Sei sulla pagina 1di 6

--- General features ---

Requested API: Automatic


Graphics card: Intel(R) G41 Express Chipset (Microsoft Corporation - WD
DM 1.1)
Graphics driver: igdumd32.dll - 8.15.10.1749
Driver qualification: Newer than qualified!
HW TV Out: No
Free video Memory: 270MB
Max Texture Size: 4096,4096
PShader Version: 3.00 (Effects&ColorConversion)
VShader Version: 3.00
--- Special features ---
Anisotropic filtering: up to x16
Seperate alpha blender: Yes in Hardware
--- Configurations ---
Resolution: NTSC PAL 720p 1080i 1080p
Render API used: DX9 DX9 DX9 DX9 DX9
3D Hardware used: Yes Yes Yes Yes Yes
YUY2 AUX Buffers: 30 30 30 18 18
RGBA AUX Buffers: 20 20 20 8 8
Recursive Buffers: 8 8 8 6 6
Output Buffers: 15 15 15 5 5
--- System rating ---
Overall rating : passed (1.99)
SD Playback : passed (2.44)
SD & video IO : passed (3.39)
HD Playback : not real time (0.12)
--- System validation ---
Passed: 75
Warnings: 3 (16 ,33 ,34 )
__________________________________Detailed Report_______________________________
__________
AppVersion: Check3D - V2.1.0.4 started.
System : 2 CPUs found
Date&Time : 06/15/2014 02:43
ScriptVer.: 1.04
Resolution: 720x576i @ DirectX7 - IL-Field render
Device: igdumd32.dll - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)]
- [2E32,8086]
Config: Hardware, No Shader support, SeperateBlending=None. VidMem=270MB, (R
GB,YUV,REC,OUT)=(14,24,8,7), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz

passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

passed (I3) In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(1 off,373234pels~90.0%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)

green = worst(1 off,192530pels~46.4%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)

blue = worst(2 off,8758pels~2.1%, Loc:(0,56)x(238,513)) - (0,0)x(720,576)

alpha = passed.
Resolution: 720x576i @ DirectX9 - IL-Field render
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=270MB, (RGB,YUV,
REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz

passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

passed... In-RGBA32, Out-RGBA,ColorAPattern,CheckColor

passed (I3) In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(1 off,373234pels~90.0%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)

green = worst(1 off,192530pels~46.4%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)

blue = worst(2 off,8758pels~2.1%, Loc:(0,56)x(238,513)) - (0,0)x(720,576)

alpha = passed.
passed (I3) In-YUY2, Out-YUY2,ColorPattern,CheckYUVColor
red = worst(1 off,22140pels~10.7%, Loc:(0,6)x(360,565)) - (0,6)x(360,565)

green = worst(1 off,80534pels~38.8%, Loc:(0,0)x(360,576)) - (0,0)x(360,576)

blue = worst(1 off,22140pels~10.7%, Loc:(0,6)x(360,565)) - (0,6)x(360,565)

alpha = worst(1 off,70070pels~33.8%, Loc:(0,0)x(360,576)) - (0,0)x(360,576)
Resolution: 1280x720p @ DirectX7
Device: igdumd32.dll - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)]
- [2E32,8086]
Config: Hardware, No Shader support, SeperateBlending=None. VidMem=270MB, (R
GB,YUV,REC,OUT)=(6,12,4,4), No PP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

Resolution: 1280x720p @ DirectX9
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=270MB, (RGB,YUV,
REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

Resolution: 1920x1080i @ DirectX7 - IL-Field render
Device: igdumd32.dll - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)]
- [2E32,8086]
Config: Hardware, No Shader support, SeperateBlending=None. VidMem=270MB, (R
GB,YUV,REC,OUT)=(4,4,2,3), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz

passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

Resolution: 1920x1080i @ DirectX9 - IL-Field render
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=270MB, (RGB,YUV,
REC,OUT)=(8,18,6,5), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine

passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine

passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine

passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat

passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine

passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz

passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

Resolution: 720x480i @ DirectX9 - IL-Field render
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=270MB, (RGB,YUV,
REC,OUT)=(20,30,8,15), ILPP
11.59sp In: YUY2 streams, Out: Screen [no iPP],SimpleTL (228,39)mb/s (up,down)
[(7.48,2),(12.61,8)]
10.16sp In: YUY2 streams, Out: Screen [no iPP],MixedTL (200,39)mb/s (up,down)
[(6.16,2),(11.16,7)]
8.00sp In: RGBA32 streams, Out: Screen [no iPP],MixedTL (315,39)mb/s (up
,down) [(6.20,2),(8.45,7)]
6.88sp In: YUY2 streams, Out: Screen SimpleTL (135,0)mb/s (up,down) [(5.06,2
),(7.34,6)]
1.37sp In: YUY2 streams, Out: Out-RGBA SimpleTL (27,39)mb/s (up,down)
[(2.68,2),(1.05,3)]
3.23sp In: YUY2 streams, Out: Out-YUY2 SimpleTL (63,19)mb/s (up,down)
[(3.44,2),(3.18,4)]
5.07sp In: YUY2 streams, Out: Out-YUY2,HQ SimpleTL (100,19)mb/s (up,down)
[(3.44,2),(5.48,4)]
Resolution: 1920x1080i @ DirectX9 - IL-Field render
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=270MB, (RGB,YUV,
REC,OUT)=(8,18,6,5), ILPP
0.36sp In: YUY2 streams, Out: Screen [no iPP],SimpleTL (42,236)mb/s (up,down)
[(0.36,2),(0.36,2)]
0.82sp In: YUY2 streams, Out: Screen [no iPP],MixedTL (96,236)mb/s (up,down)
[(0.82,2),(0.82,2)]
0.04sp In: RGBA32 streams, Out: Screen [no iPP],MixedTL (10,236)mb/s (up
,down) [(0.04,2),(0.04,2)]
0.02sp In: YUY2 streams, Out: Screen SimpleTL (2,0)mb/s (up,down) [(0.02,2
),(0.02,2)]
0.01sp In: YUY2 streams, Out: Out-RGBA SimpleTL (1,236)mb/s (up,down)
[(0.01,2),(0.01,2)]
0.01sp In: YUY2 streams, Out: Out-YUY2 SimpleTL (1,118)mb/s (up,down)
[(0.01,2),(0.01,2)]
0.37sp In: YUY2 streams, Out: Out-YUY2,HQ SimpleTL (43,118)mb/s (up,down)
[(0.37,2),(0.37,2)]
Resolution: 0x0p - Result
Device: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1) - [i
gdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2E32,8086]
2.44sp SD Playback
3.39sp SD & video IO
0.12sp HD Playback
1.99sp Overall rating

________________________________________END_____________________________________
__________

Potrebbero piacerti anche