Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
GameDesign
CriterionA.Inquiring&Analysing
I.ProblemorNeed
Gamedesign:Theneedorproblem!
By:HannanKamati
Whoisyourclient?
fabianagasparisa13yearoldgirlin7thgradestudyinginAISM
(americaninternationalschoolofmozambique)herfavoriteclassesarehumanities,
scienceandmath.shewasborninjuly31stsheliveswithherparentsandherlittle
brother.Shewasborninsouthafricaandlivesinmozambique,maputo,butherparents
(mom)isfromportugal)!herfirstlanguageisportugueseandsecondisenglish!fabiana
hobbyissingingshelovessingingandlisteningtomusic.
Myclientandshesaidthemostclassshehasdifficultiesinismusicclass!
Describesituationindetail?
Fabianastrugglesthemostinreadingthemusicalnotes
becauseshehasgottenusedtoputtingthelettersunderthenotesbutknowshehasto
getusedtoreadingthenoteswithoutithavinganylettersunderitanditsveryhard
especiallywhenyoudoingafastsong!shestrugglesindefiningthenotesandkeeping
inbeat(tappingthefoot)atthesametimeasplaying.Shemixesthenotestogetherand
can'tdefinewhichonetheyarethatswhyshegetsconfusedwhileplayingbecauseshe
can'tquicklyreadthenotesandshemixesexonenotewithanotherandlosesrhythm!
andsometimesshegoestofastortooslow.fabianadoesgetaveragegradesinmusic
actuallyshegetsthelowestfromherotherclassessoitsherweakestclass!
Explainwhythereisaneedtoaddressthesituation?
becauseitwillhelpher
understandandlearntoreadthenotesquicklyandbetteraslongassheplaysthe
gamealotoftimestopractice!andwheneveryoumakeagameitisalwaysgoodto
haveapurposeandthatgameshouldhelppeopleandmaybeitwon'tonlyhelpfabiana
maybeitcanhelpotherpeoplethatstrugglewiththesameproblem(asinmusic).andi
knowhowbadfabianawantstogetgoodgradesandshealwayswantsyonomatter
whatclasssheisin.soiwanttohelpoutafriendlikeshewouldhelpmeifiever
struggleinaclassshealwayshelpsmeandexplainsthingtomesoiwanttohelpher
butnotintheeducationalwayinthefunwaybutitsveryeducationalandmaybeitwill
helpherunderstandmoreandwheneveryoustruggleinsomethingthebestwayto
understanditisinafunwaybecauseyoulearnandrememberaslongasyoupractice
thegamealotoftimes!
Discusshowyouintendtosolveoraddresstheproblem?
soimgoingtomakea
gameinscratchandbecauseoneofherhobbiesissingingsoimgoingtomakeagame
wheretheyouplaymusicatthesametimeyouanswerthequestion.extherewillbea
noteanditwillaskwhatnoteitisandyouhavetosayexdandthenitwillplaythed
note.Throughthegamewhentheyaskthequestionandansweritthesounditmake
willmakeasongsoyoumustanswerquicklytomakeagoodsong.Ithinkthisgame
willbegoodbecauseithasherhobby(singingandmusic)andittests(teaches)her
withtheabilityofmusicnotesandpracticeshertoreadthenotesquickly.Butshehas
topracticethegamealotoftimesforhertogetbetterbecausethemoreshepractices
themoreshecanunderstandthedifferentnotesandnotgetmixedupandlearntoread
thenotesquicklywhensheisplayingthetrumpet!
II.Research
Followanexamplehere:
http://goo.gl/NG60tx
Research
GuidingQuestions
(inorderofimportance)
SourcesinMLAformat
Forcitations,use
http://www.easybib.com/
Makesureyouhavea
varietyofsources.)
Typeofsource:
Primaryor
Secondary
Briefsummaryofresearchinformation
gathered,andhowitwillhelpin
creatingtheproject
1. whatarethe
importantthingsto
considerwhen
designingagame?
LaMothe, Andr.
"Designing Video
Games."
- For Dummies
.
Windows Game
Programming For
Dummies, 2nd Edition.
Web. 5 Dec. 2014.
<http://www.dummies.c
om/how-to/content/desi
gning-video-games.html
>.
secondarysource:
website
the4thingsthatareimportantwhilemakinga
gameis
1. developinganidea:gettinganidea
ofwhatyou'regoingtodoanalyzing
planningandinvestigating
2. storyboard:planyourgamesceneto
scenetosceneandeverythingthat
willhappen!
3. consideringthedetails:addinglittle
detailsthatyouwillneedlastminute
details!
4. constructingadesigndocument:to
recordallyourideasforthegamein
aformatlisttoalwayslookbackatit
torememberwhatyouwilldowhen
you'reconstructingyourgame.
2. isthereanymusic
gameinscratch?
secondarysource:
website
yes:itsagamethathelpsyoureadthenotes
quickly(inthegamescasethecolors).and
youhavetoreacttothecolorsquicklywhichin
thegameyouhavetopresswherethecolors
goandthegameitsometimeshelpspatting
youfeettokeeponbeatandsometimesitcan
gofasterandfaster!
secondarysource:
website
the5mostimportantthingtoconsider
whengettingmyflashgamesponseredis
1. usingfglvsgoingprivate
2. haveapresentation
3. primary(nonexclusive)vs
exclusive
4. sellingpostitinagamewebsites
5. publishpostitinothergame
websites
4.
