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LEGEND:

= Industry (Raw Materials, Workshops)

Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

Hospital

= Roads, Plazas

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

Actor

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

W
H

Reservoir
-

= Housing

++

Forum

= Government Structures (Forums, Senates)

++

Grainery
10

Colony
++

= Education Structures (Libraries, Academies, Schools)

6
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

10

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

= Housing

~~

~~

++

Theater
++

Forum

= Government Structures (Forums, Senates)

10

--

Actor

Amphi-

Gladiator

Colony

Theater

School

++

++

S++

Large

+++

Statue

12

School

++++

30

Library

10

++

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

20

Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

= Education Structures (Libraries, Academies, Schools)

Senate
Med St

Colisseum

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery

Hospital

= Roads, Plazas

G++

--

= Food Structures (Farms, Granaries)

Farm

= Gardens & Statues

10

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM

P-

10

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

Reservoir
-

= Housing

++

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

++

Forum

= Government Structures (Forums, Senates)

Actor

Amphi-

Colony

Theater

School

++

++

G++

S++

Large

+++

Statue

Gladiator
12

School

++++

30

Library

10

++

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

20

Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

= Education Structures (Libraries, Academies, Schools)

6
Senate

Med St

Colisseum

--

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery
10

Hospital

= Roads, Plazas

= Gardens & Statues

--

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM
10

P-

10

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

= Housing

~~

~~

++

Theater
++

Forum

= Government Structures (Forums, Senates)

10

--

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery

Hospital

= Roads, Plazas

Actor

Amphi-

Gladiator

Colony

Theater

School

++

++

G++

S++

Med St

Large

+++

Statue

12

= Education Structures (Libraries, Academies, Schools)

School
Senate

= Gardens & Statues

10

++++

30

Library

10

++
Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

P-

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

= Housing

~~

~~

++

Theater
++

Forum

= Government Structures (Forums, Senates)

--

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

10

Hospital

= Roads, Plazas

Grainery

Actor

Amphi-

Colony

Theater

++

++

= Education Structures (Libraries, Academies, Schools)

School
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

12

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

10

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

~~

~~

Theater
++

Forum
++

--

Actor

= Housing

= Government Structures (Forums, Senates)

10

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery

Hospital

= Roads, Plazas

Amphi-

Colony
++

G++

S++

Med St

Large

+++

Statue

Gladiator

Theater
5

++

School
12

= Education Structures (Libraries, Academies, Schools)

School
Senate

= Gardens & Statues

10

++++

30

Library

10

++
Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

P-

LEGEND:

= Industry (Raw Materials, Workshops)

Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

= Housing

= Government Structures (Forums, Senates)

~~

~~

Theater
++

Forum
++

--

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

10

Hospital

= Roads, Plazas

Grainery

Actor

Amphi-

Colony

Theater

++

++

= Education Structures (Libraries, Academies, Schools)

School
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

Farm
BS+

DC

++

-10

Reservoir
-

= Housing

++

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

++

Forum

= Government Structures (Forums, Senates)

S++

Large

+++

Statue

--

25

Actor

Amphi-

Gladiator

Lion

Colony

Theater

School

Pit

++

++

12

--

School

++++

30

Library

10

++

20

Academy
++

10

Warehouse
---

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

30

Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

= Education Structures (Libraries, Academies, Schools)

6
Senate

Med St

Colisseum

--

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery
10

Hospital

= Roads, Plazas

G++

10

10

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

= Gardens & Statues

--

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM
10

P-

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

BS+

DC

++

-10

Reservoir
-

= Housing

++

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

++

Forum

= Government Structures (Forums, Senates)

Large

+++

Statue

--

25

Actor

Amphi-

Gladiator

Lion

Colony

Theater

School

Pit

++

++

12

--

School

++++

30

Library

10

++

20

Academy
++

10

Warehouse
---

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

30

Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

= Education Structures (Libraries, Academies, Schools)

6
Senate

Med St

Colisseum

--

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery
10

Hospital

= Roads, Plazas

S++

10

= Food Structures (Farms, Granaries)

Farm

G++

--

10

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

= Gardens & Statues

10

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM

P-

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

= Housing

= Government Structures (Forums, Senates)

~~

~~

G++

S++

Med St

Large

+++

Statue
++++

Actor

Amphi-

Colony

Theater

++

++

12

= Education Structures (Libraries, Academies, Schools)

School
Senate

= Gardens & Statues

Theater
++

Forum
++

--

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

10

Hospital

= Roads, Plazas

Grainery

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

10

LEGEND:

= Military Structures (Gatehouses, Barracks, etc.)

= Health Structures (Clinics, Barbers, Baths, Hospitals)

= Roads, Plazas

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

= Housing

= Government Structures (Forums, Senates)

= Gardens & Statues

G++

S++

Med St
+++

= Religious Structures (Temples, Oracles)

LEGEND:

= Industry (Raw Materials, Workshops)

Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

= Roads, Plazas

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

Actor

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

W
H

Reservoir
-

= Housing

++

Forum

= Government Structures (Forums, Senates)

++

10

Hospital

Colony
++

= Education Structures (Libraries, Academies, Schools)

6
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

Farm
BS+

DC

++

-10

Reservoir
-

= Housing

++

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

++

Forum

= Government Structures (Forums, Senates)

