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Unit Overview
Unit title:
Probability: From the Classroom to the Real World
Grade/year level:
Grade 6: Level 6
Rationale:
Probability is a mathematical domain that has common real life applications, such as
weather forecasting, sports statistics, and risk assessments (Fennell & Rowan, 1990, &
Bramald, 1994). Students with mathematical fluency in probability are likely to be more
skilled at judgement making, risk assessment and decision making in their everyday
lives (Bramald, 1994, & Fennell & Rowan, 1990). Therefore these skills are worthwhile
lifelong skills to attain.
Overview of assessment:
Cognitive
X
Affective
Formative
X
Summative
Method
observation
Work
collection
Work
collection
Peer
assessment
Roving
conference
evidence
Contribution
to
class
discussion
Reflective
journals
Open task
assessment
Discussion
following
gallery walk
Student
comments,
student
strategies
References:
Barnes, M. (1998). Dealing with Misconceptions about Probability.Australian Mathematics
Teacher,54(1), 1720. Retrieved from
<http://search.informit.com.au/documentsummary;dn=436396540861333;res=IELHSS>ISSN:
0045-0685
Bramald, R. (1994). Teaching probability.Teaching Statistics,16(3), 8589. doi:10.1111/j.14679639
Edwards, T. G., & Hensien, S. M. (2000). Using Probability Experiments to Foster
Discourse.Teaching Children Mathematics,6(8), 524. Retrieved from
Http//:go.galegroup.com/ps/I.do?
Fennell, F., & Rowan, T. E. (1990). IMPLEMENTING THE STANDARDS: Probability.The
Arithmetic Teacher,38(4), 1822. Retrieved from http://www.jstor.org/stable/41195033
Hall, L. (2005). Collaborative and Cooperative Learning.Education Horizons,8(5), 1618.
Retrieved from Http://search.informit.com.au/
Stables, A. (1995). Learning Through talk and Learning through talking: Sound and Silence in
the classroom. .Language and Education,9(1), 6168. doi:10.1080/09500789509551402
Year Level: 6
Term: 1
Week: 7
Date: na
Statistics and Probability
Level descriptions:
Problem Solving:
Problem Solving includes formulating and solving authentic problems using fractions, decimals, percentages and
measurements, interpreting secondary data displays, and finding the size of unknown angles
Reasoning:
Reasoning includes explaining mental strategies for performing calculations, describing results for
continuing number sequences, explaining the transformation of one shape into another, explaining why the actual results of
chance experiments may differ from expected results
Fluency
Fluency includes representing integers on a number line, calculating simple percentages, using brackets appropriately,
converting between fractions and decimals, using operations with fractions, decimals and percentages, measuring using
metric units, and interpreting timetables
Proficiency strand(s):
-Describe probabilities using fractions, decimals and percentages (ACMSP144)
-Conduct chance experiments with both small and large numbers of trials using appropriate digital technologies (ACMSP145)
-Compare observed frequencies across experiments with expected frequencies (ACMSP146)
only):
Possible misconceptions
Learning
strategies/
skills
Analysing
Checking
Classifying
Co-operating
Considering options
Designing
Elaborating
MATHEMATICAL
FOCUS
(what you want the children
to come to understand as a
result of this lesson short,
succinct statement)
Estimating
Explaining
Generalising
Hypothesising
Inferring
Interpreting
Justifying
TUNING IN
(WHOLE CLASS FOCUS)
(a short, sharp task relating to the
focus of the lesson; sets the scene/
context for what students do in the
independent aspect. e.g., It may be a
problem posed, spider diagram, an
open-ended question, game, or
reading a story)
Listening
Locating information
Making choices
Note taking
Observing
Ordering events
Organising
INVESTIGATIONS
SESSION
(INDEPENDENT LEARNING)
(extended opportunity for students to
work in pairs, small groups or
individually. Time for teacher to probe
childrens thinking or work with a small
group for part of the time and to also
conduct roving conferences)
Performing
Persuading
Planning
Predicting
Presenting
Providing feedback
Questioning
Reading
Recognising bias
Reflecting
Reporting
Responding
Restating
Revising
Seeing patterns
Selecting information
Self-assessing
Sharing ideas
Summarising
Synthesising
ADAPTATIONS
- Enabling prompt
(to allow those experiencing difficulty to
engage in active experiences related to
the initial goal task)
- Extending prompt
(questions that extend students
thinking on the initial task)
Testing
Viewing
Visually representing
Working independently
Working to a timetable
ASSESSMENT
STRATEGIES
(should relate to objective. Includes
what the teacher will listen for,
observe, note or analyse; what
evidence of learning will be collected
and what criteria will be used to
analyse the evidence)
Session 1: Informal
probability/Introductio
n to Experimental
probability
Game 1: Impossible?
