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Unit2.

GameDesign
CriterionA.Inquiring&Analysing

I.ProblemorNeed

Gamedesign:Theneedorproblem!
By:HannanKamati

Whoisyourclient?
fabianagasparisa13yearoldgirlin7thgradestudyinginAISM
(americaninternationalschoolofmozambique)herfavoriteclassesarehumanities,
scienceandmath.shewasborninjuly31stsheliveswithherparentsandherlittle
brother.Shewasborninsouthafricaandlivesinmozambique,maputo,butherparents
(mom)isfromportugal)!herfirstlanguageisportugueseandsecondisenglish!fabiana
hobbyissingingshelovessingingandlisteningtomusic.
Myclientandshesaidthemostclassshehasdifficultiesinismusicclass!

Describesituationindetail?
Fabianastrugglesthemostinreadingthemusicalnotes
becauseshehasgottenusedtoputtingthelettersunderthenotesbutknowshehasto
getusedtoreadingthenoteswithoutithavinganylettersunderitanditsveryhard
especiallywhenyoudoingafastsong!shestrugglesindefiningthenotesandkeeping
inbeat(tappingthefoot)atthesametimeasplaying.Shemixesthenotestogetherand
can'tdefinewhichonetheyarethatswhyshegetsconfusedwhileplayingbecauseshe
can'tquicklyreadthenotesandshemixesexonenotewithanotherandlosesrhythm!
andsometimesshegoestofastortooslow.fabianadoesgetaveragegradesinmusic
actuallyshegetsthelowestfromherotherclassessoitsherweakestclass!

Explainwhythereisaneedtoaddressthesituation?
becauseitwillhelpher
understandandlearntoreadthenotesquicklyandbetteraslongassheplaysthe
gamealotoftimestopractice!andwheneveryoumakeagameitisalwaysgoodto
haveapurposeandthatgameshouldhelppeopleandmaybeitwon'tonlyhelpfabiana
maybeitcanhelpotherpeoplethatstrugglewiththesameproblem(asinmusic).andi
knowhowbadfabianawantstogetgoodgradesandshealwayswantsyonomatter
whatclasssheisin.soiwanttohelpoutafriendlikeshewouldhelpmeifiever
struggleinaclassshealwayshelpsmeandexplainsthingtomesoiwanttohelpher
butnotintheeducationalwayinthefunwaybutitsveryeducationalandmaybeitwill
helpherunderstandmoreandwheneveryoustruggleinsomethingthebestwayto
understanditisinafunwaybecauseyoulearnandrememberaslongasyoupractice
thegamealotoftimes!

Discusshowyouintendtosolveoraddresstheproblem?
soimgoingtomakea
gameinscratchandbecauseoneofherhobbiesissingingsoimgoingtomakeagame
wheretheyouplaymusicatthesametimeyouanswerthequestion.extherewillbea
noteanditwillaskwhatnoteitisandyouhavetosayexdandthenitwillplaythed
note.Throughthegamewhentheyaskthequestionandansweritthesounditmake
willmakeasongsoyoumustanswerquicklytomakeagoodsong.Ithinkthisgame
willbegoodbecauseithasherhobby(singingandmusic)andittests(teaches)her
withtheabilityofmusicnotesandpracticeshertoreadthenotesquickly.Butshehas
topracticethegamealotoftimesforhertogetbetterbecausethemoreshepractices
themoreshecanunderstandthedifferentnotesandnotgetmixedupandlearntoread
thenotesquicklywhensheisplayingthetrumpet!


II.Research

Followanexamplehere:
http://goo.gl/NG60tx

Research
GuidingQuestions
(inorderofimportance)

SourcesinMLAformat
Forcitations,use
http://www.easybib.com/
Makesureyouhavea
varietyofsources.)

Typeofsource:
Primaryor
Secondary

Briefsummaryofresearchinformation
gathered,andhowitwillhelpin
creatingtheproject

1. whatarethe
importantthingsto
considerwhen
designingagame?

LaMothe, Andr.
"Designing Video
Games."
- For Dummies
.
Windows Game
Programming For
Dummies, 2nd Edition.
Web. 5 Dec. 2014.
<http://www.dummies.c
om/how-to/content/desi
gning-video-games.html
>.

secondarysource:
website

the4thingsthatareimportantwhilemakinga
gameis
1. developinganidea:gettinganidea
ofwhatyou'regoingtodoanalyzing
planningandinvestigating
2. storyboard:planyourgamesceneto
scenetosceneandeverythingthat
willhappen!
3. consideringthedetails:addinglittle
detailsthatyouwillneedlastminute
details!
4. constructingadesigndocument:to
recordallyourideasforthegamein
aformatlisttoalwayslookbackatit
torememberwhatyouwilldowhen
you'reconstructingyourgame.

