the outer wall at the other end of the corner.

This left-right chicane is pretty wide, letting you breeze through without braking if you
get your lines right. Keep wide right as you approach the first corner and pull left for a
tight apex on the corner. For the second part of the chicane, take an early apex and let
your speed pull you to the outside of the turn (left). You'll line up perfectly for the next
turn.

This hairpin is pretty sharp, and you can waste a lot of time by taking it too slowly.
However, if you stay very wide right when approaching the turn, brake early, and then
cut in very sharply for your apex, you can get through the turn with a lot of speed and
carry into the next turn (which you don't even need to brake for).
Get this corner right and you'll carry some extra speed into the semi-straight that
follows. Stay far right on the course as you approach the turn and brake early, but don't
turn early. Instead, hold out and turn very tight in towards a late apex on the turn. You
can get back on the gas pretty early and pull through the turn with a lot of speed while
still avoiding the outer wall at the other end of the corner.

This left-right chicane is pretty wide, letting you breeze through without braking if you
get your lines right. Keep wide right as you approach the first corner and pull left for a
tight apex on the corner. For the second part of the chicane, take an early apex and let
your speed pull you to the outside of the turn (left). You'll line up perfectly for the next
turn.

This is one of the most important corners in the course because how well you take it
vastly affects the top speed you'll reach in the long straight beyond. Stay wide ride
heading into it and brake semi-late. You don't need to slow down completely, but the
corner is pretty sharp. As you're slowing down, steer your way towards the inside of the
corner and pump the gas a bit to push you through the turn. When you see the course
straighten out, get back on the gas and carry your speed into the straight, letting the
power pull you to the outside of the track.
Keep wide left as you approach this corner and cut in somewhat early, letting your
speed pull you far outside. Don't get heavy on the gas until you line yourself up for the
following corner. When you're lined up, you can floor the gas around the second right-
hand bend and take your speed down the short straight.

This sharp corner preceeds a very long straight, making it dire that you get out of the
corner with as much speed as possible. Stay wide right and brake semi-late as you
approach the turn. When you're down to speed, cut inside quickly and you can aim for a
late apex. Once you're pointed in the right direction, nail the gas and you can blast into
the straight.

You need to slow down for this series of tight turns, and while you can take the first few
kinks (a pair of right-handers) pretty quick it's actually better to take it easy. You
especially want to lay off the gas a bit as you round the second right. If you take it easy,
you can get on the gas right after hitting the apex and you won't have to let off as you
round the next left-hand turn.
Just before the finish line is this small chicane, and while you may be pressed to brake,
fight the urge! If you swing in wide from the right heading into the first left kink in the
road you can continue through the chicane without braking at all. You'll likely need to let
off the gas just slightly at the moment you enter the turn, but after that you can get back
on the gas and let your speed carry you down the straight.

At the end of the first long straight is this sweeping hairpin. As you approach the turn,
stay wide left and merge right as you brake into the corner. Brake late, letting your
momentum pull you deep into the turn as you start steering your car right. Once you're
down to speed, get back on the gas and muscle through the rest of the turn.

Slow down a lot for the first turn out of this straight. If you take a late apex and get on
the gas, you can correctly aim your vehicle so that you take the next turn (a left) without
braking or slowing down a bit. It's important to hit a late apex on the first turn (the right)
in order to line up correctly for the second turn, giving you a lot of extra speed into the
straight that follows.
This turn comes up a bit sooner than you might expect. Don't hesitate to brake early,
starting from the right side of the course and slowly merging to the left side as you
approach the apex of the corner. Keep on the brakes all the way to the apex and then
quickly hit the gas again, using the wide road to let your vehicle swing out as you
accelerate.
Prize Cars

