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Adobe Premiere - Introduction a Nl oes Recent eee : Nev Ls Projects Project Name New Project Choose Save Location Adjust Video, Audio, and Capture Presets if Necessary New Project Click on the ad ‘Seratch Disks’ tab Le ed ees Scratch Disks are folders a that Premiere creates on your ——_—o hard drive to store all files related to your project. This - includes Captured Video, : simecode Captured Audio, Video Previews, Audio Previews and Auto Save. Failure to properly set scratch canned disks can result in missing files, a auto saving to an unknown folder, puaaas and much more. Set your Scratch Disks whenever you start a new project. Location Ensure that all of your |, (SEES Eneure inet ocr voure pa folders match the location of the overall project folder. You can choose, “Same as a a a vera Project” from the drop-down z paid menu to do thise reno Cee eee Cerna eee ene nek ee Scratch Disk folders should Pod match the Location. * Pe een er “auto Save ic Haan secs - most important because you OO ety can recevecgliaiaetnat Patt Ce TL Ra ad file if the system crashes. Coe! eee ene on ek eee Once everything matches, click ‘Ok’ Al of your imported files including video, pictures, ‘and music are organized in this window. In this window you can view media from a connected device, info on a specific clip, browse editing effects, update Markers, and view History. - E 7: In the Preview Window you can preview before placing it in your Timeline. ‘The Program Window shows your final product and displays whatever is in the Timeline, \d edit content Peay The Timeline is where you can T he : moving clips, inserting mages, Premiere Interface making cuts, adding transitions, rearranging audio, setting audio levels, and much more. Premiere Pro MGT Ect Cip_ Sequence Marker Tite _Winée Open Project. ‘Open Recent Browse in Adobe Bridge. Close Project Close save Save As. Save a Copy capture ‘Adobe rami ink [Adobe Anyuere Import Batch Uist Import Recent File Bor Get Properties for Project Settings Project Manage. All assets are now imported and appear in the Project Window. To preview an asset, you may: Click, hold, and drag an asset into the Preview Window. Double click an asset to make © it appear in the Preview Window. All footage and assets are editable while in the Preview Window. You can set In and Out points, create Keyframes, raise and lower audio levels, and more. Get comfortable exploring the different options in the Preview Window. Importing Footage You must import compatible assets into your project in order to begin editing. To do this, click A quick key shortcut for importing files is You may also double click empty space in the Project Window to import files. You can also import entire folders using the same method. ener aes PCr Video Footage, Music, Sound Effects, Graphics, etc. You can also view details Elle a- My \-Cell ite Ctl old scrolling the mouse wheel ime m ale mum CULL} Om CMa eure mee UL) next to your assets. Your Timeline is broken up into layers that display your video footage and assets from top to bottom. Picture your Timeline like a cake. Whichever layer is on top is the layer you are going to see first. You can use layering to add B-Roll over existing video, place lower thirds, add images, and much more! Pn i" Wren ea LTS Lower Th)rd and Graphics Layer / To Prete : JL-J » JL JU: JL JL“ Jl: J | J; a ace EL aoe Ls JL: LL Fp. mL je te ET e EEL E le EECCLELE Le ET) I. (Lt {JE ‘in Move tough your feotage Theor a you pins Jos the trae yams acon a, in ay window.

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