S++

Large

+++

Statue

--

25

Actor

Amphi-

Gladiator

Lion

Colony

Theater

School

Pit

++

++

12

--

School

++++

30

Library

10

++

20

Academy
++

10

Warehouse
---

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

30

Market

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

= Education Structures (Libraries, Academies, Schools)

6
Senate

Med St

Colisseum

--

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery
10

Hospital

= Roads, Plazas

G++

10

10

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

= Gardens & Statues

--

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM
10

P-

LEGEND:

= Industry (Raw Materials, Workshops)

Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

Hospital

= Roads, Plazas

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

Actor

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

W
H

Reservoir
-

= Housing

++

Forum

= Government Structures (Forums, Senates)

++

Colony

= Education Structures (Libraries, Academies, Schools)

6
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

LEGEND:

WS

= Industry (Raw Materials, Workshops)

-Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

Reservoir
-

~~

~~

Theater
++

Forum
++

--

Actor

= Housing

= Government Structures (Forums, Senates)

10

Amphi-

Colony
++

Med St

Large

+++

Statue

-Gladiator

Theater
5

++

School
12

School

++++

30

10

++

Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

Academy

20

Market

= Distribution Structures (Markets, Warehouses, etc.)

Large

Library

++++

= Religious Structures (Temples, Oracles)

Lion

= Education Structures (Libraries, Academies, Schools)

6
Senate

S++

Colisseum

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Grainery

Hospital

= Roads, Plazas

G++

10

10
Farm

= Gardens & Statues

--

Military

= Military Structures (Gatehouses, Barracks, etc.)

RM
10

P-

10

Warehouse

LEGEND:

= Industry (Raw Materials, Workshops)

Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy

Barracks

--

---

20

= Food Structures (Farms, Granaries)

10
Farm

Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+

DC

++

-10

30

= Entertainment Strutures (Theaters, Amphitheaters, etc.)

~~

~~

Theater

= Water Service Structures (Wells, Fountains, Reservoirs, Aquaducts)

Reservoir
-

= Housing

++

Forum

= Government Structures (Forums, Senates)

++

--

Hospital

= Roads, Plazas

Grainery
10

Actor

Amphi-

Colony

Theater

++

= Education Structures (Libraries, Academies, Schools)

6
Senate

= Gardens & Statues

G++

S++

Med St

Large

+++

Statue

++++

30

= Distribution Structures (Markets, Warehouses, etc.)

++++

= Religious Structures (Temples, Oracles)

Large
Temple
++++

Temple

Oracle

++

++

= Maintenance Structures (Engineers, Prefects)

LEGEND:
Military

= Military Structures (Gatehouses, Barracks, etc.)

Gate
--

Academy
0

-Bath

= Health Structures (Clinics, Barbers, Baths, Hospitals)

BS+
= Roads, Plazas

DC

++

AmphiForum
Temple
++

++

Bath

Temple
10 ++

Theater

++

Med St

+++

BS+

Theater
++

Warehouse

++

12

P-

DC

Gladiator

School

---

School
-

10

Market
-

10

Actor
Colony
++

Med St

G++ +++

School
-

10

Market
-

10

Temple

Academy
++

30

Hospital
-

++

Library
++

20

Theater
++

Warehouse

30

---

WS

-Grainery
--

Warehouse
10

Warehouse
6

Clay

Oil/Fish

P-

Warehouse

Warehouse

---

---

WS
6

--

10

WS
--

10

---

---

Weapons

Pottery

Wheat

Warehouse

Warehouse

Warehouse

---

---

---

Grainery
Furniture

Warehouse

---

-10

-10

---

10

WS

RM
--

F
10

WS

WS
--

--

Oil/Wine

Warehouse

WS

WS
--

DC

--

WS
10

--

WS
10

--

10

10
RM
--

WS
10

--

RM
10

--

RM
10

--

P10

Commerce
Farm - fruit, vine, olive
Farm - pig, veg., wheat
Granary
Market
Warehouse
Raw Materials - clay, timber
Raw Materials - iron, marble
Workshop - pots, furniture
Workshop - wine making
Workshop - oil, weapons
Water
Well
Fountain
Reservoir
Aqueduct
Health
Barber
Doctors Clinic
Bath House
Hospital
Entertainment
Theatre
Actor Colony
Amphitheater
Gladiator School
Colosseum
Lion Pit
Hippodrome
Chariot Maker
Education
School
Academy
Library
Mission Post
Security
Prefecture
Barracks
Fort
Gatehouse
Military Academy
Tower
Wall

Labor

Road

Cost

Desire

Other

10
10
6
10
6
10
10
10
10
10

Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

40
40
100
50
70
40
50
40
45
50

+
--------

0
4
0
0

No
No
Yes
No

5
15
30
8

N/A
N/A

2
5
10
30

Yes
Yes
Yes
Yes

25
30
50
300

++
N/A
++
-

8
5
12
8
25
8
150
10

Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

50
50
100
75
500
75
2500
75

+
+
++
------

Supports 500
Supports 4 venues
Supports 800
Supports 4 venues
Supports 1500
Supports 4 venues
1 per city, access both ends
Supports Hippodrome

10
30
20
20

Yes
Yes
Yes
No

50
100
75
100

++
++
--

Supports 75 children
Supports 100 students
Supports 800 people

6
10
16
0
20
6
0

Yes
Yes
No
No
Yes
Yes
No

30
150
1000
100
1000
150
12

----------N/A

Range of 2
Range of 4, 3 in desert
Pipe range 10

Keeps 4 weapons stocked

Administration
Forum
Senate
Governors House
Governors Villa
Governors Palace
Engineering
Engineers Post
Garden
Plaza
Statue, small
Statue, medium
Statue, large
Religion
Temple, small
Temple large
Oracle
Water Structures
Bridge, Low
Bridge, Ship
Wharf
Shipyard
Dock