US version Japan import

Licence Center
Domestic B Volkswagen Lupo 1.4 '02
Domestic B (All Silver) Mazda Kusabi '03
Domestic B (All Gold) Honda S500 '63
Domestic A Pontiac Sunfire GXP Concept '02
Domestic A (All Silver) Honda Dualnote '01
Domestic A (All Gold) Nissan Skyline GT-R (Gran Turismo Version) '01
International B Nike One 2022
International B (All Silver) Mazda RX-8 Concept (Type-II) '04
International B (All Gold) Jensen Healey Interceptor Mk.III '74
International A Nismo 270R '94 (S14)
International A (All Silver) Nissan GT-R Concept (TokyoShow) '01
International A (All Gold) Dome Zero '78
Super Mercury Cougar XR-7 '67
Super (All Silver) Pontiac Solstice Coupe Concept '02
Super (All Gold) Ford Model T Tourer '15

Beginner Hall
Sunday Cup Autobianchi A112 Abarth '79
FF Challenge Mazda6 Concept '01
FR Challenge Nissan Skyline 2000GT-B '67
4WD Challenge Toyota Motor Triathlon Race Car '04
MR Challenge Lotus Esprit Turbo HC '87
Light Weight K Cup Ginetta G4 '64
Spider & Roadster Chrysler Prowler '02
Sport Truck Race Chevrolet Silverado SST Concept '02

Professional Hall
Clubman Cup Mazda Mazdaspeed Mazda6 '05
Tuning Car Grand Prix Nissan Option Stream Z '04
Race of NA Sports Honda NSX-R Concept '01
Race of Turbo Sports Mazda BP Falken RX-7 (D1GP) '03
Boxer Spirit RUF CTR Yellow Bird '87
World Classic Car Series Mercedes-Benz Daimler Motor Carriage '1886
World Compact Car Race Honda S800 RSC Race Car '68
Supercar Festival Cizeta V16T '94
Gran Turismo World Ford GT LM Edition Spec-II '04
Championship

Extreme Hall
Gran Turismo All Stars BMW MacLaren F1 GTR Race Car '97
Dream Car Championship Nissan GT-R Concept LM Race Car '02
Polyphony Digital Cup Opera Performance S2000 '04
Like The Wind Volkswagen W12 Nardo Concept '01
Formula GT World Sauber Mercedes C9 Race Car '89
Real Circuit Tours Nissan Gran Turismo Skyline GT-R (PaceCar) '01
Premium Sports Lounge Ford GT '05
Endurance Hall
Grand Valley 300km Audi Auto Union V16 Type C Streamline '37
Laguna Seca 200 Miles Ford GT40 Race Car '69
Roadster 4 Hours Endurance Mazda RX-7 LM Race Car '01
Tokyo R246 300km Mitsubishi FTO Super Touring Car '97
Super Speedway 150 Miles Honda NSX-R LM Edition Race Car '02
Nurburgring 24 Hours Polyphony Formula Gran Turismo '04
Endurance
Nurburgring 4 Hours Endurance Chaparral 2D Race Car '67
Suzuka 1000km Lister Storm V12 Race Car '99
Motegi 8 Hours Endurance Honda NSX-R LM Edition Road Car '02
Tsukuba 9 Hours Endurance Nissan Skyline GT-R Race Car (Calsonic) '93
Sarthe Circuit 24 Hours I Audi R8 '01
Sarthe Circuit 24 Hours II Bentley Speed 8 Race Car '03
Fuji 1000km Nissan R92CP Race Car '92
Infineon World Sport Car Ford GT LM Edition '02
Trophy
El Captain 200 Miles Toyota 88C-V Race Car (Minolta) '89
New York 200 Miles Dodge Charger Super Bee 426 Hemi '71

Mission Hall
Mission 1-10 DMC DeLorean S2 '04
Mission 11-20 Jay Leno Tank Car '03
Mission 21-24 Pagani Zonda Race Car '01
Mission 25-29 Toyota 7 Race Car '70
Mission 30-34 Nissan R89C Race Car '89

American Hall
American Championship Chevrolet Corvette Convertible (C1) '54
Stars and Stripes Chevrolet Camaro LM Race Car '01
American Muscle Car Chevrolet Chevelle SS 454 '70
Championship
Classic Muscle Car Plymouth Super Bird '70
Championship