We are learning to
describe the likelihood
of an event occurring in
qualitative terms using
both experience and
experimental data
ACMSP144
ACMSP146
Justify.
Why did your group
hypothesise that probability?
Extending Prompt
Groups share
conjectures.
Observation/Formative
Enabling Prompt:
1.
2.
3.
Abstract materials:
Such as dodecahedron
dice, or spinners with
outcomes of differing
probabilities (eg: red,
blue)
Students can
assign a
probability to an
event on a
continuum.
Student can use
raw data from
experiments to
assign qualitative
probability to
events.
Work collection/Affective
Collect journals
and identify
understandings,
concerns and
misconceptions.
Note for future
planning.
Session 2:
Experimental
Probability
Applied
We are learning
the relationship
between the
number of trials
and the accuracy
of experimental
probability
KWL chart
Record students
knowledge to date on
probability; students
conjectures regarding
the number of trials and
experimental
probability; record
further wonderings.
Tuning in activity 1: online
electronic spinner
http://illuminations.nctm.org
We are learning to
calculate the
experimental
probability of
events that have
non-symmetrical
outcomes.
ACMSP144
ACMSP145
ACMSP146
Challenge conjectures.
Spin the spinner 10
times/100 times/1000
times.
Open Task/Collaborative
work:
Carnival Game
Working in groups of 4,
students are to select
an asymmetrical object
from around the
classroom and turn it
into an object toss
game.
Students are to create a
points system for each
outcome based on the
probability of that
outcome occurring.
Students are to record
all raw data from
probability trials and
leave on display.
Gallery walk
Provide feedback
On feedback cards (peer
assessment):
Discuss feedback as a class
Eg: This game could be
made fairer. The probability
for the sharpener landing on
its base/top compared to its
front and back faces are 3:1.
Yet you only get twice the
points. Wouldnt it be fairer to
get 3 times the points as it is
3 times harder to roll?
Enabler:
Use objects with no more than 3
outcomes (eg: plastic cup)
Extender:
Challenge question:
Calculate the probable score if the
object was tossed 120 times.
Peer assessment/Formative/
Cognitive
Peers provide feedback on
comment cards:
Groups game scoring system
was fair because the points for
each outcome were reflective of
the experimental probability they
attained through trials.
Agree/Disagree/comment
Experimental data was sufficient
for determining the probability of
each event occurring (lots of
trials). Agree/disagree/comment
Class Discussion
Session 3:Theoretical
probability
Students to make
conjecture on sticky
note, Teacher to collect
and display in like
groups
Strategically select
specific students to
explain the thinking
behind their conjecture.
Model working out the
theoretical probability
using a tree diagram.
Identify P3 as the Lucky
one with the highest
probability of winning.
-Variables
Enabling:
-Less clothing variables
Checklist/Roving
conference/formative/cog
nitive and affective
Extending:
Student can:
-Select appropriate
diagram to order data
Open task:
Students to work in
table groups, but to
record working
independently.
Provide each table
with a paper cut out
barbie and different
coloured cut out
paper clothes
(materials for support)
Clothes items.
-red top
-blue top
-pink top
-black pants
-white shorts
-yellow skirt
Challenge question:
How many different outfits
can barbie make out of these
clothes without repeating an
outfit?
How do you know youve
covered all possible outfit
combinations?
Students to show
working out using
a diagram
(eg:table, tree
diagram) of their
choice.
Further questions:
What is the probability of barbie
wearing a pink top on any given
Students share
and explain
strategies to
class.
Students to
respond to the
following
prompts in
maths
reflective
journal
-Students diagram is
exhaustive of all possible
outcomes
-Student can answer key
questions correctly
(number of outfits)
-Student can justify
answer using theoretical
probability diagram
Session 4:
Dependent and
independent
outcomes
We are learning to
calculate the
probability for
dependent
outcomes.
day? Explain
Enabler:
-Reduce the number of variables
(eg, number of players, layers,
prizes)
Observation/cognitive/formati
ve
Students can
Extender:
Increase the number of variables.
Session 5:
Applying
probability
knowledge to real
life scenario
We are learning to
apply our
probability
knowledge to new
and complex
(many variables)
problems.
Revision of unit
Brainstorm
NA
Enabler:
Summative/Cognitive/Work
collection
NA
Criteria:
1. Student uses data to
calculate the probability of
accidents occurring in each age
group
2. Student can use probability
meaningfully to calculate fair
insurance charges for each age
group.
Evaluation of unit
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