Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
EXPERIENCE
DICE FOR
LEVEL OF HEALER ACCUM. HIT POINTS
TITLE
_____________________________________________________________
0-18,000
01
1D4
NOVICE TREATER
18,001-36,000
02
1D4+1
APPRENTICE TREATER
36,001-54,000
03
1D6
JOURNEYMAN TREATER
54,001-72,000
04
1D6
JUNIOR TREATER
72,001-90,000
05
1D6+1
TREATER
90,001-108,000
06
1D8
SENIOR TREATER
108,001-126,000
07
1D8+1
NOVICE INTERN
126,001-144,000
08
1D10
INTERN
144,001-162,000
09
1D10+1
SENIOR INTERN
162,001-180,000
10
1D12
MASTER INTERN
180,001-198,000
11
1D12+1
NOVICE PRACTITIONER
198,001-216,000
12
1D20
APPRENTICE PRACT.
216,001-234,000
13
1D20+1D4
JOURNEYMAN PRACT.
234,001-252,000
14
1D20+1D6
JUNIOR PRACTITIONER
252,001-270,000
15
1D20+1D8
PRACTITIONER
270,001-288,000
16
1D20+1D10
SENIOR PRACTITIONER
288,001-306,000
17
1D20+1D12
NOVICE SURGEON
306,001-324,000
18
2D20
APPRENTICE SURGEON
324,001-342,000
19
2D20+1
JOURNEYMAN SURGEON
342,001-360,000
20
2D20+1D4
SURGEON
360,001-378,000
21
2D20+1D6
SENIOR SURGEON
378,001-396,000
22
2D20+1D8
396,001-414,000
23
2D20+1D10
414,001-432,000
24
2D20+1D12
432,001-450,000
25
3D20
450,001+
26
3D20+1
_____________________________________________________________________________
HEALERS ATTACKS/ROUND
LEVEL OF HEALER
01-03 04-06 07-09 10-11
12
13 14 15 16
__________________________________________________________
NUMBER OF ATTACKS 2/3
2/1
5/2
3/1
7/2
4/1 9/2 5/1 11/2
_____________________________________________________________________________
SAVING THROWS
LEVEL OF CHARACTER
ATTACKS
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16
SAVED AGAINST ______________________________________________________________
PARALYZATION,
POISON OR
DEATH MAGIC
PETRIFICATION
OR POLYMORPH
ROD, STAFF
OR WAND
BREATH WEAPON
07 06 05 05 04 04 04 03 03 03 02 02 02 02 01 01
10 10 09 09 08 08 07 06 06 05 05 04 04 03 03 02
09 09 09 08 08 08 07 07 06 06 05 05 04 04 04 03
12 12 11 11 11 10 10 10 09 09 09 08 07 07 06 05
SPELL
11 11 11 11 11 10 10 10 10 10 09 09 09 08 08 07
_____________________________________________________________________________
TO HIT TABLE
LEVEL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
---------------------------------------------------------------10 20 20 20 20 20 20 20 20 20 20 19 18 17 14 14
-09 20 20 20 20 20 20 20 20 20 19 18 17 16 14 13
-08 20 20 20 20 20 20 20 20 19 18 17 16 15 13 12
-07 20 20 20 20 20 20 20 19 18 17 16 15 14 12 11
-06 20 20 20 20 20 20 20 18 17 16 15 14 13 11 10
A -05 20 20 20 20 20 20 19 17 16 15 14 13 12 10 09
R -04 20 20 20 20 20 20 18 16 15 14 13 12 11 09 08
M -03 20 20 20 20 20 19 17 15 14 13 12 11 10 08 07
O -02 20 20 20 20 19 18 16 14 13 12 11 10 09 07 06
R -01 20 20 20 19 18 17 15 13 12 11 10 09 08 06 05
00 20 20 19 18 17 16 14 12 11 10 09 08 07 05 04
C 01 20 19 18 17 16 15 13 11 10 09 08 07 06 04 03
L 02 19 18 17 16 15 14 13 10 09 08 07 06 05 03 02
A 03 18 17 16 15 14 13 12 09 08 07 06 05 04 02
S 04 17 16 15 14 13 12 11 08 07 06 05 04 03
S 05 16 15 14 13 12 11 10 07 06 05 04 03 02
06 15 14 13 12 11 10 09 06 05 04 03 02
07 14 13 12 11 10 09 08 05 04 03 02
08 13 12 11 10 09 08 07 04 03 02
09 12 11 10 09 08 07 06 03 02
10 11 10 09 08 07 06 05 02
_____________________________________________________________________________
TO HEAL PERCENTAGES