European Hall
European Championship Jaguar XJ220 LM Edition '01
British GT Cup Jaguar E-Type Coupe '61
British Light Weight Car Race Lotus Europa Special '71
German Touring Car Mercedes-Benz AMG CLK-GTR Race Car '98
Championship
Italian Festival Alfa Romeo 155 2.5 V6 TI Race Car '93
French Championship Citroen 2CV Type-A '54
European Classic Car Mercedes-Benz Benz Patent Motor Wagen '1886
Championship
European Hot Hatch Car Volvo 240 GLT Estate '88
Championship
1000 Miles Alfa Romeo Giulia Sprint Speciale '63
Schwarzwald League A BMW M3 GTR Race Car '01
Schwarzwald League B Mercedes-Benz AMG 190E 2.5 16V Evolution II (DTM) '92

Japanese Hall
Japanese Championship Nissan Fairlady Z Concept LM Race Car '02
Japanese GT Championship Nissan Motul Pitwork Z (JGTC) '04
Japanese 70's Classic Nissan Skyline Hard Top 2000GT-R (KPGC10) '70
Japanese 80's Festival Mitsubishi HSR-II Concept '89
Japanese 90's Challenge Nismo 400R (R33) '96
Japanese Compact Car Cup Honda Life Step Van '72

Special Condition Hall (easy)


Rally d' Umbria Cadillac CIEN '02
Rally d' Capri Toyota RSC Rally Raid Car '02
Grand Canyon Ford RS200 '84
Ice Arena Toyota RSC '01
Chamonix Infiniti FX45 Concept '02
George Paris Alpine A310 1600VE '73
Swiss Alps Mitsubishi CZ-3 Tarmac '01
Tahiti Renault 5 Turbo '80
Tsukuba Circuit Mazda RX-8 Concept (Type-I) '01
Cathedral Rocks (Trail I) Land Rover Range Stormer Concept '04
Cathedral Rocks (Trail II) Hyundai HCD6 '01

Special Condition Hall (normal)


Rally d' Umbria Lancia Delta HF Integrale Rally Car '92
Rally d' Capri Subaru Impreza Rally Car Prototype '01
Grand Canyon Mitsubishi CZ-3 Tarmac Rally Car '02
Ice Arena Mitsubishi Lancer Evolution IV Rally Car'97
Chamonix Subaru Impreza Rally Car '01
George Paris Renault 5 Maxi Turbo Rally Car '85
Swiss Alps Toyota Celica GT-Four Rally Car (ST205) '95
Tahiti Ford Escort Rally Car '98
Tsukuba Circuit Mazda6 Touring Car '02
Cathedral Rocks (Trail I) Subaru Impreza Rally Car '99
Cathedral Rocks (Trail II) Toyota Celica GT-Four Rally Car (ST185) '95

Special Condition Hall (hard)


Rally d' Umbria Lancia Delta S4 Rally Car '85
Rally d' Capri Ford RS200 Rally Car '85
Grand Canyon Mitsubishi Straion 4WD Rally Car '84
Ice Arena Nissan Bluebird 1600SSS Rally Car (510) '69
Chamonix Lancia Stratos Rally Car '77
George Paris Peugeot 205 Turbo 16 Evolution 2 Rally Car '86
Swiss Alps Nissan Silvia 240RS Rally Car '85
Tahiti Mitsubishi Pajero Rally Raid Car '85
Tsukuba Circuit Ford GT Concept '02
Cathedral Rocks (Trail I) Suzuki Escudo Dirt Trial Car '98
Cathedral Rocks (Trail II) Mitsubishi Pajero Evolution Rally Raid Car '03

Alfa Romeo Manufacturer's Race Event


GTA Cup Alfa Romeo Giulia Sprint GTA 1600 '65

Alpine Manufacturer's Race Event


Renault Alpine Cup Alpine A110 1600S '73

Aston Martin Manufacturer's Race Event


Aston Martin Festival Aston Martin DB9 Coupe '03
Audi Manufacturer's Race Event
Tourist Trophy Audi Le Mans Quattro '03
A3 Cup Audi Pikes Peak quattro '03