Residence
For Rent sign
Small Tent
Large Tent
Small Shack
Large Shack
Small Hovel
Large Hovel
Small Casa
Large Casa
Small Insula
Medium Insula
Large Insula
Grand Insula
Small Villa
Medium Villa
Large Villa
Grand Villa
Small Palace

6
30
0
0
0

Yes
Yes
Yes
Yes
Yes

75
400
150
400
700

++
++++
++++
++++
++++

5
0
0
0
0
0

Yes
No
On road
No
No
No

30
12
15
12
80
150

N/A
+++
++
++
++++
++++

2
5
0

Yes
Yes
Yes

50
85
200

++ 750 people
++++ 1500 people, need 2 marble
+++ Needs 2 marble units

0
0
6
10
12

Yes
Yes
Yes
Yes
Yes

40
100
60
100
100

Size
1x1
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
1x1, 2x2
2x2
2x2
2x2
2x2
3x3
3x3
3x3

People
0
5 or 20
7 or 28
9 or 36
11 or 44
13 or 52
15 or 60
17 or 68
19 or 76
19 or 76
20 or 80
84
84
40
42
90
100
106

N/A
N/A
---------

5 tile minimum

Residents Prosp Needed


Dsr
none
road
workers
5
workers
10 well or fountain
-10
workers
15 1 food
-5
workers
20 1 god access
0
workers
25 fountain
4
workers
30 entertainment
8
workers
35 school or library
12
workers
45 bath, pottery
16
workers
50 more entertainment
20
workers
58 doctor or hospital, furniture
25
workers
65 school and library, barber, oil 32
workers
80 2 foods, more entertainment
40
patricians 150 wine, 2 gods access
48
patricians 180 doctor and hospital, more ent 53
patricians 400 academy, more ent
58
patricians 600 3 foods, 3 gods, more ent
63
patricians 700 2 types of wine, more ent
68

Medium Palace
Large Palace
Luxury Palace

3x3
4x4
4x4

112
190
200

patricians
patricians
patricians

900 more entertainment


1500 more entertainment
1750 more entertainment

74
80
90

##
0
3
0
0
0
0
50
0
0
20
0
0
0
0
5
0
0
0
0
0
78
60%

7
9
3
4
7
4
2
1

Housing Type Houses


Small Tent
20
Large Tent
28
Small Shack
36
Large Shack
44
Small Hovel
52
Large Hovel
60
Small Casa
68
Large Casa
76
Small Insula
76
Medium Insula
80
Large Insula
84
Grand Insula
84
Small Villa
40
Medium Villa
42
Large Villa
90
Grand Villa
100
Small Palace
106
Medium Palace
112
Large Palace
190
Luxury Palace
200

Culture Needed Supports


Small Temples
750
Schools
75
Academies
100
Libraries
800
Theaters
500
Ampitheaters
800
Colliseums
1,500
Hippodrome
city

Population
Value
0
5
84
10
0
15
0
20
0
25
0
30
3,400
35
0
45
0
50
1,600
58
0
65
0
80
0
150
0
180
450
400
0
600
0
700
0
900
0
1,500
0
1,750
5,534
35
Farms
1,500
30
20
10
75

Population
Culture
Prosperity
Peace
Favor

Points
0
30
0
0
0
0
1750
0
0
1160
0
0
0
0
2000
0
0
0
0
0
4940

Needed
well or fountain
food
god
fountain
entertainment
school or library
bath & pottery
more entertainment
doctor or hosp, furniture
school & library, barber, oil
2 foods, more ent
wine, 2 gods
doctor & hospital, more ent
academy, more ent
3 foods, 3 gods, more ent
2 types of wine, more ent
more entertainment
more entertainment
more entertainment

63.3
0
1
1
4
0

Max Prosperity
Small Casa Farm strips
Large Casa Work Blocks
Medium Insula blocks
Scattered tents
Grand Insulae Blocks
3rd food is available
if needed
Computed for: Private Estate

COMMERCE & TRADING


##
14
14
14
14
0
0
0
0

Exports
Weapons
Oil
Furniture
Pots

##
14
14

Imports
Olives
Iron

Costs
300
245
255
245
0
0
0
0

Denari
4,200
3,430
3,570
3,430
0
0
0
0

$14,630
land
land
land
sea
sea
sea
sea
sea

Costs
30
40

Denari
$980
420 sea
560 sea

Mediolanum
Lugdunum
Lugdunum
Valentia
Tarraco
Valentia

Tarraco
Valenita

1st - Tarraco (sea)


2nd- Valentia (sea)
3rd - Lugdunum (land)
4th - Mediolanum (land)
Warehouses
1-S-Im-Wheat/Marble
2-L-Im-Clay
3-L-Ex-Pottery
4-L-Ex-Furniture/Fish
5-S-ImEx-Weapon/Fruit&Fish
6-L-Im-Wine

Wheat
Vegetables
Fruit
Olives
Vines
Meat
Wine
Oil
Iron
Lumber
Clay
Marble
Weapons
Furniture
Pottery