2. isthereanymusic
gameinscratch?

"Scratch - Guitar Hero 3


- Inside The Fire."
Guitar
Hero 3
. Scratch. Web. 5
Dec. 2014.
<http://scratch.mit.edu/
projects/203171/>.

secondarysource:
website

yes:itsagamethathelpsyoureadthenotes
quickly(inthegamescasethecolors).and
youhavetoreacttothecolorsquicklywhichin
thegameyouhavetopresswherethecolors
goandthegameitsometimeshelpspatting
youfeettokeeponbeatandsometimesitcan
gofasterandfaster!

secondarysource:
website

Wilton, Julian. "The 5


Most Important Things to
Consider When Getting
Your Flash Game
Sponsored - Tuts Game
Development Article."
Game Development
Tuts
. 2014 Envato Pty
Ltd. Trademarks and
Brands Are the Property
of Their Respective
Owners, 31 May 2013.
Web. 5 Dec. 2014.
<http://gamedevelopme
nt.tutsplus.com/articles/t
he-5-most-important-thi
ngs-to-consider-when-ge
tting-your-flash-game-sp
onsored--gamedev-8559
>.

the5mostimportantthingtoconsider
whengettingmyflashgamesponseredis
1. usingfglvsgoingprivate
2. haveapresentation
3. primary(nonexclusive)vs
exclusive
4. sellingpostitinagamewebsites
5. publishpostitinothergame
websites

4.

"WhatDoYou

primary
source:interview

shestrugglesmostin
1. readingthenoteswhileplaying

3. whatsthemost
importantthingto
considerwhen
gettingyourflash
gamesponsored?

whatdoyoustrugglemost
inmusic(fabiana)?

5.

whattypeofgamesdo
teenagersliketoplay?

StruggleMostin
Music?"Interviewby
FabianaAlexandra
Gaspar.
Creating
MusicGame
5Dec.
2014:
"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyArlene
AshleyPhakamea.
CreatingaMusicGame
5
Dec.2014:

"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyFabiana
AlexandraGaspar.
CreatingaMusicGame
5
Dec.2014:

"WhatTypeofGamesDo
TeenagersliketoPlay?"
InterviewbyTristen
Reed.
CreatingaMusic
Game
5Dec.2014:

secondarysource:
interview

2.

playingthetrumpetwithoutthe
lettersunderneath!
keepinginrhythmwhiletappingher
footwhenthesongissometimes
veryfast!

1.
2.
3.
4.

adventuregames
guessinggames
action
logic

6
.howtoreadmusicnotes

fortrumpet?

Dance, Michael. "How to


Read Music Notes for
Trumpet."
EHow
.
Demand Media, 18 Feb.
2009. Web. 7 Dec. 2014.
<http://www.ehow.com/
how_4795762_read-mus
ic-notes-trumpet.html>

secondarysource:
website

thtrumpetisaninstrumentwiththehighest
register(orrange)inbrassfamilyandmusic
becuaseitisalayswrittenintrebleclef.ifyou
knowthebasicsofmusictheorylearninghow
toreadmusicnotesforthetrumpegtwillbe
easyifnotyoucanstilllearnbyreading
instructions.
howtoreadmusicnotesforthetrumpet?
1. familiarizewithwhatyourmusic
sheetlookslike
2. familiarizeyourselfwithdifferent
typesofmusicalnotes
3. learnwhatthemusicnotesletterare
4. learndifferentsignsthatcancome
upt700ff
5. andlikeallinstrumentspracticeand
practicealotespeciallyplayingthe
notesandreadingthem!

7. benefitsofpracticing
trumpetnotes?

Matthews, Michael. "18


secondary
Benefits of Playing a
source:website
Musical Instrument."
Effective Music Teaching
.
Effective Music Teaching,
28 Aug. 2011. Web. 7
Dec. 2014.
<http://www.effectivem
usicteaching.com/articles
/directors/18-benefits-of
-playing-a-musical-instru
ment/>.

1.

increasesthecapacityofyour
memory
2. refinesyourtimemanagementand
organizationskills
3. boostsyourteamskills
4. teachesyouperserverance
5. enhancesyourcoordinations
6. bettersyourmathematicalabilities
7. improvesyourreadingand
comprehensionskills
8. increasesyourresponsibility
9. exposesyoutoculturalhistory
10. sharpensyourconcentration
11. ect

III.AnalysisofExistingProducts

Game1:Welldone

Game2:Average

Game3:PoorlyDone

a.
Link/URL
forthe
game

http://scratch.mit.edu/projects/27
500324/#player

wizardrace

http://scratch.mit.edu/projects/28
045620/#player

Kirbyvsfiro(mathgame)

http://scratch.mit.edu/proje
cts/28746116/

theelementalmatch

b.Briefly
describe
thegame

Its a game where there is a


wizard cartoon boywhoasks you
math questions example: what is
13+12=25 and more butyou have
to answer the questions quickly
before the witch (cartoon)
reaches to the other side of the
place. And it gives youpointsfor
how many times you answer a
(the) math question right or
wrong so if you answer a
question right and that wrong
you get minus the 1 of your
points! The questions are easy
nottohardonlysimpleaddition!