BMW Manufacturer's Race Event


BMW 1 Series Trophy BMW 2002 Turbo '73
'M' Club BMW M3 GTR '03

Chevrolet Manufacturer's Race Event


Corvette Festival Chevrolet Corvette Stingray Coupe (C2) '63
Camaro Meeting Chevrolet Camaro IROC-Z Concept '88

Chrysler Manufacturer's Race Event


Crossfire Trophy Dodge Viper GTSR Concept '00

Citroen Manufacturer's Race Event


2HP-2CV Citroen 2CV Type-A '54

Daihatsu Manufacturer's Race Event


Copen Race Daihatsu Storia X4 '00
Midget II Race Daihatsu Midget '63

Honda Manufacturer's Race Event


Type R Meeting Honda HSC (Honda Sports Concept) '03
Civic Race Honda Civic Si (Mugen Motul Race Car) '87

Hyundai Manufacturer's Race Event


Hyundai Sport Festival Hyundai Clix '01

Isuzu Manufacturer's Race Event


Isuzu Classic Sport Isuzu 117 Coupe '68

Lotus Manufacturer's Race Event


Elise Cup Lotus Elise Type-72 '01
Lotus Classic Cup Lotus Elan S1 '62

Mazda Manufacturer's Race Event


'RE' Club Mazda Cosmo Sport (L10A) '67
Roadster Cup Mazda Eunos Roadster J-Limited (NA) '91
RX-8 Cup Mazda RX-8 Concept LM Race Car '01

Mercedes-Benz Manufacturer's Race Event


Legend of Silver Arrow Mercedes-Benz CLK Touring Car (D2 DTM) '00
SL Challenge Mercedes-Benz 300 SL Coupe '54

MG Manufacturer's Race Event


MG Festival MGF '97

Mini Manufacturer's Race Event


Mini.Mini Battle Marcos Mini Marcos GT '70

Mitsubishi Manufacturer's Race Event


Evolution Meeting Mitsubishi Lancer 1600 GSR Rally Car '74
Mirage Cup Mitsubishi I Concept '03

Nissan Manufacturer's Race Event


Race of Red Emblem Nismo Skyline GT-R LM Road Going Version (R33) '95
March Brothers Nissan mm-R Cup Car '01
Silvia Sisters Nissan Sileighty '98
'Z' Club Nissan Fairlady 240ZG (HS30) '71

Opel Manufacturer's Race Event


Speedster Cup Opel Calibra Touring Car (DTM) '94

Peugeot Manufacturer's Race Event


206 Cup Peugeot 205 Turbo 16 Rally Car '85

Renault Manufacturer's Race Event


Clio Trophy Renault Lutecia Renault Sport V6 24V Race Car '00
Megane Cup Renault Avantime '02

Saleen Manufacturer's Race Event


Saleen S7 Club Nike One 2022

Shelby Manufacturer's Race Event


Shelby Cobra Cup Shelby Mustang G.T.350R '65

Subaru Manufacturer's Race Event


Subaru 360 Race Subaru Subaru 360 '58
Race of Pleiades Subaru Impreza Super Touring Car '01

Suzuki Manufacturer's Race Event


Suzuki K Cup Suzuki Concept-S2 '03
Suzuki Concept Car Suzuki GSX-R/4 '01

Toyota Manufacturer's Race Event


Altezza Race Toyota Altezza Touring Car '01
Vitz Race Toyota Vitz RS Turbo '02

Triumph Manufacturer's Race Event


Spitfire Cup Triumph Spitfire 1500 '74

TVR Manufacturer's Race Event


Blackpool Racer TVR Cerbera Speed 12 '00

Volkswagen Manufacturer's Race Event


Beetle Cup Volkswagen Beetle 1100 Standard (Type-11) '49
Lupo Cup Volkswagen Karmann Ghia Coupe (Type-1) '68
GTI Cup Volkswagen Golf I GTI '76
US version Japan import