0
0
0
0
0
0

Wine
Clay
Meat

0
0
0
0
0
0

0
0
0
0
0
0

sea
land
land
land
land
sea

Valentia
Mediolanum
Lugdunum
Lugdunum
Mediolanum

7-L-Im-Olives
9-S-Ex-Oil
9-Caesar-Timber/Vines/Wine
Last Conquered

Vegetables

Weapons
Furniture

Cost of
Import
28
38
38
42
44
44
215
180
60
50
40
200
250
200
180

Cost of
Export
22
30
30
34
36
36
160
140
40
35
30
140
180
150
140

###
112
350
116
10
10
5
1
4
2
1
9
3
0
6
5
2
2
6
2
1
1
0
0

Type of Building $/Unit Cost


Housing Sites
10 1120
Road
2 700
Plaza
15 1740
Prefects
30 300
Engineers
30 300
Markets
50 250
Forums
75
75
Schools
50 200
Libraries
75 150
Academies
100 100
Small Statues
50 450
Medium Statues
80 240
Large Statues
150
0
Gardens
12
72
Small Temples
50 250
Oracles
200 400
Reservoirs
30
60
Fountains
15
90
Doctor Clinic
30
60
Baths
50
50
Hospital
300 300
Barber Shops
25
0
Senate
400
0

###
4
2
2
1
0
0
0
0

###
22
42
21
2
2
2
1
1
1
0
3
2
0
12
2
0
1
1

Type of Building $/Unit Cost


Housing Sites
10 220
Road
2
84
Plaza
15 315
Prefects
30
60
Engineers
30
60
Markets
50 100
Forums
75
75
Schools
50
50
Libraries
75
75
Academies
100
0
Small Statues
50 150
Medium Statues
80 160
Large Statues
150
0
Gardens
12 144
Small Temples
50 100
Oracles
200
0
Reservoirs
30
30
Fountains
15
15

###
1
1
1
1
0
0
0
0

2
18
6
2
2
4
0
4
0
1
1
2
1
0

1
0
3
4
0
8
0
0

Type of Building $/Unit Cost


Theaters
50 200
Actor Colonies
50 100
Amphitheaters
100 200
Gladiator School
75
75
Colliseums
500
0
Lion Pits
75
0
Hippodrome
2500
0
Chariot Makers
75
0
Graineries
Farms
Warehouses
Clay/Timber RM
Iron/Marble RM
Pots/Furn WS
Wine WS
Oil/Weapons WS
Docks
Barracks
Military Academy
Forts
Gatehouse
Mission Posts

Total:

$12,612

100 200
40 720
70 420
40
80
50 100
40 160
45
0
50 200
100
0
150 150
1000 1000
1000 2000
100 100
100
0

Type of Building $/Unit Cost


Theaters
50
50
Actor Colonies
50
50
Amphitheaters
100 100
Gladiator School
75
75
Colliseums
500
0
Lion Pits
75
0
Hippodrome
2500
0
Chariot Makers
75
0
Graineries
Farms
Warehouses
Clay/Timber RM
Iron/Marble RM
Pots/Furn WS
Wine WS
Oil/Weapons WS

City: Lindum

100
40
70
40
50
40
45
50

100
0
210
160
0
320
0
0

City: Furn/Clay
Total:

$2,813

2
1
0
0
0

Doctor Clinic
Baths
Hospital
Barber Shops
Senate

30
50
300
25
400

60
50
0
0
0

0
0
0
0
0

Barracks
Military Academy
Forts
Gatehouse
Mission Posts

150
250
1000
100
100

0
0
0
0
0

House squares

60

Core Workers:
Water
Religion
Govt

Total Workers:

418 3.2

Additional Workers:
8
10
0

Other (Wpn/Oil/Wine)
Security & Eng

40
0

Docks/Warheouses

48

Security

24

Military

30

Engineering

20

Clay/Pottery

30

Health

20

Lumber/Furniture

30

Education

20

Food/Farms

Entertainment

18

Markets & Granaries

Core Total

1338

120

Additional Total

120 feed
0
298
Whole

Large Tent

420

(water but no food)

Small Hovel

780

Large Hovel

1920

Core

100%

29%

(food & fountain)

54%

15%

900

(theater)

46%

13%

Small Casas

1020

(school)

41%

12%

Large Casas

1140

(pottery)

37%

11%

Small Insulae

1140

(Amphitheaters)

37%

11%

Medium Insulae

1200

(furniture)

35%

10%

Desert Small Casa Feeder Town (Pop. 644) 85 workers

To Farms

Normal Small Casa Feeder Town (Pop. 833)

G++ G++ G++ G++ G++ G++ G++ G++ G++ Med St

Med St

G++ G++ G++ G++ G++ G++ G++ G++ G++ G++

G++ G++ G++ G++ G++ G++ G++ G++ G++ +++

+++

G++ G++ G++ G++ G++ G++ G++ G++ G++ G++

G++ G++

School

G++ G++

G++ G++

G++ G++

G++ G++

G++ G++

G++ G++

Med St
+++

Theater
++

School
-

10

Temple

Temple

++

++

Market

Forum

Temple

++

++

P-

DC

--

10

---

G++ G++

G++ G++

G++ G++

G++ G++

Market

G++ G++

G++

G++ G++

G++

G++ G++

G++

G++ G++

10

Colony

++

Forum

Temple

++

++

G++

Theater

++

Bath

Market

++

10

Bath

Reservoir

Reservoir
-

Warehouse
5

Actor

Colony
++

10

Grainery

10

Actor

Market
-

P-

++

DC

10

10

Small Casa Farm Town (Pop. 272) 85 workers


Small Casa Town
Farm
--

Farm
10

--

10
Grainery

G++ G++ G++ G++ G++ G++


Farm
--

--

Grainery
6

G++

G++

G++

Farm

10 G++

G++

--

Market

DC

Temple
++

10

School
-

10

Theater
++

Actor

P-

Forum
++

--

10

10

--

10

--

Actor

Colony

++

DC

G++

H
++

E
PSchool

Temple

Colony
++

Farm

Farm

Theater
++

Forum
++

Market
-

10

10

Med St
+++

9x11 (23x 25)

