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Augmented

Reality

By:
Alejandra Alvarez O.
Jos Carlos Cifuentes H.

What is Augmented
Reality?
A.R is the process of superimposing
digitally rendered images onto our
real-world surroundings, giving a
sense of an illusion or virtual reality.

Background
Augmented reality started as early as the 1950s
and has progressed with virtual reality since then,
but its most significant advanced have been since
the mid-1990s.

Background
used in CAD programs for aircraft assembly and
architecture, simulation, navigation, military,
medical procedures
assembly and maintenance can be simplified to
assist in training and product prototypes.

two methodologies in A.R:


Marker-Based:
software recognize in a specific
pattern:
symbol or barcode. a camera points
on an object and creates a digital
image on the screen.

Location-Based: Location-based app


utilized the capability of a specific
device to record the objects position
in the globe. It is then provide data
about the object that is appropriate to
the location.

Augmented Reality in Education


Augmented reality helps teachers
to add digital contents with lot of
information as well as geographic
locations about a place or object.

learning deepens, not just


through reading and listening,
but also through creating and
interacting
Example: aurasma

Homework

Mini-Lessons:When
students scan a page of their
homework, the page reveals a video of
their teacher helping them solve a
problem.

Faculty

Photo Wall:Set up a display


of faculty photos near the school
entrance. Visitors can scan the image
of any instructor and see that figure
come to life, telling more about him- or
herself.

Book

Reviews:Students record
themselves giving a brief review of a
novel that they just finished, and then
attach that "aura" (assigned digital
information) to a book. Afterward,
anyone can scan the cover of the book
and instantly access the review.

Yearbooks:From

tributes to video
profiles, from sports highlights to skits
and concert footage, the ways that AR
can enhance a school yearbook are
limitless.

Word

Walls:Students can record


themselves providing the definitions to
different vocabulary words on a word
wall.

Lab

Safety:Put triggers all around a


science laboratory so that when
students scan them, they can quickly
learn the different safety procedures
and protocols for the lab equipment.

Deaf and Hard of Hearing (DHH)


Sign Language Flashcards:With AR,
flashcards of vocabulary words can
contain a video overlay that shows how
to sign a word or phrase.

Augmented Reality
Apps
There are many
apps available at
Google play and
apple store.

Android Apps
Anatomy

4D
(Android, iOS)
(Free)

Augment (Android, iOS)


(Free)

QR CODE

How to use a QR code in the


classroom

Conclusion
Augmented Reality Software allows us
integrate different materials in class and
create contents for our classes or promote
students creative skills.

Thank You
Jos Carlos Cifuentes H.
Alejandra Alvarez O.

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