Licence Center
Domestic B Volkswagen Lupo 1.4 '02
Domestic B (All Silver) Mazda Kusabi '03
Domestic B (All Gold) Honda S500 '63
Domestic A Pontiac Sunfire GXP Concept '02
Domestic A (All Silver) Honda Dualnote '01
Domestic A (All Gold) Nissan Skyline GT-R (Gran Turismo Version) '01
International B Nike One 2022
International B (All Silver) Mazda RX-8 Concept (Type-II) '04
International B (All Gold) Jensen Healey Interceptor Mk.III '74
International A Nismo 270R '94 (S14)
International A (All Silver) Nissan GT-R Concept (TokyoShow) '01
International A (All Gold) Dome Zero '78
Super Mercury Cougar XR-7 '67
Super (All Silver) Pontiac Solstice Coupe Concept '02
Super (All Gold) Ford Model T Tourer '15

Beginner Hall
Sunday Cup Autobianchi A112 Abarth '79
FF Challenge Mazda Atenza Concept '01
FR Challenge Nissan Skyline 2000GT-B '67
4WD Challenge Toyota Motor Triathlon Race Car '04
MR Challenge Lotus Esprit Turbo HC '87
Light Weight K Cup Ginetta G4 '64
Spider & Roadster Chrysler Prowler '02
Sport Truck Race Chevrolet Silverado SST Concept '02

Professional Hall
Clubman Cup Mazda Mazdaspeed Atenza '05
Tuning Car Grand Prix Nissan Option Stream Z '04
Race of NA Sports Honda NSX-R Concept '01
Race of Turbo Sports Mazda BP Falken RX-7 (D1GP) '03
Boxer Spirit RUF CTR Yellow Bird '87
World Classic Car Series Mercedes-Benz Daimler Motor Carriage '1886
World Compact Car Race Honda S800 RSC Race Car '68
Supercar Festival Cizeta V16T '94
Gran Turismo World Ford GT LM Edition Spec-II '04
Championship

Extreme Hall
Gran Turismo All Stars BMW MacLaren F1 GTR Race Car '97
Dream Car Championship Nissan GT-R Concept LM Race Car '02
Polyphony Digital Cup Opera Performance S2000 '04
Like The Wind Volkswagen W12 Nardo Concept '01
Formula GT World Polyphony Formula Gran Turismo '04
Real Circuit Tours Nissan Gran Turismo Skyline GT-R (PaceCar) '01
Premium Sports Lounge Ford GT '05

Endurance Hall
Grand Valley 300km Mercedes-Benz C9 Race Car (Sauber) '89
Laguna Seca 200 Miles Ford GT40 Race Car '69
Roadster 4 Hours Endurance Mazda RX-7 LM Race Car '01
Tokyo R246 300km Mitsubishi FTO Super Touring Car '97
Super Speedway 150 Miles Honda NSX-R LM Edition Race Car '02
Nurburgring 24 Hours Polyphony Formula Gran Turismo '04
Endurance
Nurburgring 4 Hours Endurance Audi Abt Audi TT-R Touring Car '02
Suzuka 1000km Lister Storm V12 Race Car '99
Motegi 8 Hours Endurance Honda NSX-R LM Edition Road Car '02
Tsukuba 9 Hours Endurance Nissan Skyline GT-R Race Car (Calsonic) '93
Sarthe Circuit 24 Hours I Audi R8 '01
Sarthe Circuit 24 Hours II Bentley Speed 8 Race Car '03
Fuji 1000km Nissan R92CP Race Car '92
Infineon World Sport Car Ford GT LM Edition '02
Trophy
El Captain 200 Miles Toyota 88C-V Race Car (Minolta) '89
New York 200 Miles Dodge Charger Super Bee 426 Hemi '71

Mission Hall
Mission 1-10 DMC DeLorean S2 '04
Mission 11-20 Jay Leno Tank Car '03
Mission 21-24 Pagani Zonda Race Car '01
Mission 25-29 Toyota 7 Race Car '70
Mission 30-34 Nissan R89C Race Car '89

American Hall
American Championship Chevrolet Corvette Convertible (C1) '54
Stars and Stripes Chevrolet Camaro LM Race Car '01
American Muscle Car Chevrolet Chevelle SS 454 '70
Championship
Classic Muscle Car Plymouth Super Bird '70
Championship