First it asks you a few math


questions like 6*1 and you have
to answer it and it always says
something when you answer it.
the little cartoon on the side that
asks you the math question with
a speech bubble and whenever
you answer the question it says
something funny and to keep
alive you have to answer the
questions really fast. And then
you play a little jumping game
where you have to jump overthe
littlefirecartoons!

Its a matching game where


you have to match the
elements of the prediotic
table with their symbol and
there is a little science
carton on the side which
tells you the rule. And
whenever you match the
cards correctly it has a
happy ding but when you
get the matching cards
wrong its make asadnoise
and flips the cards back.
And there is a timer of 65
seconds and when thetime
is finished the science
cartoon says game over
and thegamegets dark and
itfinishes!

c.Possible
target
audience
forthe
game

Kidsandmaybeteens612

Kids1013

Kids1214

d.School
subjector

Math

Math

Science

topicused
inthe
game

e.3Strong
pointsof
thegame

itsvery exitingto
playitfun
its entertaining
even if it has easy
questions
it gets you to
haveagoal
it makes you
thinkquickly
teachesyou how
to do addition
questions quicker
the
more
you
practiceit
it always has
different
math
questions
never
repeats
it has lots of
questions so it
doesnt stop until
youreallylose
itssimplenotto
complicated

1. It has 2 games not to


boreyou
2. It has funny comments
andwords(speechbubble)
3. Its
organized
and
understandable

1ithasafunnycharacter
2 it gets you agitated and
excited because it has a
timer
3 and its simple not to
complicated

no weak points at all


because
it
was
educational
and
everything I think a
goodgameneeds
Except maybe the
game could have a mix
of types of math
example instead of only
addition it also had
subtraction
multiplication
and
division! To get you
practicing
different
ones!

1. Not a lot of question


(math)
2. Its might have 2
activities but they are
short
3. The games are to
simpleandnotsofun

1itfinishestoquickly
2 its doesnt have lots of
cards
3the timeis long so itgives
you alotof timeto play and
doesntgetyoutoagitated.

1 have different math


questions instead of
only addition also have
multiplication division
andalsosubtraction!

1 Maybe make more


questions
2Makeitlonger
3 Add different fun
cartooncharacter

1havemorecards
2makethegamelonger
3 have a shorter timer
instead of 65 maybe 25
seconds! To make it
challenging

3
4
5

f.3Weak
pointsof
thegame

g.3
Suggestion
sfor
improveme
nt

1.

2.

IV.DesignBrief
(Checkoutthisexample:
http://goo.gl/caAkmI
)
Inaparagraph,answerthefollowing:
a.Summaryofyouranalysisofyourresearch
b.Briefdescriptionofyourproject:Whattypeofgameareyoudesigningandcreating?
(Checkoutsomeexampleshere:
http://goo.gl/InRLoj
)
c.Targetclientoraudienceorintendedusers:Whowilluseyourprojectt?(Bespecific)
d.Purposeofyourproject:Howwillyourtargetclientoraudiencebenefitfromyourproject?

Throughoutmyresearchifoundoutthatmostteenagerslikegameswhichhaveadventure
guessingactionandlogicthemesandiwanttoputthose(add)themtomygametocatch
teenagersattentionsotheycanplaythegamebecausenotallwellmostoftheteenagers
liketoplaygameswithoutanymathoreducationalgamesbutifi,makeagame
educationalandfunatthesametimeitcanbecomeinterestingandattentioncatching!!soi
cameupwithagamethatischallengingatthesametimeeducationalbutalsofunandits
helpslogicalittlebitofaction!welliammakingamusicgamebasedonmusicnotesbut
morebasedononemusicnotewhichistrumpetmusicnotesbecausethatiswhatmy
partnerisstrugglingwithandsheplaysthetrumpetandwheniresearchedifoundoutthe
trumpet(mostlyfrenchhornwhichislikethetrumpet)isoneofthehardestinstrumentto
playsoithoughtthatmaybethereiskidsoutthereorteenagersthathavetroubleswiththe
trumpetandreadingnotesetc.mytargetaudiencewouldbekidsfrom8to13or15years!!
thepurposeofmyprojectistoteachkidsmakethemimproveinreadingtrumpetnotesand
youdon'treallyfindgamesoutthereabouthowtolearntrumpetsandthereischildrenthat
learnbetterandfasterbyplayinggamesandnotbytheteachertalking!

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