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Starting up

Don't Starve: 88179 WIN32


Build Date: 2013-10-22_15-35-33
THREAD - started 'GAClient' (5372)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
WindowManager::Initialize
WindowManager::SetFullscreen(0, 1360, 768, 60)
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (NVIDIA GeForce GT 610 )
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
THREAD - started 'WindowsInputManager' (4724)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 16384
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua
scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue


4903
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(73,1)
Unload BE
scripts/gamelogic.lua(76,1)
Unload BE done
scripts/gamelogic.lua(78,1)
Load FE
scripts/gamelogic.lua(80,1)
Load FE: done
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.
Reset() returning
HttpClientWriteCallback (0x0209460C, 1, 1019, 0x025DFBF8)
HttpClientWriteCallback READ 1019 (1019 total)
QueryServerComplete for handle [1] ok, HTTP 200: [{
"standalone":{
"motd_title":"Don't Starve Figures!",
"motd_body":"Don't Starve collectable figures are available now in the Kle
i Store!",
"link_title":"Klei Store",
"link_url":"http://store.kleientertainment.com"
},
"steam":{
"motd_title : New Curator Page! ,
"motd_body : Check out the new Rhymes with Play Curator page on Steam!
"link_title : Follow Us ,
"link_url":"http://store.steampowered.com/curator/6856600/"
}
"rogsteam":{
"motd_title":"New Curator Page!",
"motd_body":"Check out the new Rhymes with Play Curator page on Steam!",
"link_title":"Follow Us",
"link_url":"http://store.steampowered.com/curator/6856600/"
}
"rogstandalone":{
"motd_title":"Don't Starve Figures!",
"motd_body":"Don't Starve collectable figures are available now in the Kle
i Store!",
"link_title":"Klei Store",
"link_url":"http://store.kleientertainment.com"
}
}]
Collecting garbage...
lua_gc took 0.00 seconds
~SimLuaProxy()
lua_close took 0.01 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua
scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue


4903
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(86,1)
Unload FE
scripts/gamelogic.lua(88,1)
Unload FE done
scripts/gamelogic.lua(90,1)
LOAD BE
scripts/gamelogic.lua(93,1)
LOAD BE: done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(408,1) Loading Nav Grid
scripts/saveindex.lua(251,1) ClearCurrentResurrectors CB
scripts/components/resurrector.lua(76,1) Registering resurrector
100039 resurrectionstone
scripts/saveindex.lua(259,1) RegisterResurrector
100039 - resurrectionsto
ne
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/components/resurrector.lua(76,1) Registering resurrector
100040 resurrectionstone
scripts/saveindex.lua(259,1) RegisterResurrector
100040 - resurrectionsto
ne
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/components/resurrector.lua(76,1) Registering resurrector
101728 resurrectionstatue
scripts/saveindex.lua(259,1) RegisterResurrector
101728 - resurrectionsta
tue
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.
Reset() returning
scripts/components/container.lua(387,1) 8
table: 1A053218 100033 - cane
scripts/components/hunter.lua(154,1) Suspicious dirt placed
scripts/components/container.lua(387,1) 8
table: 1A053218 100033 - cane
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
101728 - resurre
ctionstatue
used:false
active:true
scripts/components/resurrector.lua(44,1) Saving resurrector
101728 - resurre
ctionstatue
scripts/saveindex.lua(259,1) RegisterResurrector
101728 - resurrectionsta
tue
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
100039 - resurre
ctionstone
used:false
active:true
scripts/components/resurrector.lua(44,1) Saving resurrector
100039 - resurre
ctionstone
scripts/saveindex.lua(259,1) RegisterResurrector
100039 - resurrectionsto
ne
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
100040 - resurre
ctionstone
used:false
active:true
scripts/components/resurrector.lua(44,1) Saving resurrector
100040 - resurre
ctionstone
scripts/saveindex.lua(259,1) RegisterResurrector
100040 - resurrectionsto
ne
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/mainfunctions.lua(532,1) Saved survival_1
Collecting garbage...
lua_gc took 0.06 seconds
~SimLuaProxy()
lua_close took 0.06 seconds

ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua
scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue
4903
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(84,1)
BE assets already loaded
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(408,1) Loading Nav Grid
scripts/saveindex.lua(251,1) ClearCurrentResurrectors CB
scripts/components/spell.lua(149,1) SetTarget
scripts/saveindex.lua(218,1) LoadSavedFollowers CB
scripts/gamelogic.lua(578,1) Catching up world 6724.00035068 (
315527.3
8312273 /
308803.38277205 )
scripts/components/container.lua(387,1) 3
table: 17C5B668 100541 - meat_dr
ied
scripts/components/container.lua(387,1) 4
table: 17C5B668 100542 - honeynu
ggets
scripts/components/container.lua(387,1) 1
table: 100AA4F0 101080 - blue_ca
p
scripts/components/container.lua(387,1) 2
table: 100AA4F0 101081 - corn
scripts/components/container.lua(387,1) 3
table: 100AA4F0 101082 - eggplan
t
scripts/components/container.lua(387,1) 5
table: 17C599A8 100578 - bird_eg
g
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.
Reset() returning
...iles (x86)/Dont Starve/data/scripts/entityscript.lua:584: assertion failed!
LUA ERROR stack traceback:
=[C] in function 'assert'
C:/Program Files (x86)/Dont Starve/data/scripts/entityscript.lua(584,1)
in function 'RemoveEventCallback'
C:/Program Files (x86)/Dont Starve/data/scripts/components/follower.lua(
86,1) in function 'StopLeashing'
C:/Program Files (x86)/Dont Starve/data/scripts/components/follower.lua(
106,1) in function 'SetLeader'
C:/Program Files (x86)/Dont Starve/data/scripts/components/follower.lua(
124,1) in function 'fn'
C:/Program Files (x86)/Dont Starve/data/scripts/scheduler.lua(170,1) in
function 'OnTick'
C:/Program Files (x86)/Dont Starve/data/scripts/scheduler.lua(381,1) in
function 'RunScheduler'
C:/Program Files (x86)/Dont Starve/data/scripts/update.lua(86,1)
scripts/frontend.lua(479,1) SCRIPT ERROR! Showing error screen

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