European Hall
European Championship Jaguar XJ220 LM Edition '01
British GT Cup Jaguar E-Type Coupe '61
British Light Weight Car Race Lotus Europa Special '71
German Touring Car Mercedes-Benz AMG CLK-GTR Race Car '98
Championship
Italian Festival Alfa Romeo 155 2.5 V6 TI Race Car '93
French Championship Citroen 2CV Type-A '54
European Classic Car Mercedes-Benz Benz Patent Motor Wagen '1886
Championship
European Hot Hatch Car Volvo 240 GLT Estate '88
Championship
1000 Miles Alfa Romeo Giulia Sprint Speciale '63
Schwarzwald League A BMW M3 GTR Race Car '01
Schwarzwald League B Mercedes-Benz AMG 190E 2.5 16V Evolution II (DTM) '92

Japanese Hall
Japanese Championship Nissan Fairlady Z Concept LM Race Car '02
Japanese GT Championship Nissan Motul Pitwork Z (JGTC) '04
Japanese 70's Classic Nissan Skyline Hard Top 2000GT-R (KPGC10) '70
Japanese 80's Festival Mitsubishi HSR-II Concept '89
Japanese 90's Challenge Nismo 400R (R33) '96
Japanese Compact Car Cup Honda Life Step Van '72

Special Condition Hall (easy)


Rally d' Umbria Cadillac CIEN '02
Rally d' Capri Toyota RSC Rally Raid Car '02
Grand Canyon Ford RS200 '84
Ice Arena Toyota RSC '01
Chamonix Infiniti FX45 Concept '02
George Paris Alpine A310 1600VE '73
Swiss Alps Mitsubishi CZ-3 Tarmac '01
Tahiti Renault 5 Turbo '80
Tsukuba Circuit Mazda RX-8 Concept (Type-I) '01
Cathedral Rocks (Trail I) Land Rover Range Stormer Concept '04
Cathedral Rocks (Trail II) Hyundai HCD6 '01

Special Condition Hall (normal)


Rally d' Umbria Lancia Delta HF Integrale Rally Car '92
Rally d' Capri Subaru Impreza Rally Car Prototype '01
Grand Canyon Mitsubishi CZ-3 Tarmac Rally Car '02
Ice Arena Mitsubishi Lancer Evolution IV Rally Car'97
Chamonix Subaru Impreza Rally Car '01
George Paris Renault 5 Maxi Turbo Rally Car '85
Swiss Alps Toyota Celica GT-Four Rally Car (ST205) '95
Tahiti Ford Escort Rally Car '98
Tsukuba Circuit Mazda Atenza Touring Car '02
Cathedral Rocks (Trail I) Subaru Impreza Rally Car '99
Cathedral Rocks (Trail II) Toyota Celica GT-Four Rally Car (ST185) '95

Special Condition Hall (hard)


Rally d' Umbria Lancia Delta S4 Rally Car '85
Rally d' Capri Ford RS200 Rally Car '85
Grand Canyon Mitsubishi Straion 4WD Rally Car '84
Ice Arena Nissan Bluebird 1600SSS Rally Car (510) '69
Chamonix Lancia Stratos Rally Car '77
George Paris Peugeot 205 Turbo 16 Evolution 2 Rally Car '86
Swiss Alps Nissan Silvia 240RS Rally Car '85
Tahiti Mitsubishi Pajero Rally Raid Car '85
Tsukuba Circuit Ford GT Concept '02
Cathedral Rocks (Trail I) Suzuki Escudo Dirt Trial Car '98
Cathedral Rocks (Trail II) Mitsubishi Pajero Evolution Rally Raid Car '03

Alfa Romeo Manufacturer's Race Event


GTA Cup Alfa Romeo Giulia Sprint GTA 1600 '65

Alpine Manufacturer's Race Event


Renault Alpine Cup Alpine A110 1600S '73

Aston Martin Manufacturer's Race Event


Aston Martin Festival Aston Martin DB9 Coupe '03

Audi Manufacturer's Race Event


Tourist Trophy Audi Le Mans Quattro '03
A3 Cup Audi Quattro '82
BMW Manufacturer's Race Event
BMW 1 Series Trophy BMW 2002 Turbo '73
'M' Club BMW M3 GTR '03