Small Casa to Large Casa (Pop. 1884 to 2128)

Oil

Theater

Warehouse
---

Large

Large

Temple

Temple

++++

10

++++

++++

30
Market
10

P-

Hospital
-

30

School
-

10

Library
++

++

P- Bath

BS+

School

Large

S++

Temple

S++

Reservoir

++++

S++

Theater

Large

Alt

Large

++

Temple

Alt

Temple

DC

20

Alt

Alt

++
Med St

10

10 +++

Warehouse
6

Actor

Large

Colony

Temple

++

++++

S++ S++ S++ S++ Med St

++++

S++ +++

~~

~~

~~

S++ S++ S++

Alt ++++

S++
Theater

++

Alt

Alt

Pottery

---

Market

Senate

Market

(112 houses)

Large

Market

Temple
++++

10

Actor

Alt

Large

Colony

Alt

Temple

++

Alt ++++
Alt

Library
++

Library
++

Theater

20

++

Lumber

Warehouse
---

Hospital

Forum

++

P-

P-

DC
6

School
-

10

~~

~~

Bath

~~

~~

BS+

Library
20

Market
-

10

Market

~~

10

Oracle
++

10

~~

S++ S++

++
Theater

School

~~

30

~~

~~

Large
Temple
++++

Wine
Warehouse
---

~~

~~

6x13 (20x22)

Small Casa to Medium Insulae (Pop. 1768, 1976, 2080)

104 housing squares

Gladiator
Library
Warehouse
---

++

Theater

20

++

Market

School

10

--

School

P-

Temple

Market

10

10

++

Library
++

20

Warehouse

---

Temple

++

Temple

Bath

P-

++

Market

AmphiTheater
++

12

Market
-

10

School
-

10

Academy
++

30

Warehouse
---

Temple

Temple

+++

+++

++

Forum

Temple

DC

++

++

P-

P-

Bath

Temple
++

++

Library
++

Market
-

10

Theater
++

20 Med St

Med St

S++ ++

++

Actor
Colony

++

++

Reservoir

10 ++

School

S++ S++ S++ Med St

Actor
Colony

Theater

10

Theater
++

10

+++

Temple

Amphi-

Temple

++

Theater

++

DC

++

Hospital

Temple
10 ++

2
F

Market
-

10

Oracle
++

12

30

Warehouse
---

6x15 (20X 29)

Small Casa to Medium Insulae (Pop. 1904-2240)

Aquaduct if needed

~~

~~

~~

~~

~~

~~

~~

~~

~~

~~

~~

~~

Actor

Temple
Warehouse
---

++

Market
-

Colony

10

Bath

Reservoir

++

School

Temple

Market

P- ++

10

10

10

++

Furniture
Warehouse

---

Temple

Temple

++

++

Amphi-

Theater

Temple

Hospital

Temple

++

P-

++

Med St

Temple

+++

++

Theater

++

12

Market
-

10

School
-

10

2
2

++

BS+ Temple

Actor

Colony
++

Academy
++

Library

S++ ++

Med St

Med St

Med St

Temple

+++

+++

+++

++

DC

Amphi-

Theater

++

++

S++ School

30

20 ++

Bath

Theater

10 ++

10 ++

30

Market
-

10

Temple

++

P-

Temple

P-

++

DC

Forum

12

Pottery
Warehouse
---

Temple
++

Theater
++

Market
-

10

Temple
++

Gladiator

Library

School
--

++

Temple

20 ++

Market
-

10

Theater
++

Temple
++

Warehouse
---

Raw Materials,Work Shops and associated warehouses can be moved off to feeder roads (with prefect/engineer support) if room permits.
Buildings on outer perimeter road corners can be moved to accomodate exit road directions or can be sealed.

Work Square (22x 22)

Small Casa to Large Casa (Pop. 476)

More Workshops & Raw Materials

Warehouse
---

Warehouse
---

--

RM
--

10

-----

----

WS

6
P-

--

++

DC

Forum

++

++

20

10

++

++

++

++
F

10

10

--

10

Temple

WS

++

--

2
P-

WS

Bath
++

WS

10
E

opening

-10

Market

10

10

Market

P-

Actor
Colony

Theater

Temple
10

School

Temple

WS
Docks

10

Library

10

WS
10

Temple
10

WS
10

RM
--

Market

WS
10

RM
--

WS

RM
10

--

Temple

RM

++

--

Market
-

10

10

Reservoir

10

WS
--

10

More Workshops & Raw Materials

If block is termination of aquaduct, fill unused aquaduct locations with gardens & additional block servicing.
Raw Materials,Work Shops are located on feeder roads with prefect/engineer support.
Buildings on outer perimeter road corners can be moved to accomodate exit road directions or can be sealedsealed.