LEVEL OF HEALER
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15
--------------------------------------------------------BIPEDAL
70 72 74 76 78 80 82 85 86 88 90 94 96 97 97
QUADRUPEDAL
55 58 60 63 65 68 70 74 78 82 86 88 90 94 98
REPTILIAN
38 40 43 46 48 51 54 58 62 66 69 73 76 79 84
AVIAN
30 34 36 38 40 42 44 46 48 53 56 59 65 69 74
AMPHIBIOUS
34 37 39 02 44 47 50 57 60 64 68 74 77 80 85
AQUATIC
27 30 34 39 43 47 51 55 59 63 68 75 80 89 99
PLANTS
25 29 34 39 46 52 57 63 68 74 79 84 88 94 99
SLIMES/PUDDINGS 12 18 23 27 34 37 45 48 54 58 63 69 74 79 85
ELEMENTALS
28 31 34 36 39 42 45 48 51 54 57 60 64 68 72
MAGICAL
08 14 23 32 36 43 47 52 57 62 66 68 71 74 78
PERCENTAGES TO PARALYZE
LEVEL OF HEALER
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15
---------------------------------------------------------BIPEDAL
50 53 56 58 61 64 68 73 76 81 87 94 98 99 99
QUADRUPEDAL
45 48 51 53 56 58 72 74 76 78 80 82 84 89 91
REPTILIAN
39 42 45 48 52 55 58 62 65 67 70 72 76 86 89
AVIAN
23 27 30 35 38 40 43 46 49 54 58 63 67 74 78
AMPHIBIOUS
18 20 24 27 30 34 37 40 45 49 52 57 61 69 72
AQUATIC
13 16 19 23 26 30 34 36 41 46 49 53 59 65 69
PLANTS
35 38 42 45 49 53 57 63 69 74 78 83 87 92 97
SLIMES/PUDDINGS 05 09 12 17 21 27 33 39 45 54 63 72 81 99 99
ELEMENTALS
01 03 07 10 14 21 25 29 32 36 42 48 55 65 82
MAGICAL
01 02 03 10 14 18 20 24 30 33 39 43 48 65 80
_____________________________________________________________________________
DIE TO:
DAMAGE/HEAL
PARALYZE
GET EXPERIENCE
_________________________________________________________
L
E
V
E
L
O
F
H
E
A
L
E
R
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
1D4
1D6
1D8
1D10
1D12
1D20
1D20+1D4
1D20+1D4
1D20+1D6
1D20+1D8
1D20+1D8
1D20+1D10
1D20+1D10
1D20+1D12
1D20+1D12
2D20
2D20+1D4
2D20+1D6
2D20+1D8
2D20+1D10
2D20+1D12
3D20
3D20+2D6
3D20+2D10
4D20+3D12
4D20+4D10
1D4
1D4
1D4
1D6
1D6
1D8
1D8
1D12
1D12
1D20
1D20
1D20+1D4
1D20+1D4
1D20+1D6
1D20+1D6
1D20+1D8
1D20+1D8
1D20+1D10
1D20+1D12
2D20
2D20+2D4
2D20+2D6
2D20+3D12
3D20+2D10
4D20+3D6
4D20+4D12
1D20X10
1D20X10
1D20X10
1D20+1D4X10
1D20+1D4X10
1D20+1D4X10
1D20+1D6X10
1D20+1D6X10
1D20+1D8X10
1D20+1D10X10
1D20+1D10X10
1D20+1D12X10
1D20+1D12X10
2D20X10
2D20X10
2D20+1D4X10
2D20+1D4X10
2D20+1D6X10
2D20+1D10X10
2D20+1D12X10
3D20X10
3D20+2D4X10
3D20+2D12X10
4D20X10
4D20+2D10X10
4D20+3D12X10
MAX W/DEX
18 BONUS
04 04 04 04 04 03 02 01 00 -1 -2 -2 -2 -2 -3 -4
6 7 8 9 10 11 12 13 14 15 16 17
----------------------------------------------------FIRST
3 3 3 4 4
5
6
6
6
7
7
8
SECOND
3 3 3 4 4
4
5
6
6
7
7
8
THIRD
2 2 3 3 3
4
5
6
6
7
7
8
FOURTH
- 1 2 2 3
3
3
4
5
5
6
6
FIFTH
- - - 1 2
2
2
2
3
4
5
5
SIXTH
- - - - 1
2
2
2
2
3
3
SEVENTH
- - - - 1
1
_____________________________________________________________________________
HEALERS THAT REACH NINTH LEVEL RECEIVE THIEVING ABILITIES AS A FIRST
LEVEL THIEF, AND MAY GO UP IN LEVELS AT A RATE OF ONE LEVEL OF THIEVING
?ck EACH LEVEL AS A HEALER THEY GAIN.(I.E. A NINTH LEVEL HEALER MAY TRAIN
AS A FIRST LEVEL THIEF, A FIFTEENTH LEVEL HEALER MAY TRAIN AS A SIXTH LEVEL
THIEF.)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=There You have it... have fun....
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Stan Joseph Paszt, Jr.
East Carolina University
Greenville, NC