Chevrolet Manufacturer's Race Event


Corvette Festival Chevrolet Corvette Stingray Coupe (C2) '63
Camaro Meeting Chevrolet Camaro IROC-Z Concept '88

Chrysler Manufacturer's Race Event


Crossfire Trophy Dodge Viper GTSR Concept '00

Citroen Manufacturer's Race Event


2HP-2CV Citroen 2CV Type-A '54

Daihatsu Manufacturer's Race Event


Copen Race Daihatsu Storia X4 '00
Midget II Race Daihatsu Midget '63

Honda Manufacturer's Race Event


Type R Meeting Honda HSC (Honda Sports Concept) '03
Civic Race Honda Civic Si (Mugen Motul Race Car) '87

Hyundai Manufacturer's Race Event


Hyundai Sport Festival Hyundai Clix '01

Isuzu Manufacturer's Race Event


Isuzu Classic Sport Isuzu 117 Coupe '68

Lotus Manufacturer's Race Event


Elise Cup Lotus Elise Type-72 '01
Lotus Classic Cup Lotus Elan S1 '62

Mazda Manufacturer's Race Event


'RE' Club Mazda Cosmo Sport (L10A) '67
Roadster Cup Mazda Eunos Roadster J-Limited (NA) '91
RX-8 Cup Mazda RX-8 Concept LM Race Car '01

Mercedes-Benz Manufacturer's Race Event


Legend of Silver Arrow Mercedes-Benz CLK Touring Car (D2 DTM) '00
SL Challenge Mercedes-Benz 300 SL Coupe '54

MG Manufacturer's Race Event


MG Festival MGF '97

Mini Manufacturer's Race Event


Mini.Mini Battle Marcos Mini Marcos GT '70

Mitsubishi Manufacturer's Race Event


Evolution Meeting Mitsubishi Lancer 1600 GSR Rally Car '74
Mirage Cup Mitsubishi I Concept '03

Nissan Manufacturer's Race Event


Race of Red Emblem Nismo Skyline GT-R LM Road Going Version (R33) '95
March Brothers Nissan mm-R Cup Car '01
Silvia Sisters Nissan Sileighty '98
'Z' Club Nissan Fairlady 240ZG (HS30) '71

Opel Manufacturer's Race Event


Speedster Cup Opel Calibra Touring Car (DTM) '94
Peugeot Manufacturer's Race Event
206 Cup Peugeot 205 Turbo 16 Rally Car '85

Renault Manufacturer's Race Event


Clio Trophy Renault Lutecia Renault Sport V6 24V Race Car '00
Megane Cup Renault Avantime '02

Saleen Manufacturer's Race Event


Saleen S7 Club Nike One 2022

Shelby Manufacturer's Race Event


Shelby Cobra Cup Shelby Mustang G.T.350R '65

Subaru Manufacturer's Race Event


Subaru 360 Race Subaru Subaru 360 '58
Race of Pleiades Subaru Impreza Super Touring Car '01

Suzuki Manufacturer's Race Event


Suzuki K Cup Suzuki Concept-S2 '03
Suzuki Concept Car Suzuki GSX-R/4 '01

Toyota Manufacturer's Race Event


Altezza Race Toyota Altezza Touring Car '01
Vitz Race Toyota Vitz RS Turbo '02

Triumph Manufacturer's Race Event


Spitfire Cup Triumph Spitfire 1500 '74

TVR Manufacturer's Race Event


Blackpool Racer TVR Cerbera Speed 12 '00

Volkswagen Manufacturer's Race Event


Beetle Cup Volkswagen Beetle 1100 Standard (Type-11) '49
Lupo Cup Volkswagen Karmann Ghia Coupe (Type-1) '68
GTI Cup Volkswagen Golf I GTI '76

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