1120 people in Medium Insulae

64 housing squares

works in any climate

Gladiator
School
-

G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++

Amphi-

Temple

Theater

++

Theater
++

Temple
++

Forum

Market

10

++

Temple

School

10 ++

++

Market
-

DC

10

S++

P-

Gate
--

School
-

BS+

10

Gate

S++

S++

S++ S++ S++ S++ S++ S++

Amphi-

Temple

Theater

++
12

Theater
++

Bath

Library

Market

++

10

10

G++ G++ G++ G++ G++

684 People in Large Casas


333 Workers

10

RM
--

10

WS
--

--

10

10

--

10

Temple
10

++

Temple

WS

++

--

10

~~

++

--

WS
10

--

RM
10

--

RM
10

--

++

S++

Med St

Med St

+++

Actor

+++

S++ S++

Colony

++

S++

P-

Theater
8

10

--

WS

Colony

~~

~~

++

~~

~~

Farm

~~

Farm
10

--

WS
10

--

WS
10

--

10

Temple

RM

++

--

10

--

10

Farm
Farm
--

10

Bath
RM

10

Market

++
--

~~

--

DC

Warehouse

Actor

10

Grainery

10

~~

10

Reservoir

WS

Market

---

~~

Temple

++

School

Temple
++

~~

Forum

WS

WS
--

PWS

Temple

20 ++

10

36 housing squares

49

School

++

Market

G++ G++ G++ G++ G++ G++


-

--

DC BS+

Reservoir

-P- S++

10

++

RM

12

School

-10
Farm
-E

P10

10

10

7x15 (21x29)

Small Casa to Medium Insulae (Pop. 1904-2240)

110 Housing Squares

AmphiWine

Theater

Warehouse
---

++

~~

10

Bath

++

++

Theater

10 ++

Temple

School

P-

10 ++

Market
-

School

10

Furniture
8

Warehouse

Temple

Temple

++

++

School

Theater

Temple

Temple

++

++

~~

~~

~~

~~

Temple

++

~~

12

Temple

---

10

Market

~~

Market

~~

Gladiator

10

~~

~~

~~

~~

~~

DC

Actor
Colony

2
~~

~~

Temple

++

P- Theater

Library

++

20

School
-

++

~~

~~

Temple

10 S++ ++

++

++

Academy

S++ S++
~~

++

~~

Bath

Temple

20 ++

~~

Reservoir

BS+ S++ S++ S++ S++ S++ S++


Library

P-

10 ++

~~

30
~~

~~

2
~~

~~

S++ S++ S++ Temple

Forum
++

Theater
++

++

++

Market
-

~~

~~

10

~~

++

20

Temple

Temple

++

++

Pottery
Warehouse
---

~~

Library

DC

2
Oil

Actor

Market

Colony
++

Hospital
5

10

Temple
++

30

P- School
~~

Temple

10 ++

~~
~~

If alternate Aquaduct route is used move gatehouse and Engineering posts to unused aquaduct location.
If block is termination of aquaduct, fill unused aquaduct locations with housing & additional block servicing.
Raw Materials,Work Shops are located on feeder roads with prefect/engineer support.
Buildings on outer perimeter road corners can be moved to accomodate exit road directions or can be sealedsealed.

Market
-

10

Amphi-

Warehouse

Theater
++

--12

~~

Wine

School

Warehouse
---

10

Gladiator

~~

School

~~

Temple

Market
10

++

~~

Bath
P- ++

Temple
10 ++

Market

Hospital

10

Furniture
30

Warehouse

~~

---

~~

Temple

~~

++

Temple

Theater

++

Theater
++

~~
F

P-

Amphi-

Theater

Temple

Theater

++

Temple

Med St

Med St

++

+++

+++

P- Theater

Temple

~~

++

~~

12

10

Library
++

20

School

++

Colony

++

++

Library
++

10

---

Academy

S++

++
Reservoir
-

Temple

20 ++

30

S++ Temple

Med St

++

+++

Temple

Theater

++

Temple

++

10 ++

DC

2
F

~~

~~
Temple
++

Market
-

10

Temple
++

P-

Actor

++

~~
~~
~~

++

12

Market
-

10

Library
++

20

2
Oil

~~ Temple
~~ ++

Colony

+++
++

++

Med St

~~ S++ Bath
~~

Pottery
Warehouse

~~ S++

Forum

++

Actor

~~

Amphi-

Market

DC

School
-

10

Market
-

10

Temple
++

Warehouse
---

9x11 (23x 25)

Small Casa to Medium Insulae (Pop. 2000)

(102 houses)

Gladiator

Temple
++

Warehouse
---

Theater

10

Temple

School

++

10 ++

Temple

Market

10

++

School

Pottery

Warehouse
---

P-

++

P-

DC

Amphi-

Theater

DC

Library

~~

++

~~

Market

Temple

12

Market

~~

10

~~

~~

Hospital

~~

Temple
++

Actor

Colony

S++

++

++

20 S++ S++

~~

~~

~~

~~

Temple

Med St

++

+++

~~

~~

P- Theater

Temple

++

++

School
-

10

~~

Alt Theater
BS+ ++

2
Bath
++

~~

Med St

++

S++ Med St

S++ Alt S++ +++

++

++

Reservoir

30

Temple

+++

~~

Temple

Forum

Academy
++
School
-

10

Market

~~

Temple

Amphi-

++

Theater

10

~~

~~

~~

~~

10

~~

++
Theater
++

Temple

++

Alt

P- Library

Furniture
Warehouse
---

Temple
++

Market
-

10

Actor

Alt

Colony
++

++

30

~~

~~

School
-

20

Market
-

10

Temple
++

Warehouse

Alt

---

Alt
If block is termination of aquaduct, fill unused aquaduct locations with gardens & additional block servicing.
Raw Materials,Work Shops are located on feeder roads with prefect/engineer support.
Buildings on outer perimeter road corners can be moved to accomodate exit road directions or can be sealedsealed.