"WhatDoYou
primary
source:interview
shestrugglesmostin
1. readingthenoteswhileplaying
3. whatsthemost
importantthingto
considerwhen
gettingyourflash
gamesponsored?
whatdoyoustrugglemost
inmusic(fabiana)?
5.
whattypeofgamesdo
teenagersliketoplay?
StruggleMostin
Music?"Interviewby
FabianaAlexandra
Gaspar.
Creating
MusicGame
5Dec.
2014:
"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyArlene
AshleyPhakamea.
CreatingaMusicGame
5
Dec.2014:
"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyFabiana
AlexandraGaspar.
CreatingaMusicGame
5
Dec.2014:
"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyTristen
Reed.
CreatingaMusic
Game
5Dec.2014:
secondarysource:
interview
2.
playingthetrumpetwithoutthe
lettersunderneath!
keepinginrhythmwhiletappingher
footwhenthesongissometimes
veryfast!
1.
2.
3.
4.
adventuregames
guessinggames
action
logic
6
.howtoreadmusicnotes
fortrumpet?
secondarysource:
website
thtrumpetisaninstrumentwiththehighest
register(orrange)inbrassfamilyandmusic
becuaseitisalayswrittenintrebleclef.ifyou
knowthebasicsofmusictheorylearninghow
toreadmusicnotesforthetrumpegtwillbe
easyifnotyoucanstilllearnbyreading
instructions.
howtoreadmusicnotesforthetrumpet?
1. familiarizewithwhatyourmusic
sheetlookslike
2. familiarizeyourselfwithdifferent
typesofmusicalnotes
3. learnwhatthemusicnotesletterare
4. learndifferentsignsthatcancome
upt700ff
5. andlikeallinstrumentspracticeand
practicealotespeciallyplayingthe
notesandreadingthem!
7. benefitsofpracticing
trumpetnotes?
1.
increasesthecapacityofyour
memory
2. refinesyourtimemanagementand
organizationskills
3. boostsyourteamskills
4. teachesyouperserverance
5. enhancesyourcoordinations
6. bettersyourmathematicalabilities
7. improvesyourreadingand
comprehensionskills
8. increasesyourresponsibility
9. exposesyoutoculturalhistory
10. sharpensyourconcentration
11. ect
III.AnalysisofExistingProducts
Game1:Welldone
Game2:Average
Game3:PoorlyDone
a.
Link/URL
forthe
game
http://scratch.mit.edu/projects/27
500324/#player
wizardrace
http://scratch.mit.edu/projects/28
045620/#player
Kirbyvsfiro(mathgame)
http://scratch.mit.edu/proje
cts/28746116/
theelementalmatch
b.Briefly
describe
thegame
c.Possible
target
audience
forthe
game
Kidsandmaybeteens612
Kids1013
Kids1214
d.School
subjector
Math
Math
Science
topicused
inthe
game
e.3Strong
pointsof
thegame
itsvery exitingto
playitfun
its entertaining
even if it has easy
questions
it gets you to
haveagoal
it makes you
thinkquickly
teachesyou how
to do addition
questions quicker
the
more
you
practiceit
it always has
different
math
questions
never
repeats
it has lots of
questions so it
doesnt stop until
youreallylose
itssimplenotto
complicated
1ithasafunnycharacter
2 it gets you agitated and
excited because it has a
timer
3 and its simple not to
complicated
1itfinishestoquickly
2 its doesnt have lots of
cards
3the timeis long so itgives
you alotof timeto play and
doesntgetyoutoagitated.
1havemorecards
2makethegamelonger
3 have a shorter timer
instead of 65 maybe 25
seconds! To make it
challenging
3
4
5
f.3Weak
pointsof
thegame
g.3
Suggestion
sfor
improveme
nt
1.
2.
IV.DesignBrief
(Checkoutthisexample:
http://goo.gl/caAkmI
)
Inaparagraph,answerthefollowing:
a.Summaryofyouranalysisofyourresearch
b.Briefdescriptionofyourproject:Whattypeofgameareyoudesigningandcreating?
(Checkoutsomeexampleshere:
http://goo.gl/InRLoj
)
c.Targetclientoraudienceorintendedusers:Whowilluseyourprojectt?(Bespecific)
d.Purposeofyourproject:Howwillyourtargetclientoraudiencebenefitfromyourproject?
Throughoutmyresearchifoundoutthatmostteenagerslikegameswhichhaveadventure
guessingactionandlogicthemesandiwanttoputthose(add)themtomygametocatch
teenagersattentionsotheycanplaythegamebecausenotallwellmostoftheteenagers
liketoplaygameswithoutanymathoreducationalgamesbutifi,makeagame
educationalandfunatthesametimeitcanbecomeinterestingandattentioncatching!!soi
cameupwithagamethatischallengingatthesametimeeducationalbutalsofunandits
helpslogicalittlebitofaction!welliammakingamusicgamebasedonmusicnotesbut
morebasedononemusicnotewhichistrumpetmusicnotesbecausethatiswhatmy
partnerisstrugglingwithandsheplaysthetrumpetandwheniresearchedifoundoutthe
trumpet(mostlyfrenchhornwhichislikethetrumpet)isoneofthehardestinstrumentto
playsoithoughtthatmaybethereiskidsoutthereorteenagersthathavetroubleswiththe
trumpetandreadingnotesetc.mytargetaudiencewouldbekidsfrom8to13or15years!!
thepurposeofmyprojectistoteachkidsmakethemimproveinreadingtrumpetnotesand
youdon'treallyfindgamesoutthereabouthowtolearntrumpetsandthereischildrenthat
learnbetterandfasterbyplayinggamesandnotbytheteachertalking!