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Additive Color Model is when you combine all the colors (RGB) of light and the result is white light (i.e. TV and
computer monitors).
AVI -- AVI stands for Audio Video Interleave as defined by Microsoft. It is a special case of the RIFF (Resource
Interchange File Format). AVI is the most common format for audio/video data on the PC
Bitmap is a digital image composed of rasters or rows of pixels. Bitmapped images may be saved as different files
types (JPG, BMP, GIF, TIFF)
Black -- Black results when mixing the three primary pigment colors (inkjet printer). Most inkjet printers also have
a black pigment because black is used more frequently and black pigment is less expensive then the color pigment.
BMP -- The standard Windows image format.
Border is an area, usually around an image, where a specific color or texture has been assigned; resembling a
frame.
Brightness -- Adjusts the latitude between black and white.
Color Depth -- The amount of color information contained in each pixel; 1 bit color depth is black and white; 8 bit
grayscale has 256 shades of gray; 8 bit color depth has 256 different colors; 24 bit color depth has over 16 million
different colors.
Color Mixer is a software term for the process of blending and combining colors.
Color Scheme -- A preset or user defined set of colors.
Compression -- Uncompressed bitmap files can be huge, so you will likely want to choose a format that supports
compression. Compression can be lossless, in which all of the information in the original bitmap is retained, or
lossy, in which some information (subtle color shifts, for example) is discarded to obtain a smaller file size.
Continuous Tone Image is another name for a photograph (Contone).
Contrast -- Increases or decreases all color components (red, green, and blue).
Crop tool -- A slicing tool used to select an area of interest of an image.
CYMK -- Cyan, Yellow, Magenta and Black; usually refers to the pigments used in an inkjet or laser printer. Part of
the Subtractive color model.
Cyan, Magenta and Yellow -- Three primary colors of pigment (inkjet/laser Printers).
Digital Images -- composed of pixels arranged in rows and columns; bitmapped (raster) images.
Feathering -- The gradual blending of pixels between a selection or an object and the surrounding background.
Feathering produces a softer, more natural-looking edge.
Pixel -- (a word invented from "picture element") is the basic unit of programmable color on a computer display or
in a computer image. Think of it as a logical - rather than a physical - unit. The physical size of a pixel depends on
how you've set the resolution for the display screen
Red, Green, Blue -- (RGB) the three primary colors of light (TV screen).
Saturation -- (HSV) the amount of a specific color (Hue) used.
Subtractive Color Process -- When you remove or omit all of the colors (CMY), the result is white. This occurs
with inkjet printing. If you do not spray pigment on the paper, you get a white area the printer does not spray
white pigment.
Three Dimensional (3D) Computer Graphics -- 3D computer graphics are distinct from 2D computer graphics
in that a three-dimensional virtual representation of objects is stored in the computer for the purposes of
performing calculations and rendering images. In general, the art of 3D graphics is akin to sculpting or
photography, while the art of 2D graphics is analogous to painting. In computer graphics software, this distinction
is occasionally blurred; some 2D applications use 3D techniques to achieve certain effects such as lighting, while
some primarily 3D applications make use of 2D visual techniques.
TIFF (TIF) -- TIFF files are not Web-friendly, can be compressed in several ways (but need not be), support any
color depth you choose, and are widely recognized. These files can be very large. Satellite and medical images are
often saved as uncompressed TIFF files because the pixel values represent some other date such as temperature or
location of tumors.
Two Dimensional Computer Graphics -- In 2D computer graphics, the computer screen may be considered as a
canvas on which an image is drawn or composed. Several techniques exist for rendering 2D graphics on a
computer screen; these may be broadly categorized into raster graphics in which a rectangular array of pixels is
drawn to the screen and vector graphics in which images are composed of mathematical representations of lines,
curves, and other geometric shapes. 2D computer graphics typically do not involve the need for any kind of threedimensional internal representation of objects or lighting characteristics in the computer as found in 3D computer
graphics.
Uniform fill -- adding a solid color to a specific area (using the bucket tool)
Value -- (HSV) refers to how light or dark a color appears (how much black or white is in a color).
Vector Graphic -- 2D or 3D graphics created by the software using Vectors (math equations) rather than Pixels
or Dots. Vector graphics can be scaled, resized, modified and enlarged without any loss of quality. In order to use
Vector graphics in most other applications (MS Word, PowerPoint, etc.) the graphic must be exported as a
bitmapped image.
Visible Light -- wavelengths of light between 400 to 700 nanometers (nm) and have color
WAV -- an audio file format, created by Microsoft, that has become a standard PC audio file format for everything
from system and game sounds to CD-quality audio. A Wave file is identified by a file name extension of WAV
(.wav).
White the result of mixing the three primary colors of light
24 bit color depth -- 224 power or 16,700,000 different colors; True Color