~~

12

~~

~~

Small Luxury

Medium Villas to Medium Palaces (Pop. 210 - 432)

Lion

Gate

Pit

--

--

P-

Market
-

Colony

Home
5

+++

Temple

++

Library

10

Governor's

++

Gate
--

Actor

++

AmphiBath

Temple

++

S++

S++

G++ G++ G++

10 ++

Theater

++

P-

Temple

G++ G++ G++ ++

20 G++ G++ G++ S++ G++ G++ G++ S++ DC

12

School
-

10

Market
-

10

Chariot

Temple

S++

Temple

Maker

Hospital

++

BS+

++

--

30

2
P

Gladiator

Theater

School
--

Academy
8

++

++

30

10

Market

Colisseum

10

Senate
++++

30

--

25

Large Palaces to Luxury Palaces (Pop 320-400)


Lion

Governor's

Pit

Gate

Bath
++

Market

Chariot

++

++

++

20

++

Temple

S++

S++

10

Hospital

++

S++

Temple

P-

DC

Market

Market
-

10

P- DC

BS+

++

Gladiator
School
--

Library

++

10 +++

Temple

--

Theater

Home

Temple
2

--

Temple

Academy
8

++

30

Senate
++++

School

2
P

Actor

Amphi-

Colony

Theater

++

++

12

Maker

10

--

10

30

10

Colisseum

30
--

25

Medium Luxury - Villas to Medium Palaces (Pop. 210 - 540)


380 workers

Large

Large

Reservoir

Large

Large

Statue

Statue

Statue

Statue

++++

++++

++++

++++

AmphiTheater
++

Market
12

Theater

10

++

Forum
++

Academy

++

30

Library
++

Theater

20

++

Gladiator

Market
-

School

Chariot

Market

Maker
--

10

Market
10

10

School
-

DC

Governors

++

S++

Villa

Bath

10

G++ G++ G++ S++

++

Chariot

10 S++ S++ S++

Temple

Maker
--

Temple

++
10

Temple

G++ G++ G++ ++


++++

P-

10

School

S++ S++ Bath

10 Warehouses

10

S++

S++

Temple

BS+

S++

++

--

0
Hospital
-

Market
Colisseum

--

25

10

Temple
++

Library
++

Large

Large

Statue

Statue

++++

++++

Actor

20

Market

Colony
Senate

++
Med St

++++

30 +++

10

Med St
+++

To Granery &

Gate

G++ G++ G++ S++ G++ G++ G++ S++ G++ G++ G++ ++

P-

Lion
Pit
--

30

Large Luxury - Large & Luxury Palaces (Pop 800)

Chariot
Maker
--

Large

Large

Reservoir

Large

Large

Statue

Statue

Statue

Statue

++++

++++

++++

++++

Market
10

Theater

10

++

Forum
++

Academy
++

30

Library
++

20

Theater
++

Gladiator

Market
-

School

Amphi12

School
-

10

Temple

Governors

Temple

++

++

Home

++

School

G++

G++

G++

G++

++++

G++

G++

G++

G++

Bath

10

G++

G++

G++

G++

Large

G++

G++

G++

G++

++

S++ S++ S++ S++

Statue

S++ S++ S++ S++

Bath
++
E

Colisseum

--

Temple

Theater
++

10

10

10

Market

DC

10

P- S++

G++

G++

G++

G++

++++

G++

G++

G++

G++

S++

Gate

DC S++

G++

G++

G++

G++

Large

G++

G++

G++

G++

S++

P-

--

Temple

Statue

Temple

++

++++

++

Hospital

Maker
--

Market
-

10

BS+ Library
S++ ++

10 Med St

Large

+++

Statue
++++

Actor

20

Market

Colony
Senate

++
Large

++++

30

Statue
++++

10

Med St
+++

Warehouses

25
Chariot

To Granery &

Lion
Pit
--

30

Strip Housing Complex (Pop 510 to 900)


Up to six additional housing strips can be added by expanding between

Reservoir

fountains and placing additional temples/markets on other side of road.

Med St

G++ G++ G++

10

+++

G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ +++

BS

Forum

Temple

DC

++

++

Market

P-

Temple
++

G++ G++ G++

G++ G++ G++

G++ G++ G++ Med St


1st
Market

Warehouse

10

---

Grainery

AmphiTheater
++

School
12

Theater

10

++

Bath

Library

++

++

Spare

20 (market)

Temple

Temple

Temple

Spare

++

++

++

(market)

Actor

Gladiator

Colony

School

++

P-

--

Reservoir

Med St

G++ G++ G++

10

+++

G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ G++ +++

BS

Forum

Temple

DC

++

++

Market

P-

Temple
++

G++ G++ G++ G++ G++ G++

G++ G++ G++ G++ G++ G++

G++ G++ G++ Med St


1st

Market
-

Warehouse

10

---

Grainery

AmphiTheater
++

School
12

Theater

10

++

Bath

Library

++

++

Temple

20 ++

Market

10

Temple

Temple

Temple

Temple

Temple

Temple

++

++

++

++

++

++

Actor

Gladiator

Colony

School

++

Small to Large Casa Strip Town 85 workers


G++ G++ G++ G++ G++
E

G++ G++ G++ G++

Actor

Temple

Colony

++

++

Grainery
--

6 P-

Theater

Warehouse
---

++

Forum
++

School
-

Bath

10 ++

DC

10

Market
-

10

P-

--

Medium Insulae Working District (Pop. 1200-1400)


