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Enforcer, Rare 1
EMISSARY OF FATE
03/10/15
COST
10
Df Wp Wd Wk Cg Ht
6
Carrion Emissary
ATTACK ACTIONS
(1) Rot and Rend (Ca 6 / Rst: Df / Rg: 6 or y1): Target suffers 3/3b/4bb damage.
C Infect: After succeeding, target gains the Poison +1 Condition a
number of times equal to the number of C in the final duel total.
t Final Word: After damaging, the target must discard a card or this
Crew may place a Scheme Marker in base contact with it.
M Word of the Emissary: After damaging, take this Action again. This
Action may not declare Triggers.
TACTICAL ACTIONS
(1) Claims of the Dead: Target a Corpse Marker within 6". Place a Scheme Marker
within 2" of the target, then discard it.
(0) Shards of Kythera (Ca 6 / TN: 13 / Rg: 6): Place two 50mm Shard Markers touching
each other in range and LoS, not in base contact with a model or Marker. These Markers
are Ht 4 impassable, blocking terrain. At the end of the Turn, remove all friendly Shard
Markers. Before removing the Markers, a Mindless Zombie may be summoned in base
contact with them.
(0) The March of the Dead: This Action may only be taken while this model has the
Destined +2 Condition or greater. Remove the Destined Condition from this model to
summon a non-Master, non-Totem Resurrectionist Undead model with a cost of 6 or less
50mm
into base contact with this model.
Sloth
Enforcer, Undead, Mercenary, Rare 1
03/10/15
COST
Df Wp Wd Wk Cg Ht
5
5 10 5
ATTACK ACTIONS
Sloth
(1) Bored to Death (Ca 6 / Rst: Df / Rg: y2): Target suffers 2/2/3 damage.
t Nap Time: After damaging, the target gains the following Condition
until the end of its next Activation: "Bored: This model suffers -2
Wk and -2 Cg."
(1) Lullaby (Ca 6 / Rst: Wp / Rg: 8): Target gains the Paralyzed Condition. The
target may choose to suffer 2 damage to gain the Slow Condition instead. This
Action may be taken once per Turn.
C Sleepwalking: After succeeding, push the target up to 3" in any
direction.
TACTICAL ACTIONS
(0) Resting In The Blues: Target other friendly model within 6" may gain the Slow
Condition. If it gained the Slow Condition, it heals 3 damage.
30mm
MISSINGNO
COST
FREIKORPS
Cache
03/10/15
9
4
Df Wp Wd Wk Cg Ht
6
MISSINGNO
ATTACK ACTIONS
(1) Wretched Blade (Ml 5C / Rst: Df or Wp / Rg: y1): Target suffers 2/2/4
damage. When this Action is declared, this model chooses if the resist is Df or Wp.
C Infect: After succeeding, target gains the Poison +1 Condition a
number of times equal to the number of C in the final duel total.
t Glimpse the Void: After damaging, if no other models are buried,
the target must pass a TN 13 Wp duel or become buried. The next
time a model in play is killed, unbury the target in base contact with
the killed model before removing it.
M Life Drain: After damaging, heal 1 damage.
(1) The Swirling Damned (Ca 6 / Rst: Df / Rg: z10): Target suffers 3/3/4
damage. This Attack does not randomize when shooting into engagements.
t The Damned Gather: After dealing Moderate or Severe damage,
summon a Mindless Zombie or a Seishin into base contact with
the target.
C Screaming From the Aether: After damaging, the target and all
models within p3 of it must take a TN 12 Horror Duel.
(0) Infinite Rare Candy (Ca 6 / Rst: Df / Rg: 8): Push target enemy model up to 4"
away from this model. Then all enemy models within p3 of the target must pass
a TN 14 Wk duel or be pushed 3" away from the target.
40mm
COST
Hayreddin
NEPHILIM
03/10/15
Df Wp Wd Wk Cg Ht
7
ATTACK ACTIONS
Hayreddin
(1) The Traitor's Staff (Ml 6M / Rst: Df / Rg: y2): Target suffers 2/3/5 damage.
C Infect: After succeeding, target gains the Poison +1 Condition a
number of times equal to the number of C in the final duel total.
M "Away, Fools!": After damaging, push all friendly models within p4 of
this model 4" away from this model.
M A New Soul: After killing target, gain the Vitality +1 Condition.
(1) Sawed-Off Shotgun (Sh 6c / Rst: Df / Rg: z6): Target suffers 2/3b/4bb damage.
C Slug: This Attack places no Blast Markers. After damaging, perform
a 2/3/4 damage flip against the target which may not be cheated. This
model may not take the Sawed-Off Shotgun Action again this Turn.
TACTICAL ACTIONS
(0) The Ritual Begins: Choose one of the following:
True Strike: Reduce this model's Vitality Condition by 1 to ignore Armor
and Incorporeal while making Ml Attacks during this Activation.
Path of the Dead: Reduce this model's Vitality Condition by 2 to place
this model within 6", not in terrain or in base contact with a Marker.
Desperation: Reduce this model's Vitality Condition by 3 to heal 4
damage on this model.
My Return Cometh: Reduce this model's Vitality Condition by 4 to gain
30mm
the Reactivate Condition.
COST
03/10/15
Df Wp Wd Wk Cg Ht
5
ATTACK ACTIONS
(1) With My Own Hands (Ml 6M / Rst: Df / Rg: y1): Target suffers 2/2/4 damage.
M Choke Out The Life: After damaging, the target gains the following
Condition until the start of its next Activation: "Slowly Choking +1:
When this model suffers damage, it suffers +1 damage."
C Infect: After succeeding, target gains the Poison +1 Condition a
number of times equal to the number of C in the final duel total.
(1) Peacebringer (Sh 6 / Rst: Df / Rg: z10): Target suffers 2/3/5 damage.
R Critical Strike: When damaging the target, this Attack deals +1
damage for each R in the final duel total.
TACTICAL ACTIONS
(0) The Madness Calls (Ca 6C / TN: 11C): Until the end of the Turn, friendly Spirits
and Undead which begin their Activation within a4 gain +2 Cg for the duration of the
Activation.
(0) A Step Into Oblivion (Ca 6C / TN: 11C): Bury this model. Unbury it in base contact
with any friendly model at the start of the next Turn. If there are no friendly models in play
when this model would be unburied, sacrifice it.
30mm