200 workers

Reservoir
Amphi-

Theater
Spare

++

Market
12

10

Temple

Temple

++

++

School
-

10

0
Theater
++

Temple

Temple

++

++

Market

Spare

10

Spare
Spare

G++ G++ G++ G++ G++ G++ G++ G++ P-

G++

Bath

G++

++

G++

Temple

G++

++

G++

Temple

G++

G++ G++ Med St

++

G++

G++ S++ +++

Spare

2
2

Spare

E
P-

Spare

Theater
++

DC Temple

P- ++

++

10

G++

Temple

G++

++

G++

Temple

G++

++

G++

Spare

G++ G++

G++

S++ G++

G++

Temple

Actor

++

P-

Colony

Forum

20 ++

Spare

++
Gate

--

Market
0

Market

10

Spare
Pots

Warehouse

Warehouse
---

Market

10

10

Spare
Spare

Furniture

Hospital

Theater

++

Spare

Spare

12

Spare

5
P-

30

Spare

Amphi-

Spare
Spare

Spare

Grainery
--

Gladiator
School

---

School

Library

10

G++ G++ G++ G++ G++ G++ G++ G++

Spare
6 Spare
Spare

Spare

Spare

Spare

Spare

Spare

Clay/Furniture Working District (Pop. 456 to 626) - 12 workshops & 3 warehouses


Employs 288 workers
Amphi-

Gladiator

Theater
++

School
12

Forum

10 ++

Bath

Theater

++

10 ++

School

Temple
++

Temple

++

G++ G++ G++ G++ G++

G++

G++ S++ +++

Actor

G++ Med St

G++ G++ Pots

Colony

G++ +++

G++ G++ --

Library

++

20

DC Market

P-

10

Med St

Furn
--

--

Market
-

G++ --

--

P-

--

10

--

Misc

Furniture

Pot

Warehouse

Warehouse

Warehouse

---

---

---

10

Pots
10

--

10

Pots
10

--

Furn
10

10

Clay

S++ Pots

Furn
10

10

Furn
10

--

Timber

Timber

--

--

Grainery
--

Clay

++

Reservoir

10

10

10

Work Areas

Iron

P-

-Iron

--

--

10

E
10

Weapon

Weapon

Vine

--

--

Farm

10

10

--

10

Warehouse
---

Military
Academy
--

Wine

20

--

---

-E

10

Furn

Farm

--

--

10

--

Wine

Oil

Oil

--

--

10

--

10
--

--

10

10

--

-10

--

Wine

Wine

--

--

P-

10

10

10

Market
10

---

--

10
P-

Furn
--

10

Market
E

10

--

10

Wine
--

10

Farm

Farm
--

-10

Farm
--

Farm
10

--

10

--

10
E
Pots
10

Pots
10

10

10

P-

Warehouse
---

Warehouse

--

--

--

10
Furniture

10

--

Furn

10

Wine

--

Clay
Timber

Warehouse

--

10

10

Furn
10

Oil

10

Wine

--

---

Wine

--

10

Furn
10

10

--

Wine

--

10

Wine
10

10

Furn

Oil
10

10

Timber

Oil

Farm

--

--

--

Vine

Farm

--

Olive

10

10

Furn
10

10

P-

Vine

--

Vine

Oil

Warehouse
Vine
Farm

Timber

--

--

--

Wine

Timber

Furn

Farm
10

Wine
10

10

Olive

--

10

--

Farm

Barracks
---

Farm
10

--

Weapons

POlive

--

Weapon
Weapon

P-

Vine
Farm

10

10

Warehouse
---

The NO TOWER Defense


-

R
R
R
R
R
R
R
R
R
R
R

R
R
R
R
R
R
R
R
R
R R

Low building, worker & maintenance costs


Allows coverage of 3 or more invasion points
- MAP EDGE - - - - - - - - - - -

F
F
F
F
F
F
F
F
F
F F

F
F
F
F
F
F
F
F
F
F
F

L L L L
Invasion Point Fort L L L L Local Legion
can be located between
L L L L
two close invasion points
L L L L
Infantry
J J J J J J J J
Fort
J J J J J J J J
---- 0
Javellines from central forts

Centrally located forts provide reserve units for reinforcements & Empire duty
Infantry
Fort
---- 0

Cavalry
Fort
---- 0

Javelline
Fort
---- 0

Javelline
Fort
---- 0

Invasion Point Fort


Infantry
Fort
---- 0

R
R
R
R
R
R
R
R
R
R
R

R R
R
R
R
R
R
R
R
R
R

C C C C C C C C
C C C C C C C C
J J J J J J J J
J J J J J J J J
L L L L L L L L
L L L L L L L L

Javellines from central forts


J J J J J J J J
J J J J J J J J
L L L L
L L L L Local Legion
L L L L
L L L L

- MAP EDGE

F F
F
F
F
F
F
F
F
F
F

F
F
F
F
F
F
F
F
F
F
F

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